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authorPaul Holzinger <pholzing@redhat.com>2021-12-13 15:56:20 +0100
committerPaul Holzinger <pholzing@redhat.com>2021-12-14 15:23:40 +0100
commit3e9af2029f1f92fbc069f81ba9ca90c090617e9c (patch)
tree2722625080848dd49e91ac60c93b10f5e5cda565 /cmd/podman/play/kube.go
parent535818414c2a6bdcf6434e36c33775ea1a43f1cf (diff)
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play kube add support for multiple networks
Allow the same --network options for play kube as for podman run/create. Signed-off-by: Paul Holzinger <pholzing@redhat.com>
Diffstat (limited to 'cmd/podman/play/kube.go')
-rw-r--r--cmd/podman/play/kube.go2
1 files changed, 1 insertions, 1 deletions
diff --git a/cmd/podman/play/kube.go b/cmd/podman/play/kube.go
index 11b5d7d34..ae4066a6f 100644
--- a/cmd/podman/play/kube.go
+++ b/cmd/podman/play/kube.go
@@ -69,7 +69,7 @@ func init() {
_ = kubeCmd.RegisterFlagCompletionFunc(staticMACFlagName, completion.AutocompleteNone)
networkFlagName := "network"
- flags.StringVar(&kubeOptions.Network, networkFlagName, "", "Connect pod to CNI network(s)")
+ flags.StringArrayVar(&kubeOptions.Networks, networkFlagName, nil, "Connect pod to network(s) or network mode")
_ = kubeCmd.RegisterFlagCompletionFunc(networkFlagName, common.AutocompleteNetworkFlag)
staticIPFlagName := "ip"