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author | Brent Baude <bbaude@redhat.com> | 2021-08-10 08:10:56 -0500 |
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committer | Brent Baude <bbaude@redhat.com> | 2021-08-18 09:55:24 -0500 |
commit | cd40c875ac51b32f7b4e5479d02faee14e0ab12d (patch) | |
tree | 403914c909beea71186002553e09006e08ae2953 /cmd | |
parent | a3d8b48fd56a722642f7cbcad52b2fa88f12b656 (diff) | |
download | podman-cd40c875ac51b32f7b4e5479d02faee14e0ab12d.tar.gz podman-cd40c875ac51b32f7b4e5479d02faee14e0ab12d.tar.bz2 podman-cd40c875ac51b32f7b4e5479d02faee14e0ab12d.zip |
Add ability to build images in play kube
When playing a kube YAML file, it can be desirable to be able to build
an image on the fly. This is good for development of an image and YAML
files and somewhat mocks what compose does.
Signed-off-by: Brent Baude <bbaude@redhat.com>
Diffstat (limited to 'cmd')
-rw-r--r-- | cmd/podman/play/kube.go | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/cmd/podman/play/kube.go b/cmd/podman/play/kube.go index ece7d1f98..2eebd9f86 100644 --- a/cmd/podman/play/kube.go +++ b/cmd/podman/play/kube.go @@ -100,6 +100,9 @@ func init() { configmapFlagName := "configmap" flags.StringSliceVar(&kubeOptions.ConfigMaps, configmapFlagName, []string{}, "`Pathname` of a YAML file containing a kubernetes configmap") _ = kubeCmd.RegisterFlagCompletionFunc(configmapFlagName, completion.AutocompleteDefault) + + buildFlagName := "build" + flags.BoolVar(&kubeOptions.Build, buildFlagName, false, "Build all images in a YAML (given Containerfiles exist)") } _ = flags.MarkHidden("signature-policy") } |