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authorMatthew Heon <matthew.heon@pm.me>2020-11-10 14:54:09 -0500
committerMatthew Heon <matthew.heon@pm.me>2020-11-11 16:37:54 -0500
commit8d56eb5342ad8afa35750f7f14791c44e37a8c30 (patch)
tree6ecf970bc4bf409ce76013d91db2a1520dbf06eb /libpod/container.go
parentea753128952e1a6d4b56cc80d232f6dbfb420ba5 (diff)
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Add support for network connect / disconnect to DB
Convert the existing network aliases set/remove code to network connect and disconnect. We can no longer modify aliases for an existing network, but we can add and remove entire networks. As part of this, we need to add a new function to retrieve current aliases the container is connected to (we had a table for this as of the first aliases PR, but it was not externally exposed). At the same time, remove all deconflicting logic for aliases. Docker does absolutely no checks of this nature, and allows two containers to have the same aliases, aliases that conflict with container names, etc - it's just left to DNS to return all the IP addresses, and presumably we round-robin from there? Most tests for the existing code had to be removed because of this. Convert all uses of the old container config.Networks field, which previously included all networks in the container, to use the new DB table. This ensures we actually get an up-to-date list of in-use networks. Also, add network aliases to the output of `podman inspect`. Signed-off-by: Matthew Heon <matthew.heon@pm.me>
Diffstat (limited to 'libpod/container.go')
-rw-r--r--libpod/container.go28
1 files changed, 28 insertions, 0 deletions
diff --git a/libpod/container.go b/libpod/container.go
index ea5a6e09c..580fa7b3d 100644
--- a/libpod/container.go
+++ b/libpod/container.go
@@ -1085,3 +1085,31 @@ func (c *Container) Timezone() string {
func (c *Container) Umask() string {
return c.config.Umask
}
+
+// Networks gets all the networks this container is connected to.
+// Please do NOT use ctr.config.Networks, as this can be changed from those
+// values at runtime via network connect and disconnect.
+// If the container is configured to use CNI and this function returns an empty
+// array, the container will still be connected to the default network.
+func (c *Container) Networks() ([]string, error) {
+ if !c.batched {
+ c.lock.Lock()
+ defer c.lock.Unlock()
+
+ if err := c.syncContainer(); err != nil {
+ return nil, err
+ }
+ }
+
+ return c.networks()
+}
+
+// Unlocked accessor for networks
+func (c *Container) networks() ([]string, error) {
+ networks, err := c.runtime.state.GetNetworks(c)
+ if err != nil && errors.Cause(err) == define.ErrNoSuchNetwork {
+ return c.config.Networks, nil
+ }
+
+ return networks, err
+}