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author | Matthew Heon <matthew.heon@gmail.com> | 2017-11-01 11:24:59 -0400 |
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committer | Matthew Heon <matthew.heon@gmail.com> | 2017-11-01 11:24:59 -0400 |
commit | a031b83a09a8628435317a03f199cdc18b78262f (patch) | |
tree | bc017a96769ce6de33745b8b0b1304ccf38e9df0 /vendor/github.com/buger/goterm/terminal.go | |
parent | 2b74391cd5281f6fdf391ff8ad50fd1490f6bf89 (diff) | |
download | podman-a031b83a09a8628435317a03f199cdc18b78262f.tar.gz podman-a031b83a09a8628435317a03f199cdc18b78262f.tar.bz2 podman-a031b83a09a8628435317a03f199cdc18b78262f.zip |
Initial checkin from CRI-O repo
Signed-off-by: Matthew Heon <matthew.heon@gmail.com>
Diffstat (limited to 'vendor/github.com/buger/goterm/terminal.go')
-rw-r--r-- | vendor/github.com/buger/goterm/terminal.go | 258 |
1 files changed, 258 insertions, 0 deletions
diff --git a/vendor/github.com/buger/goterm/terminal.go b/vendor/github.com/buger/goterm/terminal.go new file mode 100644 index 000000000..6b45c78bc --- /dev/null +++ b/vendor/github.com/buger/goterm/terminal.go @@ -0,0 +1,258 @@ +// Provides basic bulding blocks for advanced console UI +// +// Coordinate system: +// +// 1/1---X----> +// | +// Y +// | +// v +// +// Documentation for ANSI codes: http://en.wikipedia.org/wiki/ANSI_escape_code#Colors +// +// Inspired by: http://www.darkcoding.net/software/pretty-command-line-console-output-on-unix-in-python-and-go-lang/ +package goterm + +import ( + "bufio" + "bytes" + "fmt" + "os" + "strings" +) + +// Reset all custom styles +const RESET = "\033[0m" + +// Reset to default color +const RESET_COLOR = "\033[32m" + +// Return curor to start of line and clean it +const RESET_LINE = "\r\033[K" + +// List of possible colors +const ( + BLACK = iota + RED + GREEN + YELLOW + BLUE + MAGENTA + CYAN + WHITE +) + +var Output *bufio.Writer = bufio.NewWriter(os.Stdout) + +func getColor(code int) string { + return fmt.Sprintf("\033[3%dm", code) +} + +func getBgColor(code int) string { + return fmt.Sprintf("\033[4%dm", code) +} + +// Set percent flag: num | PCT +// +// Check percent flag: num & PCT +// +// Reset percent flag: num & 0xFF +const shift = uint(^uint(0)>>63) << 4 +const PCT = 0x8000 << shift + +type winsize struct { + Row uint16 + Col uint16 + Xpixel uint16 + Ypixel uint16 +} + +// Global screen buffer +// Its not recommented write to buffer dirrectly, use package Print,Printf,Println fucntions instead. +var Screen *bytes.Buffer = new(bytes.Buffer) + +// Get relative or absolute coorditantes +// To get relative, set PCT flag to number: +// +// // Get 10% of total width to `x` and 20 to y +// x, y = tm.GetXY(10|tm.PCT, 20) +// +func GetXY(x int, y int) (int, int) { + if y == -1 { + y = CurrentHeight() + 1 + } + + if x&PCT != 0 { + x = int((x & 0xFF) * Width() / 100) + } + + if y&PCT != 0 { + y = int((y & 0xFF) * Height() / 100) + } + + return x, y +} + +type sf func(int, string) string + +// Apply given transformation func for each line in string +func applyTransform(str string, transform sf) (out string) { + out = "" + + for idx, line := range strings.Split(str, "\n") { + out += transform(idx, line) + } + + return +} + +// Clear screen +func Clear() { + Output.WriteString("\033[2J") +} + +// Move cursor to given position +func MoveCursor(x int, y int) { + fmt.Fprintf(Screen, "\033[%d;%dH", x, y) +} + +// Move cursor up relative the current position +func MoveCursorUp(bias int) { + fmt.Fprintf(Screen, "\033[%dA", bias) +} + +// Move cursor down relative the current position +func MoveCursorDown(bias int) { + fmt.Fprintf(Screen, "\033[%dB", bias) +} + +// Move cursor forward relative the current position +func MoveCursorForward(bias int) { + fmt.Fprintf(Screen, "\033[%dC", bias) +} + +// Move cursor backward relative the current position +func MoveCursorBackward(bias int) { + fmt.Fprintf(Screen, "\033[%dD", bias) +} + +// Move string to possition +func MoveTo(str string, x int, y int) (out string) { + x, y = GetXY(x, y) + + return applyTransform(str, func(idx int, line string) string { + return fmt.Sprintf("\033[%d;%dH%s", y+idx, x, line) + }) +} + +// Return carrier to start of line +func ResetLine(str string) (out string) { + return applyTransform(str, func(idx int, line string) string { + return fmt.Sprintf(RESET_LINE, line) + }) +} + +// Make bold +func Bold(str string) string { + return applyTransform(str, func(idx int, line string) string { + return fmt.Sprintf("\033[1m%s\033[0m", line) + }) +} + +// Apply given color to string: +// +// tm.Color("RED STRING", tm.RED) +// +func Color(str string, color int) string { + return applyTransform(str, func(idx int, line string) string { + return fmt.Sprintf("%s%s%s", getColor(color), line, RESET) + }) +} + +func Highlight(str, substr string, color int) string { + hiSubstr := Color(substr, color) + return strings.Replace(str, substr, hiSubstr, -1) +} + +func HighlightRegion(str string, from, to, color int) string { + return str[:from] + Color(str[from:to], color) + str[to:] +} + +// Change background color of string: +// +// tm.Background("string", tm.RED) +// +func Background(str string, color int) string { + return applyTransform(str, func(idx int, line string) string { + return fmt.Sprintf("%s%s%s", getBgColor(color), line, RESET) + }) +} + +// Get console width +func Width() int { + ws, err := getWinsize() + + if err != nil { + return -1 + } + + return int(ws.Col) +} + +// Get console height +func Height() int { + ws, err := getWinsize() + if err != nil { + return -1 + } + return int(ws.Row) +} + +// Get current height. Line count in Screen buffer. +func CurrentHeight() int { + return strings.Count(Screen.String(), "\n") +} + +// Flush buffer and ensure that it will not overflow screen +func Flush() { + for idx, str := range strings.Split(Screen.String(), "\n") { + if idx > Height() { + return + } + + Output.WriteString(str + "\n") + } + + Output.Flush() + Screen.Reset() +} + +func Print(a ...interface{}) (n int, err error) { + return fmt.Fprint(Screen, a...) +} + +func Println(a ...interface{}) (n int, err error) { + return fmt.Fprintln(Screen, a...) +} + +func Printf(format string, a ...interface{}) (n int, err error) { + return fmt.Fprintf(Screen, format, a...) +} + +func Context(data string, idx, max int) string { + var start, end int + + if len(data[:idx]) < (max / 2) { + start = 0 + } else { + start = idx - max/2 + } + + if len(data)-idx < (max / 2) { + end = len(data) - 1 + } else { + end = idx + max/2 + } + + return data[start:end] +} |