diff options
author | baude <bbaude@redhat.com> | 2018-02-14 12:51:06 -0600 |
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committer | Atomic Bot <atomic-devel@projectatomic.io> | 2018-02-15 00:20:47 +0000 |
commit | be9ed1cfacc19d1ad3c09e10481da445615b8b8e (patch) | |
tree | 1c0c01daf5b43c6139e37408be601475c1dcea41 /vendor/github.com/containerd/console/console_windows.go | |
parent | d051dc38d81920c94c37b20ceba0d33b35299bca (diff) | |
download | podman-be9ed1cfacc19d1ad3c09e10481da445615b8b8e.tar.gz podman-be9ed1cfacc19d1ad3c09e10481da445615b8b8e.tar.bz2 podman-be9ed1cfacc19d1ad3c09e10481da445615b8b8e.zip |
Privileged containers should inherit host devices
When running a privileged container, it should inherit the same
devices the host has.
Signed-off-by: baude <bbaude@redhat.com>
Closes: #330
Approved by: mheon
Diffstat (limited to 'vendor/github.com/containerd/console/console_windows.go')
-rw-r--r-- | vendor/github.com/containerd/console/console_windows.go | 200 |
1 files changed, 200 insertions, 0 deletions
diff --git a/vendor/github.com/containerd/console/console_windows.go b/vendor/github.com/containerd/console/console_windows.go new file mode 100644 index 000000000..d78a0b841 --- /dev/null +++ b/vendor/github.com/containerd/console/console_windows.go @@ -0,0 +1,200 @@ +package console + +import ( + "fmt" + "os" + + "github.com/pkg/errors" + "golang.org/x/sys/windows" +) + +var ( + vtInputSupported bool + ErrNotImplemented = errors.New("not implemented") +) + +func (m *master) initStdios() { + m.in = windows.Handle(os.Stdin.Fd()) + if err := windows.GetConsoleMode(m.in, &m.inMode); err == nil { + // Validate that windows.ENABLE_VIRTUAL_TERMINAL_INPUT is supported, but do not set it. + if err = windows.SetConsoleMode(m.in, m.inMode|windows.ENABLE_VIRTUAL_TERMINAL_INPUT); err == nil { + vtInputSupported = true + } + // Unconditionally set the console mode back even on failure because SetConsoleMode + // remembers invalid bits on input handles. + windows.SetConsoleMode(m.in, m.inMode) + } else { + fmt.Printf("failed to get console mode for stdin: %v\n", err) + } + + m.out = windows.Handle(os.Stdout.Fd()) + if err := windows.GetConsoleMode(m.out, &m.outMode); err == nil { + if err := windows.SetConsoleMode(m.out, m.outMode|windows.ENABLE_VIRTUAL_TERMINAL_PROCESSING); err == nil { + m.outMode |= windows.ENABLE_VIRTUAL_TERMINAL_PROCESSING + } else { + windows.SetConsoleMode(m.out, m.outMode) + } + } else { + fmt.Printf("failed to get console mode for stdout: %v\n", err) + } + + m.err = windows.Handle(os.Stderr.Fd()) + if err := windows.GetConsoleMode(m.err, &m.errMode); err == nil { + if err := windows.SetConsoleMode(m.err, m.errMode|windows.ENABLE_VIRTUAL_TERMINAL_PROCESSING); err == nil { + m.errMode |= windows.ENABLE_VIRTUAL_TERMINAL_PROCESSING + } else { + windows.SetConsoleMode(m.err, m.errMode) + } + } else { + fmt.Printf("failed to get console mode for stderr: %v\n", err) + } +} + +type master struct { + in windows.Handle + inMode uint32 + + out windows.Handle + outMode uint32 + + err windows.Handle + errMode uint32 +} + +func (m *master) SetRaw() error { + if err := makeInputRaw(m.in, m.inMode); err != nil { + return err + } + + // Set StdOut and StdErr to raw mode, we ignore failures since + // windows.DISABLE_NEWLINE_AUTO_RETURN might not be supported on this version of + // Windows. + + windows.SetConsoleMode(m.out, m.outMode|windows.DISABLE_NEWLINE_AUTO_RETURN) + + windows.SetConsoleMode(m.err, m.errMode|windows.DISABLE_NEWLINE_AUTO_RETURN) + + return nil +} + +func (m *master) Reset() error { + for _, s := range []struct { + fd windows.Handle + mode uint32 + }{ + {m.in, m.inMode}, + {m.out, m.outMode}, + {m.err, m.errMode}, + } { + if err := windows.SetConsoleMode(s.fd, s.mode); err != nil { + return errors.Wrap(err, "unable to restore console mode") + } + } + + return nil +} + +func (m *master) Size() (WinSize, error) { + var info windows.ConsoleScreenBufferInfo + err := windows.GetConsoleScreenBufferInfo(m.out, &info) + if err != nil { + return WinSize{}, errors.Wrap(err, "unable to get console info") + } + + winsize := WinSize{ + Width: uint16(info.Window.Right - info.Window.Left + 1), + Height: uint16(info.Window.Bottom - info.Window.Top + 1), + } + + return winsize, nil +} + +func (m *master) Resize(ws WinSize) error { + return ErrNotImplemented +} + +func (m *master) ResizeFrom(c Console) error { + return ErrNotImplemented +} + +func (m *master) DisableEcho() error { + mode := m.inMode &^ windows.ENABLE_ECHO_INPUT + mode |= windows.ENABLE_PROCESSED_INPUT + mode |= windows.ENABLE_LINE_INPUT + + if err := windows.SetConsoleMode(m.in, mode); err != nil { + return errors.Wrap(err, "unable to set console to disable echo") + } + + return nil +} + +func (m *master) Close() error { + return nil +} + +func (m *master) Read(b []byte) (int, error) { + panic("not implemented on windows") +} + +func (m *master) Write(b []byte) (int, error) { + panic("not implemented on windows") +} + +func (m *master) Fd() uintptr { + return uintptr(m.in) +} + +// on windows, console can only be made from os.Std{in,out,err}, hence there +// isnt a single name here we can use. Return a dummy "console" value in this +// case should be sufficient. +func (m *master) Name() string { + return "console" +} + +// makeInputRaw puts the terminal (Windows Console) connected to the given +// file descriptor into raw mode +func makeInputRaw(fd windows.Handle, mode uint32) error { + // See + // -- https://msdn.microsoft.com/en-us/library/windows/desktop/ms686033(v=vs.85).aspx + // -- https://msdn.microsoft.com/en-us/library/windows/desktop/ms683462(v=vs.85).aspx + + // Disable these modes + mode &^= windows.ENABLE_ECHO_INPUT + mode &^= windows.ENABLE_LINE_INPUT + mode &^= windows.ENABLE_MOUSE_INPUT + mode &^= windows.ENABLE_WINDOW_INPUT + mode &^= windows.ENABLE_PROCESSED_INPUT + + // Enable these modes + mode |= windows.ENABLE_EXTENDED_FLAGS + mode |= windows.ENABLE_INSERT_MODE + mode |= windows.ENABLE_QUICK_EDIT_MODE + + if vtInputSupported { + mode |= windows.ENABLE_VIRTUAL_TERMINAL_INPUT + } + + if err := windows.SetConsoleMode(fd, mode); err != nil { + return errors.Wrap(err, "unable to set console to raw mode") + } + + return nil +} + +func checkConsole(f *os.File) error { + var mode uint32 + if err := windows.GetConsoleMode(windows.Handle(f.Fd()), &mode); err != nil { + return err + } + return nil +} + +func newMaster(f *os.File) (Console, error) { + if f != os.Stdin && f != os.Stdout && f != os.Stderr { + return nil, errors.New("creating a console from a file is not supported on windows") + } + m := &master{} + m.initStdios() + return m, nil +} |