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author | Matthew Heon <matthew.heon@gmail.com> | 2017-11-01 11:24:59 -0400 |
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committer | Matthew Heon <matthew.heon@gmail.com> | 2017-11-01 11:24:59 -0400 |
commit | a031b83a09a8628435317a03f199cdc18b78262f (patch) | |
tree | bc017a96769ce6de33745b8b0b1304ccf38e9df0 /vendor/github.com/docker/spdystream/priority.go | |
parent | 2b74391cd5281f6fdf391ff8ad50fd1490f6bf89 (diff) | |
download | podman-a031b83a09a8628435317a03f199cdc18b78262f.tar.gz podman-a031b83a09a8628435317a03f199cdc18b78262f.tar.bz2 podman-a031b83a09a8628435317a03f199cdc18b78262f.zip |
Initial checkin from CRI-O repo
Signed-off-by: Matthew Heon <matthew.heon@gmail.com>
Diffstat (limited to 'vendor/github.com/docker/spdystream/priority.go')
-rw-r--r-- | vendor/github.com/docker/spdystream/priority.go | 98 |
1 files changed, 98 insertions, 0 deletions
diff --git a/vendor/github.com/docker/spdystream/priority.go b/vendor/github.com/docker/spdystream/priority.go new file mode 100644 index 000000000..fc8582b5c --- /dev/null +++ b/vendor/github.com/docker/spdystream/priority.go @@ -0,0 +1,98 @@ +package spdystream + +import ( + "container/heap" + "sync" + + "github.com/docker/spdystream/spdy" +) + +type prioritizedFrame struct { + frame spdy.Frame + priority uint8 + insertId uint64 +} + +type frameQueue []*prioritizedFrame + +func (fq frameQueue) Len() int { + return len(fq) +} + +func (fq frameQueue) Less(i, j int) bool { + if fq[i].priority == fq[j].priority { + return fq[i].insertId < fq[j].insertId + } + return fq[i].priority < fq[j].priority +} + +func (fq frameQueue) Swap(i, j int) { + fq[i], fq[j] = fq[j], fq[i] +} + +func (fq *frameQueue) Push(x interface{}) { + *fq = append(*fq, x.(*prioritizedFrame)) +} + +func (fq *frameQueue) Pop() interface{} { + old := *fq + n := len(old) + *fq = old[0 : n-1] + return old[n-1] +} + +type PriorityFrameQueue struct { + queue *frameQueue + c *sync.Cond + size int + nextInsertId uint64 + drain bool +} + +func NewPriorityFrameQueue(size int) *PriorityFrameQueue { + queue := make(frameQueue, 0, size) + heap.Init(&queue) + + return &PriorityFrameQueue{ + queue: &queue, + size: size, + c: sync.NewCond(&sync.Mutex{}), + } +} + +func (q *PriorityFrameQueue) Push(frame spdy.Frame, priority uint8) { + q.c.L.Lock() + defer q.c.L.Unlock() + for q.queue.Len() >= q.size { + q.c.Wait() + } + pFrame := &prioritizedFrame{ + frame: frame, + priority: priority, + insertId: q.nextInsertId, + } + q.nextInsertId = q.nextInsertId + 1 + heap.Push(q.queue, pFrame) + q.c.Signal() +} + +func (q *PriorityFrameQueue) Pop() spdy.Frame { + q.c.L.Lock() + defer q.c.L.Unlock() + for q.queue.Len() == 0 { + if q.drain { + return nil + } + q.c.Wait() + } + frame := heap.Pop(q.queue).(*prioritizedFrame).frame + q.c.Signal() + return frame +} + +func (q *PriorityFrameQueue) Drain() { + q.c.L.Lock() + defer q.c.L.Unlock() + q.drain = true + q.c.Broadcast() +} |