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authorValentin Rothberg <rothberg@redhat.com>2019-06-24 21:29:31 +0200
committerValentin Rothberg <rothberg@redhat.com>2019-06-24 21:29:31 +0200
commit2388222e98462fdbbe44f3e091b2b79d80956a9a (patch)
tree17078d861c20a3e48b19c750c6864c5f59248386 /vendor/github.com/klauspost/compress/flate/deflate.go
parenta1a4a75abee2c381483a218e1660621ee416ef7c (diff)
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update dependencies
Ran a `go get -u` and bumped K8s deps to 1.15.0. Signed-off-by: Valentin Rothberg <rothberg@redhat.com>
Diffstat (limited to 'vendor/github.com/klauspost/compress/flate/deflate.go')
-rw-r--r--vendor/github.com/klauspost/compress/flate/deflate.go551
1 files changed, 283 insertions, 268 deletions
diff --git a/vendor/github.com/klauspost/compress/flate/deflate.go b/vendor/github.com/klauspost/compress/flate/deflate.go
index 9e6e7ff0c..628795120 100644
--- a/vendor/github.com/klauspost/compress/flate/deflate.go
+++ b/vendor/github.com/klauspost/compress/flate/deflate.go
@@ -77,16 +77,14 @@ var levels = []compressionLevel{
{32, 258, 258, 4096, skipNever, 9},
}
-type compressor struct {
- compressionLevel
-
- w *huffmanBitWriter
- bulkHasher func([]byte, []uint32)
-
- // compression algorithm
- fill func(*compressor, []byte) int // copy data to window
- step func(*compressor) // process window
- sync bool // requesting flush
+// advancedState contains state for the advanced levels, with bigger hash tables, etc.
+type advancedState struct {
+ // deflate state
+ length int
+ offset int
+ hash uint32
+ maxInsertIndex int
+ ii uint16 // position of last match, intended to overflow to reset.
// Input hash chains
// hashHead[hashValue] contains the largest inputIndex with the specified hash value
@@ -99,57 +97,64 @@ type compressor struct {
hashOffset int
// input window: unprocessed data is window[index:windowEnd]
- index int
+ index int
+ bulkHasher func([]byte, []uint32)
+ hashMatch [maxMatchLength + minMatchLength]uint32
+}
+
+type compressor struct {
+ compressionLevel
+
+ w *huffmanBitWriter
+
+ // compression algorithm
+ fill func(*compressor, []byte) int // copy data to window
+ step func(*compressor) // process window
+ sync bool // requesting flush
+
window []byte
windowEnd int
blockStart int // window index where current tokens start
byteAvailable bool // if true, still need to process window[index-1].
+ err error
// queued output tokens
tokens tokens
-
- // deflate state
- length int
- offset int
- hash uint32
- maxInsertIndex int
- err error
- ii uint16 // position of last match, intended to overflow to reset.
-
- snap snappyEnc
- hashMatch [maxMatchLength + minMatchLength]uint32
+ snap fastEnc
+ state *advancedState
}
func (d *compressor) fillDeflate(b []byte) int {
- if d.index >= 2*windowSize-(minMatchLength+maxMatchLength) {
+ s := d.state
+ if s.index >= 2*windowSize-(minMatchLength+maxMatchLength) {
// shift the window by windowSize
copy(d.window[:], d.window[windowSize:2*windowSize])
- d.index -= windowSize
+ s.index -= windowSize
d.windowEnd -= windowSize
if d.blockStart >= windowSize {
d.blockStart -= windowSize
} else {
d.blockStart = math.MaxInt32
}
- d.hashOffset += windowSize
- if d.hashOffset > maxHashOffset {
- delta := d.hashOffset - 1
- d.hashOffset -= delta
- d.chainHead -= delta
+ s.hashOffset += windowSize
+ if s.hashOffset > maxHashOffset {
+ delta := s.hashOffset - 1
+ s.hashOffset -= delta
+ s.chainHead -= delta
// Iterate over slices instead of arrays to avoid copying
// the entire table onto the stack (Issue #18625).
- for i, v := range d.hashPrev[:] {
+ for i, v := range s.hashPrev[:] {
if int(v) > delta {
- d.hashPrev[i] = uint32(int(v) - delta)
+ s.hashPrev[i] = uint32(int(v) - delta)
} else {
- d.hashPrev[i] = 0
+ s.hashPrev[i] = 0
}
}
- for i, v := range d.hashHead[:] {
+ for i, v := range s.hashHead[:] {
if int(v) > delta {
- d.hashHead[i] = uint32(int(v) - delta)
+ s.hashHead[i] = uint32(int(v) - delta)
} else {
- d.hashHead[i] = 0
+ s.hashHead[i] = 0
}
}
}
@@ -207,6 +212,7 @@ func (d *compressor) fillWindow(b []byte) {
case 0, 1, 2:
return
}
+ s := d.state
// If we are given too much, cut it.
if len(b) > windowSize {
b = b[len(b)-windowSize:]
@@ -229,28 +235,28 @@ func (d *compressor) fillWindow(b []byte) {
continue
}
- dst := d.hashMatch[:dstSize]
- d.bulkHasher(tocheck, dst)
+ dst := s.hashMatch[:dstSize]
+ s.bulkHasher(tocheck, dst)
var newH uint32
for i, val := range dst {
di := i + startindex
newH = val & hashMask
// Get previous value with the same hash.
// Our chain should point to the previous value.
- d.hashPrev[di&windowMask] = d.hashHead[newH]
+ s.hashPrev[di&windowMask] = s.hashHead[newH]
// Set the head of the hash chain to us.
- d.hashHead[newH] = uint32(di + d.hashOffset)
+ s.hashHead[newH] = uint32(di + s.hashOffset)
}
- d.hash = newH
+ s.hash = newH
}
// Update window information.
d.windowEnd += n
- d.index = n
+ s.index = n
}
// Try to find a match starting at index whose length is greater than prevSize.
// We only look at chainCount possibilities before giving up.
-// pos = d.index, prevHead = d.chainHead-d.hashOffset, prevLength=minMatchLength-1, lookahead
+// pos = s.index, prevHead = s.chainHead-s.hashOffset, prevLength=minMatchLength-1, lookahead
func (d *compressor) findMatch(pos int, prevHead int, prevLength int, lookahead int) (length, offset int, ok bool) {
minMatchLook := maxMatchLength
if lookahead < minMatchLook {
@@ -295,7 +301,7 @@ func (d *compressor) findMatch(pos int, prevHead int, prevLength int, lookahead
// hashPrev[i & windowMask] has already been overwritten, so stop now.
break
}
- i = int(d.hashPrev[i&windowMask]) - d.hashOffset
+ i = int(d.state.hashPrev[i&windowMask]) - d.state.hashOffset
if i < minIndex || i < 0 {
break
}
@@ -305,7 +311,7 @@ func (d *compressor) findMatch(pos int, prevHead int, prevLength int, lookahead
// Try to find a match starting at index whose length is greater than prevSize.
// We only look at chainCount possibilities before giving up.
-// pos = d.index, prevHead = d.chainHead-d.hashOffset, prevLength=minMatchLength-1, lookahead
+// pos = s.index, prevHead = s.chainHead-s.hashOffset, prevLength=minMatchLength-1, lookahead
func (d *compressor) findMatchSSE(pos int, prevHead int, prevLength int, lookahead int) (length, offset int, ok bool) {
minMatchLook := maxMatchLength
if lookahead < minMatchLook {
@@ -350,7 +356,7 @@ func (d *compressor) findMatchSSE(pos int, prevHead int, prevLength int, lookahe
// hashPrev[i & windowMask] has already been overwritten, so stop now.
break
}
- i = int(d.hashPrev[i&windowMask]) - d.hashOffset
+ i = int(d.state.hashPrev[i&windowMask]) - d.state.hashOffset
if i < minIndex || i < 0 {
break
}
@@ -406,52 +412,57 @@ func matchLen(a, b []byte, max int) int {
func (d *compressor) initDeflate() {
d.window = make([]byte, 2*windowSize)
- d.hashOffset = 1
- d.length = minMatchLength - 1
- d.offset = 0
d.byteAvailable = false
- d.index = 0
- d.hash = 0
- d.chainHead = -1
- d.bulkHasher = bulkHash4
+ d.err = nil
+ if d.state == nil {
+ return
+ }
+ s := d.state
+ s.index = 0
+ s.hashOffset = 1
+ s.length = minMatchLength - 1
+ s.offset = 0
+ s.hash = 0
+ s.chainHead = -1
+ s.bulkHasher = bulkHash4
if useSSE42 {
- d.bulkHasher = crc32sseAll
+ s.bulkHasher = crc32sseAll
}
}
// Assumes that d.fastSkipHashing != skipNever,
// otherwise use deflateLazy
func (d *compressor) deflate() {
-
+ s := d.state
// Sanity enables additional runtime tests.
// It's intended to be used during development
// to supplement the currently ad-hoc unit tests.
const sanity = false
- if d.windowEnd-d.index < minMatchLength+maxMatchLength && !d.sync {
+ if d.windowEnd-s.index < minMatchLength+maxMatchLength && !d.sync {
return
}
- d.maxInsertIndex = d.windowEnd - (minMatchLength - 1)
- if d.index < d.maxInsertIndex {
- d.hash = hash4(d.window[d.index : d.index+minMatchLength])
+ s.maxInsertIndex = d.windowEnd - (minMatchLength - 1)
+ if s.index < s.maxInsertIndex {
+ s.hash = hash4(d.window[s.index : s.index+minMatchLength])
}
for {
- if sanity && d.index > d.windowEnd {
+ if sanity && s.index > d.windowEnd {
panic("index > windowEnd")
}
- lookahead := d.windowEnd - d.index
+ lookahead := d.windowEnd - s.index
if lookahead < minMatchLength+maxMatchLength {
if !d.sync {
return
}
- if sanity && d.index > d.windowEnd {
+ if sanity && s.index > d.windowEnd {
panic("index > windowEnd")
}
if lookahead == 0 {
if d.tokens.n > 0 {
- if d.err = d.writeBlockSkip(d.tokens, d.index, false); d.err != nil {
+ if d.err = d.writeBlockSkip(d.tokens, s.index, false); d.err != nil {
return
}
d.tokens.n = 0
@@ -459,55 +470,55 @@ func (d *compressor) deflate() {
return
}
}
- if d.index < d.maxInsertIndex {
+ if s.index < s.maxInsertIndex {
// Update the hash
- d.hash = hash4(d.window[d.index : d.index+minMatchLength])
- ch := d.hashHead[d.hash&hashMask]
- d.chainHead = int(ch)
- d.hashPrev[d.index&windowMask] = ch
- d.hashHead[d.hash&hashMask] = uint32(d.index + d.hashOffset)
+ s.hash = hash4(d.window[s.index : s.index+minMatchLength])
+ ch := s.hashHead[s.hash&hashMask]
+ s.chainHead = int(ch)
+ s.hashPrev[s.index&windowMask] = ch
+ s.hashHead[s.hash&hashMask] = uint32(s.index + s.hashOffset)
}
- d.length = minMatchLength - 1
- d.offset = 0
- minIndex := d.index - windowSize
+ s.length = minMatchLength - 1
+ s.offset = 0
+ minIndex := s.index - windowSize
if minIndex < 0 {
minIndex = 0
}
- if d.chainHead-d.hashOffset >= minIndex && lookahead > minMatchLength-1 {
- if newLength, newOffset, ok := d.findMatch(d.index, d.chainHead-d.hashOffset, minMatchLength-1, lookahead); ok {
- d.length = newLength
- d.offset = newOffset
+ if s.chainHead-s.hashOffset >= minIndex && lookahead > minMatchLength-1 {
+ if newLength, newOffset, ok := d.findMatch(s.index, s.chainHead-s.hashOffset, minMatchLength-1, lookahead); ok {
+ s.length = newLength
+ s.offset = newOffset
}
}
- if d.length >= minMatchLength {
- d.ii = 0
+ if s.length >= minMatchLength {
+ s.ii = 0
// There was a match at the previous step, and the current match is
// not better. Output the previous match.
- // "d.length-3" should NOT be "d.length-minMatchLength", since the format always assume 3
- d.tokens.tokens[d.tokens.n] = matchToken(uint32(d.length-3), uint32(d.offset-minOffsetSize))
+ // "s.length-3" should NOT be "s.length-minMatchLength", since the format always assume 3
+ d.tokens.tokens[d.tokens.n] = matchToken(uint32(s.length-3), uint32(s.offset-minOffsetSize))
d.tokens.n++
// Insert in the hash table all strings up to the end of the match.
// index and index-1 are already inserted. If there is not enough
// lookahead, the last two strings are not inserted into the hash
// table.
- if d.length <= d.fastSkipHashing {
+ if s.length <= d.fastSkipHashing {
var newIndex int
- newIndex = d.index + d.length
+ newIndex = s.index + s.length
// Calculate missing hashes
end := newIndex
- if end > d.maxInsertIndex {
- end = d.maxInsertIndex
+ if end > s.maxInsertIndex {
+ end = s.maxInsertIndex
}
end += minMatchLength - 1
- startindex := d.index + 1
- if startindex > d.maxInsertIndex {
- startindex = d.maxInsertIndex
+ startindex := s.index + 1
+ if startindex > s.maxInsertIndex {
+ startindex = s.maxInsertIndex
}
tocheck := d.window[startindex:end]
dstSize := len(tocheck) - minMatchLength + 1
if dstSize > 0 {
- dst := d.hashMatch[:dstSize]
+ dst := s.hashMatch[:dstSize]
bulkHash4(tocheck, dst)
var newH uint32
for i, val := range dst {
@@ -515,35 +526,35 @@ func (d *compressor) deflate() {
newH = val & hashMask
// Get previous value with the same hash.
// Our chain should point to the previous value.
- d.hashPrev[di&windowMask] = d.hashHead[newH]
+ s.hashPrev[di&windowMask] = s.hashHead[newH]
// Set the head of the hash chain to us.
- d.hashHead[newH] = uint32(di + d.hashOffset)
+ s.hashHead[newH] = uint32(di + s.hashOffset)
}
- d.hash = newH
+ s.hash = newH
}
- d.index = newIndex
+ s.index = newIndex
} else {
// For matches this long, we don't bother inserting each individual
// item into the table.
- d.index += d.length
- if d.index < d.maxInsertIndex {
- d.hash = hash4(d.window[d.index : d.index+minMatchLength])
+ s.index += s.length
+ if s.index < s.maxInsertIndex {
+ s.hash = hash4(d.window[s.index : s.index+minMatchLength])
}
}
if d.tokens.n == maxFlateBlockTokens {
// The block includes the current character
- if d.err = d.writeBlockSkip(d.tokens, d.index, false); d.err != nil {
+ if d.err = d.writeBlockSkip(d.tokens, s.index, false); d.err != nil {
return
}
d.tokens.n = 0
}
} else {
- d.ii++
- end := d.index + int(d.ii>>uint(d.fastSkipHashing)) + 1
+ s.ii++
+ end := s.index + int(s.ii>>uint(d.fastSkipHashing)) + 1
if end > d.windowEnd {
end = d.windowEnd
}
- for i := d.index; i < end; i++ {
+ for i := s.index; i < end; i++ {
d.tokens.tokens[d.tokens.n] = literalToken(uint32(d.window[i]))
d.tokens.n++
if d.tokens.n == maxFlateBlockTokens {
@@ -553,7 +564,7 @@ func (d *compressor) deflate() {
d.tokens.n = 0
}
}
- d.index = end
+ s.index = end
}
}
}
@@ -561,42 +572,43 @@ func (d *compressor) deflate() {
// deflateLazy is the same as deflate, but with d.fastSkipHashing == skipNever,
// meaning it always has lazy matching on.
func (d *compressor) deflateLazy() {
+ s := d.state
// Sanity enables additional runtime tests.
// It's intended to be used during development
// to supplement the currently ad-hoc unit tests.
const sanity = false
- if d.windowEnd-d.index < minMatchLength+maxMatchLength && !d.sync {
+ if d.windowEnd-s.index < minMatchLength+maxMatchLength && !d.sync {
return
}
- d.maxInsertIndex = d.windowEnd - (minMatchLength - 1)
- if d.index < d.maxInsertIndex {
- d.hash = hash4(d.window[d.index : d.index+minMatchLength])
+ s.maxInsertIndex = d.windowEnd - (minMatchLength - 1)
+ if s.index < s.maxInsertIndex {
+ s.hash = hash4(d.window[s.index : s.index+minMatchLength])
}
for {
- if sanity && d.index > d.windowEnd {
+ if sanity && s.index > d.windowEnd {
panic("index > windowEnd")
}
- lookahead := d.windowEnd - d.index
+ lookahead := d.windowEnd - s.index
if lookahead < minMatchLength+maxMatchLength {
if !d.sync {
return
}
- if sanity && d.index > d.windowEnd {
+ if sanity && s.index > d.windowEnd {
panic("index > windowEnd")
}
if lookahead == 0 {
// Flush current output block if any.
if d.byteAvailable {
// There is still one pending token that needs to be flushed
- d.tokens.tokens[d.tokens.n] = literalToken(uint32(d.window[d.index-1]))
+ d.tokens.tokens[d.tokens.n] = literalToken(uint32(d.window[s.index-1]))
d.tokens.n++
d.byteAvailable = false
}
if d.tokens.n > 0 {
- if d.err = d.writeBlock(d.tokens, d.index, false); d.err != nil {
+ if d.err = d.writeBlock(d.tokens, s.index, false); d.err != nil {
return
}
d.tokens.n = 0
@@ -604,30 +616,30 @@ func (d *compressor) deflateLazy() {
return
}
}
- if d.index < d.maxInsertIndex {
+ if s.index < s.maxInsertIndex {
// Update the hash
- d.hash = hash4(d.window[d.index : d.index+minMatchLength])
- ch := d.hashHead[d.hash&hashMask]
- d.chainHead = int(ch)
- d.hashPrev[d.index&windowMask] = ch
- d.hashHead[d.hash&hashMask] = uint32(d.index + d.hashOffset)
+ s.hash = hash4(d.window[s.index : s.index+minMatchLength])
+ ch := s.hashHead[s.hash&hashMask]
+ s.chainHead = int(ch)
+ s.hashPrev[s.index&windowMask] = ch
+ s.hashHead[s.hash&hashMask] = uint32(s.index + s.hashOffset)
}
- prevLength := d.length
- prevOffset := d.offset
- d.length = minMatchLength - 1
- d.offset = 0
- minIndex := d.index - windowSize
+ prevLength := s.length
+ prevOffset := s.offset
+ s.length = minMatchLength - 1
+ s.offset = 0
+ minIndex := s.index - windowSize
if minIndex < 0 {
minIndex = 0
}
- if d.chainHead-d.hashOffset >= minIndex && lookahead > prevLength && prevLength < d.lazy {
- if newLength, newOffset, ok := d.findMatch(d.index, d.chainHead-d.hashOffset, minMatchLength-1, lookahead); ok {
- d.length = newLength
- d.offset = newOffset
+ if s.chainHead-s.hashOffset >= minIndex && lookahead > prevLength && prevLength < d.lazy {
+ if newLength, newOffset, ok := d.findMatch(s.index, s.chainHead-s.hashOffset, minMatchLength-1, lookahead); ok {
+ s.length = newLength
+ s.offset = newOffset
}
}
- if prevLength >= minMatchLength && d.length <= prevLength {
+ if prevLength >= minMatchLength && s.length <= prevLength {
// There was a match at the previous step, and the current match is
// not better. Output the previous match.
d.tokens.tokens[d.tokens.n] = matchToken(uint32(prevLength-3), uint32(prevOffset-minOffsetSize))
@@ -638,21 +650,21 @@ func (d *compressor) deflateLazy() {
// lookahead, the last two strings are not inserted into the hash
// table.
var newIndex int
- newIndex = d.index + prevLength - 1
+ newIndex = s.index + prevLength - 1
// Calculate missing hashes
end := newIndex
- if end > d.maxInsertIndex {
- end = d.maxInsertIndex
+ if end > s.maxInsertIndex {
+ end = s.maxInsertIndex
}
end += minMatchLength - 1
- startindex := d.index + 1
- if startindex > d.maxInsertIndex {
- startindex = d.maxInsertIndex
+ startindex := s.index + 1
+ if startindex > s.maxInsertIndex {
+ startindex = s.maxInsertIndex
}
tocheck := d.window[startindex:end]
dstSize := len(tocheck) - minMatchLength + 1
if dstSize > 0 {
- dst := d.hashMatch[:dstSize]
+ dst := s.hashMatch[:dstSize]
bulkHash4(tocheck, dst)
var newH uint32
for i, val := range dst {
@@ -660,74 +672,74 @@ func (d *compressor) deflateLazy() {
newH = val & hashMask
// Get previous value with the same hash.
// Our chain should point to the previous value.
- d.hashPrev[di&windowMask] = d.hashHead[newH]
+ s.hashPrev[di&windowMask] = s.hashHead[newH]
// Set the head of the hash chain to us.
- d.hashHead[newH] = uint32(di + d.hashOffset)
+ s.hashHead[newH] = uint32(di + s.hashOffset)
}
- d.hash = newH
+ s.hash = newH
}
- d.index = newIndex
+ s.index = newIndex
d.byteAvailable = false
- d.length = minMatchLength - 1
+ s.length = minMatchLength - 1
if d.tokens.n == maxFlateBlockTokens {
// The block includes the current character
- if d.err = d.writeBlock(d.tokens, d.index, false); d.err != nil {
+ if d.err = d.writeBlock(d.tokens, s.index, false); d.err != nil {
return
}
d.tokens.n = 0
}
} else {
// Reset, if we got a match this run.
- if d.length >= minMatchLength {
- d.ii = 0
+ if s.length >= minMatchLength {
+ s.ii = 0
}
// We have a byte waiting. Emit it.
if d.byteAvailable {
- d.ii++
- d.tokens.tokens[d.tokens.n] = literalToken(uint32(d.window[d.index-1]))
+ s.ii++
+ d.tokens.tokens[d.tokens.n] = literalToken(uint32(d.window[s.index-1]))
d.tokens.n++
if d.tokens.n == maxFlateBlockTokens {
- if d.err = d.writeBlock(d.tokens, d.index, false); d.err != nil {
+ if d.err = d.writeBlock(d.tokens, s.index, false); d.err != nil {
return
}
d.tokens.n = 0
}
- d.index++
+ s.index++
// If we have a long run of no matches, skip additional bytes
- // Resets when d.ii overflows after 64KB.
- if d.ii > 31 {
- n := int(d.ii >> 5)
+ // Resets when s.ii overflows after 64KB.
+ if s.ii > 31 {
+ n := int(s.ii >> 5)
for j := 0; j < n; j++ {
- if d.index >= d.windowEnd-1 {
+ if s.index >= d.windowEnd-1 {
break
}
- d.tokens.tokens[d.tokens.n] = literalToken(uint32(d.window[d.index-1]))
+ d.tokens.tokens[d.tokens.n] = literalToken(uint32(d.window[s.index-1]))
d.tokens.n++
if d.tokens.n == maxFlateBlockTokens {
- if d.err = d.writeBlock(d.tokens, d.index, false); d.err != nil {
+ if d.err = d.writeBlock(d.tokens, s.index, false); d.err != nil {
return
}
d.tokens.n = 0
}
- d.index++
+ s.index++
}
// Flush last byte
- d.tokens.tokens[d.tokens.n] = literalToken(uint32(d.window[d.index-1]))
+ d.tokens.tokens[d.tokens.n] = literalToken(uint32(d.window[s.index-1]))
d.tokens.n++
d.byteAvailable = false
- // d.length = minMatchLength - 1 // not needed, since d.ii is reset above, so it should never be > minMatchLength
+ // s.length = minMatchLength - 1 // not needed, since s.ii is reset above, so it should never be > minMatchLength
if d.tokens.n == maxFlateBlockTokens {
- if d.err = d.writeBlock(d.tokens, d.index, false); d.err != nil {
+ if d.err = d.writeBlock(d.tokens, s.index, false); d.err != nil {
return
}
d.tokens.n = 0
}
}
} else {
- d.index++
+ s.index++
d.byteAvailable = true
}
}
@@ -737,36 +749,36 @@ func (d *compressor) deflateLazy() {
// Assumes that d.fastSkipHashing != skipNever,
// otherwise use deflateLazySSE
func (d *compressor) deflateSSE() {
-
+ s := d.state
// Sanity enables additional runtime tests.
// It's intended to be used during development
// to supplement the currently ad-hoc unit tests.
const sanity = false
- if d.windowEnd-d.index < minMatchLength+maxMatchLength && !d.sync {
+ if d.windowEnd-s.index < minMatchLength+maxMatchLength && !d.sync {
return
}
- d.maxInsertIndex = d.windowEnd - (minMatchLength - 1)
- if d.index < d.maxInsertIndex {
- d.hash = crc32sse(d.window[d.index:d.index+minMatchLength]) & hashMask
+ s.maxInsertIndex = d.windowEnd - (minMatchLength - 1)
+ if s.index < s.maxInsertIndex {
+ s.hash = crc32sse(d.window[s.index:s.index+minMatchLength]) & hashMask
}
for {
- if sanity && d.index > d.windowEnd {
+ if sanity && s.index > d.windowEnd {
panic("index > windowEnd")
}
- lookahead := d.windowEnd - d.index
+ lookahead := d.windowEnd - s.index
if lookahead < minMatchLength+maxMatchLength {
if !d.sync {
return
}
- if sanity && d.index > d.windowEnd {
+ if sanity && s.index > d.windowEnd {
panic("index > windowEnd")
}
if lookahead == 0 {
if d.tokens.n > 0 {
- if d.err = d.writeBlockSkip(d.tokens, d.index, false); d.err != nil {
+ if d.err = d.writeBlockSkip(d.tokens, s.index, false); d.err != nil {
return
}
d.tokens.n = 0
@@ -774,55 +786,55 @@ func (d *compressor) deflateSSE() {
return
}
}
- if d.index < d.maxInsertIndex {
+ if s.index < s.maxInsertIndex {
// Update the hash
- d.hash = crc32sse(d.window[d.index:d.index+minMatchLength]) & hashMask
- ch := d.hashHead[d.hash]
- d.chainHead = int(ch)
- d.hashPrev[d.index&windowMask] = ch
- d.hashHead[d.hash] = uint32(d.index + d.hashOffset)
+ s.hash = crc32sse(d.window[s.index:s.index+minMatchLength]) & hashMask
+ ch := s.hashHead[s.hash]
+ s.chainHead = int(ch)
+ s.hashPrev[s.index&windowMask] = ch
+ s.hashHead[s.hash] = uint32(s.index + s.hashOffset)
}
- d.length = minMatchLength - 1
- d.offset = 0
- minIndex := d.index - windowSize
+ s.length = minMatchLength - 1
+ s.offset = 0
+ minIndex := s.index - windowSize
if minIndex < 0 {
minIndex = 0
}
- if d.chainHead-d.hashOffset >= minIndex && lookahead > minMatchLength-1 {
- if newLength, newOffset, ok := d.findMatchSSE(d.index, d.chainHead-d.hashOffset, minMatchLength-1, lookahead); ok {
- d.length = newLength
- d.offset = newOffset
+ if s.chainHead-s.hashOffset >= minIndex && lookahead > minMatchLength-1 {
+ if newLength, newOffset, ok := d.findMatchSSE(s.index, s.chainHead-s.hashOffset, minMatchLength-1, lookahead); ok {
+ s.length = newLength
+ s.offset = newOffset
}
}
- if d.length >= minMatchLength {
- d.ii = 0
+ if s.length >= minMatchLength {
+ s.ii = 0
// There was a match at the previous step, and the current match is
// not better. Output the previous match.
- // "d.length-3" should NOT be "d.length-minMatchLength", since the format always assume 3
- d.tokens.tokens[d.tokens.n] = matchToken(uint32(d.length-3), uint32(d.offset-minOffsetSize))
+ // "s.length-3" should NOT be "s.length-minMatchLength", since the format always assume 3
+ d.tokens.tokens[d.tokens.n] = matchToken(uint32(s.length-3), uint32(s.offset-minOffsetSize))
d.tokens.n++
// Insert in the hash table all strings up to the end of the match.
// index and index-1 are already inserted. If there is not enough
// lookahead, the last two strings are not inserted into the hash
// table.
- if d.length <= d.fastSkipHashing {
+ if s.length <= d.fastSkipHashing {
var newIndex int
- newIndex = d.index + d.length
+ newIndex = s.index + s.length
// Calculate missing hashes
end := newIndex
- if end > d.maxInsertIndex {
- end = d.maxInsertIndex
+ if end > s.maxInsertIndex {
+ end = s.maxInsertIndex
}
end += minMatchLength - 1
- startindex := d.index + 1
- if startindex > d.maxInsertIndex {
- startindex = d.maxInsertIndex
+ startindex := s.index + 1
+ if startindex > s.maxInsertIndex {
+ startindex = s.maxInsertIndex
}
tocheck := d.window[startindex:end]
dstSize := len(tocheck) - minMatchLength + 1
if dstSize > 0 {
- dst := d.hashMatch[:dstSize]
+ dst := s.hashMatch[:dstSize]
crc32sseAll(tocheck, dst)
var newH uint32
@@ -831,35 +843,35 @@ func (d *compressor) deflateSSE() {
newH = val & hashMask
// Get previous value with the same hash.
// Our chain should point to the previous value.
- d.hashPrev[di&windowMask] = d.hashHead[newH]
+ s.hashPrev[di&windowMask] = s.hashHead[newH]
// Set the head of the hash chain to us.
- d.hashHead[newH] = uint32(di + d.hashOffset)
+ s.hashHead[newH] = uint32(di + s.hashOffset)
}
- d.hash = newH
+ s.hash = newH
}
- d.index = newIndex
+ s.index = newIndex
} else {
// For matches this long, we don't bother inserting each individual
// item into the table.
- d.index += d.length
- if d.index < d.maxInsertIndex {
- d.hash = crc32sse(d.window[d.index:d.index+minMatchLength]) & hashMask
+ s.index += s.length
+ if s.index < s.maxInsertIndex {
+ s.hash = crc32sse(d.window[s.index:s.index+minMatchLength]) & hashMask
}
}
if d.tokens.n == maxFlateBlockTokens {
// The block includes the current character
- if d.err = d.writeBlockSkip(d.tokens, d.index, false); d.err != nil {
+ if d.err = d.writeBlockSkip(d.tokens, s.index, false); d.err != nil {
return
}
d.tokens.n = 0
}
} else {
- d.ii++
- end := d.index + int(d.ii>>5) + 1
+ s.ii++
+ end := s.index + int(s.ii>>5) + 1
if end > d.windowEnd {
end = d.windowEnd
}
- for i := d.index; i < end; i++ {
+ for i := s.index; i < end; i++ {
d.tokens.tokens[d.tokens.n] = literalToken(uint32(d.window[i]))
d.tokens.n++
if d.tokens.n == maxFlateBlockTokens {
@@ -869,7 +881,7 @@ func (d *compressor) deflateSSE() {
d.tokens.n = 0
}
}
- d.index = end
+ s.index = end
}
}
}
@@ -877,42 +889,43 @@ func (d *compressor) deflateSSE() {
// deflateLazy is the same as deflate, but with d.fastSkipHashing == skipNever,
// meaning it always has lazy matching on.
func (d *compressor) deflateLazySSE() {
+ s := d.state
// Sanity enables additional runtime tests.
// It's intended to be used during development
// to supplement the currently ad-hoc unit tests.
const sanity = false
- if d.windowEnd-d.index < minMatchLength+maxMatchLength && !d.sync {
+ if d.windowEnd-s.index < minMatchLength+maxMatchLength && !d.sync {
return
}
- d.maxInsertIndex = d.windowEnd - (minMatchLength - 1)
- if d.index < d.maxInsertIndex {
- d.hash = crc32sse(d.window[d.index:d.index+minMatchLength]) & hashMask
+ s.maxInsertIndex = d.windowEnd - (minMatchLength - 1)
+ if s.index < s.maxInsertIndex {
+ s.hash = crc32sse(d.window[s.index:s.index+minMatchLength]) & hashMask
}
for {
- if sanity && d.index > d.windowEnd {
+ if sanity && s.index > d.windowEnd {
panic("index > windowEnd")
}
- lookahead := d.windowEnd - d.index
+ lookahead := d.windowEnd - s.index
if lookahead < minMatchLength+maxMatchLength {
if !d.sync {
return
}
- if sanity && d.index > d.windowEnd {
+ if sanity && s.index > d.windowEnd {
panic("index > windowEnd")
}
if lookahead == 0 {
// Flush current output block if any.
if d.byteAvailable {
// There is still one pending token that needs to be flushed
- d.tokens.tokens[d.tokens.n] = literalToken(uint32(d.window[d.index-1]))
+ d.tokens.tokens[d.tokens.n] = literalToken(uint32(d.window[s.index-1]))
d.tokens.n++
d.byteAvailable = false
}
if d.tokens.n > 0 {
- if d.err = d.writeBlock(d.tokens, d.index, false); d.err != nil {
+ if d.err = d.writeBlock(d.tokens, s.index, false); d.err != nil {
return
}
d.tokens.n = 0
@@ -920,30 +933,30 @@ func (d *compressor) deflateLazySSE() {
return
}
}
- if d.index < d.maxInsertIndex {
+ if s.index < s.maxInsertIndex {
// Update the hash
- d.hash = crc32sse(d.window[d.index:d.index+minMatchLength]) & hashMask
- ch := d.hashHead[d.hash]
- d.chainHead = int(ch)
- d.hashPrev[d.index&windowMask] = ch
- d.hashHead[d.hash] = uint32(d.index + d.hashOffset)
+ s.hash = crc32sse(d.window[s.index:s.index+minMatchLength]) & hashMask
+ ch := s.hashHead[s.hash]
+ s.chainHead = int(ch)
+ s.hashPrev[s.index&windowMask] = ch
+ s.hashHead[s.hash] = uint32(s.index + s.hashOffset)
}
- prevLength := d.length
- prevOffset := d.offset
- d.length = minMatchLength - 1
- d.offset = 0
- minIndex := d.index - windowSize
+ prevLength := s.length
+ prevOffset := s.offset
+ s.length = minMatchLength - 1
+ s.offset = 0
+ minIndex := s.index - windowSize
if minIndex < 0 {
minIndex = 0
}
- if d.chainHead-d.hashOffset >= minIndex && lookahead > prevLength && prevLength < d.lazy {
- if newLength, newOffset, ok := d.findMatchSSE(d.index, d.chainHead-d.hashOffset, minMatchLength-1, lookahead); ok {
- d.length = newLength
- d.offset = newOffset
+ if s.chainHead-s.hashOffset >= minIndex && lookahead > prevLength && prevLength < d.lazy {
+ if newLength, newOffset, ok := d.findMatchSSE(s.index, s.chainHead-s.hashOffset, minMatchLength-1, lookahead); ok {
+ s.length = newLength
+ s.offset = newOffset
}
}
- if prevLength >= minMatchLength && d.length <= prevLength {
+ if prevLength >= minMatchLength && s.length <= prevLength {
// There was a match at the previous step, and the current match is
// not better. Output the previous match.
d.tokens.tokens[d.tokens.n] = matchToken(uint32(prevLength-3), uint32(prevOffset-minOffsetSize))
@@ -954,21 +967,21 @@ func (d *compressor) deflateLazySSE() {
// lookahead, the last two strings are not inserted into the hash
// table.
var newIndex int
- newIndex = d.index + prevLength - 1
+ newIndex = s.index + prevLength - 1
// Calculate missing hashes
end := newIndex
- if end > d.maxInsertIndex {
- end = d.maxInsertIndex
+ if end > s.maxInsertIndex {
+ end = s.maxInsertIndex
}
end += minMatchLength - 1
- startindex := d.index + 1
- if startindex > d.maxInsertIndex {
- startindex = d.maxInsertIndex
+ startindex := s.index + 1
+ if startindex > s.maxInsertIndex {
+ startindex = s.maxInsertIndex
}
tocheck := d.window[startindex:end]
dstSize := len(tocheck) - minMatchLength + 1
if dstSize > 0 {
- dst := d.hashMatch[:dstSize]
+ dst := s.hashMatch[:dstSize]
crc32sseAll(tocheck, dst)
var newH uint32
for i, val := range dst {
@@ -976,74 +989,74 @@ func (d *compressor) deflateLazySSE() {
newH = val & hashMask
// Get previous value with the same hash.
// Our chain should point to the previous value.
- d.hashPrev[di&windowMask] = d.hashHead[newH]
+ s.hashPrev[di&windowMask] = s.hashHead[newH]
// Set the head of the hash chain to us.
- d.hashHead[newH] = uint32(di + d.hashOffset)
+ s.hashHead[newH] = uint32(di + s.hashOffset)
}
- d.hash = newH
+ s.hash = newH
}
- d.index = newIndex
+ s.index = newIndex
d.byteAvailable = false
- d.length = minMatchLength - 1
+ s.length = minMatchLength - 1
if d.tokens.n == maxFlateBlockTokens {
// The block includes the current character
- if d.err = d.writeBlock(d.tokens, d.index, false); d.err != nil {
+ if d.err = d.writeBlock(d.tokens, s.index, false); d.err != nil {
return
}
d.tokens.n = 0
}
} else {
// Reset, if we got a match this run.
- if d.length >= minMatchLength {
- d.ii = 0
+ if s.length >= minMatchLength {
+ s.ii = 0
}
// We have a byte waiting. Emit it.
if d.byteAvailable {
- d.ii++
- d.tokens.tokens[d.tokens.n] = literalToken(uint32(d.window[d.index-1]))
+ s.ii++
+ d.tokens.tokens[d.tokens.n] = literalToken(uint32(d.window[s.index-1]))
d.tokens.n++
if d.tokens.n == maxFlateBlockTokens {
- if d.err = d.writeBlock(d.tokens, d.index, false); d.err != nil {
+ if d.err = d.writeBlock(d.tokens, s.index, false); d.err != nil {
return
}
d.tokens.n = 0
}
- d.index++
+ s.index++
// If we have a long run of no matches, skip additional bytes
- // Resets when d.ii overflows after 64KB.
- if d.ii > 31 {
- n := int(d.ii >> 6)
+ // Resets when s.ii overflows after 64KB.
+ if s.ii > 31 {
+ n := int(s.ii >> 6)
for j := 0; j < n; j++ {
- if d.index >= d.windowEnd-1 {
+ if s.index >= d.windowEnd-1 {
break
}
- d.tokens.tokens[d.tokens.n] = literalToken(uint32(d.window[d.index-1]))
+ d.tokens.tokens[d.tokens.n] = literalToken(uint32(d.window[s.index-1]))
d.tokens.n++
if d.tokens.n == maxFlateBlockTokens {
- if d.err = d.writeBlock(d.tokens, d.index, false); d.err != nil {
+ if d.err = d.writeBlock(d.tokens, s.index, false); d.err != nil {
return
}
d.tokens.n = 0
}
- d.index++
+ s.index++
}
// Flush last byte
- d.tokens.tokens[d.tokens.n] = literalToken(uint32(d.window[d.index-1]))
+ d.tokens.tokens[d.tokens.n] = literalToken(uint32(d.window[s.index-1]))
d.tokens.n++
d.byteAvailable = false
- // d.length = minMatchLength - 1 // not needed, since d.ii is reset above, so it should never be > minMatchLength
+ // s.length = minMatchLength - 1 // not needed, since s.ii is reset above, so it should never be > minMatchLength
if d.tokens.n == maxFlateBlockTokens {
- if d.err = d.writeBlock(d.tokens, d.index, false); d.err != nil {
+ if d.err = d.writeBlock(d.tokens, s.index, false); d.err != nil {
return
}
d.tokens.n = 0
}
}
} else {
- d.index++
+ s.index++
d.byteAvailable = true
}
}
@@ -1167,7 +1180,7 @@ func (d *compressor) init(w io.Writer, level int) (err error) {
d.fill = (*compressor).fillBlock
d.step = (*compressor).storeHuff
case level >= 1 && level <= 4:
- d.snap = newSnappy(level)
+ d.snap = newFastEnc(level)
d.window = make([]byte, maxStoreBlockSize)
d.fill = (*compressor).fillBlock
d.step = (*compressor).storeSnappy
@@ -1175,6 +1188,7 @@ func (d *compressor) init(w io.Writer, level int) (err error) {
level = 5
fallthrough
case 5 <= level && level <= 9:
+ d.state = &advancedState{}
d.compressionLevel = levels[level]
d.initDeflate()
d.fill = (*compressor).fillDeflate
@@ -1215,22 +1229,23 @@ func (d *compressor) reset(w io.Writer) {
// level was NoCompression or ConstantCompresssion.
d.windowEnd = 0
default:
- d.chainHead = -1
- for i := range d.hashHead {
- d.hashHead[i] = 0
+ s := d.state
+ s.chainHead = -1
+ for i := range s.hashHead {
+ s.hashHead[i] = 0
}
- for i := range d.hashPrev {
- d.hashPrev[i] = 0
+ for i := range s.hashPrev {
+ s.hashPrev[i] = 0
}
- d.hashOffset = 1
- d.index, d.windowEnd = 0, 0
+ s.hashOffset = 1
+ s.index, d.windowEnd = 0, 0
d.blockStart, d.byteAvailable = 0, false
d.tokens.n = 0
- d.length = minMatchLength - 1
- d.offset = 0
- d.hash = 0
- d.ii = 0
- d.maxInsertIndex = 0
+ s.length = minMatchLength - 1
+ s.offset = 0
+ s.hash = 0
+ s.ii = 0
+ s.maxInsertIndex = 0
}
}