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author | OpenShift Merge Robot <openshift-merge-robot@users.noreply.github.com> | 2019-08-01 12:55:19 +0200 |
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committer | GitHub <noreply@github.com> | 2019-08-01 12:55:19 +0200 |
commit | ee15e76da0a032bad7cb94295dc32e2553f10850 (patch) | |
tree | 5fd414e27814eba6a57c8cb34cc86b71f85c20c7 /vendor/github.com/klauspost/compress/huff0 | |
parent | 5056964d09c5de31e10bb226acdb9cb24dce84e9 (diff) | |
parent | 9d6dce119949d340ebb42becae018a3c11148690 (diff) | |
download | podman-ee15e76da0a032bad7cb94295dc32e2553f10850.tar.gz podman-ee15e76da0a032bad7cb94295dc32e2553f10850.tar.bz2 podman-ee15e76da0a032bad7cb94295dc32e2553f10850.zip |
Merge pull request #3675 from rhatdan/storage
Vendor in containers/storage v1.12.16
Diffstat (limited to 'vendor/github.com/klauspost/compress/huff0')
8 files changed, 1699 insertions, 0 deletions
diff --git a/vendor/github.com/klauspost/compress/huff0/.gitignore b/vendor/github.com/klauspost/compress/huff0/.gitignore new file mode 100644 index 000000000..b3d262958 --- /dev/null +++ b/vendor/github.com/klauspost/compress/huff0/.gitignore @@ -0,0 +1 @@ +/huff0-fuzz.zip diff --git a/vendor/github.com/klauspost/compress/huff0/README.md b/vendor/github.com/klauspost/compress/huff0/README.md new file mode 100644 index 000000000..0a8448ce9 --- /dev/null +++ b/vendor/github.com/klauspost/compress/huff0/README.md @@ -0,0 +1,87 @@ +# Huff0 entropy compression
+
+This package provides Huff0 encoding and decoding as used in zstd.
+
+[Huff0](https://github.com/Cyan4973/FiniteStateEntropy#new-generation-entropy-coders),
+a Huffman codec designed for modern CPU, featuring OoO (Out of Order) operations on multiple ALU
+(Arithmetic Logic Unit), achieving extremely fast compression and decompression speeds.
+
+This can be used for compressing input with a lot of similar input values to the smallest number of bytes.
+This does not perform any multi-byte [dictionary coding](https://en.wikipedia.org/wiki/Dictionary_coder) as LZ coders,
+but it can be used as a secondary step to compressors (like Snappy) that does not do entropy encoding.
+
+* [Godoc documentation](https://godoc.org/github.com/klauspost/compress/huff0)
+
+THIS PACKAGE IS NOT CONSIDERED STABLE AND API OR ENCODING MAY CHANGE IN THE FUTURE.
+
+## News
+
+ * Mar 2018: First implementation released. Consider this beta software for now.
+
+# Usage
+
+This package provides a low level interface that allows to compress single independent blocks.
+
+Each block is separate, and there is no built in integrity checks.
+This means that the caller should keep track of block sizes and also do checksums if needed.
+
+Compressing a block is done via the [`Compress1X`](https://godoc.org/github.com/klauspost/compress/huff0#Compress1X) and
+[`Compress4X`](https://godoc.org/github.com/klauspost/compress/huff0#Compress4X) functions.
+You must provide input and will receive the output and maybe an error.
+
+These error values can be returned:
+
+| Error | Description |
+|---------------------|-----------------------------------------------------------------------------|
+| `<nil>` | Everything ok, output is returned |
+| `ErrIncompressible` | Returned when input is judged to be too hard to compress |
+| `ErrUseRLE` | Returned from the compressor when the input is a single byte value repeated |
+| `ErrTooBig` | Returned if the input block exceeds the maximum allowed size (128 Kib) |
+| `(error)` | An internal error occurred. |
+
+
+As can be seen above some of there are errors that will be returned even under normal operation so it is important to handle these.
+
+To reduce allocations you can provide a [`Scratch`](https://godoc.org/github.com/klauspost/compress/huff0#Scratch) object
+that can be re-used for successive calls. Both compression and decompression accepts a `Scratch` object, and the same
+object can be used for both.
+
+Be aware, that when re-using a `Scratch` object that the *output* buffer is also re-used, so if you are still using this
+you must set the `Out` field in the scratch to nil. The same buffer is used for compression and decompression output.
+
+The `Scratch` object will retain state that allows to re-use previous tables for encoding and decoding.
+
+## Tables and re-use
+
+Huff0 allows for reusing tables from the previous block to save space if that is expected to give better/faster results.
+
+The Scratch object allows you to set a [`ReusePolicy`](https://godoc.org/github.com/klauspost/compress/huff0#ReusePolicy)
+that controls this behaviour. See the documentation for details. This can be altered between each block.
+
+Do however note that this information is *not* stored in the output block and it is up to the users of the package to
+record whether [`ReadTable`](https://godoc.org/github.com/klauspost/compress/huff0#ReadTable) should be called,
+based on the boolean reported back from the CompressXX call.
+
+If you want to store the table separate from the data, you can access them as `OutData` and `OutTable` on the
+[`Scratch`](https://godoc.org/github.com/klauspost/compress/huff0#Scratch) object.
+
+## Decompressing
+
+The first part of decoding is to initialize the decoding table through [`ReadTable`](https://godoc.org/github.com/klauspost/compress/huff0#ReadTable).
+This will initialize the decoding tables.
+You can supply the complete block to `ReadTable` and it will return the data part of the block
+which can be given to the decompressor.
+
+Decompressing is done by calling the [`Decompress1X`](https://godoc.org/github.com/klauspost/compress/huff0#Scratch.Decompress1X)
+or [`Decompress4X`](https://godoc.org/github.com/klauspost/compress/huff0#Scratch.Decompress4X) function.
+
+You must provide the output from the compression stage, at exactly the size you got back. If you receive an error back
+your input was likely corrupted.
+
+It is important to note that a successful decoding does *not* mean your output matches your original input.
+There are no integrity checks, so relying on errors from the decompressor does not assure your data is valid.
+
+# Contributing
+
+Contributions are always welcome. Be aware that adding public functions will require good justification and breaking
+changes will likely not be accepted. If in doubt open an issue before writing the PR.
\ No newline at end of file diff --git a/vendor/github.com/klauspost/compress/huff0/bitreader.go b/vendor/github.com/klauspost/compress/huff0/bitreader.go new file mode 100644 index 000000000..7d0903c70 --- /dev/null +++ b/vendor/github.com/klauspost/compress/huff0/bitreader.go @@ -0,0 +1,115 @@ +// Copyright 2018 Klaus Post. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. +// Based on work Copyright (c) 2013, Yann Collet, released under BSD License. + +package huff0 + +import ( + "errors" + "io" +) + +// bitReader reads a bitstream in reverse. +// The last set bit indicates the start of the stream and is used +// for aligning the input. +type bitReader struct { + in []byte + off uint // next byte to read is at in[off - 1] + value uint64 + bitsRead uint8 +} + +// init initializes and resets the bit reader. +func (b *bitReader) init(in []byte) error { + if len(in) < 1 { + return errors.New("corrupt stream: too short") + } + b.in = in + b.off = uint(len(in)) + // The highest bit of the last byte indicates where to start + v := in[len(in)-1] + if v == 0 { + return errors.New("corrupt stream, did not find end of stream") + } + b.bitsRead = 64 + b.value = 0 + b.fill() + b.fill() + b.bitsRead += 8 - uint8(highBit32(uint32(v))) + return nil +} + +// getBits will return n bits. n can be 0. +func (b *bitReader) getBits(n uint8) uint16 { + if n == 0 || b.bitsRead >= 64 { + return 0 + } + return b.getBitsFast(n) +} + +// getBitsFast requires that at least one bit is requested every time. +// There are no checks if the buffer is filled. +func (b *bitReader) getBitsFast(n uint8) uint16 { + const regMask = 64 - 1 + v := uint16((b.value << (b.bitsRead & regMask)) >> ((regMask + 1 - n) & regMask)) + b.bitsRead += n + return v +} + +// peekBitsFast requires that at least one bit is requested every time. +// There are no checks if the buffer is filled. +func (b *bitReader) peekBitsFast(n uint8) uint16 { + const regMask = 64 - 1 + v := uint16((b.value << (b.bitsRead & regMask)) >> ((regMask + 1 - n) & regMask)) + return v +} + +// fillFast() will make sure at least 32 bits are available. +// There must be at least 4 bytes available. +func (b *bitReader) fillFast() { + if b.bitsRead < 32 { + return + } + // Do single re-slice to avoid bounds checks. + v := b.in[b.off-4 : b.off] + low := (uint32(v[0])) | (uint32(v[1]) << 8) | (uint32(v[2]) << 16) | (uint32(v[3]) << 24) + b.value = (b.value << 32) | uint64(low) + b.bitsRead -= 32 + b.off -= 4 +} + +// fill() will make sure at least 32 bits are available. +func (b *bitReader) fill() { + if b.bitsRead < 32 { + return + } + if b.off > 4 { + v := b.in[b.off-4 : b.off] + low := (uint32(v[0])) | (uint32(v[1]) << 8) | (uint32(v[2]) << 16) | (uint32(v[3]) << 24) + b.value = (b.value << 32) | uint64(low) + b.bitsRead -= 32 + b.off -= 4 + return + } + for b.off > 0 { + b.value = (b.value << 8) | uint64(b.in[b.off-1]) + b.bitsRead -= 8 + b.off-- + } +} + +// finished returns true if all bits have been read from the bit stream. +func (b *bitReader) finished() bool { + return b.off == 0 && b.bitsRead >= 64 +} + +// close the bitstream and returns an error if out-of-buffer reads occurred. +func (b *bitReader) close() error { + // Release reference. + b.in = nil + if b.bitsRead > 64 { + return io.ErrUnexpectedEOF + } + return nil +} diff --git a/vendor/github.com/klauspost/compress/huff0/bitwriter.go b/vendor/github.com/klauspost/compress/huff0/bitwriter.go new file mode 100644 index 000000000..ec0c3fc53 --- /dev/null +++ b/vendor/github.com/klauspost/compress/huff0/bitwriter.go @@ -0,0 +1,186 @@ +// Copyright 2018 Klaus Post. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. +// Based on work Copyright (c) 2013, Yann Collet, released under BSD License. + +package huff0 + +import "fmt" + +// bitWriter will write bits. +// First bit will be LSB of the first byte of output. +type bitWriter struct { + bitContainer uint64 + nBits uint8 + out []byte +} + +// bitMask16 is bitmasks. Has extra to avoid bounds check. +var bitMask16 = [32]uint16{ + 0, 1, 3, 7, 0xF, 0x1F, + 0x3F, 0x7F, 0xFF, 0x1FF, 0x3FF, 0x7FF, + 0xFFF, 0x1FFF, 0x3FFF, 0x7FFF, 0xFFFF, 0xFFFF, + 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, + 0xFFFF, 0xFFFF} /* up to 16 bits */ + +// addBits16NC will add up to 16 bits. +// It will not check if there is space for them, +// so the caller must ensure that it has flushed recently. +func (b *bitWriter) addBits16NC(value uint16, bits uint8) { + b.bitContainer |= uint64(value&bitMask16[bits&31]) << (b.nBits & 63) + b.nBits += bits +} + +// addBits16Clean will add up to 16 bits. value may not contain more set bits than indicated. +// It will not check if there is space for them, so the caller must ensure that it has flushed recently. +func (b *bitWriter) addBits16Clean(value uint16, bits uint8) { + b.bitContainer |= uint64(value) << (b.nBits & 63) + b.nBits += bits +} + +// addBits16Clean will add up to 16 bits. value may not contain more set bits than indicated. +// It will not check if there is space for them, so the caller must ensure that it has flushed recently. +func (b *bitWriter) encSymbol(ct cTable, symbol byte) { + enc := ct[symbol] + b.bitContainer |= uint64(enc.val) << (b.nBits & 63) + b.nBits += enc.nBits +} + +// addBits16ZeroNC will add up to 16 bits. +// It will not check if there is space for them, +// so the caller must ensure that it has flushed recently. +// This is fastest if bits can be zero. +func (b *bitWriter) addBits16ZeroNC(value uint16, bits uint8) { + if bits == 0 { + return + } + value <<= (16 - bits) & 15 + value >>= (16 - bits) & 15 + b.bitContainer |= uint64(value) << (b.nBits & 63) + b.nBits += bits +} + +// flush will flush all pending full bytes. +// There will be at least 56 bits available for writing when this has been called. +// Using flush32 is faster, but leaves less space for writing. +func (b *bitWriter) flush() { + v := b.nBits >> 3 + switch v { + case 0: + return + case 1: + b.out = append(b.out, + byte(b.bitContainer), + ) + b.bitContainer >>= 1 << 3 + case 2: + b.out = append(b.out, + byte(b.bitContainer), + byte(b.bitContainer>>8), + ) + b.bitContainer >>= 2 << 3 + case 3: + b.out = append(b.out, + byte(b.bitContainer), + byte(b.bitContainer>>8), + byte(b.bitContainer>>16), + ) + b.bitContainer >>= 3 << 3 + case 4: + b.out = append(b.out, + byte(b.bitContainer), + byte(b.bitContainer>>8), + byte(b.bitContainer>>16), + byte(b.bitContainer>>24), + ) + b.bitContainer >>= 4 << 3 + case 5: + b.out = append(b.out, + byte(b.bitContainer), + byte(b.bitContainer>>8), + byte(b.bitContainer>>16), + byte(b.bitContainer>>24), + byte(b.bitContainer>>32), + ) + b.bitContainer >>= 5 << 3 + case 6: + b.out = append(b.out, + byte(b.bitContainer), + byte(b.bitContainer>>8), + byte(b.bitContainer>>16), + byte(b.bitContainer>>24), + byte(b.bitContainer>>32), + byte(b.bitContainer>>40), + ) + b.bitContainer >>= 6 << 3 + case 7: + b.out = append(b.out, + byte(b.bitContainer), + byte(b.bitContainer>>8), + byte(b.bitContainer>>16), + byte(b.bitContainer>>24), + byte(b.bitContainer>>32), + byte(b.bitContainer>>40), + byte(b.bitContainer>>48), + ) + b.bitContainer >>= 7 << 3 + case 8: + b.out = append(b.out, + byte(b.bitContainer), + byte(b.bitContainer>>8), + byte(b.bitContainer>>16), + byte(b.bitContainer>>24), + byte(b.bitContainer>>32), + byte(b.bitContainer>>40), + byte(b.bitContainer>>48), + byte(b.bitContainer>>56), + ) + b.bitContainer = 0 + b.nBits = 0 + return + default: + panic(fmt.Errorf("bits (%d) > 64", b.nBits)) + } + b.nBits &= 7 +} + +// flush32 will flush out, so there are at least 32 bits available for writing. +func (b *bitWriter) flush32() { + if b.nBits < 32 { + return + } + b.out = append(b.out, + byte(b.bitContainer), + byte(b.bitContainer>>8), + byte(b.bitContainer>>16), + byte(b.bitContainer>>24)) + b.nBits -= 32 + b.bitContainer >>= 32 +} + +// flushAlign will flush remaining full bytes and align to next byte boundary. +func (b *bitWriter) flushAlign() { + nbBytes := (b.nBits + 7) >> 3 + for i := uint8(0); i < nbBytes; i++ { + b.out = append(b.out, byte(b.bitContainer>>(i*8))) + } + b.nBits = 0 + b.bitContainer = 0 +} + +// close will write the alignment bit and write the final byte(s) +// to the output. +func (b *bitWriter) close() error { + // End mark + b.addBits16Clean(1, 1) + // flush until next byte. + b.flushAlign() + return nil +} + +// reset and continue writing by appending to out. +func (b *bitWriter) reset(out []byte) { + b.bitContainer = 0 + b.nBits = 0 + b.out = out +} diff --git a/vendor/github.com/klauspost/compress/huff0/bytereader.go b/vendor/github.com/klauspost/compress/huff0/bytereader.go new file mode 100644 index 000000000..50bcdf6ea --- /dev/null +++ b/vendor/github.com/klauspost/compress/huff0/bytereader.go @@ -0,0 +1,54 @@ +// Copyright 2018 Klaus Post. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. +// Based on work Copyright (c) 2013, Yann Collet, released under BSD License. + +package huff0 + +// byteReader provides a byte reader that reads +// little endian values from a byte stream. +// The input stream is manually advanced. +// The reader performs no bounds checks. +type byteReader struct { + b []byte + off int +} + +// init will initialize the reader and set the input. +func (b *byteReader) init(in []byte) { + b.b = in + b.off = 0 +} + +// advance the stream b n bytes. +func (b *byteReader) advance(n uint) { + b.off += int(n) +} + +// Int32 returns a little endian int32 starting at current offset. +func (b byteReader) Int32() int32 { + v3 := int32(b.b[b.off+3]) + v2 := int32(b.b[b.off+2]) + v1 := int32(b.b[b.off+1]) + v0 := int32(b.b[b.off]) + return (v3 << 24) | (v2 << 16) | (v1 << 8) | v0 +} + +// Uint32 returns a little endian uint32 starting at current offset. +func (b byteReader) Uint32() uint32 { + v3 := uint32(b.b[b.off+3]) + v2 := uint32(b.b[b.off+2]) + v1 := uint32(b.b[b.off+1]) + v0 := uint32(b.b[b.off]) + return (v3 << 24) | (v2 << 16) | (v1 << 8) | v0 +} + +// unread returns the unread portion of the input. +func (b byteReader) unread() []byte { + return b.b[b.off:] +} + +// remain will return the number of bytes remaining. +func (b byteReader) remain() int { + return len(b.b) - b.off +} diff --git a/vendor/github.com/klauspost/compress/huff0/compress.go b/vendor/github.com/klauspost/compress/huff0/compress.go new file mode 100644 index 000000000..dd4f7fefb --- /dev/null +++ b/vendor/github.com/klauspost/compress/huff0/compress.go @@ -0,0 +1,618 @@ +package huff0 + +import ( + "fmt" + "runtime" + "sync" +) + +// Compress1X will compress the input. +// The output can be decoded using Decompress1X. +// Supply a Scratch object. The scratch object contains state about re-use, +// So when sharing across independent encodes, be sure to set the re-use policy. +func Compress1X(in []byte, s *Scratch) (out []byte, reUsed bool, err error) { + s, err = s.prepare(in) + if err != nil { + return nil, false, err + } + return compress(in, s, s.compress1X) +} + +// Compress4X will compress the input. The input is split into 4 independent blocks +// and compressed similar to Compress1X. +// The output can be decoded using Decompress4X. +// Supply a Scratch object. The scratch object contains state about re-use, +// So when sharing across independent encodes, be sure to set the re-use policy. +func Compress4X(in []byte, s *Scratch) (out []byte, reUsed bool, err error) { + s, err = s.prepare(in) + if err != nil { + return nil, false, err + } + if false { + // TODO: compress4Xp only slightly faster. + const parallelThreshold = 8 << 10 + if len(in) < parallelThreshold || runtime.GOMAXPROCS(0) == 1 { + return compress(in, s, s.compress4X) + } + return compress(in, s, s.compress4Xp) + } + return compress(in, s, s.compress4X) +} + +func compress(in []byte, s *Scratch, compressor func(src []byte) ([]byte, error)) (out []byte, reUsed bool, err error) { + // Nuke previous table if we cannot reuse anyway. + if s.Reuse == ReusePolicyNone { + s.prevTable = s.prevTable[:0] + } + + // Create histogram, if none was provided. + maxCount := s.maxCount + var canReuse = false + if maxCount == 0 { + maxCount, canReuse = s.countSimple(in) + } else { + canReuse = s.canUseTable(s.prevTable) + } + + // Reset for next run. + s.clearCount = true + s.maxCount = 0 + if maxCount >= len(in) { + if maxCount > len(in) { + return nil, false, fmt.Errorf("maxCount (%d) > length (%d)", maxCount, len(in)) + } + if len(in) == 1 { + return nil, false, ErrIncompressible + } + // One symbol, use RLE + return nil, false, ErrUseRLE + } + if maxCount == 1 || maxCount < (len(in)>>7) { + // Each symbol present maximum once or too well distributed. + return nil, false, ErrIncompressible + } + + if s.Reuse == ReusePolicyPrefer && canReuse { + keepTable := s.cTable + s.cTable = s.prevTable + s.Out, err = compressor(in) + s.cTable = keepTable + if err == nil && len(s.Out) < len(in) { + s.OutData = s.Out + return s.Out, true, nil + } + // Do not attempt to re-use later. + s.prevTable = s.prevTable[:0] + } + + // Calculate new table. + s.optimalTableLog() + err = s.buildCTable() + if err != nil { + return nil, false, err + } + + if false && !s.canUseTable(s.cTable) { + panic("invalid table generated") + } + + if s.Reuse == ReusePolicyAllow && canReuse { + hSize := len(s.Out) + oldSize := s.prevTable.estimateSize(s.count[:s.symbolLen]) + newSize := s.cTable.estimateSize(s.count[:s.symbolLen]) + if oldSize <= hSize+newSize || hSize+12 >= len(in) { + // Retain cTable even if we re-use. + keepTable := s.cTable + s.cTable = s.prevTable + s.Out, err = compressor(in) + s.cTable = keepTable + if len(s.Out) >= len(in) { + return nil, false, ErrIncompressible + } + s.OutData = s.Out + return s.Out, true, nil + } + } + + // Use new table + err = s.cTable.write(s) + if err != nil { + s.OutTable = nil + return nil, false, err + } + s.OutTable = s.Out + + // Compress using new table + s.Out, err = compressor(in) + if err != nil { + s.OutTable = nil + return nil, false, err + } + if len(s.Out) >= len(in) { + s.OutTable = nil + return nil, false, ErrIncompressible + } + // Move current table into previous. + s.prevTable, s.cTable = s.cTable, s.prevTable[:0] + s.OutData = s.Out[len(s.OutTable):] + return s.Out, false, nil +} + +func (s *Scratch) compress1X(src []byte) ([]byte, error) { + return s.compress1xDo(s.Out, src) +} + +func (s *Scratch) compress1xDo(dst, src []byte) ([]byte, error) { + var bw = bitWriter{out: dst} + + // N is length divisible by 4. + n := len(src) + n -= n & 3 + cTable := s.cTable[:256] + + // Encode last bytes. + for i := len(src) & 3; i > 0; i-- { + bw.encSymbol(cTable, src[n+i-1]) + } + if s.actualTableLog <= 8 { + n -= 4 + for ; n >= 0; n -= 4 { + tmp := src[n : n+4] + // tmp should be len 4 + bw.flush32() + bw.encSymbol(cTable, tmp[3]) + bw.encSymbol(cTable, tmp[2]) + bw.encSymbol(cTable, tmp[1]) + bw.encSymbol(cTable, tmp[0]) + } + } else { + n -= 4 + for ; n >= 0; n -= 4 { + tmp := src[n : n+4] + // tmp should be len 4 + bw.flush32() + bw.encSymbol(cTable, tmp[3]) + bw.encSymbol(cTable, tmp[2]) + bw.flush32() + bw.encSymbol(cTable, tmp[1]) + bw.encSymbol(cTable, tmp[0]) + } + } + err := bw.close() + return bw.out, err +} + +var sixZeros [6]byte + +func (s *Scratch) compress4X(src []byte) ([]byte, error) { + if len(src) < 12 { + return nil, ErrIncompressible + } + segmentSize := (len(src) + 3) / 4 + + // Add placeholder for output length + offsetIdx := len(s.Out) + s.Out = append(s.Out, sixZeros[:]...) + + for i := 0; i < 4; i++ { + toDo := src + if len(toDo) > segmentSize { + toDo = toDo[:segmentSize] + } + src = src[len(toDo):] + + var err error + idx := len(s.Out) + s.Out, err = s.compress1xDo(s.Out, toDo) + if err != nil { + return nil, err + } + // Write compressed length as little endian before block. + if i < 3 { + // Last length is not written. + length := len(s.Out) - idx + s.Out[i*2+offsetIdx] = byte(length) + s.Out[i*2+offsetIdx+1] = byte(length >> 8) + } + } + + return s.Out, nil +} + +// compress4Xp will compress 4 streams using separate goroutines. +func (s *Scratch) compress4Xp(src []byte) ([]byte, error) { + if len(src) < 12 { + return nil, ErrIncompressible + } + // Add placeholder for output length + s.Out = s.Out[:6] + + segmentSize := (len(src) + 3) / 4 + var wg sync.WaitGroup + var errs [4]error + wg.Add(4) + for i := 0; i < 4; i++ { + toDo := src + if len(toDo) > segmentSize { + toDo = toDo[:segmentSize] + } + src = src[len(toDo):] + + // Separate goroutine for each block. + go func(i int) { + s.tmpOut[i], errs[i] = s.compress1xDo(s.tmpOut[i][:0], toDo) + wg.Done() + }(i) + } + wg.Wait() + for i := 0; i < 4; i++ { + if errs[i] != nil { + return nil, errs[i] + } + o := s.tmpOut[i] + // Write compressed length as little endian before block. + if i < 3 { + // Last length is not written. + s.Out[i*2] = byte(len(o)) + s.Out[i*2+1] = byte(len(o) >> 8) + } + + // Write output. + s.Out = append(s.Out, o...) + } + return s.Out, nil +} + +// countSimple will create a simple histogram in s.count. +// Returns the biggest count. +// Does not update s.clearCount. +func (s *Scratch) countSimple(in []byte) (max int, reuse bool) { + reuse = true + for _, v := range in { + s.count[v]++ + } + m := uint32(0) + if len(s.prevTable) > 0 { + for i, v := range s.count[:] { + if v > m { + m = v + } + if v > 0 { + s.symbolLen = uint16(i) + 1 + if i >= len(s.prevTable) { + reuse = false + } else { + if s.prevTable[i].nBits == 0 { + reuse = false + } + } + } + } + return int(m), reuse + } + for i, v := range s.count[:] { + if v > m { + m = v + } + if v > 0 { + s.symbolLen = uint16(i) + 1 + } + } + return int(m), false +} + +func (s *Scratch) canUseTable(c cTable) bool { + if len(c) < int(s.symbolLen) { + return false + } + for i, v := range s.count[:s.symbolLen] { + if v != 0 && c[i].nBits == 0 { + return false + } + } + return true +} + +// minTableLog provides the minimum logSize to safely represent a distribution. +func (s *Scratch) minTableLog() uint8 { + minBitsSrc := highBit32(uint32(s.br.remain()-1)) + 1 + minBitsSymbols := highBit32(uint32(s.symbolLen-1)) + 2 + if minBitsSrc < minBitsSymbols { + return uint8(minBitsSrc) + } + return uint8(minBitsSymbols) +} + +// optimalTableLog calculates and sets the optimal tableLog in s.actualTableLog +func (s *Scratch) optimalTableLog() { + tableLog := s.TableLog + minBits := s.minTableLog() + maxBitsSrc := uint8(highBit32(uint32(s.br.remain()-1))) - 2 + if maxBitsSrc < tableLog { + // Accuracy can be reduced + tableLog = maxBitsSrc + } + if minBits > tableLog { + tableLog = minBits + } + // Need a minimum to safely represent all symbol values + if tableLog < minTablelog { + tableLog = minTablelog + } + if tableLog > tableLogMax { + tableLog = tableLogMax + } + s.actualTableLog = tableLog +} + +type cTableEntry struct { + val uint16 + nBits uint8 + // We have 8 bits extra +} + +const huffNodesMask = huffNodesLen - 1 + +func (s *Scratch) buildCTable() error { + s.huffSort() + if cap(s.cTable) < maxSymbolValue+1 { + s.cTable = make([]cTableEntry, s.symbolLen, maxSymbolValue+1) + } else { + s.cTable = s.cTable[:s.symbolLen] + for i := range s.cTable { + s.cTable[i] = cTableEntry{} + } + } + + var startNode = int16(s.symbolLen) + nonNullRank := s.symbolLen - 1 + + nodeNb := int16(startNode) + huffNode := s.nodes[1 : huffNodesLen+1] + + // This overlays the slice above, but allows "-1" index lookups. + // Different from reference implementation. + huffNode0 := s.nodes[0 : huffNodesLen+1] + + for huffNode[nonNullRank].count == 0 { + nonNullRank-- + } + + lowS := int16(nonNullRank) + nodeRoot := nodeNb + lowS - 1 + lowN := nodeNb + huffNode[nodeNb].count = huffNode[lowS].count + huffNode[lowS-1].count + huffNode[lowS].parent, huffNode[lowS-1].parent = uint16(nodeNb), uint16(nodeNb) + nodeNb++ + lowS -= 2 + for n := nodeNb; n <= nodeRoot; n++ { + huffNode[n].count = 1 << 30 + } + // fake entry, strong barrier + huffNode0[0].count = 1 << 31 + + // create parents + for nodeNb <= nodeRoot { + var n1, n2 int16 + if huffNode0[lowS+1].count < huffNode0[lowN+1].count { + n1 = lowS + lowS-- + } else { + n1 = lowN + lowN++ + } + if huffNode0[lowS+1].count < huffNode0[lowN+1].count { + n2 = lowS + lowS-- + } else { + n2 = lowN + lowN++ + } + + huffNode[nodeNb].count = huffNode0[n1+1].count + huffNode0[n2+1].count + huffNode0[n1+1].parent, huffNode0[n2+1].parent = uint16(nodeNb), uint16(nodeNb) + nodeNb++ + } + + // distribute weights (unlimited tree height) + huffNode[nodeRoot].nbBits = 0 + for n := nodeRoot - 1; n >= startNode; n-- { + huffNode[n].nbBits = huffNode[huffNode[n].parent].nbBits + 1 + } + for n := uint16(0); n <= nonNullRank; n++ { + huffNode[n].nbBits = huffNode[huffNode[n].parent].nbBits + 1 + } + s.actualTableLog = s.setMaxHeight(int(nonNullRank)) + maxNbBits := s.actualTableLog + + // fill result into tree (val, nbBits) + if maxNbBits > tableLogMax { + return fmt.Errorf("internal error: maxNbBits (%d) > tableLogMax (%d)", maxNbBits, tableLogMax) + } + var nbPerRank [tableLogMax + 1]uint16 + var valPerRank [tableLogMax + 1]uint16 + for _, v := range huffNode[:nonNullRank+1] { + nbPerRank[v.nbBits]++ + } + // determine stating value per rank + { + min := uint16(0) + for n := maxNbBits; n > 0; n-- { + // get starting value within each rank + valPerRank[n] = min + min += nbPerRank[n] + min >>= 1 + } + } + + // push nbBits per symbol, symbol order + // TODO: changed `s.symbolLen` -> `nonNullRank+1` (micro-opt) + for _, v := range huffNode[:nonNullRank+1] { + s.cTable[v.symbol].nBits = v.nbBits + } + + // assign value within rank, symbol order + for n, val := range s.cTable[:s.symbolLen] { + v := valPerRank[val.nBits] + s.cTable[n].val = v + valPerRank[val.nBits] = v + 1 + } + + return nil +} + +// huffSort will sort symbols, decreasing order. +func (s *Scratch) huffSort() { + type rankPos struct { + base uint32 + current uint32 + } + + // Clear nodes + nodes := s.nodes[:huffNodesLen+1] + s.nodes = nodes + nodes = nodes[1 : huffNodesLen+1] + + // Sort into buckets based on length of symbol count. + var rank [32]rankPos + for _, v := range s.count[:s.symbolLen] { + r := highBit32(v+1) & 31 + rank[r].base++ + } + for n := 30; n > 0; n-- { + rank[n-1].base += rank[n].base + } + for n := range rank[:] { + rank[n].current = rank[n].base + } + for n, c := range s.count[:s.symbolLen] { + r := (highBit32(c+1) + 1) & 31 + pos := rank[r].current + rank[r].current++ + prev := nodes[(pos-1)&huffNodesMask] + for pos > rank[r].base && c > prev.count { + nodes[pos&huffNodesMask] = prev + pos-- + prev = nodes[(pos-1)&huffNodesMask] + } + nodes[pos&huffNodesMask] = nodeElt{count: c, symbol: byte(n)} + } + return +} + +func (s *Scratch) setMaxHeight(lastNonNull int) uint8 { + maxNbBits := s.TableLog + huffNode := s.nodes[1 : huffNodesLen+1] + //huffNode = huffNode[: huffNodesLen] + + largestBits := huffNode[lastNonNull].nbBits + + // early exit : no elt > maxNbBits + if largestBits <= maxNbBits { + return largestBits + } + totalCost := int(0) + baseCost := int(1) << (largestBits - maxNbBits) + n := uint32(lastNonNull) + + for huffNode[n].nbBits > maxNbBits { + totalCost += baseCost - (1 << (largestBits - huffNode[n].nbBits)) + huffNode[n].nbBits = maxNbBits + n-- + } + // n stops at huffNode[n].nbBits <= maxNbBits + + for huffNode[n].nbBits == maxNbBits { + n-- + } + // n end at index of smallest symbol using < maxNbBits + + // renorm totalCost + totalCost >>= largestBits - maxNbBits /* note : totalCost is necessarily a multiple of baseCost */ + + // repay normalized cost + { + const noSymbol = 0xF0F0F0F0 + var rankLast [tableLogMax + 2]uint32 + + for i := range rankLast[:] { + rankLast[i] = noSymbol + } + + // Get pos of last (smallest) symbol per rank + { + currentNbBits := uint8(maxNbBits) + for pos := int(n); pos >= 0; pos-- { + if huffNode[pos].nbBits >= currentNbBits { + continue + } + currentNbBits = huffNode[pos].nbBits // < maxNbBits + rankLast[maxNbBits-currentNbBits] = uint32(pos) + } + } + + for totalCost > 0 { + nBitsToDecrease := uint8(highBit32(uint32(totalCost))) + 1 + + for ; nBitsToDecrease > 1; nBitsToDecrease-- { + highPos := rankLast[nBitsToDecrease] + lowPos := rankLast[nBitsToDecrease-1] + if highPos == noSymbol { + continue + } + if lowPos == noSymbol { + break + } + highTotal := huffNode[highPos].count + lowTotal := 2 * huffNode[lowPos].count + if highTotal <= lowTotal { + break + } + } + // only triggered when no more rank 1 symbol left => find closest one (note : there is necessarily at least one !) + // HUF_MAX_TABLELOG test just to please gcc 5+; but it should not be necessary + // FIXME: try to remove + for (nBitsToDecrease <= tableLogMax) && (rankLast[nBitsToDecrease] == noSymbol) { + nBitsToDecrease++ + } + totalCost -= 1 << (nBitsToDecrease - 1) + if rankLast[nBitsToDecrease-1] == noSymbol { + // this rank is no longer empty + rankLast[nBitsToDecrease-1] = rankLast[nBitsToDecrease] + } + huffNode[rankLast[nBitsToDecrease]].nbBits++ + if rankLast[nBitsToDecrease] == 0 { + /* special case, reached largest symbol */ + rankLast[nBitsToDecrease] = noSymbol + } else { + rankLast[nBitsToDecrease]-- + if huffNode[rankLast[nBitsToDecrease]].nbBits != maxNbBits-nBitsToDecrease { + rankLast[nBitsToDecrease] = noSymbol /* this rank is now empty */ + } + } + } + + for totalCost < 0 { /* Sometimes, cost correction overshoot */ + if rankLast[1] == noSymbol { /* special case : no rank 1 symbol (using maxNbBits-1); let's create one from largest rank 0 (using maxNbBits) */ + for huffNode[n].nbBits == maxNbBits { + n-- + } + huffNode[n+1].nbBits-- + rankLast[1] = n + 1 + totalCost++ + continue + } + huffNode[rankLast[1]+1].nbBits-- + rankLast[1]++ + totalCost++ + } + } + return maxNbBits +} + +type nodeElt struct { + count uint32 + parent uint16 + symbol byte + nbBits uint8 +} diff --git a/vendor/github.com/klauspost/compress/huff0/decompress.go b/vendor/github.com/klauspost/compress/huff0/decompress.go new file mode 100644 index 000000000..261c54274 --- /dev/null +++ b/vendor/github.com/klauspost/compress/huff0/decompress.go @@ -0,0 +1,397 @@ +package huff0 + +import ( + "errors" + "fmt" + "io" + + "github.com/klauspost/compress/fse" +) + +type dTable struct { + single []dEntrySingle + double []dEntryDouble +} + +// single-symbols decoding +type dEntrySingle struct { + byte uint8 + nBits uint8 +} + +// double-symbols decoding +type dEntryDouble struct { + seq uint16 + nBits uint8 + len uint8 +} + +// ReadTable will read a table from the input. +// The size of the input may be larger than the table definition. +// Any content remaining after the table definition will be returned. +// If no Scratch is provided a new one is allocated. +// The returned Scratch can be used for decoding input using this table. +func ReadTable(in []byte, s *Scratch) (s2 *Scratch, remain []byte, err error) { + s, err = s.prepare(in) + if err != nil { + return s, nil, err + } + if len(in) <= 1 { + return s, nil, errors.New("input too small for table") + } + iSize := in[0] + in = in[1:] + if iSize >= 128 { + // Uncompressed + oSize := iSize - 127 + iSize = (oSize + 1) / 2 + if int(iSize) > len(in) { + return s, nil, errors.New("input too small for table") + } + for n := uint8(0); n < oSize; n += 2 { + v := in[n/2] + s.huffWeight[n] = v >> 4 + s.huffWeight[n+1] = v & 15 + } + s.symbolLen = uint16(oSize) + in = in[iSize:] + } else { + if len(in) <= int(iSize) { + return s, nil, errors.New("input too small for table") + } + // FSE compressed weights + s.fse.DecompressLimit = 255 + hw := s.huffWeight[:] + s.fse.Out = hw + b, err := fse.Decompress(in[:iSize], s.fse) + s.fse.Out = nil + if err != nil { + return s, nil, err + } + if len(b) > 255 { + return s, nil, errors.New("corrupt input: output table too large") + } + s.symbolLen = uint16(len(b)) + in = in[iSize:] + } + + // collect weight stats + var rankStats [tableLogMax + 1]uint32 + weightTotal := uint32(0) + for _, v := range s.huffWeight[:s.symbolLen] { + if v > tableLogMax { + return s, nil, errors.New("corrupt input: weight too large") + } + rankStats[v]++ + weightTotal += (1 << (v & 15)) >> 1 + } + if weightTotal == 0 { + return s, nil, errors.New("corrupt input: weights zero") + } + + // get last non-null symbol weight (implied, total must be 2^n) + { + tableLog := highBit32(weightTotal) + 1 + if tableLog > tableLogMax { + return s, nil, errors.New("corrupt input: tableLog too big") + } + s.actualTableLog = uint8(tableLog) + // determine last weight + { + total := uint32(1) << tableLog + rest := total - weightTotal + verif := uint32(1) << highBit32(rest) + lastWeight := highBit32(rest) + 1 + if verif != rest { + // last value must be a clean power of 2 + return s, nil, errors.New("corrupt input: last value not power of two") + } + s.huffWeight[s.symbolLen] = uint8(lastWeight) + s.symbolLen++ + rankStats[lastWeight]++ + } + } + + if (rankStats[1] < 2) || (rankStats[1]&1 != 0) { + // by construction : at least 2 elts of rank 1, must be even + return s, nil, errors.New("corrupt input: min elt size, even check failed ") + } + + // TODO: Choose between single/double symbol decoding + + // Calculate starting value for each rank + { + var nextRankStart uint32 + for n := uint8(1); n < s.actualTableLog+1; n++ { + current := nextRankStart + nextRankStart += rankStats[n] << (n - 1) + rankStats[n] = current + } + } + + // fill DTable (always full size) + tSize := 1 << tableLogMax + if len(s.dt.single) != tSize { + s.dt.single = make([]dEntrySingle, tSize) + } + + for n, w := range s.huffWeight[:s.symbolLen] { + length := (uint32(1) << w) >> 1 + d := dEntrySingle{ + byte: uint8(n), + nBits: s.actualTableLog + 1 - w, + } + for u := rankStats[w]; u < rankStats[w]+length; u++ { + s.dt.single[u] = d + } + rankStats[w] += length + } + return s, in, nil +} + +// Decompress1X will decompress a 1X encoded stream. +// The length of the supplied input must match the end of a block exactly. +// Before this is called, the table must be initialized with ReadTable unless +// the encoder re-used the table. +func (s *Scratch) Decompress1X(in []byte) (out []byte, err error) { + if len(s.dt.single) == 0 { + return nil, errors.New("no table loaded") + } + var br bitReader + err = br.init(in) + if err != nil { + return nil, err + } + s.Out = s.Out[:0] + + decode := func() byte { + val := br.peekBitsFast(s.actualTableLog) /* note : actualTableLog >= 1 */ + v := s.dt.single[val] + br.bitsRead += v.nBits + return v.byte + } + hasDec := func(v dEntrySingle) byte { + br.bitsRead += v.nBits + return v.byte + } + + // Avoid bounds check by always having full sized table. + const tlSize = 1 << tableLogMax + const tlMask = tlSize - 1 + dt := s.dt.single[:tlSize] + + // Use temp table to avoid bound checks/append penalty. + var tmp = s.huffWeight[:256] + var off uint8 + + for br.off >= 8 { + br.fillFast() + tmp[off+0] = hasDec(dt[br.peekBitsFast(s.actualTableLog)&tlMask]) + tmp[off+1] = hasDec(dt[br.peekBitsFast(s.actualTableLog)&tlMask]) + br.fillFast() + tmp[off+2] = hasDec(dt[br.peekBitsFast(s.actualTableLog)&tlMask]) + tmp[off+3] = hasDec(dt[br.peekBitsFast(s.actualTableLog)&tlMask]) + off += 4 + if off == 0 { + s.Out = append(s.Out, tmp...) + } + } + + s.Out = append(s.Out, tmp[:off]...) + + for !br.finished() { + br.fill() + s.Out = append(s.Out, decode()) + } + return s.Out, br.close() +} + +// Decompress4X will decompress a 4X encoded stream. +// Before this is called, the table must be initialized with ReadTable unless +// the encoder re-used the table. +// The length of the supplied input must match the end of a block exactly. +// The destination size of the uncompressed data must be known and provided. +func (s *Scratch) Decompress4X(in []byte, dstSize int) (out []byte, err error) { + if len(s.dt.single) == 0 { + return nil, errors.New("no table loaded") + } + if len(in) < 6+(4*1) { + return nil, errors.New("input too small") + } + // TODO: We do not detect when we overrun a buffer, except if the last one does. + + var br [4]bitReader + start := 6 + for i := 0; i < 3; i++ { + length := int(in[i*2]) | (int(in[i*2+1]) << 8) + if start+length >= len(in) { + return nil, errors.New("truncated input (or invalid offset)") + } + err = br[i].init(in[start : start+length]) + if err != nil { + return nil, err + } + start += length + } + err = br[3].init(in[start:]) + if err != nil { + return nil, err + } + + // Prepare output + if cap(s.Out) < dstSize { + s.Out = make([]byte, 0, dstSize) + } + s.Out = s.Out[:dstSize] + // destination, offset to match first output + dstOut := s.Out + dstEvery := (dstSize + 3) / 4 + + decode := func(br *bitReader) byte { + val := br.peekBitsFast(s.actualTableLog) /* note : actualTableLog >= 1 */ + v := s.dt.single[val] + br.bitsRead += v.nBits + return v.byte + } + + // Use temp table to avoid bound checks/append penalty. + var tmp = s.huffWeight[:256] + var off uint8 + + // Decode 2 values from each decoder/loop. + const bufoff = 256 / 4 +bigloop: + for { + for i := range br { + if br[i].off < 4 { + break bigloop + } + br[i].fillFast() + } + tmp[off] = decode(&br[0]) + tmp[off+bufoff] = decode(&br[1]) + tmp[off+bufoff*2] = decode(&br[2]) + tmp[off+bufoff*3] = decode(&br[3]) + tmp[off+1] = decode(&br[0]) + tmp[off+1+bufoff] = decode(&br[1]) + tmp[off+1+bufoff*2] = decode(&br[2]) + tmp[off+1+bufoff*3] = decode(&br[3]) + off += 2 + if off == bufoff { + if bufoff > dstEvery { + return nil, errors.New("corruption detected: stream overrun") + } + copy(dstOut, tmp[:bufoff]) + copy(dstOut[dstEvery:], tmp[bufoff:bufoff*2]) + copy(dstOut[dstEvery*2:], tmp[bufoff*2:bufoff*3]) + copy(dstOut[dstEvery*3:], tmp[bufoff*3:bufoff*4]) + off = 0 + dstOut = dstOut[bufoff:] + // There must at least be 3 buffers left. + if len(dstOut) < dstEvery*3+3 { + return nil, errors.New("corruption detected: stream overrun") + } + } + } + if off > 0 { + ioff := int(off) + if len(dstOut) < dstEvery*3+ioff { + return nil, errors.New("corruption detected: stream overrun") + } + copy(dstOut, tmp[:off]) + copy(dstOut[dstEvery:dstEvery+ioff], tmp[bufoff:bufoff*2]) + copy(dstOut[dstEvery*2:dstEvery*2+ioff], tmp[bufoff*2:bufoff*3]) + copy(dstOut[dstEvery*3:dstEvery*3+ioff], tmp[bufoff*3:bufoff*4]) + dstOut = dstOut[off:] + } + + for i := range br { + offset := dstEvery * i + br := &br[i] + for !br.finished() { + br.fill() + if offset >= len(dstOut) { + return nil, errors.New("corruption detected: stream overrun") + } + dstOut[offset] = decode(br) + offset++ + } + err = br.close() + if err != nil { + return nil, err + } + } + + return s.Out, nil +} + +// matches will compare a decoding table to a coding table. +// Errors are written to the writer. +// Nothing will be written if table is ok. +func (s *Scratch) matches(ct cTable, w io.Writer) { + if s == nil || len(s.dt.single) == 0 { + return + } + dt := s.dt.single[:1<<s.actualTableLog] + tablelog := s.actualTableLog + ok := 0 + broken := 0 + for sym, enc := range ct { + errs := 0 + broken++ + if enc.nBits == 0 { + for _, dec := range dt { + if dec.byte == byte(sym) { + fmt.Fprintf(w, "symbol %x has decoder, but no encoder\n", sym) + errs++ + break + } + } + if errs == 0 { + broken-- + } + continue + } + // Unused bits in input + ub := tablelog - enc.nBits + top := enc.val << ub + // decoder looks at top bits. + dec := dt[top] + if dec.nBits != enc.nBits { + fmt.Fprintf(w, "symbol 0x%x bit size mismatch (enc: %d, dec:%d).\n", sym, enc.nBits, dec.nBits) + errs++ + } + if dec.byte != uint8(sym) { + fmt.Fprintf(w, "symbol 0x%x decoder output mismatch (enc: %d, dec:%d).\n", sym, sym, dec.byte) + errs++ + } + if errs > 0 { + fmt.Fprintf(w, "%d errros in base, stopping\n", errs) + continue + } + // Ensure that all combinations are covered. + for i := uint16(0); i < (1 << ub); i++ { + vval := top | i + dec := dt[vval] + if dec.nBits != enc.nBits { + fmt.Fprintf(w, "symbol 0x%x bit size mismatch (enc: %d, dec:%d).\n", vval, enc.nBits, dec.nBits) + errs++ + } + if dec.byte != uint8(sym) { + fmt.Fprintf(w, "symbol 0x%x decoder output mismatch (enc: %d, dec:%d).\n", vval, sym, dec.byte) + errs++ + } + if errs > 20 { + fmt.Fprintf(w, "%d errros, stopping\n", errs) + break + } + } + if errs == 0 { + ok++ + broken-- + } + } + if broken > 0 { + fmt.Fprintf(w, "%d broken, %d ok\n", broken, ok) + } +} diff --git a/vendor/github.com/klauspost/compress/huff0/huff0.go b/vendor/github.com/klauspost/compress/huff0/huff0.go new file mode 100644 index 000000000..50d02e440 --- /dev/null +++ b/vendor/github.com/klauspost/compress/huff0/huff0.go @@ -0,0 +1,241 @@ +// Package huff0 provides fast huffman encoding as used in zstd. +// +// See README.md at https://github.com/klauspost/compress/tree/master/huff0 for details. +package huff0 + +import ( + "errors" + "fmt" + "math" + "math/bits" + + "github.com/klauspost/compress/fse" +) + +const ( + maxSymbolValue = 255 + + // zstandard limits tablelog to 11, see: + // https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md#huffman-tree-description + tableLogMax = 11 + tableLogDefault = 11 + minTablelog = 5 + huffNodesLen = 512 + + // BlockSizeMax is maximum input size for a single block uncompressed. + BlockSizeMax = 1<<18 - 1 +) + +var ( + // ErrIncompressible is returned when input is judged to be too hard to compress. + ErrIncompressible = errors.New("input is not compressible") + + // ErrUseRLE is returned from the compressor when the input is a single byte value repeated. + ErrUseRLE = errors.New("input is single value repeated") + + // ErrTooBig is return if input is too large for a single block. + ErrTooBig = errors.New("input too big") +) + +type ReusePolicy uint8 + +const ( + // ReusePolicyAllow will allow reuse if it produces smaller output. + ReusePolicyAllow ReusePolicy = iota + + // ReusePolicyPrefer will re-use aggressively if possible. + // This will not check if a new table will produce smaller output, + // except if the current table is impossible to use or + // compressed output is bigger than input. + ReusePolicyPrefer + + // ReusePolicyNone will disable re-use of tables. + // This is slightly faster than ReusePolicyAllow but may produce larger output. + ReusePolicyNone +) + +type Scratch struct { + count [maxSymbolValue + 1]uint32 + + // Per block parameters. + // These can be used to override compression parameters of the block. + // Do not touch, unless you know what you are doing. + + // Out is output buffer. + // If the scratch is re-used before the caller is done processing the output, + // set this field to nil. + // Otherwise the output buffer will be re-used for next Compression/Decompression step + // and allocation will be avoided. + Out []byte + + // OutTable will contain the table data only, if a new table has been generated. + // Slice of the returned data. + OutTable []byte + + // OutData will contain the compressed data. + // Slice of the returned data. + OutData []byte + + // MaxSymbolValue will override the maximum symbol value of the next block. + MaxSymbolValue uint8 + + // TableLog will attempt to override the tablelog for the next block. + // Must be <= 11. + TableLog uint8 + + // Reuse will specify the reuse policy + Reuse ReusePolicy + + br byteReader + symbolLen uint16 // Length of active part of the symbol table. + maxCount int // count of the most probable symbol + clearCount bool // clear count + actualTableLog uint8 // Selected tablelog. + prevTable cTable // Table used for previous compression. + cTable cTable // compression table + dt dTable // decompression table + nodes []nodeElt + tmpOut [4][]byte + fse *fse.Scratch + huffWeight [maxSymbolValue + 1]byte +} + +func (s *Scratch) prepare(in []byte) (*Scratch, error) { + if len(in) > BlockSizeMax { + return nil, ErrTooBig + } + if s == nil { + s = &Scratch{} + } + if s.MaxSymbolValue == 0 { + s.MaxSymbolValue = maxSymbolValue + } + if s.TableLog == 0 { + s.TableLog = tableLogDefault + } + if s.TableLog > tableLogMax { + return nil, fmt.Errorf("tableLog (%d) > maxTableLog (%d)", s.TableLog, tableLogMax) + } + if s.clearCount && s.maxCount == 0 { + for i := range s.count { + s.count[i] = 0 + } + s.clearCount = false + } + if cap(s.Out) == 0 { + s.Out = make([]byte, 0, len(in)) + } + s.Out = s.Out[:0] + + s.OutTable = nil + s.OutData = nil + if cap(s.nodes) < huffNodesLen+1 { + s.nodes = make([]nodeElt, 0, huffNodesLen+1) + } + s.nodes = s.nodes[:0] + if s.fse == nil { + s.fse = &fse.Scratch{} + } + s.br.init(in) + + return s, nil +} + +type cTable []cTableEntry + +func (c cTable) write(s *Scratch) error { + var ( + // precomputed conversion table + bitsToWeight [tableLogMax + 1]byte + huffLog = s.actualTableLog + // last weight is not saved. + maxSymbolValue = uint8(s.symbolLen - 1) + huffWeight = s.huffWeight[:256] + ) + const ( + maxFSETableLog = 6 + ) + // convert to weight + bitsToWeight[0] = 0 + for n := uint8(1); n < huffLog+1; n++ { + bitsToWeight[n] = huffLog + 1 - n + } + + // Acquire histogram for FSE. + hist := s.fse.Histogram() + hist = hist[:256] + for i := range hist[:16] { + hist[i] = 0 + } + for n := uint8(0); n < maxSymbolValue; n++ { + v := bitsToWeight[c[n].nBits] & 15 + huffWeight[n] = v + hist[v]++ + } + + // FSE compress if feasible. + if maxSymbolValue >= 2 { + huffMaxCnt := uint32(0) + huffMax := uint8(0) + for i, v := range hist[:16] { + if v == 0 { + continue + } + huffMax = byte(i) + if v > huffMaxCnt { + huffMaxCnt = v + } + } + s.fse.HistogramFinished(huffMax, int(huffMaxCnt)) + s.fse.TableLog = maxFSETableLog + b, err := fse.Compress(huffWeight[:maxSymbolValue], s.fse) + if err == nil && len(b) < int(s.symbolLen>>1) { + s.Out = append(s.Out, uint8(len(b))) + s.Out = append(s.Out, b...) + return nil + } + // Unable to compress (RLE/uncompressible) + } + // write raw values as 4-bits (max : 15) + if maxSymbolValue > (256 - 128) { + // should not happen : likely means source cannot be compressed + return ErrIncompressible + } + op := s.Out + // special case, pack weights 4 bits/weight. + op = append(op, 128|(maxSymbolValue-1)) + // be sure it doesn't cause msan issue in final combination + huffWeight[maxSymbolValue] = 0 + for n := uint16(0); n < uint16(maxSymbolValue); n += 2 { + op = append(op, (huffWeight[n]<<4)|huffWeight[n+1]) + } + s.Out = op + return nil +} + +// estimateSize returns the estimated size in bytes of the input represented in the +// histogram supplied. +func (c cTable) estimateSize(hist []uint32) int { + nbBits := uint32(7) + for i, v := range c[:len(hist)] { + nbBits += uint32(v.nBits) * hist[i] + } + return int(nbBits >> 3) +} + +// minSize returns the minimum possible size considering the shannon limit. +func (s *Scratch) minSize(total int) int { + nbBits := float64(7) + fTotal := float64(total) + for _, v := range s.count[:s.symbolLen] { + n := float64(v) + if n > 0 { + nbBits += math.Log2(fTotal/n) * n + } + } + return int(nbBits) >> 3 +} + +func highBit32(val uint32) (n uint32) { + return uint32(bits.Len32(val) - 1) +} |