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author | Daniel J Walsh <dwalsh@redhat.com> | 2020-03-17 09:52:11 -0400 |
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committer | Daniel J Walsh <dwalsh@redhat.com> | 2020-03-17 09:52:11 -0400 |
commit | 8081d9c74552612ad73fef27e5775fcfb371e812 (patch) | |
tree | 917111a07081b5863dfb8518dc9c10fff3782bc1 /vendor/github.com/klauspost/compress/zstd | |
parent | 2b2996d09d1d99c41a5c944b597e6b0c83ab23ee (diff) | |
download | podman-8081d9c74552612ad73fef27e5775fcfb371e812.tar.gz podman-8081d9c74552612ad73fef27e5775fcfb371e812.tar.bz2 podman-8081d9c74552612ad73fef27e5775fcfb371e812.zip |
Update containers/storage to v1.16.5
Signed-off-by: Daniel J Walsh <dwalsh@redhat.com>
Diffstat (limited to 'vendor/github.com/klauspost/compress/zstd')
7 files changed, 667 insertions, 118 deletions
diff --git a/vendor/github.com/klauspost/compress/zstd/decoder.go b/vendor/github.com/klauspost/compress/zstd/decoder.go index 73ac3c630..86553c2c3 100644 --- a/vendor/github.com/klauspost/compress/zstd/decoder.go +++ b/vendor/github.com/klauspost/compress/zstd/decoder.go @@ -66,7 +66,7 @@ var ( // A Decoder can be used in two modes: // // 1) As a stream, or -// 2) For stateless decoding using DecodeAll or DecodeBuffer. +// 2) For stateless decoding using DecodeAll. // // Only a single stream can be decoded concurrently, but the same decoder // can run multiple concurrent stateless decodes. It is even possible to diff --git a/vendor/github.com/klauspost/compress/zstd/enc_better.go b/vendor/github.com/klauspost/compress/zstd/enc_better.go new file mode 100644 index 000000000..4375e08b4 --- /dev/null +++ b/vendor/github.com/klauspost/compress/zstd/enc_better.go @@ -0,0 +1,521 @@ +// Copyright 2019+ Klaus Post. All rights reserved. +// License information can be found in the LICENSE file. +// Based on work by Yann Collet, released under BSD License. + +package zstd + +import "fmt" + +const ( + betterLongTableBits = 19 // Bits used in the long match table + betterLongTableSize = 1 << betterLongTableBits // Size of the table + + // Note: Increasing the short table bits or making the hash shorter + // can actually lead to compression degradation since it will 'steal' more from the + // long match table and match offsets are quite big. + // This greatly depends on the type of input. + betterShortTableBits = 13 // Bits used in the short match table + betterShortTableSize = 1 << betterShortTableBits // Size of the table +) + +type prevEntry struct { + offset int32 + prev int32 +} + +// betterFastEncoder uses 2 tables, one for short matches (5 bytes) and one for long matches. +// The long match table contains the previous entry with the same hash, +// effectively making it a "chain" of length 2. +// When we find a long match we choose between the two values and select the longest. +// When we find a short match, after checking the long, we check if we can find a long at n+1 +// and that it is longer (lazy matching). +type betterFastEncoder struct { + fastBase + table [betterShortTableSize]tableEntry + longTable [betterLongTableSize]prevEntry +} + +// Encode improves compression... +func (e *betterFastEncoder) Encode(blk *blockEnc, src []byte) { + const ( + // Input margin is the number of bytes we read (8) + // and the maximum we will read ahead (2) + inputMargin = 8 + 2 + minNonLiteralBlockSize = 16 + ) + + // Protect against e.cur wraparound. + for e.cur >= bufferReset { + if len(e.hist) == 0 { + for i := range e.table[:] { + e.table[i] = tableEntry{} + } + for i := range e.longTable[:] { + e.longTable[i] = prevEntry{} + } + e.cur = e.maxMatchOff + break + } + // Shift down everything in the table that isn't already too far away. + minOff := e.cur + int32(len(e.hist)) - e.maxMatchOff + for i := range e.table[:] { + v := e.table[i].offset + if v < minOff { + v = 0 + } else { + v = v - e.cur + e.maxMatchOff + } + e.table[i].offset = v + } + for i := range e.longTable[:] { + v := e.longTable[i].offset + v2 := e.longTable[i].prev + if v < minOff { + v = 0 + v2 = 0 + } else { + v = v - e.cur + e.maxMatchOff + if v2 < minOff { + v2 = 0 + } else { + v2 = v2 - e.cur + e.maxMatchOff + } + } + e.longTable[i] = prevEntry{ + offset: v, + prev: v2, + } + } + e.cur = e.maxMatchOff + break + } + + s := e.addBlock(src) + blk.size = len(src) + if len(src) < minNonLiteralBlockSize { + blk.extraLits = len(src) + blk.literals = blk.literals[:len(src)] + copy(blk.literals, src) + return + } + + // Override src + src = e.hist + sLimit := int32(len(src)) - inputMargin + // stepSize is the number of bytes to skip on every main loop iteration. + // It should be >= 1. + stepSize := int32(e.o.targetLength) + if stepSize == 0 { + stepSize++ + } + + const kSearchStrength = 9 + + // nextEmit is where in src the next emitLiteral should start from. + nextEmit := s + cv := load6432(src, s) + + // Relative offsets + offset1 := int32(blk.recentOffsets[0]) + offset2 := int32(blk.recentOffsets[1]) + + addLiterals := func(s *seq, until int32) { + if until == nextEmit { + return + } + blk.literals = append(blk.literals, src[nextEmit:until]...) + s.litLen = uint32(until - nextEmit) + } + if debug { + println("recent offsets:", blk.recentOffsets) + } + +encodeLoop: + for { + var t int32 + // We allow the encoder to optionally turn off repeat offsets across blocks + canRepeat := len(blk.sequences) > 2 + var matched int32 + + for { + if debugAsserts && canRepeat && offset1 == 0 { + panic("offset0 was 0") + } + + nextHashS := hash5(cv, betterShortTableBits) + nextHashL := hash8(cv, betterLongTableBits) + candidateL := e.longTable[nextHashL] + candidateS := e.table[nextHashS] + + const repOff = 1 + repIndex := s - offset1 + repOff + off := s + e.cur + e.longTable[nextHashL] = prevEntry{offset: off, prev: candidateL.offset} + e.table[nextHashS] = tableEntry{offset: off, val: uint32(cv)} + + if canRepeat { + if repIndex >= 0 && load3232(src, repIndex) == uint32(cv>>(repOff*8)) { + // Consider history as well. + var seq seq + lenght := 4 + e.matchlen(s+4+repOff, repIndex+4, src) + + seq.matchLen = uint32(lenght - zstdMinMatch) + + // We might be able to match backwards. + // Extend as long as we can. + start := s + repOff + // We end the search early, so we don't risk 0 literals + // and have to do special offset treatment. + startLimit := nextEmit + 1 + + tMin := s - e.maxMatchOff + if tMin < 0 { + tMin = 0 + } + for repIndex > tMin && start > startLimit && src[repIndex-1] == src[start-1] && seq.matchLen < maxMatchLength-zstdMinMatch-1 { + repIndex-- + start-- + seq.matchLen++ + } + addLiterals(&seq, start) + + // rep 0 + seq.offset = 1 + if debugSequences { + println("repeat sequence", seq, "next s:", s) + } + blk.sequences = append(blk.sequences, seq) + + // Index match start+1 (long) -> s - 1 + index0 := s + repOff + s += lenght + repOff + + nextEmit = s + if s >= sLimit { + if debug { + println("repeat ended", s, lenght) + + } + break encodeLoop + } + // Index skipped... + for index0 < s-1 { + cv0 := load6432(src, index0) + cv1 := cv0 >> 8 + h0 := hash8(cv0, betterLongTableBits) + off := index0 + e.cur + e.longTable[h0] = prevEntry{offset: off, prev: e.longTable[h0].offset} + e.table[hash5(cv1, betterShortTableBits)] = tableEntry{offset: off + 1, val: uint32(cv1)} + index0 += 2 + } + cv = load6432(src, s) + continue + } + const repOff2 = 1 + + // We deviate from the reference encoder and also check offset 2. + // Still slower and not much better, so disabled. + // repIndex = s - offset2 + repOff2 + if false && repIndex >= 0 && load6432(src, repIndex) == load6432(src, s+repOff) { + // Consider history as well. + var seq seq + lenght := 8 + e.matchlen(s+8+repOff2, repIndex+8, src) + + seq.matchLen = uint32(lenght - zstdMinMatch) + + // We might be able to match backwards. + // Extend as long as we can. + start := s + repOff2 + // We end the search early, so we don't risk 0 literals + // and have to do special offset treatment. + startLimit := nextEmit + 1 + + tMin := s - e.maxMatchOff + if tMin < 0 { + tMin = 0 + } + for repIndex > tMin && start > startLimit && src[repIndex-1] == src[start-1] && seq.matchLen < maxMatchLength-zstdMinMatch-1 { + repIndex-- + start-- + seq.matchLen++ + } + addLiterals(&seq, start) + + // rep 2 + seq.offset = 2 + if debugSequences { + println("repeat sequence 2", seq, "next s:", s) + } + blk.sequences = append(blk.sequences, seq) + + index0 := s + repOff2 + s += lenght + repOff2 + nextEmit = s + if s >= sLimit { + if debug { + println("repeat ended", s, lenght) + + } + break encodeLoop + } + + // Index skipped... + for index0 < s-1 { + cv0 := load6432(src, index0) + cv1 := cv0 >> 8 + h0 := hash8(cv0, betterLongTableBits) + off := index0 + e.cur + e.longTable[h0] = prevEntry{offset: off, prev: e.longTable[h0].offset} + e.table[hash5(cv1, betterShortTableBits)] = tableEntry{offset: off + 1, val: uint32(cv1)} + index0 += 2 + } + cv = load6432(src, s) + // Swap offsets + offset1, offset2 = offset2, offset1 + continue + } + } + // Find the offsets of our two matches. + coffsetL := candidateL.offset - e.cur + coffsetLP := candidateL.prev - e.cur + + // Check if we have a long match. + if s-coffsetL < e.maxMatchOff && cv == load6432(src, coffsetL) { + // Found a long match, at least 8 bytes. + matched = e.matchlen(s+8, coffsetL+8, src) + 8 + t = coffsetL + if debugAsserts && s <= t { + panic(fmt.Sprintf("s (%d) <= t (%d)", s, t)) + } + if debugAsserts && s-t > e.maxMatchOff { + panic("s - t >e.maxMatchOff") + } + if debugMatches { + println("long match") + } + + if s-coffsetLP < e.maxMatchOff && cv == load6432(src, coffsetLP) { + // Found a long match, at least 8 bytes. + prevMatch := e.matchlen(s+8, coffsetLP+8, src) + 8 + if prevMatch > matched { + matched = prevMatch + t = coffsetLP + } + if debugAsserts && s <= t { + panic(fmt.Sprintf("s (%d) <= t (%d)", s, t)) + } + if debugAsserts && s-t > e.maxMatchOff { + panic("s - t >e.maxMatchOff") + } + if debugMatches { + println("long match") + } + } + break + } + + // Check if we have a long match on prev. + if s-coffsetLP < e.maxMatchOff && cv == load6432(src, coffsetLP) { + // Found a long match, at least 8 bytes. + matched = e.matchlen(s+8, coffsetLP+8, src) + 8 + t = coffsetLP + if debugAsserts && s <= t { + panic(fmt.Sprintf("s (%d) <= t (%d)", s, t)) + } + if debugAsserts && s-t > e.maxMatchOff { + panic("s - t >e.maxMatchOff") + } + if debugMatches { + println("long match") + } + break + } + + coffsetS := candidateS.offset - e.cur + + // Check if we have a short match. + if s-coffsetS < e.maxMatchOff && uint32(cv) == candidateS.val { + // found a regular match + matched = e.matchlen(s+4, coffsetS+4, src) + 4 + + // See if we can find a long match at s+1 + const checkAt = 1 + cv := load6432(src, s+checkAt) + nextHashL = hash8(cv, betterLongTableBits) + candidateL = e.longTable[nextHashL] + coffsetL = candidateL.offset - e.cur + + // We can store it, since we have at least a 4 byte match. + e.longTable[nextHashL] = prevEntry{offset: s + checkAt + e.cur, prev: candidateL.offset} + if s-coffsetL < e.maxMatchOff && cv == load6432(src, coffsetL) { + // Found a long match, at least 8 bytes. + matchedNext := e.matchlen(s+8+checkAt, coffsetL+8, src) + 8 + if matchedNext > matched { + t = coffsetL + s += checkAt + matched = matchedNext + if debugMatches { + println("long match (after short)") + } + break + } + } + + // Check prev long... + coffsetL = candidateL.prev - e.cur + if s-coffsetL < e.maxMatchOff && cv == load6432(src, coffsetL) { + // Found a long match, at least 8 bytes. + matchedNext := e.matchlen(s+8+checkAt, coffsetL+8, src) + 8 + if matchedNext > matched { + t = coffsetL + s += checkAt + matched = matchedNext + if debugMatches { + println("prev long match (after short)") + } + break + } + } + t = coffsetS + if debugAsserts && s <= t { + panic(fmt.Sprintf("s (%d) <= t (%d)", s, t)) + } + if debugAsserts && s-t > e.maxMatchOff { + panic("s - t >e.maxMatchOff") + } + if debugAsserts && t < 0 { + panic("t<0") + } + if debugMatches { + println("short match") + } + break + } + + // No match found, move forward in input. + s += stepSize + ((s - nextEmit) >> (kSearchStrength - 1)) + if s >= sLimit { + break encodeLoop + } + cv = load6432(src, s) + } + + // A 4-byte match has been found. Update recent offsets. + // We'll later see if more than 4 bytes. + offset2 = offset1 + offset1 = s - t + + if debugAsserts && s <= t { + panic(fmt.Sprintf("s (%d) <= t (%d)", s, t)) + } + + if debugAsserts && canRepeat && int(offset1) > len(src) { + panic("invalid offset") + } + + // Extend the n-byte match as long as possible. + l := matched + + // Extend backwards + tMin := s - e.maxMatchOff + if tMin < 0 { + tMin = 0 + } + for t > tMin && s > nextEmit && src[t-1] == src[s-1] && l < maxMatchLength { + s-- + t-- + l++ + } + + // Write our sequence + var seq seq + seq.litLen = uint32(s - nextEmit) + seq.matchLen = uint32(l - zstdMinMatch) + if seq.litLen > 0 { + blk.literals = append(blk.literals, src[nextEmit:s]...) + } + seq.offset = uint32(s-t) + 3 + s += l + if debugSequences { + println("sequence", seq, "next s:", s) + } + blk.sequences = append(blk.sequences, seq) + nextEmit = s + if s >= sLimit { + break encodeLoop + } + + // Index match start+1 (long) -> s - 1 + index0 := s - l + 1 + for index0 < s-1 { + cv0 := load6432(src, index0) + cv1 := cv0 >> 8 + h0 := hash8(cv0, betterLongTableBits) + off := index0 + e.cur + e.longTable[h0] = prevEntry{offset: off, prev: e.longTable[h0].offset} + e.table[hash5(cv1, betterShortTableBits)] = tableEntry{offset: off + 1, val: uint32(cv1)} + index0 += 2 + } + + cv = load6432(src, s) + if !canRepeat { + continue + } + + // Check offset 2 + for { + o2 := s - offset2 + if load3232(src, o2) != uint32(cv) { + // Do regular search + break + } + + // Store this, since we have it. + nextHashS := hash5(cv, betterShortTableBits) + nextHashL := hash8(cv, betterLongTableBits) + + // We have at least 4 byte match. + // No need to check backwards. We come straight from a match + l := 4 + e.matchlen(s+4, o2+4, src) + + e.longTable[nextHashL] = prevEntry{offset: s + e.cur, prev: e.longTable[nextHashL].offset} + e.table[nextHashS] = tableEntry{offset: s + e.cur, val: uint32(cv)} + seq.matchLen = uint32(l) - zstdMinMatch + seq.litLen = 0 + + // Since litlen is always 0, this is offset 1. + seq.offset = 1 + s += l + nextEmit = s + if debugSequences { + println("sequence", seq, "next s:", s) + } + blk.sequences = append(blk.sequences, seq) + + // Swap offset 1 and 2. + offset1, offset2 = offset2, offset1 + if s >= sLimit { + // Finished + break encodeLoop + } + cv = load6432(src, s) + } + } + + if int(nextEmit) < len(src) { + blk.literals = append(blk.literals, src[nextEmit:]...) + blk.extraLits = len(src) - int(nextEmit) + } + blk.recentOffsets[0] = uint32(offset1) + blk.recentOffsets[1] = uint32(offset2) + if debug { + println("returning, recent offsets:", blk.recentOffsets, "extra literals:", blk.extraLits) + } +} + +// EncodeNoHist will encode a block with no history and no following blocks. +// Most notable difference is that src will not be copied for history and +// we do not need to check for max match length. +func (e *betterFastEncoder) EncodeNoHist(blk *blockEnc, src []byte) { + e.Encode(blk, src) +} diff --git a/vendor/github.com/klauspost/compress/zstd/enc_dfast.go b/vendor/github.com/klauspost/compress/zstd/enc_dfast.go index 0ffea7655..d640e6a9f 100644 --- a/vendor/github.com/klauspost/compress/zstd/enc_dfast.go +++ b/vendor/github.com/klauspost/compress/zstd/enc_dfast.go @@ -172,55 +172,6 @@ encodeLoop: cv = load6432(src, s) continue } - const repOff2 = 1 - // We deviate from the reference encoder and also check offset 2. - // Slower and not consistently better, so disabled. - // repIndex = s - offset2 + repOff2 - if false && repIndex >= 0 && load3232(src, repIndex) == uint32(cv>>(repOff2*8)) { - // Consider history as well. - var seq seq - lenght := 4 + e.matchlen(s+4+repOff2, repIndex+4, src) - - seq.matchLen = uint32(lenght - zstdMinMatch) - - // We might be able to match backwards. - // Extend as long as we can. - start := s + repOff2 - // We end the search early, so we don't risk 0 literals - // and have to do special offset treatment. - startLimit := nextEmit + 1 - - tMin := s - e.maxMatchOff - if tMin < 0 { - tMin = 0 - } - for repIndex > tMin && start > startLimit && src[repIndex-1] == src[start-1] && seq.matchLen < maxMatchLength-zstdMinMatch-1 { - repIndex-- - start-- - seq.matchLen++ - } - addLiterals(&seq, start) - - // rep 2 - seq.offset = 2 - if debugSequences { - println("repeat sequence 2", seq, "next s:", s) - } - blk.sequences = append(blk.sequences, seq) - s += lenght + repOff2 - nextEmit = s - if s >= sLimit { - if debug { - println("repeat ended", s, lenght) - - } - break encodeLoop - } - cv = load6432(src, s) - // Swap offsets - offset1, offset2 = offset2, offset1 - continue - } } // Find the offsets of our two matches. coffsetL := s - (candidateL.offset - e.cur) @@ -372,7 +323,7 @@ encodeLoop: } // Store this, since we have it. - nextHashS := hash5(cv1>>8, dFastShortTableBits) + nextHashS := hash5(cv, dFastShortTableBits) nextHashL := hash8(cv, dFastLongTableBits) // We have at least 4 byte match. diff --git a/vendor/github.com/klauspost/compress/zstd/enc_fast.go b/vendor/github.com/klauspost/compress/zstd/enc_fast.go index 28134b158..1387b8082 100644 --- a/vendor/github.com/klauspost/compress/zstd/enc_fast.go +++ b/vendor/github.com/klauspost/compress/zstd/enc_fast.go @@ -6,6 +6,7 @@ package zstd import ( "fmt" + "math" "math/bits" "github.com/klauspost/compress/zstd/internal/xxhash" @@ -23,7 +24,7 @@ type tableEntry struct { offset int32 } -type fastEncoder struct { +type fastBase struct { o encParams // cur is the offset at the start of hist cur int32 @@ -31,18 +32,22 @@ type fastEncoder struct { maxMatchOff int32 hist []byte crc *xxhash.Digest - table [tableSize]tableEntry tmp [8]byte blk *blockEnc } +type fastEncoder struct { + fastBase + table [tableSize]tableEntry +} + // CRC returns the underlying CRC writer. -func (e *fastEncoder) CRC() *xxhash.Digest { +func (e *fastBase) CRC() *xxhash.Digest { return e.crc } // AppendCRC will append the CRC to the destination slice and return it. -func (e *fastEncoder) AppendCRC(dst []byte) []byte { +func (e *fastBase) AppendCRC(dst []byte) []byte { crc := e.crc.Sum(e.tmp[:0]) dst = append(dst, crc[7], crc[6], crc[5], crc[4]) return dst @@ -50,7 +55,7 @@ func (e *fastEncoder) AppendCRC(dst []byte) []byte { // WindowSize returns the window size of the encoder, // or a window size small enough to contain the input size, if > 0. -func (e *fastEncoder) WindowSize(size int) int32 { +func (e *fastBase) WindowSize(size int) int32 { if size > 0 && size < int(e.maxMatchOff) { b := int32(1) << uint(bits.Len(uint(size))) // Keep minimum window. @@ -63,7 +68,7 @@ func (e *fastEncoder) WindowSize(size int) int32 { } // Block returns the current block. -func (e *fastEncoder) Block() *blockEnc { +func (e *fastBase) Block() *blockEnc { return e.blk } @@ -169,9 +174,22 @@ encodeLoop: if canRepeat && repIndex >= 0 && load3232(src, repIndex) == uint32(cv>>16) { // Consider history as well. var seq seq - lenght := 4 + e.matchlen(s+6, repIndex+4, src) + var length int32 + // length = 4 + e.matchlen(s+6, repIndex+4, src) + { + a := src[s+6:] + b := src[repIndex+4:] + endI := len(a) & (math.MaxInt32 - 7) + length = int32(endI) + 4 + for i := 0; i < endI; i += 8 { + if diff := load64(a, i) ^ load64(b, i); diff != 0 { + length = int32(i+bits.TrailingZeros64(diff)>>3) + 4 + break + } + } + } - seq.matchLen = uint32(lenght - zstdMinMatch) + seq.matchLen = uint32(length - zstdMinMatch) // We might be able to match backwards. // Extend as long as we can. @@ -197,11 +215,11 @@ encodeLoop: println("repeat sequence", seq, "next s:", s) } blk.sequences = append(blk.sequences, seq) - s += lenght + 2 + s += length + 2 nextEmit = s if s >= sLimit { if debug { - println("repeat ended", s, lenght) + println("repeat ended", s, length) } break encodeLoop @@ -257,7 +275,20 @@ encodeLoop: } // Extend the 4-byte match as long as possible. - l := e.matchlen(s+4, t+4, src) + 4 + //l := e.matchlen(s+4, t+4, src) + 4 + var l int32 + { + a := src[s+4:] + b := src[t+4:] + endI := len(a) & (math.MaxInt32 - 7) + l = int32(endI) + 4 + for i := 0; i < endI; i += 8 { + if diff := load64(a, i) ^ load64(b, i); diff != 0 { + l = int32(i+bits.TrailingZeros64(diff)>>3) + 4 + break + } + } + } // Extend backwards tMin := s - e.maxMatchOff @@ -294,7 +325,20 @@ encodeLoop: if o2 := s - offset2; canRepeat && load3232(src, o2) == uint32(cv) { // We have at least 4 byte match. // No need to check backwards. We come straight from a match - l := 4 + e.matchlen(s+4, o2+4, src) + //l := 4 + e.matchlen(s+4, o2+4, src) + var l int32 + { + a := src[s+4:] + b := src[o2+4:] + endI := len(a) & (math.MaxInt32 - 7) + l = int32(endI) + 4 + for i := 0; i < endI; i += 8 { + if diff := load64(a, i) ^ load64(b, i); diff != 0 { + l = int32(i+bits.TrailingZeros64(diff)>>3) + 4 + break + } + } + } // Store this, since we have it. nextHash := hash6(cv, hashLog) @@ -412,10 +456,23 @@ encodeLoop: if len(blk.sequences) > 2 && load3232(src, repIndex) == uint32(cv>>16) { // Consider history as well. var seq seq - // lenght := 4 + e.matchlen(s+6, repIndex+4, src) - lenght := 4 + int32(matchLen(src[s+6:], src[repIndex+4:])) + // length := 4 + e.matchlen(s+6, repIndex+4, src) + // length := 4 + int32(matchLen(src[s+6:], src[repIndex+4:])) + var length int32 + { + a := src[s+6:] + b := src[repIndex+4:] + endI := len(a) & (math.MaxInt32 - 7) + length = int32(endI) + 4 + for i := 0; i < endI; i += 8 { + if diff := load64(a, i) ^ load64(b, i); diff != 0 { + length = int32(i+bits.TrailingZeros64(diff)>>3) + 4 + break + } + } + } - seq.matchLen = uint32(lenght - zstdMinMatch) + seq.matchLen = uint32(length - zstdMinMatch) // We might be able to match backwards. // Extend as long as we can. @@ -441,11 +498,11 @@ encodeLoop: println("repeat sequence", seq, "next s:", s) } blk.sequences = append(blk.sequences, seq) - s += lenght + 2 + s += length + 2 nextEmit = s if s >= sLimit { if debug { - println("repeat ended", s, lenght) + println("repeat ended", s, length) } break encodeLoop @@ -498,7 +555,20 @@ encodeLoop: // Extend the 4-byte match as long as possible. //l := e.matchlenNoHist(s+4, t+4, src) + 4 - l := int32(matchLen(src[s+4:], src[t+4:])) + 4 + // l := int32(matchLen(src[s+4:], src[t+4:])) + 4 + var l int32 + { + a := src[s+4:] + b := src[t+4:] + endI := len(a) & (math.MaxInt32 - 7) + l = int32(endI) + 4 + for i := 0; i < endI; i += 8 { + if diff := load64(a, i) ^ load64(b, i); diff != 0 { + l = int32(i+bits.TrailingZeros64(diff)>>3) + 4 + break + } + } + } // Extend backwards tMin := s - e.maxMatchOff @@ -536,7 +606,20 @@ encodeLoop: // We have at least 4 byte match. // No need to check backwards. We come straight from a match //l := 4 + e.matchlenNoHist(s+4, o2+4, src) - l := 4 + int32(matchLen(src[s+4:], src[o2+4:])) + // l := 4 + int32(matchLen(src[s+4:], src[o2+4:])) + var l int32 + { + a := src[s+4:] + b := src[o2+4:] + endI := len(a) & (math.MaxInt32 - 7) + l = int32(endI) + 4 + for i := 0; i < endI; i += 8 { + if diff := load64(a, i) ^ load64(b, i); diff != 0 { + l = int32(i+bits.TrailingZeros64(diff)>>3) + 4 + break + } + } + } // Store this, since we have it. nextHash := hash6(cv, hashLog) @@ -571,7 +654,7 @@ encodeLoop: } } -func (e *fastEncoder) addBlock(src []byte) int32 { +func (e *fastBase) addBlock(src []byte) int32 { if debugAsserts && e.cur > bufferReset { panic(fmt.Sprintf("ecur (%d) > buffer reset (%d)", e.cur, bufferReset)) } @@ -602,17 +685,17 @@ func (e *fastEncoder) addBlock(src []byte) int32 { // useBlock will replace the block with the provided one, // but transfer recent offsets from the previous. -func (e *fastEncoder) UseBlock(enc *blockEnc) { +func (e *fastBase) UseBlock(enc *blockEnc) { enc.reset(e.blk) e.blk = enc } -func (e *fastEncoder) matchlenNoHist(s, t int32, src []byte) int32 { +func (e *fastBase) matchlenNoHist(s, t int32, src []byte) int32 { // Extend the match to be as long as possible. return int32(matchLen(src[s:], src[t:])) } -func (e *fastEncoder) matchlen(s, t int32, src []byte) int32 { +func (e *fastBase) matchlen(s, t int32, src []byte) int32 { if debugAsserts { if s < 0 { err := fmt.Sprintf("s (%d) < 0", s) @@ -626,18 +709,17 @@ func (e *fastEncoder) matchlen(s, t int32, src []byte) int32 { err := fmt.Sprintf("s (%d) - t (%d) > maxMatchOff (%d)", s, t, e.maxMatchOff) panic(err) } - } - s1 := int(s) + maxMatchLength - 4 - if s1 > len(src) { - s1 = len(src) + if len(src)-int(s) > maxCompressedBlockSize { + panic(fmt.Sprintf("len(src)-s (%d) > maxCompressedBlockSize (%d)", len(src)-int(s), maxCompressedBlockSize)) + } } // Extend the match to be as long as possible. - return int32(matchLen(src[s:s1], src[t:])) + return int32(matchLen(src[s:], src[t:])) } // Reset the encoding table. -func (e *fastEncoder) Reset() { +func (e *fastBase) Reset() { if e.blk == nil { e.blk = &blockEnc{} e.blk.init() diff --git a/vendor/github.com/klauspost/compress/zstd/encoder.go b/vendor/github.com/klauspost/compress/zstd/encoder.go index 4032fb9fc..67d45efb9 100644 --- a/vendor/github.com/klauspost/compress/zstd/encoder.go +++ b/vendor/github.com/klauspost/compress/zstd/encoder.go @@ -71,15 +71,14 @@ func NewWriter(w io.Writer, opts ...EOption) (*Encoder, error) { } if w != nil { e.Reset(w) - } else { - e.init.Do(func() { - e.initialize() - }) } return &e, nil } func (e *Encoder) initialize() { + if e.o.concurrent == 0 { + e.o.setDefault() + } e.encoders = make(chan encoder, e.o.concurrent) for i := 0; i < e.o.concurrent; i++ { e.encoders <- e.o.encoder() @@ -89,9 +88,6 @@ func (e *Encoder) initialize() { // Reset will re-initialize the writer and new writes will encode to the supplied writer // as a new, independent stream. func (e *Encoder) Reset(w io.Writer) { - e.init.Do(func() { - e.initialize() - }) s := &e.state s.wg.Wait() s.wWg.Wait() @@ -422,10 +418,7 @@ func (e *Encoder) EncodeAll(src, dst []byte) []byte { } return dst } - e.init.Do(func() { - e.o.setDefault() - e.initialize() - }) + e.init.Do(e.initialize) enc := <-e.encoders defer func() { // Release encoder reference to last block. diff --git a/vendor/github.com/klauspost/compress/zstd/encoder_options.go b/vendor/github.com/klauspost/compress/zstd/encoder_options.go index 40eb45733..0ff970dac 100644 --- a/vendor/github.com/klauspost/compress/zstd/encoder_options.go +++ b/vendor/github.com/klauspost/compress/zstd/encoder_options.go @@ -39,9 +39,11 @@ func (o *encoderOptions) setDefault() { func (o encoderOptions) encoder() encoder { switch o.level { case SpeedDefault: - return &doubleFastEncoder{fastEncoder: fastEncoder{maxMatchOff: int32(o.windowSize)}} + return &doubleFastEncoder{fastEncoder: fastEncoder{fastBase: fastBase{maxMatchOff: int32(o.windowSize)}}} + case SpeedBetterCompression: + return &betterFastEncoder{fastBase: fastBase{maxMatchOff: int32(o.windowSize)}} case SpeedFastest: - return &fastEncoder{maxMatchOff: int32(o.windowSize)} + return &fastEncoder{fastBase: fastBase{maxMatchOff: int32(o.windowSize)}} } panic("unknown compression level") } @@ -67,7 +69,7 @@ func WithEncoderConcurrency(n int) EOption { } // WithWindowSize will set the maximum allowed back-reference distance. -// The value must be a power of two between WindowSizeMin and WindowSizeMax. +// The value must be a power of two between MinWindowSize and MaxWindowSize. // A larger value will enable better compression but allocate more memory and, // for above-default values, take considerably longer. // The default value is determined by the compression level. @@ -130,18 +132,18 @@ const ( // This is roughly equivalent to the default Zstandard mode (level 3). SpeedDefault + // SpeedBetterCompression will yield better compression than the default. + // Currently it is about zstd level 7-8 with ~ 2x-3x the default CPU usage. + // By using this, notice that CPU usage may go up in the future. + SpeedBetterCompression + // speedLast should be kept as the last actual compression option. // The is not for external usage, but is used to keep track of the valid options. speedLast - // SpeedBetterCompression will (in the future) yield better compression than the default, - // but at approximately 4x the CPU usage of the default. - // For now this is not implemented. - SpeedBetterCompression = SpeedDefault - // SpeedBestCompression will choose the best available compression option. // For now this is not implemented. - SpeedBestCompression = SpeedDefault + SpeedBestCompression = SpeedBetterCompression ) // EncoderLevelFromString will convert a string representation of an encoding level back @@ -163,8 +165,10 @@ func EncoderLevelFromZstd(level int) EncoderLevel { switch { case level < 3: return SpeedFastest - case level >= 3: + case level >= 3 && level < 6: return SpeedDefault + case level > 5: + return SpeedBetterCompression } return SpeedDefault } @@ -176,6 +180,8 @@ func (e EncoderLevel) String() string { return "fastest" case SpeedDefault: return "default" + case SpeedBetterCompression: + return "better" default: return "invalid" } diff --git a/vendor/github.com/klauspost/compress/zstd/zstd.go b/vendor/github.com/klauspost/compress/zstd/zstd.go index 5e0b64ccc..0807719c8 100644 --- a/vendor/github.com/klauspost/compress/zstd/zstd.go +++ b/vendor/github.com/klauspost/compress/zstd/zstd.go @@ -87,6 +87,17 @@ func printf(format string, a ...interface{}) { } } +// matchLenFast does matching, but will not match the last up to 7 bytes. +func matchLenFast(a, b []byte) int { + endI := len(a) & (math.MaxInt32 - 7) + for i := 0; i < endI; i += 8 { + if diff := load64(a, i) ^ load64(b, i); diff != 0 { + return i + bits.TrailingZeros64(diff)>>3 + } + } + return endI +} + // matchLen returns the maximum length. // a must be the shortest of the two. // The function also returns whether all bytes matched. @@ -97,33 +108,18 @@ func matchLen(a, b []byte) int { return i + (bits.TrailingZeros64(diff) >> 3) } } + checked := (len(a) >> 3) << 3 a = a[checked:] b = b[checked:] - // TODO: We could do a 4 check. for i := range a { if a[i] != b[i] { - return int(i) + checked + return i + checked } } return len(a) + checked } -// matchLen returns a match length in src between index s and t -func matchLenIn(src []byte, s, t int32) int32 { - s1 := len(src) - b := src[t:] - a := src[s:s1] - b = b[:len(a)] - // Extend the match to be as long as possible. - for i := range a { - if a[i] != b[i] { - return int32(i) - } - } - return int32(len(a)) -} - func load3232(b []byte, i int32) uint32 { // Help the compiler eliminate bounds checks on the read so it can be done in a single read. b = b[i:] |