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authorDaniel J Walsh <dwalsh@redhat.com>2020-03-17 09:52:11 -0400
committerDaniel J Walsh <dwalsh@redhat.com>2020-03-17 09:52:11 -0400
commit8081d9c74552612ad73fef27e5775fcfb371e812 (patch)
tree917111a07081b5863dfb8518dc9c10fff3782bc1 /vendor/github.com/klauspost/compress/zstd
parent2b2996d09d1d99c41a5c944b597e6b0c83ab23ee (diff)
downloadpodman-8081d9c74552612ad73fef27e5775fcfb371e812.tar.gz
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Update containers/storage to v1.16.5
Signed-off-by: Daniel J Walsh <dwalsh@redhat.com>
Diffstat (limited to 'vendor/github.com/klauspost/compress/zstd')
-rw-r--r--vendor/github.com/klauspost/compress/zstd/decoder.go2
-rw-r--r--vendor/github.com/klauspost/compress/zstd/enc_better.go521
-rw-r--r--vendor/github.com/klauspost/compress/zstd/enc_dfast.go51
-rw-r--r--vendor/github.com/klauspost/compress/zstd/enc_fast.go140
-rw-r--r--vendor/github.com/klauspost/compress/zstd/encoder.go15
-rw-r--r--vendor/github.com/klauspost/compress/zstd/encoder_options.go26
-rw-r--r--vendor/github.com/klauspost/compress/zstd/zstd.go30
7 files changed, 667 insertions, 118 deletions
diff --git a/vendor/github.com/klauspost/compress/zstd/decoder.go b/vendor/github.com/klauspost/compress/zstd/decoder.go
index 73ac3c630..86553c2c3 100644
--- a/vendor/github.com/klauspost/compress/zstd/decoder.go
+++ b/vendor/github.com/klauspost/compress/zstd/decoder.go
@@ -66,7 +66,7 @@ var (
// A Decoder can be used in two modes:
//
// 1) As a stream, or
-// 2) For stateless decoding using DecodeAll or DecodeBuffer.
+// 2) For stateless decoding using DecodeAll.
//
// Only a single stream can be decoded concurrently, but the same decoder
// can run multiple concurrent stateless decodes. It is even possible to
diff --git a/vendor/github.com/klauspost/compress/zstd/enc_better.go b/vendor/github.com/klauspost/compress/zstd/enc_better.go
new file mode 100644
index 000000000..4375e08b4
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/enc_better.go
@@ -0,0 +1,521 @@
+// Copyright 2019+ Klaus Post. All rights reserved.
+// License information can be found in the LICENSE file.
+// Based on work by Yann Collet, released under BSD License.
+
+package zstd
+
+import "fmt"
+
+const (
+ betterLongTableBits = 19 // Bits used in the long match table
+ betterLongTableSize = 1 << betterLongTableBits // Size of the table
+
+ // Note: Increasing the short table bits or making the hash shorter
+ // can actually lead to compression degradation since it will 'steal' more from the
+ // long match table and match offsets are quite big.
+ // This greatly depends on the type of input.
+ betterShortTableBits = 13 // Bits used in the short match table
+ betterShortTableSize = 1 << betterShortTableBits // Size of the table
+)
+
+type prevEntry struct {
+ offset int32
+ prev int32
+}
+
+// betterFastEncoder uses 2 tables, one for short matches (5 bytes) and one for long matches.
+// The long match table contains the previous entry with the same hash,
+// effectively making it a "chain" of length 2.
+// When we find a long match we choose between the two values and select the longest.
+// When we find a short match, after checking the long, we check if we can find a long at n+1
+// and that it is longer (lazy matching).
+type betterFastEncoder struct {
+ fastBase
+ table [betterShortTableSize]tableEntry
+ longTable [betterLongTableSize]prevEntry
+}
+
+// Encode improves compression...
+func (e *betterFastEncoder) Encode(blk *blockEnc, src []byte) {
+ const (
+ // Input margin is the number of bytes we read (8)
+ // and the maximum we will read ahead (2)
+ inputMargin = 8 + 2
+ minNonLiteralBlockSize = 16
+ )
+
+ // Protect against e.cur wraparound.
+ for e.cur >= bufferReset {
+ if len(e.hist) == 0 {
+ for i := range e.table[:] {
+ e.table[i] = tableEntry{}
+ }
+ for i := range e.longTable[:] {
+ e.longTable[i] = prevEntry{}
+ }
+ e.cur = e.maxMatchOff
+ break
+ }
+ // Shift down everything in the table that isn't already too far away.
+ minOff := e.cur + int32(len(e.hist)) - e.maxMatchOff
+ for i := range e.table[:] {
+ v := e.table[i].offset
+ if v < minOff {
+ v = 0
+ } else {
+ v = v - e.cur + e.maxMatchOff
+ }
+ e.table[i].offset = v
+ }
+ for i := range e.longTable[:] {
+ v := e.longTable[i].offset
+ v2 := e.longTable[i].prev
+ if v < minOff {
+ v = 0
+ v2 = 0
+ } else {
+ v = v - e.cur + e.maxMatchOff
+ if v2 < minOff {
+ v2 = 0
+ } else {
+ v2 = v2 - e.cur + e.maxMatchOff
+ }
+ }
+ e.longTable[i] = prevEntry{
+ offset: v,
+ prev: v2,
+ }
+ }
+ e.cur = e.maxMatchOff
+ break
+ }
+
+ s := e.addBlock(src)
+ blk.size = len(src)
+ if len(src) < minNonLiteralBlockSize {
+ blk.extraLits = len(src)
+ blk.literals = blk.literals[:len(src)]
+ copy(blk.literals, src)
+ return
+ }
+
+ // Override src
+ src = e.hist
+ sLimit := int32(len(src)) - inputMargin
+ // stepSize is the number of bytes to skip on every main loop iteration.
+ // It should be >= 1.
+ stepSize := int32(e.o.targetLength)
+ if stepSize == 0 {
+ stepSize++
+ }
+
+ const kSearchStrength = 9
+
+ // nextEmit is where in src the next emitLiteral should start from.
+ nextEmit := s
+ cv := load6432(src, s)
+
+ // Relative offsets
+ offset1 := int32(blk.recentOffsets[0])
+ offset2 := int32(blk.recentOffsets[1])
+
+ addLiterals := func(s *seq, until int32) {
+ if until == nextEmit {
+ return
+ }
+ blk.literals = append(blk.literals, src[nextEmit:until]...)
+ s.litLen = uint32(until - nextEmit)
+ }
+ if debug {
+ println("recent offsets:", blk.recentOffsets)
+ }
+
+encodeLoop:
+ for {
+ var t int32
+ // We allow the encoder to optionally turn off repeat offsets across blocks
+ canRepeat := len(blk.sequences) > 2
+ var matched int32
+
+ for {
+ if debugAsserts && canRepeat && offset1 == 0 {
+ panic("offset0 was 0")
+ }
+
+ nextHashS := hash5(cv, betterShortTableBits)
+ nextHashL := hash8(cv, betterLongTableBits)
+ candidateL := e.longTable[nextHashL]
+ candidateS := e.table[nextHashS]
+
+ const repOff = 1
+ repIndex := s - offset1 + repOff
+ off := s + e.cur
+ e.longTable[nextHashL] = prevEntry{offset: off, prev: candidateL.offset}
+ e.table[nextHashS] = tableEntry{offset: off, val: uint32(cv)}
+
+ if canRepeat {
+ if repIndex >= 0 && load3232(src, repIndex) == uint32(cv>>(repOff*8)) {
+ // Consider history as well.
+ var seq seq
+ lenght := 4 + e.matchlen(s+4+repOff, repIndex+4, src)
+
+ seq.matchLen = uint32(lenght - zstdMinMatch)
+
+ // We might be able to match backwards.
+ // Extend as long as we can.
+ start := s + repOff
+ // We end the search early, so we don't risk 0 literals
+ // and have to do special offset treatment.
+ startLimit := nextEmit + 1
+
+ tMin := s - e.maxMatchOff
+ if tMin < 0 {
+ tMin = 0
+ }
+ for repIndex > tMin && start > startLimit && src[repIndex-1] == src[start-1] && seq.matchLen < maxMatchLength-zstdMinMatch-1 {
+ repIndex--
+ start--
+ seq.matchLen++
+ }
+ addLiterals(&seq, start)
+
+ // rep 0
+ seq.offset = 1
+ if debugSequences {
+ println("repeat sequence", seq, "next s:", s)
+ }
+ blk.sequences = append(blk.sequences, seq)
+
+ // Index match start+1 (long) -> s - 1
+ index0 := s + repOff
+ s += lenght + repOff
+
+ nextEmit = s
+ if s >= sLimit {
+ if debug {
+ println("repeat ended", s, lenght)
+
+ }
+ break encodeLoop
+ }
+ // Index skipped...
+ for index0 < s-1 {
+ cv0 := load6432(src, index0)
+ cv1 := cv0 >> 8
+ h0 := hash8(cv0, betterLongTableBits)
+ off := index0 + e.cur
+ e.longTable[h0] = prevEntry{offset: off, prev: e.longTable[h0].offset}
+ e.table[hash5(cv1, betterShortTableBits)] = tableEntry{offset: off + 1, val: uint32(cv1)}
+ index0 += 2
+ }
+ cv = load6432(src, s)
+ continue
+ }
+ const repOff2 = 1
+
+ // We deviate from the reference encoder and also check offset 2.
+ // Still slower and not much better, so disabled.
+ // repIndex = s - offset2 + repOff2
+ if false && repIndex >= 0 && load6432(src, repIndex) == load6432(src, s+repOff) {
+ // Consider history as well.
+ var seq seq
+ lenght := 8 + e.matchlen(s+8+repOff2, repIndex+8, src)
+
+ seq.matchLen = uint32(lenght - zstdMinMatch)
+
+ // We might be able to match backwards.
+ // Extend as long as we can.
+ start := s + repOff2
+ // We end the search early, so we don't risk 0 literals
+ // and have to do special offset treatment.
+ startLimit := nextEmit + 1
+
+ tMin := s - e.maxMatchOff
+ if tMin < 0 {
+ tMin = 0
+ }
+ for repIndex > tMin && start > startLimit && src[repIndex-1] == src[start-1] && seq.matchLen < maxMatchLength-zstdMinMatch-1 {
+ repIndex--
+ start--
+ seq.matchLen++
+ }
+ addLiterals(&seq, start)
+
+ // rep 2
+ seq.offset = 2
+ if debugSequences {
+ println("repeat sequence 2", seq, "next s:", s)
+ }
+ blk.sequences = append(blk.sequences, seq)
+
+ index0 := s + repOff2
+ s += lenght + repOff2
+ nextEmit = s
+ if s >= sLimit {
+ if debug {
+ println("repeat ended", s, lenght)
+
+ }
+ break encodeLoop
+ }
+
+ // Index skipped...
+ for index0 < s-1 {
+ cv0 := load6432(src, index0)
+ cv1 := cv0 >> 8
+ h0 := hash8(cv0, betterLongTableBits)
+ off := index0 + e.cur
+ e.longTable[h0] = prevEntry{offset: off, prev: e.longTable[h0].offset}
+ e.table[hash5(cv1, betterShortTableBits)] = tableEntry{offset: off + 1, val: uint32(cv1)}
+ index0 += 2
+ }
+ cv = load6432(src, s)
+ // Swap offsets
+ offset1, offset2 = offset2, offset1
+ continue
+ }
+ }
+ // Find the offsets of our two matches.
+ coffsetL := candidateL.offset - e.cur
+ coffsetLP := candidateL.prev - e.cur
+
+ // Check if we have a long match.
+ if s-coffsetL < e.maxMatchOff && cv == load6432(src, coffsetL) {
+ // Found a long match, at least 8 bytes.
+ matched = e.matchlen(s+8, coffsetL+8, src) + 8
+ t = coffsetL
+ if debugAsserts && s <= t {
+ panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
+ }
+ if debugAsserts && s-t > e.maxMatchOff {
+ panic("s - t >e.maxMatchOff")
+ }
+ if debugMatches {
+ println("long match")
+ }
+
+ if s-coffsetLP < e.maxMatchOff && cv == load6432(src, coffsetLP) {
+ // Found a long match, at least 8 bytes.
+ prevMatch := e.matchlen(s+8, coffsetLP+8, src) + 8
+ if prevMatch > matched {
+ matched = prevMatch
+ t = coffsetLP
+ }
+ if debugAsserts && s <= t {
+ panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
+ }
+ if debugAsserts && s-t > e.maxMatchOff {
+ panic("s - t >e.maxMatchOff")
+ }
+ if debugMatches {
+ println("long match")
+ }
+ }
+ break
+ }
+
+ // Check if we have a long match on prev.
+ if s-coffsetLP < e.maxMatchOff && cv == load6432(src, coffsetLP) {
+ // Found a long match, at least 8 bytes.
+ matched = e.matchlen(s+8, coffsetLP+8, src) + 8
+ t = coffsetLP
+ if debugAsserts && s <= t {
+ panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
+ }
+ if debugAsserts && s-t > e.maxMatchOff {
+ panic("s - t >e.maxMatchOff")
+ }
+ if debugMatches {
+ println("long match")
+ }
+ break
+ }
+
+ coffsetS := candidateS.offset - e.cur
+
+ // Check if we have a short match.
+ if s-coffsetS < e.maxMatchOff && uint32(cv) == candidateS.val {
+ // found a regular match
+ matched = e.matchlen(s+4, coffsetS+4, src) + 4
+
+ // See if we can find a long match at s+1
+ const checkAt = 1
+ cv := load6432(src, s+checkAt)
+ nextHashL = hash8(cv, betterLongTableBits)
+ candidateL = e.longTable[nextHashL]
+ coffsetL = candidateL.offset - e.cur
+
+ // We can store it, since we have at least a 4 byte match.
+ e.longTable[nextHashL] = prevEntry{offset: s + checkAt + e.cur, prev: candidateL.offset}
+ if s-coffsetL < e.maxMatchOff && cv == load6432(src, coffsetL) {
+ // Found a long match, at least 8 bytes.
+ matchedNext := e.matchlen(s+8+checkAt, coffsetL+8, src) + 8
+ if matchedNext > matched {
+ t = coffsetL
+ s += checkAt
+ matched = matchedNext
+ if debugMatches {
+ println("long match (after short)")
+ }
+ break
+ }
+ }
+
+ // Check prev long...
+ coffsetL = candidateL.prev - e.cur
+ if s-coffsetL < e.maxMatchOff && cv == load6432(src, coffsetL) {
+ // Found a long match, at least 8 bytes.
+ matchedNext := e.matchlen(s+8+checkAt, coffsetL+8, src) + 8
+ if matchedNext > matched {
+ t = coffsetL
+ s += checkAt
+ matched = matchedNext
+ if debugMatches {
+ println("prev long match (after short)")
+ }
+ break
+ }
+ }
+ t = coffsetS
+ if debugAsserts && s <= t {
+ panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
+ }
+ if debugAsserts && s-t > e.maxMatchOff {
+ panic("s - t >e.maxMatchOff")
+ }
+ if debugAsserts && t < 0 {
+ panic("t<0")
+ }
+ if debugMatches {
+ println("short match")
+ }
+ break
+ }
+
+ // No match found, move forward in input.
+ s += stepSize + ((s - nextEmit) >> (kSearchStrength - 1))
+ if s >= sLimit {
+ break encodeLoop
+ }
+ cv = load6432(src, s)
+ }
+
+ // A 4-byte match has been found. Update recent offsets.
+ // We'll later see if more than 4 bytes.
+ offset2 = offset1
+ offset1 = s - t
+
+ if debugAsserts && s <= t {
+ panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
+ }
+
+ if debugAsserts && canRepeat && int(offset1) > len(src) {
+ panic("invalid offset")
+ }
+
+ // Extend the n-byte match as long as possible.
+ l := matched
+
+ // Extend backwards
+ tMin := s - e.maxMatchOff
+ if tMin < 0 {
+ tMin = 0
+ }
+ for t > tMin && s > nextEmit && src[t-1] == src[s-1] && l < maxMatchLength {
+ s--
+ t--
+ l++
+ }
+
+ // Write our sequence
+ var seq seq
+ seq.litLen = uint32(s - nextEmit)
+ seq.matchLen = uint32(l - zstdMinMatch)
+ if seq.litLen > 0 {
+ blk.literals = append(blk.literals, src[nextEmit:s]...)
+ }
+ seq.offset = uint32(s-t) + 3
+ s += l
+ if debugSequences {
+ println("sequence", seq, "next s:", s)
+ }
+ blk.sequences = append(blk.sequences, seq)
+ nextEmit = s
+ if s >= sLimit {
+ break encodeLoop
+ }
+
+ // Index match start+1 (long) -> s - 1
+ index0 := s - l + 1
+ for index0 < s-1 {
+ cv0 := load6432(src, index0)
+ cv1 := cv0 >> 8
+ h0 := hash8(cv0, betterLongTableBits)
+ off := index0 + e.cur
+ e.longTable[h0] = prevEntry{offset: off, prev: e.longTable[h0].offset}
+ e.table[hash5(cv1, betterShortTableBits)] = tableEntry{offset: off + 1, val: uint32(cv1)}
+ index0 += 2
+ }
+
+ cv = load6432(src, s)
+ if !canRepeat {
+ continue
+ }
+
+ // Check offset 2
+ for {
+ o2 := s - offset2
+ if load3232(src, o2) != uint32(cv) {
+ // Do regular search
+ break
+ }
+
+ // Store this, since we have it.
+ nextHashS := hash5(cv, betterShortTableBits)
+ nextHashL := hash8(cv, betterLongTableBits)
+
+ // We have at least 4 byte match.
+ // No need to check backwards. We come straight from a match
+ l := 4 + e.matchlen(s+4, o2+4, src)
+
+ e.longTable[nextHashL] = prevEntry{offset: s + e.cur, prev: e.longTable[nextHashL].offset}
+ e.table[nextHashS] = tableEntry{offset: s + e.cur, val: uint32(cv)}
+ seq.matchLen = uint32(l) - zstdMinMatch
+ seq.litLen = 0
+
+ // Since litlen is always 0, this is offset 1.
+ seq.offset = 1
+ s += l
+ nextEmit = s
+ if debugSequences {
+ println("sequence", seq, "next s:", s)
+ }
+ blk.sequences = append(blk.sequences, seq)
+
+ // Swap offset 1 and 2.
+ offset1, offset2 = offset2, offset1
+ if s >= sLimit {
+ // Finished
+ break encodeLoop
+ }
+ cv = load6432(src, s)
+ }
+ }
+
+ if int(nextEmit) < len(src) {
+ blk.literals = append(blk.literals, src[nextEmit:]...)
+ blk.extraLits = len(src) - int(nextEmit)
+ }
+ blk.recentOffsets[0] = uint32(offset1)
+ blk.recentOffsets[1] = uint32(offset2)
+ if debug {
+ println("returning, recent offsets:", blk.recentOffsets, "extra literals:", blk.extraLits)
+ }
+}
+
+// EncodeNoHist will encode a block with no history and no following blocks.
+// Most notable difference is that src will not be copied for history and
+// we do not need to check for max match length.
+func (e *betterFastEncoder) EncodeNoHist(blk *blockEnc, src []byte) {
+ e.Encode(blk, src)
+}
diff --git a/vendor/github.com/klauspost/compress/zstd/enc_dfast.go b/vendor/github.com/klauspost/compress/zstd/enc_dfast.go
index 0ffea7655..d640e6a9f 100644
--- a/vendor/github.com/klauspost/compress/zstd/enc_dfast.go
+++ b/vendor/github.com/klauspost/compress/zstd/enc_dfast.go
@@ -172,55 +172,6 @@ encodeLoop:
cv = load6432(src, s)
continue
}
- const repOff2 = 1
- // We deviate from the reference encoder and also check offset 2.
- // Slower and not consistently better, so disabled.
- // repIndex = s - offset2 + repOff2
- if false && repIndex >= 0 && load3232(src, repIndex) == uint32(cv>>(repOff2*8)) {
- // Consider history as well.
- var seq seq
- lenght := 4 + e.matchlen(s+4+repOff2, repIndex+4, src)
-
- seq.matchLen = uint32(lenght - zstdMinMatch)
-
- // We might be able to match backwards.
- // Extend as long as we can.
- start := s + repOff2
- // We end the search early, so we don't risk 0 literals
- // and have to do special offset treatment.
- startLimit := nextEmit + 1
-
- tMin := s - e.maxMatchOff
- if tMin < 0 {
- tMin = 0
- }
- for repIndex > tMin && start > startLimit && src[repIndex-1] == src[start-1] && seq.matchLen < maxMatchLength-zstdMinMatch-1 {
- repIndex--
- start--
- seq.matchLen++
- }
- addLiterals(&seq, start)
-
- // rep 2
- seq.offset = 2
- if debugSequences {
- println("repeat sequence 2", seq, "next s:", s)
- }
- blk.sequences = append(blk.sequences, seq)
- s += lenght + repOff2
- nextEmit = s
- if s >= sLimit {
- if debug {
- println("repeat ended", s, lenght)
-
- }
- break encodeLoop
- }
- cv = load6432(src, s)
- // Swap offsets
- offset1, offset2 = offset2, offset1
- continue
- }
}
// Find the offsets of our two matches.
coffsetL := s - (candidateL.offset - e.cur)
@@ -372,7 +323,7 @@ encodeLoop:
}
// Store this, since we have it.
- nextHashS := hash5(cv1>>8, dFastShortTableBits)
+ nextHashS := hash5(cv, dFastShortTableBits)
nextHashL := hash8(cv, dFastLongTableBits)
// We have at least 4 byte match.
diff --git a/vendor/github.com/klauspost/compress/zstd/enc_fast.go b/vendor/github.com/klauspost/compress/zstd/enc_fast.go
index 28134b158..1387b8082 100644
--- a/vendor/github.com/klauspost/compress/zstd/enc_fast.go
+++ b/vendor/github.com/klauspost/compress/zstd/enc_fast.go
@@ -6,6 +6,7 @@ package zstd
import (
"fmt"
+ "math"
"math/bits"
"github.com/klauspost/compress/zstd/internal/xxhash"
@@ -23,7 +24,7 @@ type tableEntry struct {
offset int32
}
-type fastEncoder struct {
+type fastBase struct {
o encParams
// cur is the offset at the start of hist
cur int32
@@ -31,18 +32,22 @@ type fastEncoder struct {
maxMatchOff int32
hist []byte
crc *xxhash.Digest
- table [tableSize]tableEntry
tmp [8]byte
blk *blockEnc
}
+type fastEncoder struct {
+ fastBase
+ table [tableSize]tableEntry
+}
+
// CRC returns the underlying CRC writer.
-func (e *fastEncoder) CRC() *xxhash.Digest {
+func (e *fastBase) CRC() *xxhash.Digest {
return e.crc
}
// AppendCRC will append the CRC to the destination slice and return it.
-func (e *fastEncoder) AppendCRC(dst []byte) []byte {
+func (e *fastBase) AppendCRC(dst []byte) []byte {
crc := e.crc.Sum(e.tmp[:0])
dst = append(dst, crc[7], crc[6], crc[5], crc[4])
return dst
@@ -50,7 +55,7 @@ func (e *fastEncoder) AppendCRC(dst []byte) []byte {
// WindowSize returns the window size of the encoder,
// or a window size small enough to contain the input size, if > 0.
-func (e *fastEncoder) WindowSize(size int) int32 {
+func (e *fastBase) WindowSize(size int) int32 {
if size > 0 && size < int(e.maxMatchOff) {
b := int32(1) << uint(bits.Len(uint(size)))
// Keep minimum window.
@@ -63,7 +68,7 @@ func (e *fastEncoder) WindowSize(size int) int32 {
}
// Block returns the current block.
-func (e *fastEncoder) Block() *blockEnc {
+func (e *fastBase) Block() *blockEnc {
return e.blk
}
@@ -169,9 +174,22 @@ encodeLoop:
if canRepeat && repIndex >= 0 && load3232(src, repIndex) == uint32(cv>>16) {
// Consider history as well.
var seq seq
- lenght := 4 + e.matchlen(s+6, repIndex+4, src)
+ var length int32
+ // length = 4 + e.matchlen(s+6, repIndex+4, src)
+ {
+ a := src[s+6:]
+ b := src[repIndex+4:]
+ endI := len(a) & (math.MaxInt32 - 7)
+ length = int32(endI) + 4
+ for i := 0; i < endI; i += 8 {
+ if diff := load64(a, i) ^ load64(b, i); diff != 0 {
+ length = int32(i+bits.TrailingZeros64(diff)>>3) + 4
+ break
+ }
+ }
+ }
- seq.matchLen = uint32(lenght - zstdMinMatch)
+ seq.matchLen = uint32(length - zstdMinMatch)
// We might be able to match backwards.
// Extend as long as we can.
@@ -197,11 +215,11 @@ encodeLoop:
println("repeat sequence", seq, "next s:", s)
}
blk.sequences = append(blk.sequences, seq)
- s += lenght + 2
+ s += length + 2
nextEmit = s
if s >= sLimit {
if debug {
- println("repeat ended", s, lenght)
+ println("repeat ended", s, length)
}
break encodeLoop
@@ -257,7 +275,20 @@ encodeLoop:
}
// Extend the 4-byte match as long as possible.
- l := e.matchlen(s+4, t+4, src) + 4
+ //l := e.matchlen(s+4, t+4, src) + 4
+ var l int32
+ {
+ a := src[s+4:]
+ b := src[t+4:]
+ endI := len(a) & (math.MaxInt32 - 7)
+ l = int32(endI) + 4
+ for i := 0; i < endI; i += 8 {
+ if diff := load64(a, i) ^ load64(b, i); diff != 0 {
+ l = int32(i+bits.TrailingZeros64(diff)>>3) + 4
+ break
+ }
+ }
+ }
// Extend backwards
tMin := s - e.maxMatchOff
@@ -294,7 +325,20 @@ encodeLoop:
if o2 := s - offset2; canRepeat && load3232(src, o2) == uint32(cv) {
// We have at least 4 byte match.
// No need to check backwards. We come straight from a match
- l := 4 + e.matchlen(s+4, o2+4, src)
+ //l := 4 + e.matchlen(s+4, o2+4, src)
+ var l int32
+ {
+ a := src[s+4:]
+ b := src[o2+4:]
+ endI := len(a) & (math.MaxInt32 - 7)
+ l = int32(endI) + 4
+ for i := 0; i < endI; i += 8 {
+ if diff := load64(a, i) ^ load64(b, i); diff != 0 {
+ l = int32(i+bits.TrailingZeros64(diff)>>3) + 4
+ break
+ }
+ }
+ }
// Store this, since we have it.
nextHash := hash6(cv, hashLog)
@@ -412,10 +456,23 @@ encodeLoop:
if len(blk.sequences) > 2 && load3232(src, repIndex) == uint32(cv>>16) {
// Consider history as well.
var seq seq
- // lenght := 4 + e.matchlen(s+6, repIndex+4, src)
- lenght := 4 + int32(matchLen(src[s+6:], src[repIndex+4:]))
+ // length := 4 + e.matchlen(s+6, repIndex+4, src)
+ // length := 4 + int32(matchLen(src[s+6:], src[repIndex+4:]))
+ var length int32
+ {
+ a := src[s+6:]
+ b := src[repIndex+4:]
+ endI := len(a) & (math.MaxInt32 - 7)
+ length = int32(endI) + 4
+ for i := 0; i < endI; i += 8 {
+ if diff := load64(a, i) ^ load64(b, i); diff != 0 {
+ length = int32(i+bits.TrailingZeros64(diff)>>3) + 4
+ break
+ }
+ }
+ }
- seq.matchLen = uint32(lenght - zstdMinMatch)
+ seq.matchLen = uint32(length - zstdMinMatch)
// We might be able to match backwards.
// Extend as long as we can.
@@ -441,11 +498,11 @@ encodeLoop:
println("repeat sequence", seq, "next s:", s)
}
blk.sequences = append(blk.sequences, seq)
- s += lenght + 2
+ s += length + 2
nextEmit = s
if s >= sLimit {
if debug {
- println("repeat ended", s, lenght)
+ println("repeat ended", s, length)
}
break encodeLoop
@@ -498,7 +555,20 @@ encodeLoop:
// Extend the 4-byte match as long as possible.
//l := e.matchlenNoHist(s+4, t+4, src) + 4
- l := int32(matchLen(src[s+4:], src[t+4:])) + 4
+ // l := int32(matchLen(src[s+4:], src[t+4:])) + 4
+ var l int32
+ {
+ a := src[s+4:]
+ b := src[t+4:]
+ endI := len(a) & (math.MaxInt32 - 7)
+ l = int32(endI) + 4
+ for i := 0; i < endI; i += 8 {
+ if diff := load64(a, i) ^ load64(b, i); diff != 0 {
+ l = int32(i+bits.TrailingZeros64(diff)>>3) + 4
+ break
+ }
+ }
+ }
// Extend backwards
tMin := s - e.maxMatchOff
@@ -536,7 +606,20 @@ encodeLoop:
// We have at least 4 byte match.
// No need to check backwards. We come straight from a match
//l := 4 + e.matchlenNoHist(s+4, o2+4, src)
- l := 4 + int32(matchLen(src[s+4:], src[o2+4:]))
+ // l := 4 + int32(matchLen(src[s+4:], src[o2+4:]))
+ var l int32
+ {
+ a := src[s+4:]
+ b := src[o2+4:]
+ endI := len(a) & (math.MaxInt32 - 7)
+ l = int32(endI) + 4
+ for i := 0; i < endI; i += 8 {
+ if diff := load64(a, i) ^ load64(b, i); diff != 0 {
+ l = int32(i+bits.TrailingZeros64(diff)>>3) + 4
+ break
+ }
+ }
+ }
// Store this, since we have it.
nextHash := hash6(cv, hashLog)
@@ -571,7 +654,7 @@ encodeLoop:
}
}
-func (e *fastEncoder) addBlock(src []byte) int32 {
+func (e *fastBase) addBlock(src []byte) int32 {
if debugAsserts && e.cur > bufferReset {
panic(fmt.Sprintf("ecur (%d) > buffer reset (%d)", e.cur, bufferReset))
}
@@ -602,17 +685,17 @@ func (e *fastEncoder) addBlock(src []byte) int32 {
// useBlock will replace the block with the provided one,
// but transfer recent offsets from the previous.
-func (e *fastEncoder) UseBlock(enc *blockEnc) {
+func (e *fastBase) UseBlock(enc *blockEnc) {
enc.reset(e.blk)
e.blk = enc
}
-func (e *fastEncoder) matchlenNoHist(s, t int32, src []byte) int32 {
+func (e *fastBase) matchlenNoHist(s, t int32, src []byte) int32 {
// Extend the match to be as long as possible.
return int32(matchLen(src[s:], src[t:]))
}
-func (e *fastEncoder) matchlen(s, t int32, src []byte) int32 {
+func (e *fastBase) matchlen(s, t int32, src []byte) int32 {
if debugAsserts {
if s < 0 {
err := fmt.Sprintf("s (%d) < 0", s)
@@ -626,18 +709,17 @@ func (e *fastEncoder) matchlen(s, t int32, src []byte) int32 {
err := fmt.Sprintf("s (%d) - t (%d) > maxMatchOff (%d)", s, t, e.maxMatchOff)
panic(err)
}
- }
- s1 := int(s) + maxMatchLength - 4
- if s1 > len(src) {
- s1 = len(src)
+ if len(src)-int(s) > maxCompressedBlockSize {
+ panic(fmt.Sprintf("len(src)-s (%d) > maxCompressedBlockSize (%d)", len(src)-int(s), maxCompressedBlockSize))
+ }
}
// Extend the match to be as long as possible.
- return int32(matchLen(src[s:s1], src[t:]))
+ return int32(matchLen(src[s:], src[t:]))
}
// Reset the encoding table.
-func (e *fastEncoder) Reset() {
+func (e *fastBase) Reset() {
if e.blk == nil {
e.blk = &blockEnc{}
e.blk.init()
diff --git a/vendor/github.com/klauspost/compress/zstd/encoder.go b/vendor/github.com/klauspost/compress/zstd/encoder.go
index 4032fb9fc..67d45efb9 100644
--- a/vendor/github.com/klauspost/compress/zstd/encoder.go
+++ b/vendor/github.com/klauspost/compress/zstd/encoder.go
@@ -71,15 +71,14 @@ func NewWriter(w io.Writer, opts ...EOption) (*Encoder, error) {
}
if w != nil {
e.Reset(w)
- } else {
- e.init.Do(func() {
- e.initialize()
- })
}
return &e, nil
}
func (e *Encoder) initialize() {
+ if e.o.concurrent == 0 {
+ e.o.setDefault()
+ }
e.encoders = make(chan encoder, e.o.concurrent)
for i := 0; i < e.o.concurrent; i++ {
e.encoders <- e.o.encoder()
@@ -89,9 +88,6 @@ func (e *Encoder) initialize() {
// Reset will re-initialize the writer and new writes will encode to the supplied writer
// as a new, independent stream.
func (e *Encoder) Reset(w io.Writer) {
- e.init.Do(func() {
- e.initialize()
- })
s := &e.state
s.wg.Wait()
s.wWg.Wait()
@@ -422,10 +418,7 @@ func (e *Encoder) EncodeAll(src, dst []byte) []byte {
}
return dst
}
- e.init.Do(func() {
- e.o.setDefault()
- e.initialize()
- })
+ e.init.Do(e.initialize)
enc := <-e.encoders
defer func() {
// Release encoder reference to last block.
diff --git a/vendor/github.com/klauspost/compress/zstd/encoder_options.go b/vendor/github.com/klauspost/compress/zstd/encoder_options.go
index 40eb45733..0ff970dac 100644
--- a/vendor/github.com/klauspost/compress/zstd/encoder_options.go
+++ b/vendor/github.com/klauspost/compress/zstd/encoder_options.go
@@ -39,9 +39,11 @@ func (o *encoderOptions) setDefault() {
func (o encoderOptions) encoder() encoder {
switch o.level {
case SpeedDefault:
- return &doubleFastEncoder{fastEncoder: fastEncoder{maxMatchOff: int32(o.windowSize)}}
+ return &doubleFastEncoder{fastEncoder: fastEncoder{fastBase: fastBase{maxMatchOff: int32(o.windowSize)}}}
+ case SpeedBetterCompression:
+ return &betterFastEncoder{fastBase: fastBase{maxMatchOff: int32(o.windowSize)}}
case SpeedFastest:
- return &fastEncoder{maxMatchOff: int32(o.windowSize)}
+ return &fastEncoder{fastBase: fastBase{maxMatchOff: int32(o.windowSize)}}
}
panic("unknown compression level")
}
@@ -67,7 +69,7 @@ func WithEncoderConcurrency(n int) EOption {
}
// WithWindowSize will set the maximum allowed back-reference distance.
-// The value must be a power of two between WindowSizeMin and WindowSizeMax.
+// The value must be a power of two between MinWindowSize and MaxWindowSize.
// A larger value will enable better compression but allocate more memory and,
// for above-default values, take considerably longer.
// The default value is determined by the compression level.
@@ -130,18 +132,18 @@ const (
// This is roughly equivalent to the default Zstandard mode (level 3).
SpeedDefault
+ // SpeedBetterCompression will yield better compression than the default.
+ // Currently it is about zstd level 7-8 with ~ 2x-3x the default CPU usage.
+ // By using this, notice that CPU usage may go up in the future.
+ SpeedBetterCompression
+
// speedLast should be kept as the last actual compression option.
// The is not for external usage, but is used to keep track of the valid options.
speedLast
- // SpeedBetterCompression will (in the future) yield better compression than the default,
- // but at approximately 4x the CPU usage of the default.
- // For now this is not implemented.
- SpeedBetterCompression = SpeedDefault
-
// SpeedBestCompression will choose the best available compression option.
// For now this is not implemented.
- SpeedBestCompression = SpeedDefault
+ SpeedBestCompression = SpeedBetterCompression
)
// EncoderLevelFromString will convert a string representation of an encoding level back
@@ -163,8 +165,10 @@ func EncoderLevelFromZstd(level int) EncoderLevel {
switch {
case level < 3:
return SpeedFastest
- case level >= 3:
+ case level >= 3 && level < 6:
return SpeedDefault
+ case level > 5:
+ return SpeedBetterCompression
}
return SpeedDefault
}
@@ -176,6 +180,8 @@ func (e EncoderLevel) String() string {
return "fastest"
case SpeedDefault:
return "default"
+ case SpeedBetterCompression:
+ return "better"
default:
return "invalid"
}
diff --git a/vendor/github.com/klauspost/compress/zstd/zstd.go b/vendor/github.com/klauspost/compress/zstd/zstd.go
index 5e0b64ccc..0807719c8 100644
--- a/vendor/github.com/klauspost/compress/zstd/zstd.go
+++ b/vendor/github.com/klauspost/compress/zstd/zstd.go
@@ -87,6 +87,17 @@ func printf(format string, a ...interface{}) {
}
}
+// matchLenFast does matching, but will not match the last up to 7 bytes.
+func matchLenFast(a, b []byte) int {
+ endI := len(a) & (math.MaxInt32 - 7)
+ for i := 0; i < endI; i += 8 {
+ if diff := load64(a, i) ^ load64(b, i); diff != 0 {
+ return i + bits.TrailingZeros64(diff)>>3
+ }
+ }
+ return endI
+}
+
// matchLen returns the maximum length.
// a must be the shortest of the two.
// The function also returns whether all bytes matched.
@@ -97,33 +108,18 @@ func matchLen(a, b []byte) int {
return i + (bits.TrailingZeros64(diff) >> 3)
}
}
+
checked := (len(a) >> 3) << 3
a = a[checked:]
b = b[checked:]
- // TODO: We could do a 4 check.
for i := range a {
if a[i] != b[i] {
- return int(i) + checked
+ return i + checked
}
}
return len(a) + checked
}
-// matchLen returns a match length in src between index s and t
-func matchLenIn(src []byte, s, t int32) int32 {
- s1 := len(src)
- b := src[t:]
- a := src[s:s1]
- b = b[:len(a)]
- // Extend the match to be as long as possible.
- for i := range a {
- if a[i] != b[i] {
- return int32(i)
- }
- }
- return int32(len(a))
-}
-
func load3232(b []byte, i int32) uint32 {
// Help the compiler eliminate bounds checks on the read so it can be done in a single read.
b = b[i:]