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author | Valentin Rothberg <rothberg@redhat.com> | 2019-02-03 10:59:26 +0100 |
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committer | Valentin Rothberg <rothberg@redhat.com> | 2019-02-06 11:14:06 +0100 |
commit | 51714d5da7aaa19014fd67b48b79dfbd5f69c1f0 (patch) | |
tree | 45ca865919b6a299375b39ed5ce8b3c45901058a /vendor/golang.org/x/text/encoding/charmap/charmap.go | |
parent | ffbded5dde3d93b41010e96ceb8ca8bae8af7a52 (diff) | |
download | podman-51714d5da7aaa19014fd67b48b79dfbd5f69c1f0.tar.gz podman-51714d5da7aaa19014fd67b48b79dfbd5f69c1f0.tar.bz2 podman-51714d5da7aaa19014fd67b48b79dfbd5f69c1f0.zip |
cleanup vendor directory
Remove some unused files in ./vendor via `make vendor`.
Signed-off-by: Valentin Rothberg <rothberg@redhat.com>
Diffstat (limited to 'vendor/golang.org/x/text/encoding/charmap/charmap.go')
-rw-r--r-- | vendor/golang.org/x/text/encoding/charmap/charmap.go | 249 |
1 files changed, 0 insertions, 249 deletions
diff --git a/vendor/golang.org/x/text/encoding/charmap/charmap.go b/vendor/golang.org/x/text/encoding/charmap/charmap.go deleted file mode 100644 index e89ff0734..000000000 --- a/vendor/golang.org/x/text/encoding/charmap/charmap.go +++ /dev/null @@ -1,249 +0,0 @@ -// Copyright 2013 The Go Authors. All rights reserved. -// Use of this source code is governed by a BSD-style -// license that can be found in the LICENSE file. - -//go:generate go run maketables.go - -// Package charmap provides simple character encodings such as IBM Code Page 437 -// and Windows 1252. -package charmap // import "golang.org/x/text/encoding/charmap" - -import ( - "unicode/utf8" - - "golang.org/x/text/encoding" - "golang.org/x/text/encoding/internal" - "golang.org/x/text/encoding/internal/identifier" - "golang.org/x/text/transform" -) - -// These encodings vary only in the way clients should interpret them. Their -// coded character set is identical and a single implementation can be shared. -var ( - // ISO8859_6E is the ISO 8859-6E encoding. - ISO8859_6E encoding.Encoding = &iso8859_6E - - // ISO8859_6I is the ISO 8859-6I encoding. - ISO8859_6I encoding.Encoding = &iso8859_6I - - // ISO8859_8E is the ISO 8859-8E encoding. - ISO8859_8E encoding.Encoding = &iso8859_8E - - // ISO8859_8I is the ISO 8859-8I encoding. - ISO8859_8I encoding.Encoding = &iso8859_8I - - iso8859_6E = internal.Encoding{ - Encoding: ISO8859_6, - Name: "ISO-8859-6E", - MIB: identifier.ISO88596E, - } - - iso8859_6I = internal.Encoding{ - Encoding: ISO8859_6, - Name: "ISO-8859-6I", - MIB: identifier.ISO88596I, - } - - iso8859_8E = internal.Encoding{ - Encoding: ISO8859_8, - Name: "ISO-8859-8E", - MIB: identifier.ISO88598E, - } - - iso8859_8I = internal.Encoding{ - Encoding: ISO8859_8, - Name: "ISO-8859-8I", - MIB: identifier.ISO88598I, - } -) - -// All is a list of all defined encodings in this package. -var All []encoding.Encoding = listAll - -// TODO: implement these encodings, in order of importance. -// ASCII, ISO8859_1: Rather common. Close to Windows 1252. -// ISO8859_9: Close to Windows 1254. - -// utf8Enc holds a rune's UTF-8 encoding in data[:len]. -type utf8Enc struct { - len uint8 - data [3]byte -} - -// Charmap is an 8-bit character set encoding. -type Charmap struct { - // name is the encoding's name. - name string - // mib is the encoding type of this encoder. - mib identifier.MIB - // asciiSuperset states whether the encoding is a superset of ASCII. - asciiSuperset bool - // low is the lower bound of the encoded byte for a non-ASCII rune. If - // Charmap.asciiSuperset is true then this will be 0x80, otherwise 0x00. - low uint8 - // replacement is the encoded replacement character. - replacement byte - // decode is the map from encoded byte to UTF-8. - decode [256]utf8Enc - // encoding is the map from runes to encoded bytes. Each entry is a - // uint32: the high 8 bits are the encoded byte and the low 24 bits are - // the rune. The table entries are sorted by ascending rune. - encode [256]uint32 -} - -// NewDecoder implements the encoding.Encoding interface. -func (m *Charmap) NewDecoder() *encoding.Decoder { - return &encoding.Decoder{Transformer: charmapDecoder{charmap: m}} -} - -// NewEncoder implements the encoding.Encoding interface. -func (m *Charmap) NewEncoder() *encoding.Encoder { - return &encoding.Encoder{Transformer: charmapEncoder{charmap: m}} -} - -// String returns the Charmap's name. -func (m *Charmap) String() string { - return m.name -} - -// ID implements an internal interface. -func (m *Charmap) ID() (mib identifier.MIB, other string) { - return m.mib, "" -} - -// charmapDecoder implements transform.Transformer by decoding to UTF-8. -type charmapDecoder struct { - transform.NopResetter - charmap *Charmap -} - -func (m charmapDecoder) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) { - for i, c := range src { - if m.charmap.asciiSuperset && c < utf8.RuneSelf { - if nDst >= len(dst) { - err = transform.ErrShortDst - break - } - dst[nDst] = c - nDst++ - nSrc = i + 1 - continue - } - - decode := &m.charmap.decode[c] - n := int(decode.len) - if nDst+n > len(dst) { - err = transform.ErrShortDst - break - } - // It's 15% faster to avoid calling copy for these tiny slices. - for j := 0; j < n; j++ { - dst[nDst] = decode.data[j] - nDst++ - } - nSrc = i + 1 - } - return nDst, nSrc, err -} - -// DecodeByte returns the Charmap's rune decoding of the byte b. -func (m *Charmap) DecodeByte(b byte) rune { - switch x := &m.decode[b]; x.len { - case 1: - return rune(x.data[0]) - case 2: - return rune(x.data[0]&0x1f)<<6 | rune(x.data[1]&0x3f) - default: - return rune(x.data[0]&0x0f)<<12 | rune(x.data[1]&0x3f)<<6 | rune(x.data[2]&0x3f) - } -} - -// charmapEncoder implements transform.Transformer by encoding from UTF-8. -type charmapEncoder struct { - transform.NopResetter - charmap *Charmap -} - -func (m charmapEncoder) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) { - r, size := rune(0), 0 -loop: - for nSrc < len(src) { - if nDst >= len(dst) { - err = transform.ErrShortDst - break - } - r = rune(src[nSrc]) - - // Decode a 1-byte rune. - if r < utf8.RuneSelf { - if m.charmap.asciiSuperset { - nSrc++ - dst[nDst] = uint8(r) - nDst++ - continue - } - size = 1 - - } else { - // Decode a multi-byte rune. - r, size = utf8.DecodeRune(src[nSrc:]) - if size == 1 { - // All valid runes of size 1 (those below utf8.RuneSelf) were - // handled above. We have invalid UTF-8 or we haven't seen the - // full character yet. - if !atEOF && !utf8.FullRune(src[nSrc:]) { - err = transform.ErrShortSrc - } else { - err = internal.RepertoireError(m.charmap.replacement) - } - break - } - } - - // Binary search in [low, high) for that rune in the m.charmap.encode table. - for low, high := int(m.charmap.low), 0x100; ; { - if low >= high { - err = internal.RepertoireError(m.charmap.replacement) - break loop - } - mid := (low + high) / 2 - got := m.charmap.encode[mid] - gotRune := rune(got & (1<<24 - 1)) - if gotRune < r { - low = mid + 1 - } else if gotRune > r { - high = mid - } else { - dst[nDst] = byte(got >> 24) - nDst++ - break - } - } - nSrc += size - } - return nDst, nSrc, err -} - -// EncodeRune returns the Charmap's byte encoding of the rune r. ok is whether -// r is in the Charmap's repertoire. If not, b is set to the Charmap's -// replacement byte. This is often the ASCII substitute character '\x1a'. -func (m *Charmap) EncodeRune(r rune) (b byte, ok bool) { - if r < utf8.RuneSelf && m.asciiSuperset { - return byte(r), true - } - for low, high := int(m.low), 0x100; ; { - if low >= high { - return m.replacement, false - } - mid := (low + high) / 2 - got := m.encode[mid] - gotRune := rune(got & (1<<24 - 1)) - if gotRune < r { - low = mid + 1 - } else if gotRune > r { - high = mid - } else { - return byte(got >> 24), true - } - } -} |