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author | dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> | 2021-11-22 17:01:27 +0000 |
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committer | GitHub <noreply@github.com> | 2021-11-22 17:01:27 +0000 |
commit | 73e95d1c3eea36ec5e294115a7aa4c9fd16445fd (patch) | |
tree | eef0df38160cea16c30fa2ed66caeffcb3467442 /vendor/google.golang.org/grpc/balancer | |
parent | bfc929efc44cc9255406ed6c2abec1b8a4f36dab (diff) | |
download | podman-73e95d1c3eea36ec5e294115a7aa4c9fd16445fd.tar.gz podman-73e95d1c3eea36ec5e294115a7aa4c9fd16445fd.tar.bz2 podman-73e95d1c3eea36ec5e294115a7aa4c9fd16445fd.zip |
Bump github.com/containers/image/v5 from 5.16.1 to 5.17.0
Bumps [github.com/containers/image/v5](https://github.com/containers/image) from 5.16.1 to 5.17.0.
- [Release notes](https://github.com/containers/image/releases)
- [Commits](https://github.com/containers/image/compare/v5.16.1...v5.17.0)
---
updated-dependencies:
- dependency-name: github.com/containers/image/v5
dependency-type: direct:production
update-type: version-update:semver-minor
...
Signed-off-by: dependabot[bot] <support@github.com>
Diffstat (limited to 'vendor/google.golang.org/grpc/balancer')
3 files changed, 63 insertions, 24 deletions
diff --git a/vendor/google.golang.org/grpc/balancer/balancer.go b/vendor/google.golang.org/grpc/balancer/balancer.go index ab531f4c0..178de0898 100644 --- a/vendor/google.golang.org/grpc/balancer/balancer.go +++ b/vendor/google.golang.org/grpc/balancer/balancer.go @@ -75,24 +75,26 @@ func Get(name string) Builder { return nil } -// SubConn represents a gRPC sub connection. -// Each sub connection contains a list of addresses. gRPC will -// try to connect to them (in sequence), and stop trying the -// remainder once one connection is successful. +// A SubConn represents a single connection to a gRPC backend service. // -// The reconnect backoff will be applied on the list, not a single address. -// For example, try_on_all_addresses -> backoff -> try_on_all_addresses. +// Each SubConn contains a list of addresses. // -// All SubConns start in IDLE, and will not try to connect. To trigger -// the connecting, Balancers must call Connect. -// When the connection encounters an error, it will reconnect immediately. -// When the connection becomes IDLE, it will not reconnect unless Connect is -// called. +// All SubConns start in IDLE, and will not try to connect. To trigger the +// connecting, Balancers must call Connect. If a connection re-enters IDLE, +// Balancers must call Connect again to trigger a new connection attempt. // -// This interface is to be implemented by gRPC. Users should not need a -// brand new implementation of this interface. For the situations like -// testing, the new implementation should embed this interface. This allows -// gRPC to add new methods to this interface. +// gRPC will try to connect to the addresses in sequence, and stop trying the +// remainder once the first connection is successful. If an attempt to connect +// to all addresses encounters an error, the SubConn will enter +// TRANSIENT_FAILURE for a backoff period, and then transition to IDLE. +// +// Once established, if a connection is lost, the SubConn will transition +// directly to IDLE. +// +// This interface is to be implemented by gRPC. Users should not need their own +// implementation of this interface. For situations like testing, any +// implementations should embed this interface. This allows gRPC to add new +// methods to this interface. type SubConn interface { // UpdateAddresses updates the addresses used in this SubConn. // gRPC checks if currently-connected address is still in the new list. @@ -326,6 +328,20 @@ type Balancer interface { Close() } +// ExitIdler is an optional interface for balancers to implement. If +// implemented, ExitIdle will be called when ClientConn.Connect is called, if +// the ClientConn is idle. If unimplemented, ClientConn.Connect will cause +// all SubConns to connect. +// +// Notice: it will be required for all balancers to implement this in a future +// release. +type ExitIdler interface { + // ExitIdle instructs the LB policy to reconnect to backends / exit the + // IDLE state, if appropriate and possible. Note that SubConns that enter + // the IDLE state will not reconnect until SubConn.Connect is called. + ExitIdle() +} + // SubConnState describes the state of a SubConn. type SubConnState struct { // ConnectivityState is the connectivity state of the SubConn. @@ -353,8 +369,10 @@ var ErrBadResolverState = errors.New("bad resolver state") // // It's not thread safe. type ConnectivityStateEvaluator struct { - numReady uint64 // Number of addrConns in ready state. - numConnecting uint64 // Number of addrConns in connecting state. + numReady uint64 // Number of addrConns in ready state. + numConnecting uint64 // Number of addrConns in connecting state. + numTransientFailure uint64 // Number of addrConns in transient failure state. + numIdle uint64 // Number of addrConns in idle state. } // RecordTransition records state change happening in subConn and based on that @@ -362,9 +380,11 @@ type ConnectivityStateEvaluator struct { // // - If at least one SubConn in Ready, the aggregated state is Ready; // - Else if at least one SubConn in Connecting, the aggregated state is Connecting; -// - Else the aggregated state is TransientFailure. +// - Else if at least one SubConn is TransientFailure, the aggregated state is Transient Failure; +// - Else if at least one SubConn is Idle, the aggregated state is Idle; +// - Else there are no subconns and the aggregated state is Transient Failure // -// Idle and Shutdown are not considered. +// Shutdown is not considered. func (cse *ConnectivityStateEvaluator) RecordTransition(oldState, newState connectivity.State) connectivity.State { // Update counters. for idx, state := range []connectivity.State{oldState, newState} { @@ -374,6 +394,10 @@ func (cse *ConnectivityStateEvaluator) RecordTransition(oldState, newState conne cse.numReady += updateVal case connectivity.Connecting: cse.numConnecting += updateVal + case connectivity.TransientFailure: + cse.numTransientFailure += updateVal + case connectivity.Idle: + cse.numIdle += updateVal } } @@ -384,5 +408,11 @@ func (cse *ConnectivityStateEvaluator) RecordTransition(oldState, newState conne if cse.numConnecting > 0 { return connectivity.Connecting } + if cse.numTransientFailure > 0 { + return connectivity.TransientFailure + } + if cse.numIdle > 0 { + return connectivity.Idle + } return connectivity.TransientFailure } diff --git a/vendor/google.golang.org/grpc/balancer/base/balancer.go b/vendor/google.golang.org/grpc/balancer/base/balancer.go index c883efa0b..8dd504299 100644 --- a/vendor/google.golang.org/grpc/balancer/base/balancer.go +++ b/vendor/google.golang.org/grpc/balancer/base/balancer.go @@ -133,6 +133,7 @@ func (b *baseBalancer) UpdateClientConnState(s balancer.ClientConnState) error { } b.subConns[aNoAttrs] = subConnInfo{subConn: sc, attrs: a.Attributes} b.scStates[sc] = connectivity.Idle + b.csEvltr.RecordTransition(connectivity.Shutdown, connectivity.Idle) sc.Connect() } else { // Always update the subconn's address in case the attributes @@ -213,10 +214,14 @@ func (b *baseBalancer) UpdateSubConnState(sc balancer.SubConn, state balancer.Su } return } - if oldS == connectivity.TransientFailure && s == connectivity.Connecting { - // Once a subconn enters TRANSIENT_FAILURE, ignore subsequent + if oldS == connectivity.TransientFailure && + (s == connectivity.Connecting || s == connectivity.Idle) { + // Once a subconn enters TRANSIENT_FAILURE, ignore subsequent IDLE or // CONNECTING transitions to prevent the aggregated state from being // always CONNECTING when many backends exist but are all down. + if s == connectivity.Idle { + sc.Connect() + } return } b.scStates[sc] = s @@ -242,7 +247,6 @@ func (b *baseBalancer) UpdateSubConnState(sc balancer.SubConn, state balancer.Su b.state == connectivity.TransientFailure { b.regeneratePicker() } - b.cc.UpdateState(balancer.State{ConnectivityState: b.state, Picker: b.picker}) } @@ -251,6 +255,11 @@ func (b *baseBalancer) UpdateSubConnState(sc balancer.SubConn, state balancer.Su func (b *baseBalancer) Close() { } +// ExitIdle is a nop because the base balancer attempts to stay connected to +// all SubConns at all times. +func (b *baseBalancer) ExitIdle() { +} + // NewErrPicker returns a Picker that always returns err on Pick(). func NewErrPicker(err error) balancer.Picker { return &errPicker{err: err} diff --git a/vendor/google.golang.org/grpc/balancer/roundrobin/roundrobin.go b/vendor/google.golang.org/grpc/balancer/roundrobin/roundrobin.go index 43c2a1537..274eb2f85 100644 --- a/vendor/google.golang.org/grpc/balancer/roundrobin/roundrobin.go +++ b/vendor/google.golang.org/grpc/balancer/roundrobin/roundrobin.go @@ -47,11 +47,11 @@ func init() { type rrPickerBuilder struct{} func (*rrPickerBuilder) Build(info base.PickerBuildInfo) balancer.Picker { - logger.Infof("roundrobinPicker: newPicker called with info: %v", info) + logger.Infof("roundrobinPicker: Build called with info: %v", info) if len(info.ReadySCs) == 0 { return base.NewErrPicker(balancer.ErrNoSubConnAvailable) } - var scs []balancer.SubConn + scs := make([]balancer.SubConn, 0, len(info.ReadySCs)) for sc := range info.ReadySCs { scs = append(scs, sc) } |