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author | dependabot-preview[bot] <27856297+dependabot-preview[bot]@users.noreply.github.com> | 2021-02-09 09:17:50 +0000 |
---|---|---|
committer | Daniel J Walsh <dwalsh@redhat.com> | 2021-02-09 10:49:43 -0500 |
commit | 08d8290f1d65a254b6794f7fe87a6f769b2ca792 (patch) | |
tree | 1cb56c15d412d1d20226d1486bbd05656a3106e5 /vendor/google.golang.org/grpc/clientconn.go | |
parent | 19507d0ffe8cda0a69f056838556f471fd9e61fa (diff) | |
download | podman-08d8290f1d65a254b6794f7fe87a6f769b2ca792.tar.gz podman-08d8290f1d65a254b6794f7fe87a6f769b2ca792.tar.bz2 podman-08d8290f1d65a254b6794f7fe87a6f769b2ca792.zip |
Bump github.com/containers/ocicrypt from 1.0.3 to 1.1.0
Bumps [github.com/containers/ocicrypt](https://github.com/containers/ocicrypt) from 1.0.3 to 1.1.0.
- [Release notes](https://github.com/containers/ocicrypt/releases)
- [Commits](https://github.com/containers/ocicrypt/compare/v1.0.3...v1.1.0)
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
Signed-off-by: Daniel J Walsh <dwalsh@redhat.com>
Diffstat (limited to 'vendor/google.golang.org/grpc/clientconn.go')
-rw-r--r-- | vendor/google.golang.org/grpc/clientconn.go | 1571 |
1 files changed, 1571 insertions, 0 deletions
diff --git a/vendor/google.golang.org/grpc/clientconn.go b/vendor/google.golang.org/grpc/clientconn.go new file mode 100644 index 000000000..cbd671a85 --- /dev/null +++ b/vendor/google.golang.org/grpc/clientconn.go @@ -0,0 +1,1571 @@ +/* + * + * Copyright 2014 gRPC authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ + +package grpc + +import ( + "context" + "errors" + "fmt" + "math" + "net" + "reflect" + "strings" + "sync" + "sync/atomic" + "time" + + "google.golang.org/grpc/balancer" + "google.golang.org/grpc/balancer/base" + "google.golang.org/grpc/codes" + "google.golang.org/grpc/connectivity" + "google.golang.org/grpc/credentials" + "google.golang.org/grpc/internal/backoff" + "google.golang.org/grpc/internal/channelz" + "google.golang.org/grpc/internal/grpcsync" + "google.golang.org/grpc/internal/grpcutil" + "google.golang.org/grpc/internal/transport" + "google.golang.org/grpc/keepalive" + "google.golang.org/grpc/resolver" + "google.golang.org/grpc/serviceconfig" + "google.golang.org/grpc/status" + + _ "google.golang.org/grpc/balancer/roundrobin" // To register roundrobin. + _ "google.golang.org/grpc/internal/resolver/dns" // To register dns resolver. + _ "google.golang.org/grpc/internal/resolver/passthrough" // To register passthrough resolver. +) + +const ( + // minimum time to give a connection to complete + minConnectTimeout = 20 * time.Second + // must match grpclbName in grpclb/grpclb.go + grpclbName = "grpclb" +) + +var ( + // ErrClientConnClosing indicates that the operation is illegal because + // the ClientConn is closing. + // + // Deprecated: this error should not be relied upon by users; use the status + // code of Canceled instead. + ErrClientConnClosing = status.Error(codes.Canceled, "grpc: the client connection is closing") + // errConnDrain indicates that the connection starts to be drained and does not accept any new RPCs. + errConnDrain = errors.New("grpc: the connection is drained") + // errConnClosing indicates that the connection is closing. + errConnClosing = errors.New("grpc: the connection is closing") + // invalidDefaultServiceConfigErrPrefix is used to prefix the json parsing error for the default + // service config. + invalidDefaultServiceConfigErrPrefix = "grpc: the provided default service config is invalid" +) + +// The following errors are returned from Dial and DialContext +var ( + // errNoTransportSecurity indicates that there is no transport security + // being set for ClientConn. Users should either set one or explicitly + // call WithInsecure DialOption to disable security. + errNoTransportSecurity = errors.New("grpc: no transport security set (use grpc.WithInsecure() explicitly or set credentials)") + // errTransportCredsAndBundle indicates that creds bundle is used together + // with other individual Transport Credentials. + errTransportCredsAndBundle = errors.New("grpc: credentials.Bundle may not be used with individual TransportCredentials") + // errTransportCredentialsMissing indicates that users want to transmit security + // information (e.g., OAuth2 token) which requires secure connection on an insecure + // connection. + errTransportCredentialsMissing = errors.New("grpc: the credentials require transport level security (use grpc.WithTransportCredentials() to set)") + // errCredentialsConflict indicates that grpc.WithTransportCredentials() + // and grpc.WithInsecure() are both called for a connection. + errCredentialsConflict = errors.New("grpc: transport credentials are set for an insecure connection (grpc.WithTransportCredentials() and grpc.WithInsecure() are both called)") +) + +const ( + defaultClientMaxReceiveMessageSize = 1024 * 1024 * 4 + defaultClientMaxSendMessageSize = math.MaxInt32 + // http2IOBufSize specifies the buffer size for sending frames. + defaultWriteBufSize = 32 * 1024 + defaultReadBufSize = 32 * 1024 +) + +// Dial creates a client connection to the given target. +func Dial(target string, opts ...DialOption) (*ClientConn, error) { + return DialContext(context.Background(), target, opts...) +} + +// DialContext creates a client connection to the given target. By default, it's +// a non-blocking dial (the function won't wait for connections to be +// established, and connecting happens in the background). To make it a blocking +// dial, use WithBlock() dial option. +// +// In the non-blocking case, the ctx does not act against the connection. It +// only controls the setup steps. +// +// In the blocking case, ctx can be used to cancel or expire the pending +// connection. Once this function returns, the cancellation and expiration of +// ctx will be noop. Users should call ClientConn.Close to terminate all the +// pending operations after this function returns. +// +// The target name syntax is defined in +// https://github.com/grpc/grpc/blob/master/doc/naming.md. +// e.g. to use dns resolver, a "dns:///" prefix should be applied to the target. +func DialContext(ctx context.Context, target string, opts ...DialOption) (conn *ClientConn, err error) { + cc := &ClientConn{ + target: target, + csMgr: &connectivityStateManager{}, + conns: make(map[*addrConn]struct{}), + dopts: defaultDialOptions(), + blockingpicker: newPickerWrapper(), + czData: new(channelzData), + firstResolveEvent: grpcsync.NewEvent(), + } + cc.retryThrottler.Store((*retryThrottler)(nil)) + cc.ctx, cc.cancel = context.WithCancel(context.Background()) + + for _, opt := range opts { + opt.apply(&cc.dopts) + } + + chainUnaryClientInterceptors(cc) + chainStreamClientInterceptors(cc) + + defer func() { + if err != nil { + cc.Close() + } + }() + + if channelz.IsOn() { + if cc.dopts.channelzParentID != 0 { + cc.channelzID = channelz.RegisterChannel(&channelzChannel{cc}, cc.dopts.channelzParentID, target) + channelz.AddTraceEvent(logger, cc.channelzID, 0, &channelz.TraceEventDesc{ + Desc: "Channel Created", + Severity: channelz.CtInfo, + Parent: &channelz.TraceEventDesc{ + Desc: fmt.Sprintf("Nested Channel(id:%d) created", cc.channelzID), + Severity: channelz.CtInfo, + }, + }) + } else { + cc.channelzID = channelz.RegisterChannel(&channelzChannel{cc}, 0, target) + channelz.Info(logger, cc.channelzID, "Channel Created") + } + cc.csMgr.channelzID = cc.channelzID + } + + if !cc.dopts.insecure { + if cc.dopts.copts.TransportCredentials == nil && cc.dopts.copts.CredsBundle == nil { + return nil, errNoTransportSecurity + } + if cc.dopts.copts.TransportCredentials != nil && cc.dopts.copts.CredsBundle != nil { + return nil, errTransportCredsAndBundle + } + } else { + if cc.dopts.copts.TransportCredentials != nil || cc.dopts.copts.CredsBundle != nil { + return nil, errCredentialsConflict + } + for _, cd := range cc.dopts.copts.PerRPCCredentials { + if cd.RequireTransportSecurity() { + return nil, errTransportCredentialsMissing + } + } + } + + if cc.dopts.defaultServiceConfigRawJSON != nil { + scpr := parseServiceConfig(*cc.dopts.defaultServiceConfigRawJSON) + if scpr.Err != nil { + return nil, fmt.Errorf("%s: %v", invalidDefaultServiceConfigErrPrefix, scpr.Err) + } + cc.dopts.defaultServiceConfig, _ = scpr.Config.(*ServiceConfig) + } + cc.mkp = cc.dopts.copts.KeepaliveParams + + if cc.dopts.copts.Dialer == nil { + cc.dopts.copts.Dialer = func(ctx context.Context, addr string) (net.Conn, error) { + network, addr := parseDialTarget(addr) + return (&net.Dialer{}).DialContext(ctx, network, addr) + } + if cc.dopts.withProxy { + cc.dopts.copts.Dialer = newProxyDialer(cc.dopts.copts.Dialer) + } + } + + if cc.dopts.copts.UserAgent != "" { + cc.dopts.copts.UserAgent += " " + grpcUA + } else { + cc.dopts.copts.UserAgent = grpcUA + } + + if cc.dopts.timeout > 0 { + var cancel context.CancelFunc + ctx, cancel = context.WithTimeout(ctx, cc.dopts.timeout) + defer cancel() + } + defer func() { + select { + case <-ctx.Done(): + switch { + case ctx.Err() == err: + conn = nil + case err == nil || !cc.dopts.returnLastError: + conn, err = nil, ctx.Err() + default: + conn, err = nil, fmt.Errorf("%v: %v", ctx.Err(), err) + } + default: + } + }() + + scSet := false + if cc.dopts.scChan != nil { + // Try to get an initial service config. + select { + case sc, ok := <-cc.dopts.scChan: + if ok { + cc.sc = &sc + scSet = true + } + default: + } + } + if cc.dopts.bs == nil { + cc.dopts.bs = backoff.DefaultExponential + } + + // Determine the resolver to use. + cc.parsedTarget = grpcutil.ParseTarget(cc.target) + unixScheme := strings.HasPrefix(cc.target, "unix:") + channelz.Infof(logger, cc.channelzID, "parsed scheme: %q", cc.parsedTarget.Scheme) + resolverBuilder := cc.getResolver(cc.parsedTarget.Scheme) + if resolverBuilder == nil { + // If resolver builder is still nil, the parsed target's scheme is + // not registered. Fallback to default resolver and set Endpoint to + // the original target. + channelz.Infof(logger, cc.channelzID, "scheme %q not registered, fallback to default scheme", cc.parsedTarget.Scheme) + cc.parsedTarget = resolver.Target{ + Scheme: resolver.GetDefaultScheme(), + Endpoint: target, + } + resolverBuilder = cc.getResolver(cc.parsedTarget.Scheme) + if resolverBuilder == nil { + return nil, fmt.Errorf("could not get resolver for default scheme: %q", cc.parsedTarget.Scheme) + } + } + + creds := cc.dopts.copts.TransportCredentials + if creds != nil && creds.Info().ServerName != "" { + cc.authority = creds.Info().ServerName + } else if cc.dopts.insecure && cc.dopts.authority != "" { + cc.authority = cc.dopts.authority + } else if unixScheme { + cc.authority = "localhost" + } else { + // Use endpoint from "scheme://authority/endpoint" as the default + // authority for ClientConn. + cc.authority = cc.parsedTarget.Endpoint + } + + if cc.dopts.scChan != nil && !scSet { + // Blocking wait for the initial service config. + select { + case sc, ok := <-cc.dopts.scChan: + if ok { + cc.sc = &sc + } + case <-ctx.Done(): + return nil, ctx.Err() + } + } + if cc.dopts.scChan != nil { + go cc.scWatcher() + } + + var credsClone credentials.TransportCredentials + if creds := cc.dopts.copts.TransportCredentials; creds != nil { + credsClone = creds.Clone() + } + cc.balancerBuildOpts = balancer.BuildOptions{ + DialCreds: credsClone, + CredsBundle: cc.dopts.copts.CredsBundle, + Dialer: cc.dopts.copts.Dialer, + ChannelzParentID: cc.channelzID, + Target: cc.parsedTarget, + } + + // Build the resolver. + rWrapper, err := newCCResolverWrapper(cc, resolverBuilder) + if err != nil { + return nil, fmt.Errorf("failed to build resolver: %v", err) + } + cc.mu.Lock() + cc.resolverWrapper = rWrapper + cc.mu.Unlock() + + // A blocking dial blocks until the clientConn is ready. + if cc.dopts.block { + for { + s := cc.GetState() + if s == connectivity.Ready { + break + } else if cc.dopts.copts.FailOnNonTempDialError && s == connectivity.TransientFailure { + if err = cc.connectionError(); err != nil { + terr, ok := err.(interface { + Temporary() bool + }) + if ok && !terr.Temporary() { + return nil, err + } + } + } + if !cc.WaitForStateChange(ctx, s) { + // ctx got timeout or canceled. + if err = cc.connectionError(); err != nil && cc.dopts.returnLastError { + return nil, err + } + return nil, ctx.Err() + } + } + } + + return cc, nil +} + +// chainUnaryClientInterceptors chains all unary client interceptors into one. +func chainUnaryClientInterceptors(cc *ClientConn) { + interceptors := cc.dopts.chainUnaryInts + // Prepend dopts.unaryInt to the chaining interceptors if it exists, since unaryInt will + // be executed before any other chained interceptors. + if cc.dopts.unaryInt != nil { + interceptors = append([]UnaryClientInterceptor{cc.dopts.unaryInt}, interceptors...) + } + var chainedInt UnaryClientInterceptor + if len(interceptors) == 0 { + chainedInt = nil + } else if len(interceptors) == 1 { + chainedInt = interceptors[0] + } else { + chainedInt = func(ctx context.Context, method string, req, reply interface{}, cc *ClientConn, invoker UnaryInvoker, opts ...CallOption) error { + return interceptors[0](ctx, method, req, reply, cc, getChainUnaryInvoker(interceptors, 0, invoker), opts...) + } + } + cc.dopts.unaryInt = chainedInt +} + +// getChainUnaryInvoker recursively generate the chained unary invoker. +func getChainUnaryInvoker(interceptors []UnaryClientInterceptor, curr int, finalInvoker UnaryInvoker) UnaryInvoker { + if curr == len(interceptors)-1 { + return finalInvoker + } + return func(ctx context.Context, method string, req, reply interface{}, cc *ClientConn, opts ...CallOption) error { + return interceptors[curr+1](ctx, method, req, reply, cc, getChainUnaryInvoker(interceptors, curr+1, finalInvoker), opts...) + } +} + +// chainStreamClientInterceptors chains all stream client interceptors into one. +func chainStreamClientInterceptors(cc *ClientConn) { + interceptors := cc.dopts.chainStreamInts + // Prepend dopts.streamInt to the chaining interceptors if it exists, since streamInt will + // be executed before any other chained interceptors. + if cc.dopts.streamInt != nil { + interceptors = append([]StreamClientInterceptor{cc.dopts.streamInt}, interceptors...) + } + var chainedInt StreamClientInterceptor + if len(interceptors) == 0 { + chainedInt = nil + } else if len(interceptors) == 1 { + chainedInt = interceptors[0] + } else { + chainedInt = func(ctx context.Context, desc *StreamDesc, cc *ClientConn, method string, streamer Streamer, opts ...CallOption) (ClientStream, error) { + return interceptors[0](ctx, desc, cc, method, getChainStreamer(interceptors, 0, streamer), opts...) + } + } + cc.dopts.streamInt = chainedInt +} + +// getChainStreamer recursively generate the chained client stream constructor. +func getChainStreamer(interceptors []StreamClientInterceptor, curr int, finalStreamer Streamer) Streamer { + if curr == len(interceptors)-1 { + return finalStreamer + } + return func(ctx context.Context, desc *StreamDesc, cc *ClientConn, method string, opts ...CallOption) (ClientStream, error) { + return interceptors[curr+1](ctx, desc, cc, method, getChainStreamer(interceptors, curr+1, finalStreamer), opts...) + } +} + +// connectivityStateManager keeps the connectivity.State of ClientConn. +// This struct will eventually be exported so the balancers can access it. +type connectivityStateManager struct { + mu sync.Mutex + state connectivity.State + notifyChan chan struct{} + channelzID int64 +} + +// updateState updates the connectivity.State of ClientConn. +// If there's a change it notifies goroutines waiting on state change to +// happen. +func (csm *connectivityStateManager) updateState(state connectivity.State) { + csm.mu.Lock() + defer csm.mu.Unlock() + if csm.state == connectivity.Shutdown { + return + } + if csm.state == state { + return + } + csm.state = state + channelz.Infof(logger, csm.channelzID, "Channel Connectivity change to %v", state) + if csm.notifyChan != nil { + // There are other goroutines waiting on this channel. + close(csm.notifyChan) + csm.notifyChan = nil + } +} + +func (csm *connectivityStateManager) getState() connectivity.State { + csm.mu.Lock() + defer csm.mu.Unlock() + return csm.state +} + +func (csm *connectivityStateManager) getNotifyChan() <-chan struct{} { + csm.mu.Lock() + defer csm.mu.Unlock() + if csm.notifyChan == nil { + csm.notifyChan = make(chan struct{}) + } + return csm.notifyChan +} + +// ClientConnInterface defines the functions clients need to perform unary and +// streaming RPCs. It is implemented by *ClientConn, and is only intended to +// be referenced by generated code. +type ClientConnInterface interface { + // Invoke performs a unary RPC and returns after the response is received + // into reply. + Invoke(ctx context.Context, method string, args interface{}, reply interface{}, opts ...CallOption) error + // NewStream begins a streaming RPC. + NewStream(ctx context.Context, desc *StreamDesc, method string, opts ...CallOption) (ClientStream, error) +} + +// Assert *ClientConn implements ClientConnInterface. +var _ ClientConnInterface = (*ClientConn)(nil) + +// ClientConn represents a virtual connection to a conceptual endpoint, to +// perform RPCs. +// +// A ClientConn is free to have zero or more actual connections to the endpoint +// based on configuration, load, etc. It is also free to determine which actual +// endpoints to use and may change it every RPC, permitting client-side load +// balancing. +// +// A ClientConn encapsulates a range of functionality including name +// resolution, TCP connection establishment (with retries and backoff) and TLS +// handshakes. It also handles errors on established connections by +// re-resolving the name and reconnecting. +type ClientConn struct { + ctx context.Context + cancel context.CancelFunc + + target string + parsedTarget resolver.Target + authority string + dopts dialOptions + csMgr *connectivityStateManager + + balancerBuildOpts balancer.BuildOptions + blockingpicker *pickerWrapper + + mu sync.RWMutex + resolverWrapper *ccResolverWrapper + sc *ServiceConfig + conns map[*addrConn]struct{} + // Keepalive parameter can be updated if a GoAway is received. + mkp keepalive.ClientParameters + curBalancerName string + balancerWrapper *ccBalancerWrapper + retryThrottler atomic.Value + + firstResolveEvent *grpcsync.Event + + channelzID int64 // channelz unique identification number + czData *channelzData + + lceMu sync.Mutex // protects lastConnectionError + lastConnectionError error +} + +// WaitForStateChange waits until the connectivity.State of ClientConn changes from sourceState or +// ctx expires. A true value is returned in former case and false in latter. +// +// Experimental +// +// Notice: This API is EXPERIMENTAL and may be changed or removed in a +// later release. +func (cc *ClientConn) WaitForStateChange(ctx context.Context, sourceState connectivity.State) bool { + ch := cc.csMgr.getNotifyChan() + if cc.csMgr.getState() != sourceState { + return true + } + select { + case <-ctx.Done(): + return false + case <-ch: + return true + } +} + +// GetState returns the connectivity.State of ClientConn. +// +// Experimental +// +// Notice: This API is EXPERIMENTAL and may be changed or removed in a +// later release. +func (cc *ClientConn) GetState() connectivity.State { + return cc.csMgr.getState() +} + +func (cc *ClientConn) scWatcher() { + for { + select { + case sc, ok := <-cc.dopts.scChan: + if !ok { + return + } + cc.mu.Lock() + // TODO: load balance policy runtime change is ignored. + // We may revisit this decision in the future. + cc.sc = &sc + cc.mu.Unlock() + case <-cc.ctx.Done(): + return + } + } +} + +// waitForResolvedAddrs blocks until the resolver has provided addresses or the +// context expires. Returns nil unless the context expires first; otherwise +// returns a status error based on the context. +func (cc *ClientConn) waitForResolvedAddrs(ctx context.Context) error { + // This is on the RPC path, so we use a fast path to avoid the + // more-expensive "select" below after the resolver has returned once. + if cc.firstResolveEvent.HasFired() { + return nil + } + select { + case <-cc.firstResolveEvent.Done(): + return nil + case <-ctx.Done(): + return status.FromContextError(ctx.Err()).Err() + case <-cc.ctx.Done(): + return ErrClientConnClosing + } +} + +var emptyServiceConfig *ServiceConfig + +func init() { + cfg := parseServiceConfig("{}") + if cfg.Err != nil { + panic(fmt.Sprintf("impossible error parsing empty service config: %v", cfg.Err)) + } + emptyServiceConfig = cfg.Config.(*ServiceConfig) +} + +func (cc *ClientConn) maybeApplyDefaultServiceConfig(addrs []resolver.Address) { + if cc.sc != nil { + cc.applyServiceConfigAndBalancer(cc.sc, addrs) + return + } + if cc.dopts.defaultServiceConfig != nil { + cc.applyServiceConfigAndBalancer(cc.dopts.defaultServiceConfig, addrs) + } else { + cc.applyServiceConfigAndBalancer(emptyServiceConfig, addrs) + } +} + +func (cc *ClientConn) updateResolverState(s resolver.State, err error) error { + defer cc.firstResolveEvent.Fire() + cc.mu.Lock() + // Check if the ClientConn is already closed. Some fields (e.g. + // balancerWrapper) are set to nil when closing the ClientConn, and could + // cause nil pointer panic if we don't have this check. + if cc.conns == nil { + cc.mu.Unlock() + return nil + } + + if err != nil { + // May need to apply the initial service config in case the resolver + // doesn't support service configs, or doesn't provide a service config + // with the new addresses. + cc.maybeApplyDefaultServiceConfig(nil) + + if cc.balancerWrapper != nil { + cc.balancerWrapper.resolverError(err) + } + + // No addresses are valid with err set; return early. + cc.mu.Unlock() + return balancer.ErrBadResolverState + } + + var ret error + if cc.dopts.disableServiceConfig || s.ServiceConfig == nil { + cc.maybeApplyDefaultServiceConfig(s.Addresses) + // TODO: do we need to apply a failing LB policy if there is no + // default, per the error handling design? + } else { + if sc, ok := s.ServiceConfig.Config.(*ServiceConfig); s.ServiceConfig.Err == nil && ok { + cc.applyServiceConfigAndBalancer(sc, s.Addresses) + } else { + ret = balancer.ErrBadResolverState + if cc.balancerWrapper == nil { + var err error + if s.ServiceConfig.Err != nil { + err = status.Errorf(codes.Unavailable, "error parsing service config: %v", s.ServiceConfig.Err) + } else { + err = status.Errorf(codes.Unavailable, "illegal service config type: %T", s.ServiceConfig.Config) + } + cc.blockingpicker.updatePicker(base.NewErrPicker(err)) + cc.csMgr.updateState(connectivity.TransientFailure) + cc.mu.Unlock() + return ret + } + } + } + + var balCfg serviceconfig.LoadBalancingConfig + if cc.dopts.balancerBuilder == nil && cc.sc != nil && cc.sc.lbConfig != nil { + balCfg = cc.sc.lbConfig.cfg + } + + cbn := cc.curBalancerName + bw := cc.balancerWrapper + cc.mu.Unlock() + if cbn != grpclbName { + // Filter any grpclb addresses since we don't have the grpclb balancer. + for i := 0; i < len(s.Addresses); { + if s.Addresses[i].Type == resolver.GRPCLB { + copy(s.Addresses[i:], s.Addresses[i+1:]) + s.Addresses = s.Addresses[:len(s.Addresses)-1] + continue + } + i++ + } + } + uccsErr := bw.updateClientConnState(&balancer.ClientConnState{ResolverState: s, BalancerConfig: balCfg}) + if ret == nil { + ret = uccsErr // prefer ErrBadResolver state since any other error is + // currently meaningless to the caller. + } + return ret +} + +// switchBalancer starts the switching from current balancer to the balancer +// with the given name. +// +// It will NOT send the current address list to the new balancer. If needed, +// caller of this function should send address list to the new balancer after +// this function returns. +// +// Caller must hold cc.mu. +func (cc *ClientConn) switchBalancer(name string) { + if strings.EqualFold(cc.curBalancerName, name) { + return + } + + channelz.Infof(logger, cc.channelzID, "ClientConn switching balancer to %q", name) + if cc.dopts.balancerBuilder != nil { + channelz.Info(logger, cc.channelzID, "ignoring balancer switching: Balancer DialOption used instead") + return + } + if cc.balancerWrapper != nil { + cc.balancerWrapper.close() + } + + builder := balancer.Get(name) + if builder == nil { + channelz.Warningf(logger, cc.channelzID, "Channel switches to new LB policy %q due to fallback from invalid balancer name", PickFirstBalancerName) + channelz.Infof(logger, cc.channelzID, "failed to get balancer builder for: %v, using pick_first instead", name) + builder = newPickfirstBuilder() + } else { + channelz.Infof(logger, cc.channelzID, "Channel switches to new LB policy %q", name) + } + + cc.curBalancerName = builder.Name() + cc.balancerWrapper = newCCBalancerWrapper(cc, builder, cc.balancerBuildOpts) +} + +func (cc *ClientConn) handleSubConnStateChange(sc balancer.SubConn, s connectivity.State, err error) { + cc.mu.Lock() + if cc.conns == nil { + cc.mu.Unlock() + return + } + // TODO(bar switching) send updates to all balancer wrappers when balancer + // gracefully switching is supported. + cc.balancerWrapper.handleSubConnStateChange(sc, s, err) + cc.mu.Unlock() +} + +// newAddrConn creates an addrConn for addrs and adds it to cc.conns. +// +// Caller needs to make sure len(addrs) > 0. +func (cc *ClientConn) newAddrConn(addrs []resolver.Address, opts balancer.NewSubConnOptions) (*addrConn, error) { + ac := &addrConn{ + state: connectivity.Idle, + cc: cc, + addrs: addrs, + scopts: opts, + dopts: cc.dopts, + czData: new(channelzData), + resetBackoff: make(chan struct{}), + } + ac.ctx, ac.cancel = context.WithCancel(cc.ctx) + // Track ac in cc. This needs to be done before any getTransport(...) is called. + cc.mu.Lock() + if cc.conns == nil { + cc.mu.Unlock() + return nil, ErrClientConnClosing + } + if channelz.IsOn() { + ac.channelzID = channelz.RegisterSubChannel(ac, cc.channelzID, "") + channelz.AddTraceEvent(logger, ac.channelzID, 0, &channelz.TraceEventDesc{ + Desc: "Subchannel Created", + Severity: channelz.CtInfo, + Parent: &channelz.TraceEventDesc{ + Desc: fmt.Sprintf("Subchannel(id:%d) created", ac.channelzID), + Severity: channelz.CtInfo, + }, + }) + } + cc.conns[ac] = struct{}{} + cc.mu.Unlock() + return ac, nil +} + +// removeAddrConn removes the addrConn in the subConn from clientConn. +// It also tears down the ac with the given error. +func (cc *ClientConn) removeAddrConn(ac *addrConn, err error) { + cc.mu.Lock() + if cc.conns == nil { + cc.mu.Unlock() + return + } + delete(cc.conns, ac) + cc.mu.Unlock() + ac.tearDown(err) +} + +func (cc *ClientConn) channelzMetric() *channelz.ChannelInternalMetric { + return &channelz.ChannelInternalMetric{ + State: cc.GetState(), + Target: cc.target, + CallsStarted: atomic.LoadInt64(&cc.czData.callsStarted), + CallsSucceeded: atomic.LoadInt64(&cc.czData.callsSucceeded), + CallsFailed: atomic.LoadInt64(&cc.czData.callsFailed), + LastCallStartedTimestamp: time.Unix(0, atomic.LoadInt64(&cc.czData.lastCallStartedTime)), + } +} + +// Target returns the target string of the ClientConn. +// +// Experimental +// +// Notice: This API is EXPERIMENTAL and may be changed or removed in a +// later release. +func (cc *ClientConn) Target() string { + return cc.target +} + +func (cc *ClientConn) incrCallsStarted() { + atomic.AddInt64(&cc.czData.callsStarted, 1) + atomic.StoreInt64(&cc.czData.lastCallStartedTime, time.Now().UnixNano()) +} + +func (cc *ClientConn) incrCallsSucceeded() { + atomic.AddInt64(&cc.czData.callsSucceeded, 1) +} + +func (cc *ClientConn) incrCallsFailed() { + atomic.AddInt64(&cc.czData.callsFailed, 1) +} + +// connect starts creating a transport. +// It does nothing if the ac is not IDLE. +// TODO(bar) Move this to the addrConn section. +func (ac *addrConn) connect() error { + ac.mu.Lock() + if ac.state == connectivity.Shutdown { + ac.mu.Unlock() + return errConnClosing + } + if ac.state != connectivity.Idle { + ac.mu.Unlock() + return nil + } + // Update connectivity state within the lock to prevent subsequent or + // concurrent calls from resetting the transport more than once. + ac.updateConnectivityState(connectivity.Connecting, nil) + ac.mu.Unlock() + + // Start a goroutine connecting to the server asynchronously. + go ac.resetTransport() + return nil +} + +// tryUpdateAddrs tries to update ac.addrs with the new addresses list. +// +// If ac is Connecting, it returns false. The caller should tear down the ac and +// create a new one. Note that the backoff will be reset when this happens. +// +// If ac is TransientFailure, it updates ac.addrs and returns true. The updated +// addresses will be picked up by retry in the next iteration after backoff. +// +// If ac is Shutdown or Idle, it updates ac.addrs and returns true. +// +// If ac is Ready, it checks whether current connected address of ac is in the +// new addrs list. +// - If true, it updates ac.addrs and returns true. The ac will keep using +// the existing connection. +// - If false, it does nothing and returns false. +func (ac *addrConn) tryUpdateAddrs(addrs []resolver.Address) bool { + ac.mu.Lock() + defer ac.mu.Unlock() + channelz.Infof(logger, ac.channelzID, "addrConn: tryUpdateAddrs curAddr: %v, addrs: %v", ac.curAddr, addrs) + if ac.state == connectivity.Shutdown || + ac.state == connectivity.TransientFailure || + ac.state == connectivity.Idle { + ac.addrs = addrs + return true + } + + if ac.state == connectivity.Connecting { + return false + } + + // ac.state is Ready, try to find the connected address. + var curAddrFound bool + for _, a := range addrs { + if reflect.DeepEqual(ac.curAddr, a) { + curAddrFound = true + break + } + } + channelz.Infof(logger, ac.channelzID, "addrConn: tryUpdateAddrs curAddrFound: %v", curAddrFound) + if curAddrFound { + ac.addrs = addrs + } + + return curAddrFound +} + +// GetMethodConfig gets the method config of the input method. +// If there's an exact match for input method (i.e. /service/method), we return +// the corresponding MethodConfig. +// If there isn't an exact match for the input method, we look for the service's default +// config under the service (i.e /service/) and then for the default for all services (empty string). +// +// If there is a default MethodConfig for the service, we return it. +// Otherwise, we return an empty MethodConfig. +func (cc *ClientConn) GetMethodConfig(method string) MethodConfig { + // TODO: Avoid the locking here. + cc.mu.RLock() + defer cc.mu.RUnlock() + if cc.sc == nil { + return MethodConfig{} + } + if m, ok := cc.sc.Methods[method]; ok { + return m + } + i := strings.LastIndex(method, "/") + if m, ok := cc.sc.Methods[method[:i+1]]; ok { + return m + } + return cc.sc.Methods[""] +} + +func (cc *ClientConn) healthCheckConfig() *healthCheckConfig { + cc.mu.RLock() + defer cc.mu.RUnlock() + if cc.sc == nil { + return nil + } + return cc.sc.healthCheckConfig +} + +func (cc *ClientConn) getTransport(ctx context.Context, failfast bool, method string) (transport.ClientTransport, func(balancer.DoneInfo), error) { + t, done, err := cc.blockingpicker.pick(ctx, failfast, balancer.PickInfo{ + Ctx: ctx, + FullMethodName: method, + }) + if err != nil { + return nil, nil, toRPCErr(err) + } + return t, done, nil +} + +func (cc *ClientConn) applyServiceConfigAndBalancer(sc *ServiceConfig, addrs []resolver.Address) { + if sc == nil { + // should never reach here. + return + } + cc.sc = sc + + if cc.sc.retryThrottling != nil { + newThrottler := &retryThrottler{ + tokens: cc.sc.retryThrottling.MaxTokens, + max: cc.sc.retryThrottling.MaxTokens, + thresh: cc.sc.retryThrottling.MaxTokens / 2, + ratio: cc.sc.retryThrottling.TokenRatio, + } + cc.retryThrottler.Store(newThrottler) + } else { + cc.retryThrottler.Store((*retryThrottler)(nil)) + } + + if cc.dopts.balancerBuilder == nil { + // Only look at balancer types and switch balancer if balancer dial + // option is not set. + var newBalancerName string + if cc.sc != nil && cc.sc.lbConfig != nil { + newBalancerName = cc.sc.lbConfig.name + } else { + var isGRPCLB bool + for _, a := range addrs { + if a.Type == resolver.GRPCLB { + isGRPCLB = true + break + } + } + if isGRPCLB { + newBalancerName = grpclbName + } else if cc.sc != nil && cc.sc.LB != nil { + newBalancerName = *cc.sc.LB + } else { + newBalancerName = PickFirstBalancerName + } + } + cc.switchBalancer(newBalancerName) + } else if cc.balancerWrapper == nil { + // Balancer dial option was set, and this is the first time handling + // resolved addresses. Build a balancer with dopts.balancerBuilder. + cc.curBalancerName = cc.dopts.balancerBuilder.Name() + cc.balancerWrapper = newCCBalancerWrapper(cc, cc.dopts.balancerBuilder, cc.balancerBuildOpts) + } +} + +func (cc *ClientConn) resolveNow(o resolver.ResolveNowOptions) { + cc.mu.RLock() + r := cc.resolverWrapper + cc.mu.RUnlock() + if r == nil { + return + } + go r.resolveNow(o) +} + +// ResetConnectBackoff wakes up all subchannels in transient failure and causes +// them to attempt another connection immediately. It also resets the backoff +// times used for subsequent attempts regardless of the current state. +// +// In general, this function should not be used. Typical service or network +// outages result in a reasonable client reconnection strategy by default. +// However, if a previously unavailable network becomes available, this may be +// used to trigger an immediate reconnect. +// +// Experimental +// +// Notice: This API is EXPERIMENTAL and may be changed or removed in a +// later release. +func (cc *ClientConn) ResetConnectBackoff() { + cc.mu.Lock() + conns := cc.conns + cc.mu.Unlock() + for ac := range conns { + ac.resetConnectBackoff() + } +} + +// Close tears down the ClientConn and all underlying connections. +func (cc *ClientConn) Close() error { + defer cc.cancel() + + cc.mu.Lock() + if cc.conns == nil { + cc.mu.Unlock() + return ErrClientConnClosing + } + conns := cc.conns + cc.conns = nil + cc.csMgr.updateState(connectivity.Shutdown) + + rWrapper := cc.resolverWrapper + cc.resolverWrapper = nil + bWrapper := cc.balancerWrapper + cc.balancerWrapper = nil + cc.mu.Unlock() + + cc.blockingpicker.close() + + if rWrapper != nil { + rWrapper.close() + } + if bWrapper != nil { + bWrapper.close() + } + + for ac := range conns { + ac.tearDown(ErrClientConnClosing) + } + if channelz.IsOn() { + ted := &channelz.TraceEventDesc{ + Desc: "Channel Deleted", + Severity: channelz.CtInfo, + } + if cc.dopts.channelzParentID != 0 { + ted.Parent = &channelz.TraceEventDesc{ + Desc: fmt.Sprintf("Nested channel(id:%d) deleted", cc.channelzID), + Severity: channelz.CtInfo, + } + } + channelz.AddTraceEvent(logger, cc.channelzID, 0, ted) + // TraceEvent needs to be called before RemoveEntry, as TraceEvent may add trace reference to + // the entity being deleted, and thus prevent it from being deleted right away. + channelz.RemoveEntry(cc.channelzID) + } + return nil +} + +// addrConn is a network connection to a given address. +type addrConn struct { + ctx context.Context + cancel context.CancelFunc + + cc *ClientConn + dopts dialOptions + acbw balancer.SubConn + scopts balancer.NewSubConnOptions + + // transport is set when there's a viable transport (note: ac state may not be READY as LB channel + // health checking may require server to report healthy to set ac to READY), and is reset + // to nil when the current transport should no longer be used to create a stream (e.g. after GoAway + // is received, transport is closed, ac has been torn down). + transport transport.ClientTransport // The current transport. + + mu sync.Mutex + curAddr resolver.Address // The current address. + addrs []resolver.Address // All addresses that the resolver resolved to. + + // Use updateConnectivityState for updating addrConn's connectivity state. + state connectivity.State + + backoffIdx int // Needs to be stateful for resetConnectBackoff. + resetBackoff chan struct{} + + channelzID int64 // channelz unique identification number. + czData *channelzData +} + +// Note: this requires a lock on ac.mu. +func (ac *addrConn) updateConnectivityState(s connectivity.State, lastErr error) { + if ac.state == s { + return + } + ac.state = s + channelz.Infof(logger, ac.channelzID, "Subchannel Connectivity change to %v", s) + ac.cc.handleSubConnStateChange(ac.acbw, s, lastErr) +} + +// adjustParams updates parameters used to create transports upon +// receiving a GoAway. +func (ac *addrConn) adjustParams(r transport.GoAwayReason) { + switch r { + case transport.GoAwayTooManyPings: + v := 2 * ac.dopts.copts.KeepaliveParams.Time + ac.cc.mu.Lock() + if v > ac.cc.mkp.Time { + ac.cc.mkp.Time = v + } + ac.cc.mu.Unlock() + } +} + +func (ac *addrConn) resetTransport() { + for i := 0; ; i++ { + if i > 0 { + ac.cc.resolveNow(resolver.ResolveNowOptions{}) + } + + ac.mu.Lock() + if ac.state == connectivity.Shutdown { + ac.mu.Unlock() + return + } + + addrs := ac.addrs + backoffFor := ac.dopts.bs.Backoff(ac.backoffIdx) + // This will be the duration that dial gets to finish. + dialDuration := minConnectTimeout + if ac.dopts.minConnectTimeout != nil { + dialDuration = ac.dopts.minConnectTimeout() + } + + if dialDuration < backoffFor { + // Give dial more time as we keep failing to connect. + dialDuration = backoffFor + } + // We can potentially spend all the time trying the first address, and + // if the server accepts the connection and then hangs, the following + // addresses will never be tried. + // + // The spec doesn't mention what should be done for multiple addresses. + // https://github.com/grpc/grpc/blob/master/doc/connection-backoff.md#proposed-backoff-algorithm + connectDeadline := time.Now().Add(dialDuration) + + ac.updateConnectivityState(connectivity.Connecting, nil) + ac.transport = nil + ac.mu.Unlock() + + newTr, addr, reconnect, err := ac.tryAllAddrs(addrs, connectDeadline) + if err != nil { + // After exhausting all addresses, the addrConn enters + // TRANSIENT_FAILURE. + ac.mu.Lock() + if ac.state == connectivity.Shutdown { + ac.mu.Unlock() + return + } + ac.updateConnectivityState(connectivity.TransientFailure, err) + + // Backoff. + b := ac.resetBackoff + ac.mu.Unlock() + + timer := time.NewTimer(backoffFor) + select { + case <-timer.C: + ac.mu.Lock() + ac.backoffIdx++ + ac.mu.Unlock() + case <-b: + timer.Stop() + case <-ac.ctx.Done(): + timer.Stop() + return + } + continue + } + + ac.mu.Lock() + if ac.state == connectivity.Shutdown { + ac.mu.Unlock() + newTr.Close() + return + } + ac.curAddr = addr + ac.transport = newTr + ac.backoffIdx = 0 + + hctx, hcancel := context.WithCancel(ac.ctx) + ac.startHealthCheck(hctx) + ac.mu.Unlock() + + // Block until the created transport is down. And when this happens, + // we restart from the top of the addr list. + <-reconnect.Done() + hcancel() + // restart connecting - the top of the loop will set state to + // CONNECTING. This is against the current connectivity semantics doc, + // however it allows for graceful behavior for RPCs not yet dispatched + // - unfortunate timing would otherwise lead to the RPC failing even + // though the TRANSIENT_FAILURE state (called for by the doc) would be + // instantaneous. + // + // Ideally we should transition to Idle here and block until there is + // RPC activity that leads to the balancer requesting a reconnect of + // the associated SubConn. + } +} + +// tryAllAddrs tries to creates a connection to the addresses, and stop when at the +// first successful one. It returns the transport, the address and a Event in +// the successful case. The Event fires when the returned transport disconnects. +func (ac *addrConn) tryAllAddrs(addrs []resolver.Address, connectDeadline time.Time) (transport.ClientTransport, resolver.Address, *grpcsync.Event, error) { + var firstConnErr error + for _, addr := range addrs { + ac.mu.Lock() + if ac.state == connectivity.Shutdown { + ac.mu.Unlock() + return nil, resolver.Address{}, nil, errConnClosing + } + + ac.cc.mu.RLock() + ac.dopts.copts.KeepaliveParams = ac.cc.mkp + ac.cc.mu.RUnlock() + + copts := ac.dopts.copts + if ac.scopts.CredsBundle != nil { + copts.CredsBundle = ac.scopts.CredsBundle + } + ac.mu.Unlock() + + channelz.Infof(logger, ac.channelzID, "Subchannel picks a new address %q to connect", addr.Addr) + + newTr, reconnect, err := ac.createTransport(addr, copts, connectDeadline) + if err == nil { + return newTr, addr, reconnect, nil + } + if firstConnErr == nil { + firstConnErr = err + } + ac.cc.updateConnectionError(err) + } + + // Couldn't connect to any address. + return nil, resolver.Address{}, nil, firstConnErr +} + +// createTransport creates a connection to addr. It returns the transport and a +// Event in the successful case. The Event fires when the returned transport +// disconnects. +func (ac *addrConn) createTransport(addr resolver.Address, copts transport.ConnectOptions, connectDeadline time.Time) (transport.ClientTransport, *grpcsync.Event, error) { + prefaceReceived := make(chan struct{}) + onCloseCalled := make(chan struct{}) + reconnect := grpcsync.NewEvent() + + // addr.ServerName takes precedent over ClientConn authority, if present. + if addr.ServerName == "" { + addr.ServerName = ac.cc.authority + } + + once := sync.Once{} + onGoAway := func(r transport.GoAwayReason) { + ac.mu.Lock() + ac.adjustParams(r) + once.Do(func() { + if ac.state == connectivity.Ready { + // Prevent this SubConn from being used for new RPCs by setting its + // state to Connecting. + // + // TODO: this should be Idle when grpc-go properly supports it. + ac.updateConnectivityState(connectivity.Connecting, nil) + } + }) + ac.mu.Unlock() + reconnect.Fire() + } + + onClose := func() { + ac.mu.Lock() + once.Do(func() { + if ac.state == connectivity.Ready { + // Prevent this SubConn from being used for new RPCs by setting its + // state to Connecting. + // + // TODO: this should be Idle when grpc-go properly supports it. + ac.updateConnectivityState(connectivity.Connecting, nil) + } + }) + ac.mu.Unlock() + close(onCloseCalled) + reconnect.Fire() + } + + onPrefaceReceipt := func() { + close(prefaceReceived) + } + + connectCtx, cancel := context.WithDeadline(ac.ctx, connectDeadline) + defer cancel() + if channelz.IsOn() { + copts.ChannelzParentID = ac.channelzID + } + + newTr, err := transport.NewClientTransport(connectCtx, ac.cc.ctx, addr, copts, onPrefaceReceipt, onGoAway, onClose) + if err != nil { + // newTr is either nil, or closed. + channelz.Warningf(logger, ac.channelzID, "grpc: addrConn.createTransport failed to connect to %v. Err: %v. Reconnecting...", addr, err) + return nil, nil, err + } + + select { + case <-time.After(time.Until(connectDeadline)): + // We didn't get the preface in time. + newTr.Close() + channelz.Warningf(logger, ac.channelzID, "grpc: addrConn.createTransport failed to connect to %v: didn't receive server preface in time. Reconnecting...", addr) + return nil, nil, errors.New("timed out waiting for server handshake") + case <-prefaceReceived: + // We got the preface - huzzah! things are good. + case <-onCloseCalled: + // The transport has already closed - noop. + return nil, nil, errors.New("connection closed") + // TODO(deklerk) this should bail on ac.ctx.Done(). Add a test and fix. + } + return newTr, reconnect, nil +} + +// startHealthCheck starts the health checking stream (RPC) to watch the health +// stats of this connection if health checking is requested and configured. +// +// LB channel health checking is enabled when all requirements below are met: +// 1. it is not disabled by the user with the WithDisableHealthCheck DialOption +// 2. internal.HealthCheckFunc is set by importing the grpc/health package +// 3. a service config with non-empty healthCheckConfig field is provided +// 4. the load balancer requests it +// +// It sets addrConn to READY if the health checking stream is not started. +// +// Caller must hold ac.mu. +func (ac *addrConn) startHealthCheck(ctx context.Context) { + var healthcheckManagingState bool + defer func() { + if !healthcheckManagingState { + ac.updateConnectivityState(connectivity.Ready, nil) + } + }() + + if ac.cc.dopts.disableHealthCheck { + return + } + healthCheckConfig := ac.cc.healthCheckConfig() + if healthCheckConfig == nil { + return + } + if !ac.scopts.HealthCheckEnabled { + return + } + healthCheckFunc := ac.cc.dopts.healthCheckFunc + if healthCheckFunc == nil { + // The health package is not imported to set health check function. + // + // TODO: add a link to the health check doc in the error message. + channelz.Error(logger, ac.channelzID, "Health check is requested but health check function is not set.") + return + } + + healthcheckManagingState = true + + // Set up the health check helper functions. + currentTr := ac.transport + newStream := func(method string) (interface{}, error) { + ac.mu.Lock() + if ac.transport != currentTr { + ac.mu.Unlock() + return nil, status.Error(codes.Canceled, "the provided transport is no longer valid to use") + } + ac.mu.Unlock() + return newNonRetryClientStream(ctx, &StreamDesc{ServerStreams: true}, method, currentTr, ac) + } + setConnectivityState := func(s connectivity.State, lastErr error) { + ac.mu.Lock() + defer ac.mu.Unlock() + if ac.transport != currentTr { + return + } + ac.updateConnectivityState(s, lastErr) + } + // Start the health checking stream. + go func() { + err := ac.cc.dopts.healthCheckFunc(ctx, newStream, setConnectivityState, healthCheckConfig.ServiceName) + if err != nil { + if status.Code(err) == codes.Unimplemented { + channelz.Error(logger, ac.channelzID, "Subchannel health check is unimplemented at server side, thus health check is disabled") + } else { + channelz.Errorf(logger, ac.channelzID, "HealthCheckFunc exits with unexpected error %v", err) + } + } + }() +} + +func (ac *addrConn) resetConnectBackoff() { + ac.mu.Lock() + close(ac.resetBackoff) + ac.backoffIdx = 0 + ac.resetBackoff = make(chan struct{}) + ac.mu.Unlock() +} + +// getReadyTransport returns the transport if ac's state is READY. +// Otherwise it returns nil, false. +// If ac's state is IDLE, it will trigger ac to connect. +func (ac *addrConn) getReadyTransport() (transport.ClientTransport, bool) { + ac.mu.Lock() + if ac.state == connectivity.Ready && ac.transport != nil { + t := ac.transport + ac.mu.Unlock() + return t, true + } + var idle bool + if ac.state == connectivity.Idle { + idle = true + } + ac.mu.Unlock() + // Trigger idle ac to connect. + if idle { + ac.connect() + } + return nil, false +} + +// tearDown starts to tear down the addrConn. +// TODO(zhaoq): Make this synchronous to avoid unbounded memory consumption in +// some edge cases (e.g., the caller opens and closes many addrConn's in a +// tight loop. +// tearDown doesn't remove ac from ac.cc.conns. +func (ac *addrConn) tearDown(err error) { + ac.mu.Lock() + if ac.state == connectivity.Shutdown { + ac.mu.Unlock() + return + } + curTr := ac.transport + ac.transport = nil + // We have to set the state to Shutdown before anything else to prevent races + // between setting the state and logic that waits on context cancellation / etc. + ac.updateConnectivityState(connectivity.Shutdown, nil) + ac.cancel() + ac.curAddr = resolver.Address{} + if err == errConnDrain && curTr != nil { + // GracefulClose(...) may be executed multiple times when + // i) receiving multiple GoAway frames from the server; or + // ii) there are concurrent name resolver/Balancer triggered + // address removal and GoAway. + // We have to unlock and re-lock here because GracefulClose => Close => onClose, which requires locking ac.mu. + ac.mu.Unlock() + curTr.GracefulClose() + ac.mu.Lock() + } + if channelz.IsOn() { + channelz.AddTraceEvent(logger, ac.channelzID, 0, &channelz.TraceEventDesc{ + Desc: "Subchannel Deleted", + Severity: channelz.CtInfo, + Parent: &channelz.TraceEventDesc{ + Desc: fmt.Sprintf("Subchanel(id:%d) deleted", ac.channelzID), + Severity: channelz.CtInfo, + }, + }) + // TraceEvent needs to be called before RemoveEntry, as TraceEvent may add trace reference to + // the entity being deleted, and thus prevent it from being deleted right away. + channelz.RemoveEntry(ac.channelzID) + } + ac.mu.Unlock() +} + +func (ac *addrConn) getState() connectivity.State { + ac.mu.Lock() + defer ac.mu.Unlock() + return ac.state +} + +func (ac *addrConn) ChannelzMetric() *channelz.ChannelInternalMetric { + ac.mu.Lock() + addr := ac.curAddr.Addr + ac.mu.Unlock() + return &channelz.ChannelInternalMetric{ + State: ac.getState(), + Target: addr, + CallsStarted: atomic.LoadInt64(&ac.czData.callsStarted), + CallsSucceeded: atomic.LoadInt64(&ac.czData.callsSucceeded), + CallsFailed: atomic.LoadInt64(&ac.czData.callsFailed), + LastCallStartedTimestamp: time.Unix(0, atomic.LoadInt64(&ac.czData.lastCallStartedTime)), + } +} + +func (ac *addrConn) incrCallsStarted() { + atomic.AddInt64(&ac.czData.callsStarted, 1) + atomic.StoreInt64(&ac.czData.lastCallStartedTime, time.Now().UnixNano()) +} + +func (ac *addrConn) incrCallsSucceeded() { + atomic.AddInt64(&ac.czData.callsSucceeded, 1) +} + +func (ac *addrConn) incrCallsFailed() { + atomic.AddInt64(&ac.czData.callsFailed, 1) +} + +type retryThrottler struct { + max float64 + thresh float64 + ratio float64 + + mu sync.Mutex + tokens float64 // TODO(dfawley): replace with atomic and remove lock. +} + +// throttle subtracts a retry token from the pool and returns whether a retry +// should be throttled (disallowed) based upon the retry throttling policy in +// the service config. +func (rt *retryThrottler) throttle() bool { + if rt == nil { + return false + } + rt.mu.Lock() + defer rt.mu.Unlock() + rt.tokens-- + if rt.tokens < 0 { + rt.tokens = 0 + } + return rt.tokens <= rt.thresh +} + +func (rt *retryThrottler) successfulRPC() { + if rt == nil { + return + } + rt.mu.Lock() + defer rt.mu.Unlock() + rt.tokens += rt.ratio + if rt.tokens > rt.max { + rt.tokens = rt.max + } +} + +type channelzChannel struct { + cc *ClientConn +} + +func (c *channelzChannel) ChannelzMetric() *channelz.ChannelInternalMetric { + return c.cc.channelzMetric() +} + +// ErrClientConnTimeout indicates that the ClientConn cannot establish the +// underlying connections within the specified timeout. +// +// Deprecated: This error is never returned by grpc and should not be +// referenced by users. +var ErrClientConnTimeout = errors.New("grpc: timed out when dialing") + +func (cc *ClientConn) getResolver(scheme string) resolver.Builder { + for _, rb := range cc.dopts.resolvers { + if scheme == rb.Scheme() { + return rb + } + } + return resolver.Get(scheme) +} + +func (cc *ClientConn) updateConnectionError(err error) { + cc.lceMu.Lock() + cc.lastConnectionError = err + cc.lceMu.Unlock() +} + +func (cc *ClientConn) connectionError() error { + cc.lceMu.Lock() + defer cc.lceMu.Unlock() + return cc.lastConnectionError +} |