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diff --git a/libpod/lock/lock.go b/libpod/lock/lock.go
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+package lock
+
+// Manager provides an interface for allocating multiprocess locks.
+// Locks returned by Manager MUST be multiprocess - allocating a lock in
+// process A and retrieving that lock's ID in process B must return handles for
+// the same lock, and locking the lock in A should exclude B from the lock until
+// it is unlocked in A.
+// All locks must be identified by a UUID (retrieved with Locker's ID() method).
+// All locks with a given UUID must refer to the same underlying lock, and it
+// must be possible to retrieve the lock given its UUID.
+// Each UUID should refer to a unique underlying lock.
+// Calls to AllocateLock() must return a unique, unallocated UUID.
+// AllocateLock() must fail once all available locks have been allocated.
+// Locks are returned to use by calls to Free(), and can subsequently be
+// reallocated.
+type Manager interface {
+ // AllocateLock returns an unallocated lock.
+ // It is guaranteed that the same lock will not be returned again by
+ // AllocateLock until the returned lock has Free() called on it.
+ // If all available locks are allocated, AllocateLock will return an
+ // error.
+ AllocateLock() (Locker, error)
+ // RetrieveLock retrieves a lock given its UUID.
+ // The underlying lock MUST be the same as another other lock with the
+ // same UUID.
+ RetrieveLock(id uint32) (Locker, error)
+}
+
+// Locker is similar to sync.Locker, but provides a method for freeing the lock
+// to allow its reuse.
+// All Locker implementations must maintain mutex semantics - the lock only
+// allows one caller in the critical section at a time.
+// All locks with the same ID must refer to the same underlying lock, even
+// if they are within multiple processes.
+type Locker interface {
+ // ID retrieves the lock's ID.
+ // ID is guaranteed to uniquely identify the lock within the
+ // Manager - that is, calling RetrieveLock with this ID will return
+ // another instance of the same lock.
+ ID() uint32
+ // Lock locks the lock.
+ // This call MUST block until it successfully acquires the lock or
+ // encounters a fatal error.
+ // All errors must be handled internally, as they are not returned. For
+ // the most part, panicking should be appropriate.
+ Lock()
+ // Unlock unlocks the lock.
+ // All errors must be handled internally, as they are not returned. For
+ // the most part, panicking should be appropriate.
+ // This includes unlocking locks which are already unlocked.
+ Unlock()
+ // Free deallocates the underlying lock, allowing its reuse by other
+ // pods and containers.
+ // The lock MUST still be usable after a Free() - some libpod instances
+ // may still retain Container structs with the old lock. This simply
+ // advises the manager that the lock may be reallocated.
+ Free() error
+}