diff options
Diffstat (limited to 'libpod/network/netavark/config.go')
-rw-r--r-- | libpod/network/netavark/config.go | 210 |
1 files changed, 210 insertions, 0 deletions
diff --git a/libpod/network/netavark/config.go b/libpod/network/netavark/config.go new file mode 100644 index 000000000..5cab76710 --- /dev/null +++ b/libpod/network/netavark/config.go @@ -0,0 +1,210 @@ +// +build linux + +package netavark + +import ( + "encoding/json" + "net" + "os" + "path/filepath" + "time" + + "github.com/containers/podman/v3/libpod/define" + internalutil "github.com/containers/podman/v3/libpod/network/internal/util" + "github.com/containers/podman/v3/libpod/network/types" + "github.com/containers/storage/pkg/stringid" + "github.com/pkg/errors" +) + +// NetworkCreate will take a partial filled Network and fill the +// missing fields. It creates the Network and returns the full Network. +func (n *netavarkNetwork) NetworkCreate(net types.Network) (types.Network, error) { + n.lock.Lock() + defer n.lock.Unlock() + err := n.loadNetworks() + if err != nil { + return types.Network{}, err + } + network, err := n.networkCreate(net, false) + if err != nil { + return types.Network{}, err + } + // add the new network to the map + n.networks[network.Name] = network + return *network, nil +} + +func (n *netavarkNetwork) networkCreate(newNetwork types.Network, defaultNet bool) (*types.Network, error) { + // if no driver is set use the default one + if newNetwork.Driver == "" { + newNetwork.Driver = types.DefaultNetworkDriver + } + if !defaultNet { + // FIXME: Should we use a different type for network create without the ID field? + // the caller is not allowed to set a specific ID + if newNetwork.ID != "" { + return nil, errors.Wrap(define.ErrInvalidArg, "ID can not be set for network create") + } + + // generate random network ID + var i int + for i = 0; i < 1000; i++ { + id := stringid.GenerateNonCryptoID() + if _, err := n.getNetwork(id); err != nil { + newNetwork.ID = id + break + } + } + if i == 1000 { + return nil, errors.New("failed to create random network ID") + } + } + + err := internalutil.CommonNetworkCreate(n, &newNetwork) + if err != nil { + return nil, err + } + + // Only get the used networks for validation if we do not create the default network. + // The default network should not be validated against used subnets, we have to ensure + // that this network can always be created even when a subnet is already used on the host. + // This could happen if you run a container on this net, then the cni interface will be + // created on the host and "block" this subnet from being used again. + // Therefore the next podman command tries to create the default net again and it would + // fail because it thinks the network is used on the host. + var usedNetworks []*net.IPNet + if !defaultNet { + usedNetworks, err = internalutil.GetUsedSubnets(n) + if err != nil { + return nil, err + } + } + + switch newNetwork.Driver { + case types.BridgeNetworkDriver: + err = internalutil.CreateBridge(n, &newNetwork, usedNetworks) + if err != nil { + return nil, err + } + // validate the given options, we do not need them but just check to make sure they are valid + for key, value := range newNetwork.Options { + switch key { + case "mtu": + _, err = internalutil.ParseMTU(value) + if err != nil { + return nil, err + } + + case "vlan": + _, err = internalutil.ParseVlan(value) + if err != nil { + return nil, err + } + + default: + return nil, errors.Errorf("unsupported network option %s", key) + } + } + + default: + return nil, errors.Wrapf(define.ErrInvalidArg, "unsupported driver %s", newNetwork.Driver) + } + + err = internalutil.ValidateSubnets(&newNetwork, usedNetworks) + if err != nil { + return nil, err + } + + // FIXME: If we have a working solution for internal networks with dns this check should be removed. + if newNetwork.DNSEnabled && newNetwork.Internal { + return nil, errors.New("cannot set internal and dns enabled") + } + + newNetwork.Created = time.Now() + + if !defaultNet { + confPath := filepath.Join(n.networkConfigDir, newNetwork.Name+".json") + f, err := os.Create(confPath) + if err != nil { + return nil, err + } + enc := json.NewEncoder(f) + enc.SetIndent("", " ") + err = enc.Encode(newNetwork) + if err != nil { + return nil, err + } + } + + return &newNetwork, nil +} + +// NetworkRemove will remove the Network with the given name or ID. +// It does not ensure that the network is unused. +func (n *netavarkNetwork) NetworkRemove(nameOrID string) error { + n.lock.Lock() + defer n.lock.Unlock() + err := n.loadNetworks() + if err != nil { + return err + } + + network, err := n.getNetwork(nameOrID) + if err != nil { + return err + } + + // Removing the default network is not allowed. + if network.Name == n.defaultNetwork { + return errors.Errorf("default network %s cannot be removed", n.defaultNetwork) + } + + file := filepath.Join(n.networkConfigDir, network.Name+".json") + // make sure to not error for ErrNotExist + if err := os.Remove(file); err != nil && !errors.Is(err, os.ErrNotExist) { + return err + } + delete(n.networks, network.Name) + return nil +} + +// NetworkList will return all known Networks. Optionally you can +// supply a list of filter functions. Only if a network matches all +// functions it is returned. +func (n *netavarkNetwork) NetworkList(filters ...types.FilterFunc) ([]types.Network, error) { + n.lock.Lock() + defer n.lock.Unlock() + err := n.loadNetworks() + if err != nil { + return nil, err + } + + networks := make([]types.Network, 0, len(n.networks)) +outer: + for _, net := range n.networks { + for _, filter := range filters { + // All filters have to match, if one does not match we can skip to the next network. + if !filter(*net) { + continue outer + } + } + networks = append(networks, *net) + } + return networks, nil +} + +// NetworkInspect will return the Network with the given name or ID. +func (n *netavarkNetwork) NetworkInspect(nameOrID string) (types.Network, error) { + n.lock.Lock() + defer n.lock.Unlock() + err := n.loadNetworks() + if err != nil { + return types.Network{}, err + } + + network, err := n.getNetwork(nameOrID) + if err != nil { + return types.Network{}, err + } + return *network, nil +} |