diff options
Diffstat (limited to 'libpod/runtime.go')
-rw-r--r-- | libpod/runtime.go | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/libpod/runtime.go b/libpod/runtime.go index b86e06546..36225bf69 100644 --- a/libpod/runtime.go +++ b/libpod/runtime.go @@ -173,6 +173,36 @@ func NewRuntime(options ...RuntimeOption) (runtime *Runtime, err error) { runtime.state = state } + // We now need to see if the system has restarted + // We check for the presence of a file in our tmp directory to verify this + // This check must be locked to prevent races + runtimeAliveLock := filepath.Join(runtime.config.TmpDir, "alive.lck") + runtimeAliveFile := filepath.Join(runtime.config.TmpDir, "alive") + aliveLock, err := storage.GetLockfile(runtimeAliveLock) + if err != nil { + return nil, errors.Wrapf(err, "error acquiring runtime init lock") + } + // Acquire the lock and hold it until we return + // This ensures that no two processes will be in runtime.refresh at once + // TODO: we can't close the FD in this lock, so we should keep it around + // and use it to lock important operations + aliveLock.Lock() + defer aliveLock.Unlock() + _, err = os.Stat(runtimeAliveFile) + if err != nil { + // If the file doesn't exist, we need to refresh the state + // This will trigger on first use as well, but refreshing an + // empty state only creates a single file + // As such, it's not really a performance concern + if os.IsNotExist(err) { + if err2 := runtime.refresh(runtimeAliveFile); err2 != nil { + return nil, err2 + } + } else { + return nil, errors.Wrapf(err, "error reading runtime status file %s", runtimeAliveFile) + } + } + // Mark the runtime as valid - ready to be used, cannot be modified // further runtime.valid = true @@ -238,3 +268,33 @@ func (r *Runtime) Shutdown(force bool) error { return lastError } + +// Reconfigures the runtime after a reboot +// Refreshes the state, recreating temporary files +// Does not check validity as the runtime is not valid until after this has run +func (r *Runtime) refresh(alivePath string) error { + // First clear the state in the database + if err := r.state.Refresh(); err != nil { + return err + } + + // Next refresh the state of all containers to recreate dirs and + // namespaces + ctrs, err := r.state.AllContainers() + if err != nil { + return errors.Wrapf(err, "error retrieving all containers from state") + } + for _, ctr := range ctrs { + if err := ctr.refresh(); err != nil { + return err + } + } + + file, err := os.OpenFile(alivePath, os.O_RDONLY|os.O_CREATE, 0644) + if err != nil { + return errors.Wrapf(err, "error creating runtime status file %s", alivePath) + } + defer file.Close() + + return nil +} |