diff options
Diffstat (limited to 'vendor/github.com/Azure/go-ansiterm/winterm/win_event_handler.go')
-rw-r--r-- | vendor/github.com/Azure/go-ansiterm/winterm/win_event_handler.go | 726 |
1 files changed, 726 insertions, 0 deletions
diff --git a/vendor/github.com/Azure/go-ansiterm/winterm/win_event_handler.go b/vendor/github.com/Azure/go-ansiterm/winterm/win_event_handler.go new file mode 100644 index 000000000..48998bb05 --- /dev/null +++ b/vendor/github.com/Azure/go-ansiterm/winterm/win_event_handler.go @@ -0,0 +1,726 @@ +// +build windows + +package winterm + +import ( + "bytes" + "io/ioutil" + "os" + "strconv" + + "github.com/Azure/go-ansiterm" + "github.com/sirupsen/logrus" +) + +var logger *logrus.Logger + +type windowsAnsiEventHandler struct { + fd uintptr + file *os.File + infoReset *CONSOLE_SCREEN_BUFFER_INFO + sr scrollRegion + buffer bytes.Buffer + attributes uint16 + inverted bool + wrapNext bool + drewMarginByte bool + originMode bool + marginByte byte + curInfo *CONSOLE_SCREEN_BUFFER_INFO + curPos COORD +} + +func CreateWinEventHandler(fd uintptr, file *os.File) ansiterm.AnsiEventHandler { + logFile := ioutil.Discard + + if isDebugEnv := os.Getenv(ansiterm.LogEnv); isDebugEnv == "1" { + logFile, _ = os.Create("winEventHandler.log") + } + + logger = &logrus.Logger{ + Out: logFile, + Formatter: new(logrus.TextFormatter), + Level: logrus.DebugLevel, + } + + infoReset, err := GetConsoleScreenBufferInfo(fd) + if err != nil { + return nil + } + + return &windowsAnsiEventHandler{ + fd: fd, + file: file, + infoReset: infoReset, + attributes: infoReset.Attributes, + } +} + +type scrollRegion struct { + top int16 + bottom int16 +} + +// simulateLF simulates a LF or CR+LF by scrolling if necessary to handle the +// current cursor position and scroll region settings, in which case it returns +// true. If no special handling is necessary, then it does nothing and returns +// false. +// +// In the false case, the caller should ensure that a carriage return +// and line feed are inserted or that the text is otherwise wrapped. +func (h *windowsAnsiEventHandler) simulateLF(includeCR bool) (bool, error) { + if h.wrapNext { + if err := h.Flush(); err != nil { + return false, err + } + h.clearWrap() + } + pos, info, err := h.getCurrentInfo() + if err != nil { + return false, err + } + sr := h.effectiveSr(info.Window) + if pos.Y == sr.bottom { + // Scrolling is necessary. Let Windows automatically scroll if the scrolling region + // is the full window. + if sr.top == info.Window.Top && sr.bottom == info.Window.Bottom { + if includeCR { + pos.X = 0 + h.updatePos(pos) + } + return false, nil + } + + // A custom scroll region is active. Scroll the window manually to simulate + // the LF. + if err := h.Flush(); err != nil { + return false, err + } + logger.Info("Simulating LF inside scroll region") + if err := h.scrollUp(1); err != nil { + return false, err + } + if includeCR { + pos.X = 0 + if err := SetConsoleCursorPosition(h.fd, pos); err != nil { + return false, err + } + } + return true, nil + + } else if pos.Y < info.Window.Bottom { + // Let Windows handle the LF. + pos.Y++ + if includeCR { + pos.X = 0 + } + h.updatePos(pos) + return false, nil + } else { + // The cursor is at the bottom of the screen but outside the scroll + // region. Skip the LF. + logger.Info("Simulating LF outside scroll region") + if includeCR { + if err := h.Flush(); err != nil { + return false, err + } + pos.X = 0 + if err := SetConsoleCursorPosition(h.fd, pos); err != nil { + return false, err + } + } + return true, nil + } +} + +// executeLF executes a LF without a CR. +func (h *windowsAnsiEventHandler) executeLF() error { + handled, err := h.simulateLF(false) + if err != nil { + return err + } + if !handled { + // Windows LF will reset the cursor column position. Write the LF + // and restore the cursor position. + pos, _, err := h.getCurrentInfo() + if err != nil { + return err + } + h.buffer.WriteByte(ansiterm.ANSI_LINE_FEED) + if pos.X != 0 { + if err := h.Flush(); err != nil { + return err + } + logger.Info("Resetting cursor position for LF without CR") + if err := SetConsoleCursorPosition(h.fd, pos); err != nil { + return err + } + } + } + return nil +} + +func (h *windowsAnsiEventHandler) Print(b byte) error { + if h.wrapNext { + h.buffer.WriteByte(h.marginByte) + h.clearWrap() + if _, err := h.simulateLF(true); err != nil { + return err + } + } + pos, info, err := h.getCurrentInfo() + if err != nil { + return err + } + if pos.X == info.Size.X-1 { + h.wrapNext = true + h.marginByte = b + } else { + pos.X++ + h.updatePos(pos) + h.buffer.WriteByte(b) + } + return nil +} + +func (h *windowsAnsiEventHandler) Execute(b byte) error { + switch b { + case ansiterm.ANSI_TAB: + logger.Info("Execute(TAB)") + // Move to the next tab stop, but preserve auto-wrap if already set. + if !h.wrapNext { + pos, info, err := h.getCurrentInfo() + if err != nil { + return err + } + pos.X = (pos.X + 8) - pos.X%8 + if pos.X >= info.Size.X { + pos.X = info.Size.X - 1 + } + if err := h.Flush(); err != nil { + return err + } + if err := SetConsoleCursorPosition(h.fd, pos); err != nil { + return err + } + } + return nil + + case ansiterm.ANSI_BEL: + h.buffer.WriteByte(ansiterm.ANSI_BEL) + return nil + + case ansiterm.ANSI_BACKSPACE: + if h.wrapNext { + if err := h.Flush(); err != nil { + return err + } + h.clearWrap() + } + pos, _, err := h.getCurrentInfo() + if err != nil { + return err + } + if pos.X > 0 { + pos.X-- + h.updatePos(pos) + h.buffer.WriteByte(ansiterm.ANSI_BACKSPACE) + } + return nil + + case ansiterm.ANSI_VERTICAL_TAB, ansiterm.ANSI_FORM_FEED: + // Treat as true LF. + return h.executeLF() + + case ansiterm.ANSI_LINE_FEED: + // Simulate a CR and LF for now since there is no way in go-ansiterm + // to tell if the LF should include CR (and more things break when it's + // missing than when it's incorrectly added). + handled, err := h.simulateLF(true) + if handled || err != nil { + return err + } + return h.buffer.WriteByte(ansiterm.ANSI_LINE_FEED) + + case ansiterm.ANSI_CARRIAGE_RETURN: + if h.wrapNext { + if err := h.Flush(); err != nil { + return err + } + h.clearWrap() + } + pos, _, err := h.getCurrentInfo() + if err != nil { + return err + } + if pos.X != 0 { + pos.X = 0 + h.updatePos(pos) + h.buffer.WriteByte(ansiterm.ANSI_CARRIAGE_RETURN) + } + return nil + + default: + return nil + } +} + +func (h *windowsAnsiEventHandler) CUU(param int) error { + if err := h.Flush(); err != nil { + return err + } + logger.Infof("CUU: [%v]", []string{strconv.Itoa(param)}) + h.clearWrap() + return h.moveCursorVertical(-param) +} + +func (h *windowsAnsiEventHandler) CUD(param int) error { + if err := h.Flush(); err != nil { + return err + } + logger.Infof("CUD: [%v]", []string{strconv.Itoa(param)}) + h.clearWrap() + return h.moveCursorVertical(param) +} + +func (h *windowsAnsiEventHandler) CUF(param int) error { + if err := h.Flush(); err != nil { + return err + } + logger.Infof("CUF: [%v]", []string{strconv.Itoa(param)}) + h.clearWrap() + return h.moveCursorHorizontal(param) +} + +func (h *windowsAnsiEventHandler) CUB(param int) error { + if err := h.Flush(); err != nil { + return err + } + logger.Infof("CUB: [%v]", []string{strconv.Itoa(param)}) + h.clearWrap() + return h.moveCursorHorizontal(-param) +} + +func (h *windowsAnsiEventHandler) CNL(param int) error { + if err := h.Flush(); err != nil { + return err + } + logger.Infof("CNL: [%v]", []string{strconv.Itoa(param)}) + h.clearWrap() + return h.moveCursorLine(param) +} + +func (h *windowsAnsiEventHandler) CPL(param int) error { + if err := h.Flush(); err != nil { + return err + } + logger.Infof("CPL: [%v]", []string{strconv.Itoa(param)}) + h.clearWrap() + return h.moveCursorLine(-param) +} + +func (h *windowsAnsiEventHandler) CHA(param int) error { + if err := h.Flush(); err != nil { + return err + } + logger.Infof("CHA: [%v]", []string{strconv.Itoa(param)}) + h.clearWrap() + return h.moveCursorColumn(param) +} + +func (h *windowsAnsiEventHandler) VPA(param int) error { + if err := h.Flush(); err != nil { + return err + } + logger.Infof("VPA: [[%d]]", param) + h.clearWrap() + info, err := GetConsoleScreenBufferInfo(h.fd) + if err != nil { + return err + } + window := h.getCursorWindow(info) + position := info.CursorPosition + position.Y = window.Top + int16(param) - 1 + return h.setCursorPosition(position, window) +} + +func (h *windowsAnsiEventHandler) CUP(row int, col int) error { + if err := h.Flush(); err != nil { + return err + } + logger.Infof("CUP: [[%d %d]]", row, col) + h.clearWrap() + info, err := GetConsoleScreenBufferInfo(h.fd) + if err != nil { + return err + } + + window := h.getCursorWindow(info) + position := COORD{window.Left + int16(col) - 1, window.Top + int16(row) - 1} + return h.setCursorPosition(position, window) +} + +func (h *windowsAnsiEventHandler) HVP(row int, col int) error { + if err := h.Flush(); err != nil { + return err + } + logger.Infof("HVP: [[%d %d]]", row, col) + h.clearWrap() + return h.CUP(row, col) +} + +func (h *windowsAnsiEventHandler) DECTCEM(visible bool) error { + if err := h.Flush(); err != nil { + return err + } + logger.Infof("DECTCEM: [%v]", []string{strconv.FormatBool(visible)}) + h.clearWrap() + return nil +} + +func (h *windowsAnsiEventHandler) DECOM(enable bool) error { + if err := h.Flush(); err != nil { + return err + } + logger.Infof("DECOM: [%v]", []string{strconv.FormatBool(enable)}) + h.clearWrap() + h.originMode = enable + return h.CUP(1, 1) +} + +func (h *windowsAnsiEventHandler) DECCOLM(use132 bool) error { + if err := h.Flush(); err != nil { + return err + } + logger.Infof("DECCOLM: [%v]", []string{strconv.FormatBool(use132)}) + h.clearWrap() + if err := h.ED(2); err != nil { + return err + } + info, err := GetConsoleScreenBufferInfo(h.fd) + if err != nil { + return err + } + targetWidth := int16(80) + if use132 { + targetWidth = 132 + } + if info.Size.X < targetWidth { + if err := SetConsoleScreenBufferSize(h.fd, COORD{targetWidth, info.Size.Y}); err != nil { + logger.Info("set buffer failed:", err) + return err + } + } + window := info.Window + window.Left = 0 + window.Right = targetWidth - 1 + if err := SetConsoleWindowInfo(h.fd, true, window); err != nil { + logger.Info("set window failed:", err) + return err + } + if info.Size.X > targetWidth { + if err := SetConsoleScreenBufferSize(h.fd, COORD{targetWidth, info.Size.Y}); err != nil { + logger.Info("set buffer failed:", err) + return err + } + } + return SetConsoleCursorPosition(h.fd, COORD{0, 0}) +} + +func (h *windowsAnsiEventHandler) ED(param int) error { + if err := h.Flush(); err != nil { + return err + } + logger.Infof("ED: [%v]", []string{strconv.Itoa(param)}) + h.clearWrap() + + // [J -- Erases from the cursor to the end of the screen, including the cursor position. + // [1J -- Erases from the beginning of the screen to the cursor, including the cursor position. + // [2J -- Erases the complete display. The cursor does not move. + // Notes: + // -- Clearing the entire buffer, versus just the Window, works best for Windows Consoles + + info, err := GetConsoleScreenBufferInfo(h.fd) + if err != nil { + return err + } + + var start COORD + var end COORD + + switch param { + case 0: + start = info.CursorPosition + end = COORD{info.Size.X - 1, info.Size.Y - 1} + + case 1: + start = COORD{0, 0} + end = info.CursorPosition + + case 2: + start = COORD{0, 0} + end = COORD{info.Size.X - 1, info.Size.Y - 1} + } + + err = h.clearRange(h.attributes, start, end) + if err != nil { + return err + } + + // If the whole buffer was cleared, move the window to the top while preserving + // the window-relative cursor position. + if param == 2 { + pos := info.CursorPosition + window := info.Window + pos.Y -= window.Top + window.Bottom -= window.Top + window.Top = 0 + if err := SetConsoleCursorPosition(h.fd, pos); err != nil { + return err + } + if err := SetConsoleWindowInfo(h.fd, true, window); err != nil { + return err + } + } + + return nil +} + +func (h *windowsAnsiEventHandler) EL(param int) error { + if err := h.Flush(); err != nil { + return err + } + logger.Infof("EL: [%v]", strconv.Itoa(param)) + h.clearWrap() + + // [K -- Erases from the cursor to the end of the line, including the cursor position. + // [1K -- Erases from the beginning of the line to the cursor, including the cursor position. + // [2K -- Erases the complete line. + + info, err := GetConsoleScreenBufferInfo(h.fd) + if err != nil { + return err + } + + var start COORD + var end COORD + + switch param { + case 0: + start = info.CursorPosition + end = COORD{info.Size.X, info.CursorPosition.Y} + + case 1: + start = COORD{0, info.CursorPosition.Y} + end = info.CursorPosition + + case 2: + start = COORD{0, info.CursorPosition.Y} + end = COORD{info.Size.X, info.CursorPosition.Y} + } + + err = h.clearRange(h.attributes, start, end) + if err != nil { + return err + } + + return nil +} + +func (h *windowsAnsiEventHandler) IL(param int) error { + if err := h.Flush(); err != nil { + return err + } + logger.Infof("IL: [%v]", strconv.Itoa(param)) + h.clearWrap() + return h.insertLines(param) +} + +func (h *windowsAnsiEventHandler) DL(param int) error { + if err := h.Flush(); err != nil { + return err + } + logger.Infof("DL: [%v]", strconv.Itoa(param)) + h.clearWrap() + return h.deleteLines(param) +} + +func (h *windowsAnsiEventHandler) ICH(param int) error { + if err := h.Flush(); err != nil { + return err + } + logger.Infof("ICH: [%v]", strconv.Itoa(param)) + h.clearWrap() + return h.insertCharacters(param) +} + +func (h *windowsAnsiEventHandler) DCH(param int) error { + if err := h.Flush(); err != nil { + return err + } + logger.Infof("DCH: [%v]", strconv.Itoa(param)) + h.clearWrap() + return h.deleteCharacters(param) +} + +func (h *windowsAnsiEventHandler) SGR(params []int) error { + if err := h.Flush(); err != nil { + return err + } + strings := []string{} + for _, v := range params { + strings = append(strings, strconv.Itoa(v)) + } + + logger.Infof("SGR: [%v]", strings) + + if len(params) <= 0 { + h.attributes = h.infoReset.Attributes + h.inverted = false + } else { + for _, attr := range params { + + if attr == ansiterm.ANSI_SGR_RESET { + h.attributes = h.infoReset.Attributes + h.inverted = false + continue + } + + h.attributes, h.inverted = collectAnsiIntoWindowsAttributes(h.attributes, h.inverted, h.infoReset.Attributes, int16(attr)) + } + } + + attributes := h.attributes + if h.inverted { + attributes = invertAttributes(attributes) + } + err := SetConsoleTextAttribute(h.fd, attributes) + if err != nil { + return err + } + + return nil +} + +func (h *windowsAnsiEventHandler) SU(param int) error { + if err := h.Flush(); err != nil { + return err + } + logger.Infof("SU: [%v]", []string{strconv.Itoa(param)}) + h.clearWrap() + return h.scrollUp(param) +} + +func (h *windowsAnsiEventHandler) SD(param int) error { + if err := h.Flush(); err != nil { + return err + } + logger.Infof("SD: [%v]", []string{strconv.Itoa(param)}) + h.clearWrap() + return h.scrollDown(param) +} + +func (h *windowsAnsiEventHandler) DA(params []string) error { + logger.Infof("DA: [%v]", params) + // DA cannot be implemented because it must send data on the VT100 input stream, + // which is not available to go-ansiterm. + return nil +} + +func (h *windowsAnsiEventHandler) DECSTBM(top int, bottom int) error { + if err := h.Flush(); err != nil { + return err + } + logger.Infof("DECSTBM: [%d, %d]", top, bottom) + + // Windows is 0 indexed, Linux is 1 indexed + h.sr.top = int16(top - 1) + h.sr.bottom = int16(bottom - 1) + + // This command also moves the cursor to the origin. + h.clearWrap() + return h.CUP(1, 1) +} + +func (h *windowsAnsiEventHandler) RI() error { + if err := h.Flush(); err != nil { + return err + } + logger.Info("RI: []") + h.clearWrap() + + info, err := GetConsoleScreenBufferInfo(h.fd) + if err != nil { + return err + } + + sr := h.effectiveSr(info.Window) + if info.CursorPosition.Y == sr.top { + return h.scrollDown(1) + } + + return h.moveCursorVertical(-1) +} + +func (h *windowsAnsiEventHandler) IND() error { + logger.Info("IND: []") + return h.executeLF() +} + +func (h *windowsAnsiEventHandler) Flush() error { + h.curInfo = nil + if h.buffer.Len() > 0 { + logger.Infof("Flush: [%s]", h.buffer.Bytes()) + if _, err := h.buffer.WriteTo(h.file); err != nil { + return err + } + } + + if h.wrapNext && !h.drewMarginByte { + logger.Infof("Flush: drawing margin byte '%c'", h.marginByte) + + info, err := GetConsoleScreenBufferInfo(h.fd) + if err != nil { + return err + } + + charInfo := []CHAR_INFO{{UnicodeChar: uint16(h.marginByte), Attributes: info.Attributes}} + size := COORD{1, 1} + position := COORD{0, 0} + region := SMALL_RECT{Left: info.CursorPosition.X, Top: info.CursorPosition.Y, Right: info.CursorPosition.X, Bottom: info.CursorPosition.Y} + if err := WriteConsoleOutput(h.fd, charInfo, size, position, ®ion); err != nil { + return err + } + h.drewMarginByte = true + } + return nil +} + +// cacheConsoleInfo ensures that the current console screen information has been queried +// since the last call to Flush(). It must be called before accessing h.curInfo or h.curPos. +func (h *windowsAnsiEventHandler) getCurrentInfo() (COORD, *CONSOLE_SCREEN_BUFFER_INFO, error) { + if h.curInfo == nil { + info, err := GetConsoleScreenBufferInfo(h.fd) + if err != nil { + return COORD{}, nil, err + } + h.curInfo = info + h.curPos = info.CursorPosition + } + return h.curPos, h.curInfo, nil +} + +func (h *windowsAnsiEventHandler) updatePos(pos COORD) { + if h.curInfo == nil { + panic("failed to call getCurrentInfo before calling updatePos") + } + h.curPos = pos +} + +// clearWrap clears the state where the cursor is in the margin +// waiting for the next character before wrapping the line. This must +// be done before most operations that act on the cursor. +func (h *windowsAnsiEventHandler) clearWrap() { + h.wrapNext = false + h.drewMarginByte = false +} |