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path: root/vendor/github.com/Azure/go-ansiterm/winterm/win_event_handler.go
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Diffstat (limited to 'vendor/github.com/Azure/go-ansiterm/winterm/win_event_handler.go')
-rw-r--r--vendor/github.com/Azure/go-ansiterm/winterm/win_event_handler.go726
1 files changed, 726 insertions, 0 deletions
diff --git a/vendor/github.com/Azure/go-ansiterm/winterm/win_event_handler.go b/vendor/github.com/Azure/go-ansiterm/winterm/win_event_handler.go
new file mode 100644
index 000000000..48998bb05
--- /dev/null
+++ b/vendor/github.com/Azure/go-ansiterm/winterm/win_event_handler.go
@@ -0,0 +1,726 @@
+// +build windows
+
+package winterm
+
+import (
+ "bytes"
+ "io/ioutil"
+ "os"
+ "strconv"
+
+ "github.com/Azure/go-ansiterm"
+ "github.com/sirupsen/logrus"
+)
+
+var logger *logrus.Logger
+
+type windowsAnsiEventHandler struct {
+ fd uintptr
+ file *os.File
+ infoReset *CONSOLE_SCREEN_BUFFER_INFO
+ sr scrollRegion
+ buffer bytes.Buffer
+ attributes uint16
+ inverted bool
+ wrapNext bool
+ drewMarginByte bool
+ originMode bool
+ marginByte byte
+ curInfo *CONSOLE_SCREEN_BUFFER_INFO
+ curPos COORD
+}
+
+func CreateWinEventHandler(fd uintptr, file *os.File) ansiterm.AnsiEventHandler {
+ logFile := ioutil.Discard
+
+ if isDebugEnv := os.Getenv(ansiterm.LogEnv); isDebugEnv == "1" {
+ logFile, _ = os.Create("winEventHandler.log")
+ }
+
+ logger = &logrus.Logger{
+ Out: logFile,
+ Formatter: new(logrus.TextFormatter),
+ Level: logrus.DebugLevel,
+ }
+
+ infoReset, err := GetConsoleScreenBufferInfo(fd)
+ if err != nil {
+ return nil
+ }
+
+ return &windowsAnsiEventHandler{
+ fd: fd,
+ file: file,
+ infoReset: infoReset,
+ attributes: infoReset.Attributes,
+ }
+}
+
+type scrollRegion struct {
+ top int16
+ bottom int16
+}
+
+// simulateLF simulates a LF or CR+LF by scrolling if necessary to handle the
+// current cursor position and scroll region settings, in which case it returns
+// true. If no special handling is necessary, then it does nothing and returns
+// false.
+//
+// In the false case, the caller should ensure that a carriage return
+// and line feed are inserted or that the text is otherwise wrapped.
+func (h *windowsAnsiEventHandler) simulateLF(includeCR bool) (bool, error) {
+ if h.wrapNext {
+ if err := h.Flush(); err != nil {
+ return false, err
+ }
+ h.clearWrap()
+ }
+ pos, info, err := h.getCurrentInfo()
+ if err != nil {
+ return false, err
+ }
+ sr := h.effectiveSr(info.Window)
+ if pos.Y == sr.bottom {
+ // Scrolling is necessary. Let Windows automatically scroll if the scrolling region
+ // is the full window.
+ if sr.top == info.Window.Top && sr.bottom == info.Window.Bottom {
+ if includeCR {
+ pos.X = 0
+ h.updatePos(pos)
+ }
+ return false, nil
+ }
+
+ // A custom scroll region is active. Scroll the window manually to simulate
+ // the LF.
+ if err := h.Flush(); err != nil {
+ return false, err
+ }
+ logger.Info("Simulating LF inside scroll region")
+ if err := h.scrollUp(1); err != nil {
+ return false, err
+ }
+ if includeCR {
+ pos.X = 0
+ if err := SetConsoleCursorPosition(h.fd, pos); err != nil {
+ return false, err
+ }
+ }
+ return true, nil
+
+ } else if pos.Y < info.Window.Bottom {
+ // Let Windows handle the LF.
+ pos.Y++
+ if includeCR {
+ pos.X = 0
+ }
+ h.updatePos(pos)
+ return false, nil
+ } else {
+ // The cursor is at the bottom of the screen but outside the scroll
+ // region. Skip the LF.
+ logger.Info("Simulating LF outside scroll region")
+ if includeCR {
+ if err := h.Flush(); err != nil {
+ return false, err
+ }
+ pos.X = 0
+ if err := SetConsoleCursorPosition(h.fd, pos); err != nil {
+ return false, err
+ }
+ }
+ return true, nil
+ }
+}
+
+// executeLF executes a LF without a CR.
+func (h *windowsAnsiEventHandler) executeLF() error {
+ handled, err := h.simulateLF(false)
+ if err != nil {
+ return err
+ }
+ if !handled {
+ // Windows LF will reset the cursor column position. Write the LF
+ // and restore the cursor position.
+ pos, _, err := h.getCurrentInfo()
+ if err != nil {
+ return err
+ }
+ h.buffer.WriteByte(ansiterm.ANSI_LINE_FEED)
+ if pos.X != 0 {
+ if err := h.Flush(); err != nil {
+ return err
+ }
+ logger.Info("Resetting cursor position for LF without CR")
+ if err := SetConsoleCursorPosition(h.fd, pos); err != nil {
+ return err
+ }
+ }
+ }
+ return nil
+}
+
+func (h *windowsAnsiEventHandler) Print(b byte) error {
+ if h.wrapNext {
+ h.buffer.WriteByte(h.marginByte)
+ h.clearWrap()
+ if _, err := h.simulateLF(true); err != nil {
+ return err
+ }
+ }
+ pos, info, err := h.getCurrentInfo()
+ if err != nil {
+ return err
+ }
+ if pos.X == info.Size.X-1 {
+ h.wrapNext = true
+ h.marginByte = b
+ } else {
+ pos.X++
+ h.updatePos(pos)
+ h.buffer.WriteByte(b)
+ }
+ return nil
+}
+
+func (h *windowsAnsiEventHandler) Execute(b byte) error {
+ switch b {
+ case ansiterm.ANSI_TAB:
+ logger.Info("Execute(TAB)")
+ // Move to the next tab stop, but preserve auto-wrap if already set.
+ if !h.wrapNext {
+ pos, info, err := h.getCurrentInfo()
+ if err != nil {
+ return err
+ }
+ pos.X = (pos.X + 8) - pos.X%8
+ if pos.X >= info.Size.X {
+ pos.X = info.Size.X - 1
+ }
+ if err := h.Flush(); err != nil {
+ return err
+ }
+ if err := SetConsoleCursorPosition(h.fd, pos); err != nil {
+ return err
+ }
+ }
+ return nil
+
+ case ansiterm.ANSI_BEL:
+ h.buffer.WriteByte(ansiterm.ANSI_BEL)
+ return nil
+
+ case ansiterm.ANSI_BACKSPACE:
+ if h.wrapNext {
+ if err := h.Flush(); err != nil {
+ return err
+ }
+ h.clearWrap()
+ }
+ pos, _, err := h.getCurrentInfo()
+ if err != nil {
+ return err
+ }
+ if pos.X > 0 {
+ pos.X--
+ h.updatePos(pos)
+ h.buffer.WriteByte(ansiterm.ANSI_BACKSPACE)
+ }
+ return nil
+
+ case ansiterm.ANSI_VERTICAL_TAB, ansiterm.ANSI_FORM_FEED:
+ // Treat as true LF.
+ return h.executeLF()
+
+ case ansiterm.ANSI_LINE_FEED:
+ // Simulate a CR and LF for now since there is no way in go-ansiterm
+ // to tell if the LF should include CR (and more things break when it's
+ // missing than when it's incorrectly added).
+ handled, err := h.simulateLF(true)
+ if handled || err != nil {
+ return err
+ }
+ return h.buffer.WriteByte(ansiterm.ANSI_LINE_FEED)
+
+ case ansiterm.ANSI_CARRIAGE_RETURN:
+ if h.wrapNext {
+ if err := h.Flush(); err != nil {
+ return err
+ }
+ h.clearWrap()
+ }
+ pos, _, err := h.getCurrentInfo()
+ if err != nil {
+ return err
+ }
+ if pos.X != 0 {
+ pos.X = 0
+ h.updatePos(pos)
+ h.buffer.WriteByte(ansiterm.ANSI_CARRIAGE_RETURN)
+ }
+ return nil
+
+ default:
+ return nil
+ }
+}
+
+func (h *windowsAnsiEventHandler) CUU(param int) error {
+ if err := h.Flush(); err != nil {
+ return err
+ }
+ logger.Infof("CUU: [%v]", []string{strconv.Itoa(param)})
+ h.clearWrap()
+ return h.moveCursorVertical(-param)
+}
+
+func (h *windowsAnsiEventHandler) CUD(param int) error {
+ if err := h.Flush(); err != nil {
+ return err
+ }
+ logger.Infof("CUD: [%v]", []string{strconv.Itoa(param)})
+ h.clearWrap()
+ return h.moveCursorVertical(param)
+}
+
+func (h *windowsAnsiEventHandler) CUF(param int) error {
+ if err := h.Flush(); err != nil {
+ return err
+ }
+ logger.Infof("CUF: [%v]", []string{strconv.Itoa(param)})
+ h.clearWrap()
+ return h.moveCursorHorizontal(param)
+}
+
+func (h *windowsAnsiEventHandler) CUB(param int) error {
+ if err := h.Flush(); err != nil {
+ return err
+ }
+ logger.Infof("CUB: [%v]", []string{strconv.Itoa(param)})
+ h.clearWrap()
+ return h.moveCursorHorizontal(-param)
+}
+
+func (h *windowsAnsiEventHandler) CNL(param int) error {
+ if err := h.Flush(); err != nil {
+ return err
+ }
+ logger.Infof("CNL: [%v]", []string{strconv.Itoa(param)})
+ h.clearWrap()
+ return h.moveCursorLine(param)
+}
+
+func (h *windowsAnsiEventHandler) CPL(param int) error {
+ if err := h.Flush(); err != nil {
+ return err
+ }
+ logger.Infof("CPL: [%v]", []string{strconv.Itoa(param)})
+ h.clearWrap()
+ return h.moveCursorLine(-param)
+}
+
+func (h *windowsAnsiEventHandler) CHA(param int) error {
+ if err := h.Flush(); err != nil {
+ return err
+ }
+ logger.Infof("CHA: [%v]", []string{strconv.Itoa(param)})
+ h.clearWrap()
+ return h.moveCursorColumn(param)
+}
+
+func (h *windowsAnsiEventHandler) VPA(param int) error {
+ if err := h.Flush(); err != nil {
+ return err
+ }
+ logger.Infof("VPA: [[%d]]", param)
+ h.clearWrap()
+ info, err := GetConsoleScreenBufferInfo(h.fd)
+ if err != nil {
+ return err
+ }
+ window := h.getCursorWindow(info)
+ position := info.CursorPosition
+ position.Y = window.Top + int16(param) - 1
+ return h.setCursorPosition(position, window)
+}
+
+func (h *windowsAnsiEventHandler) CUP(row int, col int) error {
+ if err := h.Flush(); err != nil {
+ return err
+ }
+ logger.Infof("CUP: [[%d %d]]", row, col)
+ h.clearWrap()
+ info, err := GetConsoleScreenBufferInfo(h.fd)
+ if err != nil {
+ return err
+ }
+
+ window := h.getCursorWindow(info)
+ position := COORD{window.Left + int16(col) - 1, window.Top + int16(row) - 1}
+ return h.setCursorPosition(position, window)
+}
+
+func (h *windowsAnsiEventHandler) HVP(row int, col int) error {
+ if err := h.Flush(); err != nil {
+ return err
+ }
+ logger.Infof("HVP: [[%d %d]]", row, col)
+ h.clearWrap()
+ return h.CUP(row, col)
+}
+
+func (h *windowsAnsiEventHandler) DECTCEM(visible bool) error {
+ if err := h.Flush(); err != nil {
+ return err
+ }
+ logger.Infof("DECTCEM: [%v]", []string{strconv.FormatBool(visible)})
+ h.clearWrap()
+ return nil
+}
+
+func (h *windowsAnsiEventHandler) DECOM(enable bool) error {
+ if err := h.Flush(); err != nil {
+ return err
+ }
+ logger.Infof("DECOM: [%v]", []string{strconv.FormatBool(enable)})
+ h.clearWrap()
+ h.originMode = enable
+ return h.CUP(1, 1)
+}
+
+func (h *windowsAnsiEventHandler) DECCOLM(use132 bool) error {
+ if err := h.Flush(); err != nil {
+ return err
+ }
+ logger.Infof("DECCOLM: [%v]", []string{strconv.FormatBool(use132)})
+ h.clearWrap()
+ if err := h.ED(2); err != nil {
+ return err
+ }
+ info, err := GetConsoleScreenBufferInfo(h.fd)
+ if err != nil {
+ return err
+ }
+ targetWidth := int16(80)
+ if use132 {
+ targetWidth = 132
+ }
+ if info.Size.X < targetWidth {
+ if err := SetConsoleScreenBufferSize(h.fd, COORD{targetWidth, info.Size.Y}); err != nil {
+ logger.Info("set buffer failed:", err)
+ return err
+ }
+ }
+ window := info.Window
+ window.Left = 0
+ window.Right = targetWidth - 1
+ if err := SetConsoleWindowInfo(h.fd, true, window); err != nil {
+ logger.Info("set window failed:", err)
+ return err
+ }
+ if info.Size.X > targetWidth {
+ if err := SetConsoleScreenBufferSize(h.fd, COORD{targetWidth, info.Size.Y}); err != nil {
+ logger.Info("set buffer failed:", err)
+ return err
+ }
+ }
+ return SetConsoleCursorPosition(h.fd, COORD{0, 0})
+}
+
+func (h *windowsAnsiEventHandler) ED(param int) error {
+ if err := h.Flush(); err != nil {
+ return err
+ }
+ logger.Infof("ED: [%v]", []string{strconv.Itoa(param)})
+ h.clearWrap()
+
+ // [J -- Erases from the cursor to the end of the screen, including the cursor position.
+ // [1J -- Erases from the beginning of the screen to the cursor, including the cursor position.
+ // [2J -- Erases the complete display. The cursor does not move.
+ // Notes:
+ // -- Clearing the entire buffer, versus just the Window, works best for Windows Consoles
+
+ info, err := GetConsoleScreenBufferInfo(h.fd)
+ if err != nil {
+ return err
+ }
+
+ var start COORD
+ var end COORD
+
+ switch param {
+ case 0:
+ start = info.CursorPosition
+ end = COORD{info.Size.X - 1, info.Size.Y - 1}
+
+ case 1:
+ start = COORD{0, 0}
+ end = info.CursorPosition
+
+ case 2:
+ start = COORD{0, 0}
+ end = COORD{info.Size.X - 1, info.Size.Y - 1}
+ }
+
+ err = h.clearRange(h.attributes, start, end)
+ if err != nil {
+ return err
+ }
+
+ // If the whole buffer was cleared, move the window to the top while preserving
+ // the window-relative cursor position.
+ if param == 2 {
+ pos := info.CursorPosition
+ window := info.Window
+ pos.Y -= window.Top
+ window.Bottom -= window.Top
+ window.Top = 0
+ if err := SetConsoleCursorPosition(h.fd, pos); err != nil {
+ return err
+ }
+ if err := SetConsoleWindowInfo(h.fd, true, window); err != nil {
+ return err
+ }
+ }
+
+ return nil
+}
+
+func (h *windowsAnsiEventHandler) EL(param int) error {
+ if err := h.Flush(); err != nil {
+ return err
+ }
+ logger.Infof("EL: [%v]", strconv.Itoa(param))
+ h.clearWrap()
+
+ // [K -- Erases from the cursor to the end of the line, including the cursor position.
+ // [1K -- Erases from the beginning of the line to the cursor, including the cursor position.
+ // [2K -- Erases the complete line.
+
+ info, err := GetConsoleScreenBufferInfo(h.fd)
+ if err != nil {
+ return err
+ }
+
+ var start COORD
+ var end COORD
+
+ switch param {
+ case 0:
+ start = info.CursorPosition
+ end = COORD{info.Size.X, info.CursorPosition.Y}
+
+ case 1:
+ start = COORD{0, info.CursorPosition.Y}
+ end = info.CursorPosition
+
+ case 2:
+ start = COORD{0, info.CursorPosition.Y}
+ end = COORD{info.Size.X, info.CursorPosition.Y}
+ }
+
+ err = h.clearRange(h.attributes, start, end)
+ if err != nil {
+ return err
+ }
+
+ return nil
+}
+
+func (h *windowsAnsiEventHandler) IL(param int) error {
+ if err := h.Flush(); err != nil {
+ return err
+ }
+ logger.Infof("IL: [%v]", strconv.Itoa(param))
+ h.clearWrap()
+ return h.insertLines(param)
+}
+
+func (h *windowsAnsiEventHandler) DL(param int) error {
+ if err := h.Flush(); err != nil {
+ return err
+ }
+ logger.Infof("DL: [%v]", strconv.Itoa(param))
+ h.clearWrap()
+ return h.deleteLines(param)
+}
+
+func (h *windowsAnsiEventHandler) ICH(param int) error {
+ if err := h.Flush(); err != nil {
+ return err
+ }
+ logger.Infof("ICH: [%v]", strconv.Itoa(param))
+ h.clearWrap()
+ return h.insertCharacters(param)
+}
+
+func (h *windowsAnsiEventHandler) DCH(param int) error {
+ if err := h.Flush(); err != nil {
+ return err
+ }
+ logger.Infof("DCH: [%v]", strconv.Itoa(param))
+ h.clearWrap()
+ return h.deleteCharacters(param)
+}
+
+func (h *windowsAnsiEventHandler) SGR(params []int) error {
+ if err := h.Flush(); err != nil {
+ return err
+ }
+ strings := []string{}
+ for _, v := range params {
+ strings = append(strings, strconv.Itoa(v))
+ }
+
+ logger.Infof("SGR: [%v]", strings)
+
+ if len(params) <= 0 {
+ h.attributes = h.infoReset.Attributes
+ h.inverted = false
+ } else {
+ for _, attr := range params {
+
+ if attr == ansiterm.ANSI_SGR_RESET {
+ h.attributes = h.infoReset.Attributes
+ h.inverted = false
+ continue
+ }
+
+ h.attributes, h.inverted = collectAnsiIntoWindowsAttributes(h.attributes, h.inverted, h.infoReset.Attributes, int16(attr))
+ }
+ }
+
+ attributes := h.attributes
+ if h.inverted {
+ attributes = invertAttributes(attributes)
+ }
+ err := SetConsoleTextAttribute(h.fd, attributes)
+ if err != nil {
+ return err
+ }
+
+ return nil
+}
+
+func (h *windowsAnsiEventHandler) SU(param int) error {
+ if err := h.Flush(); err != nil {
+ return err
+ }
+ logger.Infof("SU: [%v]", []string{strconv.Itoa(param)})
+ h.clearWrap()
+ return h.scrollUp(param)
+}
+
+func (h *windowsAnsiEventHandler) SD(param int) error {
+ if err := h.Flush(); err != nil {
+ return err
+ }
+ logger.Infof("SD: [%v]", []string{strconv.Itoa(param)})
+ h.clearWrap()
+ return h.scrollDown(param)
+}
+
+func (h *windowsAnsiEventHandler) DA(params []string) error {
+ logger.Infof("DA: [%v]", params)
+ // DA cannot be implemented because it must send data on the VT100 input stream,
+ // which is not available to go-ansiterm.
+ return nil
+}
+
+func (h *windowsAnsiEventHandler) DECSTBM(top int, bottom int) error {
+ if err := h.Flush(); err != nil {
+ return err
+ }
+ logger.Infof("DECSTBM: [%d, %d]", top, bottom)
+
+ // Windows is 0 indexed, Linux is 1 indexed
+ h.sr.top = int16(top - 1)
+ h.sr.bottom = int16(bottom - 1)
+
+ // This command also moves the cursor to the origin.
+ h.clearWrap()
+ return h.CUP(1, 1)
+}
+
+func (h *windowsAnsiEventHandler) RI() error {
+ if err := h.Flush(); err != nil {
+ return err
+ }
+ logger.Info("RI: []")
+ h.clearWrap()
+
+ info, err := GetConsoleScreenBufferInfo(h.fd)
+ if err != nil {
+ return err
+ }
+
+ sr := h.effectiveSr(info.Window)
+ if info.CursorPosition.Y == sr.top {
+ return h.scrollDown(1)
+ }
+
+ return h.moveCursorVertical(-1)
+}
+
+func (h *windowsAnsiEventHandler) IND() error {
+ logger.Info("IND: []")
+ return h.executeLF()
+}
+
+func (h *windowsAnsiEventHandler) Flush() error {
+ h.curInfo = nil
+ if h.buffer.Len() > 0 {
+ logger.Infof("Flush: [%s]", h.buffer.Bytes())
+ if _, err := h.buffer.WriteTo(h.file); err != nil {
+ return err
+ }
+ }
+
+ if h.wrapNext && !h.drewMarginByte {
+ logger.Infof("Flush: drawing margin byte '%c'", h.marginByte)
+
+ info, err := GetConsoleScreenBufferInfo(h.fd)
+ if err != nil {
+ return err
+ }
+
+ charInfo := []CHAR_INFO{{UnicodeChar: uint16(h.marginByte), Attributes: info.Attributes}}
+ size := COORD{1, 1}
+ position := COORD{0, 0}
+ region := SMALL_RECT{Left: info.CursorPosition.X, Top: info.CursorPosition.Y, Right: info.CursorPosition.X, Bottom: info.CursorPosition.Y}
+ if err := WriteConsoleOutput(h.fd, charInfo, size, position, &region); err != nil {
+ return err
+ }
+ h.drewMarginByte = true
+ }
+ return nil
+}
+
+// cacheConsoleInfo ensures that the current console screen information has been queried
+// since the last call to Flush(). It must be called before accessing h.curInfo or h.curPos.
+func (h *windowsAnsiEventHandler) getCurrentInfo() (COORD, *CONSOLE_SCREEN_BUFFER_INFO, error) {
+ if h.curInfo == nil {
+ info, err := GetConsoleScreenBufferInfo(h.fd)
+ if err != nil {
+ return COORD{}, nil, err
+ }
+ h.curInfo = info
+ h.curPos = info.CursorPosition
+ }
+ return h.curPos, h.curInfo, nil
+}
+
+func (h *windowsAnsiEventHandler) updatePos(pos COORD) {
+ if h.curInfo == nil {
+ panic("failed to call getCurrentInfo before calling updatePos")
+ }
+ h.curPos = pos
+}
+
+// clearWrap clears the state where the cursor is in the margin
+// waiting for the next character before wrapping the line. This must
+// be done before most operations that act on the cursor.
+func (h *windowsAnsiEventHandler) clearWrap() {
+ h.wrapNext = false
+ h.drewMarginByte = false
+}