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path: root/vendor/github.com/coreos/go-systemd/v22/dbus/methods.go
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diff --git a/vendor/github.com/coreos/go-systemd/v22/dbus/methods.go b/vendor/github.com/coreos/go-systemd/v22/dbus/methods.go
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+// Copyright 2015, 2018 CoreOS, Inc.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+package dbus
+
+import (
+ "errors"
+ "fmt"
+ "path"
+ "strconv"
+
+ "github.com/godbus/dbus/v5"
+)
+
+func (c *Conn) jobComplete(signal *dbus.Signal) {
+ var id uint32
+ var job dbus.ObjectPath
+ var unit string
+ var result string
+ dbus.Store(signal.Body, &id, &job, &unit, &result)
+ c.jobListener.Lock()
+ out, ok := c.jobListener.jobs[job]
+ if ok {
+ out <- result
+ delete(c.jobListener.jobs, job)
+ }
+ c.jobListener.Unlock()
+}
+
+func (c *Conn) startJob(ch chan<- string, job string, args ...interface{}) (int, error) {
+ if ch != nil {
+ c.jobListener.Lock()
+ defer c.jobListener.Unlock()
+ }
+
+ var p dbus.ObjectPath
+ err := c.sysobj.Call(job, 0, args...).Store(&p)
+ if err != nil {
+ return 0, err
+ }
+
+ if ch != nil {
+ c.jobListener.jobs[p] = ch
+ }
+
+ // ignore error since 0 is fine if conversion fails
+ jobID, _ := strconv.Atoi(path.Base(string(p)))
+
+ return jobID, nil
+}
+
+// StartUnit enqueues a start job and depending jobs, if any (unless otherwise
+// specified by the mode string).
+//
+// Takes the unit to activate, plus a mode string. The mode needs to be one of
+// replace, fail, isolate, ignore-dependencies, ignore-requirements. If
+// "replace" the call will start the unit and its dependencies, possibly
+// replacing already queued jobs that conflict with this. If "fail" the call
+// will start the unit and its dependencies, but will fail if this would change
+// an already queued job. If "isolate" the call will start the unit in question
+// and terminate all units that aren't dependencies of it. If
+// "ignore-dependencies" it will start a unit but ignore all its dependencies.
+// If "ignore-requirements" it will start a unit but only ignore the
+// requirement dependencies. It is not recommended to make use of the latter
+// two options.
+//
+// If the provided channel is non-nil, a result string will be sent to it upon
+// job completion: one of done, canceled, timeout, failed, dependency, skipped.
+// done indicates successful execution of a job. canceled indicates that a job
+// has been canceled before it finished execution. timeout indicates that the
+// job timeout was reached. failed indicates that the job failed. dependency
+// indicates that a job this job has been depending on failed and the job hence
+// has been removed too. skipped indicates that a job was skipped because it
+// didn't apply to the units current state.
+//
+// If no error occurs, the ID of the underlying systemd job will be returned. There
+// does exist the possibility for no error to be returned, but for the returned job
+// ID to be 0. In this case, the actual underlying ID is not 0 and this datapoint
+// should not be considered authoritative.
+//
+// If an error does occur, it will be returned to the user alongside a job ID of 0.
+func (c *Conn) StartUnit(name string, mode string, ch chan<- string) (int, error) {
+ return c.startJob(ch, "org.freedesktop.systemd1.Manager.StartUnit", name, mode)
+}
+
+// StopUnit is similar to StartUnit but stops the specified unit rather
+// than starting it.
+func (c *Conn) StopUnit(name string, mode string, ch chan<- string) (int, error) {
+ return c.startJob(ch, "org.freedesktop.systemd1.Manager.StopUnit", name, mode)
+}
+
+// ReloadUnit reloads a unit. Reloading is done only if the unit is already running and fails otherwise.
+func (c *Conn) ReloadUnit(name string, mode string, ch chan<- string) (int, error) {
+ return c.startJob(ch, "org.freedesktop.systemd1.Manager.ReloadUnit", name, mode)
+}
+
+// RestartUnit restarts a service. If a service is restarted that isn't
+// running it will be started.
+func (c *Conn) RestartUnit(name string, mode string, ch chan<- string) (int, error) {
+ return c.startJob(ch, "org.freedesktop.systemd1.Manager.RestartUnit", name, mode)
+}
+
+// TryRestartUnit is like RestartUnit, except that a service that isn't running
+// is not affected by the restart.
+func (c *Conn) TryRestartUnit(name string, mode string, ch chan<- string) (int, error) {
+ return c.startJob(ch, "org.freedesktop.systemd1.Manager.TryRestartUnit", name, mode)
+}
+
+// ReloadOrRestartUnit attempts a reload if the unit supports it and use a restart
+// otherwise.
+func (c *Conn) ReloadOrRestartUnit(name string, mode string, ch chan<- string) (int, error) {
+ return c.startJob(ch, "org.freedesktop.systemd1.Manager.ReloadOrRestartUnit", name, mode)
+}
+
+// ReloadOrTryRestartUnit attempts a reload if the unit supports it and use a "Try"
+// flavored restart otherwise.
+func (c *Conn) ReloadOrTryRestartUnit(name string, mode string, ch chan<- string) (int, error) {
+ return c.startJob(ch, "org.freedesktop.systemd1.Manager.ReloadOrTryRestartUnit", name, mode)
+}
+
+// StartTransientUnit() may be used to create and start a transient unit, which
+// will be released as soon as it is not running or referenced anymore or the
+// system is rebooted. name is the unit name including suffix, and must be
+// unique. mode is the same as in StartUnit(), properties contains properties
+// of the unit.
+func (c *Conn) StartTransientUnit(name string, mode string, properties []Property, ch chan<- string) (int, error) {
+ return c.startJob(ch, "org.freedesktop.systemd1.Manager.StartTransientUnit", name, mode, properties, make([]PropertyCollection, 0))
+}
+
+// KillUnit takes the unit name and a UNIX signal number to send. All of the unit's
+// processes are killed.
+func (c *Conn) KillUnit(name string, signal int32) {
+ c.sysobj.Call("org.freedesktop.systemd1.Manager.KillUnit", 0, name, "all", signal).Store()
+}
+
+// ResetFailedUnit resets the "failed" state of a specific unit.
+func (c *Conn) ResetFailedUnit(name string) error {
+ return c.sysobj.Call("org.freedesktop.systemd1.Manager.ResetFailedUnit", 0, name).Store()
+}
+
+// SystemState returns the systemd state. Equivalent to `systemctl is-system-running`.
+func (c *Conn) SystemState() (*Property, error) {
+ var err error
+ var prop dbus.Variant
+
+ obj := c.sysconn.Object("org.freedesktop.systemd1", "/org/freedesktop/systemd1")
+ err = obj.Call("org.freedesktop.DBus.Properties.Get", 0, "org.freedesktop.systemd1.Manager", "SystemState").Store(&prop)
+ if err != nil {
+ return nil, err
+ }
+
+ return &Property{Name: "SystemState", Value: prop}, nil
+}
+
+// getProperties takes the unit path and returns all of its dbus object properties, for the given dbus interface
+func (c *Conn) getProperties(path dbus.ObjectPath, dbusInterface string) (map[string]interface{}, error) {
+ var err error
+ var props map[string]dbus.Variant
+
+ if !path.IsValid() {
+ return nil, fmt.Errorf("invalid unit name: %v", path)
+ }
+
+ obj := c.sysconn.Object("org.freedesktop.systemd1", path)
+ err = obj.Call("org.freedesktop.DBus.Properties.GetAll", 0, dbusInterface).Store(&props)
+ if err != nil {
+ return nil, err
+ }
+
+ out := make(map[string]interface{}, len(props))
+ for k, v := range props {
+ out[k] = v.Value()
+ }
+
+ return out, nil
+}
+
+// GetUnitProperties takes the (unescaped) unit name and returns all of its dbus object properties.
+func (c *Conn) GetUnitProperties(unit string) (map[string]interface{}, error) {
+ path := unitPath(unit)
+ return c.getProperties(path, "org.freedesktop.systemd1.Unit")
+}
+
+// GetUnitPathProperties takes the (escaped) unit path and returns all of its dbus object properties.
+func (c *Conn) GetUnitPathProperties(path dbus.ObjectPath) (map[string]interface{}, error) {
+ return c.getProperties(path, "org.freedesktop.systemd1.Unit")
+}
+
+// GetAllProperties takes the (unescaped) unit name and returns all of its dbus object properties.
+func (c *Conn) GetAllProperties(unit string) (map[string]interface{}, error) {
+ path := unitPath(unit)
+ return c.getProperties(path, "")
+}
+
+func (c *Conn) getProperty(unit string, dbusInterface string, propertyName string) (*Property, error) {
+ var err error
+ var prop dbus.Variant
+
+ path := unitPath(unit)
+ if !path.IsValid() {
+ return nil, errors.New("invalid unit name: " + unit)
+ }
+
+ obj := c.sysconn.Object("org.freedesktop.systemd1", path)
+ err = obj.Call("org.freedesktop.DBus.Properties.Get", 0, dbusInterface, propertyName).Store(&prop)
+ if err != nil {
+ return nil, err
+ }
+
+ return &Property{Name: propertyName, Value: prop}, nil
+}
+
+func (c *Conn) GetUnitProperty(unit string, propertyName string) (*Property, error) {
+ return c.getProperty(unit, "org.freedesktop.systemd1.Unit", propertyName)
+}
+
+// GetServiceProperty returns property for given service name and property name
+func (c *Conn) GetServiceProperty(service string, propertyName string) (*Property, error) {
+ return c.getProperty(service, "org.freedesktop.systemd1.Service", propertyName)
+}
+
+// GetUnitTypeProperties returns the extra properties for a unit, specific to the unit type.
+// Valid values for unitType: Service, Socket, Target, Device, Mount, Automount, Snapshot, Timer, Swap, Path, Slice, Scope
+// return "dbus.Error: Unknown interface" if the unitType is not the correct type of the unit
+func (c *Conn) GetUnitTypeProperties(unit string, unitType string) (map[string]interface{}, error) {
+ path := unitPath(unit)
+ return c.getProperties(path, "org.freedesktop.systemd1."+unitType)
+}
+
+// SetUnitProperties() may be used to modify certain unit properties at runtime.
+// Not all properties may be changed at runtime, but many resource management
+// settings (primarily those in systemd.cgroup(5)) may. The changes are applied
+// instantly, and stored on disk for future boots, unless runtime is true, in which
+// case the settings only apply until the next reboot. name is the name of the unit
+// to modify. properties are the settings to set, encoded as an array of property
+// name and value pairs.
+func (c *Conn) SetUnitProperties(name string, runtime bool, properties ...Property) error {
+ return c.sysobj.Call("org.freedesktop.systemd1.Manager.SetUnitProperties", 0, name, runtime, properties).Store()
+}
+
+func (c *Conn) GetUnitTypeProperty(unit string, unitType string, propertyName string) (*Property, error) {
+ return c.getProperty(unit, "org.freedesktop.systemd1."+unitType, propertyName)
+}
+
+type UnitStatus struct {
+ Name string // The primary unit name as string
+ Description string // The human readable description string
+ LoadState string // The load state (i.e. whether the unit file has been loaded successfully)
+ ActiveState string // The active state (i.e. whether the unit is currently started or not)
+ SubState string // The sub state (a more fine-grained version of the active state that is specific to the unit type, which the active state is not)
+ Followed string // A unit that is being followed in its state by this unit, if there is any, otherwise the empty string.
+ Path dbus.ObjectPath // The unit object path
+ JobId uint32 // If there is a job queued for the job unit the numeric job id, 0 otherwise
+ JobType string // The job type as string
+ JobPath dbus.ObjectPath // The job object path
+}
+
+type storeFunc func(retvalues ...interface{}) error
+
+func (c *Conn) listUnitsInternal(f storeFunc) ([]UnitStatus, error) {
+ result := make([][]interface{}, 0)
+ err := f(&result)
+ if err != nil {
+ return nil, err
+ }
+
+ resultInterface := make([]interface{}, len(result))
+ for i := range result {
+ resultInterface[i] = result[i]
+ }
+
+ status := make([]UnitStatus, len(result))
+ statusInterface := make([]interface{}, len(status))
+ for i := range status {
+ statusInterface[i] = &status[i]
+ }
+
+ err = dbus.Store(resultInterface, statusInterface...)
+ if err != nil {
+ return nil, err
+ }
+
+ return status, nil
+}
+
+// ListUnits returns an array with all currently loaded units. Note that
+// units may be known by multiple names at the same time, and hence there might
+// be more unit names loaded than actual units behind them.
+// Also note that a unit is only loaded if it is active and/or enabled.
+// Units that are both disabled and inactive will thus not be returned.
+func (c *Conn) ListUnits() ([]UnitStatus, error) {
+ return c.listUnitsInternal(c.sysobj.Call("org.freedesktop.systemd1.Manager.ListUnits", 0).Store)
+}
+
+// ListUnitsFiltered returns an array with units filtered by state.
+// It takes a list of units' statuses to filter.
+func (c *Conn) ListUnitsFiltered(states []string) ([]UnitStatus, error) {
+ return c.listUnitsInternal(c.sysobj.Call("org.freedesktop.systemd1.Manager.ListUnitsFiltered", 0, states).Store)
+}
+
+// ListUnitsByPatterns returns an array with units.
+// It takes a list of units' statuses and names to filter.
+// Note that units may be known by multiple names at the same time,
+// and hence there might be more unit names loaded than actual units behind them.
+func (c *Conn) ListUnitsByPatterns(states []string, patterns []string) ([]UnitStatus, error) {
+ return c.listUnitsInternal(c.sysobj.Call("org.freedesktop.systemd1.Manager.ListUnitsByPatterns", 0, states, patterns).Store)
+}
+
+// ListUnitsByNames returns an array with units. It takes a list of units'
+// names and returns an UnitStatus array. Comparing to ListUnitsByPatterns
+// method, this method returns statuses even for inactive or non-existing
+// units. Input array should contain exact unit names, but not patterns.
+// Note: Requires systemd v230 or higher
+func (c *Conn) ListUnitsByNames(units []string) ([]UnitStatus, error) {
+ return c.listUnitsInternal(c.sysobj.Call("org.freedesktop.systemd1.Manager.ListUnitsByNames", 0, units).Store)
+}
+
+type UnitFile struct {
+ Path string
+ Type string
+}
+
+func (c *Conn) listUnitFilesInternal(f storeFunc) ([]UnitFile, error) {
+ result := make([][]interface{}, 0)
+ err := f(&result)
+ if err != nil {
+ return nil, err
+ }
+
+ resultInterface := make([]interface{}, len(result))
+ for i := range result {
+ resultInterface[i] = result[i]
+ }
+
+ files := make([]UnitFile, len(result))
+ fileInterface := make([]interface{}, len(files))
+ for i := range files {
+ fileInterface[i] = &files[i]
+ }
+
+ err = dbus.Store(resultInterface, fileInterface...)
+ if err != nil {
+ return nil, err
+ }
+
+ return files, nil
+}
+
+// ListUnitFiles returns an array of all available units on disk.
+func (c *Conn) ListUnitFiles() ([]UnitFile, error) {
+ return c.listUnitFilesInternal(c.sysobj.Call("org.freedesktop.systemd1.Manager.ListUnitFiles", 0).Store)
+}
+
+// ListUnitFilesByPatterns returns an array of all available units on disk matched the patterns.
+func (c *Conn) ListUnitFilesByPatterns(states []string, patterns []string) ([]UnitFile, error) {
+ return c.listUnitFilesInternal(c.sysobj.Call("org.freedesktop.systemd1.Manager.ListUnitFilesByPatterns", 0, states, patterns).Store)
+}
+
+type LinkUnitFileChange EnableUnitFileChange
+
+// LinkUnitFiles() links unit files (that are located outside of the
+// usual unit search paths) into the unit search path.
+//
+// It takes a list of absolute paths to unit files to link and two
+// booleans. The first boolean controls whether the unit shall be
+// enabled for runtime only (true, /run), or persistently (false,
+// /etc).
+// The second controls whether symlinks pointing to other units shall
+// be replaced if necessary.
+//
+// This call returns a list of the changes made. The list consists of
+// structures with three strings: the type of the change (one of symlink
+// or unlink), the file name of the symlink and the destination of the
+// symlink.
+func (c *Conn) LinkUnitFiles(files []string, runtime bool, force bool) ([]LinkUnitFileChange, error) {
+ result := make([][]interface{}, 0)
+ err := c.sysobj.Call("org.freedesktop.systemd1.Manager.LinkUnitFiles", 0, files, runtime, force).Store(&result)
+ if err != nil {
+ return nil, err
+ }
+
+ resultInterface := make([]interface{}, len(result))
+ for i := range result {
+ resultInterface[i] = result[i]
+ }
+
+ changes := make([]LinkUnitFileChange, len(result))
+ changesInterface := make([]interface{}, len(changes))
+ for i := range changes {
+ changesInterface[i] = &changes[i]
+ }
+
+ err = dbus.Store(resultInterface, changesInterface...)
+ if err != nil {
+ return nil, err
+ }
+
+ return changes, nil
+}
+
+// EnableUnitFiles() may be used to enable one or more units in the system (by
+// creating symlinks to them in /etc or /run).
+//
+// It takes a list of unit files to enable (either just file names or full
+// absolute paths if the unit files are residing outside the usual unit
+// search paths), and two booleans: the first controls whether the unit shall
+// be enabled for runtime only (true, /run), or persistently (false, /etc).
+// The second one controls whether symlinks pointing to other units shall
+// be replaced if necessary.
+//
+// This call returns one boolean and an array with the changes made. The
+// boolean signals whether the unit files contained any enablement
+// information (i.e. an [Install]) section. The changes list consists of
+// structures with three strings: the type of the change (one of symlink
+// or unlink), the file name of the symlink and the destination of the
+// symlink.
+func (c *Conn) EnableUnitFiles(files []string, runtime bool, force bool) (bool, []EnableUnitFileChange, error) {
+ var carries_install_info bool
+
+ result := make([][]interface{}, 0)
+ err := c.sysobj.Call("org.freedesktop.systemd1.Manager.EnableUnitFiles", 0, files, runtime, force).Store(&carries_install_info, &result)
+ if err != nil {
+ return false, nil, err
+ }
+
+ resultInterface := make([]interface{}, len(result))
+ for i := range result {
+ resultInterface[i] = result[i]
+ }
+
+ changes := make([]EnableUnitFileChange, len(result))
+ changesInterface := make([]interface{}, len(changes))
+ for i := range changes {
+ changesInterface[i] = &changes[i]
+ }
+
+ err = dbus.Store(resultInterface, changesInterface...)
+ if err != nil {
+ return false, nil, err
+ }
+
+ return carries_install_info, changes, nil
+}
+
+type EnableUnitFileChange struct {
+ Type string // Type of the change (one of symlink or unlink)
+ Filename string // File name of the symlink
+ Destination string // Destination of the symlink
+}
+
+// DisableUnitFiles() may be used to disable one or more units in the system (by
+// removing symlinks to them from /etc or /run).
+//
+// It takes a list of unit files to disable (either just file names or full
+// absolute paths if the unit files are residing outside the usual unit
+// search paths), and one boolean: whether the unit was enabled for runtime
+// only (true, /run), or persistently (false, /etc).
+//
+// This call returns an array with the changes made. The changes list
+// consists of structures with three strings: the type of the change (one of
+// symlink or unlink), the file name of the symlink and the destination of the
+// symlink.
+func (c *Conn) DisableUnitFiles(files []string, runtime bool) ([]DisableUnitFileChange, error) {
+ result := make([][]interface{}, 0)
+ err := c.sysobj.Call("org.freedesktop.systemd1.Manager.DisableUnitFiles", 0, files, runtime).Store(&result)
+ if err != nil {
+ return nil, err
+ }
+
+ resultInterface := make([]interface{}, len(result))
+ for i := range result {
+ resultInterface[i] = result[i]
+ }
+
+ changes := make([]DisableUnitFileChange, len(result))
+ changesInterface := make([]interface{}, len(changes))
+ for i := range changes {
+ changesInterface[i] = &changes[i]
+ }
+
+ err = dbus.Store(resultInterface, changesInterface...)
+ if err != nil {
+ return nil, err
+ }
+
+ return changes, nil
+}
+
+type DisableUnitFileChange struct {
+ Type string // Type of the change (one of symlink or unlink)
+ Filename string // File name of the symlink
+ Destination string // Destination of the symlink
+}
+
+// MaskUnitFiles masks one or more units in the system
+//
+// It takes three arguments:
+// * list of units to mask (either just file names or full
+// absolute paths if the unit files are residing outside
+// the usual unit search paths)
+// * runtime to specify whether the unit was enabled for runtime
+// only (true, /run/systemd/..), or persistently (false, /etc/systemd/..)
+// * force flag
+func (c *Conn) MaskUnitFiles(files []string, runtime bool, force bool) ([]MaskUnitFileChange, error) {
+ result := make([][]interface{}, 0)
+ err := c.sysobj.Call("org.freedesktop.systemd1.Manager.MaskUnitFiles", 0, files, runtime, force).Store(&result)
+ if err != nil {
+ return nil, err
+ }
+
+ resultInterface := make([]interface{}, len(result))
+ for i := range result {
+ resultInterface[i] = result[i]
+ }
+
+ changes := make([]MaskUnitFileChange, len(result))
+ changesInterface := make([]interface{}, len(changes))
+ for i := range changes {
+ changesInterface[i] = &changes[i]
+ }
+
+ err = dbus.Store(resultInterface, changesInterface...)
+ if err != nil {
+ return nil, err
+ }
+
+ return changes, nil
+}
+
+type MaskUnitFileChange struct {
+ Type string // Type of the change (one of symlink or unlink)
+ Filename string // File name of the symlink
+ Destination string // Destination of the symlink
+}
+
+// UnmaskUnitFiles unmasks one or more units in the system
+//
+// It takes two arguments:
+// * list of unit files to mask (either just file names or full
+// absolute paths if the unit files are residing outside
+// the usual unit search paths)
+// * runtime to specify whether the unit was enabled for runtime
+// only (true, /run/systemd/..), or persistently (false, /etc/systemd/..)
+func (c *Conn) UnmaskUnitFiles(files []string, runtime bool) ([]UnmaskUnitFileChange, error) {
+ result := make([][]interface{}, 0)
+ err := c.sysobj.Call("org.freedesktop.systemd1.Manager.UnmaskUnitFiles", 0, files, runtime).Store(&result)
+ if err != nil {
+ return nil, err
+ }
+
+ resultInterface := make([]interface{}, len(result))
+ for i := range result {
+ resultInterface[i] = result[i]
+ }
+
+ changes := make([]UnmaskUnitFileChange, len(result))
+ changesInterface := make([]interface{}, len(changes))
+ for i := range changes {
+ changesInterface[i] = &changes[i]
+ }
+
+ err = dbus.Store(resultInterface, changesInterface...)
+ if err != nil {
+ return nil, err
+ }
+
+ return changes, nil
+}
+
+type UnmaskUnitFileChange struct {
+ Type string // Type of the change (one of symlink or unlink)
+ Filename string // File name of the symlink
+ Destination string // Destination of the symlink
+}
+
+// Reload instructs systemd to scan for and reload unit files. This is
+// equivalent to a 'systemctl daemon-reload'.
+func (c *Conn) Reload() error {
+ return c.sysobj.Call("org.freedesktop.systemd1.Manager.Reload", 0).Store()
+}
+
+func unitPath(name string) dbus.ObjectPath {
+ return dbus.ObjectPath("/org/freedesktop/systemd1/unit/" + PathBusEscape(name))
+}
+
+// unitName returns the unescaped base element of the supplied escaped path
+func unitName(dpath dbus.ObjectPath) string {
+ return pathBusUnescape(path.Base(string(dpath)))
+}