diff options
Diffstat (limited to 'vendor/github.com/coreos/go-systemd/v22/dbus/methods.go')
-rw-r--r-- | vendor/github.com/coreos/go-systemd/v22/dbus/methods.go | 600 |
1 files changed, 600 insertions, 0 deletions
diff --git a/vendor/github.com/coreos/go-systemd/v22/dbus/methods.go b/vendor/github.com/coreos/go-systemd/v22/dbus/methods.go new file mode 100644 index 000000000..e38659d7b --- /dev/null +++ b/vendor/github.com/coreos/go-systemd/v22/dbus/methods.go @@ -0,0 +1,600 @@ +// Copyright 2015, 2018 CoreOS, Inc. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +package dbus + +import ( + "errors" + "fmt" + "path" + "strconv" + + "github.com/godbus/dbus/v5" +) + +func (c *Conn) jobComplete(signal *dbus.Signal) { + var id uint32 + var job dbus.ObjectPath + var unit string + var result string + dbus.Store(signal.Body, &id, &job, &unit, &result) + c.jobListener.Lock() + out, ok := c.jobListener.jobs[job] + if ok { + out <- result + delete(c.jobListener.jobs, job) + } + c.jobListener.Unlock() +} + +func (c *Conn) startJob(ch chan<- string, job string, args ...interface{}) (int, error) { + if ch != nil { + c.jobListener.Lock() + defer c.jobListener.Unlock() + } + + var p dbus.ObjectPath + err := c.sysobj.Call(job, 0, args...).Store(&p) + if err != nil { + return 0, err + } + + if ch != nil { + c.jobListener.jobs[p] = ch + } + + // ignore error since 0 is fine if conversion fails + jobID, _ := strconv.Atoi(path.Base(string(p))) + + return jobID, nil +} + +// StartUnit enqueues a start job and depending jobs, if any (unless otherwise +// specified by the mode string). +// +// Takes the unit to activate, plus a mode string. The mode needs to be one of +// replace, fail, isolate, ignore-dependencies, ignore-requirements. If +// "replace" the call will start the unit and its dependencies, possibly +// replacing already queued jobs that conflict with this. If "fail" the call +// will start the unit and its dependencies, but will fail if this would change +// an already queued job. If "isolate" the call will start the unit in question +// and terminate all units that aren't dependencies of it. If +// "ignore-dependencies" it will start a unit but ignore all its dependencies. +// If "ignore-requirements" it will start a unit but only ignore the +// requirement dependencies. It is not recommended to make use of the latter +// two options. +// +// If the provided channel is non-nil, a result string will be sent to it upon +// job completion: one of done, canceled, timeout, failed, dependency, skipped. +// done indicates successful execution of a job. canceled indicates that a job +// has been canceled before it finished execution. timeout indicates that the +// job timeout was reached. failed indicates that the job failed. dependency +// indicates that a job this job has been depending on failed and the job hence +// has been removed too. skipped indicates that a job was skipped because it +// didn't apply to the units current state. +// +// If no error occurs, the ID of the underlying systemd job will be returned. There +// does exist the possibility for no error to be returned, but for the returned job +// ID to be 0. In this case, the actual underlying ID is not 0 and this datapoint +// should not be considered authoritative. +// +// If an error does occur, it will be returned to the user alongside a job ID of 0. +func (c *Conn) StartUnit(name string, mode string, ch chan<- string) (int, error) { + return c.startJob(ch, "org.freedesktop.systemd1.Manager.StartUnit", name, mode) +} + +// StopUnit is similar to StartUnit but stops the specified unit rather +// than starting it. +func (c *Conn) StopUnit(name string, mode string, ch chan<- string) (int, error) { + return c.startJob(ch, "org.freedesktop.systemd1.Manager.StopUnit", name, mode) +} + +// ReloadUnit reloads a unit. Reloading is done only if the unit is already running and fails otherwise. +func (c *Conn) ReloadUnit(name string, mode string, ch chan<- string) (int, error) { + return c.startJob(ch, "org.freedesktop.systemd1.Manager.ReloadUnit", name, mode) +} + +// RestartUnit restarts a service. If a service is restarted that isn't +// running it will be started. +func (c *Conn) RestartUnit(name string, mode string, ch chan<- string) (int, error) { + return c.startJob(ch, "org.freedesktop.systemd1.Manager.RestartUnit", name, mode) +} + +// TryRestartUnit is like RestartUnit, except that a service that isn't running +// is not affected by the restart. +func (c *Conn) TryRestartUnit(name string, mode string, ch chan<- string) (int, error) { + return c.startJob(ch, "org.freedesktop.systemd1.Manager.TryRestartUnit", name, mode) +} + +// ReloadOrRestartUnit attempts a reload if the unit supports it and use a restart +// otherwise. +func (c *Conn) ReloadOrRestartUnit(name string, mode string, ch chan<- string) (int, error) { + return c.startJob(ch, "org.freedesktop.systemd1.Manager.ReloadOrRestartUnit", name, mode) +} + +// ReloadOrTryRestartUnit attempts a reload if the unit supports it and use a "Try" +// flavored restart otherwise. +func (c *Conn) ReloadOrTryRestartUnit(name string, mode string, ch chan<- string) (int, error) { + return c.startJob(ch, "org.freedesktop.systemd1.Manager.ReloadOrTryRestartUnit", name, mode) +} + +// StartTransientUnit() may be used to create and start a transient unit, which +// will be released as soon as it is not running or referenced anymore or the +// system is rebooted. name is the unit name including suffix, and must be +// unique. mode is the same as in StartUnit(), properties contains properties +// of the unit. +func (c *Conn) StartTransientUnit(name string, mode string, properties []Property, ch chan<- string) (int, error) { + return c.startJob(ch, "org.freedesktop.systemd1.Manager.StartTransientUnit", name, mode, properties, make([]PropertyCollection, 0)) +} + +// KillUnit takes the unit name and a UNIX signal number to send. All of the unit's +// processes are killed. +func (c *Conn) KillUnit(name string, signal int32) { + c.sysobj.Call("org.freedesktop.systemd1.Manager.KillUnit", 0, name, "all", signal).Store() +} + +// ResetFailedUnit resets the "failed" state of a specific unit. +func (c *Conn) ResetFailedUnit(name string) error { + return c.sysobj.Call("org.freedesktop.systemd1.Manager.ResetFailedUnit", 0, name).Store() +} + +// SystemState returns the systemd state. Equivalent to `systemctl is-system-running`. +func (c *Conn) SystemState() (*Property, error) { + var err error + var prop dbus.Variant + + obj := c.sysconn.Object("org.freedesktop.systemd1", "/org/freedesktop/systemd1") + err = obj.Call("org.freedesktop.DBus.Properties.Get", 0, "org.freedesktop.systemd1.Manager", "SystemState").Store(&prop) + if err != nil { + return nil, err + } + + return &Property{Name: "SystemState", Value: prop}, nil +} + +// getProperties takes the unit path and returns all of its dbus object properties, for the given dbus interface +func (c *Conn) getProperties(path dbus.ObjectPath, dbusInterface string) (map[string]interface{}, error) { + var err error + var props map[string]dbus.Variant + + if !path.IsValid() { + return nil, fmt.Errorf("invalid unit name: %v", path) + } + + obj := c.sysconn.Object("org.freedesktop.systemd1", path) + err = obj.Call("org.freedesktop.DBus.Properties.GetAll", 0, dbusInterface).Store(&props) + if err != nil { + return nil, err + } + + out := make(map[string]interface{}, len(props)) + for k, v := range props { + out[k] = v.Value() + } + + return out, nil +} + +// GetUnitProperties takes the (unescaped) unit name and returns all of its dbus object properties. +func (c *Conn) GetUnitProperties(unit string) (map[string]interface{}, error) { + path := unitPath(unit) + return c.getProperties(path, "org.freedesktop.systemd1.Unit") +} + +// GetUnitPathProperties takes the (escaped) unit path and returns all of its dbus object properties. +func (c *Conn) GetUnitPathProperties(path dbus.ObjectPath) (map[string]interface{}, error) { + return c.getProperties(path, "org.freedesktop.systemd1.Unit") +} + +// GetAllProperties takes the (unescaped) unit name and returns all of its dbus object properties. +func (c *Conn) GetAllProperties(unit string) (map[string]interface{}, error) { + path := unitPath(unit) + return c.getProperties(path, "") +} + +func (c *Conn) getProperty(unit string, dbusInterface string, propertyName string) (*Property, error) { + var err error + var prop dbus.Variant + + path := unitPath(unit) + if !path.IsValid() { + return nil, errors.New("invalid unit name: " + unit) + } + + obj := c.sysconn.Object("org.freedesktop.systemd1", path) + err = obj.Call("org.freedesktop.DBus.Properties.Get", 0, dbusInterface, propertyName).Store(&prop) + if err != nil { + return nil, err + } + + return &Property{Name: propertyName, Value: prop}, nil +} + +func (c *Conn) GetUnitProperty(unit string, propertyName string) (*Property, error) { + return c.getProperty(unit, "org.freedesktop.systemd1.Unit", propertyName) +} + +// GetServiceProperty returns property for given service name and property name +func (c *Conn) GetServiceProperty(service string, propertyName string) (*Property, error) { + return c.getProperty(service, "org.freedesktop.systemd1.Service", propertyName) +} + +// GetUnitTypeProperties returns the extra properties for a unit, specific to the unit type. +// Valid values for unitType: Service, Socket, Target, Device, Mount, Automount, Snapshot, Timer, Swap, Path, Slice, Scope +// return "dbus.Error: Unknown interface" if the unitType is not the correct type of the unit +func (c *Conn) GetUnitTypeProperties(unit string, unitType string) (map[string]interface{}, error) { + path := unitPath(unit) + return c.getProperties(path, "org.freedesktop.systemd1."+unitType) +} + +// SetUnitProperties() may be used to modify certain unit properties at runtime. +// Not all properties may be changed at runtime, but many resource management +// settings (primarily those in systemd.cgroup(5)) may. The changes are applied +// instantly, and stored on disk for future boots, unless runtime is true, in which +// case the settings only apply until the next reboot. name is the name of the unit +// to modify. properties are the settings to set, encoded as an array of property +// name and value pairs. +func (c *Conn) SetUnitProperties(name string, runtime bool, properties ...Property) error { + return c.sysobj.Call("org.freedesktop.systemd1.Manager.SetUnitProperties", 0, name, runtime, properties).Store() +} + +func (c *Conn) GetUnitTypeProperty(unit string, unitType string, propertyName string) (*Property, error) { + return c.getProperty(unit, "org.freedesktop.systemd1."+unitType, propertyName) +} + +type UnitStatus struct { + Name string // The primary unit name as string + Description string // The human readable description string + LoadState string // The load state (i.e. whether the unit file has been loaded successfully) + ActiveState string // The active state (i.e. whether the unit is currently started or not) + SubState string // The sub state (a more fine-grained version of the active state that is specific to the unit type, which the active state is not) + Followed string // A unit that is being followed in its state by this unit, if there is any, otherwise the empty string. + Path dbus.ObjectPath // The unit object path + JobId uint32 // If there is a job queued for the job unit the numeric job id, 0 otherwise + JobType string // The job type as string + JobPath dbus.ObjectPath // The job object path +} + +type storeFunc func(retvalues ...interface{}) error + +func (c *Conn) listUnitsInternal(f storeFunc) ([]UnitStatus, error) { + result := make([][]interface{}, 0) + err := f(&result) + if err != nil { + return nil, err + } + + resultInterface := make([]interface{}, len(result)) + for i := range result { + resultInterface[i] = result[i] + } + + status := make([]UnitStatus, len(result)) + statusInterface := make([]interface{}, len(status)) + for i := range status { + statusInterface[i] = &status[i] + } + + err = dbus.Store(resultInterface, statusInterface...) + if err != nil { + return nil, err + } + + return status, nil +} + +// ListUnits returns an array with all currently loaded units. Note that +// units may be known by multiple names at the same time, and hence there might +// be more unit names loaded than actual units behind them. +// Also note that a unit is only loaded if it is active and/or enabled. +// Units that are both disabled and inactive will thus not be returned. +func (c *Conn) ListUnits() ([]UnitStatus, error) { + return c.listUnitsInternal(c.sysobj.Call("org.freedesktop.systemd1.Manager.ListUnits", 0).Store) +} + +// ListUnitsFiltered returns an array with units filtered by state. +// It takes a list of units' statuses to filter. +func (c *Conn) ListUnitsFiltered(states []string) ([]UnitStatus, error) { + return c.listUnitsInternal(c.sysobj.Call("org.freedesktop.systemd1.Manager.ListUnitsFiltered", 0, states).Store) +} + +// ListUnitsByPatterns returns an array with units. +// It takes a list of units' statuses and names to filter. +// Note that units may be known by multiple names at the same time, +// and hence there might be more unit names loaded than actual units behind them. +func (c *Conn) ListUnitsByPatterns(states []string, patterns []string) ([]UnitStatus, error) { + return c.listUnitsInternal(c.sysobj.Call("org.freedesktop.systemd1.Manager.ListUnitsByPatterns", 0, states, patterns).Store) +} + +// ListUnitsByNames returns an array with units. It takes a list of units' +// names and returns an UnitStatus array. Comparing to ListUnitsByPatterns +// method, this method returns statuses even for inactive or non-existing +// units. Input array should contain exact unit names, but not patterns. +// Note: Requires systemd v230 or higher +func (c *Conn) ListUnitsByNames(units []string) ([]UnitStatus, error) { + return c.listUnitsInternal(c.sysobj.Call("org.freedesktop.systemd1.Manager.ListUnitsByNames", 0, units).Store) +} + +type UnitFile struct { + Path string + Type string +} + +func (c *Conn) listUnitFilesInternal(f storeFunc) ([]UnitFile, error) { + result := make([][]interface{}, 0) + err := f(&result) + if err != nil { + return nil, err + } + + resultInterface := make([]interface{}, len(result)) + for i := range result { + resultInterface[i] = result[i] + } + + files := make([]UnitFile, len(result)) + fileInterface := make([]interface{}, len(files)) + for i := range files { + fileInterface[i] = &files[i] + } + + err = dbus.Store(resultInterface, fileInterface...) + if err != nil { + return nil, err + } + + return files, nil +} + +// ListUnitFiles returns an array of all available units on disk. +func (c *Conn) ListUnitFiles() ([]UnitFile, error) { + return c.listUnitFilesInternal(c.sysobj.Call("org.freedesktop.systemd1.Manager.ListUnitFiles", 0).Store) +} + +// ListUnitFilesByPatterns returns an array of all available units on disk matched the patterns. +func (c *Conn) ListUnitFilesByPatterns(states []string, patterns []string) ([]UnitFile, error) { + return c.listUnitFilesInternal(c.sysobj.Call("org.freedesktop.systemd1.Manager.ListUnitFilesByPatterns", 0, states, patterns).Store) +} + +type LinkUnitFileChange EnableUnitFileChange + +// LinkUnitFiles() links unit files (that are located outside of the +// usual unit search paths) into the unit search path. +// +// It takes a list of absolute paths to unit files to link and two +// booleans. The first boolean controls whether the unit shall be +// enabled for runtime only (true, /run), or persistently (false, +// /etc). +// The second controls whether symlinks pointing to other units shall +// be replaced if necessary. +// +// This call returns a list of the changes made. The list consists of +// structures with three strings: the type of the change (one of symlink +// or unlink), the file name of the symlink and the destination of the +// symlink. +func (c *Conn) LinkUnitFiles(files []string, runtime bool, force bool) ([]LinkUnitFileChange, error) { + result := make([][]interface{}, 0) + err := c.sysobj.Call("org.freedesktop.systemd1.Manager.LinkUnitFiles", 0, files, runtime, force).Store(&result) + if err != nil { + return nil, err + } + + resultInterface := make([]interface{}, len(result)) + for i := range result { + resultInterface[i] = result[i] + } + + changes := make([]LinkUnitFileChange, len(result)) + changesInterface := make([]interface{}, len(changes)) + for i := range changes { + changesInterface[i] = &changes[i] + } + + err = dbus.Store(resultInterface, changesInterface...) + if err != nil { + return nil, err + } + + return changes, nil +} + +// EnableUnitFiles() may be used to enable one or more units in the system (by +// creating symlinks to them in /etc or /run). +// +// It takes a list of unit files to enable (either just file names or full +// absolute paths if the unit files are residing outside the usual unit +// search paths), and two booleans: the first controls whether the unit shall +// be enabled for runtime only (true, /run), or persistently (false, /etc). +// The second one controls whether symlinks pointing to other units shall +// be replaced if necessary. +// +// This call returns one boolean and an array with the changes made. The +// boolean signals whether the unit files contained any enablement +// information (i.e. an [Install]) section. The changes list consists of +// structures with three strings: the type of the change (one of symlink +// or unlink), the file name of the symlink and the destination of the +// symlink. +func (c *Conn) EnableUnitFiles(files []string, runtime bool, force bool) (bool, []EnableUnitFileChange, error) { + var carries_install_info bool + + result := make([][]interface{}, 0) + err := c.sysobj.Call("org.freedesktop.systemd1.Manager.EnableUnitFiles", 0, files, runtime, force).Store(&carries_install_info, &result) + if err != nil { + return false, nil, err + } + + resultInterface := make([]interface{}, len(result)) + for i := range result { + resultInterface[i] = result[i] + } + + changes := make([]EnableUnitFileChange, len(result)) + changesInterface := make([]interface{}, len(changes)) + for i := range changes { + changesInterface[i] = &changes[i] + } + + err = dbus.Store(resultInterface, changesInterface...) + if err != nil { + return false, nil, err + } + + return carries_install_info, changes, nil +} + +type EnableUnitFileChange struct { + Type string // Type of the change (one of symlink or unlink) + Filename string // File name of the symlink + Destination string // Destination of the symlink +} + +// DisableUnitFiles() may be used to disable one or more units in the system (by +// removing symlinks to them from /etc or /run). +// +// It takes a list of unit files to disable (either just file names or full +// absolute paths if the unit files are residing outside the usual unit +// search paths), and one boolean: whether the unit was enabled for runtime +// only (true, /run), or persistently (false, /etc). +// +// This call returns an array with the changes made. The changes list +// consists of structures with three strings: the type of the change (one of +// symlink or unlink), the file name of the symlink and the destination of the +// symlink. +func (c *Conn) DisableUnitFiles(files []string, runtime bool) ([]DisableUnitFileChange, error) { + result := make([][]interface{}, 0) + err := c.sysobj.Call("org.freedesktop.systemd1.Manager.DisableUnitFiles", 0, files, runtime).Store(&result) + if err != nil { + return nil, err + } + + resultInterface := make([]interface{}, len(result)) + for i := range result { + resultInterface[i] = result[i] + } + + changes := make([]DisableUnitFileChange, len(result)) + changesInterface := make([]interface{}, len(changes)) + for i := range changes { + changesInterface[i] = &changes[i] + } + + err = dbus.Store(resultInterface, changesInterface...) + if err != nil { + return nil, err + } + + return changes, nil +} + +type DisableUnitFileChange struct { + Type string // Type of the change (one of symlink or unlink) + Filename string // File name of the symlink + Destination string // Destination of the symlink +} + +// MaskUnitFiles masks one or more units in the system +// +// It takes three arguments: +// * list of units to mask (either just file names or full +// absolute paths if the unit files are residing outside +// the usual unit search paths) +// * runtime to specify whether the unit was enabled for runtime +// only (true, /run/systemd/..), or persistently (false, /etc/systemd/..) +// * force flag +func (c *Conn) MaskUnitFiles(files []string, runtime bool, force bool) ([]MaskUnitFileChange, error) { + result := make([][]interface{}, 0) + err := c.sysobj.Call("org.freedesktop.systemd1.Manager.MaskUnitFiles", 0, files, runtime, force).Store(&result) + if err != nil { + return nil, err + } + + resultInterface := make([]interface{}, len(result)) + for i := range result { + resultInterface[i] = result[i] + } + + changes := make([]MaskUnitFileChange, len(result)) + changesInterface := make([]interface{}, len(changes)) + for i := range changes { + changesInterface[i] = &changes[i] + } + + err = dbus.Store(resultInterface, changesInterface...) + if err != nil { + return nil, err + } + + return changes, nil +} + +type MaskUnitFileChange struct { + Type string // Type of the change (one of symlink or unlink) + Filename string // File name of the symlink + Destination string // Destination of the symlink +} + +// UnmaskUnitFiles unmasks one or more units in the system +// +// It takes two arguments: +// * list of unit files to mask (either just file names or full +// absolute paths if the unit files are residing outside +// the usual unit search paths) +// * runtime to specify whether the unit was enabled for runtime +// only (true, /run/systemd/..), or persistently (false, /etc/systemd/..) +func (c *Conn) UnmaskUnitFiles(files []string, runtime bool) ([]UnmaskUnitFileChange, error) { + result := make([][]interface{}, 0) + err := c.sysobj.Call("org.freedesktop.systemd1.Manager.UnmaskUnitFiles", 0, files, runtime).Store(&result) + if err != nil { + return nil, err + } + + resultInterface := make([]interface{}, len(result)) + for i := range result { + resultInterface[i] = result[i] + } + + changes := make([]UnmaskUnitFileChange, len(result)) + changesInterface := make([]interface{}, len(changes)) + for i := range changes { + changesInterface[i] = &changes[i] + } + + err = dbus.Store(resultInterface, changesInterface...) + if err != nil { + return nil, err + } + + return changes, nil +} + +type UnmaskUnitFileChange struct { + Type string // Type of the change (one of symlink or unlink) + Filename string // File name of the symlink + Destination string // Destination of the symlink +} + +// Reload instructs systemd to scan for and reload unit files. This is +// equivalent to a 'systemctl daemon-reload'. +func (c *Conn) Reload() error { + return c.sysobj.Call("org.freedesktop.systemd1.Manager.Reload", 0).Store() +} + +func unitPath(name string) dbus.ObjectPath { + return dbus.ObjectPath("/org/freedesktop/systemd1/unit/" + PathBusEscape(name)) +} + +// unitName returns the unescaped base element of the supplied escaped path +func unitName(dpath dbus.ObjectPath) string { + return pathBusUnescape(path.Base(string(dpath))) +} |