diff options
Diffstat (limited to 'vendor/github.com/coreos/go-systemd/v22/dbus/methods.go')
-rw-r--r-- | vendor/github.com/coreos/go-systemd/v22/dbus/methods.go | 306 |
1 files changed, 37 insertions, 269 deletions
diff --git a/vendor/github.com/coreos/go-systemd/v22/dbus/methods.go b/vendor/github.com/coreos/go-systemd/v22/dbus/methods.go index 679f244e8..e38659d7b 100644 --- a/vendor/github.com/coreos/go-systemd/v22/dbus/methods.go +++ b/vendor/github.com/coreos/go-systemd/v22/dbus/methods.go @@ -15,7 +15,6 @@ package dbus import ( - "context" "errors" "fmt" "path" @@ -39,14 +38,14 @@ func (c *Conn) jobComplete(signal *dbus.Signal) { c.jobListener.Unlock() } -func (c *Conn) startJob(ctx context.Context, ch chan<- string, job string, args ...interface{}) (int, error) { +func (c *Conn) startJob(ch chan<- string, job string, args ...interface{}) (int, error) { if ch != nil { c.jobListener.Lock() defer c.jobListener.Unlock() } var p dbus.ObjectPath - err := c.sysobj.CallWithContext(ctx, job, 0, args...).Store(&p) + err := c.sysobj.Call(job, 0, args...).Store(&p) if err != nil { return 0, err } @@ -91,85 +90,43 @@ func (c *Conn) startJob(ctx context.Context, ch chan<- string, job string, args // should not be considered authoritative. // // If an error does occur, it will be returned to the user alongside a job ID of 0. -// Deprecated: use StartUnitContext instead func (c *Conn) StartUnit(name string, mode string, ch chan<- string) (int, error) { - return c.StartUnitContext(context.Background(), name, mode, ch) -} - -// StartUnitContext same as StartUnit with context -func (c *Conn) StartUnitContext(ctx context.Context, name string, mode string, ch chan<- string) (int, error) { - return c.startJob(ctx, ch, "org.freedesktop.systemd1.Manager.StartUnit", name, mode) + return c.startJob(ch, "org.freedesktop.systemd1.Manager.StartUnit", name, mode) } // StopUnit is similar to StartUnit but stops the specified unit rather // than starting it. -// Deprecated: use StopUnitContext instead func (c *Conn) StopUnit(name string, mode string, ch chan<- string) (int, error) { - return c.StopUnitContext(context.Background(), name, mode, ch) -} - -// StopUnitContext same as StopUnit with context -func (c *Conn) StopUnitContext(ctx context.Context, name string, mode string, ch chan<- string) (int, error) { - return c.startJob(ctx, ch, "org.freedesktop.systemd1.Manager.StopUnit", name, mode) + return c.startJob(ch, "org.freedesktop.systemd1.Manager.StopUnit", name, mode) } // ReloadUnit reloads a unit. Reloading is done only if the unit is already running and fails otherwise. -// Deprecated: use ReloadUnitContext instead func (c *Conn) ReloadUnit(name string, mode string, ch chan<- string) (int, error) { - return c.ReloadUnitContext(context.Background(), name, mode, ch) -} - -// ReloadUnitContext same as ReloadUnit with context -func (c *Conn) ReloadUnitContext(ctx context.Context, name string, mode string, ch chan<- string) (int, error) { - return c.startJob(ctx, ch, "org.freedesktop.systemd1.Manager.ReloadUnit", name, mode) + return c.startJob(ch, "org.freedesktop.systemd1.Manager.ReloadUnit", name, mode) } // RestartUnit restarts a service. If a service is restarted that isn't // running it will be started. -// Deprecated: use RestartUnitContext instead func (c *Conn) RestartUnit(name string, mode string, ch chan<- string) (int, error) { - return c.RestartUnitContext(context.Background(), name, mode, ch) -} - -// RestartUnitContext same as RestartUnit with context -func (c *Conn) RestartUnitContext(ctx context.Context, name string, mode string, ch chan<- string) (int, error) { - return c.startJob(ctx, ch, "org.freedesktop.systemd1.Manager.RestartUnit", name, mode) + return c.startJob(ch, "org.freedesktop.systemd1.Manager.RestartUnit", name, mode) } // TryRestartUnit is like RestartUnit, except that a service that isn't running // is not affected by the restart. -// Deprecated: use TryRestartUnitContext instead func (c *Conn) TryRestartUnit(name string, mode string, ch chan<- string) (int, error) { - return c.TryRestartUnitContext(context.Background(), name, mode, ch) -} - -// TryRestartUnitContext same as TryRestartUnit with context -func (c *Conn) TryRestartUnitContext(ctx context.Context, name string, mode string, ch chan<- string) (int, error) { - return c.startJob(ctx, ch, "org.freedesktop.systemd1.Manager.TryRestartUnit", name, mode) + return c.startJob(ch, "org.freedesktop.systemd1.Manager.TryRestartUnit", name, mode) } // ReloadOrRestartUnit attempts a reload if the unit supports it and use a restart // otherwise. -// Deprecated: use ReloadOrRestartUnitContext instead func (c *Conn) ReloadOrRestartUnit(name string, mode string, ch chan<- string) (int, error) { - return c.ReloadOrRestartUnitContext(context.Background(), name, mode, ch) -} - -// ReloadOrRestartUnitContext same as ReloadOrRestartUnit with context -func (c *Conn) ReloadOrRestartUnitContext(ctx context.Context, name string, mode string, ch chan<- string) (int, error) { - return c.startJob(ctx, ch, "org.freedesktop.systemd1.Manager.ReloadOrRestartUnit", name, mode) + return c.startJob(ch, "org.freedesktop.systemd1.Manager.ReloadOrRestartUnit", name, mode) } // ReloadOrTryRestartUnit attempts a reload if the unit supports it and use a "Try" // flavored restart otherwise. -// Deprecated: use ReloadOrTryRestartUnitContext instead func (c *Conn) ReloadOrTryRestartUnit(name string, mode string, ch chan<- string) (int, error) { - return c.ReloadOrTryRestartUnitContext(context.Background(), name, mode, ch) -} - -// ReloadOrTryRestartUnitContext same as ReloadOrTryRestartUnit with context -func (c *Conn) ReloadOrTryRestartUnitContext(ctx context.Context, name string, mode string, ch chan<- string) (int, error) { - return c.startJob(ctx, ch, "org.freedesktop.systemd1.Manager.ReloadOrTryRestartUnit", name, mode) + return c.startJob(ch, "org.freedesktop.systemd1.Manager.ReloadOrTryRestartUnit", name, mode) } // StartTransientUnit() may be used to create and start a transient unit, which @@ -177,52 +134,28 @@ func (c *Conn) ReloadOrTryRestartUnitContext(ctx context.Context, name string, m // system is rebooted. name is the unit name including suffix, and must be // unique. mode is the same as in StartUnit(), properties contains properties // of the unit. -// Deprecated: use StartTransientUnitContext instead func (c *Conn) StartTransientUnit(name string, mode string, properties []Property, ch chan<- string) (int, error) { - return c.StartTransientUnitContext(context.Background(), name, mode, properties, ch) -} - -// StartTransientUnitContext same as StartTransientUnit with context -func (c *Conn) StartTransientUnitContext(ctx context.Context, name string, mode string, properties []Property, ch chan<- string) (int, error) { - return c.startJob(ctx, ch, "org.freedesktop.systemd1.Manager.StartTransientUnit", name, mode, properties, make([]PropertyCollection, 0)) + return c.startJob(ch, "org.freedesktop.systemd1.Manager.StartTransientUnit", name, mode, properties, make([]PropertyCollection, 0)) } // KillUnit takes the unit name and a UNIX signal number to send. All of the unit's // processes are killed. -// Deprecated: use KillUnitContext instead func (c *Conn) KillUnit(name string, signal int32) { - c.KillUnitContext(context.Background(), name, signal) -} - -// KillUnitContext same as KillUnit with context -func (c *Conn) KillUnitContext(ctx context.Context, name string, signal int32) { - c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.KillUnit", 0, name, "all", signal).Store() + c.sysobj.Call("org.freedesktop.systemd1.Manager.KillUnit", 0, name, "all", signal).Store() } // ResetFailedUnit resets the "failed" state of a specific unit. -// Deprecated: use ResetFailedUnitContext instead func (c *Conn) ResetFailedUnit(name string) error { - return c.ResetFailedUnitContext(context.Background(), name) -} - -// ResetFailedUnitContext same as ResetFailedUnit with context -func (c *Conn) ResetFailedUnitContext(ctx context.Context, name string) error { - return c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.ResetFailedUnit", 0, name).Store() + return c.sysobj.Call("org.freedesktop.systemd1.Manager.ResetFailedUnit", 0, name).Store() } // SystemState returns the systemd state. Equivalent to `systemctl is-system-running`. -// Deprecated: use SystemStateContext instead func (c *Conn) SystemState() (*Property, error) { - return c.SystemStateContext(context.Background()) -} - -// SystemStateContext same as SystemState with context -func (c *Conn) SystemStateContext(ctx context.Context) (*Property, error) { var err error var prop dbus.Variant obj := c.sysconn.Object("org.freedesktop.systemd1", "/org/freedesktop/systemd1") - err = obj.CallWithContext(ctx, "org.freedesktop.DBus.Properties.Get", 0, "org.freedesktop.systemd1.Manager", "SystemState").Store(&prop) + err = obj.Call("org.freedesktop.DBus.Properties.Get", 0, "org.freedesktop.systemd1.Manager", "SystemState").Store(&prop) if err != nil { return nil, err } @@ -231,7 +164,7 @@ func (c *Conn) SystemStateContext(ctx context.Context) (*Property, error) { } // getProperties takes the unit path and returns all of its dbus object properties, for the given dbus interface -func (c *Conn) getProperties(ctx context.Context, path dbus.ObjectPath, dbusInterface string) (map[string]interface{}, error) { +func (c *Conn) getProperties(path dbus.ObjectPath, dbusInterface string) (map[string]interface{}, error) { var err error var props map[string]dbus.Variant @@ -240,7 +173,7 @@ func (c *Conn) getProperties(ctx context.Context, path dbus.ObjectPath, dbusInte } obj := c.sysconn.Object("org.freedesktop.systemd1", path) - err = obj.CallWithContext(ctx, "org.freedesktop.DBus.Properties.GetAll", 0, dbusInterface).Store(&props) + err = obj.Call("org.freedesktop.DBus.Properties.GetAll", 0, dbusInterface).Store(&props) if err != nil { return nil, err } @@ -254,41 +187,23 @@ func (c *Conn) getProperties(ctx context.Context, path dbus.ObjectPath, dbusInte } // GetUnitProperties takes the (unescaped) unit name and returns all of its dbus object properties. -// Deprecated: use GetUnitPropertiesContext instead func (c *Conn) GetUnitProperties(unit string) (map[string]interface{}, error) { - return c.GetUnitPropertiesContext(context.Background(), unit) -} - -// GetUnitPropertiesContext same as GetUnitPropertiesContext with context -func (c *Conn) GetUnitPropertiesContext(ctx context.Context, unit string) (map[string]interface{}, error) { path := unitPath(unit) - return c.getProperties(ctx, path, "org.freedesktop.systemd1.Unit") + return c.getProperties(path, "org.freedesktop.systemd1.Unit") } // GetUnitPathProperties takes the (escaped) unit path and returns all of its dbus object properties. -// Deprecated: use GetUnitPathPropertiesContext instead func (c *Conn) GetUnitPathProperties(path dbus.ObjectPath) (map[string]interface{}, error) { - return c.GetUnitPathPropertiesContext(context.Background(), path) -} - -// GetUnitPathPropertiesContext same as GetUnitPathProperties with context -func (c *Conn) GetUnitPathPropertiesContext(ctx context.Context, path dbus.ObjectPath) (map[string]interface{}, error) { - return c.getProperties(ctx, path, "org.freedesktop.systemd1.Unit") + return c.getProperties(path, "org.freedesktop.systemd1.Unit") } // GetAllProperties takes the (unescaped) unit name and returns all of its dbus object properties. -// Deprecated: use GetAllPropertiesContext instead func (c *Conn) GetAllProperties(unit string) (map[string]interface{}, error) { - return c.GetAllPropertiesContext(context.Background(), unit) -} - -// GetAllPropertiesContext same as GetAllProperties with context -func (c *Conn) GetAllPropertiesContext(ctx context.Context, unit string) (map[string]interface{}, error) { path := unitPath(unit) - return c.getProperties(ctx, path, "") + return c.getProperties(path, "") } -func (c *Conn) getProperty(ctx context.Context, unit string, dbusInterface string, propertyName string) (*Property, error) { +func (c *Conn) getProperty(unit string, dbusInterface string, propertyName string) (*Property, error) { var err error var prop dbus.Variant @@ -298,7 +213,7 @@ func (c *Conn) getProperty(ctx context.Context, unit string, dbusInterface strin } obj := c.sysconn.Object("org.freedesktop.systemd1", path) - err = obj.CallWithContext(ctx, "org.freedesktop.DBus.Properties.Get", 0, dbusInterface, propertyName).Store(&prop) + err = obj.Call("org.freedesktop.DBus.Properties.Get", 0, dbusInterface, propertyName).Store(&prop) if err != nil { return nil, err } @@ -306,39 +221,21 @@ func (c *Conn) getProperty(ctx context.Context, unit string, dbusInterface strin return &Property{Name: propertyName, Value: prop}, nil } -// Deprecated: use GetUnitPropertyContext instead func (c *Conn) GetUnitProperty(unit string, propertyName string) (*Property, error) { - return c.GetUnitPropertyContext(context.Background(), unit, propertyName) -} - -// GetUnitPropertyContext same as GetUnitProperty with context -func (c *Conn) GetUnitPropertyContext(ctx context.Context, unit string, propertyName string) (*Property, error) { - return c.getProperty(ctx, unit, "org.freedesktop.systemd1.Unit", propertyName) + return c.getProperty(unit, "org.freedesktop.systemd1.Unit", propertyName) } // GetServiceProperty returns property for given service name and property name -// Deprecated: use GetServicePropertyContext instead func (c *Conn) GetServiceProperty(service string, propertyName string) (*Property, error) { - return c.GetServicePropertyContext(context.Background(), service, propertyName) -} - -// GetServicePropertyContext same as GetServiceProperty with context -func (c *Conn) GetServicePropertyContext(ctx context.Context, service string, propertyName string) (*Property, error) { - return c.getProperty(ctx, service, "org.freedesktop.systemd1.Service", propertyName) + return c.getProperty(service, "org.freedesktop.systemd1.Service", propertyName) } // GetUnitTypeProperties returns the extra properties for a unit, specific to the unit type. // Valid values for unitType: Service, Socket, Target, Device, Mount, Automount, Snapshot, Timer, Swap, Path, Slice, Scope // return "dbus.Error: Unknown interface" if the unitType is not the correct type of the unit -// Deprecated: use GetUnitTypePropertiesContext instead func (c *Conn) GetUnitTypeProperties(unit string, unitType string) (map[string]interface{}, error) { - return c.GetUnitTypePropertiesContext(context.Background(), unit, unitType) -} - -// GetUnitTypePropertiesContext same as GetUnitTypeProperties with context -func (c *Conn) GetUnitTypePropertiesContext(ctx context.Context, unit string, unitType string) (map[string]interface{}, error) { path := unitPath(unit) - return c.getProperties(ctx, path, "org.freedesktop.systemd1."+unitType) + return c.getProperties(path, "org.freedesktop.systemd1."+unitType) } // SetUnitProperties() may be used to modify certain unit properties at runtime. @@ -348,24 +245,12 @@ func (c *Conn) GetUnitTypePropertiesContext(ctx context.Context, unit string, un // case the settings only apply until the next reboot. name is the name of the unit // to modify. properties are the settings to set, encoded as an array of property // name and value pairs. -// Deprecated: use SetUnitPropertiesContext instead func (c *Conn) SetUnitProperties(name string, runtime bool, properties ...Property) error { - return c.SetUnitPropertiesContext(context.Background(), name, runtime, properties...) -} - -// SetUnitPropertiesContext same as SetUnitProperties with context -func (c *Conn) SetUnitPropertiesContext(ctx context.Context, name string, runtime bool, properties ...Property) error { - return c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.SetUnitProperties", 0, name, runtime, properties).Store() + return c.sysobj.Call("org.freedesktop.systemd1.Manager.SetUnitProperties", 0, name, runtime, properties).Store() } -// Deprecated: use GetUnitTypePropertyContext instead func (c *Conn) GetUnitTypeProperty(unit string, unitType string, propertyName string) (*Property, error) { - return c.GetUnitTypePropertyContext(context.Background(), unitType, unitType, propertyName) -} - -// GetUnitTypePropertyContext same as GetUnitTypeProperty with context -func (c *Conn) GetUnitTypePropertyContext(ctx context.Context, unit string, unitType string, propertyName string) (*Property, error) { - return c.getProperty(ctx, unit, "org.freedesktop.systemd1."+unitType, propertyName) + return c.getProperty(unit, "org.freedesktop.systemd1."+unitType, propertyName) } type UnitStatus struct { @@ -414,40 +299,22 @@ func (c *Conn) listUnitsInternal(f storeFunc) ([]UnitStatus, error) { // be more unit names loaded than actual units behind them. // Also note that a unit is only loaded if it is active and/or enabled. // Units that are both disabled and inactive will thus not be returned. -// Deprecated: use ListUnitsContext instead func (c *Conn) ListUnits() ([]UnitStatus, error) { - return c.ListUnitsContext(context.Background()) -} - -// ListUnitsContext same as ListUnits with context -func (c *Conn) ListUnitsContext(ctx context.Context) ([]UnitStatus, error) { - return c.listUnitsInternal(c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.ListUnits", 0).Store) + return c.listUnitsInternal(c.sysobj.Call("org.freedesktop.systemd1.Manager.ListUnits", 0).Store) } // ListUnitsFiltered returns an array with units filtered by state. // It takes a list of units' statuses to filter. -// Deprecated: use ListUnitsFilteredContext instead func (c *Conn) ListUnitsFiltered(states []string) ([]UnitStatus, error) { - return c.ListUnitsFilteredContext(context.Background(), states) -} - -// ListUnitsFilteredContext same as ListUnitsFiltered with context -func (c *Conn) ListUnitsFilteredContext(ctx context.Context, states []string) ([]UnitStatus, error) { - return c.listUnitsInternal(c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.ListUnitsFiltered", 0, states).Store) + return c.listUnitsInternal(c.sysobj.Call("org.freedesktop.systemd1.Manager.ListUnitsFiltered", 0, states).Store) } // ListUnitsByPatterns returns an array with units. // It takes a list of units' statuses and names to filter. // Note that units may be known by multiple names at the same time, // and hence there might be more unit names loaded than actual units behind them. -// Deprecated: use ListUnitsByPatternsContext instead func (c *Conn) ListUnitsByPatterns(states []string, patterns []string) ([]UnitStatus, error) { - return c.ListUnitsByPatternsContext(context.Background(), states, patterns) -} - -// ListUnitsByPatternsContext same as ListUnitsByPatterns with context -func (c *Conn) ListUnitsByPatternsContext(ctx context.Context, states []string, patterns []string) ([]UnitStatus, error) { - return c.listUnitsInternal(c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.ListUnitsByPatterns", 0, states, patterns).Store) + return c.listUnitsInternal(c.sysobj.Call("org.freedesktop.systemd1.Manager.ListUnitsByPatterns", 0, states, patterns).Store) } // ListUnitsByNames returns an array with units. It takes a list of units' @@ -455,14 +322,8 @@ func (c *Conn) ListUnitsByPatternsContext(ctx context.Context, states []string, // method, this method returns statuses even for inactive or non-existing // units. Input array should contain exact unit names, but not patterns. // Note: Requires systemd v230 or higher -// Deprecated: use ListUnitsByNamesContext instead func (c *Conn) ListUnitsByNames(units []string) ([]UnitStatus, error) { - return c.ListUnitsByNamesContext(context.Background(), units) -} - -// ListUnitsByNamesContext same as ListUnitsByNames with context -func (c *Conn) ListUnitsByNamesContext(ctx context.Context, units []string) ([]UnitStatus, error) { - return c.listUnitsInternal(c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.ListUnitsByNames", 0, units).Store) + return c.listUnitsInternal(c.sysobj.Call("org.freedesktop.systemd1.Manager.ListUnitsByNames", 0, units).Store) } type UnitFile struct { @@ -497,25 +358,13 @@ func (c *Conn) listUnitFilesInternal(f storeFunc) ([]UnitFile, error) { } // ListUnitFiles returns an array of all available units on disk. -// Deprecated: use ListUnitFilesContext instead func (c *Conn) ListUnitFiles() ([]UnitFile, error) { - return c.ListUnitFilesContext(context.Background()) -} - -// ListUnitFilesContext same as ListUnitFiles with context -func (c *Conn) ListUnitFilesContext(ctx context.Context) ([]UnitFile, error) { - return c.listUnitFilesInternal(c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.ListUnitFiles", 0).Store) + return c.listUnitFilesInternal(c.sysobj.Call("org.freedesktop.systemd1.Manager.ListUnitFiles", 0).Store) } // ListUnitFilesByPatterns returns an array of all available units on disk matched the patterns. -// Deprecated: use ListUnitFilesByPatternsContext instead func (c *Conn) ListUnitFilesByPatterns(states []string, patterns []string) ([]UnitFile, error) { - return c.ListUnitFilesByPatternsContext(context.Background(), states, patterns) -} - -// ListUnitFilesByPatternsContext same as ListUnitFilesByPatterns with context -func (c *Conn) ListUnitFilesByPatternsContext(ctx context.Context, states []string, patterns []string) ([]UnitFile, error) { - return c.listUnitFilesInternal(c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.ListUnitFilesByPatterns", 0, states, patterns).Store) + return c.listUnitFilesInternal(c.sysobj.Call("org.freedesktop.systemd1.Manager.ListUnitFilesByPatterns", 0, states, patterns).Store) } type LinkUnitFileChange EnableUnitFileChange @@ -534,15 +383,9 @@ type LinkUnitFileChange EnableUnitFileChange // structures with three strings: the type of the change (one of symlink // or unlink), the file name of the symlink and the destination of the // symlink. -// Deprecated: use LinkUnitFilesContext instead func (c *Conn) LinkUnitFiles(files []string, runtime bool, force bool) ([]LinkUnitFileChange, error) { - return c.LinkUnitFilesContext(context.Background(), files, runtime, force) -} - -// LinkUnitFilesContext same as LinkUnitFiles with context -func (c *Conn) LinkUnitFilesContext(ctx context.Context, files []string, runtime bool, force bool) ([]LinkUnitFileChange, error) { result := make([][]interface{}, 0) - err := c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.LinkUnitFiles", 0, files, runtime, force).Store(&result) + err := c.sysobj.Call("org.freedesktop.systemd1.Manager.LinkUnitFiles", 0, files, runtime, force).Store(&result) if err != nil { return nil, err } @@ -582,17 +425,11 @@ func (c *Conn) LinkUnitFilesContext(ctx context.Context, files []string, runtime // structures with three strings: the type of the change (one of symlink // or unlink), the file name of the symlink and the destination of the // symlink. -// Deprecated: use EnableUnitFilesContext instead func (c *Conn) EnableUnitFiles(files []string, runtime bool, force bool) (bool, []EnableUnitFileChange, error) { - return c.EnableUnitFilesContext(context.Background(), files, runtime, force) -} - -// EnableUnitFilesContext same as EnableUnitFiles with context -func (c *Conn) EnableUnitFilesContext(ctx context.Context, files []string, runtime bool, force bool) (bool, []EnableUnitFileChange, error) { var carries_install_info bool result := make([][]interface{}, 0) - err := c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.EnableUnitFiles", 0, files, runtime, force).Store(&carries_install_info, &result) + err := c.sysobj.Call("org.freedesktop.systemd1.Manager.EnableUnitFiles", 0, files, runtime, force).Store(&carries_install_info, &result) if err != nil { return false, nil, err } @@ -634,15 +471,9 @@ type EnableUnitFileChange struct { // consists of structures with three strings: the type of the change (one of // symlink or unlink), the file name of the symlink and the destination of the // symlink. -// Deprecated: use DisableUnitFilesContext instead func (c *Conn) DisableUnitFiles(files []string, runtime bool) ([]DisableUnitFileChange, error) { - return c.DisableUnitFilesContext(context.Background(), files, runtime) -} - -// DisableUnitFilesContext same as DisableUnitFiles with context -func (c *Conn) DisableUnitFilesContext(ctx context.Context, files []string, runtime bool) ([]DisableUnitFileChange, error) { result := make([][]interface{}, 0) - err := c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.DisableUnitFiles", 0, files, runtime).Store(&result) + err := c.sysobj.Call("org.freedesktop.systemd1.Manager.DisableUnitFiles", 0, files, runtime).Store(&result) if err != nil { return nil, err } @@ -681,15 +512,9 @@ type DisableUnitFileChange struct { // * runtime to specify whether the unit was enabled for runtime // only (true, /run/systemd/..), or persistently (false, /etc/systemd/..) // * force flag -// Deprecated: use MaskUnitFilesContext instead func (c *Conn) MaskUnitFiles(files []string, runtime bool, force bool) ([]MaskUnitFileChange, error) { - return c.MaskUnitFilesContext(context.Background(), files, runtime, force) -} - -// MaskUnitFilesContext same as MaskUnitFiles with context -func (c *Conn) MaskUnitFilesContext(ctx context.Context, files []string, runtime bool, force bool) ([]MaskUnitFileChange, error) { result := make([][]interface{}, 0) - err := c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.MaskUnitFiles", 0, files, runtime, force).Store(&result) + err := c.sysobj.Call("org.freedesktop.systemd1.Manager.MaskUnitFiles", 0, files, runtime, force).Store(&result) if err != nil { return nil, err } @@ -727,15 +552,9 @@ type MaskUnitFileChange struct { // the usual unit search paths) // * runtime to specify whether the unit was enabled for runtime // only (true, /run/systemd/..), or persistently (false, /etc/systemd/..) -// Deprecated: use UnmaskUnitFilesContext instead func (c *Conn) UnmaskUnitFiles(files []string, runtime bool) ([]UnmaskUnitFileChange, error) { - return c.UnmaskUnitFilesContext(context.Background(), files, runtime) -} - -// UnmaskUnitFilesContext same as UnmaskUnitFiles with context -func (c *Conn) UnmaskUnitFilesContext(ctx context.Context, files []string, runtime bool) ([]UnmaskUnitFileChange, error) { result := make([][]interface{}, 0) - err := c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.UnmaskUnitFiles", 0, files, runtime).Store(&result) + err := c.sysobj.Call("org.freedesktop.systemd1.Manager.UnmaskUnitFiles", 0, files, runtime).Store(&result) if err != nil { return nil, err } @@ -767,14 +586,8 @@ type UnmaskUnitFileChange struct { // Reload instructs systemd to scan for and reload unit files. This is // equivalent to a 'systemctl daemon-reload'. -// Deprecated: use ReloadContext instead func (c *Conn) Reload() error { - return c.ReloadContext(context.Background()) -} - -// ReloadContext same as Reload with context -func (c *Conn) ReloadContext(ctx context.Context) error { - return c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.Reload", 0).Store() + return c.sysobj.Call("org.freedesktop.systemd1.Manager.Reload", 0).Store() } func unitPath(name string) dbus.ObjectPath { @@ -785,48 +598,3 @@ func unitPath(name string) dbus.ObjectPath { func unitName(dpath dbus.ObjectPath) string { return pathBusUnescape(path.Base(string(dpath))) } - -// Currently queued job definition -type JobStatus struct { - Id uint32 // The numeric job id - Unit string // The primary unit name for this job - JobType string // The job type as string - Status string // The job state as string - JobPath dbus.ObjectPath // The job object path - UnitPath dbus.ObjectPath // The unit object path -} - -// ListJobs returns an array with all currently queued jobs -// Deprecated: use ListJobsContext instead -func (c *Conn) ListJobs() ([]JobStatus, error) { - return c.ListJobsContext(context.Background()) -} - -// ListJobsContext same as ListJobs with context -func (c *Conn) ListJobsContext(ctx context.Context) ([]JobStatus, error) { - return c.listJobsInternal(ctx) -} - -func (c *Conn) listJobsInternal(ctx context.Context) ([]JobStatus, error) { - result := make([][]interface{}, 0) - if err := c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.ListJobs", 0).Store(&result); err != nil { - return nil, err - } - - resultInterface := make([]interface{}, len(result)) - for i := range result { - resultInterface[i] = result[i] - } - - status := make([]JobStatus, len(result)) - statusInterface := make([]interface{}, len(status)) - for i := range status { - statusInterface[i] = &status[i] - } - - if err := dbus.Store(resultInterface, statusInterface...); err != nil { - return nil, err - } - - return status, nil -} |