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Diffstat (limited to 'vendor/github.com/golang/snappy/decode_arm64.s')
-rw-r--r-- | vendor/github.com/golang/snappy/decode_arm64.s | 494 |
1 files changed, 494 insertions, 0 deletions
diff --git a/vendor/github.com/golang/snappy/decode_arm64.s b/vendor/github.com/golang/snappy/decode_arm64.s new file mode 100644 index 000000000..7a3ead17e --- /dev/null +++ b/vendor/github.com/golang/snappy/decode_arm64.s @@ -0,0 +1,494 @@ +// Copyright 2020 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +// +build !appengine +// +build gc +// +build !noasm + +#include "textflag.h" + +// The asm code generally follows the pure Go code in decode_other.go, except +// where marked with a "!!!". + +// func decode(dst, src []byte) int +// +// All local variables fit into registers. The non-zero stack size is only to +// spill registers and push args when issuing a CALL. The register allocation: +// - R2 scratch +// - R3 scratch +// - R4 length or x +// - R5 offset +// - R6 &src[s] +// - R7 &dst[d] +// + R8 dst_base +// + R9 dst_len +// + R10 dst_base + dst_len +// + R11 src_base +// + R12 src_len +// + R13 src_base + src_len +// - R14 used by doCopy +// - R15 used by doCopy +// +// The registers R8-R13 (marked with a "+") are set at the start of the +// function, and after a CALL returns, and are not otherwise modified. +// +// The d variable is implicitly R7 - R8, and len(dst)-d is R10 - R7. +// The s variable is implicitly R6 - R11, and len(src)-s is R13 - R6. +TEXT ·decode(SB), NOSPLIT, $56-56 + // Initialize R6, R7 and R8-R13. + MOVD dst_base+0(FP), R8 + MOVD dst_len+8(FP), R9 + MOVD R8, R7 + MOVD R8, R10 + ADD R9, R10, R10 + MOVD src_base+24(FP), R11 + MOVD src_len+32(FP), R12 + MOVD R11, R6 + MOVD R11, R13 + ADD R12, R13, R13 + +loop: + // for s < len(src) + CMP R13, R6 + BEQ end + + // R4 = uint32(src[s]) + // + // switch src[s] & 0x03 + MOVBU (R6), R4 + MOVW R4, R3 + ANDW $3, R3 + MOVW $1, R1 + CMPW R1, R3 + BGE tagCopy + + // ---------------------------------------- + // The code below handles literal tags. + + // case tagLiteral: + // x := uint32(src[s] >> 2) + // switch + MOVW $60, R1 + LSRW $2, R4, R4 + CMPW R4, R1 + BLS tagLit60Plus + + // case x < 60: + // s++ + ADD $1, R6, R6 + +doLit: + // This is the end of the inner "switch", when we have a literal tag. + // + // We assume that R4 == x and x fits in a uint32, where x is the variable + // used in the pure Go decode_other.go code. + + // length = int(x) + 1 + // + // Unlike the pure Go code, we don't need to check if length <= 0 because + // R4 can hold 64 bits, so the increment cannot overflow. + ADD $1, R4, R4 + + // Prepare to check if copying length bytes will run past the end of dst or + // src. + // + // R2 = len(dst) - d + // R3 = len(src) - s + MOVD R10, R2 + SUB R7, R2, R2 + MOVD R13, R3 + SUB R6, R3, R3 + + // !!! Try a faster technique for short (16 or fewer bytes) copies. + // + // if length > 16 || len(dst)-d < 16 || len(src)-s < 16 { + // goto callMemmove // Fall back on calling runtime·memmove. + // } + // + // The C++ snappy code calls this TryFastAppend. It also checks len(src)-s + // against 21 instead of 16, because it cannot assume that all of its input + // is contiguous in memory and so it needs to leave enough source bytes to + // read the next tag without refilling buffers, but Go's Decode assumes + // contiguousness (the src argument is a []byte). + CMP $16, R4 + BGT callMemmove + CMP $16, R2 + BLT callMemmove + CMP $16, R3 + BLT callMemmove + + // !!! Implement the copy from src to dst as a 16-byte load and store. + // (Decode's documentation says that dst and src must not overlap.) + // + // This always copies 16 bytes, instead of only length bytes, but that's + // OK. If the input is a valid Snappy encoding then subsequent iterations + // will fix up the overrun. Otherwise, Decode returns a nil []byte (and a + // non-nil error), so the overrun will be ignored. + // + // Note that on arm64, it is legal and cheap to issue unaligned 8-byte or + // 16-byte loads and stores. This technique probably wouldn't be as + // effective on architectures that are fussier about alignment. + LDP 0(R6), (R14, R15) + STP (R14, R15), 0(R7) + + // d += length + // s += length + ADD R4, R7, R7 + ADD R4, R6, R6 + B loop + +callMemmove: + // if length > len(dst)-d || length > len(src)-s { etc } + CMP R2, R4 + BGT errCorrupt + CMP R3, R4 + BGT errCorrupt + + // copy(dst[d:], src[s:s+length]) + // + // This means calling runtime·memmove(&dst[d], &src[s], length), so we push + // R7, R6 and R4 as arguments. Coincidentally, we also need to spill those + // three registers to the stack, to save local variables across the CALL. + MOVD R7, 8(RSP) + MOVD R6, 16(RSP) + MOVD R4, 24(RSP) + MOVD R7, 32(RSP) + MOVD R6, 40(RSP) + MOVD R4, 48(RSP) + CALL runtime·memmove(SB) + + // Restore local variables: unspill registers from the stack and + // re-calculate R8-R13. + MOVD 32(RSP), R7 + MOVD 40(RSP), R6 + MOVD 48(RSP), R4 + MOVD dst_base+0(FP), R8 + MOVD dst_len+8(FP), R9 + MOVD R8, R10 + ADD R9, R10, R10 + MOVD src_base+24(FP), R11 + MOVD src_len+32(FP), R12 + MOVD R11, R13 + ADD R12, R13, R13 + + // d += length + // s += length + ADD R4, R7, R7 + ADD R4, R6, R6 + B loop + +tagLit60Plus: + // !!! This fragment does the + // + // s += x - 58; if uint(s) > uint(len(src)) { etc } + // + // checks. In the asm version, we code it once instead of once per switch case. + ADD R4, R6, R6 + SUB $58, R6, R6 + MOVD R6, R3 + SUB R11, R3, R3 + CMP R12, R3 + BGT errCorrupt + + // case x == 60: + MOVW $61, R1 + CMPW R1, R4 + BEQ tagLit61 + BGT tagLit62Plus + + // x = uint32(src[s-1]) + MOVBU -1(R6), R4 + B doLit + +tagLit61: + // case x == 61: + // x = uint32(src[s-2]) | uint32(src[s-1])<<8 + MOVHU -2(R6), R4 + B doLit + +tagLit62Plus: + CMPW $62, R4 + BHI tagLit63 + + // case x == 62: + // x = uint32(src[s-3]) | uint32(src[s-2])<<8 | uint32(src[s-1])<<16 + MOVHU -3(R6), R4 + MOVBU -1(R6), R3 + ORR R3<<16, R4 + B doLit + +tagLit63: + // case x == 63: + // x = uint32(src[s-4]) | uint32(src[s-3])<<8 | uint32(src[s-2])<<16 | uint32(src[s-1])<<24 + MOVWU -4(R6), R4 + B doLit + + // The code above handles literal tags. + // ---------------------------------------- + // The code below handles copy tags. + +tagCopy4: + // case tagCopy4: + // s += 5 + ADD $5, R6, R6 + + // if uint(s) > uint(len(src)) { etc } + MOVD R6, R3 + SUB R11, R3, R3 + CMP R12, R3 + BGT errCorrupt + + // length = 1 + int(src[s-5])>>2 + MOVD $1, R1 + ADD R4>>2, R1, R4 + + // offset = int(uint32(src[s-4]) | uint32(src[s-3])<<8 | uint32(src[s-2])<<16 | uint32(src[s-1])<<24) + MOVWU -4(R6), R5 + B doCopy + +tagCopy2: + // case tagCopy2: + // s += 3 + ADD $3, R6, R6 + + // if uint(s) > uint(len(src)) { etc } + MOVD R6, R3 + SUB R11, R3, R3 + CMP R12, R3 + BGT errCorrupt + + // length = 1 + int(src[s-3])>>2 + MOVD $1, R1 + ADD R4>>2, R1, R4 + + // offset = int(uint32(src[s-2]) | uint32(src[s-1])<<8) + MOVHU -2(R6), R5 + B doCopy + +tagCopy: + // We have a copy tag. We assume that: + // - R3 == src[s] & 0x03 + // - R4 == src[s] + CMP $2, R3 + BEQ tagCopy2 + BGT tagCopy4 + + // case tagCopy1: + // s += 2 + ADD $2, R6, R6 + + // if uint(s) > uint(len(src)) { etc } + MOVD R6, R3 + SUB R11, R3, R3 + CMP R12, R3 + BGT errCorrupt + + // offset = int(uint32(src[s-2])&0xe0<<3 | uint32(src[s-1])) + MOVD R4, R5 + AND $0xe0, R5 + MOVBU -1(R6), R3 + ORR R5<<3, R3, R5 + + // length = 4 + int(src[s-2])>>2&0x7 + MOVD $7, R1 + AND R4>>2, R1, R4 + ADD $4, R4, R4 + +doCopy: + // This is the end of the outer "switch", when we have a copy tag. + // + // We assume that: + // - R4 == length && R4 > 0 + // - R5 == offset + + // if offset <= 0 { etc } + MOVD $0, R1 + CMP R1, R5 + BLE errCorrupt + + // if d < offset { etc } + MOVD R7, R3 + SUB R8, R3, R3 + CMP R5, R3 + BLT errCorrupt + + // if length > len(dst)-d { etc } + MOVD R10, R3 + SUB R7, R3, R3 + CMP R3, R4 + BGT errCorrupt + + // forwardCopy(dst[d:d+length], dst[d-offset:]); d += length + // + // Set: + // - R14 = len(dst)-d + // - R15 = &dst[d-offset] + MOVD R10, R14 + SUB R7, R14, R14 + MOVD R7, R15 + SUB R5, R15, R15 + + // !!! Try a faster technique for short (16 or fewer bytes) forward copies. + // + // First, try using two 8-byte load/stores, similar to the doLit technique + // above. Even if dst[d:d+length] and dst[d-offset:] can overlap, this is + // still OK if offset >= 8. Note that this has to be two 8-byte load/stores + // and not one 16-byte load/store, and the first store has to be before the + // second load, due to the overlap if offset is in the range [8, 16). + // + // if length > 16 || offset < 8 || len(dst)-d < 16 { + // goto slowForwardCopy + // } + // copy 16 bytes + // d += length + CMP $16, R4 + BGT slowForwardCopy + CMP $8, R5 + BLT slowForwardCopy + CMP $16, R14 + BLT slowForwardCopy + MOVD 0(R15), R2 + MOVD R2, 0(R7) + MOVD 8(R15), R3 + MOVD R3, 8(R7) + ADD R4, R7, R7 + B loop + +slowForwardCopy: + // !!! If the forward copy is longer than 16 bytes, or if offset < 8, we + // can still try 8-byte load stores, provided we can overrun up to 10 extra + // bytes. As above, the overrun will be fixed up by subsequent iterations + // of the outermost loop. + // + // The C++ snappy code calls this technique IncrementalCopyFastPath. Its + // commentary says: + // + // ---- + // + // The main part of this loop is a simple copy of eight bytes at a time + // until we've copied (at least) the requested amount of bytes. However, + // if d and d-offset are less than eight bytes apart (indicating a + // repeating pattern of length < 8), we first need to expand the pattern in + // order to get the correct results. For instance, if the buffer looks like + // this, with the eight-byte <d-offset> and <d> patterns marked as + // intervals: + // + // abxxxxxxxxxxxx + // [------] d-offset + // [------] d + // + // a single eight-byte copy from <d-offset> to <d> will repeat the pattern + // once, after which we can move <d> two bytes without moving <d-offset>: + // + // ababxxxxxxxxxx + // [------] d-offset + // [------] d + // + // and repeat the exercise until the two no longer overlap. + // + // This allows us to do very well in the special case of one single byte + // repeated many times, without taking a big hit for more general cases. + // + // The worst case of extra writing past the end of the match occurs when + // offset == 1 and length == 1; the last copy will read from byte positions + // [0..7] and write to [4..11], whereas it was only supposed to write to + // position 1. Thus, ten excess bytes. + // + // ---- + // + // That "10 byte overrun" worst case is confirmed by Go's + // TestSlowForwardCopyOverrun, which also tests the fixUpSlowForwardCopy + // and finishSlowForwardCopy algorithm. + // + // if length > len(dst)-d-10 { + // goto verySlowForwardCopy + // } + SUB $10, R14, R14 + CMP R14, R4 + BGT verySlowForwardCopy + +makeOffsetAtLeast8: + // !!! As above, expand the pattern so that offset >= 8 and we can use + // 8-byte load/stores. + // + // for offset < 8 { + // copy 8 bytes from dst[d-offset:] to dst[d:] + // length -= offset + // d += offset + // offset += offset + // // The two previous lines together means that d-offset, and therefore + // // R15, is unchanged. + // } + CMP $8, R5 + BGE fixUpSlowForwardCopy + MOVD (R15), R3 + MOVD R3, (R7) + SUB R5, R4, R4 + ADD R5, R7, R7 + ADD R5, R5, R5 + B makeOffsetAtLeast8 + +fixUpSlowForwardCopy: + // !!! Add length (which might be negative now) to d (implied by R7 being + // &dst[d]) so that d ends up at the right place when we jump back to the + // top of the loop. Before we do that, though, we save R7 to R2 so that, if + // length is positive, copying the remaining length bytes will write to the + // right place. + MOVD R7, R2 + ADD R4, R7, R7 + +finishSlowForwardCopy: + // !!! Repeat 8-byte load/stores until length <= 0. Ending with a negative + // length means that we overrun, but as above, that will be fixed up by + // subsequent iterations of the outermost loop. + MOVD $0, R1 + CMP R1, R4 + BLE loop + MOVD (R15), R3 + MOVD R3, (R2) + ADD $8, R15, R15 + ADD $8, R2, R2 + SUB $8, R4, R4 + B finishSlowForwardCopy + +verySlowForwardCopy: + // verySlowForwardCopy is a simple implementation of forward copy. In C + // parlance, this is a do/while loop instead of a while loop, since we know + // that length > 0. In Go syntax: + // + // for { + // dst[d] = dst[d - offset] + // d++ + // length-- + // if length == 0 { + // break + // } + // } + MOVB (R15), R3 + MOVB R3, (R7) + ADD $1, R15, R15 + ADD $1, R7, R7 + SUB $1, R4, R4 + CBNZ R4, verySlowForwardCopy + B loop + + // The code above handles copy tags. + // ---------------------------------------- + +end: + // This is the end of the "for s < len(src)". + // + // if d != len(dst) { etc } + CMP R10, R7 + BNE errCorrupt + + // return 0 + MOVD $0, ret+48(FP) + RET + +errCorrupt: + // return decodeErrCodeCorrupt + MOVD $1, R2 + MOVD R2, ret+48(FP) + RET |