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Diffstat (limited to 'vendor/github.com/golang/snappy/encode.go')
-rw-r--r-- | vendor/github.com/golang/snappy/encode.go | 289 |
1 files changed, 289 insertions, 0 deletions
diff --git a/vendor/github.com/golang/snappy/encode.go b/vendor/github.com/golang/snappy/encode.go new file mode 100644 index 000000000..7f2365707 --- /dev/null +++ b/vendor/github.com/golang/snappy/encode.go @@ -0,0 +1,289 @@ +// Copyright 2011 The Snappy-Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package snappy + +import ( + "encoding/binary" + "errors" + "io" +) + +// Encode returns the encoded form of src. The returned slice may be a sub- +// slice of dst if dst was large enough to hold the entire encoded block. +// Otherwise, a newly allocated slice will be returned. +// +// The dst and src must not overlap. It is valid to pass a nil dst. +// +// Encode handles the Snappy block format, not the Snappy stream format. +func Encode(dst, src []byte) []byte { + if n := MaxEncodedLen(len(src)); n < 0 { + panic(ErrTooLarge) + } else if len(dst) < n { + dst = make([]byte, n) + } + + // The block starts with the varint-encoded length of the decompressed bytes. + d := binary.PutUvarint(dst, uint64(len(src))) + + for len(src) > 0 { + p := src + src = nil + if len(p) > maxBlockSize { + p, src = p[:maxBlockSize], p[maxBlockSize:] + } + if len(p) < minNonLiteralBlockSize { + d += emitLiteral(dst[d:], p) + } else { + d += encodeBlock(dst[d:], p) + } + } + return dst[:d] +} + +// inputMargin is the minimum number of extra input bytes to keep, inside +// encodeBlock's inner loop. On some architectures, this margin lets us +// implement a fast path for emitLiteral, where the copy of short (<= 16 byte) +// literals can be implemented as a single load to and store from a 16-byte +// register. That literal's actual length can be as short as 1 byte, so this +// can copy up to 15 bytes too much, but that's OK as subsequent iterations of +// the encoding loop will fix up the copy overrun, and this inputMargin ensures +// that we don't overrun the dst and src buffers. +const inputMargin = 16 - 1 + +// minNonLiteralBlockSize is the minimum size of the input to encodeBlock that +// could be encoded with a copy tag. This is the minimum with respect to the +// algorithm used by encodeBlock, not a minimum enforced by the file format. +// +// The encoded output must start with at least a 1 byte literal, as there are +// no previous bytes to copy. A minimal (1 byte) copy after that, generated +// from an emitCopy call in encodeBlock's main loop, would require at least +// another inputMargin bytes, for the reason above: we want any emitLiteral +// calls inside encodeBlock's main loop to use the fast path if possible, which +// requires being able to overrun by inputMargin bytes. Thus, +// minNonLiteralBlockSize equals 1 + 1 + inputMargin. +// +// The C++ code doesn't use this exact threshold, but it could, as discussed at +// https://groups.google.com/d/topic/snappy-compression/oGbhsdIJSJ8/discussion +// The difference between Go (2+inputMargin) and C++ (inputMargin) is purely an +// optimization. It should not affect the encoded form. This is tested by +// TestSameEncodingAsCppShortCopies. +const minNonLiteralBlockSize = 1 + 1 + inputMargin + +// MaxEncodedLen returns the maximum length of a snappy block, given its +// uncompressed length. +// +// It will return a negative value if srcLen is too large to encode. +func MaxEncodedLen(srcLen int) int { + n := uint64(srcLen) + if n > 0xffffffff { + return -1 + } + // Compressed data can be defined as: + // compressed := item* literal* + // item := literal* copy + // + // The trailing literal sequence has a space blowup of at most 62/60 + // since a literal of length 60 needs one tag byte + one extra byte + // for length information. + // + // Item blowup is trickier to measure. Suppose the "copy" op copies + // 4 bytes of data. Because of a special check in the encoding code, + // we produce a 4-byte copy only if the offset is < 65536. Therefore + // the copy op takes 3 bytes to encode, and this type of item leads + // to at most the 62/60 blowup for representing literals. + // + // Suppose the "copy" op copies 5 bytes of data. If the offset is big + // enough, it will take 5 bytes to encode the copy op. Therefore the + // worst case here is a one-byte literal followed by a five-byte copy. + // That is, 6 bytes of input turn into 7 bytes of "compressed" data. + // + // This last factor dominates the blowup, so the final estimate is: + n = 32 + n + n/6 + if n > 0xffffffff { + return -1 + } + return int(n) +} + +var errClosed = errors.New("snappy: Writer is closed") + +// NewWriter returns a new Writer that compresses to w. +// +// The Writer returned does not buffer writes. There is no need to Flush or +// Close such a Writer. +// +// Deprecated: the Writer returned is not suitable for many small writes, only +// for few large writes. Use NewBufferedWriter instead, which is efficient +// regardless of the frequency and shape of the writes, and remember to Close +// that Writer when done. +func NewWriter(w io.Writer) *Writer { + return &Writer{ + w: w, + obuf: make([]byte, obufLen), + } +} + +// NewBufferedWriter returns a new Writer that compresses to w, using the +// framing format described at +// https://github.com/google/snappy/blob/master/framing_format.txt +// +// The Writer returned buffers writes. Users must call Close to guarantee all +// data has been forwarded to the underlying io.Writer. They may also call +// Flush zero or more times before calling Close. +func NewBufferedWriter(w io.Writer) *Writer { + return &Writer{ + w: w, + ibuf: make([]byte, 0, maxBlockSize), + obuf: make([]byte, obufLen), + } +} + +// Writer is an io.Writer that can write Snappy-compressed bytes. +// +// Writer handles the Snappy stream format, not the Snappy block format. +type Writer struct { + w io.Writer + err error + + // ibuf is a buffer for the incoming (uncompressed) bytes. + // + // Its use is optional. For backwards compatibility, Writers created by the + // NewWriter function have ibuf == nil, do not buffer incoming bytes, and + // therefore do not need to be Flush'ed or Close'd. + ibuf []byte + + // obuf is a buffer for the outgoing (compressed) bytes. + obuf []byte + + // wroteStreamHeader is whether we have written the stream header. + wroteStreamHeader bool +} + +// Reset discards the writer's state and switches the Snappy writer to write to +// w. This permits reusing a Writer rather than allocating a new one. +func (w *Writer) Reset(writer io.Writer) { + w.w = writer + w.err = nil + if w.ibuf != nil { + w.ibuf = w.ibuf[:0] + } + w.wroteStreamHeader = false +} + +// Write satisfies the io.Writer interface. +func (w *Writer) Write(p []byte) (nRet int, errRet error) { + if w.ibuf == nil { + // Do not buffer incoming bytes. This does not perform or compress well + // if the caller of Writer.Write writes many small slices. This + // behavior is therefore deprecated, but still supported for backwards + // compatibility with code that doesn't explicitly Flush or Close. + return w.write(p) + } + + // The remainder of this method is based on bufio.Writer.Write from the + // standard library. + + for len(p) > (cap(w.ibuf)-len(w.ibuf)) && w.err == nil { + var n int + if len(w.ibuf) == 0 { + // Large write, empty buffer. + // Write directly from p to avoid copy. + n, _ = w.write(p) + } else { + n = copy(w.ibuf[len(w.ibuf):cap(w.ibuf)], p) + w.ibuf = w.ibuf[:len(w.ibuf)+n] + w.Flush() + } + nRet += n + p = p[n:] + } + if w.err != nil { + return nRet, w.err + } + n := copy(w.ibuf[len(w.ibuf):cap(w.ibuf)], p) + w.ibuf = w.ibuf[:len(w.ibuf)+n] + nRet += n + return nRet, nil +} + +func (w *Writer) write(p []byte) (nRet int, errRet error) { + if w.err != nil { + return 0, w.err + } + for len(p) > 0 { + obufStart := len(magicChunk) + if !w.wroteStreamHeader { + w.wroteStreamHeader = true + copy(w.obuf, magicChunk) + obufStart = 0 + } + + var uncompressed []byte + if len(p) > maxBlockSize { + uncompressed, p = p[:maxBlockSize], p[maxBlockSize:] + } else { + uncompressed, p = p, nil + } + checksum := crc(uncompressed) + + // Compress the buffer, discarding the result if the improvement + // isn't at least 12.5%. + compressed := Encode(w.obuf[obufHeaderLen:], uncompressed) + chunkType := uint8(chunkTypeCompressedData) + chunkLen := 4 + len(compressed) + obufEnd := obufHeaderLen + len(compressed) + if len(compressed) >= len(uncompressed)-len(uncompressed)/8 { + chunkType = chunkTypeUncompressedData + chunkLen = 4 + len(uncompressed) + obufEnd = obufHeaderLen + } + + // Fill in the per-chunk header that comes before the body. + w.obuf[len(magicChunk)+0] = chunkType + w.obuf[len(magicChunk)+1] = uint8(chunkLen >> 0) + w.obuf[len(magicChunk)+2] = uint8(chunkLen >> 8) + w.obuf[len(magicChunk)+3] = uint8(chunkLen >> 16) + w.obuf[len(magicChunk)+4] = uint8(checksum >> 0) + w.obuf[len(magicChunk)+5] = uint8(checksum >> 8) + w.obuf[len(magicChunk)+6] = uint8(checksum >> 16) + w.obuf[len(magicChunk)+7] = uint8(checksum >> 24) + + if _, err := w.w.Write(w.obuf[obufStart:obufEnd]); err != nil { + w.err = err + return nRet, err + } + if chunkType == chunkTypeUncompressedData { + if _, err := w.w.Write(uncompressed); err != nil { + w.err = err + return nRet, err + } + } + nRet += len(uncompressed) + } + return nRet, nil +} + +// Flush flushes the Writer to its underlying io.Writer. +func (w *Writer) Flush() error { + if w.err != nil { + return w.err + } + if len(w.ibuf) == 0 { + return nil + } + w.write(w.ibuf) + w.ibuf = w.ibuf[:0] + return w.err +} + +// Close calls Flush and then closes the Writer. +func (w *Writer) Close() error { + w.Flush() + ret := w.err + if w.err == nil { + w.err = errClosed + } + return ret +} |