diff options
Diffstat (limited to 'vendor/github.com/google/gofuzz/bytesource/bytesource.go')
-rw-r--r-- | vendor/github.com/google/gofuzz/bytesource/bytesource.go | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/vendor/github.com/google/gofuzz/bytesource/bytesource.go b/vendor/github.com/google/gofuzz/bytesource/bytesource.go new file mode 100644 index 000000000..5bb365949 --- /dev/null +++ b/vendor/github.com/google/gofuzz/bytesource/bytesource.go @@ -0,0 +1,81 @@ +/* +Copyright 2014 Google Inc. All rights reserved. + +Licensed under the Apache License, Version 2.0 (the "License"); +you may not use this file except in compliance with the License. +You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + +Unless required by applicable law or agreed to in writing, software +distributed under the License is distributed on an "AS IS" BASIS, +WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +See the License for the specific language governing permissions and +limitations under the License. +*/ + +// Package bytesource provides a rand.Source64 that is determined by a slice of bytes. +package bytesource + +import ( + "bytes" + "encoding/binary" + "io" + "math/rand" +) + +// ByteSource implements rand.Source64 determined by a slice of bytes. The random numbers are +// generated from each 8 bytes in the slice, until the last bytes are consumed, from which a +// fallback pseudo random source is created in case more random numbers are required. +// It also exposes a `bytes.Reader` API, which lets callers consume the bytes directly. +type ByteSource struct { + *bytes.Reader + fallback rand.Source +} + +// New returns a new ByteSource from a given slice of bytes. +func New(input []byte) *ByteSource { + s := &ByteSource{ + Reader: bytes.NewReader(input), + fallback: rand.NewSource(0), + } + if len(input) > 0 { + s.fallback = rand.NewSource(int64(s.consumeUint64())) + } + return s +} + +func (s *ByteSource) Uint64() uint64 { + // Return from input if it was not exhausted. + if s.Len() > 0 { + return s.consumeUint64() + } + + // Input was exhausted, return random number from fallback (in this case fallback should not be + // nil). Try first having a Uint64 output (Should work in current rand implementation), + // otherwise return a conversion of Int63. + if s64, ok := s.fallback.(rand.Source64); ok { + return s64.Uint64() + } + return uint64(s.fallback.Int63()) +} + +func (s *ByteSource) Int63() int64 { + return int64(s.Uint64() >> 1) +} + +func (s *ByteSource) Seed(seed int64) { + s.fallback = rand.NewSource(seed) + s.Reader = bytes.NewReader(nil) +} + +// consumeUint64 reads 8 bytes from the input and convert them to a uint64. It assumes that the the +// bytes reader is not empty. +func (s *ByteSource) consumeUint64() uint64 { + var bytes [8]byte + _, err := s.Read(bytes[:]) + if err != nil && err != io.EOF { + panic("failed reading source") // Should not happen. + } + return binary.BigEndian.Uint64(bytes[:]) +} |