diff options
Diffstat (limited to 'vendor/github.com/klauspost/compress/flate/snappy.go')
-rw-r--r-- | vendor/github.com/klauspost/compress/flate/snappy.go | 900 |
1 files changed, 900 insertions, 0 deletions
diff --git a/vendor/github.com/klauspost/compress/flate/snappy.go b/vendor/github.com/klauspost/compress/flate/snappy.go new file mode 100644 index 000000000..d853320a7 --- /dev/null +++ b/vendor/github.com/klauspost/compress/flate/snappy.go @@ -0,0 +1,900 @@ +// Copyright 2011 The Snappy-Go Authors. All rights reserved. +// Modified for deflate by Klaus Post (c) 2015. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package flate + +// emitLiteral writes a literal chunk and returns the number of bytes written. +func emitLiteral(dst *tokens, lit []byte) { + ol := int(dst.n) + for i, v := range lit { + dst.tokens[(i+ol)&maxStoreBlockSize] = token(v) + } + dst.n += uint16(len(lit)) +} + +// emitCopy writes a copy chunk and returns the number of bytes written. +func emitCopy(dst *tokens, offset, length int) { + dst.tokens[dst.n] = matchToken(uint32(length-3), uint32(offset-minOffsetSize)) + dst.n++ +} + +type snappyEnc interface { + Encode(dst *tokens, src []byte) + Reset() +} + +func newSnappy(level int) snappyEnc { + switch level { + case 1: + return &snappyL1{} + case 2: + return &snappyL2{snappyGen: snappyGen{cur: maxStoreBlockSize, prev: make([]byte, 0, maxStoreBlockSize)}} + case 3: + return &snappyL3{snappyGen: snappyGen{cur: maxStoreBlockSize, prev: make([]byte, 0, maxStoreBlockSize)}} + case 4: + return &snappyL4{snappyL3{snappyGen: snappyGen{cur: maxStoreBlockSize, prev: make([]byte, 0, maxStoreBlockSize)}}} + default: + panic("invalid level specified") + } +} + +const ( + tableBits = 14 // Bits used in the table + tableSize = 1 << tableBits // Size of the table + tableMask = tableSize - 1 // Mask for table indices. Redundant, but can eliminate bounds checks. + tableShift = 32 - tableBits // Right-shift to get the tableBits most significant bits of a uint32. + baseMatchOffset = 1 // The smallest match offset + baseMatchLength = 3 // The smallest match length per the RFC section 3.2.5 + maxMatchOffset = 1 << 15 // The largest match offset +) + +func load32(b []byte, i int) uint32 { + b = b[i : i+4 : len(b)] // Help the compiler eliminate bounds checks on the next line. + return uint32(b[0]) | uint32(b[1])<<8 | uint32(b[2])<<16 | uint32(b[3])<<24 +} + +func load64(b []byte, i int) uint64 { + b = b[i : i+8 : len(b)] // Help the compiler eliminate bounds checks on the next line. + return uint64(b[0]) | uint64(b[1])<<8 | uint64(b[2])<<16 | uint64(b[3])<<24 | + uint64(b[4])<<32 | uint64(b[5])<<40 | uint64(b[6])<<48 | uint64(b[7])<<56 +} + +func hash(u uint32) uint32 { + return (u * 0x1e35a7bd) >> tableShift +} + +// snappyL1 encapsulates level 1 compression +type snappyL1 struct{} + +func (e *snappyL1) Reset() {} + +func (e *snappyL1) Encode(dst *tokens, src []byte) { + const ( + inputMargin = 16 - 1 + minNonLiteralBlockSize = 1 + 1 + inputMargin + ) + + // This check isn't in the Snappy implementation, but there, the caller + // instead of the callee handles this case. + if len(src) < minNonLiteralBlockSize { + // We do not fill the token table. + // This will be picked up by caller. + dst.n = uint16(len(src)) + return + } + + // Initialize the hash table. + // + // The table element type is uint16, as s < sLimit and sLimit < len(src) + // and len(src) <= maxStoreBlockSize and maxStoreBlockSize == 65535. + var table [tableSize]uint16 + + // sLimit is when to stop looking for offset/length copies. The inputMargin + // lets us use a fast path for emitLiteral in the main loop, while we are + // looking for copies. + sLimit := len(src) - inputMargin + + // nextEmit is where in src the next emitLiteral should start from. + nextEmit := 0 + + // The encoded form must start with a literal, as there are no previous + // bytes to copy, so we start looking for hash matches at s == 1. + s := 1 + nextHash := hash(load32(src, s)) + + for { + // Copied from the C++ snappy implementation: + // + // Heuristic match skipping: If 32 bytes are scanned with no matches + // found, start looking only at every other byte. If 32 more bytes are + // scanned (or skipped), look at every third byte, etc.. When a match + // is found, immediately go back to looking at every byte. This is a + // small loss (~5% performance, ~0.1% density) for compressible data + // due to more bookkeeping, but for non-compressible data (such as + // JPEG) it's a huge win since the compressor quickly "realizes" the + // data is incompressible and doesn't bother looking for matches + // everywhere. + // + // The "skip" variable keeps track of how many bytes there are since + // the last match; dividing it by 32 (ie. right-shifting by five) gives + // the number of bytes to move ahead for each iteration. + skip := 32 + + nextS := s + candidate := 0 + for { + s = nextS + bytesBetweenHashLookups := skip >> 5 + nextS = s + bytesBetweenHashLookups + skip += bytesBetweenHashLookups + if nextS > sLimit { + goto emitRemainder + } + candidate = int(table[nextHash&tableMask]) + table[nextHash&tableMask] = uint16(s) + nextHash = hash(load32(src, nextS)) + if s-candidate <= maxMatchOffset && load32(src, s) == load32(src, candidate) { + break + } + } + + // A 4-byte match has been found. We'll later see if more than 4 bytes + // match. But, prior to the match, src[nextEmit:s] are unmatched. Emit + // them as literal bytes. + emitLiteral(dst, src[nextEmit:s]) + + // Call emitCopy, and then see if another emitCopy could be our next + // move. Repeat until we find no match for the input immediately after + // what was consumed by the last emitCopy call. + // + // If we exit this loop normally then we need to call emitLiteral next, + // though we don't yet know how big the literal will be. We handle that + // by proceeding to the next iteration of the main loop. We also can + // exit this loop via goto if we get close to exhausting the input. + for { + // Invariant: we have a 4-byte match at s, and no need to emit any + // literal bytes prior to s. + base := s + + // Extend the 4-byte match as long as possible. + // + // This is an inlined version of Snappy's: + // s = extendMatch(src, candidate+4, s+4) + s += 4 + s1 := base + maxMatchLength + if s1 > len(src) { + s1 = len(src) + } + a := src[s:s1] + b := src[candidate+4:] + b = b[:len(a)] + l := len(a) + for i := range a { + if a[i] != b[i] { + l = i + break + } + } + s += l + + // matchToken is flate's equivalent of Snappy's emitCopy. + dst.tokens[dst.n] = matchToken(uint32(s-base-baseMatchLength), uint32(base-candidate-baseMatchOffset)) + dst.n++ + nextEmit = s + if s >= sLimit { + goto emitRemainder + } + + // We could immediately start working at s now, but to improve + // compression we first update the hash table at s-1 and at s. If + // another emitCopy is not our next move, also calculate nextHash + // at s+1. At least on GOARCH=amd64, these three hash calculations + // are faster as one load64 call (with some shifts) instead of + // three load32 calls. + x := load64(src, s-1) + prevHash := hash(uint32(x >> 0)) + table[prevHash&tableMask] = uint16(s - 1) + currHash := hash(uint32(x >> 8)) + candidate = int(table[currHash&tableMask]) + table[currHash&tableMask] = uint16(s) + if s-candidate > maxMatchOffset || uint32(x>>8) != load32(src, candidate) { + nextHash = hash(uint32(x >> 16)) + s++ + break + } + } + } + +emitRemainder: + if nextEmit < len(src) { + emitLiteral(dst, src[nextEmit:]) + } +} + +type tableEntry struct { + val uint32 + offset int32 +} + +func load3232(b []byte, i int32) uint32 { + b = b[i : i+4 : len(b)] // Help the compiler eliminate bounds checks on the next line. + return uint32(b[0]) | uint32(b[1])<<8 | uint32(b[2])<<16 | uint32(b[3])<<24 +} + +func load6432(b []byte, i int32) uint64 { + b = b[i : i+8 : len(b)] // Help the compiler eliminate bounds checks on the next line. + return uint64(b[0]) | uint64(b[1])<<8 | uint64(b[2])<<16 | uint64(b[3])<<24 | + uint64(b[4])<<32 | uint64(b[5])<<40 | uint64(b[6])<<48 | uint64(b[7])<<56 +} + +// snappyGen maintains the table for matches, +// and the previous byte block for level 2. +// This is the generic implementation. +type snappyGen struct { + prev []byte + cur int32 +} + +// snappyGen maintains the table for matches, +// and the previous byte block for level 2. +// This is the generic implementation. +type snappyL2 struct { + snappyGen + table [tableSize]tableEntry +} + +// EncodeL2 uses a similar algorithm to level 1, but is capable +// of matching across blocks giving better compression at a small slowdown. +func (e *snappyL2) Encode(dst *tokens, src []byte) { + const ( + inputMargin = 8 - 1 + minNonLiteralBlockSize = 1 + 1 + inputMargin + ) + + // Protect against e.cur wraparound. + if e.cur > 1<<30 { + for i := range e.table[:] { + e.table[i] = tableEntry{} + } + e.cur = maxStoreBlockSize + } + + // This check isn't in the Snappy implementation, but there, the caller + // instead of the callee handles this case. + if len(src) < minNonLiteralBlockSize { + // We do not fill the token table. + // This will be picked up by caller. + dst.n = uint16(len(src)) + e.cur += maxStoreBlockSize + e.prev = e.prev[:0] + return + } + + // sLimit is when to stop looking for offset/length copies. The inputMargin + // lets us use a fast path for emitLiteral in the main loop, while we are + // looking for copies. + sLimit := int32(len(src) - inputMargin) + + // nextEmit is where in src the next emitLiteral should start from. + nextEmit := int32(0) + s := int32(0) + cv := load3232(src, s) + nextHash := hash(cv) + + for { + // Copied from the C++ snappy implementation: + // + // Heuristic match skipping: If 32 bytes are scanned with no matches + // found, start looking only at every other byte. If 32 more bytes are + // scanned (or skipped), look at every third byte, etc.. When a match + // is found, immediately go back to looking at every byte. This is a + // small loss (~5% performance, ~0.1% density) for compressible data + // due to more bookkeeping, but for non-compressible data (such as + // JPEG) it's a huge win since the compressor quickly "realizes" the + // data is incompressible and doesn't bother looking for matches + // everywhere. + // + // The "skip" variable keeps track of how many bytes there are since + // the last match; dividing it by 32 (ie. right-shifting by five) gives + // the number of bytes to move ahead for each iteration. + skip := int32(32) + + nextS := s + var candidate tableEntry + for { + s = nextS + bytesBetweenHashLookups := skip >> 5 + nextS = s + bytesBetweenHashLookups + skip += bytesBetweenHashLookups + if nextS > sLimit { + goto emitRemainder + } + candidate = e.table[nextHash&tableMask] + now := load3232(src, nextS) + e.table[nextHash&tableMask] = tableEntry{offset: s + e.cur, val: cv} + nextHash = hash(now) + + offset := s - (candidate.offset - e.cur) + if offset > maxMatchOffset || cv != candidate.val { + // Out of range or not matched. + cv = now + continue + } + break + } + + // A 4-byte match has been found. We'll later see if more than 4 bytes + // match. But, prior to the match, src[nextEmit:s] are unmatched. Emit + // them as literal bytes. + emitLiteral(dst, src[nextEmit:s]) + + // Call emitCopy, and then see if another emitCopy could be our next + // move. Repeat until we find no match for the input immediately after + // what was consumed by the last emitCopy call. + // + // If we exit this loop normally then we need to call emitLiteral next, + // though we don't yet know how big the literal will be. We handle that + // by proceeding to the next iteration of the main loop. We also can + // exit this loop via goto if we get close to exhausting the input. + for { + // Invariant: we have a 4-byte match at s, and no need to emit any + // literal bytes prior to s. + + // Extend the 4-byte match as long as possible. + // + s += 4 + t := candidate.offset - e.cur + 4 + l := e.matchlen(s, t, src) + + // matchToken is flate's equivalent of Snappy's emitCopy. (length,offset) + dst.tokens[dst.n] = matchToken(uint32(l+4-baseMatchLength), uint32(s-t-baseMatchOffset)) + dst.n++ + s += l + nextEmit = s + if s >= sLimit { + t += l + // Index first pair after match end. + if int(t+4) < len(src) && t > 0 { + cv := load3232(src, t) + e.table[hash(cv)&tableMask] = tableEntry{offset: t + e.cur, val: cv} + } + goto emitRemainder + } + + // We could immediately start working at s now, but to improve + // compression we first update the hash table at s-1 and at s. If + // another emitCopy is not our next move, also calculate nextHash + // at s+1. At least on GOARCH=amd64, these three hash calculations + // are faster as one load64 call (with some shifts) instead of + // three load32 calls. + x := load6432(src, s-1) + prevHash := hash(uint32(x)) + e.table[prevHash&tableMask] = tableEntry{offset: e.cur + s - 1, val: uint32(x)} + x >>= 8 + currHash := hash(uint32(x)) + candidate = e.table[currHash&tableMask] + e.table[currHash&tableMask] = tableEntry{offset: e.cur + s, val: uint32(x)} + + offset := s - (candidate.offset - e.cur) + if offset > maxMatchOffset || uint32(x) != candidate.val { + cv = uint32(x >> 8) + nextHash = hash(cv) + s++ + break + } + } + } + +emitRemainder: + if int(nextEmit) < len(src) { + emitLiteral(dst, src[nextEmit:]) + } + e.cur += int32(len(src)) + e.prev = e.prev[:len(src)] + copy(e.prev, src) +} + +type tableEntryPrev struct { + Cur tableEntry + Prev tableEntry +} + +// snappyL3 +type snappyL3 struct { + snappyGen + table [tableSize]tableEntryPrev +} + +// Encode uses a similar algorithm to level 2, will check up to two candidates. +func (e *snappyL3) Encode(dst *tokens, src []byte) { + const ( + inputMargin = 8 - 1 + minNonLiteralBlockSize = 1 + 1 + inputMargin + ) + + // Protect against e.cur wraparound. + if e.cur > 1<<30 { + for i := range e.table[:] { + e.table[i] = tableEntryPrev{} + } + e.snappyGen = snappyGen{cur: maxStoreBlockSize, prev: e.prev[:0]} + } + + // This check isn't in the Snappy implementation, but there, the caller + // instead of the callee handles this case. + if len(src) < minNonLiteralBlockSize { + // We do not fill the token table. + // This will be picked up by caller. + dst.n = uint16(len(src)) + e.cur += maxStoreBlockSize + e.prev = e.prev[:0] + return + } + + // sLimit is when to stop looking for offset/length copies. The inputMargin + // lets us use a fast path for emitLiteral in the main loop, while we are + // looking for copies. + sLimit := int32(len(src) - inputMargin) + + // nextEmit is where in src the next emitLiteral should start from. + nextEmit := int32(0) + s := int32(0) + cv := load3232(src, s) + nextHash := hash(cv) + + for { + // Copied from the C++ snappy implementation: + // + // Heuristic match skipping: If 32 bytes are scanned with no matches + // found, start looking only at every other byte. If 32 more bytes are + // scanned (or skipped), look at every third byte, etc.. When a match + // is found, immediately go back to looking at every byte. This is a + // small loss (~5% performance, ~0.1% density) for compressible data + // due to more bookkeeping, but for non-compressible data (such as + // JPEG) it's a huge win since the compressor quickly "realizes" the + // data is incompressible and doesn't bother looking for matches + // everywhere. + // + // The "skip" variable keeps track of how many bytes there are since + // the last match; dividing it by 32 (ie. right-shifting by five) gives + // the number of bytes to move ahead for each iteration. + skip := int32(32) + + nextS := s + var candidate tableEntry + for { + s = nextS + bytesBetweenHashLookups := skip >> 5 + nextS = s + bytesBetweenHashLookups + skip += bytesBetweenHashLookups + if nextS > sLimit { + goto emitRemainder + } + candidates := e.table[nextHash&tableMask] + now := load3232(src, nextS) + e.table[nextHash&tableMask] = tableEntryPrev{Prev: candidates.Cur, Cur: tableEntry{offset: s + e.cur, val: cv}} + nextHash = hash(now) + + // Check both candidates + candidate = candidates.Cur + if cv == candidate.val { + offset := s - (candidate.offset - e.cur) + if offset <= maxMatchOffset { + break + } + } else { + // We only check if value mismatches. + // Offset will always be invalid in other cases. + candidate = candidates.Prev + if cv == candidate.val { + offset := s - (candidate.offset - e.cur) + if offset <= maxMatchOffset { + break + } + } + } + cv = now + } + + // A 4-byte match has been found. We'll later see if more than 4 bytes + // match. But, prior to the match, src[nextEmit:s] are unmatched. Emit + // them as literal bytes. + emitLiteral(dst, src[nextEmit:s]) + + // Call emitCopy, and then see if another emitCopy could be our next + // move. Repeat until we find no match for the input immediately after + // what was consumed by the last emitCopy call. + // + // If we exit this loop normally then we need to call emitLiteral next, + // though we don't yet know how big the literal will be. We handle that + // by proceeding to the next iteration of the main loop. We also can + // exit this loop via goto if we get close to exhausting the input. + for { + // Invariant: we have a 4-byte match at s, and no need to emit any + // literal bytes prior to s. + + // Extend the 4-byte match as long as possible. + // + s += 4 + t := candidate.offset - e.cur + 4 + l := e.matchlen(s, t, src) + + // matchToken is flate's equivalent of Snappy's emitCopy. (length,offset) + dst.tokens[dst.n] = matchToken(uint32(l+4-baseMatchLength), uint32(s-t-baseMatchOffset)) + dst.n++ + s += l + nextEmit = s + if s >= sLimit { + t += l + // Index first pair after match end. + if int(t+4) < len(src) && t > 0 { + cv := load3232(src, t) + nextHash = hash(cv) + e.table[nextHash&tableMask] = tableEntryPrev{ + Prev: e.table[nextHash&tableMask].Cur, + Cur: tableEntry{offset: e.cur + t, val: cv}, + } + } + goto emitRemainder + } + + // We could immediately start working at s now, but to improve + // compression we first update the hash table at s-3 to s. If + // another emitCopy is not our next move, also calculate nextHash + // at s+1. At least on GOARCH=amd64, these three hash calculations + // are faster as one load64 call (with some shifts) instead of + // three load32 calls. + x := load6432(src, s-3) + prevHash := hash(uint32(x)) + e.table[prevHash&tableMask] = tableEntryPrev{ + Prev: e.table[prevHash&tableMask].Cur, + Cur: tableEntry{offset: e.cur + s - 3, val: uint32(x)}, + } + x >>= 8 + prevHash = hash(uint32(x)) + + e.table[prevHash&tableMask] = tableEntryPrev{ + Prev: e.table[prevHash&tableMask].Cur, + Cur: tableEntry{offset: e.cur + s - 2, val: uint32(x)}, + } + x >>= 8 + prevHash = hash(uint32(x)) + + e.table[prevHash&tableMask] = tableEntryPrev{ + Prev: e.table[prevHash&tableMask].Cur, + Cur: tableEntry{offset: e.cur + s - 1, val: uint32(x)}, + } + x >>= 8 + currHash := hash(uint32(x)) + candidates := e.table[currHash&tableMask] + cv = uint32(x) + e.table[currHash&tableMask] = tableEntryPrev{ + Prev: candidates.Cur, + Cur: tableEntry{offset: s + e.cur, val: cv}, + } + + // Check both candidates + candidate = candidates.Cur + if cv == candidate.val { + offset := s - (candidate.offset - e.cur) + if offset <= maxMatchOffset { + continue + } + } else { + // We only check if value mismatches. + // Offset will always be invalid in other cases. + candidate = candidates.Prev + if cv == candidate.val { + offset := s - (candidate.offset - e.cur) + if offset <= maxMatchOffset { + continue + } + } + } + cv = uint32(x >> 8) + nextHash = hash(cv) + s++ + break + } + } + +emitRemainder: + if int(nextEmit) < len(src) { + emitLiteral(dst, src[nextEmit:]) + } + e.cur += int32(len(src)) + e.prev = e.prev[:len(src)] + copy(e.prev, src) +} + +// snappyL4 +type snappyL4 struct { + snappyL3 +} + +// Encode uses a similar algorithm to level 3, +// but will check up to two candidates if first isn't long enough. +func (e *snappyL4) Encode(dst *tokens, src []byte) { + const ( + inputMargin = 8 - 3 + minNonLiteralBlockSize = 1 + 1 + inputMargin + matchLenGood = 12 + ) + + // Protect against e.cur wraparound. + if e.cur > 1<<30 { + for i := range e.table[:] { + e.table[i] = tableEntryPrev{} + } + e.snappyGen = snappyGen{cur: maxStoreBlockSize, prev: e.prev[:0]} + } + + // This check isn't in the Snappy implementation, but there, the caller + // instead of the callee handles this case. + if len(src) < minNonLiteralBlockSize { + // We do not fill the token table. + // This will be picked up by caller. + dst.n = uint16(len(src)) + e.cur += maxStoreBlockSize + e.prev = e.prev[:0] + return + } + + // sLimit is when to stop looking for offset/length copies. The inputMargin + // lets us use a fast path for emitLiteral in the main loop, while we are + // looking for copies. + sLimit := int32(len(src) - inputMargin) + + // nextEmit is where in src the next emitLiteral should start from. + nextEmit := int32(0) + s := int32(0) + cv := load3232(src, s) + nextHash := hash(cv) + + for { + // Copied from the C++ snappy implementation: + // + // Heuristic match skipping: If 32 bytes are scanned with no matches + // found, start looking only at every other byte. If 32 more bytes are + // scanned (or skipped), look at every third byte, etc.. When a match + // is found, immediately go back to looking at every byte. This is a + // small loss (~5% performance, ~0.1% density) for compressible data + // due to more bookkeeping, but for non-compressible data (such as + // JPEG) it's a huge win since the compressor quickly "realizes" the + // data is incompressible and doesn't bother looking for matches + // everywhere. + // + // The "skip" variable keeps track of how many bytes there are since + // the last match; dividing it by 32 (ie. right-shifting by five) gives + // the number of bytes to move ahead for each iteration. + skip := int32(32) + + nextS := s + var candidate tableEntry + var candidateAlt tableEntry + for { + s = nextS + bytesBetweenHashLookups := skip >> 5 + nextS = s + bytesBetweenHashLookups + skip += bytesBetweenHashLookups + if nextS > sLimit { + goto emitRemainder + } + candidates := e.table[nextHash&tableMask] + now := load3232(src, nextS) + e.table[nextHash&tableMask] = tableEntryPrev{Prev: candidates.Cur, Cur: tableEntry{offset: s + e.cur, val: cv}} + nextHash = hash(now) + + // Check both candidates + candidate = candidates.Cur + if cv == candidate.val { + offset := s - (candidate.offset - e.cur) + if offset < maxMatchOffset { + offset = s - (candidates.Prev.offset - e.cur) + if cv == candidates.Prev.val && offset < maxMatchOffset { + candidateAlt = candidates.Prev + } + break + } + } else { + // We only check if value mismatches. + // Offset will always be invalid in other cases. + candidate = candidates.Prev + if cv == candidate.val { + offset := s - (candidate.offset - e.cur) + if offset < maxMatchOffset { + break + } + } + } + cv = now + } + + // A 4-byte match has been found. We'll later see if more than 4 bytes + // match. But, prior to the match, src[nextEmit:s] are unmatched. Emit + // them as literal bytes. + emitLiteral(dst, src[nextEmit:s]) + + // Call emitCopy, and then see if another emitCopy could be our next + // move. Repeat until we find no match for the input immediately after + // what was consumed by the last emitCopy call. + // + // If we exit this loop normally then we need to call emitLiteral next, + // though we don't yet know how big the literal will be. We handle that + // by proceeding to the next iteration of the main loop. We also can + // exit this loop via goto if we get close to exhausting the input. + for { + // Invariant: we have a 4-byte match at s, and no need to emit any + // literal bytes prior to s. + + // Extend the 4-byte match as long as possible. + // + s += 4 + t := candidate.offset - e.cur + 4 + l := e.matchlen(s, t, src) + // Try alternative candidate if match length < matchLenGood. + if l < matchLenGood-4 && candidateAlt.offset != 0 { + t2 := candidateAlt.offset - e.cur + 4 + l2 := e.matchlen(s, t2, src) + if l2 > l { + l = l2 + t = t2 + } + } + // matchToken is flate's equivalent of Snappy's emitCopy. (length,offset) + dst.tokens[dst.n] = matchToken(uint32(l+4-baseMatchLength), uint32(s-t-baseMatchOffset)) + dst.n++ + s += l + nextEmit = s + if s >= sLimit { + t += l + // Index first pair after match end. + if int(t+4) < len(src) && t > 0 { + cv := load3232(src, t) + nextHash = hash(cv) + e.table[nextHash&tableMask] = tableEntryPrev{ + Prev: e.table[nextHash&tableMask].Cur, + Cur: tableEntry{offset: e.cur + t, val: cv}, + } + } + goto emitRemainder + } + + // We could immediately start working at s now, but to improve + // compression we first update the hash table at s-3 to s. If + // another emitCopy is not our next move, also calculate nextHash + // at s+1. At least on GOARCH=amd64, these three hash calculations + // are faster as one load64 call (with some shifts) instead of + // three load32 calls. + x := load6432(src, s-3) + prevHash := hash(uint32(x)) + e.table[prevHash&tableMask] = tableEntryPrev{ + Prev: e.table[prevHash&tableMask].Cur, + Cur: tableEntry{offset: e.cur + s - 3, val: uint32(x)}, + } + x >>= 8 + prevHash = hash(uint32(x)) + + e.table[prevHash&tableMask] = tableEntryPrev{ + Prev: e.table[prevHash&tableMask].Cur, + Cur: tableEntry{offset: e.cur + s - 2, val: uint32(x)}, + } + x >>= 8 + prevHash = hash(uint32(x)) + + e.table[prevHash&tableMask] = tableEntryPrev{ + Prev: e.table[prevHash&tableMask].Cur, + Cur: tableEntry{offset: e.cur + s - 1, val: uint32(x)}, + } + x >>= 8 + currHash := hash(uint32(x)) + candidates := e.table[currHash&tableMask] + cv = uint32(x) + e.table[currHash&tableMask] = tableEntryPrev{ + Prev: candidates.Cur, + Cur: tableEntry{offset: s + e.cur, val: cv}, + } + + // Check both candidates + candidate = candidates.Cur + candidateAlt = tableEntry{} + if cv == candidate.val { + offset := s - (candidate.offset - e.cur) + if offset <= maxMatchOffset { + offset = s - (candidates.Prev.offset - e.cur) + if cv == candidates.Prev.val && offset <= maxMatchOffset { + candidateAlt = candidates.Prev + } + continue + } + } else { + // We only check if value mismatches. + // Offset will always be invalid in other cases. + candidate = candidates.Prev + if cv == candidate.val { + offset := s - (candidate.offset - e.cur) + if offset <= maxMatchOffset { + continue + } + } + } + cv = uint32(x >> 8) + nextHash = hash(cv) + s++ + break + } + } + +emitRemainder: + if int(nextEmit) < len(src) { + emitLiteral(dst, src[nextEmit:]) + } + e.cur += int32(len(src)) + e.prev = e.prev[:len(src)] + copy(e.prev, src) +} + +func (e *snappyGen) matchlen(s, t int32, src []byte) int32 { + s1 := int(s) + maxMatchLength - 4 + if s1 > len(src) { + s1 = len(src) + } + + // If we are inside the current block + if t >= 0 { + b := src[t:] + a := src[s:s1] + b = b[:len(a)] + // Extend the match to be as long as possible. + for i := range a { + if a[i] != b[i] { + return int32(i) + } + } + return int32(len(a)) + } + + // We found a match in the previous block. + tp := int32(len(e.prev)) + t + if tp < 0 { + return 0 + } + + // Extend the match to be as long as possible. + a := src[s:s1] + b := e.prev[tp:] + if len(b) > len(a) { + b = b[:len(a)] + } + a = a[:len(b)] + for i := range b { + if a[i] != b[i] { + return int32(i) + } + } + + // If we reached our limit, we matched everything we are + // allowed to in the previous block and we return. + n := int32(len(b)) + if int(s+n) == s1 { + return n + } + + // Continue looking for more matches in the current block. + a = src[s+n : s1] + b = src[:len(a)] + for i := range a { + if a[i] != b[i] { + return int32(i) + n + } + } + return int32(len(a)) + n +} + +// Reset the encoding table. +func (e *snappyGen) Reset() { + e.prev = e.prev[:0] + e.cur += maxMatchOffset +} |