diff options
Diffstat (limited to 'vendor/github.com/mailru/easyjson/jwriter/writer.go')
-rw-r--r-- | vendor/github.com/mailru/easyjson/jwriter/writer.go | 302 |
1 files changed, 0 insertions, 302 deletions
diff --git a/vendor/github.com/mailru/easyjson/jwriter/writer.go b/vendor/github.com/mailru/easyjson/jwriter/writer.go deleted file mode 100644 index 04bfddf70..000000000 --- a/vendor/github.com/mailru/easyjson/jwriter/writer.go +++ /dev/null @@ -1,302 +0,0 @@ -// Package jwriter contains a JSON writer. -package jwriter - -import ( - "encoding/base64" - "io" - "strconv" - "unicode/utf8" - - "github.com/mailru/easyjson/buffer" -) - -// Flags describe various encoding options. The behavior may be actually implemented in the encoder, but -// Flags field in Writer is used to set and pass them around. -type Flags int - -const ( - NilMapAsEmpty Flags = 1 << iota // Encode nil map as '{}' rather than 'null'. - NilSliceAsEmpty // Encode nil slice as '[]' rather than 'null'. -) - -// Writer is a JSON writer. -type Writer struct { - Flags Flags - - Error error - Buffer buffer.Buffer - NoEscapeHTML bool -} - -// Size returns the size of the data that was written out. -func (w *Writer) Size() int { - return w.Buffer.Size() -} - -// DumpTo outputs the data to given io.Writer, resetting the buffer. -func (w *Writer) DumpTo(out io.Writer) (written int, err error) { - return w.Buffer.DumpTo(out) -} - -// BuildBytes returns writer data as a single byte slice. -func (w *Writer) BuildBytes() ([]byte, error) { - if w.Error != nil { - return nil, w.Error - } - - return w.Buffer.BuildBytes(), nil -} - -// RawByte appends raw binary data to the buffer. -func (w *Writer) RawByte(c byte) { - w.Buffer.AppendByte(c) -} - -// RawByte appends raw binary data to the buffer. -func (w *Writer) RawString(s string) { - w.Buffer.AppendString(s) -} - -// RawByte appends raw binary data to the buffer or sets the error if it is given. Useful for -// calling with results of MarshalJSON-like functions. -func (w *Writer) Raw(data []byte, err error) { - switch { - case w.Error != nil: - return - case err != nil: - w.Error = err - case len(data) > 0: - w.Buffer.AppendBytes(data) - default: - w.RawString("null") - } -} - -// Base64Bytes appends data to the buffer after base64 encoding it -func (w *Writer) Base64Bytes(data []byte) { - if data == nil { - w.Buffer.AppendString("null") - return - } - w.Buffer.AppendByte('"') - dst := make([]byte, base64.StdEncoding.EncodedLen(len(data))) - base64.StdEncoding.Encode(dst, data) - w.Buffer.AppendBytes(dst) - w.Buffer.AppendByte('"') -} - -func (w *Writer) Uint8(n uint8) { - w.Buffer.EnsureSpace(3) - w.Buffer.Buf = strconv.AppendUint(w.Buffer.Buf, uint64(n), 10) -} - -func (w *Writer) Uint16(n uint16) { - w.Buffer.EnsureSpace(5) - w.Buffer.Buf = strconv.AppendUint(w.Buffer.Buf, uint64(n), 10) -} - -func (w *Writer) Uint32(n uint32) { - w.Buffer.EnsureSpace(10) - w.Buffer.Buf = strconv.AppendUint(w.Buffer.Buf, uint64(n), 10) -} - -func (w *Writer) Uint(n uint) { - w.Buffer.EnsureSpace(20) - w.Buffer.Buf = strconv.AppendUint(w.Buffer.Buf, uint64(n), 10) -} - -func (w *Writer) Uint64(n uint64) { - w.Buffer.EnsureSpace(20) - w.Buffer.Buf = strconv.AppendUint(w.Buffer.Buf, n, 10) -} - -func (w *Writer) Int8(n int8) { - w.Buffer.EnsureSpace(4) - w.Buffer.Buf = strconv.AppendInt(w.Buffer.Buf, int64(n), 10) -} - -func (w *Writer) Int16(n int16) { - w.Buffer.EnsureSpace(6) - w.Buffer.Buf = strconv.AppendInt(w.Buffer.Buf, int64(n), 10) -} - -func (w *Writer) Int32(n int32) { - w.Buffer.EnsureSpace(11) - w.Buffer.Buf = strconv.AppendInt(w.Buffer.Buf, int64(n), 10) -} - -func (w *Writer) Int(n int) { - w.Buffer.EnsureSpace(21) - w.Buffer.Buf = strconv.AppendInt(w.Buffer.Buf, int64(n), 10) -} - -func (w *Writer) Int64(n int64) { - w.Buffer.EnsureSpace(21) - w.Buffer.Buf = strconv.AppendInt(w.Buffer.Buf, n, 10) -} - -func (w *Writer) Uint8Str(n uint8) { - w.Buffer.EnsureSpace(3) - w.Buffer.Buf = append(w.Buffer.Buf, '"') - w.Buffer.Buf = strconv.AppendUint(w.Buffer.Buf, uint64(n), 10) - w.Buffer.Buf = append(w.Buffer.Buf, '"') -} - -func (w *Writer) Uint16Str(n uint16) { - w.Buffer.EnsureSpace(5) - w.Buffer.Buf = append(w.Buffer.Buf, '"') - w.Buffer.Buf = strconv.AppendUint(w.Buffer.Buf, uint64(n), 10) - w.Buffer.Buf = append(w.Buffer.Buf, '"') -} - -func (w *Writer) Uint32Str(n uint32) { - w.Buffer.EnsureSpace(10) - w.Buffer.Buf = append(w.Buffer.Buf, '"') - w.Buffer.Buf = strconv.AppendUint(w.Buffer.Buf, uint64(n), 10) - w.Buffer.Buf = append(w.Buffer.Buf, '"') -} - -func (w *Writer) UintStr(n uint) { - w.Buffer.EnsureSpace(20) - w.Buffer.Buf = append(w.Buffer.Buf, '"') - w.Buffer.Buf = strconv.AppendUint(w.Buffer.Buf, uint64(n), 10) - w.Buffer.Buf = append(w.Buffer.Buf, '"') -} - -func (w *Writer) Uint64Str(n uint64) { - w.Buffer.EnsureSpace(20) - w.Buffer.Buf = append(w.Buffer.Buf, '"') - w.Buffer.Buf = strconv.AppendUint(w.Buffer.Buf, n, 10) - w.Buffer.Buf = append(w.Buffer.Buf, '"') -} - -func (w *Writer) Int8Str(n int8) { - w.Buffer.EnsureSpace(4) - w.Buffer.Buf = append(w.Buffer.Buf, '"') - w.Buffer.Buf = strconv.AppendInt(w.Buffer.Buf, int64(n), 10) - w.Buffer.Buf = append(w.Buffer.Buf, '"') -} - -func (w *Writer) Int16Str(n int16) { - w.Buffer.EnsureSpace(6) - w.Buffer.Buf = append(w.Buffer.Buf, '"') - w.Buffer.Buf = strconv.AppendInt(w.Buffer.Buf, int64(n), 10) - w.Buffer.Buf = append(w.Buffer.Buf, '"') -} - -func (w *Writer) Int32Str(n int32) { - w.Buffer.EnsureSpace(11) - w.Buffer.Buf = append(w.Buffer.Buf, '"') - w.Buffer.Buf = strconv.AppendInt(w.Buffer.Buf, int64(n), 10) - w.Buffer.Buf = append(w.Buffer.Buf, '"') -} - -func (w *Writer) IntStr(n int) { - w.Buffer.EnsureSpace(21) - w.Buffer.Buf = append(w.Buffer.Buf, '"') - w.Buffer.Buf = strconv.AppendInt(w.Buffer.Buf, int64(n), 10) - w.Buffer.Buf = append(w.Buffer.Buf, '"') -} - -func (w *Writer) Int64Str(n int64) { - w.Buffer.EnsureSpace(21) - w.Buffer.Buf = append(w.Buffer.Buf, '"') - w.Buffer.Buf = strconv.AppendInt(w.Buffer.Buf, n, 10) - w.Buffer.Buf = append(w.Buffer.Buf, '"') -} - -func (w *Writer) Float32(n float32) { - w.Buffer.EnsureSpace(20) - w.Buffer.Buf = strconv.AppendFloat(w.Buffer.Buf, float64(n), 'g', -1, 32) -} - -func (w *Writer) Float64(n float64) { - w.Buffer.EnsureSpace(20) - w.Buffer.Buf = strconv.AppendFloat(w.Buffer.Buf, n, 'g', -1, 64) -} - -func (w *Writer) Bool(v bool) { - w.Buffer.EnsureSpace(5) - if v { - w.Buffer.Buf = append(w.Buffer.Buf, "true"...) - } else { - w.Buffer.Buf = append(w.Buffer.Buf, "false"...) - } -} - -const chars = "0123456789abcdef" - -func isNotEscapedSingleChar(c byte, escapeHTML bool) bool { - // Note: might make sense to use a table if there are more chars to escape. With 4 chars - // it benchmarks the same. - if escapeHTML { - return c != '<' && c != '>' && c != '&' && c != '\\' && c != '"' && c >= 0x20 && c < utf8.RuneSelf - } else { - return c != '\\' && c != '"' && c >= 0x20 && c < utf8.RuneSelf - } -} - -func (w *Writer) String(s string) { - w.Buffer.AppendByte('"') - - // Portions of the string that contain no escapes are appended as - // byte slices. - - p := 0 // last non-escape symbol - - for i := 0; i < len(s); { - c := s[i] - - if isNotEscapedSingleChar(c, !w.NoEscapeHTML) { - // single-width character, no escaping is required - i++ - continue - } else if c < utf8.RuneSelf { - // single-with character, need to escape - w.Buffer.AppendString(s[p:i]) - switch c { - case '\t': - w.Buffer.AppendString(`\t`) - case '\r': - w.Buffer.AppendString(`\r`) - case '\n': - w.Buffer.AppendString(`\n`) - case '\\': - w.Buffer.AppendString(`\\`) - case '"': - w.Buffer.AppendString(`\"`) - default: - w.Buffer.AppendString(`\u00`) - w.Buffer.AppendByte(chars[c>>4]) - w.Buffer.AppendByte(chars[c&0xf]) - } - - i++ - p = i - continue - } - - // broken utf - runeValue, runeWidth := utf8.DecodeRuneInString(s[i:]) - if runeValue == utf8.RuneError && runeWidth == 1 { - w.Buffer.AppendString(s[p:i]) - w.Buffer.AppendString(`\ufffd`) - i++ - p = i - continue - } - - // jsonp stuff - tab separator and line separator - if runeValue == '\u2028' || runeValue == '\u2029' { - w.Buffer.AppendString(s[p:i]) - w.Buffer.AppendString(`\u202`) - w.Buffer.AppendByte(chars[runeValue&0xf]) - i += runeWidth - p = i - continue - } - i += runeWidth - } - w.Buffer.AppendString(s[p:]) - w.Buffer.AppendByte('"') -} |