diff options
Diffstat (limited to 'vendor/github.com/mailru/easyjson/jwriter')
-rw-r--r-- | vendor/github.com/mailru/easyjson/jwriter/writer.go | 302 |
1 files changed, 302 insertions, 0 deletions
diff --git a/vendor/github.com/mailru/easyjson/jwriter/writer.go b/vendor/github.com/mailru/easyjson/jwriter/writer.go new file mode 100644 index 000000000..04bfddf70 --- /dev/null +++ b/vendor/github.com/mailru/easyjson/jwriter/writer.go @@ -0,0 +1,302 @@ +// Package jwriter contains a JSON writer. +package jwriter + +import ( + "encoding/base64" + "io" + "strconv" + "unicode/utf8" + + "github.com/mailru/easyjson/buffer" +) + +// Flags describe various encoding options. The behavior may be actually implemented in the encoder, but +// Flags field in Writer is used to set and pass them around. +type Flags int + +const ( + NilMapAsEmpty Flags = 1 << iota // Encode nil map as '{}' rather than 'null'. + NilSliceAsEmpty // Encode nil slice as '[]' rather than 'null'. +) + +// Writer is a JSON writer. +type Writer struct { + Flags Flags + + Error error + Buffer buffer.Buffer + NoEscapeHTML bool +} + +// Size returns the size of the data that was written out. +func (w *Writer) Size() int { + return w.Buffer.Size() +} + +// DumpTo outputs the data to given io.Writer, resetting the buffer. +func (w *Writer) DumpTo(out io.Writer) (written int, err error) { + return w.Buffer.DumpTo(out) +} + +// BuildBytes returns writer data as a single byte slice. +func (w *Writer) BuildBytes() ([]byte, error) { + if w.Error != nil { + return nil, w.Error + } + + return w.Buffer.BuildBytes(), nil +} + +// RawByte appends raw binary data to the buffer. +func (w *Writer) RawByte(c byte) { + w.Buffer.AppendByte(c) +} + +// RawByte appends raw binary data to the buffer. +func (w *Writer) RawString(s string) { + w.Buffer.AppendString(s) +} + +// RawByte appends raw binary data to the buffer or sets the error if it is given. Useful for +// calling with results of MarshalJSON-like functions. +func (w *Writer) Raw(data []byte, err error) { + switch { + case w.Error != nil: + return + case err != nil: + w.Error = err + case len(data) > 0: + w.Buffer.AppendBytes(data) + default: + w.RawString("null") + } +} + +// Base64Bytes appends data to the buffer after base64 encoding it +func (w *Writer) Base64Bytes(data []byte) { + if data == nil { + w.Buffer.AppendString("null") + return + } + w.Buffer.AppendByte('"') + dst := make([]byte, base64.StdEncoding.EncodedLen(len(data))) + base64.StdEncoding.Encode(dst, data) + w.Buffer.AppendBytes(dst) + w.Buffer.AppendByte('"') +} + +func (w *Writer) Uint8(n uint8) { + w.Buffer.EnsureSpace(3) + w.Buffer.Buf = strconv.AppendUint(w.Buffer.Buf, uint64(n), 10) +} + +func (w *Writer) Uint16(n uint16) { + w.Buffer.EnsureSpace(5) + w.Buffer.Buf = strconv.AppendUint(w.Buffer.Buf, uint64(n), 10) +} + +func (w *Writer) Uint32(n uint32) { + w.Buffer.EnsureSpace(10) + w.Buffer.Buf = strconv.AppendUint(w.Buffer.Buf, uint64(n), 10) +} + +func (w *Writer) Uint(n uint) { + w.Buffer.EnsureSpace(20) + w.Buffer.Buf = strconv.AppendUint(w.Buffer.Buf, uint64(n), 10) +} + +func (w *Writer) Uint64(n uint64) { + w.Buffer.EnsureSpace(20) + w.Buffer.Buf = strconv.AppendUint(w.Buffer.Buf, n, 10) +} + +func (w *Writer) Int8(n int8) { + w.Buffer.EnsureSpace(4) + w.Buffer.Buf = strconv.AppendInt(w.Buffer.Buf, int64(n), 10) +} + +func (w *Writer) Int16(n int16) { + w.Buffer.EnsureSpace(6) + w.Buffer.Buf = strconv.AppendInt(w.Buffer.Buf, int64(n), 10) +} + +func (w *Writer) Int32(n int32) { + w.Buffer.EnsureSpace(11) + w.Buffer.Buf = strconv.AppendInt(w.Buffer.Buf, int64(n), 10) +} + +func (w *Writer) Int(n int) { + w.Buffer.EnsureSpace(21) + w.Buffer.Buf = strconv.AppendInt(w.Buffer.Buf, int64(n), 10) +} + +func (w *Writer) Int64(n int64) { + w.Buffer.EnsureSpace(21) + w.Buffer.Buf = strconv.AppendInt(w.Buffer.Buf, n, 10) +} + +func (w *Writer) Uint8Str(n uint8) { + w.Buffer.EnsureSpace(3) + w.Buffer.Buf = append(w.Buffer.Buf, '"') + w.Buffer.Buf = strconv.AppendUint(w.Buffer.Buf, uint64(n), 10) + w.Buffer.Buf = append(w.Buffer.Buf, '"') +} + +func (w *Writer) Uint16Str(n uint16) { + w.Buffer.EnsureSpace(5) + w.Buffer.Buf = append(w.Buffer.Buf, '"') + w.Buffer.Buf = strconv.AppendUint(w.Buffer.Buf, uint64(n), 10) + w.Buffer.Buf = append(w.Buffer.Buf, '"') +} + +func (w *Writer) Uint32Str(n uint32) { + w.Buffer.EnsureSpace(10) + w.Buffer.Buf = append(w.Buffer.Buf, '"') + w.Buffer.Buf = strconv.AppendUint(w.Buffer.Buf, uint64(n), 10) + w.Buffer.Buf = append(w.Buffer.Buf, '"') +} + +func (w *Writer) UintStr(n uint) { + w.Buffer.EnsureSpace(20) + w.Buffer.Buf = append(w.Buffer.Buf, '"') + w.Buffer.Buf = strconv.AppendUint(w.Buffer.Buf, uint64(n), 10) + w.Buffer.Buf = append(w.Buffer.Buf, '"') +} + +func (w *Writer) Uint64Str(n uint64) { + w.Buffer.EnsureSpace(20) + w.Buffer.Buf = append(w.Buffer.Buf, '"') + w.Buffer.Buf = strconv.AppendUint(w.Buffer.Buf, n, 10) + w.Buffer.Buf = append(w.Buffer.Buf, '"') +} + +func (w *Writer) Int8Str(n int8) { + w.Buffer.EnsureSpace(4) + w.Buffer.Buf = append(w.Buffer.Buf, '"') + w.Buffer.Buf = strconv.AppendInt(w.Buffer.Buf, int64(n), 10) + w.Buffer.Buf = append(w.Buffer.Buf, '"') +} + +func (w *Writer) Int16Str(n int16) { + w.Buffer.EnsureSpace(6) + w.Buffer.Buf = append(w.Buffer.Buf, '"') + w.Buffer.Buf = strconv.AppendInt(w.Buffer.Buf, int64(n), 10) + w.Buffer.Buf = append(w.Buffer.Buf, '"') +} + +func (w *Writer) Int32Str(n int32) { + w.Buffer.EnsureSpace(11) + w.Buffer.Buf = append(w.Buffer.Buf, '"') + w.Buffer.Buf = strconv.AppendInt(w.Buffer.Buf, int64(n), 10) + w.Buffer.Buf = append(w.Buffer.Buf, '"') +} + +func (w *Writer) IntStr(n int) { + w.Buffer.EnsureSpace(21) + w.Buffer.Buf = append(w.Buffer.Buf, '"') + w.Buffer.Buf = strconv.AppendInt(w.Buffer.Buf, int64(n), 10) + w.Buffer.Buf = append(w.Buffer.Buf, '"') +} + +func (w *Writer) Int64Str(n int64) { + w.Buffer.EnsureSpace(21) + w.Buffer.Buf = append(w.Buffer.Buf, '"') + w.Buffer.Buf = strconv.AppendInt(w.Buffer.Buf, n, 10) + w.Buffer.Buf = append(w.Buffer.Buf, '"') +} + +func (w *Writer) Float32(n float32) { + w.Buffer.EnsureSpace(20) + w.Buffer.Buf = strconv.AppendFloat(w.Buffer.Buf, float64(n), 'g', -1, 32) +} + +func (w *Writer) Float64(n float64) { + w.Buffer.EnsureSpace(20) + w.Buffer.Buf = strconv.AppendFloat(w.Buffer.Buf, n, 'g', -1, 64) +} + +func (w *Writer) Bool(v bool) { + w.Buffer.EnsureSpace(5) + if v { + w.Buffer.Buf = append(w.Buffer.Buf, "true"...) + } else { + w.Buffer.Buf = append(w.Buffer.Buf, "false"...) + } +} + +const chars = "0123456789abcdef" + +func isNotEscapedSingleChar(c byte, escapeHTML bool) bool { + // Note: might make sense to use a table if there are more chars to escape. With 4 chars + // it benchmarks the same. + if escapeHTML { + return c != '<' && c != '>' && c != '&' && c != '\\' && c != '"' && c >= 0x20 && c < utf8.RuneSelf + } else { + return c != '\\' && c != '"' && c >= 0x20 && c < utf8.RuneSelf + } +} + +func (w *Writer) String(s string) { + w.Buffer.AppendByte('"') + + // Portions of the string that contain no escapes are appended as + // byte slices. + + p := 0 // last non-escape symbol + + for i := 0; i < len(s); { + c := s[i] + + if isNotEscapedSingleChar(c, !w.NoEscapeHTML) { + // single-width character, no escaping is required + i++ + continue + } else if c < utf8.RuneSelf { + // single-with character, need to escape + w.Buffer.AppendString(s[p:i]) + switch c { + case '\t': + w.Buffer.AppendString(`\t`) + case '\r': + w.Buffer.AppendString(`\r`) + case '\n': + w.Buffer.AppendString(`\n`) + case '\\': + w.Buffer.AppendString(`\\`) + case '"': + w.Buffer.AppendString(`\"`) + default: + w.Buffer.AppendString(`\u00`) + w.Buffer.AppendByte(chars[c>>4]) + w.Buffer.AppendByte(chars[c&0xf]) + } + + i++ + p = i + continue + } + + // broken utf + runeValue, runeWidth := utf8.DecodeRuneInString(s[i:]) + if runeValue == utf8.RuneError && runeWidth == 1 { + w.Buffer.AppendString(s[p:i]) + w.Buffer.AppendString(`\ufffd`) + i++ + p = i + continue + } + + // jsonp stuff - tab separator and line separator + if runeValue == '\u2028' || runeValue == '\u2029' { + w.Buffer.AppendString(s[p:i]) + w.Buffer.AppendString(`\u202`) + w.Buffer.AppendByte(chars[runeValue&0xf]) + i += runeWidth + p = i + continue + } + i += runeWidth + } + w.Buffer.AppendString(s[p:]) + w.Buffer.AppendByte('"') +} |