diff options
Diffstat (limited to 'vendor/github.com/onsi/ginkgo/ginkgo_dsl.go')
-rw-r--r-- | vendor/github.com/onsi/ginkgo/ginkgo_dsl.go | 85 |
1 files changed, 39 insertions, 46 deletions
diff --git a/vendor/github.com/onsi/ginkgo/ginkgo_dsl.go b/vendor/github.com/onsi/ginkgo/ginkgo_dsl.go index 3cbf89a35..30ff86f59 100644 --- a/vendor/github.com/onsi/ginkgo/ginkgo_dsl.go +++ b/vendor/github.com/onsi/ginkgo/ginkgo_dsl.go @@ -22,9 +22,8 @@ import ( "github.com/onsi/ginkgo/config" "github.com/onsi/ginkgo/internal/codelocation" - "github.com/onsi/ginkgo/internal/failer" + "github.com/onsi/ginkgo/internal/global" "github.com/onsi/ginkgo/internal/remote" - "github.com/onsi/ginkgo/internal/suite" "github.com/onsi/ginkgo/internal/testingtproxy" "github.com/onsi/ginkgo/internal/writer" "github.com/onsi/ginkgo/reporters" @@ -46,16 +45,10 @@ To circumvent this, you should call at the top of the goroutine that caused this panic. ` -const defaultTimeout = 1 - -var globalSuite *suite.Suite -var globalFailer *failer.Failer func init() { config.Flags(flag.CommandLine, "ginkgo", true) GinkgoWriter = writer.New(os.Stdout) - globalFailer = failer.New() - globalSuite = suite.New(globalFailer) } //GinkgoWriter implements an io.Writer @@ -156,7 +149,7 @@ type GinkgoTestDescription struct { //CurrentGinkgoTestDescripton returns information about the current running test. func CurrentGinkgoTestDescription() GinkgoTestDescription { - summary, ok := globalSuite.CurrentRunningSpecSummary() + summary, ok := global.Suite.CurrentRunningSpecSummary() if !ok { return GinkgoTestDescription{} } @@ -223,7 +216,7 @@ func RunSpecsWithCustomReporters(t GinkgoTestingT, description string, specRepor for i, reporter := range specReporters { reporters[i] = reporter } - passed, hasFocusedTests := globalSuite.Run(t, description, reporters, writer, config.GinkgoConfig) + passed, hasFocusedTests := global.Suite.Run(t, description, reporters, writer, config.GinkgoConfig) if passed && hasFocusedTests && strings.TrimSpace(os.Getenv("GINKGO_EDITOR_INTEGRATION")) == "" { fmt.Println("PASS | FOCUSED") os.Exit(types.GINKGO_FOCUS_EXIT_CODE) @@ -252,7 +245,7 @@ func Skip(message string, callerSkip ...int) { skip = callerSkip[0] } - globalFailer.Skip(message, codelocation.New(skip+1)) + global.Failer.Skip(message, codelocation.New(skip+1)) panic(GINKGO_PANIC) } @@ -263,7 +256,7 @@ func Fail(message string, callerSkip ...int) { skip = callerSkip[0] } - globalFailer.Fail(message, codelocation.New(skip+1)) + global.Failer.Fail(message, codelocation.New(skip+1)) panic(GINKGO_PANIC) } @@ -280,7 +273,7 @@ func Fail(message string, callerSkip ...int) { func GinkgoRecover() { e := recover() if e != nil { - globalFailer.Panic(codelocation.New(1), e) + global.Failer.Panic(codelocation.New(1), e) } } @@ -291,25 +284,25 @@ func GinkgoRecover() { //equivalent. The difference is purely semantic -- you typically Describe the behavior of an object //or method and, within that Describe, outline a number of Contexts and Whens. func Describe(text string, body func()) bool { - globalSuite.PushContainerNode(text, body, types.FlagTypeNone, codelocation.New(1)) + global.Suite.PushContainerNode(text, body, types.FlagTypeNone, codelocation.New(1)) return true } //You can focus the tests within a describe block using FDescribe func FDescribe(text string, body func()) bool { - globalSuite.PushContainerNode(text, body, types.FlagTypeFocused, codelocation.New(1)) + global.Suite.PushContainerNode(text, body, types.FlagTypeFocused, codelocation.New(1)) return true } //You can mark the tests within a describe block as pending using PDescribe func PDescribe(text string, body func()) bool { - globalSuite.PushContainerNode(text, body, types.FlagTypePending, codelocation.New(1)) + global.Suite.PushContainerNode(text, body, types.FlagTypePending, codelocation.New(1)) return true } //You can mark the tests within a describe block as pending using XDescribe func XDescribe(text string, body func()) bool { - globalSuite.PushContainerNode(text, body, types.FlagTypePending, codelocation.New(1)) + global.Suite.PushContainerNode(text, body, types.FlagTypePending, codelocation.New(1)) return true } @@ -320,25 +313,25 @@ func XDescribe(text string, body func()) bool { //equivalent. The difference is purely semantic -- you typical Describe the behavior of an object //or method and, within that Describe, outline a number of Contexts and Whens. func Context(text string, body func()) bool { - globalSuite.PushContainerNode(text, body, types.FlagTypeNone, codelocation.New(1)) + global.Suite.PushContainerNode(text, body, types.FlagTypeNone, codelocation.New(1)) return true } //You can focus the tests within a describe block using FContext func FContext(text string, body func()) bool { - globalSuite.PushContainerNode(text, body, types.FlagTypeFocused, codelocation.New(1)) + global.Suite.PushContainerNode(text, body, types.FlagTypeFocused, codelocation.New(1)) return true } //You can mark the tests within a describe block as pending using PContext func PContext(text string, body func()) bool { - globalSuite.PushContainerNode(text, body, types.FlagTypePending, codelocation.New(1)) + global.Suite.PushContainerNode(text, body, types.FlagTypePending, codelocation.New(1)) return true } //You can mark the tests within a describe block as pending using XContext func XContext(text string, body func()) bool { - globalSuite.PushContainerNode(text, body, types.FlagTypePending, codelocation.New(1)) + global.Suite.PushContainerNode(text, body, types.FlagTypePending, codelocation.New(1)) return true } @@ -349,25 +342,25 @@ func XContext(text string, body func()) bool { //equivalent. The difference is purely semantic -- you typical Describe the behavior of an object //or method and, within that Describe, outline a number of Contexts and Whens. func When(text string, body func()) bool { - globalSuite.PushContainerNode("when "+text, body, types.FlagTypeNone, codelocation.New(1)) + global.Suite.PushContainerNode("when "+text, body, types.FlagTypeNone, codelocation.New(1)) return true } //You can focus the tests within a describe block using FWhen func FWhen(text string, body func()) bool { - globalSuite.PushContainerNode("when "+text, body, types.FlagTypeFocused, codelocation.New(1)) + global.Suite.PushContainerNode("when "+text, body, types.FlagTypeFocused, codelocation.New(1)) return true } //You can mark the tests within a describe block as pending using PWhen func PWhen(text string, body func()) bool { - globalSuite.PushContainerNode("when "+text, body, types.FlagTypePending, codelocation.New(1)) + global.Suite.PushContainerNode("when "+text, body, types.FlagTypePending, codelocation.New(1)) return true } //You can mark the tests within a describe block as pending using XWhen func XWhen(text string, body func()) bool { - globalSuite.PushContainerNode("when "+text, body, types.FlagTypePending, codelocation.New(1)) + global.Suite.PushContainerNode("when "+text, body, types.FlagTypePending, codelocation.New(1)) return true } @@ -377,25 +370,25 @@ func XWhen(text string, body func()) bool { //Ginkgo will normally run It blocks synchronously. To perform asynchronous tests, pass a //function that accepts a Done channel. When you do this, you can also provide an optional timeout. func It(text string, body interface{}, timeout ...float64) bool { - globalSuite.PushItNode(text, body, types.FlagTypeNone, codelocation.New(1), parseTimeout(timeout...)) + global.Suite.PushItNode(text, body, types.FlagTypeNone, codelocation.New(1), parseTimeout(timeout...)) return true } //You can focus individual Its using FIt func FIt(text string, body interface{}, timeout ...float64) bool { - globalSuite.PushItNode(text, body, types.FlagTypeFocused, codelocation.New(1), parseTimeout(timeout...)) + global.Suite.PushItNode(text, body, types.FlagTypeFocused, codelocation.New(1), parseTimeout(timeout...)) return true } //You can mark Its as pending using PIt func PIt(text string, _ ...interface{}) bool { - globalSuite.PushItNode(text, func() {}, types.FlagTypePending, codelocation.New(1), 0) + global.Suite.PushItNode(text, func() {}, types.FlagTypePending, codelocation.New(1), 0) return true } //You can mark Its as pending using XIt func XIt(text string, _ ...interface{}) bool { - globalSuite.PushItNode(text, func() {}, types.FlagTypePending, codelocation.New(1), 0) + global.Suite.PushItNode(text, func() {}, types.FlagTypePending, codelocation.New(1), 0) return true } @@ -403,25 +396,25 @@ func XIt(text string, _ ...interface{}) bool { //which "It" does not fit into a natural sentence flow. All the same protocols apply for Specify blocks //which apply to It blocks. func Specify(text string, body interface{}, timeout ...float64) bool { - globalSuite.PushItNode(text, body, types.FlagTypeNone, codelocation.New(1), parseTimeout(timeout...)) + global.Suite.PushItNode(text, body, types.FlagTypeNone, codelocation.New(1), parseTimeout(timeout...)) return true } //You can focus individual Specifys using FSpecify func FSpecify(text string, body interface{}, timeout ...float64) bool { - globalSuite.PushItNode(text, body, types.FlagTypeFocused, codelocation.New(1), parseTimeout(timeout...)) + global.Suite.PushItNode(text, body, types.FlagTypeFocused, codelocation.New(1), parseTimeout(timeout...)) return true } //You can mark Specifys as pending using PSpecify func PSpecify(text string, is ...interface{}) bool { - globalSuite.PushItNode(text, func() {}, types.FlagTypePending, codelocation.New(1), 0) + global.Suite.PushItNode(text, func() {}, types.FlagTypePending, codelocation.New(1), 0) return true } //You can mark Specifys as pending using XSpecify func XSpecify(text string, is ...interface{}) bool { - globalSuite.PushItNode(text, func() {}, types.FlagTypePending, codelocation.New(1), 0) + global.Suite.PushItNode(text, func() {}, types.FlagTypePending, codelocation.New(1), 0) return true } @@ -452,25 +445,25 @@ func By(text string, callbacks ...func()) { //The body function must have the signature: // func(b Benchmarker) func Measure(text string, body interface{}, samples int) bool { - globalSuite.PushMeasureNode(text, body, types.FlagTypeNone, codelocation.New(1), samples) + global.Suite.PushMeasureNode(text, body, types.FlagTypeNone, codelocation.New(1), samples) return true } //You can focus individual Measures using FMeasure func FMeasure(text string, body interface{}, samples int) bool { - globalSuite.PushMeasureNode(text, body, types.FlagTypeFocused, codelocation.New(1), samples) + global.Suite.PushMeasureNode(text, body, types.FlagTypeFocused, codelocation.New(1), samples) return true } //You can mark Measurements as pending using PMeasure func PMeasure(text string, _ ...interface{}) bool { - globalSuite.PushMeasureNode(text, func(b Benchmarker) {}, types.FlagTypePending, codelocation.New(1), 0) + global.Suite.PushMeasureNode(text, func(b Benchmarker) {}, types.FlagTypePending, codelocation.New(1), 0) return true } //You can mark Measurements as pending using XMeasure func XMeasure(text string, _ ...interface{}) bool { - globalSuite.PushMeasureNode(text, func(b Benchmarker) {}, types.FlagTypePending, codelocation.New(1), 0) + global.Suite.PushMeasureNode(text, func(b Benchmarker) {}, types.FlagTypePending, codelocation.New(1), 0) return true } @@ -481,7 +474,7 @@ func XMeasure(text string, _ ...interface{}) bool { // //You may only register *one* BeforeSuite handler per test suite. You typically do so in your bootstrap file at the top level. func BeforeSuite(body interface{}, timeout ...float64) bool { - globalSuite.SetBeforeSuiteNode(body, codelocation.New(1), parseTimeout(timeout...)) + global.Suite.SetBeforeSuiteNode(body, codelocation.New(1), parseTimeout(timeout...)) return true } @@ -494,7 +487,7 @@ func BeforeSuite(body interface{}, timeout ...float64) bool { // //You may only register *one* AfterSuite handler per test suite. You typically do so in your bootstrap file at the top level. func AfterSuite(body interface{}, timeout ...float64) bool { - globalSuite.SetAfterSuiteNode(body, codelocation.New(1), parseTimeout(timeout...)) + global.Suite.SetAfterSuiteNode(body, codelocation.New(1), parseTimeout(timeout...)) return true } @@ -539,7 +532,7 @@ func AfterSuite(body interface{}, timeout ...float64) bool { // Ω(err).ShouldNot(HaveOccurred()) // }) func SynchronizedBeforeSuite(node1Body interface{}, allNodesBody interface{}, timeout ...float64) bool { - globalSuite.SetSynchronizedBeforeSuiteNode( + global.Suite.SetSynchronizedBeforeSuiteNode( node1Body, allNodesBody, codelocation.New(1), @@ -566,7 +559,7 @@ func SynchronizedBeforeSuite(node1Body interface{}, allNodesBody interface{}, ti // dbRunner.Stop() // }) func SynchronizedAfterSuite(allNodesBody interface{}, node1Body interface{}, timeout ...float64) bool { - globalSuite.SetSynchronizedAfterSuiteNode( + global.Suite.SetSynchronizedAfterSuiteNode( allNodesBody, node1Body, codelocation.New(1), @@ -581,7 +574,7 @@ func SynchronizedAfterSuite(allNodesBody interface{}, node1Body interface{}, tim //Like It blocks, BeforeEach blocks can be made asynchronous by providing a body function that accepts //a Done channel func BeforeEach(body interface{}, timeout ...float64) bool { - globalSuite.PushBeforeEachNode(body, codelocation.New(1), parseTimeout(timeout...)) + global.Suite.PushBeforeEachNode(body, codelocation.New(1), parseTimeout(timeout...)) return true } @@ -591,7 +584,7 @@ func BeforeEach(body interface{}, timeout ...float64) bool { //Like It blocks, BeforeEach blocks can be made asynchronous by providing a body function that accepts //a Done channel func JustBeforeEach(body interface{}, timeout ...float64) bool { - globalSuite.PushJustBeforeEachNode(body, codelocation.New(1), parseTimeout(timeout...)) + global.Suite.PushJustBeforeEachNode(body, codelocation.New(1), parseTimeout(timeout...)) return true } @@ -601,7 +594,7 @@ func JustBeforeEach(body interface{}, timeout ...float64) bool { //Like It blocks, JustAfterEach blocks can be made asynchronous by providing a body function that accepts //a Done channel func JustAfterEach(body interface{}, timeout ...float64) bool { - globalSuite.PushJustAfterEachNode(body, codelocation.New(1), parseTimeout(timeout...)) + global.Suite.PushJustAfterEachNode(body, codelocation.New(1), parseTimeout(timeout...)) return true } @@ -611,13 +604,13 @@ func JustAfterEach(body interface{}, timeout ...float64) bool { //Like It blocks, AfterEach blocks can be made asynchronous by providing a body function that accepts //a Done channel func AfterEach(body interface{}, timeout ...float64) bool { - globalSuite.PushAfterEachNode(body, codelocation.New(1), parseTimeout(timeout...)) + global.Suite.PushAfterEachNode(body, codelocation.New(1), parseTimeout(timeout...)) return true } func parseTimeout(timeout ...float64) time.Duration { if len(timeout) == 0 { - return time.Duration(defaultTimeout * int64(time.Second)) + return global.DefaultTimeout } else { return time.Duration(timeout[0] * float64(time.Second)) } |