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-rw-r--r--vendor/github.com/sirupsen/logrus/logrus.go75
1 files changed, 59 insertions, 16 deletions
diff --git a/vendor/github.com/sirupsen/logrus/logrus.go b/vendor/github.com/sirupsen/logrus/logrus.go
index dd3899974..8644761f7 100644
--- a/vendor/github.com/sirupsen/logrus/logrus.go
+++ b/vendor/github.com/sirupsen/logrus/logrus.go
@@ -14,22 +14,11 @@ type Level uint32
// Convert the Level to a string. E.g. PanicLevel becomes "panic".
func (level Level) String() string {
- switch level {
- case DebugLevel:
- return "debug"
- case InfoLevel:
- return "info"
- case WarnLevel:
- return "warning"
- case ErrorLevel:
- return "error"
- case FatalLevel:
- return "fatal"
- case PanicLevel:
- return "panic"
+ if b, err := level.MarshalText(); err == nil {
+ return string(b)
+ } else {
+ return "unknown"
}
-
- return "unknown"
}
// ParseLevel takes a string level and returns the Logrus log level constant.
@@ -47,12 +36,47 @@ func ParseLevel(lvl string) (Level, error) {
return InfoLevel, nil
case "debug":
return DebugLevel, nil
+ case "trace":
+ return TraceLevel, nil
}
var l Level
return l, fmt.Errorf("not a valid logrus Level: %q", lvl)
}
+// UnmarshalText implements encoding.TextUnmarshaler.
+func (level *Level) UnmarshalText(text []byte) error {
+ l, err := ParseLevel(string(text))
+ if err != nil {
+ return err
+ }
+
+ *level = Level(l)
+
+ return nil
+}
+
+func (level Level) MarshalText() ([]byte, error) {
+ switch level {
+ case TraceLevel:
+ return []byte("trace"), nil
+ case DebugLevel:
+ return []byte("debug"), nil
+ case InfoLevel:
+ return []byte("info"), nil
+ case WarnLevel:
+ return []byte("warning"), nil
+ case ErrorLevel:
+ return []byte("error"), nil
+ case FatalLevel:
+ return []byte("fatal"), nil
+ case PanicLevel:
+ return []byte("panic"), nil
+ }
+
+ return nil, fmt.Errorf("not a valid logrus level %d", level)
+}
+
// A constant exposing all logging levels
var AllLevels = []Level{
PanicLevel,
@@ -61,6 +85,7 @@ var AllLevels = []Level{
WarnLevel,
InfoLevel,
DebugLevel,
+ TraceLevel,
}
// These are the different logging levels. You can set the logging level to log
@@ -69,7 +94,7 @@ const (
// PanicLevel level, highest level of severity. Logs and then calls panic with the
// message passed to Debug, Info, ...
PanicLevel Level = iota
- // FatalLevel level. Logs and then calls `os.Exit(1)`. It will exit even if the
+ // FatalLevel level. Logs and then calls `logger.Exit(1)`. It will exit even if the
// logging level is set to Panic.
FatalLevel
// ErrorLevel level. Logs. Used for errors that should definitely be noted.
@@ -82,6 +107,8 @@ const (
InfoLevel
// DebugLevel level. Usually only enabled when debugging. Very verbose logging.
DebugLevel
+ // TraceLevel level. Designates finer-grained informational events than the Debug.
+ TraceLevel
)
// Won't compile if StdLogger can't be realized by a log.Logger
@@ -140,4 +167,20 @@ type FieldLogger interface {
Errorln(args ...interface{})
Fatalln(args ...interface{})
Panicln(args ...interface{})
+
+ // IsDebugEnabled() bool
+ // IsInfoEnabled() bool
+ // IsWarnEnabled() bool
+ // IsErrorEnabled() bool
+ // IsFatalEnabled() bool
+ // IsPanicEnabled() bool
+}
+
+// Ext1FieldLogger (the first extension to FieldLogger) is superfluous, it is
+// here for consistancy. Do not use. Use Logger or Entry instead.
+type Ext1FieldLogger interface {
+ FieldLogger
+ Tracef(format string, args ...interface{})
+ Trace(args ...interface{})
+ Traceln(args ...interface{})
}