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-rw-r--r--vendor/github.com/ugorji/go/codec/fast-path.not.go34
1 files changed, 0 insertions, 34 deletions
diff --git a/vendor/github.com/ugorji/go/codec/fast-path.not.go b/vendor/github.com/ugorji/go/codec/fast-path.not.go
deleted file mode 100644
index 63e591145..000000000
--- a/vendor/github.com/ugorji/go/codec/fast-path.not.go
+++ /dev/null
@@ -1,34 +0,0 @@
-// +build notfastpath
-
-package codec
-
-import "reflect"
-
-const fastpathEnabled = false
-
-// The generated fast-path code is very large, and adds a few seconds to the build time.
-// This causes test execution, execution of small tools which use codec, etc
-// to take a long time.
-//
-// To mitigate, we now support the notfastpath tag.
-// This tag disables fastpath during build, allowing for faster build, test execution,
-// short-program runs, etc.
-
-func fastpathDecodeTypeSwitch(iv interface{}, d *Decoder) bool { return false }
-func fastpathEncodeTypeSwitch(iv interface{}, e *Encoder) bool { return false }
-func fastpathEncodeTypeSwitchSlice(iv interface{}, e *Encoder) bool { return false }
-func fastpathEncodeTypeSwitchMap(iv interface{}, e *Encoder) bool { return false }
-
-type fastpathT struct{}
-type fastpathE struct {
- rtid uintptr
- rt reflect.Type
- encfn func(*encFnInfo, reflect.Value)
- decfn func(*decFnInfo, reflect.Value)
-}
-type fastpathA [0]fastpathE
-
-func (x fastpathA) index(rtid uintptr) int { return -1 }
-
-var fastpathAV fastpathA
-var fastpathTV fastpathT