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-rw-r--r--vendor/github.com/urfave/cli/context.go278
1 files changed, 278 insertions, 0 deletions
diff --git a/vendor/github.com/urfave/cli/context.go b/vendor/github.com/urfave/cli/context.go
new file mode 100644
index 000000000..db94191e2
--- /dev/null
+++ b/vendor/github.com/urfave/cli/context.go
@@ -0,0 +1,278 @@
+package cli
+
+import (
+ "errors"
+ "flag"
+ "reflect"
+ "strings"
+ "syscall"
+)
+
+// Context is a type that is passed through to
+// each Handler action in a cli application. Context
+// can be used to retrieve context-specific Args and
+// parsed command-line options.
+type Context struct {
+ App *App
+ Command Command
+ shellComplete bool
+ flagSet *flag.FlagSet
+ setFlags map[string]bool
+ parentContext *Context
+}
+
+// NewContext creates a new context. For use in when invoking an App or Command action.
+func NewContext(app *App, set *flag.FlagSet, parentCtx *Context) *Context {
+ c := &Context{App: app, flagSet: set, parentContext: parentCtx}
+
+ if parentCtx != nil {
+ c.shellComplete = parentCtx.shellComplete
+ }
+
+ return c
+}
+
+// NumFlags returns the number of flags set
+func (c *Context) NumFlags() int {
+ return c.flagSet.NFlag()
+}
+
+// Set sets a context flag to a value.
+func (c *Context) Set(name, value string) error {
+ c.setFlags = nil
+ return c.flagSet.Set(name, value)
+}
+
+// GlobalSet sets a context flag to a value on the global flagset
+func (c *Context) GlobalSet(name, value string) error {
+ globalContext(c).setFlags = nil
+ return globalContext(c).flagSet.Set(name, value)
+}
+
+// IsSet determines if the flag was actually set
+func (c *Context) IsSet(name string) bool {
+ if c.setFlags == nil {
+ c.setFlags = make(map[string]bool)
+
+ c.flagSet.Visit(func(f *flag.Flag) {
+ c.setFlags[f.Name] = true
+ })
+
+ c.flagSet.VisitAll(func(f *flag.Flag) {
+ if _, ok := c.setFlags[f.Name]; ok {
+ return
+ }
+ c.setFlags[f.Name] = false
+ })
+
+ // XXX hack to support IsSet for flags with EnvVar
+ //
+ // There isn't an easy way to do this with the current implementation since
+ // whether a flag was set via an environment variable is very difficult to
+ // determine here. Instead, we intend to introduce a backwards incompatible
+ // change in version 2 to add `IsSet` to the Flag interface to push the
+ // responsibility closer to where the information required to determine
+ // whether a flag is set by non-standard means such as environment
+ // variables is avaliable.
+ //
+ // See https://github.com/urfave/cli/issues/294 for additional discussion
+ flags := c.Command.Flags
+ if c.Command.Name == "" { // cannot == Command{} since it contains slice types
+ if c.App != nil {
+ flags = c.App.Flags
+ }
+ }
+ for _, f := range flags {
+ eachName(f.GetName(), func(name string) {
+ if isSet, ok := c.setFlags[name]; isSet || !ok {
+ return
+ }
+
+ val := reflect.ValueOf(f)
+ if val.Kind() == reflect.Ptr {
+ val = val.Elem()
+ }
+
+ envVarValue := val.FieldByName("EnvVar")
+ if !envVarValue.IsValid() {
+ return
+ }
+
+ eachName(envVarValue.String(), func(envVar string) {
+ envVar = strings.TrimSpace(envVar)
+ if _, ok := syscall.Getenv(envVar); ok {
+ c.setFlags[name] = true
+ return
+ }
+ })
+ })
+ }
+ }
+
+ return c.setFlags[name]
+}
+
+// GlobalIsSet determines if the global flag was actually set
+func (c *Context) GlobalIsSet(name string) bool {
+ ctx := c
+ if ctx.parentContext != nil {
+ ctx = ctx.parentContext
+ }
+
+ for ; ctx != nil; ctx = ctx.parentContext {
+ if ctx.IsSet(name) {
+ return true
+ }
+ }
+ return false
+}
+
+// FlagNames returns a slice of flag names used in this context.
+func (c *Context) FlagNames() (names []string) {
+ for _, flag := range c.Command.Flags {
+ name := strings.Split(flag.GetName(), ",")[0]
+ if name == "help" {
+ continue
+ }
+ names = append(names, name)
+ }
+ return
+}
+
+// GlobalFlagNames returns a slice of global flag names used by the app.
+func (c *Context) GlobalFlagNames() (names []string) {
+ for _, flag := range c.App.Flags {
+ name := strings.Split(flag.GetName(), ",")[0]
+ if name == "help" || name == "version" {
+ continue
+ }
+ names = append(names, name)
+ }
+ return
+}
+
+// Parent returns the parent context, if any
+func (c *Context) Parent() *Context {
+ return c.parentContext
+}
+
+// value returns the value of the flag coressponding to `name`
+func (c *Context) value(name string) interface{} {
+ return c.flagSet.Lookup(name).Value.(flag.Getter).Get()
+}
+
+// Args contains apps console arguments
+type Args []string
+
+// Args returns the command line arguments associated with the context.
+func (c *Context) Args() Args {
+ args := Args(c.flagSet.Args())
+ return args
+}
+
+// NArg returns the number of the command line arguments.
+func (c *Context) NArg() int {
+ return len(c.Args())
+}
+
+// Get returns the nth argument, or else a blank string
+func (a Args) Get(n int) string {
+ if len(a) > n {
+ return a[n]
+ }
+ return ""
+}
+
+// First returns the first argument, or else a blank string
+func (a Args) First() string {
+ return a.Get(0)
+}
+
+// Tail returns the rest of the arguments (not the first one)
+// or else an empty string slice
+func (a Args) Tail() []string {
+ if len(a) >= 2 {
+ return []string(a)[1:]
+ }
+ return []string{}
+}
+
+// Present checks if there are any arguments present
+func (a Args) Present() bool {
+ return len(a) != 0
+}
+
+// Swap swaps arguments at the given indexes
+func (a Args) Swap(from, to int) error {
+ if from >= len(a) || to >= len(a) {
+ return errors.New("index out of range")
+ }
+ a[from], a[to] = a[to], a[from]
+ return nil
+}
+
+func globalContext(ctx *Context) *Context {
+ if ctx == nil {
+ return nil
+ }
+
+ for {
+ if ctx.parentContext == nil {
+ return ctx
+ }
+ ctx = ctx.parentContext
+ }
+}
+
+func lookupGlobalFlagSet(name string, ctx *Context) *flag.FlagSet {
+ if ctx.parentContext != nil {
+ ctx = ctx.parentContext
+ }
+ for ; ctx != nil; ctx = ctx.parentContext {
+ if f := ctx.flagSet.Lookup(name); f != nil {
+ return ctx.flagSet
+ }
+ }
+ return nil
+}
+
+func copyFlag(name string, ff *flag.Flag, set *flag.FlagSet) {
+ switch ff.Value.(type) {
+ case *StringSlice:
+ default:
+ set.Set(name, ff.Value.String())
+ }
+}
+
+func normalizeFlags(flags []Flag, set *flag.FlagSet) error {
+ visited := make(map[string]bool)
+ set.Visit(func(f *flag.Flag) {
+ visited[f.Name] = true
+ })
+ for _, f := range flags {
+ parts := strings.Split(f.GetName(), ",")
+ if len(parts) == 1 {
+ continue
+ }
+ var ff *flag.Flag
+ for _, name := range parts {
+ name = strings.Trim(name, " ")
+ if visited[name] {
+ if ff != nil {
+ return errors.New("Cannot use two forms of the same flag: " + name + " " + ff.Name)
+ }
+ ff = set.Lookup(name)
+ }
+ }
+ if ff == nil {
+ continue
+ }
+ for _, name := range parts {
+ name = strings.Trim(name, " ")
+ if !visited[name] {
+ copyFlag(name, ff, set)
+ }
+ }
+ }
+ return nil
+}