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+// Copyright (c) 2016 Uber Technologies, Inc.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to deal
+// in the Software without restriction, including without limitation the rights
+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+// THE SOFTWARE.
+
+// Package atomic provides simple wrappers around numerics to enforce atomic
+// access.
+package atomic
+
+import (
+ "math"
+ "sync/atomic"
+ "time"
+)
+
+// Int32 is an atomic wrapper around an int32.
+type Int32 struct{ v int32 }
+
+// NewInt32 creates an Int32.
+func NewInt32(i int32) *Int32 {
+ return &Int32{i}
+}
+
+// Load atomically loads the wrapped value.
+func (i *Int32) Load() int32 {
+ return atomic.LoadInt32(&i.v)
+}
+
+// Add atomically adds to the wrapped int32 and returns the new value.
+func (i *Int32) Add(n int32) int32 {
+ return atomic.AddInt32(&i.v, n)
+}
+
+// Sub atomically subtracts from the wrapped int32 and returns the new value.
+func (i *Int32) Sub(n int32) int32 {
+ return atomic.AddInt32(&i.v, -n)
+}
+
+// Inc atomically increments the wrapped int32 and returns the new value.
+func (i *Int32) Inc() int32 {
+ return i.Add(1)
+}
+
+// Dec atomically decrements the wrapped int32 and returns the new value.
+func (i *Int32) Dec() int32 {
+ return i.Sub(1)
+}
+
+// CAS is an atomic compare-and-swap.
+func (i *Int32) CAS(old, new int32) bool {
+ return atomic.CompareAndSwapInt32(&i.v, old, new)
+}
+
+// Store atomically stores the passed value.
+func (i *Int32) Store(n int32) {
+ atomic.StoreInt32(&i.v, n)
+}
+
+// Swap atomically swaps the wrapped int32 and returns the old value.
+func (i *Int32) Swap(n int32) int32 {
+ return atomic.SwapInt32(&i.v, n)
+}
+
+// Int64 is an atomic wrapper around an int64.
+type Int64 struct{ v int64 }
+
+// NewInt64 creates an Int64.
+func NewInt64(i int64) *Int64 {
+ return &Int64{i}
+}
+
+// Load atomically loads the wrapped value.
+func (i *Int64) Load() int64 {
+ return atomic.LoadInt64(&i.v)
+}
+
+// Add atomically adds to the wrapped int64 and returns the new value.
+func (i *Int64) Add(n int64) int64 {
+ return atomic.AddInt64(&i.v, n)
+}
+
+// Sub atomically subtracts from the wrapped int64 and returns the new value.
+func (i *Int64) Sub(n int64) int64 {
+ return atomic.AddInt64(&i.v, -n)
+}
+
+// Inc atomically increments the wrapped int64 and returns the new value.
+func (i *Int64) Inc() int64 {
+ return i.Add(1)
+}
+
+// Dec atomically decrements the wrapped int64 and returns the new value.
+func (i *Int64) Dec() int64 {
+ return i.Sub(1)
+}
+
+// CAS is an atomic compare-and-swap.
+func (i *Int64) CAS(old, new int64) bool {
+ return atomic.CompareAndSwapInt64(&i.v, old, new)
+}
+
+// Store atomically stores the passed value.
+func (i *Int64) Store(n int64) {
+ atomic.StoreInt64(&i.v, n)
+}
+
+// Swap atomically swaps the wrapped int64 and returns the old value.
+func (i *Int64) Swap(n int64) int64 {
+ return atomic.SwapInt64(&i.v, n)
+}
+
+// Uint32 is an atomic wrapper around an uint32.
+type Uint32 struct{ v uint32 }
+
+// NewUint32 creates a Uint32.
+func NewUint32(i uint32) *Uint32 {
+ return &Uint32{i}
+}
+
+// Load atomically loads the wrapped value.
+func (i *Uint32) Load() uint32 {
+ return atomic.LoadUint32(&i.v)
+}
+
+// Add atomically adds to the wrapped uint32 and returns the new value.
+func (i *Uint32) Add(n uint32) uint32 {
+ return atomic.AddUint32(&i.v, n)
+}
+
+// Sub atomically subtracts from the wrapped uint32 and returns the new value.
+func (i *Uint32) Sub(n uint32) uint32 {
+ return atomic.AddUint32(&i.v, ^(n - 1))
+}
+
+// Inc atomically increments the wrapped uint32 and returns the new value.
+func (i *Uint32) Inc() uint32 {
+ return i.Add(1)
+}
+
+// Dec atomically decrements the wrapped int32 and returns the new value.
+func (i *Uint32) Dec() uint32 {
+ return i.Sub(1)
+}
+
+// CAS is an atomic compare-and-swap.
+func (i *Uint32) CAS(old, new uint32) bool {
+ return atomic.CompareAndSwapUint32(&i.v, old, new)
+}
+
+// Store atomically stores the passed value.
+func (i *Uint32) Store(n uint32) {
+ atomic.StoreUint32(&i.v, n)
+}
+
+// Swap atomically swaps the wrapped uint32 and returns the old value.
+func (i *Uint32) Swap(n uint32) uint32 {
+ return atomic.SwapUint32(&i.v, n)
+}
+
+// Uint64 is an atomic wrapper around a uint64.
+type Uint64 struct{ v uint64 }
+
+// NewUint64 creates a Uint64.
+func NewUint64(i uint64) *Uint64 {
+ return &Uint64{i}
+}
+
+// Load atomically loads the wrapped value.
+func (i *Uint64) Load() uint64 {
+ return atomic.LoadUint64(&i.v)
+}
+
+// Add atomically adds to the wrapped uint64 and returns the new value.
+func (i *Uint64) Add(n uint64) uint64 {
+ return atomic.AddUint64(&i.v, n)
+}
+
+// Sub atomically subtracts from the wrapped uint64 and returns the new value.
+func (i *Uint64) Sub(n uint64) uint64 {
+ return atomic.AddUint64(&i.v, ^(n - 1))
+}
+
+// Inc atomically increments the wrapped uint64 and returns the new value.
+func (i *Uint64) Inc() uint64 {
+ return i.Add(1)
+}
+
+// Dec atomically decrements the wrapped uint64 and returns the new value.
+func (i *Uint64) Dec() uint64 {
+ return i.Sub(1)
+}
+
+// CAS is an atomic compare-and-swap.
+func (i *Uint64) CAS(old, new uint64) bool {
+ return atomic.CompareAndSwapUint64(&i.v, old, new)
+}
+
+// Store atomically stores the passed value.
+func (i *Uint64) Store(n uint64) {
+ atomic.StoreUint64(&i.v, n)
+}
+
+// Swap atomically swaps the wrapped uint64 and returns the old value.
+func (i *Uint64) Swap(n uint64) uint64 {
+ return atomic.SwapUint64(&i.v, n)
+}
+
+// Bool is an atomic Boolean.
+type Bool struct{ v uint32 }
+
+// NewBool creates a Bool.
+func NewBool(initial bool) *Bool {
+ return &Bool{boolToInt(initial)}
+}
+
+// Load atomically loads the Boolean.
+func (b *Bool) Load() bool {
+ return truthy(atomic.LoadUint32(&b.v))
+}
+
+// CAS is an atomic compare-and-swap.
+func (b *Bool) CAS(old, new bool) bool {
+ return atomic.CompareAndSwapUint32(&b.v, boolToInt(old), boolToInt(new))
+}
+
+// Store atomically stores the passed value.
+func (b *Bool) Store(new bool) {
+ atomic.StoreUint32(&b.v, boolToInt(new))
+}
+
+// Swap sets the given value and returns the previous value.
+func (b *Bool) Swap(new bool) bool {
+ return truthy(atomic.SwapUint32(&b.v, boolToInt(new)))
+}
+
+// Toggle atomically negates the Boolean and returns the previous value.
+func (b *Bool) Toggle() bool {
+ return truthy(atomic.AddUint32(&b.v, 1) - 1)
+}
+
+func truthy(n uint32) bool {
+ return n&1 == 1
+}
+
+func boolToInt(b bool) uint32 {
+ if b {
+ return 1
+ }
+ return 0
+}
+
+// Float64 is an atomic wrapper around float64.
+type Float64 struct {
+ v uint64
+}
+
+// NewFloat64 creates a Float64.
+func NewFloat64(f float64) *Float64 {
+ return &Float64{math.Float64bits(f)}
+}
+
+// Load atomically loads the wrapped value.
+func (f *Float64) Load() float64 {
+ return math.Float64frombits(atomic.LoadUint64(&f.v))
+}
+
+// Store atomically stores the passed value.
+func (f *Float64) Store(s float64) {
+ atomic.StoreUint64(&f.v, math.Float64bits(s))
+}
+
+// Add atomically adds to the wrapped float64 and returns the new value.
+func (f *Float64) Add(s float64) float64 {
+ for {
+ old := f.Load()
+ new := old + s
+ if f.CAS(old, new) {
+ return new
+ }
+ }
+}
+
+// Sub atomically subtracts from the wrapped float64 and returns the new value.
+func (f *Float64) Sub(s float64) float64 {
+ return f.Add(-s)
+}
+
+// CAS is an atomic compare-and-swap.
+func (f *Float64) CAS(old, new float64) bool {
+ return atomic.CompareAndSwapUint64(&f.v, math.Float64bits(old), math.Float64bits(new))
+}
+
+// Duration is an atomic wrapper around time.Duration
+// https://godoc.org/time#Duration
+type Duration struct {
+ v Int64
+}
+
+// NewDuration creates a Duration.
+func NewDuration(d time.Duration) *Duration {
+ return &Duration{v: *NewInt64(int64(d))}
+}
+
+// Load atomically loads the wrapped value.
+func (d *Duration) Load() time.Duration {
+ return time.Duration(d.v.Load())
+}
+
+// Store atomically stores the passed value.
+func (d *Duration) Store(n time.Duration) {
+ d.v.Store(int64(n))
+}
+
+// Add atomically adds to the wrapped time.Duration and returns the new value.
+func (d *Duration) Add(n time.Duration) time.Duration {
+ return time.Duration(d.v.Add(int64(n)))
+}
+
+// Sub atomically subtracts from the wrapped time.Duration and returns the new value.
+func (d *Duration) Sub(n time.Duration) time.Duration {
+ return time.Duration(d.v.Sub(int64(n)))
+}
+
+// Swap atomically swaps the wrapped time.Duration and returns the old value.
+func (d *Duration) Swap(n time.Duration) time.Duration {
+ return time.Duration(d.v.Swap(int64(n)))
+}
+
+// CAS is an atomic compare-and-swap.
+func (d *Duration) CAS(old, new time.Duration) bool {
+ return d.v.CAS(int64(old), int64(new))
+}
+
+// Value shadows the type of the same name from sync/atomic
+// https://godoc.org/sync/atomic#Value
+type Value struct{ atomic.Value }