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Diffstat (limited to 'vendor/google.golang.org/grpc/balancer_conn_wrappers.go')
-rw-r--r--vendor/google.golang.org/grpc/balancer_conn_wrappers.go246
1 files changed, 246 insertions, 0 deletions
diff --git a/vendor/google.golang.org/grpc/balancer_conn_wrappers.go b/vendor/google.golang.org/grpc/balancer_conn_wrappers.go
new file mode 100644
index 000000000..11e592aab
--- /dev/null
+++ b/vendor/google.golang.org/grpc/balancer_conn_wrappers.go
@@ -0,0 +1,246 @@
+/*
+ *
+ * Copyright 2017 gRPC authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+package grpc
+
+import (
+ "fmt"
+ "sync"
+
+ "google.golang.org/grpc/balancer"
+ "google.golang.org/grpc/connectivity"
+ "google.golang.org/grpc/internal/buffer"
+ "google.golang.org/grpc/internal/channelz"
+ "google.golang.org/grpc/internal/grpcsync"
+ "google.golang.org/grpc/resolver"
+)
+
+// scStateUpdate contains the subConn and the new state it changed to.
+type scStateUpdate struct {
+ sc balancer.SubConn
+ state connectivity.State
+ err error
+}
+
+// ccBalancerWrapper is a wrapper on top of cc for balancers.
+// It implements balancer.ClientConn interface.
+type ccBalancerWrapper struct {
+ cc *ClientConn
+ balancerMu sync.Mutex // synchronizes calls to the balancer
+ balancer balancer.Balancer
+ scBuffer *buffer.Unbounded
+ done *grpcsync.Event
+
+ mu sync.Mutex
+ subConns map[*acBalancerWrapper]struct{}
+}
+
+func newCCBalancerWrapper(cc *ClientConn, b balancer.Builder, bopts balancer.BuildOptions) *ccBalancerWrapper {
+ ccb := &ccBalancerWrapper{
+ cc: cc,
+ scBuffer: buffer.NewUnbounded(),
+ done: grpcsync.NewEvent(),
+ subConns: make(map[*acBalancerWrapper]struct{}),
+ }
+ go ccb.watcher()
+ ccb.balancer = b.Build(ccb, bopts)
+ return ccb
+}
+
+// watcher balancer functions sequentially, so the balancer can be implemented
+// lock-free.
+func (ccb *ccBalancerWrapper) watcher() {
+ for {
+ select {
+ case t := <-ccb.scBuffer.Get():
+ ccb.scBuffer.Load()
+ if ccb.done.HasFired() {
+ break
+ }
+ ccb.balancerMu.Lock()
+ su := t.(*scStateUpdate)
+ ccb.balancer.UpdateSubConnState(su.sc, balancer.SubConnState{ConnectivityState: su.state, ConnectionError: su.err})
+ ccb.balancerMu.Unlock()
+ case <-ccb.done.Done():
+ }
+
+ if ccb.done.HasFired() {
+ ccb.balancer.Close()
+ ccb.mu.Lock()
+ scs := ccb.subConns
+ ccb.subConns = nil
+ ccb.mu.Unlock()
+ for acbw := range scs {
+ ccb.cc.removeAddrConn(acbw.getAddrConn(), errConnDrain)
+ }
+ ccb.UpdateState(balancer.State{ConnectivityState: connectivity.Connecting, Picker: nil})
+ return
+ }
+ }
+}
+
+func (ccb *ccBalancerWrapper) close() {
+ ccb.done.Fire()
+}
+
+func (ccb *ccBalancerWrapper) handleSubConnStateChange(sc balancer.SubConn, s connectivity.State, err error) {
+ // When updating addresses for a SubConn, if the address in use is not in
+ // the new addresses, the old ac will be tearDown() and a new ac will be
+ // created. tearDown() generates a state change with Shutdown state, we
+ // don't want the balancer to receive this state change. So before
+ // tearDown() on the old ac, ac.acbw (acWrapper) will be set to nil, and
+ // this function will be called with (nil, Shutdown). We don't need to call
+ // balancer method in this case.
+ if sc == nil {
+ return
+ }
+ ccb.scBuffer.Put(&scStateUpdate{
+ sc: sc,
+ state: s,
+ err: err,
+ })
+}
+
+func (ccb *ccBalancerWrapper) updateClientConnState(ccs *balancer.ClientConnState) error {
+ ccb.balancerMu.Lock()
+ defer ccb.balancerMu.Unlock()
+ return ccb.balancer.UpdateClientConnState(*ccs)
+}
+
+func (ccb *ccBalancerWrapper) resolverError(err error) {
+ ccb.balancerMu.Lock()
+ ccb.balancer.ResolverError(err)
+ ccb.balancerMu.Unlock()
+}
+
+func (ccb *ccBalancerWrapper) NewSubConn(addrs []resolver.Address, opts balancer.NewSubConnOptions) (balancer.SubConn, error) {
+ if len(addrs) <= 0 {
+ return nil, fmt.Errorf("grpc: cannot create SubConn with empty address list")
+ }
+ ccb.mu.Lock()
+ defer ccb.mu.Unlock()
+ if ccb.subConns == nil {
+ return nil, fmt.Errorf("grpc: ClientConn balancer wrapper was closed")
+ }
+ ac, err := ccb.cc.newAddrConn(addrs, opts)
+ if err != nil {
+ return nil, err
+ }
+ acbw := &acBalancerWrapper{ac: ac}
+ acbw.ac.mu.Lock()
+ ac.acbw = acbw
+ acbw.ac.mu.Unlock()
+ ccb.subConns[acbw] = struct{}{}
+ return acbw, nil
+}
+
+func (ccb *ccBalancerWrapper) RemoveSubConn(sc balancer.SubConn) {
+ acbw, ok := sc.(*acBalancerWrapper)
+ if !ok {
+ return
+ }
+ ccb.mu.Lock()
+ defer ccb.mu.Unlock()
+ if ccb.subConns == nil {
+ return
+ }
+ delete(ccb.subConns, acbw)
+ ccb.cc.removeAddrConn(acbw.getAddrConn(), errConnDrain)
+}
+
+func (ccb *ccBalancerWrapper) UpdateState(s balancer.State) {
+ ccb.mu.Lock()
+ defer ccb.mu.Unlock()
+ if ccb.subConns == nil {
+ return
+ }
+ // Update picker before updating state. Even though the ordering here does
+ // not matter, it can lead to multiple calls of Pick in the common start-up
+ // case where we wait for ready and then perform an RPC. If the picker is
+ // updated later, we could call the "connecting" picker when the state is
+ // updated, and then call the "ready" picker after the picker gets updated.
+ ccb.cc.blockingpicker.updatePicker(s.Picker)
+ ccb.cc.csMgr.updateState(s.ConnectivityState)
+}
+
+func (ccb *ccBalancerWrapper) ResolveNow(o resolver.ResolveNowOptions) {
+ ccb.cc.resolveNow(o)
+}
+
+func (ccb *ccBalancerWrapper) Target() string {
+ return ccb.cc.target
+}
+
+// acBalancerWrapper is a wrapper on top of ac for balancers.
+// It implements balancer.SubConn interface.
+type acBalancerWrapper struct {
+ mu sync.Mutex
+ ac *addrConn
+}
+
+func (acbw *acBalancerWrapper) UpdateAddresses(addrs []resolver.Address) {
+ acbw.mu.Lock()
+ defer acbw.mu.Unlock()
+ if len(addrs) <= 0 {
+ acbw.ac.tearDown(errConnDrain)
+ return
+ }
+ if !acbw.ac.tryUpdateAddrs(addrs) {
+ cc := acbw.ac.cc
+ opts := acbw.ac.scopts
+ acbw.ac.mu.Lock()
+ // Set old ac.acbw to nil so the Shutdown state update will be ignored
+ // by balancer.
+ //
+ // TODO(bar) the state transition could be wrong when tearDown() old ac
+ // and creating new ac, fix the transition.
+ acbw.ac.acbw = nil
+ acbw.ac.mu.Unlock()
+ acState := acbw.ac.getState()
+ acbw.ac.tearDown(errConnDrain)
+
+ if acState == connectivity.Shutdown {
+ return
+ }
+
+ ac, err := cc.newAddrConn(addrs, opts)
+ if err != nil {
+ channelz.Warningf(logger, acbw.ac.channelzID, "acBalancerWrapper: UpdateAddresses: failed to newAddrConn: %v", err)
+ return
+ }
+ acbw.ac = ac
+ ac.mu.Lock()
+ ac.acbw = acbw
+ ac.mu.Unlock()
+ if acState != connectivity.Idle {
+ ac.connect()
+ }
+ }
+}
+
+func (acbw *acBalancerWrapper) Connect() {
+ acbw.mu.Lock()
+ defer acbw.mu.Unlock()
+ acbw.ac.connect()
+}
+
+func (acbw *acBalancerWrapper) getAddrConn() *addrConn {
+ acbw.mu.Lock()
+ defer acbw.mu.Unlock()
+ return acbw.ac
+}