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Diffstat (limited to 'vendor/google.golang.org/grpc/server.go')
-rw-r--r-- | vendor/google.golang.org/grpc/server.go | 1780 |
1 files changed, 1780 insertions, 0 deletions
diff --git a/vendor/google.golang.org/grpc/server.go b/vendor/google.golang.org/grpc/server.go new file mode 100644 index 000000000..968eb598e --- /dev/null +++ b/vendor/google.golang.org/grpc/server.go @@ -0,0 +1,1780 @@ +/* + * + * Copyright 2014 gRPC authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ + +package grpc + +import ( + "context" + "errors" + "fmt" + "io" + "math" + "net" + "net/http" + "reflect" + "runtime" + "strings" + "sync" + "sync/atomic" + "time" + + "golang.org/x/net/trace" + + "google.golang.org/grpc/codes" + "google.golang.org/grpc/credentials" + "google.golang.org/grpc/encoding" + "google.golang.org/grpc/encoding/proto" + "google.golang.org/grpc/grpclog" + "google.golang.org/grpc/internal/binarylog" + "google.golang.org/grpc/internal/channelz" + "google.golang.org/grpc/internal/grpcrand" + "google.golang.org/grpc/internal/grpcsync" + "google.golang.org/grpc/internal/transport" + "google.golang.org/grpc/keepalive" + "google.golang.org/grpc/metadata" + "google.golang.org/grpc/peer" + "google.golang.org/grpc/stats" + "google.golang.org/grpc/status" + "google.golang.org/grpc/tap" +) + +const ( + defaultServerMaxReceiveMessageSize = 1024 * 1024 * 4 + defaultServerMaxSendMessageSize = math.MaxInt32 +) + +var statusOK = status.New(codes.OK, "") +var logger = grpclog.Component("core") + +type methodHandler func(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor UnaryServerInterceptor) (interface{}, error) + +// MethodDesc represents an RPC service's method specification. +type MethodDesc struct { + MethodName string + Handler methodHandler +} + +// ServiceDesc represents an RPC service's specification. +type ServiceDesc struct { + ServiceName string + // The pointer to the service interface. Used to check whether the user + // provided implementation satisfies the interface requirements. + HandlerType interface{} + Methods []MethodDesc + Streams []StreamDesc + Metadata interface{} +} + +// serviceInfo wraps information about a service. It is very similar to +// ServiceDesc and is constructed from it for internal purposes. +type serviceInfo struct { + // Contains the implementation for the methods in this service. + serviceImpl interface{} + methods map[string]*MethodDesc + streams map[string]*StreamDesc + mdata interface{} +} + +type serverWorkerData struct { + st transport.ServerTransport + wg *sync.WaitGroup + stream *transport.Stream +} + +// Server is a gRPC server to serve RPC requests. +type Server struct { + opts serverOptions + + mu sync.Mutex // guards following + lis map[net.Listener]bool + conns map[transport.ServerTransport]bool + serve bool + drain bool + cv *sync.Cond // signaled when connections close for GracefulStop + services map[string]*serviceInfo // service name -> service info + events trace.EventLog + + quit *grpcsync.Event + done *grpcsync.Event + channelzRemoveOnce sync.Once + serveWG sync.WaitGroup // counts active Serve goroutines for GracefulStop + + channelzID int64 // channelz unique identification number + czData *channelzData + + serverWorkerChannels []chan *serverWorkerData +} + +type serverOptions struct { + creds credentials.TransportCredentials + codec baseCodec + cp Compressor + dc Decompressor + unaryInt UnaryServerInterceptor + streamInt StreamServerInterceptor + chainUnaryInts []UnaryServerInterceptor + chainStreamInts []StreamServerInterceptor + inTapHandle tap.ServerInHandle + statsHandler stats.Handler + maxConcurrentStreams uint32 + maxReceiveMessageSize int + maxSendMessageSize int + unknownStreamDesc *StreamDesc + keepaliveParams keepalive.ServerParameters + keepalivePolicy keepalive.EnforcementPolicy + initialWindowSize int32 + initialConnWindowSize int32 + writeBufferSize int + readBufferSize int + connectionTimeout time.Duration + maxHeaderListSize *uint32 + headerTableSize *uint32 + numServerWorkers uint32 +} + +var defaultServerOptions = serverOptions{ + maxReceiveMessageSize: defaultServerMaxReceiveMessageSize, + maxSendMessageSize: defaultServerMaxSendMessageSize, + connectionTimeout: 120 * time.Second, + writeBufferSize: defaultWriteBufSize, + readBufferSize: defaultReadBufSize, +} + +// A ServerOption sets options such as credentials, codec and keepalive parameters, etc. +type ServerOption interface { + apply(*serverOptions) +} + +// EmptyServerOption does not alter the server configuration. It can be embedded +// in another structure to build custom server options. +// +// Experimental +// +// Notice: This type is EXPERIMENTAL and may be changed or removed in a +// later release. +type EmptyServerOption struct{} + +func (EmptyServerOption) apply(*serverOptions) {} + +// funcServerOption wraps a function that modifies serverOptions into an +// implementation of the ServerOption interface. +type funcServerOption struct { + f func(*serverOptions) +} + +func (fdo *funcServerOption) apply(do *serverOptions) { + fdo.f(do) +} + +func newFuncServerOption(f func(*serverOptions)) *funcServerOption { + return &funcServerOption{ + f: f, + } +} + +// WriteBufferSize determines how much data can be batched before doing a write on the wire. +// The corresponding memory allocation for this buffer will be twice the size to keep syscalls low. +// The default value for this buffer is 32KB. +// Zero will disable the write buffer such that each write will be on underlying connection. +// Note: A Send call may not directly translate to a write. +func WriteBufferSize(s int) ServerOption { + return newFuncServerOption(func(o *serverOptions) { + o.writeBufferSize = s + }) +} + +// ReadBufferSize lets you set the size of read buffer, this determines how much data can be read at most +// for one read syscall. +// The default value for this buffer is 32KB. +// Zero will disable read buffer for a connection so data framer can access the underlying +// conn directly. +func ReadBufferSize(s int) ServerOption { + return newFuncServerOption(func(o *serverOptions) { + o.readBufferSize = s + }) +} + +// InitialWindowSize returns a ServerOption that sets window size for stream. +// The lower bound for window size is 64K and any value smaller than that will be ignored. +func InitialWindowSize(s int32) ServerOption { + return newFuncServerOption(func(o *serverOptions) { + o.initialWindowSize = s + }) +} + +// InitialConnWindowSize returns a ServerOption that sets window size for a connection. +// The lower bound for window size is 64K and any value smaller than that will be ignored. +func InitialConnWindowSize(s int32) ServerOption { + return newFuncServerOption(func(o *serverOptions) { + o.initialConnWindowSize = s + }) +} + +// KeepaliveParams returns a ServerOption that sets keepalive and max-age parameters for the server. +func KeepaliveParams(kp keepalive.ServerParameters) ServerOption { + if kp.Time > 0 && kp.Time < time.Second { + logger.Warning("Adjusting keepalive ping interval to minimum period of 1s") + kp.Time = time.Second + } + + return newFuncServerOption(func(o *serverOptions) { + o.keepaliveParams = kp + }) +} + +// KeepaliveEnforcementPolicy returns a ServerOption that sets keepalive enforcement policy for the server. +func KeepaliveEnforcementPolicy(kep keepalive.EnforcementPolicy) ServerOption { + return newFuncServerOption(func(o *serverOptions) { + o.keepalivePolicy = kep + }) +} + +// CustomCodec returns a ServerOption that sets a codec for message marshaling and unmarshaling. +// +// This will override any lookups by content-subtype for Codecs registered with RegisterCodec. +// +// Deprecated: register codecs using encoding.RegisterCodec. The server will +// automatically use registered codecs based on the incoming requests' headers. +// See also +// https://github.com/grpc/grpc-go/blob/master/Documentation/encoding.md#using-a-codec. +// Will be supported throughout 1.x. +func CustomCodec(codec Codec) ServerOption { + return newFuncServerOption(func(o *serverOptions) { + o.codec = codec + }) +} + +// RPCCompressor returns a ServerOption that sets a compressor for outbound +// messages. For backward compatibility, all outbound messages will be sent +// using this compressor, regardless of incoming message compression. By +// default, server messages will be sent using the same compressor with which +// request messages were sent. +// +// Deprecated: use encoding.RegisterCompressor instead. Will be supported +// throughout 1.x. +func RPCCompressor(cp Compressor) ServerOption { + return newFuncServerOption(func(o *serverOptions) { + o.cp = cp + }) +} + +// RPCDecompressor returns a ServerOption that sets a decompressor for inbound +// messages. It has higher priority than decompressors registered via +// encoding.RegisterCompressor. +// +// Deprecated: use encoding.RegisterCompressor instead. Will be supported +// throughout 1.x. +func RPCDecompressor(dc Decompressor) ServerOption { + return newFuncServerOption(func(o *serverOptions) { + o.dc = dc + }) +} + +// MaxMsgSize returns a ServerOption to set the max message size in bytes the server can receive. +// If this is not set, gRPC uses the default limit. +// +// Deprecated: use MaxRecvMsgSize instead. Will be supported throughout 1.x. +func MaxMsgSize(m int) ServerOption { + return MaxRecvMsgSize(m) +} + +// MaxRecvMsgSize returns a ServerOption to set the max message size in bytes the server can receive. +// If this is not set, gRPC uses the default 4MB. +func MaxRecvMsgSize(m int) ServerOption { + return newFuncServerOption(func(o *serverOptions) { + o.maxReceiveMessageSize = m + }) +} + +// MaxSendMsgSize returns a ServerOption to set the max message size in bytes the server can send. +// If this is not set, gRPC uses the default `math.MaxInt32`. +func MaxSendMsgSize(m int) ServerOption { + return newFuncServerOption(func(o *serverOptions) { + o.maxSendMessageSize = m + }) +} + +// MaxConcurrentStreams returns a ServerOption that will apply a limit on the number +// of concurrent streams to each ServerTransport. +func MaxConcurrentStreams(n uint32) ServerOption { + return newFuncServerOption(func(o *serverOptions) { + o.maxConcurrentStreams = n + }) +} + +// Creds returns a ServerOption that sets credentials for server connections. +func Creds(c credentials.TransportCredentials) ServerOption { + return newFuncServerOption(func(o *serverOptions) { + o.creds = c + }) +} + +// UnaryInterceptor returns a ServerOption that sets the UnaryServerInterceptor for the +// server. Only one unary interceptor can be installed. The construction of multiple +// interceptors (e.g., chaining) can be implemented at the caller. +func UnaryInterceptor(i UnaryServerInterceptor) ServerOption { + return newFuncServerOption(func(o *serverOptions) { + if o.unaryInt != nil { + panic("The unary server interceptor was already set and may not be reset.") + } + o.unaryInt = i + }) +} + +// ChainUnaryInterceptor returns a ServerOption that specifies the chained interceptor +// for unary RPCs. The first interceptor will be the outer most, +// while the last interceptor will be the inner most wrapper around the real call. +// All unary interceptors added by this method will be chained. +func ChainUnaryInterceptor(interceptors ...UnaryServerInterceptor) ServerOption { + return newFuncServerOption(func(o *serverOptions) { + o.chainUnaryInts = append(o.chainUnaryInts, interceptors...) + }) +} + +// StreamInterceptor returns a ServerOption that sets the StreamServerInterceptor for the +// server. Only one stream interceptor can be installed. +func StreamInterceptor(i StreamServerInterceptor) ServerOption { + return newFuncServerOption(func(o *serverOptions) { + if o.streamInt != nil { + panic("The stream server interceptor was already set and may not be reset.") + } + o.streamInt = i + }) +} + +// ChainStreamInterceptor returns a ServerOption that specifies the chained interceptor +// for streaming RPCs. The first interceptor will be the outer most, +// while the last interceptor will be the inner most wrapper around the real call. +// All stream interceptors added by this method will be chained. +func ChainStreamInterceptor(interceptors ...StreamServerInterceptor) ServerOption { + return newFuncServerOption(func(o *serverOptions) { + o.chainStreamInts = append(o.chainStreamInts, interceptors...) + }) +} + +// InTapHandle returns a ServerOption that sets the tap handle for all the server +// transport to be created. Only one can be installed. +func InTapHandle(h tap.ServerInHandle) ServerOption { + return newFuncServerOption(func(o *serverOptions) { + if o.inTapHandle != nil { + panic("The tap handle was already set and may not be reset.") + } + o.inTapHandle = h + }) +} + +// StatsHandler returns a ServerOption that sets the stats handler for the server. +func StatsHandler(h stats.Handler) ServerOption { + return newFuncServerOption(func(o *serverOptions) { + o.statsHandler = h + }) +} + +// UnknownServiceHandler returns a ServerOption that allows for adding a custom +// unknown service handler. The provided method is a bidi-streaming RPC service +// handler that will be invoked instead of returning the "unimplemented" gRPC +// error whenever a request is received for an unregistered service or method. +// The handling function and stream interceptor (if set) have full access to +// the ServerStream, including its Context. +func UnknownServiceHandler(streamHandler StreamHandler) ServerOption { + return newFuncServerOption(func(o *serverOptions) { + o.unknownStreamDesc = &StreamDesc{ + StreamName: "unknown_service_handler", + Handler: streamHandler, + // We need to assume that the users of the streamHandler will want to use both. + ClientStreams: true, + ServerStreams: true, + } + }) +} + +// ConnectionTimeout returns a ServerOption that sets the timeout for +// connection establishment (up to and including HTTP/2 handshaking) for all +// new connections. If this is not set, the default is 120 seconds. A zero or +// negative value will result in an immediate timeout. +// +// Experimental +// +// Notice: This API is EXPERIMENTAL and may be changed or removed in a +// later release. +func ConnectionTimeout(d time.Duration) ServerOption { + return newFuncServerOption(func(o *serverOptions) { + o.connectionTimeout = d + }) +} + +// MaxHeaderListSize returns a ServerOption that sets the max (uncompressed) size +// of header list that the server is prepared to accept. +func MaxHeaderListSize(s uint32) ServerOption { + return newFuncServerOption(func(o *serverOptions) { + o.maxHeaderListSize = &s + }) +} + +// HeaderTableSize returns a ServerOption that sets the size of dynamic +// header table for stream. +// +// Experimental +// +// Notice: This API is EXPERIMENTAL and may be changed or removed in a +// later release. +func HeaderTableSize(s uint32) ServerOption { + return newFuncServerOption(func(o *serverOptions) { + o.headerTableSize = &s + }) +} + +// NumStreamWorkers returns a ServerOption that sets the number of worker +// goroutines that should be used to process incoming streams. Setting this to +// zero (default) will disable workers and spawn a new goroutine for each +// stream. +// +// Experimental +// +// Notice: This API is EXPERIMENTAL and may be changed or removed in a +// later release. +func NumStreamWorkers(numServerWorkers uint32) ServerOption { + // TODO: If/when this API gets stabilized (i.e. stream workers become the + // only way streams are processed), change the behavior of the zero value to + // a sane default. Preliminary experiments suggest that a value equal to the + // number of CPUs available is most performant; requires thorough testing. + return newFuncServerOption(func(o *serverOptions) { + o.numServerWorkers = numServerWorkers + }) +} + +// serverWorkerResetThreshold defines how often the stack must be reset. Every +// N requests, by spawning a new goroutine in its place, a worker can reset its +// stack so that large stacks don't live in memory forever. 2^16 should allow +// each goroutine stack to live for at least a few seconds in a typical +// workload (assuming a QPS of a few thousand requests/sec). +const serverWorkerResetThreshold = 1 << 16 + +// serverWorkers blocks on a *transport.Stream channel forever and waits for +// data to be fed by serveStreams. This allows different requests to be +// processed by the same goroutine, removing the need for expensive stack +// re-allocations (see the runtime.morestack problem [1]). +// +// [1] https://github.com/golang/go/issues/18138 +func (s *Server) serverWorker(ch chan *serverWorkerData) { + // To make sure all server workers don't reset at the same time, choose a + // random number of iterations before resetting. + threshold := serverWorkerResetThreshold + grpcrand.Intn(serverWorkerResetThreshold) + for completed := 0; completed < threshold; completed++ { + data, ok := <-ch + if !ok { + return + } + s.handleStream(data.st, data.stream, s.traceInfo(data.st, data.stream)) + data.wg.Done() + } + go s.serverWorker(ch) +} + +// initServerWorkers creates worker goroutines and channels to process incoming +// connections to reduce the time spent overall on runtime.morestack. +func (s *Server) initServerWorkers() { + s.serverWorkerChannels = make([]chan *serverWorkerData, s.opts.numServerWorkers) + for i := uint32(0); i < s.opts.numServerWorkers; i++ { + s.serverWorkerChannels[i] = make(chan *serverWorkerData) + go s.serverWorker(s.serverWorkerChannels[i]) + } +} + +func (s *Server) stopServerWorkers() { + for i := uint32(0); i < s.opts.numServerWorkers; i++ { + close(s.serverWorkerChannels[i]) + } +} + +// NewServer creates a gRPC server which has no service registered and has not +// started to accept requests yet. +func NewServer(opt ...ServerOption) *Server { + opts := defaultServerOptions + for _, o := range opt { + o.apply(&opts) + } + s := &Server{ + lis: make(map[net.Listener]bool), + opts: opts, + conns: make(map[transport.ServerTransport]bool), + services: make(map[string]*serviceInfo), + quit: grpcsync.NewEvent(), + done: grpcsync.NewEvent(), + czData: new(channelzData), + } + chainUnaryServerInterceptors(s) + chainStreamServerInterceptors(s) + s.cv = sync.NewCond(&s.mu) + if EnableTracing { + _, file, line, _ := runtime.Caller(1) + s.events = trace.NewEventLog("grpc.Server", fmt.Sprintf("%s:%d", file, line)) + } + + if s.opts.numServerWorkers > 0 { + s.initServerWorkers() + } + + if channelz.IsOn() { + s.channelzID = channelz.RegisterServer(&channelzServer{s}, "") + } + return s +} + +// printf records an event in s's event log, unless s has been stopped. +// REQUIRES s.mu is held. +func (s *Server) printf(format string, a ...interface{}) { + if s.events != nil { + s.events.Printf(format, a...) + } +} + +// errorf records an error in s's event log, unless s has been stopped. +// REQUIRES s.mu is held. +func (s *Server) errorf(format string, a ...interface{}) { + if s.events != nil { + s.events.Errorf(format, a...) + } +} + +// ServiceRegistrar wraps a single method that supports service registration. It +// enables users to pass concrete types other than grpc.Server to the service +// registration methods exported by the IDL generated code. +type ServiceRegistrar interface { + // RegisterService registers a service and its implementation to the + // concrete type implementing this interface. It may not be called + // once the server has started serving. + // desc describes the service and its methods and handlers. impl is the + // service implementation which is passed to the method handlers. + RegisterService(desc *ServiceDesc, impl interface{}) +} + +// RegisterService registers a service and its implementation to the gRPC +// server. It is called from the IDL generated code. This must be called before +// invoking Serve. If ss is non-nil (for legacy code), its type is checked to +// ensure it implements sd.HandlerType. +func (s *Server) RegisterService(sd *ServiceDesc, ss interface{}) { + if ss != nil { + ht := reflect.TypeOf(sd.HandlerType).Elem() + st := reflect.TypeOf(ss) + if !st.Implements(ht) { + logger.Fatalf("grpc: Server.RegisterService found the handler of type %v that does not satisfy %v", st, ht) + } + } + s.register(sd, ss) +} + +func (s *Server) register(sd *ServiceDesc, ss interface{}) { + s.mu.Lock() + defer s.mu.Unlock() + s.printf("RegisterService(%q)", sd.ServiceName) + if s.serve { + logger.Fatalf("grpc: Server.RegisterService after Server.Serve for %q", sd.ServiceName) + } + if _, ok := s.services[sd.ServiceName]; ok { + logger.Fatalf("grpc: Server.RegisterService found duplicate service registration for %q", sd.ServiceName) + } + info := &serviceInfo{ + serviceImpl: ss, + methods: make(map[string]*MethodDesc), + streams: make(map[string]*StreamDesc), + mdata: sd.Metadata, + } + for i := range sd.Methods { + d := &sd.Methods[i] + info.methods[d.MethodName] = d + } + for i := range sd.Streams { + d := &sd.Streams[i] + info.streams[d.StreamName] = d + } + s.services[sd.ServiceName] = info +} + +// MethodInfo contains the information of an RPC including its method name and type. +type MethodInfo struct { + // Name is the method name only, without the service name or package name. + Name string + // IsClientStream indicates whether the RPC is a client streaming RPC. + IsClientStream bool + // IsServerStream indicates whether the RPC is a server streaming RPC. + IsServerStream bool +} + +// ServiceInfo contains unary RPC method info, streaming RPC method info and metadata for a service. +type ServiceInfo struct { + Methods []MethodInfo + // Metadata is the metadata specified in ServiceDesc when registering service. + Metadata interface{} +} + +// GetServiceInfo returns a map from service names to ServiceInfo. +// Service names include the package names, in the form of <package>.<service>. +func (s *Server) GetServiceInfo() map[string]ServiceInfo { + ret := make(map[string]ServiceInfo) + for n, srv := range s.services { + methods := make([]MethodInfo, 0, len(srv.methods)+len(srv.streams)) + for m := range srv.methods { + methods = append(methods, MethodInfo{ + Name: m, + IsClientStream: false, + IsServerStream: false, + }) + } + for m, d := range srv.streams { + methods = append(methods, MethodInfo{ + Name: m, + IsClientStream: d.ClientStreams, + IsServerStream: d.ServerStreams, + }) + } + + ret[n] = ServiceInfo{ + Methods: methods, + Metadata: srv.mdata, + } + } + return ret +} + +// ErrServerStopped indicates that the operation is now illegal because of +// the server being stopped. +var ErrServerStopped = errors.New("grpc: the server has been stopped") + +func (s *Server) useTransportAuthenticator(rawConn net.Conn) (net.Conn, credentials.AuthInfo, error) { + if s.opts.creds == nil { + return rawConn, nil, nil + } + return s.opts.creds.ServerHandshake(rawConn) +} + +type listenSocket struct { + net.Listener + channelzID int64 +} + +func (l *listenSocket) ChannelzMetric() *channelz.SocketInternalMetric { + return &channelz.SocketInternalMetric{ + SocketOptions: channelz.GetSocketOption(l.Listener), + LocalAddr: l.Listener.Addr(), + } +} + +func (l *listenSocket) Close() error { + err := l.Listener.Close() + if channelz.IsOn() { + channelz.RemoveEntry(l.channelzID) + } + return err +} + +// Serve accepts incoming connections on the listener lis, creating a new +// ServerTransport and service goroutine for each. The service goroutines +// read gRPC requests and then call the registered handlers to reply to them. +// Serve returns when lis.Accept fails with fatal errors. lis will be closed when +// this method returns. +// Serve will return a non-nil error unless Stop or GracefulStop is called. +func (s *Server) Serve(lis net.Listener) error { + s.mu.Lock() + s.printf("serving") + s.serve = true + if s.lis == nil { + // Serve called after Stop or GracefulStop. + s.mu.Unlock() + lis.Close() + return ErrServerStopped + } + + s.serveWG.Add(1) + defer func() { + s.serveWG.Done() + if s.quit.HasFired() { + // Stop or GracefulStop called; block until done and return nil. + <-s.done.Done() + } + }() + + ls := &listenSocket{Listener: lis} + s.lis[ls] = true + + if channelz.IsOn() { + ls.channelzID = channelz.RegisterListenSocket(ls, s.channelzID, lis.Addr().String()) + } + s.mu.Unlock() + + defer func() { + s.mu.Lock() + if s.lis != nil && s.lis[ls] { + ls.Close() + delete(s.lis, ls) + } + s.mu.Unlock() + }() + + var tempDelay time.Duration // how long to sleep on accept failure + + for { + rawConn, err := lis.Accept() + if err != nil { + if ne, ok := err.(interface { + Temporary() bool + }); ok && ne.Temporary() { + if tempDelay == 0 { + tempDelay = 5 * time.Millisecond + } else { + tempDelay *= 2 + } + if max := 1 * time.Second; tempDelay > max { + tempDelay = max + } + s.mu.Lock() + s.printf("Accept error: %v; retrying in %v", err, tempDelay) + s.mu.Unlock() + timer := time.NewTimer(tempDelay) + select { + case <-timer.C: + case <-s.quit.Done(): + timer.Stop() + return nil + } + continue + } + s.mu.Lock() + s.printf("done serving; Accept = %v", err) + s.mu.Unlock() + + if s.quit.HasFired() { + return nil + } + return err + } + tempDelay = 0 + // Start a new goroutine to deal with rawConn so we don't stall this Accept + // loop goroutine. + // + // Make sure we account for the goroutine so GracefulStop doesn't nil out + // s.conns before this conn can be added. + s.serveWG.Add(1) + go func() { + s.handleRawConn(rawConn) + s.serveWG.Done() + }() + } +} + +// handleRawConn forks a goroutine to handle a just-accepted connection that +// has not had any I/O performed on it yet. +func (s *Server) handleRawConn(rawConn net.Conn) { + if s.quit.HasFired() { + rawConn.Close() + return + } + rawConn.SetDeadline(time.Now().Add(s.opts.connectionTimeout)) + conn, authInfo, err := s.useTransportAuthenticator(rawConn) + if err != nil { + // ErrConnDispatched means that the connection was dispatched away from + // gRPC; those connections should be left open. + if err != credentials.ErrConnDispatched { + s.mu.Lock() + s.errorf("ServerHandshake(%q) failed: %v", rawConn.RemoteAddr(), err) + s.mu.Unlock() + channelz.Warningf(logger, s.channelzID, "grpc: Server.Serve failed to complete security handshake from %q: %v", rawConn.RemoteAddr(), err) + rawConn.Close() + } + rawConn.SetDeadline(time.Time{}) + return + } + + // Finish handshaking (HTTP2) + st := s.newHTTP2Transport(conn, authInfo) + if st == nil { + return + } + + rawConn.SetDeadline(time.Time{}) + if !s.addConn(st) { + return + } + go func() { + s.serveStreams(st) + s.removeConn(st) + }() +} + +// newHTTP2Transport sets up a http/2 transport (using the +// gRPC http2 server transport in transport/http2_server.go). +func (s *Server) newHTTP2Transport(c net.Conn, authInfo credentials.AuthInfo) transport.ServerTransport { + config := &transport.ServerConfig{ + MaxStreams: s.opts.maxConcurrentStreams, + AuthInfo: authInfo, + InTapHandle: s.opts.inTapHandle, + StatsHandler: s.opts.statsHandler, + KeepaliveParams: s.opts.keepaliveParams, + KeepalivePolicy: s.opts.keepalivePolicy, + InitialWindowSize: s.opts.initialWindowSize, + InitialConnWindowSize: s.opts.initialConnWindowSize, + WriteBufferSize: s.opts.writeBufferSize, + ReadBufferSize: s.opts.readBufferSize, + ChannelzParentID: s.channelzID, + MaxHeaderListSize: s.opts.maxHeaderListSize, + HeaderTableSize: s.opts.headerTableSize, + } + st, err := transport.NewServerTransport("http2", c, config) + if err != nil { + s.mu.Lock() + s.errorf("NewServerTransport(%q) failed: %v", c.RemoteAddr(), err) + s.mu.Unlock() + c.Close() + channelz.Warning(logger, s.channelzID, "grpc: Server.Serve failed to create ServerTransport: ", err) + return nil + } + + return st +} + +func (s *Server) serveStreams(st transport.ServerTransport) { + defer st.Close() + var wg sync.WaitGroup + + var roundRobinCounter uint32 + st.HandleStreams(func(stream *transport.Stream) { + wg.Add(1) + if s.opts.numServerWorkers > 0 { + data := &serverWorkerData{st: st, wg: &wg, stream: stream} + select { + case s.serverWorkerChannels[atomic.AddUint32(&roundRobinCounter, 1)%s.opts.numServerWorkers] <- data: + default: + // If all stream workers are busy, fallback to the default code path. + go func() { + s.handleStream(st, stream, s.traceInfo(st, stream)) + wg.Done() + }() + } + } else { + go func() { + defer wg.Done() + s.handleStream(st, stream, s.traceInfo(st, stream)) + }() + } + }, func(ctx context.Context, method string) context.Context { + if !EnableTracing { + return ctx + } + tr := trace.New("grpc.Recv."+methodFamily(method), method) + return trace.NewContext(ctx, tr) + }) + wg.Wait() +} + +var _ http.Handler = (*Server)(nil) + +// ServeHTTP implements the Go standard library's http.Handler +// interface by responding to the gRPC request r, by looking up +// the requested gRPC method in the gRPC server s. +// +// The provided HTTP request must have arrived on an HTTP/2 +// connection. When using the Go standard library's server, +// practically this means that the Request must also have arrived +// over TLS. +// +// To share one port (such as 443 for https) between gRPC and an +// existing http.Handler, use a root http.Handler such as: +// +// if r.ProtoMajor == 2 && strings.HasPrefix( +// r.Header.Get("Content-Type"), "application/grpc") { +// grpcServer.ServeHTTP(w, r) +// } else { +// yourMux.ServeHTTP(w, r) +// } +// +// Note that ServeHTTP uses Go's HTTP/2 server implementation which is totally +// separate from grpc-go's HTTP/2 server. Performance and features may vary +// between the two paths. ServeHTTP does not support some gRPC features +// available through grpc-go's HTTP/2 server. +// +// Experimental +// +// Notice: This API is EXPERIMENTAL and may be changed or removed in a +// later release. +func (s *Server) ServeHTTP(w http.ResponseWriter, r *http.Request) { + st, err := transport.NewServerHandlerTransport(w, r, s.opts.statsHandler) + if err != nil { + http.Error(w, err.Error(), http.StatusInternalServerError) + return + } + if !s.addConn(st) { + return + } + defer s.removeConn(st) + s.serveStreams(st) +} + +// traceInfo returns a traceInfo and associates it with stream, if tracing is enabled. +// If tracing is not enabled, it returns nil. +func (s *Server) traceInfo(st transport.ServerTransport, stream *transport.Stream) (trInfo *traceInfo) { + if !EnableTracing { + return nil + } + tr, ok := trace.FromContext(stream.Context()) + if !ok { + return nil + } + + trInfo = &traceInfo{ + tr: tr, + firstLine: firstLine{ + client: false, + remoteAddr: st.RemoteAddr(), + }, + } + if dl, ok := stream.Context().Deadline(); ok { + trInfo.firstLine.deadline = time.Until(dl) + } + return trInfo +} + +func (s *Server) addConn(st transport.ServerTransport) bool { + s.mu.Lock() + defer s.mu.Unlock() + if s.conns == nil { + st.Close() + return false + } + if s.drain { + // Transport added after we drained our existing conns: drain it + // immediately. + st.Drain() + } + s.conns[st] = true + return true +} + +func (s *Server) removeConn(st transport.ServerTransport) { + s.mu.Lock() + defer s.mu.Unlock() + if s.conns != nil { + delete(s.conns, st) + s.cv.Broadcast() + } +} + +func (s *Server) channelzMetric() *channelz.ServerInternalMetric { + return &channelz.ServerInternalMetric{ + CallsStarted: atomic.LoadInt64(&s.czData.callsStarted), + CallsSucceeded: atomic.LoadInt64(&s.czData.callsSucceeded), + CallsFailed: atomic.LoadInt64(&s.czData.callsFailed), + LastCallStartedTimestamp: time.Unix(0, atomic.LoadInt64(&s.czData.lastCallStartedTime)), + } +} + +func (s *Server) incrCallsStarted() { + atomic.AddInt64(&s.czData.callsStarted, 1) + atomic.StoreInt64(&s.czData.lastCallStartedTime, time.Now().UnixNano()) +} + +func (s *Server) incrCallsSucceeded() { + atomic.AddInt64(&s.czData.callsSucceeded, 1) +} + +func (s *Server) incrCallsFailed() { + atomic.AddInt64(&s.czData.callsFailed, 1) +} + +func (s *Server) sendResponse(t transport.ServerTransport, stream *transport.Stream, msg interface{}, cp Compressor, opts *transport.Options, comp encoding.Compressor) error { + data, err := encode(s.getCodec(stream.ContentSubtype()), msg) + if err != nil { + channelz.Error(logger, s.channelzID, "grpc: server failed to encode response: ", err) + return err + } + compData, err := compress(data, cp, comp) + if err != nil { + channelz.Error(logger, s.channelzID, "grpc: server failed to compress response: ", err) + return err + } + hdr, payload := msgHeader(data, compData) + // TODO(dfawley): should we be checking len(data) instead? + if len(payload) > s.opts.maxSendMessageSize { + return status.Errorf(codes.ResourceExhausted, "grpc: trying to send message larger than max (%d vs. %d)", len(payload), s.opts.maxSendMessageSize) + } + err = t.Write(stream, hdr, payload, opts) + if err == nil && s.opts.statsHandler != nil { + s.opts.statsHandler.HandleRPC(stream.Context(), outPayload(false, msg, data, payload, time.Now())) + } + return err +} + +// chainUnaryServerInterceptors chains all unary server interceptors into one. +func chainUnaryServerInterceptors(s *Server) { + // Prepend opts.unaryInt to the chaining interceptors if it exists, since unaryInt will + // be executed before any other chained interceptors. + interceptors := s.opts.chainUnaryInts + if s.opts.unaryInt != nil { + interceptors = append([]UnaryServerInterceptor{s.opts.unaryInt}, s.opts.chainUnaryInts...) + } + + var chainedInt UnaryServerInterceptor + if len(interceptors) == 0 { + chainedInt = nil + } else if len(interceptors) == 1 { + chainedInt = interceptors[0] + } else { + chainedInt = func(ctx context.Context, req interface{}, info *UnaryServerInfo, handler UnaryHandler) (interface{}, error) { + return interceptors[0](ctx, req, info, getChainUnaryHandler(interceptors, 0, info, handler)) + } + } + + s.opts.unaryInt = chainedInt +} + +// getChainUnaryHandler recursively generate the chained UnaryHandler +func getChainUnaryHandler(interceptors []UnaryServerInterceptor, curr int, info *UnaryServerInfo, finalHandler UnaryHandler) UnaryHandler { + if curr == len(interceptors)-1 { + return finalHandler + } + + return func(ctx context.Context, req interface{}) (interface{}, error) { + return interceptors[curr+1](ctx, req, info, getChainUnaryHandler(interceptors, curr+1, info, finalHandler)) + } +} + +func (s *Server) processUnaryRPC(t transport.ServerTransport, stream *transport.Stream, info *serviceInfo, md *MethodDesc, trInfo *traceInfo) (err error) { + sh := s.opts.statsHandler + if sh != nil || trInfo != nil || channelz.IsOn() { + if channelz.IsOn() { + s.incrCallsStarted() + } + var statsBegin *stats.Begin + if sh != nil { + beginTime := time.Now() + statsBegin = &stats.Begin{ + BeginTime: beginTime, + } + sh.HandleRPC(stream.Context(), statsBegin) + } + if trInfo != nil { + trInfo.tr.LazyLog(&trInfo.firstLine, false) + } + // The deferred error handling for tracing, stats handler and channelz are + // combined into one function to reduce stack usage -- a defer takes ~56-64 + // bytes on the stack, so overflowing the stack will require a stack + // re-allocation, which is expensive. + // + // To maintain behavior similar to separate deferred statements, statements + // should be executed in the reverse order. That is, tracing first, stats + // handler second, and channelz last. Note that panics *within* defers will + // lead to different behavior, but that's an acceptable compromise; that + // would be undefined behavior territory anyway. + defer func() { + if trInfo != nil { + if err != nil && err != io.EOF { + trInfo.tr.LazyLog(&fmtStringer{"%v", []interface{}{err}}, true) + trInfo.tr.SetError() + } + trInfo.tr.Finish() + } + + if sh != nil { + end := &stats.End{ + BeginTime: statsBegin.BeginTime, + EndTime: time.Now(), + } + if err != nil && err != io.EOF { + end.Error = toRPCErr(err) + } + sh.HandleRPC(stream.Context(), end) + } + + if channelz.IsOn() { + if err != nil && err != io.EOF { + s.incrCallsFailed() + } else { + s.incrCallsSucceeded() + } + } + }() + } + + binlog := binarylog.GetMethodLogger(stream.Method()) + if binlog != nil { + ctx := stream.Context() + md, _ := metadata.FromIncomingContext(ctx) + logEntry := &binarylog.ClientHeader{ + Header: md, + MethodName: stream.Method(), + PeerAddr: nil, + } + if deadline, ok := ctx.Deadline(); ok { + logEntry.Timeout = time.Until(deadline) + if logEntry.Timeout < 0 { + logEntry.Timeout = 0 + } + } + if a := md[":authority"]; len(a) > 0 { + logEntry.Authority = a[0] + } + if peer, ok := peer.FromContext(ctx); ok { + logEntry.PeerAddr = peer.Addr + } + binlog.Log(logEntry) + } + + // comp and cp are used for compression. decomp and dc are used for + // decompression. If comp and decomp are both set, they are the same; + // however they are kept separate to ensure that at most one of the + // compressor/decompressor variable pairs are set for use later. + var comp, decomp encoding.Compressor + var cp Compressor + var dc Decompressor + + // If dc is set and matches the stream's compression, use it. Otherwise, try + // to find a matching registered compressor for decomp. + if rc := stream.RecvCompress(); s.opts.dc != nil && s.opts.dc.Type() == rc { + dc = s.opts.dc + } else if rc != "" && rc != encoding.Identity { + decomp = encoding.GetCompressor(rc) + if decomp == nil { + st := status.Newf(codes.Unimplemented, "grpc: Decompressor is not installed for grpc-encoding %q", rc) + t.WriteStatus(stream, st) + return st.Err() + } + } + + // If cp is set, use it. Otherwise, attempt to compress the response using + // the incoming message compression method. + // + // NOTE: this needs to be ahead of all handling, https://github.com/grpc/grpc-go/issues/686. + if s.opts.cp != nil { + cp = s.opts.cp + stream.SetSendCompress(cp.Type()) + } else if rc := stream.RecvCompress(); rc != "" && rc != encoding.Identity { + // Legacy compressor not specified; attempt to respond with same encoding. + comp = encoding.GetCompressor(rc) + if comp != nil { + stream.SetSendCompress(rc) + } + } + + var payInfo *payloadInfo + if sh != nil || binlog != nil { + payInfo = &payloadInfo{} + } + d, err := recvAndDecompress(&parser{r: stream}, stream, dc, s.opts.maxReceiveMessageSize, payInfo, decomp) + if err != nil { + if e := t.WriteStatus(stream, status.Convert(err)); e != nil { + channelz.Warningf(logger, s.channelzID, "grpc: Server.processUnaryRPC failed to write status %v", e) + } + return err + } + if channelz.IsOn() { + t.IncrMsgRecv() + } + df := func(v interface{}) error { + if err := s.getCodec(stream.ContentSubtype()).Unmarshal(d, v); err != nil { + return status.Errorf(codes.Internal, "grpc: error unmarshalling request: %v", err) + } + if sh != nil { + sh.HandleRPC(stream.Context(), &stats.InPayload{ + RecvTime: time.Now(), + Payload: v, + WireLength: payInfo.wireLength + headerLen, + Data: d, + Length: len(d), + }) + } + if binlog != nil { + binlog.Log(&binarylog.ClientMessage{ + Message: d, + }) + } + if trInfo != nil { + trInfo.tr.LazyLog(&payload{sent: false, msg: v}, true) + } + return nil + } + ctx := NewContextWithServerTransportStream(stream.Context(), stream) + reply, appErr := md.Handler(info.serviceImpl, ctx, df, s.opts.unaryInt) + if appErr != nil { + appStatus, ok := status.FromError(appErr) + if !ok { + // Convert appErr if it is not a grpc status error. + appErr = status.Error(codes.Unknown, appErr.Error()) + appStatus, _ = status.FromError(appErr) + } + if trInfo != nil { + trInfo.tr.LazyLog(stringer(appStatus.Message()), true) + trInfo.tr.SetError() + } + if e := t.WriteStatus(stream, appStatus); e != nil { + channelz.Warningf(logger, s.channelzID, "grpc: Server.processUnaryRPC failed to write status: %v", e) + } + if binlog != nil { + if h, _ := stream.Header(); h.Len() > 0 { + // Only log serverHeader if there was header. Otherwise it can + // be trailer only. + binlog.Log(&binarylog.ServerHeader{ + Header: h, + }) + } + binlog.Log(&binarylog.ServerTrailer{ + Trailer: stream.Trailer(), + Err: appErr, + }) + } + return appErr + } + if trInfo != nil { + trInfo.tr.LazyLog(stringer("OK"), false) + } + opts := &transport.Options{Last: true} + + if err := s.sendResponse(t, stream, reply, cp, opts, comp); err != nil { + if err == io.EOF { + // The entire stream is done (for unary RPC only). + return err + } + if sts, ok := status.FromError(err); ok { + if e := t.WriteStatus(stream, sts); e != nil { + channelz.Warningf(logger, s.channelzID, "grpc: Server.processUnaryRPC failed to write status: %v", e) + } + } else { + switch st := err.(type) { + case transport.ConnectionError: + // Nothing to do here. + default: + panic(fmt.Sprintf("grpc: Unexpected error (%T) from sendResponse: %v", st, st)) + } + } + if binlog != nil { + h, _ := stream.Header() + binlog.Log(&binarylog.ServerHeader{ + Header: h, + }) + binlog.Log(&binarylog.ServerTrailer{ + Trailer: stream.Trailer(), + Err: appErr, + }) + } + return err + } + if binlog != nil { + h, _ := stream.Header() + binlog.Log(&binarylog.ServerHeader{ + Header: h, + }) + binlog.Log(&binarylog.ServerMessage{ + Message: reply, + }) + } + if channelz.IsOn() { + t.IncrMsgSent() + } + if trInfo != nil { + trInfo.tr.LazyLog(&payload{sent: true, msg: reply}, true) + } + // TODO: Should we be logging if writing status failed here, like above? + // Should the logging be in WriteStatus? Should we ignore the WriteStatus + // error or allow the stats handler to see it? + err = t.WriteStatus(stream, statusOK) + if binlog != nil { + binlog.Log(&binarylog.ServerTrailer{ + Trailer: stream.Trailer(), + Err: appErr, + }) + } + return err +} + +// chainStreamServerInterceptors chains all stream server interceptors into one. +func chainStreamServerInterceptors(s *Server) { + // Prepend opts.streamInt to the chaining interceptors if it exists, since streamInt will + // be executed before any other chained interceptors. + interceptors := s.opts.chainStreamInts + if s.opts.streamInt != nil { + interceptors = append([]StreamServerInterceptor{s.opts.streamInt}, s.opts.chainStreamInts...) + } + + var chainedInt StreamServerInterceptor + if len(interceptors) == 0 { + chainedInt = nil + } else if len(interceptors) == 1 { + chainedInt = interceptors[0] + } else { + chainedInt = func(srv interface{}, ss ServerStream, info *StreamServerInfo, handler StreamHandler) error { + return interceptors[0](srv, ss, info, getChainStreamHandler(interceptors, 0, info, handler)) + } + } + + s.opts.streamInt = chainedInt +} + +// getChainStreamHandler recursively generate the chained StreamHandler +func getChainStreamHandler(interceptors []StreamServerInterceptor, curr int, info *StreamServerInfo, finalHandler StreamHandler) StreamHandler { + if curr == len(interceptors)-1 { + return finalHandler + } + + return func(srv interface{}, ss ServerStream) error { + return interceptors[curr+1](srv, ss, info, getChainStreamHandler(interceptors, curr+1, info, finalHandler)) + } +} + +func (s *Server) processStreamingRPC(t transport.ServerTransport, stream *transport.Stream, info *serviceInfo, sd *StreamDesc, trInfo *traceInfo) (err error) { + if channelz.IsOn() { + s.incrCallsStarted() + } + sh := s.opts.statsHandler + var statsBegin *stats.Begin + if sh != nil { + beginTime := time.Now() + statsBegin = &stats.Begin{ + BeginTime: beginTime, + } + sh.HandleRPC(stream.Context(), statsBegin) + } + ctx := NewContextWithServerTransportStream(stream.Context(), stream) + ss := &serverStream{ + ctx: ctx, + t: t, + s: stream, + p: &parser{r: stream}, + codec: s.getCodec(stream.ContentSubtype()), + maxReceiveMessageSize: s.opts.maxReceiveMessageSize, + maxSendMessageSize: s.opts.maxSendMessageSize, + trInfo: trInfo, + statsHandler: sh, + } + + if sh != nil || trInfo != nil || channelz.IsOn() { + // See comment in processUnaryRPC on defers. + defer func() { + if trInfo != nil { + ss.mu.Lock() + if err != nil && err != io.EOF { + ss.trInfo.tr.LazyLog(&fmtStringer{"%v", []interface{}{err}}, true) + ss.trInfo.tr.SetError() + } + ss.trInfo.tr.Finish() + ss.trInfo.tr = nil + ss.mu.Unlock() + } + + if sh != nil { + end := &stats.End{ + BeginTime: statsBegin.BeginTime, + EndTime: time.Now(), + } + if err != nil && err != io.EOF { + end.Error = toRPCErr(err) + } + sh.HandleRPC(stream.Context(), end) + } + + if channelz.IsOn() { + if err != nil && err != io.EOF { + s.incrCallsFailed() + } else { + s.incrCallsSucceeded() + } + } + }() + } + + ss.binlog = binarylog.GetMethodLogger(stream.Method()) + if ss.binlog != nil { + md, _ := metadata.FromIncomingContext(ctx) + logEntry := &binarylog.ClientHeader{ + Header: md, + MethodName: stream.Method(), + PeerAddr: nil, + } + if deadline, ok := ctx.Deadline(); ok { + logEntry.Timeout = time.Until(deadline) + if logEntry.Timeout < 0 { + logEntry.Timeout = 0 + } + } + if a := md[":authority"]; len(a) > 0 { + logEntry.Authority = a[0] + } + if peer, ok := peer.FromContext(ss.Context()); ok { + logEntry.PeerAddr = peer.Addr + } + ss.binlog.Log(logEntry) + } + + // If dc is set and matches the stream's compression, use it. Otherwise, try + // to find a matching registered compressor for decomp. + if rc := stream.RecvCompress(); s.opts.dc != nil && s.opts.dc.Type() == rc { + ss.dc = s.opts.dc + } else if rc != "" && rc != encoding.Identity { + ss.decomp = encoding.GetCompressor(rc) + if ss.decomp == nil { + st := status.Newf(codes.Unimplemented, "grpc: Decompressor is not installed for grpc-encoding %q", rc) + t.WriteStatus(ss.s, st) + return st.Err() + } + } + + // If cp is set, use it. Otherwise, attempt to compress the response using + // the incoming message compression method. + // + // NOTE: this needs to be ahead of all handling, https://github.com/grpc/grpc-go/issues/686. + if s.opts.cp != nil { + ss.cp = s.opts.cp + stream.SetSendCompress(s.opts.cp.Type()) + } else if rc := stream.RecvCompress(); rc != "" && rc != encoding.Identity { + // Legacy compressor not specified; attempt to respond with same encoding. + ss.comp = encoding.GetCompressor(rc) + if ss.comp != nil { + stream.SetSendCompress(rc) + } + } + + if trInfo != nil { + trInfo.tr.LazyLog(&trInfo.firstLine, false) + } + var appErr error + var server interface{} + if info != nil { + server = info.serviceImpl + } + if s.opts.streamInt == nil { + appErr = sd.Handler(server, ss) + } else { + info := &StreamServerInfo{ + FullMethod: stream.Method(), + IsClientStream: sd.ClientStreams, + IsServerStream: sd.ServerStreams, + } + appErr = s.opts.streamInt(server, ss, info, sd.Handler) + } + if appErr != nil { + appStatus, ok := status.FromError(appErr) + if !ok { + appStatus = status.New(codes.Unknown, appErr.Error()) + appErr = appStatus.Err() + } + if trInfo != nil { + ss.mu.Lock() + ss.trInfo.tr.LazyLog(stringer(appStatus.Message()), true) + ss.trInfo.tr.SetError() + ss.mu.Unlock() + } + t.WriteStatus(ss.s, appStatus) + if ss.binlog != nil { + ss.binlog.Log(&binarylog.ServerTrailer{ + Trailer: ss.s.Trailer(), + Err: appErr, + }) + } + // TODO: Should we log an error from WriteStatus here and below? + return appErr + } + if trInfo != nil { + ss.mu.Lock() + ss.trInfo.tr.LazyLog(stringer("OK"), false) + ss.mu.Unlock() + } + err = t.WriteStatus(ss.s, statusOK) + if ss.binlog != nil { + ss.binlog.Log(&binarylog.ServerTrailer{ + Trailer: ss.s.Trailer(), + Err: appErr, + }) + } + return err +} + +func (s *Server) handleStream(t transport.ServerTransport, stream *transport.Stream, trInfo *traceInfo) { + sm := stream.Method() + if sm != "" && sm[0] == '/' { + sm = sm[1:] + } + pos := strings.LastIndex(sm, "/") + if pos == -1 { + if trInfo != nil { + trInfo.tr.LazyLog(&fmtStringer{"Malformed method name %q", []interface{}{sm}}, true) + trInfo.tr.SetError() + } + errDesc := fmt.Sprintf("malformed method name: %q", stream.Method()) + if err := t.WriteStatus(stream, status.New(codes.ResourceExhausted, errDesc)); err != nil { + if trInfo != nil { + trInfo.tr.LazyLog(&fmtStringer{"%v", []interface{}{err}}, true) + trInfo.tr.SetError() + } + channelz.Warningf(logger, s.channelzID, "grpc: Server.handleStream failed to write status: %v", err) + } + if trInfo != nil { + trInfo.tr.Finish() + } + return + } + service := sm[:pos] + method := sm[pos+1:] + + srv, knownService := s.services[service] + if knownService { + if md, ok := srv.methods[method]; ok { + s.processUnaryRPC(t, stream, srv, md, trInfo) + return + } + if sd, ok := srv.streams[method]; ok { + s.processStreamingRPC(t, stream, srv, sd, trInfo) + return + } + } + // Unknown service, or known server unknown method. + if unknownDesc := s.opts.unknownStreamDesc; unknownDesc != nil { + s.processStreamingRPC(t, stream, nil, unknownDesc, trInfo) + return + } + var errDesc string + if !knownService { + errDesc = fmt.Sprintf("unknown service %v", service) + } else { + errDesc = fmt.Sprintf("unknown method %v for service %v", method, service) + } + if trInfo != nil { + trInfo.tr.LazyPrintf("%s", errDesc) + trInfo.tr.SetError() + } + if err := t.WriteStatus(stream, status.New(codes.Unimplemented, errDesc)); err != nil { + if trInfo != nil { + trInfo.tr.LazyLog(&fmtStringer{"%v", []interface{}{err}}, true) + trInfo.tr.SetError() + } + channelz.Warningf(logger, s.channelzID, "grpc: Server.handleStream failed to write status: %v", err) + } + if trInfo != nil { + trInfo.tr.Finish() + } +} + +// The key to save ServerTransportStream in the context. +type streamKey struct{} + +// NewContextWithServerTransportStream creates a new context from ctx and +// attaches stream to it. +// +// Experimental +// +// Notice: This API is EXPERIMENTAL and may be changed or removed in a +// later release. +func NewContextWithServerTransportStream(ctx context.Context, stream ServerTransportStream) context.Context { + return context.WithValue(ctx, streamKey{}, stream) +} + +// ServerTransportStream is a minimal interface that a transport stream must +// implement. This can be used to mock an actual transport stream for tests of +// handler code that use, for example, grpc.SetHeader (which requires some +// stream to be in context). +// +// See also NewContextWithServerTransportStream. +// +// Experimental +// +// Notice: This type is EXPERIMENTAL and may be changed or removed in a +// later release. +type ServerTransportStream interface { + Method() string + SetHeader(md metadata.MD) error + SendHeader(md metadata.MD) error + SetTrailer(md metadata.MD) error +} + +// ServerTransportStreamFromContext returns the ServerTransportStream saved in +// ctx. Returns nil if the given context has no stream associated with it +// (which implies it is not an RPC invocation context). +// +// Experimental +// +// Notice: This API is EXPERIMENTAL and may be changed or removed in a +// later release. +func ServerTransportStreamFromContext(ctx context.Context) ServerTransportStream { + s, _ := ctx.Value(streamKey{}).(ServerTransportStream) + return s +} + +// Stop stops the gRPC server. It immediately closes all open +// connections and listeners. +// It cancels all active RPCs on the server side and the corresponding +// pending RPCs on the client side will get notified by connection +// errors. +func (s *Server) Stop() { + s.quit.Fire() + + defer func() { + s.serveWG.Wait() + s.done.Fire() + }() + + s.channelzRemoveOnce.Do(func() { + if channelz.IsOn() { + channelz.RemoveEntry(s.channelzID) + } + }) + + s.mu.Lock() + listeners := s.lis + s.lis = nil + st := s.conns + s.conns = nil + // interrupt GracefulStop if Stop and GracefulStop are called concurrently. + s.cv.Broadcast() + s.mu.Unlock() + + for lis := range listeners { + lis.Close() + } + for c := range st { + c.Close() + } + if s.opts.numServerWorkers > 0 { + s.stopServerWorkers() + } + + s.mu.Lock() + if s.events != nil { + s.events.Finish() + s.events = nil + } + s.mu.Unlock() +} + +// GracefulStop stops the gRPC server gracefully. It stops the server from +// accepting new connections and RPCs and blocks until all the pending RPCs are +// finished. +func (s *Server) GracefulStop() { + s.quit.Fire() + defer s.done.Fire() + + s.channelzRemoveOnce.Do(func() { + if channelz.IsOn() { + channelz.RemoveEntry(s.channelzID) + } + }) + s.mu.Lock() + if s.conns == nil { + s.mu.Unlock() + return + } + + for lis := range s.lis { + lis.Close() + } + s.lis = nil + if !s.drain { + for st := range s.conns { + st.Drain() + } + s.drain = true + } + + // Wait for serving threads to be ready to exit. Only then can we be sure no + // new conns will be created. + s.mu.Unlock() + s.serveWG.Wait() + s.mu.Lock() + + for len(s.conns) != 0 { + s.cv.Wait() + } + s.conns = nil + if s.events != nil { + s.events.Finish() + s.events = nil + } + s.mu.Unlock() +} + +// contentSubtype must be lowercase +// cannot return nil +func (s *Server) getCodec(contentSubtype string) baseCodec { + if s.opts.codec != nil { + return s.opts.codec + } + if contentSubtype == "" { + return encoding.GetCodec(proto.Name) + } + codec := encoding.GetCodec(contentSubtype) + if codec == nil { + return encoding.GetCodec(proto.Name) + } + return codec +} + +// SetHeader sets the header metadata. +// When called multiple times, all the provided metadata will be merged. +// All the metadata will be sent out when one of the following happens: +// - grpc.SendHeader() is called; +// - The first response is sent out; +// - An RPC status is sent out (error or success). +func SetHeader(ctx context.Context, md metadata.MD) error { + if md.Len() == 0 { + return nil + } + stream := ServerTransportStreamFromContext(ctx) + if stream == nil { + return status.Errorf(codes.Internal, "grpc: failed to fetch the stream from the context %v", ctx) + } + return stream.SetHeader(md) +} + +// SendHeader sends header metadata. It may be called at most once. +// The provided md and headers set by SetHeader() will be sent. +func SendHeader(ctx context.Context, md metadata.MD) error { + stream := ServerTransportStreamFromContext(ctx) + if stream == nil { + return status.Errorf(codes.Internal, "grpc: failed to fetch the stream from the context %v", ctx) + } + if err := stream.SendHeader(md); err != nil { + return toRPCErr(err) + } + return nil +} + +// SetTrailer sets the trailer metadata that will be sent when an RPC returns. +// When called more than once, all the provided metadata will be merged. +func SetTrailer(ctx context.Context, md metadata.MD) error { + if md.Len() == 0 { + return nil + } + stream := ServerTransportStreamFromContext(ctx) + if stream == nil { + return status.Errorf(codes.Internal, "grpc: failed to fetch the stream from the context %v", ctx) + } + return stream.SetTrailer(md) +} + +// Method returns the method string for the server context. The returned +// string is in the format of "/service/method". +func Method(ctx context.Context) (string, bool) { + s := ServerTransportStreamFromContext(ctx) + if s == nil { + return "", false + } + return s.Method(), true +} + +type channelzServer struct { + s *Server +} + +func (c *channelzServer) ChannelzMetric() *channelz.ServerInternalMetric { + return c.s.channelzMetric() +} |