From 450361fc640751c2a33210a02ceff0874c9f449b Mon Sep 17 00:00:00 2001 From: Valentin Rothberg Date: Tue, 10 Mar 2020 18:18:58 +0100 Subject: update systemd & dbus dependencies Update the outdated systemd and dbus dependencies which are now provided as go modules. This will further tighten our dependencies and releases and pave the way for the upcoming auto-update feature. Signed-off-by: Valentin Rothberg --- .../github.com/coreos/go-systemd/v22/dbus/dbus.go | 240 +++++++++ .../coreos/go-systemd/v22/dbus/methods.go | 600 +++++++++++++++++++++ .../coreos/go-systemd/v22/dbus/properties.go | 237 ++++++++ .../github.com/coreos/go-systemd/v22/dbus/set.go | 47 ++ .../coreos/go-systemd/v22/dbus/subscription.go | 333 ++++++++++++ .../coreos/go-systemd/v22/dbus/subscription_set.go | 57 ++ 6 files changed, 1514 insertions(+) create mode 100644 vendor/github.com/coreos/go-systemd/v22/dbus/dbus.go create mode 100644 vendor/github.com/coreos/go-systemd/v22/dbus/methods.go create mode 100644 vendor/github.com/coreos/go-systemd/v22/dbus/properties.go create mode 100644 vendor/github.com/coreos/go-systemd/v22/dbus/set.go create mode 100644 vendor/github.com/coreos/go-systemd/v22/dbus/subscription.go create mode 100644 vendor/github.com/coreos/go-systemd/v22/dbus/subscription_set.go (limited to 'vendor/github.com/coreos/go-systemd/v22/dbus') diff --git a/vendor/github.com/coreos/go-systemd/v22/dbus/dbus.go b/vendor/github.com/coreos/go-systemd/v22/dbus/dbus.go new file mode 100644 index 000000000..91584a166 --- /dev/null +++ b/vendor/github.com/coreos/go-systemd/v22/dbus/dbus.go @@ -0,0 +1,240 @@ +// Copyright 2015 CoreOS, Inc. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +// Integration with the systemd D-Bus API. See http://www.freedesktop.org/wiki/Software/systemd/dbus/ +package dbus + +import ( + "encoding/hex" + "fmt" + "os" + "strconv" + "strings" + "sync" + + "github.com/godbus/dbus/v5" +) + +const ( + alpha = `abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ` + num = `0123456789` + alphanum = alpha + num + signalBuffer = 100 +) + +// needsEscape checks whether a byte in a potential dbus ObjectPath needs to be escaped +func needsEscape(i int, b byte) bool { + // Escape everything that is not a-z-A-Z-0-9 + // Also escape 0-9 if it's the first character + return strings.IndexByte(alphanum, b) == -1 || + (i == 0 && strings.IndexByte(num, b) != -1) +} + +// PathBusEscape sanitizes a constituent string of a dbus ObjectPath using the +// rules that systemd uses for serializing special characters. +func PathBusEscape(path string) string { + // Special case the empty string + if len(path) == 0 { + return "_" + } + n := []byte{} + for i := 0; i < len(path); i++ { + c := path[i] + if needsEscape(i, c) { + e := fmt.Sprintf("_%x", c) + n = append(n, []byte(e)...) + } else { + n = append(n, c) + } + } + return string(n) +} + +// pathBusUnescape is the inverse of PathBusEscape. +func pathBusUnescape(path string) string { + if path == "_" { + return "" + } + n := []byte{} + for i := 0; i < len(path); i++ { + c := path[i] + if c == '_' && i+2 < len(path) { + res, err := hex.DecodeString(path[i+1 : i+3]) + if err == nil { + n = append(n, res...) + } + i += 2 + } else { + n = append(n, c) + } + } + return string(n) +} + +// Conn is a connection to systemd's dbus endpoint. +type Conn struct { + // sysconn/sysobj are only used to call dbus methods + sysconn *dbus.Conn + sysobj dbus.BusObject + + // sigconn/sigobj are only used to receive dbus signals + sigconn *dbus.Conn + sigobj dbus.BusObject + + jobListener struct { + jobs map[dbus.ObjectPath]chan<- string + sync.Mutex + } + subStateSubscriber struct { + updateCh chan<- *SubStateUpdate + errCh chan<- error + sync.Mutex + ignore map[dbus.ObjectPath]int64 + cleanIgnore int64 + } + propertiesSubscriber struct { + updateCh chan<- *PropertiesUpdate + errCh chan<- error + sync.Mutex + } +} + +// New establishes a connection to any available bus and authenticates. +// Callers should call Close() when done with the connection. +func New() (*Conn, error) { + conn, err := NewSystemConnection() + if err != nil && os.Geteuid() == 0 { + return NewSystemdConnection() + } + return conn, err +} + +// NewSystemConnection establishes a connection to the system bus and authenticates. +// Callers should call Close() when done with the connection +func NewSystemConnection() (*Conn, error) { + return NewConnection(func() (*dbus.Conn, error) { + return dbusAuthHelloConnection(dbus.SystemBusPrivate) + }) +} + +// NewUserConnection establishes a connection to the session bus and +// authenticates. This can be used to connect to systemd user instances. +// Callers should call Close() when done with the connection. +func NewUserConnection() (*Conn, error) { + return NewConnection(func() (*dbus.Conn, error) { + return dbusAuthHelloConnection(dbus.SessionBusPrivate) + }) +} + +// NewSystemdConnection establishes a private, direct connection to systemd. +// This can be used for communicating with systemd without a dbus daemon. +// Callers should call Close() when done with the connection. +func NewSystemdConnection() (*Conn, error) { + return NewConnection(func() (*dbus.Conn, error) { + // We skip Hello when talking directly to systemd. + return dbusAuthConnection(func(opts ...dbus.ConnOption) (*dbus.Conn, error) { + return dbus.Dial("unix:path=/run/systemd/private") + }) + }) +} + +// Close closes an established connection +func (c *Conn) Close() { + c.sysconn.Close() + c.sigconn.Close() +} + +// NewConnection establishes a connection to a bus using a caller-supplied function. +// This allows connecting to remote buses through a user-supplied mechanism. +// The supplied function may be called multiple times, and should return independent connections. +// The returned connection must be fully initialised: the org.freedesktop.DBus.Hello call must have succeeded, +// and any authentication should be handled by the function. +func NewConnection(dialBus func() (*dbus.Conn, error)) (*Conn, error) { + sysconn, err := dialBus() + if err != nil { + return nil, err + } + + sigconn, err := dialBus() + if err != nil { + sysconn.Close() + return nil, err + } + + c := &Conn{ + sysconn: sysconn, + sysobj: systemdObject(sysconn), + sigconn: sigconn, + sigobj: systemdObject(sigconn), + } + + c.subStateSubscriber.ignore = make(map[dbus.ObjectPath]int64) + c.jobListener.jobs = make(map[dbus.ObjectPath]chan<- string) + + // Setup the listeners on jobs so that we can get completions + c.sigconn.BusObject().Call("org.freedesktop.DBus.AddMatch", 0, + "type='signal', interface='org.freedesktop.systemd1.Manager', member='JobRemoved'") + + c.dispatch() + return c, nil +} + +// GetManagerProperty returns the value of a property on the org.freedesktop.systemd1.Manager +// interface. The value is returned in its string representation, as defined at +// https://developer.gnome.org/glib/unstable/gvariant-text.html +func (c *Conn) GetManagerProperty(prop string) (string, error) { + variant, err := c.sysobj.GetProperty("org.freedesktop.systemd1.Manager." + prop) + if err != nil { + return "", err + } + return variant.String(), nil +} + +func dbusAuthConnection(createBus func(opts ...dbus.ConnOption) (*dbus.Conn, error)) (*dbus.Conn, error) { + conn, err := createBus() + if err != nil { + return nil, err + } + + // Only use EXTERNAL method, and hardcode the uid (not username) + // to avoid a username lookup (which requires a dynamically linked + // libc) + methods := []dbus.Auth{dbus.AuthExternal(strconv.Itoa(os.Getuid()))} + + err = conn.Auth(methods) + if err != nil { + conn.Close() + return nil, err + } + + return conn, nil +} + +func dbusAuthHelloConnection(createBus func(opts ...dbus.ConnOption) (*dbus.Conn, error)) (*dbus.Conn, error) { + conn, err := dbusAuthConnection(createBus) + if err != nil { + return nil, err + } + + if err = conn.Hello(); err != nil { + conn.Close() + return nil, err + } + + return conn, nil +} + +func systemdObject(conn *dbus.Conn) dbus.BusObject { + return conn.Object("org.freedesktop.systemd1", dbus.ObjectPath("/org/freedesktop/systemd1")) +} diff --git a/vendor/github.com/coreos/go-systemd/v22/dbus/methods.go b/vendor/github.com/coreos/go-systemd/v22/dbus/methods.go new file mode 100644 index 000000000..e38659d7b --- /dev/null +++ b/vendor/github.com/coreos/go-systemd/v22/dbus/methods.go @@ -0,0 +1,600 @@ +// Copyright 2015, 2018 CoreOS, Inc. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +package dbus + +import ( + "errors" + "fmt" + "path" + "strconv" + + "github.com/godbus/dbus/v5" +) + +func (c *Conn) jobComplete(signal *dbus.Signal) { + var id uint32 + var job dbus.ObjectPath + var unit string + var result string + dbus.Store(signal.Body, &id, &job, &unit, &result) + c.jobListener.Lock() + out, ok := c.jobListener.jobs[job] + if ok { + out <- result + delete(c.jobListener.jobs, job) + } + c.jobListener.Unlock() +} + +func (c *Conn) startJob(ch chan<- string, job string, args ...interface{}) (int, error) { + if ch != nil { + c.jobListener.Lock() + defer c.jobListener.Unlock() + } + + var p dbus.ObjectPath + err := c.sysobj.Call(job, 0, args...).Store(&p) + if err != nil { + return 0, err + } + + if ch != nil { + c.jobListener.jobs[p] = ch + } + + // ignore error since 0 is fine if conversion fails + jobID, _ := strconv.Atoi(path.Base(string(p))) + + return jobID, nil +} + +// StartUnit enqueues a start job and depending jobs, if any (unless otherwise +// specified by the mode string). +// +// Takes the unit to activate, plus a mode string. The mode needs to be one of +// replace, fail, isolate, ignore-dependencies, ignore-requirements. If +// "replace" the call will start the unit and its dependencies, possibly +// replacing already queued jobs that conflict with this. If "fail" the call +// will start the unit and its dependencies, but will fail if this would change +// an already queued job. If "isolate" the call will start the unit in question +// and terminate all units that aren't dependencies of it. If +// "ignore-dependencies" it will start a unit but ignore all its dependencies. +// If "ignore-requirements" it will start a unit but only ignore the +// requirement dependencies. It is not recommended to make use of the latter +// two options. +// +// If the provided channel is non-nil, a result string will be sent to it upon +// job completion: one of done, canceled, timeout, failed, dependency, skipped. +// done indicates successful execution of a job. canceled indicates that a job +// has been canceled before it finished execution. timeout indicates that the +// job timeout was reached. failed indicates that the job failed. dependency +// indicates that a job this job has been depending on failed and the job hence +// has been removed too. skipped indicates that a job was skipped because it +// didn't apply to the units current state. +// +// If no error occurs, the ID of the underlying systemd job will be returned. There +// does exist the possibility for no error to be returned, but for the returned job +// ID to be 0. In this case, the actual underlying ID is not 0 and this datapoint +// should not be considered authoritative. +// +// If an error does occur, it will be returned to the user alongside a job ID of 0. +func (c *Conn) StartUnit(name string, mode string, ch chan<- string) (int, error) { + return c.startJob(ch, "org.freedesktop.systemd1.Manager.StartUnit", name, mode) +} + +// StopUnit is similar to StartUnit but stops the specified unit rather +// than starting it. +func (c *Conn) StopUnit(name string, mode string, ch chan<- string) (int, error) { + return c.startJob(ch, "org.freedesktop.systemd1.Manager.StopUnit", name, mode) +} + +// ReloadUnit reloads a unit. Reloading is done only if the unit is already running and fails otherwise. +func (c *Conn) ReloadUnit(name string, mode string, ch chan<- string) (int, error) { + return c.startJob(ch, "org.freedesktop.systemd1.Manager.ReloadUnit", name, mode) +} + +// RestartUnit restarts a service. If a service is restarted that isn't +// running it will be started. +func (c *Conn) RestartUnit(name string, mode string, ch chan<- string) (int, error) { + return c.startJob(ch, "org.freedesktop.systemd1.Manager.RestartUnit", name, mode) +} + +// TryRestartUnit is like RestartUnit, except that a service that isn't running +// is not affected by the restart. +func (c *Conn) TryRestartUnit(name string, mode string, ch chan<- string) (int, error) { + return c.startJob(ch, "org.freedesktop.systemd1.Manager.TryRestartUnit", name, mode) +} + +// ReloadOrRestartUnit attempts a reload if the unit supports it and use a restart +// otherwise. +func (c *Conn) ReloadOrRestartUnit(name string, mode string, ch chan<- string) (int, error) { + return c.startJob(ch, "org.freedesktop.systemd1.Manager.ReloadOrRestartUnit", name, mode) +} + +// ReloadOrTryRestartUnit attempts a reload if the unit supports it and use a "Try" +// flavored restart otherwise. +func (c *Conn) ReloadOrTryRestartUnit(name string, mode string, ch chan<- string) (int, error) { + return c.startJob(ch, "org.freedesktop.systemd1.Manager.ReloadOrTryRestartUnit", name, mode) +} + +// StartTransientUnit() may be used to create and start a transient unit, which +// will be released as soon as it is not running or referenced anymore or the +// system is rebooted. name is the unit name including suffix, and must be +// unique. mode is the same as in StartUnit(), properties contains properties +// of the unit. +func (c *Conn) StartTransientUnit(name string, mode string, properties []Property, ch chan<- string) (int, error) { + return c.startJob(ch, "org.freedesktop.systemd1.Manager.StartTransientUnit", name, mode, properties, make([]PropertyCollection, 0)) +} + +// KillUnit takes the unit name and a UNIX signal number to send. All of the unit's +// processes are killed. +func (c *Conn) KillUnit(name string, signal int32) { + c.sysobj.Call("org.freedesktop.systemd1.Manager.KillUnit", 0, name, "all", signal).Store() +} + +// ResetFailedUnit resets the "failed" state of a specific unit. +func (c *Conn) ResetFailedUnit(name string) error { + return c.sysobj.Call("org.freedesktop.systemd1.Manager.ResetFailedUnit", 0, name).Store() +} + +// SystemState returns the systemd state. Equivalent to `systemctl is-system-running`. +func (c *Conn) SystemState() (*Property, error) { + var err error + var prop dbus.Variant + + obj := c.sysconn.Object("org.freedesktop.systemd1", "/org/freedesktop/systemd1") + err = obj.Call("org.freedesktop.DBus.Properties.Get", 0, "org.freedesktop.systemd1.Manager", "SystemState").Store(&prop) + if err != nil { + return nil, err + } + + return &Property{Name: "SystemState", Value: prop}, nil +} + +// getProperties takes the unit path and returns all of its dbus object properties, for the given dbus interface +func (c *Conn) getProperties(path dbus.ObjectPath, dbusInterface string) (map[string]interface{}, error) { + var err error + var props map[string]dbus.Variant + + if !path.IsValid() { + return nil, fmt.Errorf("invalid unit name: %v", path) + } + + obj := c.sysconn.Object("org.freedesktop.systemd1", path) + err = obj.Call("org.freedesktop.DBus.Properties.GetAll", 0, dbusInterface).Store(&props) + if err != nil { + return nil, err + } + + out := make(map[string]interface{}, len(props)) + for k, v := range props { + out[k] = v.Value() + } + + return out, nil +} + +// GetUnitProperties takes the (unescaped) unit name and returns all of its dbus object properties. +func (c *Conn) GetUnitProperties(unit string) (map[string]interface{}, error) { + path := unitPath(unit) + return c.getProperties(path, "org.freedesktop.systemd1.Unit") +} + +// GetUnitPathProperties takes the (escaped) unit path and returns all of its dbus object properties. +func (c *Conn) GetUnitPathProperties(path dbus.ObjectPath) (map[string]interface{}, error) { + return c.getProperties(path, "org.freedesktop.systemd1.Unit") +} + +// GetAllProperties takes the (unescaped) unit name and returns all of its dbus object properties. +func (c *Conn) GetAllProperties(unit string) (map[string]interface{}, error) { + path := unitPath(unit) + return c.getProperties(path, "") +} + +func (c *Conn) getProperty(unit string, dbusInterface string, propertyName string) (*Property, error) { + var err error + var prop dbus.Variant + + path := unitPath(unit) + if !path.IsValid() { + return nil, errors.New("invalid unit name: " + unit) + } + + obj := c.sysconn.Object("org.freedesktop.systemd1", path) + err = obj.Call("org.freedesktop.DBus.Properties.Get", 0, dbusInterface, propertyName).Store(&prop) + if err != nil { + return nil, err + } + + return &Property{Name: propertyName, Value: prop}, nil +} + +func (c *Conn) GetUnitProperty(unit string, propertyName string) (*Property, error) { + return c.getProperty(unit, "org.freedesktop.systemd1.Unit", propertyName) +} + +// GetServiceProperty returns property for given service name and property name +func (c *Conn) GetServiceProperty(service string, propertyName string) (*Property, error) { + return c.getProperty(service, "org.freedesktop.systemd1.Service", propertyName) +} + +// GetUnitTypeProperties returns the extra properties for a unit, specific to the unit type. +// Valid values for unitType: Service, Socket, Target, Device, Mount, Automount, Snapshot, Timer, Swap, Path, Slice, Scope +// return "dbus.Error: Unknown interface" if the unitType is not the correct type of the unit +func (c *Conn) GetUnitTypeProperties(unit string, unitType string) (map[string]interface{}, error) { + path := unitPath(unit) + return c.getProperties(path, "org.freedesktop.systemd1."+unitType) +} + +// SetUnitProperties() may be used to modify certain unit properties at runtime. +// Not all properties may be changed at runtime, but many resource management +// settings (primarily those in systemd.cgroup(5)) may. The changes are applied +// instantly, and stored on disk for future boots, unless runtime is true, in which +// case the settings only apply until the next reboot. name is the name of the unit +// to modify. properties are the settings to set, encoded as an array of property +// name and value pairs. +func (c *Conn) SetUnitProperties(name string, runtime bool, properties ...Property) error { + return c.sysobj.Call("org.freedesktop.systemd1.Manager.SetUnitProperties", 0, name, runtime, properties).Store() +} + +func (c *Conn) GetUnitTypeProperty(unit string, unitType string, propertyName string) (*Property, error) { + return c.getProperty(unit, "org.freedesktop.systemd1."+unitType, propertyName) +} + +type UnitStatus struct { + Name string // The primary unit name as string + Description string // The human readable description string + LoadState string // The load state (i.e. whether the unit file has been loaded successfully) + ActiveState string // The active state (i.e. whether the unit is currently started or not) + SubState string // The sub state (a more fine-grained version of the active state that is specific to the unit type, which the active state is not) + Followed string // A unit that is being followed in its state by this unit, if there is any, otherwise the empty string. + Path dbus.ObjectPath // The unit object path + JobId uint32 // If there is a job queued for the job unit the numeric job id, 0 otherwise + JobType string // The job type as string + JobPath dbus.ObjectPath // The job object path +} + +type storeFunc func(retvalues ...interface{}) error + +func (c *Conn) listUnitsInternal(f storeFunc) ([]UnitStatus, error) { + result := make([][]interface{}, 0) + err := f(&result) + if err != nil { + return nil, err + } + + resultInterface := make([]interface{}, len(result)) + for i := range result { + resultInterface[i] = result[i] + } + + status := make([]UnitStatus, len(result)) + statusInterface := make([]interface{}, len(status)) + for i := range status { + statusInterface[i] = &status[i] + } + + err = dbus.Store(resultInterface, statusInterface...) + if err != nil { + return nil, err + } + + return status, nil +} + +// ListUnits returns an array with all currently loaded units. Note that +// units may be known by multiple names at the same time, and hence there might +// be more unit names loaded than actual units behind them. +// Also note that a unit is only loaded if it is active and/or enabled. +// Units that are both disabled and inactive will thus not be returned. +func (c *Conn) ListUnits() ([]UnitStatus, error) { + return c.listUnitsInternal(c.sysobj.Call("org.freedesktop.systemd1.Manager.ListUnits", 0).Store) +} + +// ListUnitsFiltered returns an array with units filtered by state. +// It takes a list of units' statuses to filter. +func (c *Conn) ListUnitsFiltered(states []string) ([]UnitStatus, error) { + return c.listUnitsInternal(c.sysobj.Call("org.freedesktop.systemd1.Manager.ListUnitsFiltered", 0, states).Store) +} + +// ListUnitsByPatterns returns an array with units. +// It takes a list of units' statuses and names to filter. +// Note that units may be known by multiple names at the same time, +// and hence there might be more unit names loaded than actual units behind them. +func (c *Conn) ListUnitsByPatterns(states []string, patterns []string) ([]UnitStatus, error) { + return c.listUnitsInternal(c.sysobj.Call("org.freedesktop.systemd1.Manager.ListUnitsByPatterns", 0, states, patterns).Store) +} + +// ListUnitsByNames returns an array with units. It takes a list of units' +// names and returns an UnitStatus array. Comparing to ListUnitsByPatterns +// method, this method returns statuses even for inactive or non-existing +// units. Input array should contain exact unit names, but not patterns. +// Note: Requires systemd v230 or higher +func (c *Conn) ListUnitsByNames(units []string) ([]UnitStatus, error) { + return c.listUnitsInternal(c.sysobj.Call("org.freedesktop.systemd1.Manager.ListUnitsByNames", 0, units).Store) +} + +type UnitFile struct { + Path string + Type string +} + +func (c *Conn) listUnitFilesInternal(f storeFunc) ([]UnitFile, error) { + result := make([][]interface{}, 0) + err := f(&result) + if err != nil { + return nil, err + } + + resultInterface := make([]interface{}, len(result)) + for i := range result { + resultInterface[i] = result[i] + } + + files := make([]UnitFile, len(result)) + fileInterface := make([]interface{}, len(files)) + for i := range files { + fileInterface[i] = &files[i] + } + + err = dbus.Store(resultInterface, fileInterface...) + if err != nil { + return nil, err + } + + return files, nil +} + +// ListUnitFiles returns an array of all available units on disk. +func (c *Conn) ListUnitFiles() ([]UnitFile, error) { + return c.listUnitFilesInternal(c.sysobj.Call("org.freedesktop.systemd1.Manager.ListUnitFiles", 0).Store) +} + +// ListUnitFilesByPatterns returns an array of all available units on disk matched the patterns. +func (c *Conn) ListUnitFilesByPatterns(states []string, patterns []string) ([]UnitFile, error) { + return c.listUnitFilesInternal(c.sysobj.Call("org.freedesktop.systemd1.Manager.ListUnitFilesByPatterns", 0, states, patterns).Store) +} + +type LinkUnitFileChange EnableUnitFileChange + +// LinkUnitFiles() links unit files (that are located outside of the +// usual unit search paths) into the unit search path. +// +// It takes a list of absolute paths to unit files to link and two +// booleans. The first boolean controls whether the unit shall be +// enabled for runtime only (true, /run), or persistently (false, +// /etc). +// The second controls whether symlinks pointing to other units shall +// be replaced if necessary. +// +// This call returns a list of the changes made. The list consists of +// structures with three strings: the type of the change (one of symlink +// or unlink), the file name of the symlink and the destination of the +// symlink. +func (c *Conn) LinkUnitFiles(files []string, runtime bool, force bool) ([]LinkUnitFileChange, error) { + result := make([][]interface{}, 0) + err := c.sysobj.Call("org.freedesktop.systemd1.Manager.LinkUnitFiles", 0, files, runtime, force).Store(&result) + if err != nil { + return nil, err + } + + resultInterface := make([]interface{}, len(result)) + for i := range result { + resultInterface[i] = result[i] + } + + changes := make([]LinkUnitFileChange, len(result)) + changesInterface := make([]interface{}, len(changes)) + for i := range changes { + changesInterface[i] = &changes[i] + } + + err = dbus.Store(resultInterface, changesInterface...) + if err != nil { + return nil, err + } + + return changes, nil +} + +// EnableUnitFiles() may be used to enable one or more units in the system (by +// creating symlinks to them in /etc or /run). +// +// It takes a list of unit files to enable (either just file names or full +// absolute paths if the unit files are residing outside the usual unit +// search paths), and two booleans: the first controls whether the unit shall +// be enabled for runtime only (true, /run), or persistently (false, /etc). +// The second one controls whether symlinks pointing to other units shall +// be replaced if necessary. +// +// This call returns one boolean and an array with the changes made. The +// boolean signals whether the unit files contained any enablement +// information (i.e. an [Install]) section. The changes list consists of +// structures with three strings: the type of the change (one of symlink +// or unlink), the file name of the symlink and the destination of the +// symlink. +func (c *Conn) EnableUnitFiles(files []string, runtime bool, force bool) (bool, []EnableUnitFileChange, error) { + var carries_install_info bool + + result := make([][]interface{}, 0) + err := c.sysobj.Call("org.freedesktop.systemd1.Manager.EnableUnitFiles", 0, files, runtime, force).Store(&carries_install_info, &result) + if err != nil { + return false, nil, err + } + + resultInterface := make([]interface{}, len(result)) + for i := range result { + resultInterface[i] = result[i] + } + + changes := make([]EnableUnitFileChange, len(result)) + changesInterface := make([]interface{}, len(changes)) + for i := range changes { + changesInterface[i] = &changes[i] + } + + err = dbus.Store(resultInterface, changesInterface...) + if err != nil { + return false, nil, err + } + + return carries_install_info, changes, nil +} + +type EnableUnitFileChange struct { + Type string // Type of the change (one of symlink or unlink) + Filename string // File name of the symlink + Destination string // Destination of the symlink +} + +// DisableUnitFiles() may be used to disable one or more units in the system (by +// removing symlinks to them from /etc or /run). +// +// It takes a list of unit files to disable (either just file names or full +// absolute paths if the unit files are residing outside the usual unit +// search paths), and one boolean: whether the unit was enabled for runtime +// only (true, /run), or persistently (false, /etc). +// +// This call returns an array with the changes made. The changes list +// consists of structures with three strings: the type of the change (one of +// symlink or unlink), the file name of the symlink and the destination of the +// symlink. +func (c *Conn) DisableUnitFiles(files []string, runtime bool) ([]DisableUnitFileChange, error) { + result := make([][]interface{}, 0) + err := c.sysobj.Call("org.freedesktop.systemd1.Manager.DisableUnitFiles", 0, files, runtime).Store(&result) + if err != nil { + return nil, err + } + + resultInterface := make([]interface{}, len(result)) + for i := range result { + resultInterface[i] = result[i] + } + + changes := make([]DisableUnitFileChange, len(result)) + changesInterface := make([]interface{}, len(changes)) + for i := range changes { + changesInterface[i] = &changes[i] + } + + err = dbus.Store(resultInterface, changesInterface...) + if err != nil { + return nil, err + } + + return changes, nil +} + +type DisableUnitFileChange struct { + Type string // Type of the change (one of symlink or unlink) + Filename string // File name of the symlink + Destination string // Destination of the symlink +} + +// MaskUnitFiles masks one or more units in the system +// +// It takes three arguments: +// * list of units to mask (either just file names or full +// absolute paths if the unit files are residing outside +// the usual unit search paths) +// * runtime to specify whether the unit was enabled for runtime +// only (true, /run/systemd/..), or persistently (false, /etc/systemd/..) +// * force flag +func (c *Conn) MaskUnitFiles(files []string, runtime bool, force bool) ([]MaskUnitFileChange, error) { + result := make([][]interface{}, 0) + err := c.sysobj.Call("org.freedesktop.systemd1.Manager.MaskUnitFiles", 0, files, runtime, force).Store(&result) + if err != nil { + return nil, err + } + + resultInterface := make([]interface{}, len(result)) + for i := range result { + resultInterface[i] = result[i] + } + + changes := make([]MaskUnitFileChange, len(result)) + changesInterface := make([]interface{}, len(changes)) + for i := range changes { + changesInterface[i] = &changes[i] + } + + err = dbus.Store(resultInterface, changesInterface...) + if err != nil { + return nil, err + } + + return changes, nil +} + +type MaskUnitFileChange struct { + Type string // Type of the change (one of symlink or unlink) + Filename string // File name of the symlink + Destination string // Destination of the symlink +} + +// UnmaskUnitFiles unmasks one or more units in the system +// +// It takes two arguments: +// * list of unit files to mask (either just file names or full +// absolute paths if the unit files are residing outside +// the usual unit search paths) +// * runtime to specify whether the unit was enabled for runtime +// only (true, /run/systemd/..), or persistently (false, /etc/systemd/..) +func (c *Conn) UnmaskUnitFiles(files []string, runtime bool) ([]UnmaskUnitFileChange, error) { + result := make([][]interface{}, 0) + err := c.sysobj.Call("org.freedesktop.systemd1.Manager.UnmaskUnitFiles", 0, files, runtime).Store(&result) + if err != nil { + return nil, err + } + + resultInterface := make([]interface{}, len(result)) + for i := range result { + resultInterface[i] = result[i] + } + + changes := make([]UnmaskUnitFileChange, len(result)) + changesInterface := make([]interface{}, len(changes)) + for i := range changes { + changesInterface[i] = &changes[i] + } + + err = dbus.Store(resultInterface, changesInterface...) + if err != nil { + return nil, err + } + + return changes, nil +} + +type UnmaskUnitFileChange struct { + Type string // Type of the change (one of symlink or unlink) + Filename string // File name of the symlink + Destination string // Destination of the symlink +} + +// Reload instructs systemd to scan for and reload unit files. This is +// equivalent to a 'systemctl daemon-reload'. +func (c *Conn) Reload() error { + return c.sysobj.Call("org.freedesktop.systemd1.Manager.Reload", 0).Store() +} + +func unitPath(name string) dbus.ObjectPath { + return dbus.ObjectPath("/org/freedesktop/systemd1/unit/" + PathBusEscape(name)) +} + +// unitName returns the unescaped base element of the supplied escaped path +func unitName(dpath dbus.ObjectPath) string { + return pathBusUnescape(path.Base(string(dpath))) +} diff --git a/vendor/github.com/coreos/go-systemd/v22/dbus/properties.go b/vendor/github.com/coreos/go-systemd/v22/dbus/properties.go new file mode 100644 index 000000000..fb42b6273 --- /dev/null +++ b/vendor/github.com/coreos/go-systemd/v22/dbus/properties.go @@ -0,0 +1,237 @@ +// Copyright 2015 CoreOS, Inc. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +package dbus + +import ( + "github.com/godbus/dbus/v5" +) + +// From the systemd docs: +// +// The properties array of StartTransientUnit() may take many of the settings +// that may also be configured in unit files. Not all parameters are currently +// accepted though, but we plan to cover more properties with future release. +// Currently you may set the Description, Slice and all dependency types of +// units, as well as RemainAfterExit, ExecStart for service units, +// TimeoutStopUSec and PIDs for scope units, and CPUAccounting, CPUShares, +// BlockIOAccounting, BlockIOWeight, BlockIOReadBandwidth, +// BlockIOWriteBandwidth, BlockIODeviceWeight, MemoryAccounting, MemoryLimit, +// DevicePolicy, DeviceAllow for services/scopes/slices. These fields map +// directly to their counterparts in unit files and as normal D-Bus object +// properties. The exception here is the PIDs field of scope units which is +// used for construction of the scope only and specifies the initial PIDs to +// add to the scope object. + +type Property struct { + Name string + Value dbus.Variant +} + +type PropertyCollection struct { + Name string + Properties []Property +} + +type execStart struct { + Path string // the binary path to execute + Args []string // an array with all arguments to pass to the executed command, starting with argument 0 + UncleanIsFailure bool // a boolean whether it should be considered a failure if the process exits uncleanly +} + +// PropExecStart sets the ExecStart service property. The first argument is a +// slice with the binary path to execute followed by the arguments to pass to +// the executed command. See +// http://www.freedesktop.org/software/systemd/man/systemd.service.html#ExecStart= +func PropExecStart(command []string, uncleanIsFailure bool) Property { + execStarts := []execStart{ + { + Path: command[0], + Args: command, + UncleanIsFailure: uncleanIsFailure, + }, + } + + return Property{ + Name: "ExecStart", + Value: dbus.MakeVariant(execStarts), + } +} + +// PropRemainAfterExit sets the RemainAfterExit service property. See +// http://www.freedesktop.org/software/systemd/man/systemd.service.html#RemainAfterExit= +func PropRemainAfterExit(b bool) Property { + return Property{ + Name: "RemainAfterExit", + Value: dbus.MakeVariant(b), + } +} + +// PropType sets the Type service property. See +// http://www.freedesktop.org/software/systemd/man/systemd.service.html#Type= +func PropType(t string) Property { + return Property{ + Name: "Type", + Value: dbus.MakeVariant(t), + } +} + +// PropDescription sets the Description unit property. See +// http://www.freedesktop.org/software/systemd/man/systemd.unit#Description= +func PropDescription(desc string) Property { + return Property{ + Name: "Description", + Value: dbus.MakeVariant(desc), + } +} + +func propDependency(name string, units []string) Property { + return Property{ + Name: name, + Value: dbus.MakeVariant(units), + } +} + +// PropRequires sets the Requires unit property. See +// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#Requires= +func PropRequires(units ...string) Property { + return propDependency("Requires", units) +} + +// PropRequiresOverridable sets the RequiresOverridable unit property. See +// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#RequiresOverridable= +func PropRequiresOverridable(units ...string) Property { + return propDependency("RequiresOverridable", units) +} + +// PropRequisite sets the Requisite unit property. See +// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#Requisite= +func PropRequisite(units ...string) Property { + return propDependency("Requisite", units) +} + +// PropRequisiteOverridable sets the RequisiteOverridable unit property. See +// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#RequisiteOverridable= +func PropRequisiteOverridable(units ...string) Property { + return propDependency("RequisiteOverridable", units) +} + +// PropWants sets the Wants unit property. See +// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#Wants= +func PropWants(units ...string) Property { + return propDependency("Wants", units) +} + +// PropBindsTo sets the BindsTo unit property. See +// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#BindsTo= +func PropBindsTo(units ...string) Property { + return propDependency("BindsTo", units) +} + +// PropRequiredBy sets the RequiredBy unit property. See +// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#RequiredBy= +func PropRequiredBy(units ...string) Property { + return propDependency("RequiredBy", units) +} + +// PropRequiredByOverridable sets the RequiredByOverridable unit property. See +// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#RequiredByOverridable= +func PropRequiredByOverridable(units ...string) Property { + return propDependency("RequiredByOverridable", units) +} + +// PropWantedBy sets the WantedBy unit property. See +// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#WantedBy= +func PropWantedBy(units ...string) Property { + return propDependency("WantedBy", units) +} + +// PropBoundBy sets the BoundBy unit property. See +// http://www.freedesktop.org/software/systemd/main/systemd.unit.html#BoundBy= +func PropBoundBy(units ...string) Property { + return propDependency("BoundBy", units) +} + +// PropConflicts sets the Conflicts unit property. See +// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#Conflicts= +func PropConflicts(units ...string) Property { + return propDependency("Conflicts", units) +} + +// PropConflictedBy sets the ConflictedBy unit property. See +// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#ConflictedBy= +func PropConflictedBy(units ...string) Property { + return propDependency("ConflictedBy", units) +} + +// PropBefore sets the Before unit property. See +// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#Before= +func PropBefore(units ...string) Property { + return propDependency("Before", units) +} + +// PropAfter sets the After unit property. See +// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#After= +func PropAfter(units ...string) Property { + return propDependency("After", units) +} + +// PropOnFailure sets the OnFailure unit property. See +// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#OnFailure= +func PropOnFailure(units ...string) Property { + return propDependency("OnFailure", units) +} + +// PropTriggers sets the Triggers unit property. See +// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#Triggers= +func PropTriggers(units ...string) Property { + return propDependency("Triggers", units) +} + +// PropTriggeredBy sets the TriggeredBy unit property. See +// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#TriggeredBy= +func PropTriggeredBy(units ...string) Property { + return propDependency("TriggeredBy", units) +} + +// PropPropagatesReloadTo sets the PropagatesReloadTo unit property. See +// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#PropagatesReloadTo= +func PropPropagatesReloadTo(units ...string) Property { + return propDependency("PropagatesReloadTo", units) +} + +// PropRequiresMountsFor sets the RequiresMountsFor unit property. See +// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#RequiresMountsFor= +func PropRequiresMountsFor(units ...string) Property { + return propDependency("RequiresMountsFor", units) +} + +// PropSlice sets the Slice unit property. See +// http://www.freedesktop.org/software/systemd/man/systemd.resource-control.html#Slice= +func PropSlice(slice string) Property { + return Property{ + Name: "Slice", + Value: dbus.MakeVariant(slice), + } +} + +// PropPids sets the PIDs field of scope units used in the initial construction +// of the scope only and specifies the initial PIDs to add to the scope object. +// See https://www.freedesktop.org/wiki/Software/systemd/ControlGroupInterface/#properties +func PropPids(pids ...uint32) Property { + return Property{ + Name: "PIDs", + Value: dbus.MakeVariant(pids), + } +} diff --git a/vendor/github.com/coreos/go-systemd/v22/dbus/set.go b/vendor/github.com/coreos/go-systemd/v22/dbus/set.go new file mode 100644 index 000000000..17c5d4856 --- /dev/null +++ b/vendor/github.com/coreos/go-systemd/v22/dbus/set.go @@ -0,0 +1,47 @@ +// Copyright 2015 CoreOS, Inc. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +package dbus + +type set struct { + data map[string]bool +} + +func (s *set) Add(value string) { + s.data[value] = true +} + +func (s *set) Remove(value string) { + delete(s.data, value) +} + +func (s *set) Contains(value string) (exists bool) { + _, exists = s.data[value] + return +} + +func (s *set) Length() int { + return len(s.data) +} + +func (s *set) Values() (values []string) { + for val := range s.data { + values = append(values, val) + } + return +} + +func newSet() *set { + return &set{make(map[string]bool)} +} diff --git a/vendor/github.com/coreos/go-systemd/v22/dbus/subscription.go b/vendor/github.com/coreos/go-systemd/v22/dbus/subscription.go new file mode 100644 index 000000000..7e370fea2 --- /dev/null +++ b/vendor/github.com/coreos/go-systemd/v22/dbus/subscription.go @@ -0,0 +1,333 @@ +// Copyright 2015 CoreOS, Inc. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +package dbus + +import ( + "errors" + "log" + "time" + + "github.com/godbus/dbus/v5" +) + +const ( + cleanIgnoreInterval = int64(10 * time.Second) + ignoreInterval = int64(30 * time.Millisecond) +) + +// Subscribe sets up this connection to subscribe to all systemd dbus events. +// This is required before calling SubscribeUnits. When the connection closes +// systemd will automatically stop sending signals so there is no need to +// explicitly call Unsubscribe(). +func (c *Conn) Subscribe() error { + c.sigconn.BusObject().Call("org.freedesktop.DBus.AddMatch", 0, + "type='signal',interface='org.freedesktop.systemd1.Manager',member='UnitNew'") + c.sigconn.BusObject().Call("org.freedesktop.DBus.AddMatch", 0, + "type='signal',interface='org.freedesktop.DBus.Properties',member='PropertiesChanged'") + + return c.sigobj.Call("org.freedesktop.systemd1.Manager.Subscribe", 0).Store() +} + +// Unsubscribe this connection from systemd dbus events. +func (c *Conn) Unsubscribe() error { + return c.sigobj.Call("org.freedesktop.systemd1.Manager.Unsubscribe", 0).Store() +} + +func (c *Conn) dispatch() { + ch := make(chan *dbus.Signal, signalBuffer) + + c.sigconn.Signal(ch) + + go func() { + for { + signal, ok := <-ch + if !ok { + return + } + + if signal.Name == "org.freedesktop.systemd1.Manager.JobRemoved" { + c.jobComplete(signal) + } + + if c.subStateSubscriber.updateCh == nil && + c.propertiesSubscriber.updateCh == nil { + continue + } + + var unitPath dbus.ObjectPath + switch signal.Name { + case "org.freedesktop.systemd1.Manager.JobRemoved": + unitName := signal.Body[2].(string) + c.sysobj.Call("org.freedesktop.systemd1.Manager.GetUnit", 0, unitName).Store(&unitPath) + case "org.freedesktop.systemd1.Manager.UnitNew": + unitPath = signal.Body[1].(dbus.ObjectPath) + case "org.freedesktop.DBus.Properties.PropertiesChanged": + if signal.Body[0].(string) == "org.freedesktop.systemd1.Unit" { + unitPath = signal.Path + + if len(signal.Body) >= 2 { + if changed, ok := signal.Body[1].(map[string]dbus.Variant); ok { + c.sendPropertiesUpdate(unitPath, changed) + } + } + } + } + + if unitPath == dbus.ObjectPath("") { + continue + } + + c.sendSubStateUpdate(unitPath) + } + }() +} + +// SubscribeUnits returns two unbuffered channels which will receive all changed units every +// interval. Deleted units are sent as nil. +func (c *Conn) SubscribeUnits(interval time.Duration) (<-chan map[string]*UnitStatus, <-chan error) { + return c.SubscribeUnitsCustom(interval, 0, func(u1, u2 *UnitStatus) bool { return *u1 != *u2 }, nil) +} + +// SubscribeUnitsCustom is like SubscribeUnits but lets you specify the buffer +// size of the channels, the comparison function for detecting changes and a filter +// function for cutting down on the noise that your channel receives. +func (c *Conn) SubscribeUnitsCustom(interval time.Duration, buffer int, isChanged func(*UnitStatus, *UnitStatus) bool, filterUnit func(string) bool) (<-chan map[string]*UnitStatus, <-chan error) { + old := make(map[string]*UnitStatus) + statusChan := make(chan map[string]*UnitStatus, buffer) + errChan := make(chan error, buffer) + + go func() { + for { + timerChan := time.After(interval) + + units, err := c.ListUnits() + if err == nil { + cur := make(map[string]*UnitStatus) + for i := range units { + if filterUnit != nil && filterUnit(units[i].Name) { + continue + } + cur[units[i].Name] = &units[i] + } + + // add all new or changed units + changed := make(map[string]*UnitStatus) + for n, u := range cur { + if oldU, ok := old[n]; !ok || isChanged(oldU, u) { + changed[n] = u + } + delete(old, n) + } + + // add all deleted units + for oldN := range old { + changed[oldN] = nil + } + + old = cur + + if len(changed) != 0 { + statusChan <- changed + } + } else { + errChan <- err + } + + <-timerChan + } + }() + + return statusChan, errChan +} + +type SubStateUpdate struct { + UnitName string + SubState string +} + +// SetSubStateSubscriber writes to updateCh when any unit's substate changes. +// Although this writes to updateCh on every state change, the reported state +// may be more recent than the change that generated it (due to an unavoidable +// race in the systemd dbus interface). That is, this method provides a good +// way to keep a current view of all units' states, but is not guaranteed to +// show every state transition they go through. Furthermore, state changes +// will only be written to the channel with non-blocking writes. If updateCh +// is full, it attempts to write an error to errCh; if errCh is full, the error +// passes silently. +func (c *Conn) SetSubStateSubscriber(updateCh chan<- *SubStateUpdate, errCh chan<- error) { + if c == nil { + msg := "nil receiver" + select { + case errCh <- errors.New(msg): + default: + log.Printf("full error channel while reporting: %s\n", msg) + } + return + } + + c.subStateSubscriber.Lock() + defer c.subStateSubscriber.Unlock() + c.subStateSubscriber.updateCh = updateCh + c.subStateSubscriber.errCh = errCh +} + +func (c *Conn) sendSubStateUpdate(unitPath dbus.ObjectPath) { + c.subStateSubscriber.Lock() + defer c.subStateSubscriber.Unlock() + + if c.subStateSubscriber.updateCh == nil { + return + } + + isIgnored := c.shouldIgnore(unitPath) + defer c.cleanIgnore() + if isIgnored { + return + } + + info, err := c.GetUnitPathProperties(unitPath) + if err != nil { + select { + case c.subStateSubscriber.errCh <- err: + default: + log.Printf("full error channel while reporting: %s\n", err) + } + return + } + defer c.updateIgnore(unitPath, info) + + name, ok := info["Id"].(string) + if !ok { + msg := "failed to cast info.Id" + select { + case c.subStateSubscriber.errCh <- errors.New(msg): + default: + log.Printf("full error channel while reporting: %s\n", err) + } + return + } + substate, ok := info["SubState"].(string) + if !ok { + msg := "failed to cast info.SubState" + select { + case c.subStateSubscriber.errCh <- errors.New(msg): + default: + log.Printf("full error channel while reporting: %s\n", msg) + } + return + } + + update := &SubStateUpdate{name, substate} + select { + case c.subStateSubscriber.updateCh <- update: + default: + msg := "update channel is full" + select { + case c.subStateSubscriber.errCh <- errors.New(msg): + default: + log.Printf("full error channel while reporting: %s\n", msg) + } + return + } +} + +// The ignore functions work around a wart in the systemd dbus interface. +// Requesting the properties of an unloaded unit will cause systemd to send a +// pair of UnitNew/UnitRemoved signals. Because we need to get a unit's +// properties on UnitNew (as that's the only indication of a new unit coming up +// for the first time), we would enter an infinite loop if we did not attempt +// to detect and ignore these spurious signals. The signal themselves are +// indistinguishable from relevant ones, so we (somewhat hackishly) ignore an +// unloaded unit's signals for a short time after requesting its properties. +// This means that we will miss e.g. a transient unit being restarted +// *immediately* upon failure and also a transient unit being started +// immediately after requesting its status (with systemctl status, for example, +// because this causes a UnitNew signal to be sent which then causes us to fetch +// the properties). + +func (c *Conn) shouldIgnore(path dbus.ObjectPath) bool { + t, ok := c.subStateSubscriber.ignore[path] + return ok && t >= time.Now().UnixNano() +} + +func (c *Conn) updateIgnore(path dbus.ObjectPath, info map[string]interface{}) { + loadState, ok := info["LoadState"].(string) + if !ok { + return + } + + // unit is unloaded - it will trigger bad systemd dbus behavior + if loadState == "not-found" { + c.subStateSubscriber.ignore[path] = time.Now().UnixNano() + ignoreInterval + } +} + +// without this, ignore would grow unboundedly over time +func (c *Conn) cleanIgnore() { + now := time.Now().UnixNano() + if c.subStateSubscriber.cleanIgnore < now { + c.subStateSubscriber.cleanIgnore = now + cleanIgnoreInterval + + for p, t := range c.subStateSubscriber.ignore { + if t < now { + delete(c.subStateSubscriber.ignore, p) + } + } + } +} + +// PropertiesUpdate holds a map of a unit's changed properties +type PropertiesUpdate struct { + UnitName string + Changed map[string]dbus.Variant +} + +// SetPropertiesSubscriber writes to updateCh when any unit's properties +// change. Every property change reported by systemd will be sent; that is, no +// transitions will be "missed" (as they might be with SetSubStateSubscriber). +// However, state changes will only be written to the channel with non-blocking +// writes. If updateCh is full, it attempts to write an error to errCh; if +// errCh is full, the error passes silently. +func (c *Conn) SetPropertiesSubscriber(updateCh chan<- *PropertiesUpdate, errCh chan<- error) { + c.propertiesSubscriber.Lock() + defer c.propertiesSubscriber.Unlock() + c.propertiesSubscriber.updateCh = updateCh + c.propertiesSubscriber.errCh = errCh +} + +// we don't need to worry about shouldIgnore() here because +// sendPropertiesUpdate doesn't call GetProperties() +func (c *Conn) sendPropertiesUpdate(unitPath dbus.ObjectPath, changedProps map[string]dbus.Variant) { + c.propertiesSubscriber.Lock() + defer c.propertiesSubscriber.Unlock() + + if c.propertiesSubscriber.updateCh == nil { + return + } + + update := &PropertiesUpdate{unitName(unitPath), changedProps} + + select { + case c.propertiesSubscriber.updateCh <- update: + default: + msg := "update channel is full" + select { + case c.propertiesSubscriber.errCh <- errors.New(msg): + default: + log.Printf("full error channel while reporting: %s\n", msg) + } + return + } +} diff --git a/vendor/github.com/coreos/go-systemd/v22/dbus/subscription_set.go b/vendor/github.com/coreos/go-systemd/v22/dbus/subscription_set.go new file mode 100644 index 000000000..5b408d584 --- /dev/null +++ b/vendor/github.com/coreos/go-systemd/v22/dbus/subscription_set.go @@ -0,0 +1,57 @@ +// Copyright 2015 CoreOS, Inc. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +package dbus + +import ( + "time" +) + +// SubscriptionSet returns a subscription set which is like conn.Subscribe but +// can filter to only return events for a set of units. +type SubscriptionSet struct { + *set + conn *Conn +} + +func (s *SubscriptionSet) filter(unit string) bool { + return !s.Contains(unit) +} + +// Subscribe starts listening for dbus events for all of the units in the set. +// Returns channels identical to conn.SubscribeUnits. +func (s *SubscriptionSet) Subscribe() (<-chan map[string]*UnitStatus, <-chan error) { + // TODO: Make fully evented by using systemd 209 with properties changed values + return s.conn.SubscribeUnitsCustom(time.Second, 0, + mismatchUnitStatus, + func(unit string) bool { return s.filter(unit) }, + ) +} + +// NewSubscriptionSet returns a new subscription set. +func (conn *Conn) NewSubscriptionSet() *SubscriptionSet { + return &SubscriptionSet{newSet(), conn} +} + +// mismatchUnitStatus returns true if the provided UnitStatus objects +// are not equivalent. false is returned if the objects are equivalent. +// Only the Name, Description and state-related fields are used in +// the comparison. +func mismatchUnitStatus(u1, u2 *UnitStatus) bool { + return u1.Name != u2.Name || + u1.Description != u2.Description || + u1.LoadState != u2.LoadState || + u1.ActiveState != u2.ActiveState || + u1.SubState != u2.SubState +} -- cgit v1.2.3-54-g00ecf