From a031b83a09a8628435317a03f199cdc18b78262f Mon Sep 17 00:00:00 2001 From: Matthew Heon Date: Wed, 1 Nov 2017 11:24:59 -0400 Subject: Initial checkin from CRI-O repo Signed-off-by: Matthew Heon --- vendor/github.com/urfave/cli/flag_generated.go | 627 +++++++++++++++++++++++++ 1 file changed, 627 insertions(+) create mode 100644 vendor/github.com/urfave/cli/flag_generated.go (limited to 'vendor/github.com/urfave/cli/flag_generated.go') diff --git a/vendor/github.com/urfave/cli/flag_generated.go b/vendor/github.com/urfave/cli/flag_generated.go new file mode 100644 index 000000000..491b61956 --- /dev/null +++ b/vendor/github.com/urfave/cli/flag_generated.go @@ -0,0 +1,627 @@ +package cli + +import ( + "flag" + "strconv" + "time" +) + +// WARNING: This file is generated! + +// BoolFlag is a flag with type bool +type BoolFlag struct { + Name string + Usage string + EnvVar string + Hidden bool + Destination *bool +} + +// String returns a readable representation of this value +// (for usage defaults) +func (f BoolFlag) String() string { + return FlagStringer(f) +} + +// GetName returns the name of the flag +func (f BoolFlag) GetName() string { + return f.Name +} + +// Bool looks up the value of a local BoolFlag, returns +// false if not found +func (c *Context) Bool(name string) bool { + return lookupBool(name, c.flagSet) +} + +// GlobalBool looks up the value of a global BoolFlag, returns +// false if not found +func (c *Context) GlobalBool(name string) bool { + if fs := lookupGlobalFlagSet(name, c); fs != nil { + return lookupBool(name, fs) + } + return false +} + +func lookupBool(name string, set *flag.FlagSet) bool { + f := set.Lookup(name) + if f != nil { + parsed, err := strconv.ParseBool(f.Value.String()) + if err != nil { + return false + } + return parsed + } + return false +} + +// BoolTFlag is a flag with type bool that is true by default +type BoolTFlag struct { + Name string + Usage string + EnvVar string + Hidden bool + Destination *bool +} + +// String returns a readable representation of this value +// (for usage defaults) +func (f BoolTFlag) String() string { + return FlagStringer(f) +} + +// GetName returns the name of the flag +func (f BoolTFlag) GetName() string { + return f.Name +} + +// BoolT looks up the value of a local BoolTFlag, returns +// false if not found +func (c *Context) BoolT(name string) bool { + return lookupBoolT(name, c.flagSet) +} + +// GlobalBoolT looks up the value of a global BoolTFlag, returns +// false if not found +func (c *Context) GlobalBoolT(name string) bool { + if fs := lookupGlobalFlagSet(name, c); fs != nil { + return lookupBoolT(name, fs) + } + return false +} + +func lookupBoolT(name string, set *flag.FlagSet) bool { + f := set.Lookup(name) + if f != nil { + parsed, err := strconv.ParseBool(f.Value.String()) + if err != nil { + return false + } + return parsed + } + return false +} + +// DurationFlag is a flag with type time.Duration (see https://golang.org/pkg/time/#ParseDuration) +type DurationFlag struct { + Name string + Usage string + EnvVar string + Hidden bool + Value time.Duration + Destination *time.Duration +} + +// String returns a readable representation of this value +// (for usage defaults) +func (f DurationFlag) String() string { + return FlagStringer(f) +} + +// GetName returns the name of the flag +func (f DurationFlag) GetName() string { + return f.Name +} + +// Duration looks up the value of a local DurationFlag, returns +// 0 if not found +func (c *Context) Duration(name string) time.Duration { + return lookupDuration(name, c.flagSet) +} + +// GlobalDuration looks up the value of a global DurationFlag, returns +// 0 if not found +func (c *Context) GlobalDuration(name string) time.Duration { + if fs := lookupGlobalFlagSet(name, c); fs != nil { + return lookupDuration(name, fs) + } + return 0 +} + +func lookupDuration(name string, set *flag.FlagSet) time.Duration { + f := set.Lookup(name) + if f != nil { + parsed, err := time.ParseDuration(f.Value.String()) + if err != nil { + return 0 + } + return parsed + } + return 0 +} + +// Float64Flag is a flag with type float64 +type Float64Flag struct { + Name string + Usage string + EnvVar string + Hidden bool + Value float64 + Destination *float64 +} + +// String returns a readable representation of this value +// (for usage defaults) +func (f Float64Flag) String() string { + return FlagStringer(f) +} + +// GetName returns the name of the flag +func (f Float64Flag) GetName() string { + return f.Name +} + +// Float64 looks up the value of a local Float64Flag, returns +// 0 if not found +func (c *Context) Float64(name string) float64 { + return lookupFloat64(name, c.flagSet) +} + +// GlobalFloat64 looks up the value of a global Float64Flag, returns +// 0 if not found +func (c *Context) GlobalFloat64(name string) float64 { + if fs := lookupGlobalFlagSet(name, c); fs != nil { + return lookupFloat64(name, fs) + } + return 0 +} + +func lookupFloat64(name string, set *flag.FlagSet) float64 { + f := set.Lookup(name) + if f != nil { + parsed, err := strconv.ParseFloat(f.Value.String(), 64) + if err != nil { + return 0 + } + return parsed + } + return 0 +} + +// GenericFlag is a flag with type Generic +type GenericFlag struct { + Name string + Usage string + EnvVar string + Hidden bool + Value Generic +} + +// String returns a readable representation of this value +// (for usage defaults) +func (f GenericFlag) String() string { + return FlagStringer(f) +} + +// GetName returns the name of the flag +func (f GenericFlag) GetName() string { + return f.Name +} + +// Generic looks up the value of a local GenericFlag, returns +// nil if not found +func (c *Context) Generic(name string) interface{} { + return lookupGeneric(name, c.flagSet) +} + +// GlobalGeneric looks up the value of a global GenericFlag, returns +// nil if not found +func (c *Context) GlobalGeneric(name string) interface{} { + if fs := lookupGlobalFlagSet(name, c); fs != nil { + return lookupGeneric(name, fs) + } + return nil +} + +func lookupGeneric(name string, set *flag.FlagSet) interface{} { + f := set.Lookup(name) + if f != nil { + parsed, err := f.Value, error(nil) + if err != nil { + return nil + } + return parsed + } + return nil +} + +// Int64Flag is a flag with type int64 +type Int64Flag struct { + Name string + Usage string + EnvVar string + Hidden bool + Value int64 + Destination *int64 +} + +// String returns a readable representation of this value +// (for usage defaults) +func (f Int64Flag) String() string { + return FlagStringer(f) +} + +// GetName returns the name of the flag +func (f Int64Flag) GetName() string { + return f.Name +} + +// Int64 looks up the value of a local Int64Flag, returns +// 0 if not found +func (c *Context) Int64(name string) int64 { + return lookupInt64(name, c.flagSet) +} + +// GlobalInt64 looks up the value of a global Int64Flag, returns +// 0 if not found +func (c *Context) GlobalInt64(name string) int64 { + if fs := lookupGlobalFlagSet(name, c); fs != nil { + return lookupInt64(name, fs) + } + return 0 +} + +func lookupInt64(name string, set *flag.FlagSet) int64 { + f := set.Lookup(name) + if f != nil { + parsed, err := strconv.ParseInt(f.Value.String(), 0, 64) + if err != nil { + return 0 + } + return parsed + } + return 0 +} + +// IntFlag is a flag with type int +type IntFlag struct { + Name string + Usage string + EnvVar string + Hidden bool + Value int + Destination *int +} + +// String returns a readable representation of this value +// (for usage defaults) +func (f IntFlag) String() string { + return FlagStringer(f) +} + +// GetName returns the name of the flag +func (f IntFlag) GetName() string { + return f.Name +} + +// Int looks up the value of a local IntFlag, returns +// 0 if not found +func (c *Context) Int(name string) int { + return lookupInt(name, c.flagSet) +} + +// GlobalInt looks up the value of a global IntFlag, returns +// 0 if not found +func (c *Context) GlobalInt(name string) int { + if fs := lookupGlobalFlagSet(name, c); fs != nil { + return lookupInt(name, fs) + } + return 0 +} + +func lookupInt(name string, set *flag.FlagSet) int { + f := set.Lookup(name) + if f != nil { + parsed, err := strconv.ParseInt(f.Value.String(), 0, 64) + if err != nil { + return 0 + } + return int(parsed) + } + return 0 +} + +// IntSliceFlag is a flag with type *IntSlice +type IntSliceFlag struct { + Name string + Usage string + EnvVar string + Hidden bool + Value *IntSlice +} + +// String returns a readable representation of this value +// (for usage defaults) +func (f IntSliceFlag) String() string { + return FlagStringer(f) +} + +// GetName returns the name of the flag +func (f IntSliceFlag) GetName() string { + return f.Name +} + +// IntSlice looks up the value of a local IntSliceFlag, returns +// nil if not found +func (c *Context) IntSlice(name string) []int { + return lookupIntSlice(name, c.flagSet) +} + +// GlobalIntSlice looks up the value of a global IntSliceFlag, returns +// nil if not found +func (c *Context) GlobalIntSlice(name string) []int { + if fs := lookupGlobalFlagSet(name, c); fs != nil { + return lookupIntSlice(name, fs) + } + return nil +} + +func lookupIntSlice(name string, set *flag.FlagSet) []int { + f := set.Lookup(name) + if f != nil { + parsed, err := (f.Value.(*IntSlice)).Value(), error(nil) + if err != nil { + return nil + } + return parsed + } + return nil +} + +// Int64SliceFlag is a flag with type *Int64Slice +type Int64SliceFlag struct { + Name string + Usage string + EnvVar string + Hidden bool + Value *Int64Slice +} + +// String returns a readable representation of this value +// (for usage defaults) +func (f Int64SliceFlag) String() string { + return FlagStringer(f) +} + +// GetName returns the name of the flag +func (f Int64SliceFlag) GetName() string { + return f.Name +} + +// Int64Slice looks up the value of a local Int64SliceFlag, returns +// nil if not found +func (c *Context) Int64Slice(name string) []int64 { + return lookupInt64Slice(name, c.flagSet) +} + +// GlobalInt64Slice looks up the value of a global Int64SliceFlag, returns +// nil if not found +func (c *Context) GlobalInt64Slice(name string) []int64 { + if fs := lookupGlobalFlagSet(name, c); fs != nil { + return lookupInt64Slice(name, fs) + } + return nil +} + +func lookupInt64Slice(name string, set *flag.FlagSet) []int64 { + f := set.Lookup(name) + if f != nil { + parsed, err := (f.Value.(*Int64Slice)).Value(), error(nil) + if err != nil { + return nil + } + return parsed + } + return nil +} + +// StringFlag is a flag with type string +type StringFlag struct { + Name string + Usage string + EnvVar string + Hidden bool + Value string + Destination *string +} + +// String returns a readable representation of this value +// (for usage defaults) +func (f StringFlag) String() string { + return FlagStringer(f) +} + +// GetName returns the name of the flag +func (f StringFlag) GetName() string { + return f.Name +} + +// String looks up the value of a local StringFlag, returns +// "" if not found +func (c *Context) String(name string) string { + return lookupString(name, c.flagSet) +} + +// GlobalString looks up the value of a global StringFlag, returns +// "" if not found +func (c *Context) GlobalString(name string) string { + if fs := lookupGlobalFlagSet(name, c); fs != nil { + return lookupString(name, fs) + } + return "" +} + +func lookupString(name string, set *flag.FlagSet) string { + f := set.Lookup(name) + if f != nil { + parsed, err := f.Value.String(), error(nil) + if err != nil { + return "" + } + return parsed + } + return "" +} + +// StringSliceFlag is a flag with type *StringSlice +type StringSliceFlag struct { + Name string + Usage string + EnvVar string + Hidden bool + Value *StringSlice +} + +// String returns a readable representation of this value +// (for usage defaults) +func (f StringSliceFlag) String() string { + return FlagStringer(f) +} + +// GetName returns the name of the flag +func (f StringSliceFlag) GetName() string { + return f.Name +} + +// StringSlice looks up the value of a local StringSliceFlag, returns +// nil if not found +func (c *Context) StringSlice(name string) []string { + return lookupStringSlice(name, c.flagSet) +} + +// GlobalStringSlice looks up the value of a global StringSliceFlag, returns +// nil if not found +func (c *Context) GlobalStringSlice(name string) []string { + if fs := lookupGlobalFlagSet(name, c); fs != nil { + return lookupStringSlice(name, fs) + } + return nil +} + +func lookupStringSlice(name string, set *flag.FlagSet) []string { + f := set.Lookup(name) + if f != nil { + parsed, err := (f.Value.(*StringSlice)).Value(), error(nil) + if err != nil { + return nil + } + return parsed + } + return nil +} + +// Uint64Flag is a flag with type uint64 +type Uint64Flag struct { + Name string + Usage string + EnvVar string + Hidden bool + Value uint64 + Destination *uint64 +} + +// String returns a readable representation of this value +// (for usage defaults) +func (f Uint64Flag) String() string { + return FlagStringer(f) +} + +// GetName returns the name of the flag +func (f Uint64Flag) GetName() string { + return f.Name +} + +// Uint64 looks up the value of a local Uint64Flag, returns +// 0 if not found +func (c *Context) Uint64(name string) uint64 { + return lookupUint64(name, c.flagSet) +} + +// GlobalUint64 looks up the value of a global Uint64Flag, returns +// 0 if not found +func (c *Context) GlobalUint64(name string) uint64 { + if fs := lookupGlobalFlagSet(name, c); fs != nil { + return lookupUint64(name, fs) + } + return 0 +} + +func lookupUint64(name string, set *flag.FlagSet) uint64 { + f := set.Lookup(name) + if f != nil { + parsed, err := strconv.ParseUint(f.Value.String(), 0, 64) + if err != nil { + return 0 + } + return parsed + } + return 0 +} + +// UintFlag is a flag with type uint +type UintFlag struct { + Name string + Usage string + EnvVar string + Hidden bool + Value uint + Destination *uint +} + +// String returns a readable representation of this value +// (for usage defaults) +func (f UintFlag) String() string { + return FlagStringer(f) +} + +// GetName returns the name of the flag +func (f UintFlag) GetName() string { + return f.Name +} + +// Uint looks up the value of a local UintFlag, returns +// 0 if not found +func (c *Context) Uint(name string) uint { + return lookupUint(name, c.flagSet) +} + +// GlobalUint looks up the value of a global UintFlag, returns +// 0 if not found +func (c *Context) GlobalUint(name string) uint { + if fs := lookupGlobalFlagSet(name, c); fs != nil { + return lookupUint(name, fs) + } + return 0 +} + +func lookupUint(name string, set *flag.FlagSet) uint { + f := set.Lookup(name) + if f != nil { + parsed, err := strconv.ParseUint(f.Value.String(), 0, 64) + if err != nil { + return 0 + } + return uint(parsed) + } + return 0 +} -- cgit v1.2.3-54-g00ecf