package shared import ( "runtime" "sync" ) type pFunc func() error // ParallelWorkerInput is a struct used to pass in a slice of parallel funcs to be // performed on a container ID type ParallelWorkerInput struct { ContainerID string ParallelFunc pFunc } type containerError struct { ContainerID string Err error } // ParallelWorker is a "threaded" worker that takes jobs from the channel "queue" func ParallelWorker(wg *sync.WaitGroup, jobs <-chan ParallelWorkerInput, results chan<- containerError) { for j := range jobs { err := j.ParallelFunc() results <- containerError{ContainerID: j.ContainerID, Err: err} wg.Done() } } // ParallelExecuteWorkerPool takes container jobs and performs them in parallel. The worker // int determines how many workers/threads should be premade. func ParallelExecuteWorkerPool(workers int, functions []ParallelWorkerInput) (map[string]error, int) { var ( wg sync.WaitGroup errorCount int ) resultChan := make(chan containerError, len(functions)) results := make(map[string]error) paraJobs := make(chan ParallelWorkerInput, len(functions)) // If we have more workers than functions, match up the number of workers and functions if workers > len(functions) { workers = len(functions) } // Create the workers for w := 1; w <= workers; w++ { go ParallelWorker(&wg, paraJobs, resultChan) } // Add jobs to the workers for _, j := range functions { j := j wg.Add(1) paraJobs <- j } close(paraJobs) wg.Wait() close(resultChan) for ctrError := range resultChan { results[ctrError.ContainerID] = ctrError.Err if ctrError.Err != nil { errorCount += 1 } } return results, errorCount } // Parallelize provides the maximum number of parallel workers (int) as calculated by a basic // heuristic. This can be overriden by the --max-workers primary switch to podman. func Parallelize(job string) int { numCpus := runtime.NumCPU() switch job { case "kill": if numCpus <= 3 { return numCpus * 3 } return numCpus * 4 case "pause": if numCpus <= 3 { return numCpus * 3 } return numCpus * 4 case "ps": return 8 case "restart": return numCpus * 2 case "rm": if numCpus <= 3 { return numCpus * 3 } else { return numCpus * 4 } case "stop": if numCpus <= 2 { return 4 } else { return numCpus * 3 } case "unpause": if numCpus <= 3 { return numCpus * 3 } return numCpus * 4 } return 3 }