package hcsshim import ( "context" "crypto/sha1" "path/filepath" "github.com/Microsoft/go-winio/pkg/guid" "github.com/Microsoft/hcsshim/internal/wclayer" ) func layerPath(info *DriverInfo, id string) string { return filepath.Join(info.HomeDir, id) } func ActivateLayer(info DriverInfo, id string) error { return wclayer.ActivateLayer(context.Background(), layerPath(&info, id)) } func CreateLayer(info DriverInfo, id, parent string) error { return wclayer.CreateLayer(context.Background(), layerPath(&info, id), parent) } // New clients should use CreateScratchLayer instead. Kept in to preserve API compatibility. func CreateSandboxLayer(info DriverInfo, layerId, parentId string, parentLayerPaths []string) error { return wclayer.CreateScratchLayer(context.Background(), layerPath(&info, layerId), parentLayerPaths) } func CreateScratchLayer(info DriverInfo, layerId, parentId string, parentLayerPaths []string) error { return wclayer.CreateScratchLayer(context.Background(), layerPath(&info, layerId), parentLayerPaths) } func DeactivateLayer(info DriverInfo, id string) error { return wclayer.DeactivateLayer(context.Background(), layerPath(&info, id)) } func DestroyLayer(info DriverInfo, id string) error { return wclayer.DestroyLayer(context.Background(), layerPath(&info, id)) } // New clients should use ExpandScratchSize instead. Kept in to preserve API compatibility. func ExpandSandboxSize(info DriverInfo, layerId string, size uint64) error { return wclayer.ExpandScratchSize(context.Background(), layerPath(&info, layerId), size) } func ExpandScratchSize(info DriverInfo, layerId string, size uint64) error { return wclayer.ExpandScratchSize(context.Background(), layerPath(&info, layerId), size) } func ExportLayer(info DriverInfo, layerId string, exportFolderPath string, parentLayerPaths []string) error { return wclayer.ExportLayer(context.Background(), layerPath(&info, layerId), exportFolderPath, parentLayerPaths) } func GetLayerMountPath(info DriverInfo, id string) (string, error) { return wclayer.GetLayerMountPath(context.Background(), layerPath(&info, id)) } func GetSharedBaseImages() (imageData string, err error) { return wclayer.GetSharedBaseImages(context.Background()) } func ImportLayer(info DriverInfo, layerID string, importFolderPath string, parentLayerPaths []string) error { return wclayer.ImportLayer(context.Background(), layerPath(&info, layerID), importFolderPath, parentLayerPaths) } func LayerExists(info DriverInfo, id string) (bool, error) { return wclayer.LayerExists(context.Background(), layerPath(&info, id)) } func PrepareLayer(info DriverInfo, layerId string, parentLayerPaths []string) error { return wclayer.PrepareLayer(context.Background(), layerPath(&info, layerId), parentLayerPaths) } func ProcessBaseLayer(path string) error { return wclayer.ProcessBaseLayer(context.Background(), path) } func ProcessUtilityVMImage(path string) error { return wclayer.ProcessUtilityVMImage(context.Background(), path) } func UnprepareLayer(info DriverInfo, layerId string) error { return wclayer.UnprepareLayer(context.Background(), layerPath(&info, layerId)) } type DriverInfo struct { Flavour int HomeDir string } type GUID [16]byte func NameToGuid(name string) (id GUID, err error) { g, err := wclayer.NameToGuid(context.Background(), name) return g.ToWindowsArray(), err } func NewGUID(source string) *GUID { h := sha1.Sum([]byte(source)) var g GUID copy(g[0:], h[0:16]) return &g } func (g *GUID) ToString() string { return guid.FromWindowsArray(*g).String() } type LayerReader = wclayer.LayerReader func NewLayerReader(info DriverInfo, layerID string, parentLayerPaths []string) (LayerReader, error) { return wclayer.NewLayerReader(context.Background(), layerPath(&info, layerID), parentLayerPaths) } type LayerWriter = wclayer.LayerWriter func NewLayerWriter(info DriverInfo, layerID string, parentLayerPaths []string) (LayerWriter, error) { return wclayer.NewLayerWriter(context.Background(), layerPath(&info, layerID), parentLayerPaths) } type WC_LAYER_DESCRIPTOR = wclayer.WC_LAYER_DESCRIPTOR