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package events
import (
"encoding/json"
"fmt"
"os"
"time"
"github.com/pkg/errors"
)
// Event describes the attributes of a libpod event
type Event struct {
// ContainerExitCode is for storing the exit code of a container which can
// be used for "internal" event notification
ContainerExitCode int
// ID can be for the container, image, volume, etc
ID string
// Image used where applicable
Image string
// Name where applicable
Name string
// Status describes the event that occurred
Status Status
// Time the event occurred
Time time.Time
// Type of event that occurred
Type Type
}
// Type of event that occurred (container, volume, image, pod, etc)
type Type string
// Status describes the actual event action (stop, start, create, kill)
type Status string
const (
// If you add or subtract any values to the following lists, make sure you also update
// the switch statements below and the enums for EventType or EventStatus in the
// varlink description file.
// Container - event is related to containers
Container Type = "container"
// Image - event is related to images
Image Type = "image"
// Pod - event is related to pods
Pod Type = "pod"
// Volume - event is related to volumes
Volume Type = "volume"
// Attach ...
Attach Status = "attach"
// Checkpoint ...
Checkpoint Status = "checkpoint"
// Cleanup ...
Cleanup Status = "cleanup"
// Commit ...
Commit Status = "commit"
// Create ...
Create Status = "create"
// Exec ...
Exec Status = "exec"
// Exited indicates that a container's process died
Exited Status = "died"
// Export ...
Export Status = "export"
// History ...
History Status = "history"
// Import ...
Import Status = "import"
// Init ...
Init Status = "init"
// Kill ...
Kill Status = "kill"
// LoadFromArchive ...
LoadFromArchive Status = "status"
// Mount ...
Mount Status = "mount"
// Pause ...
Pause Status = "pause"
// Prune ...
Prune Status = "prune"
// Pull ...
Pull Status = "pull"
// Push ...
Push Status = "push"
// Remove ...
Remove Status = "remove"
// Restore ...
Restore Status = "restore"
// Save ...
Save Status = "save"
// Start ...
Start Status = "start"
// Stop ...
Stop Status = "stop"
// Sync ...
Sync Status = "sync"
// Tag ...
Tag Status = "tag"
// Unmount ...
Unmount Status = "unmount"
// Unpause ...
Unpause Status = "unpause"
// Untag ...
Untag Status = "untag"
// Wait ...
Wait Status = "wait"
)
// EventFilter for filtering events
type EventFilter func(*Event) bool
// NewEvent creates a event struct and populates with
// the given status and time.
func NewEvent(status Status) Event {
return Event{
Status: status,
Time: time.Now(),
}
}
// Write will record the event to the given path
func (e *Event) Write(path string) error {
f, err := os.OpenFile(path, os.O_APPEND|os.O_CREATE|os.O_WRONLY, 0700)
if err != nil {
return err
}
defer f.Close()
eventJSONString, err := e.ToJSONString()
if err != nil {
return err
}
if _, err := f.WriteString(fmt.Sprintf("%s\n", eventJSONString)); err != nil {
return err
}
return nil
}
// Recycle checks if the event log has reach a limit and if so
// renames the current log and starts a new one. The remove bool
// indicates the old log file should be deleted.
func (e *Event) Recycle(path string, remove bool) error {
return errors.New("not implemented")
}
// ToJSONString returns the event as a json'ified string
func (e *Event) ToJSONString() (string, error) {
b, err := json.Marshal(e)
return string(b), err
}
// ToHumanReadable returns human readable event as a formatted string
func (e *Event) ToHumanReadable() string {
var humanFormat string
switch e.Type {
case Container, Pod:
humanFormat = fmt.Sprintf("%s %s %s %s (image=%s, name=%s)", e.Time, e.Type, e.Status, e.ID, e.Image, e.Name)
case Image:
humanFormat = fmt.Sprintf("%s %s %s %s %s", e.Time, e.Type, e.Status, e.ID, e.Name)
case Volume:
humanFormat = fmt.Sprintf("%s %s %s %s", e.Time, e.Type, e.Status, e.Name)
}
return humanFormat
}
// NewEventFromString takes stringified json and converts
// it to an event
func NewEventFromString(event string) (*Event, error) {
e := Event{}
if err := json.Unmarshal([]byte(event), &e); err != nil {
return nil, err
}
return &e, nil
}
// ToString converts a Type to a string
func (t Type) String() string {
return string(t)
}
// ToString converts a status to a string
func (s Status) String() string {
return string(s)
}
// StringToType converts string to an EventType
func StringToType(name string) (Type, error) {
switch name {
case Container.String():
return Container, nil
case Image.String():
return Image, nil
case Pod.String():
return Pod, nil
case Volume.String():
return Volume, nil
}
return "", errors.Errorf("unknown event type %s", name)
}
// StringToStatus converts a string to an Event Status
// TODO if we add more events, we might consider a go-generator to
// create the switch statement
func StringToStatus(name string) (Status, error) {
switch name {
case Attach.String():
return Attach, nil
case Checkpoint.String():
return Checkpoint, nil
case Restore.String():
return Restore, nil
case Cleanup.String():
return Cleanup, nil
case Commit.String():
return Commit, nil
case Create.String():
return Create, nil
case Exec.String():
return Exec, nil
case Export.String():
return Export, nil
case History.String():
return History, nil
case Import.String():
return Import, nil
case Init.String():
return Init, nil
case Kill.String():
return Kill, nil
case LoadFromArchive.String():
return LoadFromArchive, nil
case Mount.String():
return Mount, nil
case Pause.String():
return Pause, nil
case Prune.String():
return Prune, nil
case Pull.String():
return Pull, nil
case Push.String():
return Push, nil
case Remove.String():
return Remove, nil
case Save.String():
return Save, nil
case Start.String():
return Start, nil
case Stop.String():
return Stop, nil
case Sync.String():
return Sync, nil
case Tag.String():
return Tag, nil
case Unmount.String():
return Unmount, nil
case Unpause.String():
return Unpause, nil
case Untag.String():
return Untag, nil
case Wait.String():
return Wait, nil
}
return "", errors.Errorf("unknown event status %s", name)
}
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