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package libpod
import (
"path/filepath"
"strings"
"github.com/containers/storage"
"github.com/docker/docker/pkg/stringid"
"github.com/pkg/errors"
"github.com/sirupsen/logrus"
)
// Pod represents a group of containers that may share namespaces
// ffjson: skip
type Pod struct {
config *PodConfig
valid bool
runtime *Runtime
lock storage.Locker
}
// PodConfig represents a pod's static configuration
type PodConfig struct {
ID string `json:"id"`
Name string `json:"name"`
Labels map[string]string `json:""`
}
// ID retrieves the pod's ID
func (p *Pod) ID() string {
return p.config.ID
}
// Name retrieves the pod's name
func (p *Pod) Name() string {
return p.config.Name
}
// Labels returns the pod's labels
func (p *Pod) Labels() map[string]string {
labels := make(map[string]string)
for key, value := range p.config.Labels {
labels[key] = value
}
return labels
}
// Creates a new, empty pod
func newPod(lockDir string, runtime *Runtime) (*Pod, error) {
pod := new(Pod)
pod.config = new(PodConfig)
pod.config.ID = stringid.GenerateNonCryptoID()
pod.config.Labels = make(map[string]string)
pod.runtime = runtime
// Path our lock file will reside at
lockPath := filepath.Join(lockDir, pod.config.ID)
// Grab a lockfile at the given path
lock, err := storage.GetLockfile(lockPath)
if err != nil {
return nil, errors.Wrapf(err, "error creating lockfile for new pod")
}
pod.lock = lock
return pod, nil
}
// Start starts all containers within a pod
// It combines the effects of Init() and Start() on a container
// If a container has already been initialized it will be started,
// otherwise it will be initialized then started.
// Containers that are already running or have been paused are ignored
// All containers are started independently, in order dictated by their
// dependencies.
// An error and a map[string]error are returned
// If the error is not nil and the map is nil, an error was encountered before
// any containers were started
// If map is not nil, an error was encountered when starting one or more
// containers. The container ID is mapped to the error encountered. The error is
// set to ErrCtrExists
// If both error and the map are nil, all containers were started successfully
func (p *Pod) Start() (map[string]error, error) {
p.lock.Lock()
defer p.lock.Unlock()
if !p.valid {
return nil, ErrPodRemoved
}
allCtrs, err := p.runtime.state.PodContainers(p)
if err != nil {
return nil, err
}
// Build a dependency graph of containers in the pod
graph, err := buildContainerGraph(allCtrs)
if err != nil {
return nil, errors.Wrapf(err, "error generating dependency graph for pod %s", p.ID())
}
ctrErrors := make(map[string]error)
ctrsVisited := make(map[string]bool)
// If there are no containers without dependencies, we can't start
// Error out
if len(graph.noDepNodes) == 0 {
return nil, errors.Wrapf(ErrNoSuchCtr, "no containers in pod %s have no dependencies, cannot start pod", p.ID())
}
// Traverse the graph beginning at nodes with no dependencies
for _, node := range graph.noDepNodes {
startNode(node, false, ctrErrors, ctrsVisited)
}
return ctrErrors, nil
}
// Visit a node on a container graph and start the container, or set an error if
// a dependency failed to start
func startNode(node *containerNode, setError bool, ctrErrors map[string]error, ctrsVisited map[string]bool) {
// First, check if we have already visited the node
if ctrsVisited[node.id] {
return
}
// If setError is true, a dependency of us failed
// Mark us as failed and recurse
if setError {
// Mark us as visited, and set an error
ctrsVisited[node.id] = true
ctrErrors[node.id] = errors.Wrapf(ErrCtrStateInvalid, "a dependency of container %s failed to start", node.id)
// Hit anyone who depends on us, and set errors on them too
for _, successor := range node.dependedOn {
startNode(successor, true, ctrErrors, ctrsVisited)
}
return
}
// Have all our dependencies started?
// If not, don't visit the node yet
depsVisited := true
for _, dep := range node.dependsOn {
depsVisited = depsVisited && ctrsVisited[dep.id]
}
if !depsVisited {
// Don't visit us yet, all dependencies are not up
// We'll hit the dependencies eventually, and when we do it will
// recurse here
return
}
// Going to try to start the container, mark us as visited
ctrsVisited[node.id] = true
ctrErrored := false
// Check if dependencies are running
// Graph traversal means we should have started them
// But they could have died before we got here
// Does not require that the container be locked, we only need to lock
// the dependencies
depsStopped, err := node.container.checkDependenciesRunning()
if err != nil {
ctrErrors[node.id] = err
ctrErrored = true
} else if len(depsStopped) > 0 {
// Our dependencies are not running
depsList := strings.Join(depsStopped, ",")
ctrErrors[node.id] = errors.Wrapf(ErrCtrStateInvalid, "the following dependencies of container %s are not running: %s", node.id, depsList)
ctrErrored = true
}
// Lock before we start
node.container.lock.Lock()
// Sync the container to pick up current state
if !ctrErrored {
if err := node.container.syncContainer(); err != nil {
ctrErrored = true
ctrErrors[node.id] = err
}
}
// Start the container (only if it is not running)
if !ctrErrored && node.container.state.State != ContainerStateRunning {
if err := node.container.initAndStart(); err != nil {
ctrErrored = true
ctrErrors[node.id] = err
}
}
node.container.lock.Unlock()
// Recurse to anyone who depends on us and start them
for _, successor := range node.dependedOn {
startNode(successor, ctrErrored, ctrErrors, ctrsVisited)
}
return
}
// Stop stops all containers within a pod that are not already stopped
// Each container will use its own stop timeout
// Only running containers will be stopped. Paused, stopped, or created
// containers will be ignored.
// If cleanup is true, mounts and network namespaces will be cleaned up after
// the container is stopped.
// All containers are stopped independently. An error stopping one container
// will not prevent other containers being stopped.
// An error and a map[string]error are returned
// If the error is not nil and the map is nil, an error was encountered before
// any containers were stopped
// If map is not nil, an error was encountered when stopping one or more
// containers. The container ID is mapped to the error encountered. The error is
// set to ErrCtrExists
// If both error and the map are nil, all containers were stopped without error
func (p *Pod) Stop(cleanup bool) (map[string]error, error) {
p.lock.Lock()
defer p.lock.Unlock()
if !p.valid {
return nil, ErrPodRemoved
}
allCtrs, err := p.runtime.state.PodContainers(p)
if err != nil {
return nil, err
}
ctrErrors := make(map[string]error)
// TODO: There may be cases where it makes sense to order stops based on
// dependencies. Should we bother with this?
// Stop to all containers
for _, ctr := range allCtrs {
ctr.lock.Lock()
if err := ctr.syncContainer(); err != nil {
ctr.lock.Unlock()
ctrErrors[ctr.ID()] = err
continue
}
// Ignore containers that are not running
if ctr.state.State != ContainerStateRunning {
ctr.lock.Unlock()
continue
}
if err := ctr.stop(ctr.config.StopTimeout); err != nil {
ctr.lock.Unlock()
ctrErrors[ctr.ID()] = err
continue
}
if cleanup {
if err := ctr.cleanup(); err != nil {
ctrErrors[ctr.ID()] = err
}
}
ctr.lock.Unlock()
}
if len(ctrErrors) > 0 {
return ctrErrors, errors.Wrapf(ErrCtrExists, "error stopping some containers")
}
return nil, nil
}
// Kill sends a signal to all running containers within a pod
// Signals will only be sent to running containers. Containers that are not
// running will be ignored. All signals are sent independently, and sending will
// continue even if some containers encounter errors.
// An error and a map[string]error are returned
// If the error is not nil and the map is nil, an error was encountered before
// any containers were signalled
// If map is not nil, an error was encountered when signalling one or more
// containers. The container ID is mapped to the error encountered. The error is
// set to ErrCtrExists
// If both error and the map are nil, all containers were signalled successfully
func (p *Pod) Kill(signal uint) (map[string]error, error) {
p.lock.Lock()
defer p.lock.Unlock()
if !p.valid {
return nil, ErrPodRemoved
}
allCtrs, err := p.runtime.state.PodContainers(p)
if err != nil {
return nil, err
}
ctrErrors := make(map[string]error)
// Send a signal to all containers
for _, ctr := range allCtrs {
ctr.lock.Lock()
if err := ctr.syncContainer(); err != nil {
ctr.lock.Unlock()
ctrErrors[ctr.ID()] = err
continue
}
// Ignore containers that are not running
if ctr.state.State != ContainerStateRunning {
ctr.lock.Unlock()
continue
}
if err := ctr.runtime.ociRuntime.killContainer(ctr, signal); err != nil {
ctr.lock.Unlock()
ctrErrors[ctr.ID()] = err
continue
}
logrus.Debugf("Killed container %s with signal %d", ctr.ID(), signal)
}
if len(ctrErrors) > 0 {
return ctrErrors, nil
}
return nil, nil
}
// HasContainer checks if a container is present in the pod
func (p *Pod) HasContainer(id string) (bool, error) {
if !p.valid {
return false, ErrPodRemoved
}
return p.runtime.state.PodHasContainer(p, id)
}
// AllContainersByID returns the container IDs of all the containers in the pod
func (p *Pod) AllContainersByID() ([]string, error) {
p.lock.Lock()
defer p.lock.Unlock()
if !p.valid {
return nil, ErrPodRemoved
}
return p.runtime.state.PodContainersByID(p)
}
// AllContainers retrieves the containers in the pod
func (p *Pod) AllContainers() ([]*Container, error) {
p.lock.Lock()
defer p.lock.Unlock()
if !p.valid {
return nil, ErrPodRemoved
}
return p.runtime.state.PodContainers(p)
}
// Status gets the status of all containers in the pod
// Returns a map of Container ID to Container Status
func (p *Pod) Status() (map[string]ContainerStatus, error) {
p.lock.Lock()
defer p.lock.Unlock()
if !p.valid {
return nil, ErrPodRemoved
}
allCtrs, err := p.runtime.state.PodContainers(p)
if err != nil {
return nil, err
}
// We need to lock all the containers
for _, ctr := range allCtrs {
ctr.lock.Lock()
defer ctr.lock.Unlock()
}
// Now that all containers are locked, get their status
status := make(map[string]ContainerStatus, len(allCtrs))
for _, ctr := range allCtrs {
if err := ctr.syncContainer(); err != nil {
return nil, err
}
status[ctr.ID()] = ctr.state.State
}
return status, nil
}
// TODO add pod batching
// Lock pod to avoid lock contention
// Store and lock all containers (no RemoveContainer in batch guarantees cache will not become stale)
|