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package libpod
import (
"path/filepath"
"github.com/containers/storage"
"github.com/docker/docker/pkg/namesgenerator"
"github.com/docker/docker/pkg/stringid"
"github.com/pkg/errors"
"github.com/sirupsen/logrus"
)
// Pod represents a group of containers that may share namespaces
// ffjson: skip
type Pod struct {
config *PodConfig
valid bool
runtime *Runtime
lock storage.Locker
}
// PodConfig represents a pod's static configuration
type PodConfig struct {
ID string `json:"id"`
Name string `json:"name"`
Labels map[string]string `json:""`
}
// ID retrieves the pod's ID
func (p *Pod) ID() string {
return p.config.ID
}
// Name retrieves the pod's name
func (p *Pod) Name() string {
return p.config.Name
}
// Labels returns the pod's labels
func (p *Pod) Labels() map[string]string {
labels := make(map[string]string)
for key, value := range p.config.Labels {
labels[key] = value
}
return labels
}
// Creates a new, empty pod
func newPod(lockDir string, runtime *Runtime) (*Pod, error) {
pod := new(Pod)
pod.config = new(PodConfig)
pod.config.ID = stringid.GenerateNonCryptoID()
pod.config.Name = namesgenerator.GetRandomName(0)
pod.config.Labels = make(map[string]string)
pod.runtime = runtime
// Path our lock file will reside at
lockPath := filepath.Join(lockDir, pod.config.ID)
// Grab a lockfile at the given path
lock, err := storage.GetLockfile(lockPath)
if err != nil {
return nil, errors.Wrapf(err, "error creating lockfile for new pod")
}
pod.lock = lock
return pod, nil
}
// Init initializes all containers within a pod that have not been initialized
func (p *Pod) Init() error {
return ErrNotImplemented
}
// Start starts all containers within a pod
// Containers that are already running or have been paused are ignored
// If an error is encountered starting any container, Start() will cease
// starting containers and immediately report an error
// Start() is not an atomic operation - if an error is reported, containers that
// have already started will remain running
func (p *Pod) Start() error {
p.lock.Lock()
defer p.lock.Unlock()
if !p.valid {
return ErrPodRemoved
}
allCtrs, err := p.runtime.state.PodContainers(p)
if err != nil {
return err
}
// We need to lock all the containers
for _, ctr := range allCtrs {
ctr.lock.Lock()
defer ctr.lock.Unlock()
if err := ctr.syncContainer(); err != nil {
return err
}
}
// Send a signal to all containers
for _, ctr := range allCtrs {
// Ignore containers that are not created or stopped
if ctr.state.State != ContainerStateCreated && ctr.state.State != ContainerStateStopped {
continue
}
// TODO remove this when we patch conmon to support restarting containers
if ctr.state.State == ContainerStateStopped {
continue
}
if err := ctr.runtime.ociRuntime.startContainer(ctr); err != nil {
return errors.Wrapf(err, "error starting container %s", ctr.ID())
}
// We can safely assume the container is running
ctr.state.State = ContainerStateRunning
if err := ctr.save(); err != nil {
return err
}
logrus.Debugf("Started container %s", ctr.ID())
}
return nil
}
// Stop stops all containers within a pod that are not already stopped
// Each container will use its own stop timeout
// Only running containers will be stopped. Paused, stopped, or created
// containers will be ignored.
// If an error is encountered stopping any one container, no further containers
// will be stopped, and an error will immediately be returned.
// Stop() is not an atomic operation - if an error is encountered, containers
// which have already been stopped will not be restarted
func (p *Pod) Stop() error {
p.lock.Lock()
defer p.lock.Unlock()
if !p.valid {
return ErrPodRemoved
}
allCtrs, err := p.runtime.state.PodContainers(p)
if err != nil {
return err
}
// We need to lock all the containers
for _, ctr := range allCtrs {
ctr.lock.Lock()
defer ctr.lock.Unlock()
if err := ctr.syncContainer(); err != nil {
return err
}
}
// Send a signal to all containers
for _, ctr := range allCtrs {
// Ignore containers that are not running
if ctr.state.State != ContainerStateRunning {
continue
}
if err := ctr.runtime.ociRuntime.stopContainer(ctr, ctr.config.StopTimeout); err != nil {
return errors.Wrapf(err, "error stopping container %s", ctr.ID())
}
// Sync container state to pick up return code
if err := ctr.runtime.ociRuntime.updateContainerStatus(ctr); err != nil {
return err
}
// Clean up storage to ensure we don't leave dangling mounts
if err := ctr.cleanupStorage(); err != nil {
return err
}
logrus.Debugf("Stopped container %s", ctr.ID())
}
return nil
}
// Kill sends a signal to all running containers within a pod
// Signals will only be sent to running containers. Containers that are not
// running will be ignored.
// If an error is encountered signalling any one container, kill will stop
// and immediately return an error, sending no further signals
// Kill() is not an atomic operation - if an error is encountered, no further
// signals will be sent, but some signals may already have been sent
func (p *Pod) Kill(signal uint) error {
p.lock.Lock()
defer p.lock.Unlock()
if !p.valid {
return ErrPodRemoved
}
allCtrs, err := p.runtime.state.PodContainers(p)
if err != nil {
return err
}
// We need to lock all the containers
for _, ctr := range allCtrs {
ctr.lock.Lock()
defer ctr.lock.Unlock()
if err := ctr.syncContainer(); err != nil {
return err
}
}
// Send a signal to all containers
for _, ctr := range allCtrs {
// Ignore containers that are not running
if ctr.state.State != ContainerStateRunning {
continue
}
if err := ctr.runtime.ociRuntime.killContainer(ctr, signal); err != nil {
return errors.Wrapf(err, "error killing container %s", ctr.ID())
}
logrus.Debugf("Killed container %s with signal %d", ctr.ID(), signal)
}
return nil
}
// HasContainer checks if a container is present in the pod
func (p *Pod) HasContainer(id string) (bool, error) {
if !p.valid {
return false, ErrPodRemoved
}
return p.runtime.state.PodHasContainer(p, id)
}
// AllContainersByID returns the container IDs of all the containers in the pod
func (p *Pod) AllContainersByID() ([]string, error) {
p.lock.Lock()
defer p.lock.Unlock()
if !p.valid {
return nil, ErrPodRemoved
}
return p.runtime.state.PodContainersByID(p)
}
// AllContainers retrieves the containers in the pod
func (p *Pod) AllContainers() ([]*Container, error) {
p.lock.Lock()
defer p.lock.Unlock()
if !p.valid {
return nil, ErrPodRemoved
}
return p.runtime.state.PodContainers(p)
}
// Status gets the status of all containers in the pod
// Returns a map of Container ID to Container Status
func (p *Pod) Status() (map[string]ContainerStatus, error) {
p.lock.Lock()
defer p.lock.Unlock()
if !p.valid {
return nil, ErrPodRemoved
}
allCtrs, err := p.runtime.state.PodContainers(p)
if err != nil {
return nil, err
}
// We need to lock all the containers
for _, ctr := range allCtrs {
ctr.lock.Lock()
defer ctr.lock.Unlock()
}
// Now that all containers are locked, get their status
status := make(map[string]ContainerStatus, len(allCtrs))
for _, ctr := range allCtrs {
if err := ctr.syncContainer(); err != nil {
return nil, err
}
status[ctr.ID()] = ctr.state.State
}
return status, nil
}
// TODO add pod batching
// Lock pod to avoid lock contention
// Store and lock all containers (no RemoveContainer in batch guarantees cache will not become stale)
|