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package libpod
import (
"context"
"fmt"
"path/filepath"
"strings"
"time"
"github.com/containers/storage"
"github.com/containers/storage/pkg/stringid"
"github.com/pkg/errors"
"github.com/sirupsen/logrus"
)
// Creates a new, empty pod
func newPod(lockDir string, runtime *Runtime) (*Pod, error) {
pod := new(Pod)
pod.config = new(PodConfig)
pod.config.ID = stringid.GenerateNonCryptoID()
pod.config.Labels = make(map[string]string)
pod.config.CreatedTime = time.Now()
pod.config.PauseContainer = new(PauseContainerConfig)
pod.state = new(podState)
pod.runtime = runtime
// Path our lock file will reside at
lockPath := filepath.Join(lockDir, pod.config.ID)
// Grab a lockfile at the given path
lock, err := storage.GetLockfile(lockPath)
if err != nil {
return nil, errors.Wrapf(err, "error creating lockfile for new pod")
}
pod.lock = lock
return pod, nil
}
// Update pod state from database
func (p *Pod) updatePod() error {
if err := p.runtime.state.UpdatePod(p); err != nil {
return err
}
return nil
}
// Save pod state to database
func (p *Pod) save() error {
if err := p.runtime.state.SavePod(p); err != nil {
return errors.Wrapf(err, "error saving pod %s state")
}
return nil
}
// Refresh a pod's state after restart
func (p *Pod) refresh() error {
// Need to to an update from the DB to pull potentially-missing state
if err := p.runtime.state.UpdatePod(p); err != nil {
return err
}
if !p.valid {
return ErrPodRemoved
}
// We need to recreate the pod's cgroup
if p.config.UsePodCgroup {
switch p.runtime.config.CgroupManager {
case SystemdCgroupsManager:
cgroupPath, err := systemdSliceFromPath(p.config.CgroupParent, fmt.Sprintf("libpod_pod_%s", p.ID()))
if err != nil {
logrus.Errorf("Error creating CGroup for pod %s: %v", p.ID(), err)
}
p.state.CgroupPath = cgroupPath
case CgroupfsCgroupsManager:
p.state.CgroupPath = filepath.Join(p.config.CgroupParent, p.ID())
logrus.Debugf("setting pod cgroup to %s", p.state.CgroupPath)
default:
return errors.Wrapf(ErrInvalidArg, "unknown cgroups manager %s specified", p.runtime.config.CgroupManager)
}
}
// Save changes
return p.save()
}
// Visit a node on a container graph and start the container, or set an error if
// a dependency failed to start. if restart is true, startNode will restart the node instead of starting it.
func startNode(ctx context.Context, node *containerNode, setError bool, ctrErrors map[string]error, ctrsVisited map[string]bool, restart bool) {
// First, check if we have already visited the node
if ctrsVisited[node.id] {
return
}
// If setError is true, a dependency of us failed
// Mark us as failed and recurse
if setError {
// Mark us as visited, and set an error
ctrsVisited[node.id] = true
ctrErrors[node.id] = errors.Wrapf(ErrCtrStateInvalid, "a dependency of container %s failed to start", node.id)
// Hit anyone who depends on us, and set errors on them too
for _, successor := range node.dependedOn {
startNode(ctx, successor, true, ctrErrors, ctrsVisited, restart)
}
return
}
// Have all our dependencies started?
// If not, don't visit the node yet
depsVisited := true
for _, dep := range node.dependsOn {
depsVisited = depsVisited && ctrsVisited[dep.id]
}
if !depsVisited {
// Don't visit us yet, all dependencies are not up
// We'll hit the dependencies eventually, and when we do it will
// recurse here
return
}
// Going to try to start the container, mark us as visited
ctrsVisited[node.id] = true
ctrErrored := false
// Check if dependencies are running
// Graph traversal means we should have started them
// But they could have died before we got here
// Does not require that the container be locked, we only need to lock
// the dependencies
depsStopped, err := node.container.checkDependenciesRunning()
if err != nil {
ctrErrors[node.id] = err
ctrErrored = true
} else if len(depsStopped) > 0 {
// Our dependencies are not running
depsList := strings.Join(depsStopped, ",")
ctrErrors[node.id] = errors.Wrapf(ErrCtrStateInvalid, "the following dependencies of container %s are not running: %s", node.id, depsList)
ctrErrored = true
}
// Lock before we start
node.container.lock.Lock()
// Sync the container to pick up current state
if !ctrErrored {
if err := node.container.syncContainer(); err != nil {
ctrErrored = true
ctrErrors[node.id] = err
}
}
// Start the container (only if it is not running)
if !ctrErrored {
if !restart && node.container.state.State != ContainerStateRunning {
if err := node.container.initAndStart(ctx); err != nil {
ctrErrored = true
ctrErrors[node.id] = err
}
}
if restart && node.container.state.State != ContainerStatePaused && node.container.state.State != ContainerStateUnknown {
if err := node.container.restartWithTimeout(ctx, node.container.config.StopTimeout); err != nil {
ctrErrored = true
ctrErrors[node.id] = err
}
}
}
node.container.lock.Unlock()
// Recurse to anyone who depends on us and start them
for _, successor := range node.dependedOn {
startNode(ctx, successor, ctrErrored, ctrErrors, ctrsVisited, restart)
}
return
}
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