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//go:build windows
// +build windows
package terminal
import (
"github.com/sirupsen/logrus"
"golang.org/x/sys/windows"
)
// SetConsole switches the windows terminal mode to be able to handle colors, etc
func SetConsole() error {
if err := setConsoleMode(windows.Stdout, windows.ENABLE_VIRTUAL_TERMINAL_PROCESSING); err != nil {
return err
}
if err := setConsoleMode(windows.Stderr, windows.ENABLE_VIRTUAL_TERMINAL_PROCESSING); err != nil {
return err
}
if err := setConsoleMode(windows.Stdin, windows.ENABLE_VIRTUAL_TERMINAL_PROCESSING); err != nil {
return err
}
return nil
}
func setConsoleMode(handle windows.Handle, flags uint32) error {
var mode uint32
err := windows.GetConsoleMode(handle, &mode)
if err != nil {
return nil // not a terminal
}
if err := windows.SetConsoleMode(handle, mode|flags); err != nil {
// In similar code, it is not considered an error if we cannot set the
// console mode. Following same line of thinking here.
logrus.WithError(err).Debug("Failed to set console mode for cli")
}
return nil
}
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