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schema
======
[![GoDoc](https://godoc.org/github.com/gorilla/schema?status.svg)](https://godoc.org/github.com/gorilla/schema) [![Build Status](https://travis-ci.org/gorilla/schema.png?branch=master)](https://travis-ci.org/gorilla/schema)
[![Sourcegraph](https://sourcegraph.com/github.com/gorilla/schema/-/badge.svg)](https://sourcegraph.com/github.com/gorilla/schema?badge)
Package gorilla/schema converts structs to and from form values.
## Example
Here's a quick example: we parse POST form values and then decode them into a struct:
```go
// Set a Decoder instance as a package global, because it caches
// meta-data about structs, and an instance can be shared safely.
var decoder = schema.NewDecoder()
type Person struct {
Name string
Phone string
}
func MyHandler(w http.ResponseWriter, r *http.Request) {
err := r.ParseForm()
if err != nil {
// Handle error
}
var person Person
// r.PostForm is a map of our POST form values
err = decoder.Decode(&person, r.PostForm)
if err != nil {
// Handle error
}
// Do something with person.Name or person.Phone
}
```
Conversely, contents of a struct can be encoded into form values. Here's a variant of the previous example using the Encoder:
```go
var encoder = schema.NewEncoder()
func MyHttpRequest() {
person := Person{"Jane Doe", "555-5555"}
form := url.Values{}
err := encoder.Encode(person, form)
if err != nil {
// Handle error
}
// Use form values, for example, with an http client
client := new(http.Client)
res, err := client.PostForm("http://my-api.test", form)
}
```
To define custom names for fields, use a struct tag "schema". To not populate certain fields, use a dash for the name and it will be ignored:
```go
type Person struct {
Name string `schema:"name,required"` // custom name, must be supplied
Phone string `schema:"phone"` // custom name
Admin bool `schema:"-"` // this field is never set
}
```
The supported field types in the struct are:
* bool
* float variants (float32, float64)
* int variants (int, int8, int16, int32, int64)
* string
* uint variants (uint, uint8, uint16, uint32, uint64)
* struct
* a pointer to one of the above types
* a slice or a pointer to a slice of one of the above types
Unsupported types are simply ignored, however custom types can be registered to be converted.
More examples are available on the Gorilla website: https://www.gorillatoolkit.org/pkg/schema
## License
BSD licensed. See the LICENSE file for details.
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