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package gpgme
import (
"sync"
)
var callbacks struct {
sync.Mutex
m map[uintptr]interface{}
c uintptr
}
func callbackAdd(v interface{}) uintptr {
callbacks.Lock()
defer callbacks.Unlock()
if callbacks.m == nil {
callbacks.m = make(map[uintptr]interface{})
}
callbacks.c++
ret := callbacks.c
callbacks.m[ret] = v
return ret
}
func callbackLookup(c uintptr) interface{} {
callbacks.Lock()
defer callbacks.Unlock()
ret := callbacks.m[c]
if ret == nil {
panic("callback pointer not found")
}
return ret
}
func callbackDelete(c uintptr) {
callbacks.Lock()
defer callbacks.Unlock()
if callbacks.m[c] == nil {
panic("callback pointer not found")
}
delete(callbacks.m, c)
}
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