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|
package mpb
import (
"bytes"
"context"
"fmt"
"io"
"runtime/debug"
"strings"
"sync"
"time"
"github.com/acarl005/stripansi"
"github.com/mattn/go-runewidth"
"github.com/vbauerster/mpb/v7/decor"
)
// Bar represents a progress bar.
type Bar struct {
index int // used by heap
priority int // used by heap
hasEwma bool
frameCh chan *renderFrame
operateState chan func(*bState)
done chan struct{}
container *Progress
bs *bState
cancel func()
recoveredPanic interface{}
}
type extenderFunc func(in io.Reader, reqWidth int, st decor.Statistics) (out io.Reader, lines int)
// bState is actual bar's state.
type bState struct {
id int
priority int
reqWidth int
total int64
current int64
refill int64
lastIncrement int64
trimSpace bool
completed bool
aborted bool
triggerComplete bool
dropOnComplete bool
noPop bool
aDecorators []decor.Decorator
pDecorators []decor.Decorator
averageDecorators []decor.AverageDecorator
ewmaDecorators []decor.EwmaDecorator
shutdownListeners []decor.ShutdownListener
buffers [3]*bytes.Buffer
filler BarFiller
middleware func(BarFiller) BarFiller
extender extenderFunc
debugOut io.Writer
afterBar *Bar // key for (*pState).queueBars
sync bool
}
type renderFrame struct {
reader io.Reader
lines int
shutdown bool
}
func newBar(container *Progress, bs *bState) *Bar {
ctx, cancel := context.WithCancel(container.ctx)
bar := &Bar{
priority: bs.priority,
hasEwma: len(bs.ewmaDecorators) != 0,
frameCh: make(chan *renderFrame, 1),
operateState: make(chan func(*bState)),
done: make(chan struct{}),
container: container,
cancel: cancel,
}
go bar.serve(ctx, bs)
return bar
}
// ProxyReader wraps r with metrics required for progress tracking.
// If r is 'unknown total/size' reader it's mandatory to call
// (*Bar).SetTotal(-1, true) method after (Reader).Read returns io.EOF.
// Panics if r is nil. If bar is already completed or aborted, returns
// nil.
func (b *Bar) ProxyReader(r io.Reader) io.ReadCloser {
if r == nil {
panic("expected non nil io.Reader")
}
select {
case <-b.done:
return nil
default:
return b.newProxyReader(r)
}
}
// ID returs id of the bar.
func (b *Bar) ID() int {
result := make(chan int)
select {
case b.operateState <- func(s *bState) { result <- s.id }:
return <-result
case <-b.done:
return b.bs.id
}
}
// Current returns bar's current value, in other words sum of all increments.
func (b *Bar) Current() int64 {
result := make(chan int64)
select {
case b.operateState <- func(s *bState) { result <- s.current }:
return <-result
case <-b.done:
return b.bs.current
}
}
// SetRefill sets refill flag with specified amount.
// The underlying BarFiller will change its visual representation, to
// indicate refill event. Refill event may be referred to some retry
// operation for example.
func (b *Bar) SetRefill(amount int64) {
select {
case b.operateState <- func(s *bState) {
s.refill = amount
}:
case <-b.done:
}
}
// TraverseDecorators traverses all available decorators and calls cb func on each.
func (b *Bar) TraverseDecorators(cb func(decor.Decorator)) {
sync := make(chan struct{})
select {
case b.operateState <- func(s *bState) {
for _, decorators := range [...][]decor.Decorator{
s.pDecorators,
s.aDecorators,
} {
for _, d := range decorators {
cb(extractBaseDecorator(d))
}
}
close(sync)
}:
<-sync
case <-b.done:
}
}
// EnableTriggerComplete enables triggering complete event. It's
// effective only for bar which was constructed with `total <= 0` and
// after total has been set with (*Bar).SetTotal(int64, false). If bar
// has been incremented to the total, complete event is triggered right
// away.
func (b *Bar) EnableTriggerComplete() {
select {
case b.operateState <- func(s *bState) {
if s.triggerComplete || s.total <= 0 {
return
}
if s.current >= s.total {
s.current = s.total
s.completed = true
go b.forceRefresh()
} else {
s.triggerComplete = true
}
}:
case <-b.done:
}
}
// SetTotal sets total to an arbitrary value. It's effective only for
// bar which was constructed with `total <= 0`. Setting total to negative
// value is equivalent to (*Bar).SetTotal((*Bar).Current(), bool).
// If triggerCompleteNow is true, total value is set to current and
// complete event is triggered right away.
func (b *Bar) SetTotal(total int64, triggerCompleteNow bool) {
select {
case b.operateState <- func(s *bState) {
if s.triggerComplete {
return
}
if total < 0 {
s.total = s.current
} else {
s.total = total
}
if triggerCompleteNow {
s.current = s.total
s.completed = true
go b.forceRefresh()
}
}:
case <-b.done:
}
}
// SetCurrent sets progress' current to an arbitrary value.
// Setting a negative value will cause a panic.
func (b *Bar) SetCurrent(current int64) {
select {
case b.operateState <- func(s *bState) {
s.lastIncrement = current - s.current
s.current = current
if s.triggerComplete && s.current >= s.total {
s.current = s.total
s.completed = true
go b.forceRefresh()
}
}:
case <-b.done:
}
}
// Increment is a shorthand for b.IncrInt64(1).
func (b *Bar) Increment() {
b.IncrInt64(1)
}
// IncrBy is a shorthand for b.IncrInt64(int64(n)).
func (b *Bar) IncrBy(n int) {
b.IncrInt64(int64(n))
}
// IncrInt64 increments progress by amount of n.
func (b *Bar) IncrInt64(n int64) {
if n <= 0 {
return
}
select {
case b.operateState <- func(s *bState) {
s.lastIncrement = n
s.current += n
if s.triggerComplete && s.current >= s.total {
s.current = s.total
s.completed = true
go b.forceRefresh()
}
}:
case <-b.done:
}
}
// DecoratorEwmaUpdate updates all EWMA based decorators. Should be
// called on each iteration, because EWMA's unit of measure is an
// iteration's duration. Panics if called before *Bar.Incr... family
// methods.
func (b *Bar) DecoratorEwmaUpdate(dur time.Duration) {
select {
case b.operateState <- func(s *bState) {
if s.lastIncrement > 0 {
s.decoratorEwmaUpdate(dur)
s.lastIncrement = 0
} else {
panic("increment required before ewma iteration update")
}
}:
case <-b.done:
if b.bs.lastIncrement > 0 {
b.bs.decoratorEwmaUpdate(dur)
b.bs.lastIncrement = 0
}
}
}
// DecoratorAverageAdjust adjusts all average based decorators. Call
// if you need to adjust start time of all average based decorators
// or after progress resume.
func (b *Bar) DecoratorAverageAdjust(start time.Time) {
select {
case b.operateState <- func(s *bState) {
s.decoratorAverageAdjust(start)
}:
case <-b.done:
}
}
// SetPriority changes bar's order among multiple bars. Zero is highest
// priority, i.e. bar will be on top. If you don't need to set priority
// dynamically, better use BarPriority option.
func (b *Bar) SetPriority(priority int) {
b.container.UpdateBarPriority(b, priority)
}
// Abort interrupts bar's running goroutine. Abort won't be engaged
// if bar is already in complete state. If drop is true bar will be
// removed as well. To make sure that bar has been removed call
// (*Bar).Wait method.
func (b *Bar) Abort(drop bool) {
select {
case b.operateState <- func(s *bState) {
if s.completed || s.aborted {
return
}
s.aborted = true
s.dropOnComplete = drop
go b.forceRefresh()
}:
case <-b.done:
}
}
// Aborted reports whether the bar is in aborted state.
func (b *Bar) Aborted() bool {
result := make(chan bool)
select {
case b.operateState <- func(s *bState) { result <- s.aborted }:
return <-result
case <-b.done:
return b.bs.aborted
}
}
// Completed reports whether the bar is in completed state.
func (b *Bar) Completed() bool {
result := make(chan bool)
select {
case b.operateState <- func(s *bState) { result <- s.completed }:
return <-result
case <-b.done:
return b.bs.completed
}
}
// Wait blocks until bar is completed or aborted.
func (b *Bar) Wait() {
<-b.done
}
func (b *Bar) serve(ctx context.Context, bs *bState) {
defer b.container.bwg.Done()
if bs.afterBar != nil && bs.sync {
bs.afterBar.Wait()
}
for {
select {
case op := <-b.operateState:
op(bs)
case <-ctx.Done():
bs.aborted = !bs.completed
bs.decoratorShutdownNotify()
b.bs = bs
close(b.done)
return
}
}
}
func (b *Bar) render(tw int) {
select {
case b.operateState <- func(s *bState) {
var reader io.Reader
var lines int
stat := newStatistics(tw, s)
defer func() {
// recovering if user defined decorator panics for example
if p := recover(); p != nil {
if s.debugOut != nil {
fmt.Fprintln(s.debugOut, p)
_, _ = s.debugOut.Write(debug.Stack())
}
s.aborted = !s.completed
s.extender = makePanicExtender(p)
reader, lines = s.extender(nil, s.reqWidth, stat)
b.recoveredPanic = p
}
frame := renderFrame{
reader: reader,
lines: lines + 1,
shutdown: s.completed || s.aborted,
}
if frame.shutdown {
b.cancel()
}
b.frameCh <- &frame
}()
if b.recoveredPanic == nil {
reader = s.draw(stat)
}
reader, lines = s.extender(reader, s.reqWidth, stat)
}:
case <-b.done:
var reader io.Reader
var lines int
stat, s := newStatistics(tw, b.bs), b.bs
if b.recoveredPanic == nil {
reader = s.draw(stat)
}
reader, lines = s.extender(reader, s.reqWidth, stat)
b.frameCh <- &renderFrame{
reader: reader,
lines: lines + 1,
}
}
}
func (b *Bar) forceRefresh() {
var anyOtherRunning bool
b.container.traverseBars(func(bar *Bar) bool {
anyOtherRunning = b != bar && bar.isRunning()
return !anyOtherRunning
})
if !anyOtherRunning {
for {
select {
case b.container.refreshCh <- time.Now():
time.Sleep(prr)
case <-b.done:
return
}
}
}
}
func (b *Bar) isRunning() bool {
result := make(chan bool)
select {
case b.operateState <- func(s *bState) {
result <- !s.completed && !s.aborted
}:
return <-result
case <-b.done:
return false
}
}
func (b *Bar) wSyncTable() [][]chan int {
result := make(chan [][]chan int)
select {
case b.operateState <- func(s *bState) { result <- s.wSyncTable() }:
return <-result
case <-b.done:
return b.bs.wSyncTable()
}
}
func (s *bState) draw(stat decor.Statistics) io.Reader {
bufP, bufB, bufA := s.buffers[0], s.buffers[1], s.buffers[2]
nlr := strings.NewReader("\n")
tw := stat.AvailableWidth
for _, d := range s.pDecorators {
str := d.Decor(stat)
stat.AvailableWidth -= runewidth.StringWidth(stripansi.Strip(str))
bufP.WriteString(str)
}
if stat.AvailableWidth < 1 {
trunc := strings.NewReader(runewidth.Truncate(stripansi.Strip(bufP.String()), tw, "…"))
bufP.Reset()
return io.MultiReader(trunc, nlr)
}
if !s.trimSpace && stat.AvailableWidth > 1 {
stat.AvailableWidth -= 2
bufB.WriteByte(' ')
defer bufB.WriteByte(' ')
}
tw = stat.AvailableWidth
for _, d := range s.aDecorators {
str := d.Decor(stat)
stat.AvailableWidth -= runewidth.StringWidth(stripansi.Strip(str))
bufA.WriteString(str)
}
if stat.AvailableWidth < 1 {
trunc := strings.NewReader(runewidth.Truncate(stripansi.Strip(bufA.String()), tw, "…"))
bufA.Reset()
return io.MultiReader(bufP, bufB, trunc, nlr)
}
s.filler.Fill(bufB, s.reqWidth, stat)
return io.MultiReader(bufP, bufB, bufA, nlr)
}
func (s *bState) wSyncTable() [][]chan int {
columns := make([]chan int, 0, len(s.pDecorators)+len(s.aDecorators))
var pCount int
for _, d := range s.pDecorators {
if ch, ok := d.Sync(); ok {
columns = append(columns, ch)
pCount++
}
}
var aCount int
for _, d := range s.aDecorators {
if ch, ok := d.Sync(); ok {
columns = append(columns, ch)
aCount++
}
}
table := make([][]chan int, 2)
table[0] = columns[0:pCount]
table[1] = columns[pCount : pCount+aCount : pCount+aCount]
return table
}
func (s *bState) subscribeDecorators() {
for _, decorators := range [...][]decor.Decorator{
s.pDecorators,
s.aDecorators,
} {
for _, d := range decorators {
d = extractBaseDecorator(d)
if d, ok := d.(decor.AverageDecorator); ok {
s.averageDecorators = append(s.averageDecorators, d)
}
if d, ok := d.(decor.EwmaDecorator); ok {
s.ewmaDecorators = append(s.ewmaDecorators, d)
}
if d, ok := d.(decor.ShutdownListener); ok {
s.shutdownListeners = append(s.shutdownListeners, d)
}
}
}
}
func (s bState) decoratorEwmaUpdate(dur time.Duration) {
wg := new(sync.WaitGroup)
for i := 0; i < len(s.ewmaDecorators); i++ {
switch d := s.ewmaDecorators[i]; i {
case len(s.ewmaDecorators) - 1:
d.EwmaUpdate(s.lastIncrement, dur)
default:
wg.Add(1)
go func() {
d.EwmaUpdate(s.lastIncrement, dur)
wg.Done()
}()
}
}
wg.Wait()
}
func (s bState) decoratorAverageAdjust(start time.Time) {
wg := new(sync.WaitGroup)
for i := 0; i < len(s.averageDecorators); i++ {
switch d := s.averageDecorators[i]; i {
case len(s.averageDecorators) - 1:
d.AverageAdjust(start)
default:
wg.Add(1)
go func() {
d.AverageAdjust(start)
wg.Done()
}()
}
}
wg.Wait()
}
func (s bState) decoratorShutdownNotify() {
wg := new(sync.WaitGroup)
for i := 0; i < len(s.shutdownListeners); i++ {
switch d := s.shutdownListeners[i]; i {
case len(s.shutdownListeners) - 1:
d.Shutdown()
default:
wg.Add(1)
go func() {
d.Shutdown()
wg.Done()
}()
}
}
wg.Wait()
}
func newStatistics(tw int, s *bState) decor.Statistics {
return decor.Statistics{
AvailableWidth: tw,
ID: s.id,
Total: s.total,
Current: s.current,
Refill: s.refill,
Completed: s.completed,
Aborted: s.aborted,
}
}
func extractBaseDecorator(d decor.Decorator) decor.Decorator {
if d, ok := d.(decor.Wrapper); ok {
return extractBaseDecorator(d.Base())
}
return d
}
func makePanicExtender(p interface{}) extenderFunc {
pstr := fmt.Sprint(p)
return func(_ io.Reader, _ int, st decor.Statistics) (io.Reader, int) {
mr := io.MultiReader(
strings.NewReader(runewidth.Truncate(pstr, st.AvailableWidth, "…")),
strings.NewReader("\n"),
)
return mr, 0
}
}
|