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author | Peter Bengtsson <mail@peterbe.com> | 2021-02-25 08:31:36 -0500 |
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committer | Peter Bengtsson <mail@peterbe.com> | 2021-02-25 08:31:36 -0500 |
commit | 97065b2e68dd8768dc1ea092c893c57ebe205026 (patch) | |
tree | 11bf4a1114c543989c24c7a801ba379b2c20a30c /files/de/web/api/canvasrenderingcontext2d | |
parent | d1794f6b276285489b417053507f432a14be31df (diff) | |
download | translated-content-97065b2e68dd8768dc1ea092c893c57ebe205026.tar.gz translated-content-97065b2e68dd8768dc1ea092c893c57ebe205026.tar.bz2 translated-content-97065b2e68dd8768dc1ea092c893c57ebe205026.zip |
use class="hidden" not style="display:none"
Diffstat (limited to 'files/de/web/api/canvasrenderingcontext2d')
4 files changed, 5 insertions, 5 deletions
diff --git a/files/de/web/api/canvasrenderingcontext2d/fillrect/index.html b/files/de/web/api/canvasrenderingcontext2d/fillrect/index.html index 178a861f4e..41b31f1b6d 100644 --- a/files/de/web/api/canvasrenderingcontext2d/fillrect/index.html +++ b/files/de/web/api/canvasrenderingcontext2d/fillrect/index.html @@ -57,7 +57,7 @@ ctx.fillRect(10, 10, 100, 100); <p>Ändern Sie den unten gezeigten Code und sehen Sie Ihre Änderungen live im Canvas-Element:</p> -<div style="display: none;"> +<div class="hidden"> <h6 id="Playable_code">Playable code</h6> <pre class="brush: html"><canvas id="canvas" width="400" height="200" class="playable-canvas"></canvas> diff --git a/files/de/web/api/canvasrenderingcontext2d/ispointinpath/index.html b/files/de/web/api/canvasrenderingcontext2d/ispointinpath/index.html index 5eac7321fe..ce3c4161be 100644 --- a/files/de/web/api/canvasrenderingcontext2d/ispointinpath/index.html +++ b/files/de/web/api/canvasrenderingcontext2d/ispointinpath/index.html @@ -65,7 +65,7 @@ console.log(ctx.isPointInPath(10, 10)); // true <p>Editieren Sie den folgenden Quelltext. Die Änderungen werden in Echtzeit übernommen und Log-Ausgaben in die <a href="/en-US/docs/Tools/Browser_Console">console</a> ausgegeben:</p> -<div style="display: none;"> +<div class="hidden"> <h6 id="Playable_code">Playable code</h6> <pre class="brush: html"><canvas id="canvas" width="400" height="200" class="playable-canvas"></canvas> diff --git a/files/de/web/api/canvasrenderingcontext2d/scale/index.html b/files/de/web/api/canvasrenderingcontext2d/scale/index.html index b26824a51e..c6419d989f 100644 --- a/files/de/web/api/canvasrenderingcontext2d/scale/index.html +++ b/files/de/web/api/canvasrenderingcontext2d/scale/index.html @@ -54,7 +54,7 @@ ctx.setTransform(1, 0, 0, 1, 0, 0); <p>Editieren Sie den folgenden Code und sehen Sie die Änderungen sofort im Canvas:</p> -<div style="display: none;"> +<div class="hidden"> <h6 id="Playable_code">Playable code</h6> <pre class="brush: html"><canvas id="canvas" width="400" height="200" class="playable-canvas"></canvas> @@ -100,7 +100,7 @@ window.addEventListener("load", drawCanvas); <p>Sie können <code>ctx.scale(-1, 1)</code> benutzen, um den Inhalt horizontal zu spiegeln und <code>ctx.scale(1, -1)</code>, um ihn vertikal zu spiegeln.</p> -<div style="display: none;"> +<div class="hidden"> <h6 id="Playable_code2">Playable code2</h6> <pre class="brush: html"><canvas id="canvas" width="400" height="200" class="playable-canvas"></canvas> diff --git a/files/de/web/api/canvasrenderingcontext2d/setlinedash/index.html b/files/de/web/api/canvasrenderingcontext2d/setlinedash/index.html index a7d5bd82c3..38aadbbfe3 100644 --- a/files/de/web/api/canvasrenderingcontext2d/setlinedash/index.html +++ b/files/de/web/api/canvasrenderingcontext2d/setlinedash/index.html @@ -45,7 +45,7 @@ ctx.stroke(); <p>Edit the code below and see your changes update live in the canvas:</p> -<div style="display: none;"> +<div class="hidden"> <h6 id="Playable_code">Playable code</h6> <pre class="brush: html"><canvas id="canvas" width="400" height="200" class="playable-canvas"></canvas> |