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authorMasahiro FUJIMOTO <mfujimot@gmail.com>2021-09-18 21:47:57 +0900
committerpotappo <potappo@gmail.com>2021-09-18 22:24:37 +0900
commit0989075794a7355e69398514e5281b9866342deb (patch)
treebd82e782774236d0754f868e4d67b92ed257d792 /files/ja/web/events
parent4a573bbdd0e5945998a37162d1535245d4e20416 (diff)
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Update files/ja/web/events/detecting_device_orientation/index.html
Co-authored-by: potappo <potappo@gmail.com>
Diffstat (limited to 'files/ja/web/events')
-rw-r--r--files/ja/web/events/detecting_device_orientation/index.html2
1 files changed, 1 insertions, 1 deletions
diff --git a/files/ja/web/events/detecting_device_orientation/index.html b/files/ja/web/events/detecting_device_orientation/index.html
index 485a35de43..d982b03c24 100644
--- a/files/ja/web/events/detecting_device_orientation/index.html
+++ b/files/ja/web/events/detecting_device_orientation/index.html
@@ -219,7 +219,7 @@ window.addEventListener('deviceorientation', handleOrientation);
<li>{{domxref("DeviceMotionEvent")}}</li>
<li>レガシー化したイベントである <code><a href="/ja/docs/Web/Events/MozOrientation">MozOrientation</a></code></li>
<li><a href="/ja/docs/Web/Events/Orientation_and_motion_data_explained">方向および動きとして示されるデータ</a></li>
- <li><a href="/ja/s/Web/Guide/Events/Using_device_orientation_with_3D_transforms">Using deviceorientation in 3D Transforms</a></li>
+ <li><a href="/ja/docs/Web/Guide/Events/Using_device_orientation_with_3D_transforms">Using deviceorientation in 3D Transforms</a></li>
<li><a href="/ja/docs/Games/Workflows/HTML5_Gamedev_Phaser_Device_Orientation">Cyber Orb: 2D maze game with device orientation</a></li>
</ul>