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author | Peter Bengtsson <mail@peterbe.com> | 2020-12-08 14:42:17 -0500 |
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committer | Peter Bengtsson <mail@peterbe.com> | 2020-12-08 14:42:17 -0500 |
commit | da78a9e329e272dedb2400b79a3bdeebff387d47 (patch) | |
tree | e6ef8aa7c43556f55ddfe031a01cf0a8fa271bfe /files/ko/glossary/object | |
parent | 1109132f09d75da9a28b649c7677bb6ce07c40c0 (diff) | |
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diff --git a/files/ko/glossary/object/index.html b/files/ko/glossary/object/index.html new file mode 100644 index 0000000000..61bbe87b83 --- /dev/null +++ b/files/ko/glossary/object/index.html @@ -0,0 +1,16 @@ +--- +title: Object +slug: Glossary/Object +translation_of: Glossary/Object +--- +<p><a href="/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object">객체</a>는 데이터 및 데이터 작업에 대한 지침을 포함하는 데이터 구조를 말한다. 객체는 때때로 레이싱 게임에서 <code>car</code> 나 <code>map</code> 과 같은 실생활에서의 것들을 지칭할 수 있다. {{glossary("JavaScript")}}, Java, C++, Python, and Ruby 는 {{glossary("OOP","객체 지향적 프로그래밍")}} 언어의 예이다.</p> + +<h2 id="더_알아보기">더 알아보기</h2> + +<h3 id="일반적인_지식">일반적인 지식</h3> + +<ul> + <li>Wikipedia의 {{Interwiki("wikipedia", "Object-oriented programming")}} </li> + <li>{{jsxref("Object")}} in the <a href="/en-US/docs/Web/JavaScript/Reference">JavaScript reference</a></li> + <li><a href="https://developer.mozilla.org/en-US/docs/Web/JavaScript/Data_structures#Objects">Object data structures in JavaScript</a></li> +</ul> |