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authorAlexey Pyltsyn <lex61rus@gmail.com>2021-10-27 02:31:24 +0300
committerGitHub <noreply@github.com>2021-10-27 02:31:24 +0300
commit980fe00a74a9ad013b945755415ace2e5429c3c2 (patch)
treea1c6bb4b302e69bfa53eab13e44500eba55d1696 /files/ru/web/api/canvasrenderingcontext2d
parent374a039b97a11ee7306539d16aaab27fed66b398 (diff)
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[RU] Remove notranslate (#2874)
Diffstat (limited to 'files/ru/web/api/canvasrenderingcontext2d')
-rw-r--r--files/ru/web/api/canvasrenderingcontext2d/createlineargradient/index.html6
-rw-r--r--files/ru/web/api/canvasrenderingcontext2d/ellipse/index.html10
-rw-r--r--files/ru/web/api/canvasrenderingcontext2d/filltext/index.html10
3 files changed, 13 insertions, 13 deletions
diff --git a/files/ru/web/api/canvasrenderingcontext2d/createlineargradient/index.html b/files/ru/web/api/canvasrenderingcontext2d/createlineargradient/index.html
index c6793693ce..1a6a91d285 100644
--- a/files/ru/web/api/canvasrenderingcontext2d/createlineargradient/index.html
+++ b/files/ru/web/api/canvasrenderingcontext2d/createlineargradient/index.html
@@ -22,7 +22,7 @@ translation_of: Web/API/CanvasRenderingContext2D/createLinearGradient
<h2 id="Синтаксис">Синтаксис</h2>
-<pre class="syntaxbox notranslate">CanvasGradient <var>ctx</var>.createLinearGradient(<var>x0</var>, <var>y0</var>, <var>x1</var>, <var>y1</var>);
+<pre class="syntaxbox">CanvasGradient <var>ctx</var>.createLinearGradient(<var>x0</var>, <var>y0</var>, <var>x1</var>, <var>y1</var>);
</pre>
<p>Метод <code>createLinearGradient()</code> принимает четыре аргумента для определения начала и конца точек линии градиента.</p>
@@ -55,12 +55,12 @@ translation_of: Web/API/CanvasRenderingContext2D/createLinearGradient
<h4 id="HTML">HTML</h4>
-<pre class="brush: html notranslate">&lt;canvas id="canvas"&gt;&lt;/canvas&gt;
+<pre class="brush: html">&lt;canvas id="canvas"&gt;&lt;/canvas&gt;
</pre>
<h4 id="JavaScript">JavaScript</h4>
-<pre class="brush: js; highlight:[7] notranslate">var canvas = document.getElementById('canvas');
+<pre class="brush: js; highlight:[7]">var canvas = document.getElementById('canvas');
var ctx = canvas.getContext('2d');
// Создание линейного градиента
diff --git a/files/ru/web/api/canvasrenderingcontext2d/ellipse/index.html b/files/ru/web/api/canvasrenderingcontext2d/ellipse/index.html
index 3ac6af2315..9bbe6aa749 100644
--- a/files/ru/web/api/canvasrenderingcontext2d/ellipse/index.html
+++ b/files/ru/web/api/canvasrenderingcontext2d/ellipse/index.html
@@ -15,7 +15,7 @@ translation_of: Web/API/CanvasRenderingContext2D/ellipse
<h2 id="Синтаксис">Синтаксис</h2>
-<pre class="syntaxbox notranslate">void <em>ctx</em>.ellipse(<em>x</em>, <em>y</em>, <em>radiusX</em>, <em>radiusY</em>, <em>rotation</em>, <em>startAngle</em>, <em>endAngle</em> [, <em>anticlockwise</em>]);
+<pre class="syntaxbox">void <em>ctx</em>.ellipse(<em>x</em>, <em>y</em>, <em>radiusX</em>, <em>radiusY</em>, <em>rotation</em>, <em>startAngle</em>, <em>endAngle</em> [, <em>anticlockwise</em>]);
</pre>
<p><code>ellipse()</code> - метод, который создаёт эллиптическую дугу с центром в точках <code>(x, y)</code> с радиусом <code>radiusX</code> и <code>radiusY</code>. Путь начинается от точки <code>startAngle</code> и заканчивается в точке <code>endAngle</code>, идёт по направлению, казанному в параметре (по часовой стрелке или против неё) <code>anticlockwise</code> .</p>
@@ -49,12 +49,12 @@ translation_of: Web/API/CanvasRenderingContext2D/ellipse
<h4 id="HTML">HTML</h4>
-<pre class="brush: html notranslate">&lt;canvas id="canvas" width="200" height="200"&gt;&lt;/canvas&gt;
+<pre class="brush: html">&lt;canvas id="canvas" width="200" height="200"&gt;&lt;/canvas&gt;
</pre>
<h4 id="JavaScript">JavaScript</h4>
-<pre class="brush: js; highlight:[6] notranslate">const canvas = document.getElementById('canvas');
+<pre class="brush: js; highlight:[6]">const canvas = document.getElementById('canvas');
const ctx = canvas.getContext('2d');
// Рисование эллипса
@@ -80,12 +80,12 @@ ctx.stroke();
<h4 id="HTML_2">HTML</h4>
-<pre class="brush: html notranslate">&lt;canvas id="canvas"&gt;&lt;/canvas&gt;
+<pre class="brush: html">&lt;canvas id="canvas"&gt;&lt;/canvas&gt;
</pre>
<h4 id="JavaScript_2">JavaScript</h4>
-<pre class="brush: js; highlight:[6,11,16] notranslate">const canvas = document.getElementById('canvas');
+<pre class="brush: js; highlight:[6,11,16]">const canvas = document.getElementById('canvas');
const ctx = canvas.getContext('2d');
ctx.fillStyle = 'red';
diff --git a/files/ru/web/api/canvasrenderingcontext2d/filltext/index.html b/files/ru/web/api/canvasrenderingcontext2d/filltext/index.html
index 74b759b2b1..47d83f96e4 100644
--- a/files/ru/web/api/canvasrenderingcontext2d/filltext/index.html
+++ b/files/ru/web/api/canvasrenderingcontext2d/filltext/index.html
@@ -11,7 +11,7 @@ translation_of: Web/API/CanvasRenderingContext2D/fillText
<h2 id="Синтаксис">Синтаксис</h2>
-<pre class="syntaxbox notranslate">void <var><em>ctx</em>.fillText(text, x, y [, maxWidth]);</var>
+<pre class="syntaxbox">void <var><em>ctx</em>.fillText(text, x, y [, maxWidth]);</var>
</pre>
<h3 id="Параметры">Параметры</h3>
@@ -38,12 +38,12 @@ translation_of: Web/API/CanvasRenderingContext2D/fillText
<h4 id="HTML">HTML</h4>
-<pre class="brush: html notranslate">&lt;canvas id="canvas"&gt;&lt;/canvas&gt;
+<pre class="brush: html">&lt;canvas id="canvas"&gt;&lt;/canvas&gt;
</pre>
<h4 id="JavaScript">JavaScript</h4>
-<pre class="brush: js; highlight:[5] notranslate">var canvas = document.getElementById("canvas");
+<pre class="brush: js; highlight:[5]">var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");
ctx.font = "48px serif";
@@ -55,7 +55,7 @@ ctx.fillText("Hello world", 50, 100);
<div class="hidden">
<h6 id="Playable_code">Playable code</h6>
-<pre class="brush: html notranslate">&lt;canvas id="canvas" width="400" height="200" class="playable-canvas"&gt;&lt;/canvas&gt;
+<pre class="brush: html">&lt;canvas id="canvas" width="400" height="200" class="playable-canvas"&gt;&lt;/canvas&gt;
&lt;div class="playable-buttons"&gt;
  &lt;input id="edit" type="button" value="Edit" /&gt;
  &lt;input id="reset" type="button" value="Reset" /&gt;
@@ -65,7 +65,7 @@ ctx.font = "48px serif";
ctx.fillText("Hello world", 50, 100);&lt;/textarea&gt;
</pre>
-<pre class="brush: js notranslate">var canvas = document.getElementById("canvas");
+<pre class="brush: js">var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");
var textarea = document.getElementById("code");
var reset = document.getElementById("reset");