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author | Peter Bengtsson <mail@peterbe.com> | 2020-12-08 14:43:23 -0500 |
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committer | Peter Bengtsson <mail@peterbe.com> | 2020-12-08 14:43:23 -0500 |
commit | 218934fa2ed1c702a6d3923d2aa2cc6b43c48684 (patch) | |
tree | a9ef8ac1e1b8fe4207b6d64d3841bfb8990b6fd0 /files/sv-se/web/javascript/reference | |
parent | 074785cea106179cb3305637055ab0a009ca74f2 (diff) | |
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diff --git a/files/sv-se/web/javascript/reference/classes/extends/index.html b/files/sv-se/web/javascript/reference/classes/extends/index.html new file mode 100644 index 0000000000..c72398e470 --- /dev/null +++ b/files/sv-se/web/javascript/reference/classes/extends/index.html @@ -0,0 +1,172 @@ +--- +title: extends +slug: Web/JavaScript/Reference/Classes/extends +tags: + - ECMAScript 2015 + - JavaScript + - Klasser +translation_of: Web/JavaScript/Reference/Classes/extends +--- +<div>{{jsSidebar("Classes")}}</div> + +<p>Nyckelorder <strong><code>extends</code></strong> används i <a href="/en-US/docs/Web/JavaScript/Reference/Statements/class">klassdeklarationer</a> eller <a href="/en-US/docs/Web/JavaScript/Reference/Operators/class">klassuttryck</a> för att skapa en klass som är barn till en annan klass.</p> + +<h2 id="Syntax">Syntax</h2> + +<pre class="syntaxbox">class ChildClass extends ParentClass { ... }</pre> + +<h2 id="Beskrivning">Beskrivning</h2> + +<p>Nyckelordet <code>extends</code> kan användas för att subklassa anpassade klasser såväl som inbyggda objekt.</p> + +<p><code>.prototype</code> vid användning av <code>extends</code> måste vara en {{jsxref("Object")}} eller {{jsxref("null")}}.</p> + +<h2 id="Exempel">Exempel</h2> + +<h3 id="Använda_extends">Använda <code>extends</code></h3> + +<p>Första exemplet skapar en klass som heter <code>Square</code> från en klass kallad <code>Polygon</code>. Exemplet är extraherat från denna <a href="https://googlechrome.github.io/samples/classes-es6/index.html">live demo</a> <a href="https://github.com/GoogleChrome/samples/blob/gh-pages/classes-es6/index.html">(källkod)</a>.</p> + +<pre class="brush: js">class Square extends Polygon { + constructor(length) { + // Här anropas föräldraklassens constructor med längd + // angiven för Polygons bredd och höjd + super(length, length); + // Notera: i underliggande klasser, måste super() anropas innan du + // kan använda 'this'. Utelämnande av detta kommer orsaka ett "reference error". + this.name = 'Square'; + } + + get area() { + return this.height * this.width; + } + + set area(value) { + this.height = this.width = Math.sqrt(value); + this.area = value; + } +}</pre> + +<h3 id="Användning_av_extends_med_inbyggda_objekt">Användning av <code>extends</code> med inbyggda objekt</h3> + +<p>Detta exempel utökar det inbyggda objektet {{jsxref("Date")}}. Exemplet är extraherat från denna <a href="https://googlechrome.github.io/samples/classes-es6/index.html">live demo</a> <a href="https://github.com/GoogleChrome/samples/blob/gh-pages/classes-es6/index.html">(källkod)</a>.</p> + +<pre class="brush: js">class myDate extends Date { + constructor() { + super(); + } + + getFormattedDate() { + var months = ['Jan','Feb','Mar','Apr','May','Jun','Jul','Aug','Sep','Oct','Nov','Dec']; + return this.getDate() + "-" + months[this.getMonth()] + "-" + this.getFullYear(); + } +}</pre> + +<h3 id="Utökning_av_null">Utökning av <code>null</code></h3> + +<p>Utökning från {{jsxref("null")}} fungerar som en normal klass, förutom att prototype objektet inte ärver från {{jsxref("Object.prototype")}}.</p> + +<pre class="brush: js">class nullExtends extends null { + constructor() {} +} + +Object.getPrototypeOf(nullExtends); // Function.prototype +Object.getPrototypeOf(nullExtends.prototype) // null</pre> + +<h2 id="Specifikationer">Specifikationer</h2> + +<table class="standard-table"> + <tbody> + <tr> + <th scope="col">Specifikation</th> + <th scope="col">Status</th> + <th scope="col">Kommentar</th> + </tr> + <tr> + <td>{{SpecName('ES6', '#sec-class-definitions', 'extends')}}</td> + <td>{{Spec2('ES6')}}</td> + <td>Initial definition.</td> + </tr> + <tr> + <td>{{SpecName('ESDraft', '#sec-class-definitions', 'extends')}}</td> + <td>{{Spec2('ESDraft')}}</td> + <td> </td> + </tr> + </tbody> +</table> + +<h2 id="Browserkompabilitet">Browserkompabilitet</h2> + +<p>{{CompatibilityTable}}</p> + +<div id="compat-desktop"> +<table class="compat-table"> + <tbody> + <tr> + <th>Feature</th> + <th>Chrome</th> + <th>Firefox (Gecko)</th> + <th>Internet Explorer</th> + <th>Opera</th> + <th>Safari</th> + </tr> + <tr> + <td>Basic support</td> + <td>{{CompatChrome(42.0)}}</td> + <td>{{CompatGeckoDesktop(45)}}</td> + <td>{{CompatUnknown}}</td> + <td>{{CompatUnknown}}</td> + <td>{{CompatUnknown}}</td> + </tr> + <tr> + <td>Array subclassing</td> + <td>{{CompatChrome(43.0)}}</td> + <td>{{CompatNo}}</td> + <td>{{CompatUnknown}}</td> + <td>{{CompatUnknown}}</td> + <td>{{CompatUnknown}}</td> + </tr> + </tbody> +</table> +</div> + +<div id="compat-mobile"> +<table class="compat-table"> + <tbody> + <tr> + <th>Feature</th> + <th>Android</th> + <th>Firefox Mobile (Gecko)</th> + <th>IE Mobile</th> + <th>Opera Mobile</th> + <th>Safari Mobile</th> + <th>Chrome for Android</th> + </tr> + <tr> + <td>Bassupport</td> + <td>{{CompatNo}}</td> + <td>{{CompatGeckoMobile(45)}}</td> + <td>{{CompatUnknown}}</td> + <td>{{CompatUnknown}}</td> + <td>{{CompatUnknown}}</td> + <td>{{CompatChrome(42.0)}}</td> + </tr> + <tr> + <td>Array subklassning</td> + <td>{{CompatNo}}</td> + <td>{{CompatNo}}</td> + <td>{{CompatUnknown}}</td> + <td>{{CompatUnknown}}</td> + <td>{{CompatUnknown}}</td> + <td>{{CompatChrome(43.0)}}</td> + </tr> + </tbody> +</table> +</div> + +<h2 id="Se_även">Se även</h2> + +<ul> + <li><a href="/en-US/docs/Web/JavaScript/Reference/Classes">Classes</a></li> + <li><a href="/en-US/docs/Web/JavaScript/Reference/Operators/super">super</a></li> +</ul> diff --git a/files/sv-se/web/javascript/reference/classes/index.html b/files/sv-se/web/javascript/reference/classes/index.html new file mode 100644 index 0000000000..d3ac6aca7f --- /dev/null +++ b/files/sv-se/web/javascript/reference/classes/index.html @@ -0,0 +1,383 @@ +--- +title: Classes +slug: Web/JavaScript/Reference/Classes +tags: + - Classes + - Constructors + - ECMAScript 2015 + - Inheritance + - Intermediate + - JavaScript + - NeedsTranslation + - TopicStub +translation_of: Web/JavaScript/Reference/Classes +--- +<div>{{JsSidebar("Classes")}}</div> + +<p>JavaScript classes introduced in ECMAScript 2015 are syntactical sugar over JavaScript's existing prototype-based inheritance. The class syntax is <strong>not</strong> introducing a new object-oriented inheritance model to JavaScript. JavaScript classes provide a much simpler and clearer syntax to create objects and deal with inheritance.</p> + +<h2 id="Defining_classes">Defining classes</h2> + +<p>Classes are in fact "special <a href="/en-US/docs/Web/JavaScript/Reference/Functions">functions</a>", and just as you can define <a href="/en-US/docs/Web/JavaScript/Reference/Operators/function">function expressions</a> and <a href="/en-US/docs/Web/JavaScript/Reference/Statements/function">function declarations</a>, the class syntax has two components: <a href="/en-US/docs/Web/JavaScript/Reference/Operators/class">class expressions</a> and <a href="/en-US/docs/Web/JavaScript/Reference/Statements/class">class declarations</a>.</p> + +<h3 id="Class_declarations">Class declarations</h3> + +<p>One way to define a class is using a <strong>class declaration</strong>. To declare a class, you use the <code>class</code> keyword with the name of the class ("Polygon" here).</p> + +<pre class="brush: js">class Polygon { + constructor(height, width) { + this.height = height; + this.width = width; + } +}</pre> + +<h4 id="Hoisting">Hoisting</h4> + +<p>An important difference between <strong>function declarations</strong> and <strong>class declarations</strong> is that function declarations are {{Glossary("Hoisting", "hoisted")}} and class declarations are not. You first need to declare your class and then access it, otherwise code like the following will throw a {{jsxref("ReferenceError")}}:</p> + +<pre class="brush: js example-bad">var p = new Polygon(); // ReferenceError + +class Polygon {} +</pre> + +<h3 id="Class_expressions">Class expressions</h3> + +<p>A <strong>class expression</strong> is another way to define a class. Class expressions can be named or unnamed. The name given to a named class expression is local to the class's body.</p> + +<pre class="brush: js">// unnamed +var Polygon = class { + constructor(height, width) { + this.height = height; + this.width = width; + } +}; + +// named +var Polygon = class Polygon { + constructor(height, width) { + this.height = height; + this.width = width; + } +}; +</pre> + +<p><strong>Note:</strong> Class <strong>expressions</strong> also suffer from the same hoisting issues mentioned for Class <strong>declarations</strong>.</p> + +<h2 id="Class_body_and_method_definitions">Class body and method definitions</h2> + +<p>The body of a class is the part that is in curly brackets <code>{}</code>. This is where you define class members, such as methods or constructors.</p> + +<h3 id="Strict_mode">Strict mode</h3> + +<p>The bodies of <em>class declarations</em> and <em>class expressions</em> are executed in <a href="https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Strict_mode">strict mode</a>.</p> + +<h3 id="Constructor">Constructor</h3> + +<p>The <code><a href="/en-US/docs/Web/JavaScript/Reference/Classes/constructor">constructor</a></code> method is a special method for creating and initializing an object created with a <code>class</code>. There can only be one special method with the name "constructor" in a class. A {{jsxref("SyntaxError")}} will be thrown if the class contains more than one occurrence of a <code>constructor</code> method.</p> + +<p>A constructor can use the <code>super</code> keyword to call the constructor of a parent class.</p> + +<h3 id="Prototype_methods">Prototype methods</h3> + +<p>See also <a href="/en-US/docs/Web/JavaScript/Reference/Functions/Method_definitions">method definitions</a>.</p> + +<pre class="brush: js">class Polygon { + constructor(height, width) { + this.height = height; + this.width = width; + } + + get area() { + return this.calcArea(); + } + + calcArea() { + return this.height * this.width; + } +} + +const square = new Polygon(10, 10); + +console.log(square.area);</pre> + +<h3 id="Static_methods">Static methods</h3> + +<p>The <code><a href="/en-US/docs/Web/JavaScript/Reference/Classes/static">static</a></code> keyword defines a static method for a class. Static methods are called without <a href="https://developer.mozilla.org/en-US/docs/Web/JavaScript/Introduction_to_Object-Oriented_JavaScript#The_object_(class_instance)" title='An example of class instance is "var john = new Person();"'>instantiating </a>their class and are also <strong>not </strong>callable when the class is instantiated. Static methods are often used to create utility functions for an application.</p> + +<pre class="brush: js">class Point { + constructor(x, y) { + this.x = x; + this.y = y; + } + + static distance(a, b) { + const dx = a.x - b.x; + const dy = a.y - b.y; + + return Math.sqrt(dx*dx + dy*dy); + } +} + +const p1 = new Point(5, 5); +const p2 = new Point(10, 10); + +console.log(Point.distance(p1, p2));</pre> + +<h3 id="Boxing_with_prototype_and_static_methods">Boxing with prototype and static methods</h3> + +<p>When a static or prototype method is called without an object valued "this" (or with "this" as boolean, string, number, undefined or null), then the "this" value will be <strong><code>undefined</code></strong> inside the called function. Autoboxing will not happen. The behaviour will be the same even if we write the code in non-strict mode.</p> + +<pre class="brush: js">class Animal { + speak() { + return this; + } + static eat() { + return this; + } +} + +let obj = new Animal(); +let speak = obj.speak; +speak(); // undefined + +let eat = Animal.eat; +eat(); // undefined</pre> + +<p>If we write the above code using traditional function based classes, then autoboxing will happen based on the "this" value overwhich the function was called.</p> + +<pre class="brush: js">function Animal() { } + +Animal.prototype.speak = function(){ + return this; +} + +Animal.eat = function() { + return this; +} + +let obj = new Animal(); +let speak = obj.speak; +speak(); // global object + +let eat = Animal.eat; +eat(); // global object +</pre> + +<h2 id="Sub_classing_with_extends">Sub classing with <code>extends</code></h2> + +<p>The <code><a href="/en-US/docs/Web/JavaScript/Reference/Classes/extends">extends</a></code> keyword is used in <em>class declarations</em> or <em>class expressions</em> to create a class as a child of another class.</p> + +<pre class="brush: js">class Animal { + constructor(name) { + this.name = name; + } + + speak() { + console.log(this.name + ' makes a noise.'); + } +} + +class Dog extends Animal { + speak() { + console.log(this.name + ' barks.'); + } +} + +var d = new Dog('Mitzie'); +d.speak(); +</pre> + +<p>If there is a constructor present in sub-class, it needs to first call super() before using "this".</p> + +<p>One may also extend traditional function-based "classes":</p> + +<pre class="brush: js">function Animal (name) { + this.name = name; +} + +Animal.prototype.speak = function () { + console.log(this.name + ' makes a noise.'); +} + +class Dog extends Animal { + speak() { + console.log(this.name + ' barks.'); + } +} + +var d = new Dog('Mitzie'); +d.speak(); +</pre> + +<p>Note that classes cannot extend regular (non-constructible) objects. If you want to inherit from a regular object, you can instead use {{jsxref("Object.setPrototypeOf()")}}:</p> + +<pre class="brush: js">var Animal = { + speak() { + console.log(this.name + ' makes a noise.'); + } +}; + +class Dog { + constructor(name) { + this.name = name; + } + speak() { + console.log(this.name + ' barks.'); + } +} + +Object.setPrototypeOf(Dog.prototype, Animal); + +var d = new Dog('Mitzie'); +d.speak(); +</pre> + +<h2 id="Species">Species</h2> + +<p>You might want to return {{jsxref("Array")}} objects in your derived array class <code>MyArray</code>. The species pattern lets you override default constructors.</p> + +<p>For example, when using methods such as {{jsxref("Array.map", "map()")}} that returns the default constructor, you want these methods to return a parent <code>Array</code> object, instead of the <code>MyArray</code> object. The {{jsxref("Symbol.species")}} symbol lets you do this:</p> + +<pre class="brush: js">class MyArray extends Array { + // Overwrite species to the parent Array constructor + static get [Symbol.species]() { return Array; } +} + +var a = new MyArray(1,2,3); +var mapped = a.map(x => x * x); + +console.log(mapped instanceof MyArray); // false +console.log(mapped instanceof Array); // true +</pre> + +<h2 id="Super_class_calls_with_super">Super class calls with <code>super</code></h2> + +<p>The <code><a href="/en-US/docs/Web/JavaScript/Reference/Operators/super">super</a></code> keyword is used to call functions on an object's parent.</p> + +<pre class="brush: js">class Cat { + constructor(name) { + this.name = name; + } + + speak() { + console.log(this.name + ' makes a noise.'); + } +} + +class Lion extends Cat { + speak() { + super.speak(); + console.log(this.name + ' roars.'); + } +} +</pre> + +<h2 id="Mix-ins">Mix-ins</h2> + +<p>Abstract subclasses or <em>mix-ins</em> are templates for classes. An ECMAScript class can only have a single superclass, so multiple inheritance from tooling classes, for example, is not possible. The functionality must be provided by the superclass.</p> + +<p>A function with a superclass as input and a subclass extending that superclass as output can be used to implement mix-ins in ECMAScript:</p> + +<pre class="brush: js">var calculatorMixin = Base => class extends Base { + calc() { } +}; + +var randomizerMixin = Base => class extends Base { + randomize() { } +}; +</pre> + +<p>A class that uses these mix-ins can then be written like this:</p> + +<pre class="brush: js">class Foo { } +class Bar extends calculatorMixin(randomizerMixin(Foo)) { }</pre> + +<h2 id="Specifications">Specifications</h2> + +<table class="standard-table"> + <tbody> + <tr> + <th scope="col">Specification</th> + <th scope="col">Status</th> + <th scope="col">Comment</th> + </tr> + <tr> + <td>{{SpecName('ES6', '#sec-class-definitions', 'Class definitions')}}</td> + <td>{{Spec2('ES6')}}</td> + <td>Initial definition.</td> + </tr> + <tr> + <td>{{SpecName('ESDraft', '#sec-class-definitions', 'Class definitions')}}</td> + <td>{{Spec2('ESDraft')}}</td> + <td> </td> + </tr> + </tbody> +</table> + +<h2 id="Browser_compatibility">Browser compatibility</h2> + +<p>{{CompatibilityTable}}</p> + +<div id="compat-desktop"> +<table class="compat-table"> + <tbody> + <tr> + <th>Feature</th> + <th>Chrome</th> + <th>Firefox (Gecko)</th> + <th>Edge</th> + <th>Internet Explorer</th> + <th>Opera</th> + <th>Safari</th> + </tr> + <tr> + <td>Basic support</td> + <td>{{CompatChrome(42.0)}}<sup>[1]</sup><br> + {{CompatChrome(49.0)}}</td> + <td>{{CompatGeckoDesktop(45)}}</td> + <td>13</td> + <td>{{CompatNo}}</td> + <td>{{CompatNo}}</td> + <td>{{CompatSafari(9.0)}}</td> + </tr> + </tbody> +</table> +</div> + +<div id="compat-mobile"> +<table class="compat-table"> + <tbody> + <tr> + <th>Feature</th> + <th>Android</th> + <th>Firefox Mobile (Gecko)</th> + <th>IE Mobile</th> + <th>Opera Mobile</th> + <th>Safari Mobile</th> + <th>Chrome for Android</th> + </tr> + <tr> + <td>Basic support</td> + <td>{{CompatNo}}</td> + <td>{{CompatGeckoMobile(45)}}</td> + <td>{{CompatUnknown}}</td> + <td>{{CompatUnknown}}</td> + <td>9</td> + <td>{{CompatChrome(42.0)}}<sup>[1]</sup><br> + {{CompatChrome(49.0)}}</td> + </tr> + </tbody> +</table> +</div> + +<p>[1] Requires strict mode. Non-strict mode support is behind the flag "Enable Experimental JavaScript", disabled by default.</p> + +<h2 id="See_also">See also</h2> + +<ul> + <li><a href="/en-US/docs/Web/JavaScript/Reference/Functions">Functions</a></li> + <li><a href="/en-US/docs/Web/JavaScript/Reference/Statements/class"><code>class</code> declaration</a></li> + <li><a href="/en-US/docs/Web/JavaScript/Reference/Operators/class"><code>class</code> expression</a></li> + <li>{{jsxref("Operators/super", "super")}}</li> + <li><a href="https://hacks.mozilla.org/2015/07/es6-in-depth-classes/">Blog post: "ES6 In Depth: Classes"</a></li> +</ul> diff --git a/files/sv-se/web/javascript/reference/classes/static/index.html b/files/sv-se/web/javascript/reference/classes/static/index.html new file mode 100644 index 0000000000..515f4fbfec --- /dev/null +++ b/files/sv-se/web/javascript/reference/classes/static/index.html @@ -0,0 +1,179 @@ +--- +title: static +slug: Web/JavaScript/Reference/Classes/static +tags: + - Klasser + - Metoder + - Statiska funktioner +translation_of: Web/JavaScript/Reference/Classes/static +--- +<div>{{jsSidebar("Classes")}}</div> + +<p>Nyckelordet <strong>static</strong> definierar en statisk metod för en klass.</p> + +<h2 id="Syntax">Syntax</h2> + +<pre class="syntaxbox">static methodName() { ... }</pre> + +<h2 id="Beskrivning">Beskrivning</h2> + +<p>Anrop på statiska metoder är gjorda direkt på klassen och kan inte göras genom instanser av klassen. Statiska metoder är ofta använda för att göra verktygsfunktioner.</p> + +<h2 id="Att_anropa_statiska_metoder">Att anropa statiska metoder</h2> + +<h3 id="Från_en_annan_statisk_metod">Från en annan statisk metod</h3> + +<p>För att anropa en statisk metod från en annan statisk metod av samma klass, kan du använda "<code><a href="/en-US/docs/Web/JavaScript/Reference/Operators/this">this</a>".</code></p> + +<pre class="brush: js">class StaticMethodCall { + static staticMethod() { + return 'En statisk metod har blivit anropad'; + } + static anotherStaticMethod() { + return this.staticMethod() + ' från en annan statisk metod!'; + } +} +StaticMethodCall.staticMethod(); +// 'En statisk metod har blivit anropad' + +StaticMethodCall.anotherStaticMethod(); +// 'En statisk metod har blivit anropad från en annan statisk metod!'</pre> + +<h3 id="Från_en_klasskonstruktor_och_andra_metoder">Från en klasskonstruktor och andra metoder</h3> + +<p>Statiska metoder är inte tillgängliga genom att använda "<code><a href="/en-US/docs/Web/JavaScript/Reference/Operators/this">this</a>"</code> från icke statiska metoder. Du behöver anropa dem genom att antingen använda klassnamnet: ClassName.staticMethodName() eller genom att anropa metoden som en egendom av konstruktorn: this.constructor.staticMethodName().</p> + +<pre class="brush: js">class StaticMethodCall { + constructor() { + console.log(StaticMethod.staticMethod()); + // 'En statisk metod har blivit anropad.' + + console.log(this.constructor.staticMethod()); + // 'En statisk metod har blivit anropad.' + } + + static staticMethod() { + return 'En statisk metod har blivit anropad.'; + } +}</pre> + +<h2 id="Exempel">Exempel</h2> + +<p>Det följande exemplet visar flera saker:</p> + +<ol> + <li>Hur en statisk metod implementeras på en klass.</li> + <li>Att en klass med en statisk medlem kan vara sub-klassad.</li> + <li>Hur en statisk metod kan och inte kan bli anropad.</li> +</ol> + +<pre class="brush: js">class Triple { + static triple(n) { + if (n === undefined) { + n = 1; + } + return n * 3; + } +} + +class BiggerTriple extends Triple { + static triple(n) { + return super.triple(n) * super.triple(n); + } +} + +console.log(Triple.triple()); // 3 +console.log(Triple.triple(6)); // 18 + +var tp = new Triple(); + +console.log(BiggerTriple.triple(3)); +// 81 (Påverkas inte av förälderns instans.) + +console.log(tp.triple()); +// 'tp.triple is not a function'. +</pre> + +<h2 id="Specifikationer">Specifikationer</h2> + +<table class="standard-table"> + <tbody> + <tr> + <th scope="col">Specifikation</th> + <th scope="col">Status</th> + <th scope="col">Kommentar</th> + </tr> + <tr> + <td>{{SpecName('ES2015', '#sec-class-definitions', 'Class definitions')}}</td> + <td>{{Spec2('ES2015')}}</td> + <td>Första definition.</td> + </tr> + <tr> + <td>{{SpecName('ESDraft', '#sec-class-definitions', 'Class definitions')}}</td> + <td>{{Spec2('ESDraft')}}</td> + <td> </td> + </tr> + </tbody> +</table> + +<h2 id="Webbläsarkompatibilitet">Webbläsarkompatibilitet</h2> + +<p>{{CompatibilityTable}}</p> + +<div id="compat-desktop"> +<table class="compat-table"> + <tbody> + <tr> + <th>Funktion</th> + <th>Chrome</th> + <th>Firefox (Gecko)</th> + <th>Internet Explorer</th> + <th>Opera</th> + <th>Safari</th> + </tr> + <tr> + <td>Grundlig support</td> + <td>{{CompatChrome(42.0)}}</td> + <td>{{CompatGeckoDesktop(45)}}</td> + <td>{{CompatUnknown}}</td> + <td>{{CompatUnknown}}</td> + <td>{{CompatUnknown}}</td> + </tr> + </tbody> +</table> +</div> + +<div id="compat-mobile"> +<table class="compat-table"> + <tbody> + <tr> + <th>Funktion</th> + <th>Android</th> + <th>Firefox Mobile (Gecko)</th> + <th>IE Mobile</th> + <th>Opera Mobile</th> + <th>Safari Mobile</th> + <th>Chrome for Android</th> + </tr> + <tr> + <td>Grundlig support</td> + <td>{{CompatNo}}</td> + <td>{{CompatGeckoMobile(45)}}</td> + <td>{{CompatUnknown}}</td> + <td>{{CompatUnknown}}</td> + <td>{{CompatUnknown}}</td> + <td>{{CompatChrome(42.0)}}</td> + </tr> + </tbody> +</table> +</div> + +<h2 id="sect1"> </h2> + +<h2 id="Läs_också">Läs också</h2> + +<ul> + <li><a href="/en-US/docs/Web/JavaScript/Reference/Operators/class"><code>class</code> expression</a></li> + <li><a href="/en-US/docs/Web/JavaScript/Reference/Statements/class"><code>class</code> declaration</a></li> + <li><a href="/en-US/docs/Web/JavaScript/Reference/Classes">Classes</a></li> +</ul> diff --git a/files/sv-se/web/javascript/reference/index.html b/files/sv-se/web/javascript/reference/index.html new file mode 100644 index 0000000000..4205970b93 --- /dev/null +++ b/files/sv-se/web/javascript/reference/index.html @@ -0,0 +1,51 @@ +--- +title: JavaScript reference +slug: Web/JavaScript/Reference +tags: + - JavaScript + - NeedsTranslation + - TopicStub + - 'l10n:priority' +translation_of: Web/JavaScript/Reference +--- +<div>{{JsSidebar}}</div> + +<p>This part of the JavaScript section on MDN serves as a repository of facts about the JavaScript language. Read more <a href="/en-US/docs/Web/JavaScript/Reference/About">about this reference</a>.</p> + +<h2 id="Global_Objects">Global Objects</h2> + +<p>This chapter documents all the <a href="/en-US/docs/Web/JavaScript/Reference/Global_Objects">JavaScript standard built-in objects</a>, along with their methods and properties.</p> + +<div>{{page('/en-US/docs/Web/JavaScript/Reference/Global_Objects', 'Standard_objects_by_category')}}</div> + +<h2 id="Statements">Statements</h2> + +<p>This chapter documents all the <a href="/en-US/docs/Web/JavaScript/Reference/Statements">JavaScript statements and declarations</a>.</p> + +<div>{{page('/en-US/docs/Web/JavaScript/Reference/Statements', 'Statements_and_declarations_by_category')}}</div> + +<h2 id="Expressions_and_operators">Expressions and operators</h2> + +<p>This chapter documents all the <a href="/en-US/docs/Web/JavaScript/Reference/Operators">JavaScript expressions and operators</a>.</p> + +<div>{{page('/en-US/docs/Web/JavaScript/Reference/Operators', 'Expressions_and_operators_by_category')}}</div> + +<h2 id="Functions">Functions</h2> + +<p>This chapter documents how to work with <a href="/en-US/docs/Web/JavaScript/Reference/Functions">JavaScript functions</a> to develop your applications.</p> + +<ul> + <li><a href="/en-US/docs/Web/JavaScript/Reference/Functions/arguments"><code>arguments</code></a></li> + <li><a href="/en-US/docs/Web/JavaScript/Reference/Functions/Arrow_functions">Arrow functions</a></li> + <li><a href="/en-US/docs/Web/JavaScript/Reference/Functions/Default_parameters">Default parameters</a></li> + <li><a href="/en-US/docs/Web/JavaScript/Reference/Functions/rest_parameters">Rest parameters</a></li> +</ul> + +<h2 id="Additional_reference_pages">Additional reference pages</h2> + +<ul> + <li><a href="/en-US/docs/Web/JavaScript/Reference/Lexical_grammar">Lexical grammar</a></li> + <li><a href="/en-US/docs/Web/JavaScript/Data_structures">Data types and data structures</a></li> + <li><a href="/en-US/docs/Web/JavaScript/Reference/Strict_mode">Strict mode</a></li> + <li><a href="/en-US/docs/Web/JavaScript/Reference/Deprecated_and_obsolete_features">Deprecated features</a></li> +</ul> |