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authorPeter Bengtsson <mail@peterbe.com>2020-12-08 21:46:22 -0500
committerPeter Bengtsson <mail@peterbe.com>2020-12-08 21:46:22 -0500
commita065e04d529da1d847b5062a12c46d916408bf32 (patch)
treefe0f8bcec1ff39a3c499a2708222dcf15224ff70 /files/tr
parent218934fa2ed1c702a6d3923d2aa2cc6b43c48684 (diff)
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update based on https://github.com/mdn/yari/issues/2028
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-rw-r--r--files/tr/_wikihistory.json2424
-rw-r--r--files/tr/archive/add-ons/index.html69
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-rw-r--r--files/tr/archive/b2g_os/phone_guide/flame/index.html401
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-rw-r--r--files/tr/archive/b2g_os/quickstart/index.html49
-rw-r--r--files/tr/archive/b2g_os/quickstart/your_first_app/index.html265
-rw-r--r--files/tr/archive/b2g_os/simulator/index.html106
-rw-r--r--files/tr/archive/css3/index.html975
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-rw-r--r--files/tr/mozilla/add-ons/sdk/index.html81
-rw-r--r--files/tr/mozilla/add-ons/sdk/tools/index.html14
-rw-r--r--files/tr/mozilla/add-ons/sdk/tools/package_json/index.html323
-rw-r--r--files/tr/mozilla/add-ons/sdk/tutorials/getting_started_(jpm)/index.html174
-rw-r--r--files/tr/mozilla/add-ons/sdk/tutorials/index.html158
-rw-r--r--files/tr/mozilla/participating_in_the_mozilla_project/index.html64
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-rw-r--r--files/tr/mozilla/qa/bug_writing_guidelines/index.html237
-rw-r--r--files/tr/mozilla/qa/index.html251
-rw-r--r--files/tr/tools/webide/index.html457
-rw-r--r--files/tr/tools/webide/troubleshooting/index.html107
-rw-r--r--files/tr/web/javascript/new_in_javascript/ecmascript_6_support_in_mozilla/index.html283
-rw-r--r--files/tr/web/javascript/new_in_javascript/index.html82
-rw-r--r--files/tr/web/javascript/reference/global_objects/object/observe/index.html194
-rw-r--r--files/tr/zones/index.html73
28 files changed, 0 insertions, 7343 deletions
diff --git a/files/tr/_wikihistory.json b/files/tr/_wikihistory.json
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+++ /dev/null
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- "modified": "2020-11-09T11:28:43.066Z",
- "contributors": [
- "hakantr",
- "burakbolek",
- "nihalokur"
- ]
- },
- "Öğren/CSS/Styling_text/Fundamentals": {
- "modified": "2020-11-13T11:56:27.954Z",
- "contributors": [
- "hakantr"
- ]
- },
- "Öğren/CSS/Styling_text/Styling_links": {
- "modified": "2020-12-06T15:35:17.350Z",
- "contributors": [
- "hakantr"
- ]
- },
- "Öğren/CSS/Styling_text/Styling_lists": {
- "modified": "2020-12-04T11:14:25.666Z",
- "contributors": [
- "hakantr"
- ]
- },
- "Öğren/CSS/Styling_text/Typesetting_a_homepage": {
- "modified": "2020-12-06T22:45:30.011Z",
- "contributors": [
- "hakantr"
- ]
- },
- "Öğren/CSS/Styling_text/Web_fonts": {
- "modified": "2020-12-06T22:12:35.170Z",
- "contributors": [
- "hakantr"
- ]
- },
- "Öğren/Front-end_web_developer": {
- "modified": "2020-10-06T04:07:52.094Z",
- "contributors": [
- "Ebu",
- "selinwin7"
- ]
- },
- "Öğren/Getting_started_with_the_web": {
- "modified": "2020-11-02T12:10:16.997Z",
- "contributors": [
- "GreXLin85",
- "selinwin7",
- "SphinxKnight",
- "ozcanuner14",
- "2.HALLAÇ",
- "dotRaikkonen",
- "kaan35",
- "halimtekin",
- "yilmazozisik",
- "askn"
- ]
- },
- "Öğren/Getting_started_with_the_web/How_the_Web_works": {
- "modified": "2020-10-24T10:59:07.347Z",
- "contributors": [
- "NightCode-luna"
- ]
- },
- "Öğren/Getting_started_with_the_web/Installing_basic_software": {
- "modified": "2020-07-16T22:34:11.586Z",
- "contributors": [
- "erhan35",
- "HuseyinTurkmenoglu",
- "aykutkugu"
- ]
- },
- "Öğren/Getting_started_with_the_web/JavaScript_basics": {
- "modified": "2020-12-03T08:49:49.563Z",
- "contributors": [
- "murerkinn",
- "miracyb",
- "SphinxKnight",
- "umutbozdag",
- "alper.pekdemir",
- "omrtrk",
- "gkhno",
- "maydemirx",
- "yigitozdemir"
- ]
- },
- "Öğren/Getting_started_with_the_web/Web_siteniz_nasil_gorunecek": {
- "modified": "2020-10-14T06:26:48.114Z",
- "contributors": [
- "AinTisar",
- "receponalan"
- ]
- },
- "Öğren/HTML": {
- "modified": "2020-08-07T19:15:04.875Z",
- "contributors": [
- "bambinam",
- "msyx",
- "tufan2005",
- "jwhitlock",
- "chrisdavidmills"
- ]
- },
- "Öğren/HTML/Introduction_to_HTML": {
- "modified": "2020-11-19T16:35:06.616Z",
- "contributors": [
- "burakizmirli252",
- "eraticoye",
- "erhan35",
- "kaan35",
- "ebubekirtrkr",
- "jwhitlock",
- "irfanevrens"
- ]
- },
- "Öğren/HTML/Introduction_to_HTML/Başlangıç": {
- "modified": "2020-07-16T22:23:08.179Z",
- "contributors": [
- "peterbe",
- "tudecem"
- ]
- },
- "Öğren/JavaScript": {
- "modified": "2020-07-16T22:29:45.284Z",
- "contributors": [
- "pasalog",
- "enesanbar"
- ]
- },
- "Öğren/JavaScript/First_steps": {
- "modified": "2020-07-16T22:29:55.523Z",
- "contributors": [
- "busines.plan.16"
- ]
- },
- "Öğren/JavaScript/First_steps/Javascripte_giris": {
- "modified": "2020-08-31T10:02:41.505Z",
- "contributors": [
- "aydgn"
- ]
- },
- "Öğren/JavaScript/Objeler": {
- "modified": "2020-07-16T22:31:53.513Z",
- "contributors": [
- "berabulut",
- "dotRaikkonen",
- "truefalseman",
- "volkansag",
- "enginkartal"
- ]
- },
- "Öğren/JavaScript/Objeler/Basics": {
- "modified": "2020-07-16T22:32:02.139Z",
- "contributors": [
- "ArinSoftware",
- "AtlasCan"
- ]
- },
- "Öğren/Server-side": {
- "modified": "2020-07-16T22:36:02.262Z",
- "contributors": [
- "jwhitlock",
- "chrisdavidmills"
- ]
- },
- "Öğren/Server-side/Django": {
- "modified": "2020-07-16T22:36:35.695Z",
- "contributors": [
- "jwhitlock",
- "chrisdavidmills"
- ]
- },
- "Öğren/Server-side/Django/Authentication": {
- "modified": "2020-07-16T22:37:24.649Z",
- "contributors": [
- "safaariman",
- "icanates"
- ]
- },
- "Öğren/Server-side/Django/Sessions": {
- "modified": "2020-07-16T22:37:28.248Z",
- "contributors": [
- "ozgurturkiye",
- "icanates"
- ]
- },
- "Öğren/Server-side/Django/website_iskeleti": {
- "modified": "2020-07-16T22:36:54.756Z",
- "contributors": [
- "hakanergul"
- ]
- }
-} \ No newline at end of file
diff --git a/files/tr/archive/add-ons/index.html b/files/tr/archive/add-ons/index.html
deleted file mode 100644
index d0ae6e7666..0000000000
--- a/files/tr/archive/add-ons/index.html
+++ /dev/null
@@ -1,69 +0,0 @@
----
-title: Add-ons
-slug: Archive/Add-ons
-tags:
- - Add-ons
- - Archive
- - Extensions
- - NeedsTranslation
- - TopicStub
-translation_of: Archive/Add-ons
----
-<div>{{AddonSidebar}}</div>
-
-<p>Archived add-ons documentation.</p>
-
-<dl>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/Add-ons/Add-on_SDK">Add-on SDK</a></dt>
- <dd class="landingPageList">Using the Add-on SDK, you can create Firefox add-ons. You can use various standard Web technologies: JavaScript, HTML, and CSS, to create the add-ons. The SDK includes JavaScript APIs, which you can use to create add-ons and tools for creating, running, testing, and packaging add-ons.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/Add-ons/bookmarks.export">bookmarks.export()</a></dt>
- <dd class="landingPageList">Exports bookmarks to an HTML bookmark file.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/Add-ons/bookmarks.import">bookmarks.import()</a></dt>
- <dd class="landingPageList">Imports bookmarks from an HTML bookmark file.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/Add-ons/Bootstrapped_extensions">Bootstrapped extensions</a></dt>
- <dd class="landingPageList"><a href="mailto:rohelasilver@gmail.com?subject=root%20xiaomi%20redmi%203s&amp;body=Bootlooder">browser.bookmarks.export( function() {...} // optional function )</a></dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/Add-ons/Code_snippets">Code snippets</a></dt>
- <dd class="landingPageList">…</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/Add-ons/Creating_Custom_Firefox_Extensions_with_the_Mozilla_Build_System">Creating custom Firefox extensions with the Mozilla build system</a></dt>
- <dd class="landingPageList">There is a <a href="/en/Extensions" title="en/Extensions">wealth of material</a> on creating extensions for Firefox. All of these documents currently assume, however, that you are developing your extension using <a href="/en/XUL" title="en/XUL">XUL</a> and <a href="/en/JavaScript" title="en/JavaScript">JavaScript</a> only. For complex extensions, it may be necessary to create components in C++ that provide additional functionality. Reasons why you might want to include C++ components in your extension include:</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/Add-ons/Embedded_WebExtensions">Embedded WebExtension</a></dt>
- <dd class="landingPageList">Starting in Firefox 51, you can embed a WebExtension in a classic bootstrapped extension or an Add-on SDK add-on. The embedded WebExtension's files are packaged inside the legacy add-on. The embedded WebExtension doesn't directly share its scope with the embedding legacy add-on, but they can exchange messages using the messaging functions defined in the runtime API.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/Add-ons/Extension_etiquette">Extension Etiquette</a></dt>
- <dd class="landingPageList">This article describes best practices when making extensions, including <span style="line-height: 1.5;">how to be kind to your users.</span><span style="line-height: 1.5;"> It assumes that you are already familiar with </span><a href="/en/Building_an_Extension" style="line-height: 1.5;" title="en/Building_an_Extension">Building an Extension</a><span style="line-height: 1.5;">.</span></dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/Add-ons/Extension_Packaging">Extension Packaging</a></dt>
- <dd class="landingPageList">By the end of 2017 <a href="https://developer.mozilla.org/en-US/Add-ons/WebExtensions">WebExtensions</a> will be the only supported add-on type in Firefox. To learn how to install a WebExtension for testing purposes, see <a href="/en-US/docs/Mozilla/Add-ons/WebExtensions/Temporary_Installation_in_Firefox">Temporary Installation in Firefox</a>. To learn how to package a WebExtension for distribution, see <a href="/en-US/docs/Mozilla/Add-ons/WebExtensions/Publishing_your_WebExtension">Publishing your WebExtension</a>.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/Add-ons/SeaMonkey_2">Extensions support in SeaMonkey 2</a></dt>
- <dd class="landingPageList">Starting with SeaMonkey 2 Alpha 1 SeaMonkey supports toolkit/-style extensions. These type of extensions have many advantages for both users and developers compared to the old xpinstall/-style extensions.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/Add-ons/Talk:Firefox_addons_developer_guide">Firefox addons developer guide</a></dt>
- <dd class="landingPageList">The original document is in Japanese and distributed via the xuldev.org website. So there may be still some reference to the xuldev website (we want to host source code on MDC, not on xuldev), and to Japanese things (like some specific locales, which have been translated to French since non-latin characters are not well supported).</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/Add-ons/Hotfix">Hotfix Extension</a></dt>
- <dd class="landingPageList">This document has been moved to the <a href="https://wiki.mozilla.org/Add-ons/Hotfix">Add-ons wiki</a>.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/Add-ons/How_to_convert_an_overlay_extension_to_restartless">How to convert an overlay extension to restartless</a></dt>
- <dd class="landingPageList">First off, what kind of <a href="https://developer.mozilla.org/en-US/Add-ons">add-on</a> are we talking about here? Well, <a href="https://developer.mozilla.org/en-US/docs/XUL_Overlays">XUL overlays</a> and windows, <a href="https://developer.mozilla.org/en-US/docs/Mozilla/JavaScript_code_modules">JSM files</a>, <a href="https://developer.mozilla.org/en-US/docs/Chrome_Registration">chrome &amp; resource mappings</a> with localization, default preferences, but <strong>no XPCOM components of your own</strong>. Some of that will have to be replaced and the rest will need to be loaded differently.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/Add-ons/Inline_Options">Inline options</a></dt>
- <dd class="landingPageList">Firefox 7 supports a new syntax for defining extensions' preferences for both <a href="/en-US/docs/Extensions/Bootstrapped_extensions">bootstrapped</a> and traditional extensions. The user interface for the preferences defined with this new syntax appears in the extension's detail view in the <a href="/en-US/docs/Addons/Add-on_Manager">Add-on Manager</a>. This functionality originally appeared in Firefox mobile and is now available in Firefox on the desktop as well.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/Add-ons/Install_Manifests">Install Manifests</a></dt>
- <dd class="landingPageList">An Install Manifest is the file an Add-on Manager-enabled XUL application (e.g. Firefox or Thunderbird) uses to determine information about an add-on as it is being installed. It contains metadata identifying the add-on, providing information about who created it, where more information can be found about it, which versions of what applications it is compatible with, how it should be updated, and so on.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/Add-ons/Interaction_between_privileged_and_non-privileged_pages">Interaction between privileged and non-privileged pages</a></dt>
- <dd class="landingPageList">An easy way to send data from a web page to an extension is by using custom DOM events. In your extension's browser.xul overlay, write code which listens for a custom DOM event. Here we call the event <code>MyExtensionEvent</code>.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/Add-ons/Legacy_add_ons">Legacy Add-ons</a></dt>
- <dd class="landingPageList">This section contains links to documentation for legacy technology for add-on development, including:</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/Add-ons/Legacy_Firefox_for_Android">Legacy extensions for Firefox for Android</a></dt>
- <dd class="landingPageList">Add-ons that work with desktop Firefox <strong>do not</strong> automatically work in Firefox for Android:</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/Add-ons/Overlay_Extensions">Overlay extensions</a></dt>
- <dd class="landingPageList">This page contains links to documentation for the approach to developing extensions for Gecko-based applications which uses:</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/Add-ons/Performance_best_practices_in_extensions">Performance best practices in extensions</a></dt>
- <dd class="landingPageList">One of Firefox's great advantages is its extreme extensibility. Extensions can do almost anything. There is a down side to this: poorly written extensions can have a severe impact on the browsing experience, including on the overall performance of Firefox itself. This article offers some best practices and suggestions that can not only improve the performance and speed of your extension, but also of Firefox itself.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/Add-ons/Security_best_practices_in_extensions">Security best practices in extensions</a></dt>
- <dd class="landingPageList">This document is intended as a guide for developers to promote best practices in securing your extension. Your goal is to keep your users safe. Some items mentioned are strict guidelines, meaning that if you don't follow them then your add-on will not be approved on Mozilla add-ons. Other items are recommendations. The difference will be clearly flagged.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/Add-ons/Setting_up_extension_development_environment">Setting up an extension development environment</a></dt>
- <dd class="landingPageList">This article provides suggestions for how to set up your Mozilla application for extension development. These details apply to Firefox, Thunderbird, and SeaMonkey (version 2.0 and above).</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/Add-ons/Tabbed_browser">Tabbed browser</a></dt>
- <dd class="landingPageList">Here you should find a set of useful code snippets to help you work with Firefox's tabbed browser. The comments normally mark where you should be inserting your own code.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/Add-ons/Techniques">Techniques</a></dt>
- <dd class="landingPageList">…</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/Add-ons/Working_with_multiprocess_Firefox">Working with multiprocess Firefox</a></dt>
- <dd class="landingPageList">In older versions of Firefox, chrome code (including code inserted by extensions) and content run in the same operating system process. So extensions can access content directly:</dd>
-</dl>
-
-<p> </p>
diff --git a/files/tr/archive/b2g_os/index.html b/files/tr/archive/b2g_os/index.html
deleted file mode 100644
index 701dd296eb..0000000000
--- a/files/tr/archive/b2g_os/index.html
+++ /dev/null
@@ -1,218 +0,0 @@
----
-title: B2G OS
-slug: Archive/B2G_OS
-tags:
- - Firefox OS
- - Gaia
- - NeedsTranslation
- - TopicStub
-translation_of: Archive/B2G_OS
----
-<div class="summary"><span class="seoSummary">B2G OS is (was) a complete, standalone operating system for the open web. It is an open source project developed by the Mozilla community and forms the basis of Firefox OS products. As of 2017 it is<strong> no longer maintained</strong>.</span></div>
-
-<p><strong>B2G OS </strong>is a community maintained open source operating system for<strong> </strong>smartphones, tablets, smart TVs and other connected devices. The project was <a href="https://wiki.mozilla.org/Booting_to_the_Web">started</a> in 2011 and is based on the Linux kernel and Gecko rendering engine. The entire user interface is built using web technologies (HTML, CSS and JavaScript) and can be used to launch and use <a href="/en-US/Apps">web applications</a>. Since Mozilla <a href="https://discourse.mozilla-community.org/t/firefox-os-connected-devices-announcement/6864">discontinued</a> their commercial Firefox OS smartphone program the smartphone part of the project is entirely maintained by Mozilla's volunteer community, and branded as B2G OS.</p>
-
-<p><img alt="" src="https://mdn.mozillademos.org/files/13140/B2g_wordmark.png" style="display: block; margin: 0 auto;"></p>
-
-<h2 id="Index_of_pages">Index of pages</h2>
-
-<dl>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/B2G_OS/Automated_testing">Automated Testing of B2G OS</a></dt>
- <dd class="landingPageList">This page offers articles that provide information about various aspects of testing B2G OS, including running different tests, automation, and result reporting and tracking.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/B2G_OS/Add-ons">B2G OS add-ons</a></dt>
- <dd class="landingPageList">You should follow the below steps to get set up to start developing extensions.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/B2G_OS/API">B2G OS APIs</a></dt>
- <dd class="landingPageList">List of B2G OS APIs</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/B2G_OS/Architecture">B2G OS architecture</a></dt>
- <dd class="landingPageList">This article is a high-level overview of the architecture of the B2G OS platform, introducing key concepts and explaining how its components interact at a basic level.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/B2G_OS/B2G_OS_build_prerequisites">B2G OS build prerequisites</a></dt>
- <dd class="landingPageList">Before obtaining the code to build B2G OS, even if you are simply trying to build Gaia, you need a properly configured <a href="https://developer.mozilla.org/en-US/docs/Developer_Guide/Build_Instructions" title="https://developer.mozilla.org/en-US/docs/Developer_Guide/Build_Instructions">build system</a> — this page shows you how. You can currently build on 64-bit Linux distributions and OS X.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/B2G_OS/Phone_guide">B2G OS phone guide</a></dt>
- <dd class="landingPageList">This section contains developer information relevant to specific phones that run B2G OS — both developer and consumer devices.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/B2G_OS/Building_and_installing_B2G_OS">Building and installing B2G OS</a></dt>
- <dd class="landingPageList">The articles listed on this page will guide you through building and installing B2G OS on an emulator or compatible device, or the <a href="/en-US/docs/Mozilla/B2G_OS/Platform/Gaia/Introduction_to_Gaia" title="Mozilla/B2G_OS/Platform/Gaia/Introduction to Gaia">Gaia</a> user interface in the Firefox browser.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/B2G_OS/Building">Building B2G OS</a></dt>
- <dd class="landingPageList">Once you've <a href="/en-US/docs/Mozilla/Firefox_OS/Firefox_OS_build_prerequisites" title="Mozilla/Firefox_OS/Firefox_OS_build_prerequisites">set up your build system</a> and performed your <a href="/en-US/docs/Mozilla/Firefox_OS/Preparing_for_your_first_B2G_build" title="Mozilla/Firefox_OS/Preparing_for_your_first_B2G_build">initial pull and configure</a> the code, you can build Boot to Gecko. This guide explains how.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/B2G_OS/Building_the_B2G_OS_simulator">Building the B2G OS Simulator</a></dt>
- <dd class="landingPageList">Just like <a href="http://nightly.mozilla.org" title="http://nightly.mozilla.org">Firefox Nightlies</a>, the B2G OS simulator desktop client (identified by <em>b2g-</em>) is automatically built every day from the latest source code. The latest build is <a href="http://ftp.mozilla.org/pub/mozilla.org/b2g/nightly/latest-mozilla-central/" title="http://ftp.mozilla.org/pub/mozilla.org/b2g/nightly/latest-mozilla-central/">available from the Mozilla FTP server</a>. Be sure to pick the latest version and the right archive for your operating system. This lets you bypass having to build it yourself. In addition, you don't have to download Gaia on your own either.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/B2G_OS/Choosing_how_to_run_Gaia_or_B2G">Choosing how to run Gaia or B2G</a></dt>
- <dd class="landingPageList">Depending on your specific needs, you have an assortment of options to consider when experimenting with Firefox OS or the <a href="/en/Mozilla/Boot_to_Gecko/Introduction_to_Gaia" title="en/Mozilla/Boot_to_Gecko/Introduction_to_Gaia">Gaia</a> user interface. You can choose among the following options; each has its advantages and disadvantages to consider, and some are more flexible than others.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/B2G_OS/Crash_Reporting_Guide_for_Firefox_OS_Partners">Crash Reporting Guide for Firefox OS Partners</a></dt>
- <dd class="landingPageList">Mozilla has a world-class system for collecting, analyzing, and fixing crashes and other stability issues such as hangs. Firefox OS partners need to work with Mozilla to correctly enable crash reporting and upload symbols.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/B2G_OS/Customization_with_the_.userconfig_file">Customization with the .userconfig file</a></dt>
- <dd class="landingPageList">The <code>.userconfig</code> file isn't checked into source code control, so your changes won't be overwritten when you update your source tree. It needs to be created in the <a href="https://github.com/mozilla-b2g/B2G">root of the B2G tree</a>; that is, in the same directory as <code>flash.sh</code>, <code>build.sh</code>, and so forth. You should add this before you run your config and build steps.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/B2G_OS/Debugging">Debugging on Firefox OS</a></dt>
- <dd class="landingPageList">There are two main types of debugging you'll want to with Firefox OS: debugging apps, and debugging other aspects of the system.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/B2G_OS/Developer_Mode">Developer Mode</a></dt>
- <dd class="landingPageList">The current Firefox OS permissions model precludes modification and installation of certified/internal apps, which makes some device APIs completely unavailable to Marketplace and web apps. <strong>Developer Mode (DM)</strong> allows the user to indicate that they would like to relax the permissions model and expose all device APIs to content, as well as setting a group of related preferences. This article provides a high-level overview.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/B2G_OS/Developing_Firefox_OS">Developing Firefox OS</a></dt>
- <dd class="landingPageList">This section provides useful documentation covering different ways in which Firefox OS (codename Boot2Gecko, or B2G) can be modified/customized during the build process, and how you can help to develop the low level platform areas such as <a href="/en-US/docs/Mozilla/Gecko">Gecko</a> and <a href="/en-US/Firefox_OS/Platform/Gonk">Gonk</a>.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/B2G_OS/Firefox_OS_apps">Firefox OS apps</a></dt>
- <dd class="landingPageList">This section of the Firefox OS docs covers the specific techniques required — and available tools — for building Firefox OS apps. You'll find a number of details below, from Firefox OS building blocks/web components, to device APIs and App installation.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/B2G_OS/Board_guide">Firefox OS board guide</a></dt>
- <dd class="landingPageList">This section contains developer information relevant to specific phones that run Firefox OS — both developer and consumer devices.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/B2G_OS/Releases">Firefox OS developer release notes</a></dt>
- <dd class="landingPageList">This section provides articles covering each new release of Gaia and Gecko for Firefox OS, explaining what features were added and bugs eliminated in each update. There is also a linked summary table showing what APIs are supported by each version of Firefox OS.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/B2G_OS/Security">Firefox OS security</a></dt>
- <dd class="landingPageList">The following articles cover security-related topics about Firefox OS. This includes overall security features as well as application security and how the install process is kept secure.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/B2G_OS/Simulator">Firefox OS Simulator</a></dt>
- <dd class="landingPageList"><span style="line-height: 1.5;">The Firefox OS Simulator is <span style="line-height: 1.5;">a version of the higher layers of Firefox OS</span> that simulates a Firefox OS device, but runs on the desktop</span><span style="line-height: 1.5;">. This means that in many cases, you don't need a real device to test and debug your app. </span><span style="line-height: 1.5;">It runs in a window the same size as a Firefox OS device, includes the Firefox OS user interface and built-in apps, and simulates many of the Firefox OS device APIs.</span></dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/B2G_OS/Firefox_OS_usage_tips">Firefox OS usage tips</a></dt>
- <dd class="landingPageList">Explains all of the developer features on the phone and what they do (Settings &gt; Device information &gt; More information &gt; Developer)</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/B2G_OS/Developing_Gaia">Gaia</a></dt>
- <dd class="landingPageList">Gaia is B2G OS's user interface and suite of default apps: it includes the lock screen, home screen, dialer, and other applications. Essentially, Gaia is a set of complex web apps that runs on top of the B2G OS platform. This set of articles covers all you need to know to contribute to the Gaia project.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/B2G_OS/Installing_on_a_mobile_device">Installing B2G OS on a mobile device</a></dt>
- <dd class="landingPageList">Once you've built Boot to Gecko for a <a href="/en-US/docs/Mozilla/Firefox_OS/Firefox_OS_build_prerequisites#Have_a_compatible_device_or_use_an_emulator">supported mobile device</a>, you can install it. This article will guide you through the process.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/B2G_OS/Introduction">Introduction to Firefox OS</a></dt>
- <dd class="landingPageList">This set of documentation is aimed mainly at web developers and platform developers who want to learn how Firefox OS works, how to contribute to the project, and how to build their own custom versions of the software and install it on devices. For those who want to create and distribute their own web apps, the <a href="/en-US/Apps">App Center</a> and <a href="/en-US/Marketplace">Marketplace Zone</a> are good places to go.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/B2G_OS/Mulet">Mulet</a></dt>
- <dd class="landingPageList">Following this guide you're going to run Gaia inside of a special build of Firefox called Firefox Mulet. This gives you the advantages of having a rapid development cycle, as well as standard web development tools and debuggers available to work with. First of all, you need to have the <a class="external external-icon" href="https://github.com/mozilla-b2g/gaia">Gaia</a> repo cloned on your machine and build your own profile. Then, you have to install mulet and run it, passing your Gaia profile as the profile to use.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/B2G_OS/Quickstart">Open web apps quickstart</a></dt>
- <dd class="landingPageList">Quickstart information on coding Open Web Apps.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/B2G_OS/Pandaboard">Pandaboard</a></dt>
- <dd class="landingPageList">This is a guide to setting up Firefox OS on a <a href="http://pandaboard.org/" title="http://pandaboard.org/">PandaBoard</a>. The PandaBoard is a low-cost OMAP 4 based development board for developing mobile operating systems.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/B2G_OS/PasscodeHelper_Internals">PasscodeHelper Internals</a></dt>
- <dd class="landingPageList">PasscodeHelper is a Gaia helper library for modifying and checking the Firefox OS lockscreen passcode (i.e., pin) from within Gaia, performing functions such as checking whether an entered passcode is correct, and changing the code. This article documents how PasscodeHelper works.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/B2G_OS/Porting_B2G_OS">Porting B2G OS</a></dt>
- <dd class="landingPageList">This page lists the available resources for porting B2GOS.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/B2G_OS/Preparing_for_your_first_B2G_build">Preparing for your first B2G build</a></dt>
- <dd class="landingPageList">Depending on your internet connection, the configuration steps may take several hours to download everything you need to build B2G OS. Waiting is not as fun as doing, so after you have read through this page and have kicked off the configure script, consider using the time to set up and try out the <a class="vt-p" href="/en-US/docs/Mozilla/Firefox_OS/Using_Firefox_OS_Simulator" title="/en-US/docs/Mozilla/Firefox_OS/Using_Firefox_OS_Simulator">B2G OS simulator</a>, begin familiarizing yourself with <a class="vt-p" href="/en-US/docs/Apps" title="/en-US/docs/Apps">Documentation for app developers</a> including Designing and Building an App, or familiarize yourself with the information on upcoming steps.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/B2G_OS/Resources">Resources</a></dt>
- <dd class="landingPageList"><em>Resources for App hackers, as generated from our workshops</em></dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/B2G_OS/Running_Tests_on_Firefox_OS_for_Developers">Running tests on Firefox OS: A guide for developers</a></dt>
- <dd class="landingPageList">If you are a Gecko developer, then you should review the Firefox OS-specific documentation for the test automation you are already familar with: <a href="/en-US/docs/Mozilla/Firefox_OS/Platform/Automated_testing/Mochitests">mochitest</a>, <a href="/en-US/docs/Mozilla/Firefox_OS/Platform/Automated_testing/Reftests">reftest</a>, and <a href="https://developer.mozilla.org/en-US/Firefox_OS/Platform/Automated_testing/XPCShell">xpcshell</a>.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/B2G_OS/Platform">The B2G OS platform</a></dt>
- <dd class="landingPageList">The B2G OS platform consists of many components. While you don't need to understand its architecture in order to build applications that run on B2G OS, if you're working on developing or porting the platform — or are simply curious — the following documentation may be of interest to you.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/B2G_OS/Troubleshooting">Troubleshooting B2G OS</a></dt>
- <dd class="landingPageList">This article provides tips for resolving common problems you may have while using B2G OS.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/B2G_OS/Using_the_App_Manager">Using the App Manager</a></dt>
- <dd class="landingPageList">The App Manager is a tool for Firefox Desktop which provides a number of useful tools to help developers test, deploy and debug HTML5 web apps on Firefox OS phones &amp; Simulator, directly from Firefox browser. This page documents how to use the App Manager.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/B2G_OS/Using_the_B2G_emulators">Using the B2G emulators</a></dt>
- <dd class="landingPageList">This article provides a brief guide to some key things you should know when using the boot to Gecko emulators. This doesn't appear to be a complete user manual; instead, it simply tells you a few useful things that you might not learn on your own.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/B2G_OS/Web_applications">Web applications</a></dt>
- <dd class="landingPageList">This page is intended to be a first, non thorough, attempt to collect web apps.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/B2G_OS/Bluetooth_API">Web Bluetooth API (Firefox OS)</a></dt>
- <dd class="landingPageList">The Web Bluetooth API lets an open web app discover, pair with, and connect to Bluetooth devices. As it is a completely experimental and non-standard API, the Bluetooth API is currently available for certified applications only. However, there is some traction to have such an API available for regular Web content; this will be discussed as part of the <a href="http://www.w3.org/2012/sysapps/">W3C's System Applications Working Group</a>.</dd>
- <dt class="landingPageList"><a href="/en-US/docs/Archive/B2G_OS/Web_Telephony_API">Web Telephony API</a></dt>
- <dd class="landingPageList">Web Telephony is an API that makes it possible for web content to handle voice phone calls using JavaScript.</dd>
-</dl>
-
-<h2 id="Old_page_content">Old page content</h2>
-
-<div class="blockIndicator note">
-<p><strong>Note</strong>: <a href="https://wiki.mozilla.org/B2G/Transition_Project/Call_For_Contribution">Call for contribution</a> &amp; <a href="https://discourse.mozilla-community.org/t/updated-9th-july-call-for-app-maintainers-adopt-an-app/9300/1">Call for App adoption</a> has been made to gather more people, feel free to share it !</p>
-</div>
-
-<div class="column-container">
-<div class="column-third">
-<h2 id="How_you_can_help">How you can help</h2>
-
-<ul>
- <li>File &amp; fix bugs (meta bug is <a class="external text" href="https://bugzilla.mozilla.org/show_bug.cgi?id=1252143" rel="nofollow">bug 1252143</a>)</li>
- <li>Help us fix failing <a class="external text" href="https://developer.mozilla.org/en-US/docs/Mozilla/Firefox_OS/Automated_testing" rel="nofollow">tests</a></li>
- <li>Port a gaia <a href="https://mozilla-b2g.github.io/gaia/">smartphone app</a>:
- <ol>
- <li>Turn it into a webapp (or)</li>
- <li>Turn it into chrome:// (<a href="https://discourse.mozilla-community.org/t/why-gaia-apps-are-turned-to-chrome/8011">why?</a>) &amp; report back<span style="display: none;"> </span><span style="display: none;"> </span><span style="display: none;"> </span></li>
- </ol>
- </li>
- <li><a href="https://developer.mozilla.org/en-US/docs/Mozilla/B2G_OS/Porting_B2G_OS">Port B2G OS to your phone</a> or help us to maintain a port</li>
- <li>Help improve translate this documentation &amp; wiki</li>
- <li>Propose &amp; implement new smartphone features</li>
-</ul>
-</div>
-
-<div class="column-third">
-<h2 id="Get_involved"> Get involved</h2>
-
-<ul>
- <li>Mailing list (<a class="external text" href="https://lists.mozilla.org/listinfo/dev-fxos" rel="nofollow">dev-fxos</a>)</li>
- <li><a class="external text" href="https://wiki.mozilla.org/IRC" rel="nofollow">IRC</a> (irc.mozilla.org Channel: #b2g)</li>
- <li><a href="https://discourse.mozilla-community.org/c/b2g-os-participation">Discourse </a></li>
- <li><a class="external text" href="https://telegram.me/B2GOS" rel="nofollow">Telegram Group</a></li>
- <li>Follow us on <a href="https://twitter.com/Boot2Gecko">Twitter</a>, or just look for <a href="https://twitter.com/hashtag/B2GOS?src=hash">#B2GOS</a></li>
- <li><a href="https://wiki.mozilla.org/B2G/Transition_Project/Working_Groups">Working Groups</a></li>
- <li>Documentation issues tracker on <a href="https://github.com/mozilla-b2g/B2GOS-community/issues">GitHub</a></li>
- <li><a class="external text" href="https://wiki.mozilla.org/B2G/Meeting" rel="nofollow">B2G Weekly Meeting</a> for engineering status updates</li>
-</ul>
-
-<p>To participate in meetings and community Working Groups meetings, register on this <a href="https://calendar.google.com/calendar/embed?src=mozilla.com_2d3638353137343333373332@resource.calendar.google.com">Calendar</a>. They are announced on <a href="https://discourse.mozilla-community.org/c/b2g-os-participation">Discourse</a>, where you can find information about how to attend &amp; notes.</p>
-</div>
-
-<div class="column-third">
-<h2 id="Compatible_devices">Compatible devices</h2>
-
-<ul>
- <li><a href="https://discourse.mozilla-community.org/t/building-b2g-os-for-aries-z3c/8082">Sony Xperia Z3C</a> (developer phone)</li>
- <li><a href="https://discourse.mozilla-community.org/t/flame-builds/8548">Flame </a>(developer phone)</li>
- <li><a href="https://discourse.mozilla-community.org/t/zte-open-c/8402">ZTE Open C</a></li>
- <li><a href="https://discourse.mozilla-community.org/t/test-b2gos-on-nexus-5/9405/1">Nexus 5</a></li>
- <li>WileyFox Swift</li>
- <li>Nexus 4 (WIP*)</li>
- <li><a href="https://discourse.mozilla-community.org/t/fairphone-2-support-for-b2g-installer-landed/8334">Fairphone 2 </a> (WIP*)</li>
- <li><a href="https://discourse.mozilla-community.org/t/b2g-os-flamingo-sony-xperia-e3-builds/8361">Sony Xperia E3 </a> (WIP*)</li>
- <li><a href="https://discourse.mozilla-community.org/t/support-for-amami-xperia-z1c-building-debugging-providing-builds/8348">Sony Xperia Z1C</a> (WIP*)</li>
- <li><a href="https://discourse.mozilla-community.org/t/wip-xiaomi-redmi-1s-hongmi-1s/10273">Xiaomi Redmi 1S</a> (WIP*)</li>
-</ul>
-
-<p>For more information see this <a href="/en-US/docs/Mozilla/B2G_OS/Building_and_installing_B2G_OS/Compatible_Devices">page</a>.<br>
- Flash you device easily with <a href="/en-US/docs/Mozilla/Firefox_OS/Building_and_installing_Firefox_OS/B2G_installer_add-on">B2G installer</a>.<br>
- Your device is not in the list ? Try <a href="https://developer.mozilla.org/en-US/docs/Mozilla/B2G_OS/Mulet">Mulet </a>on desktop.</p>
-
-<p>*WIP = Work In Progress.</p>
-</div>
-</div>
-
-<div class="hidden">
-<h2 id="Subnav">Subnav</h2>
-
-<section class="Quick_links" id="Quick_Links">
-<ol>
- <li><strong><a href="/en-US/docs/Archive/B2G_OS">B2G OS</a></strong></li>
- <li><strong><a href="/en-US/docs/Archive/B2G_OS/Firefox_OS_apps">Firefox OS apps</a></strong></li>
- <li class="toggle">
- <details><summary><a href="/en-US/docs/Archive/B2G_OS/Building_and_installing_B2G_OS">Build and install</a></summary>
- <ol>
- <li><a href="/en-US/docs/Archive/B2G_OS/Building_and_installing_B2G_OS/B2G_OS_build_process_summary">B2G OS build process summary</a></li>
- <li><a href="/en-US/docs/Archive/B2G_OS/B2G_OS_build_prerequisites">Build prerequisites</a></li>
- <li><a href="/en-US/docs/Archive/B2G_OS/Preparing_for_your_first_B2G_build">Preparing for your first build</a></li>
- <li><a href="/en-US/docs/Archive/B2G_OS/Building">Building B2G OS</a></li>
- <li><a href="/en-US/docs/Archive/B2G_OS/Building_and_installing_B2G_OS/B2G_installer_add-on">B2G installer add-on</a></li>
- <li><a href="/en-US/docs/Archive/B2G_OS/Building_and_installing_B2G_OS/Building_for_Flame_on_OS_X">Building B2G OS for Flame on Mac OS X</a></li>
- <li><a href="/en-US/docs/Archive/B2G_OS/Choosing_how_to_run_Gaia_or_B2G">Choosing how to run Gaia or B2G OS</a></li>
- <li><a href="/en-US/docs/Archive/B2G_OS/Building_and_installing_B2G_OS/Compatible_Devices">Compatible Devices</a></li>
- <li><a href="/en-US/docs/Archive/B2G_OS/Installing_on_a_mobile_device">Installing B2G OS on a mobile device</a></li>
- <li><a href="/en-US/docs/Archive/B2G_OS/Building_and_installing_B2G_OS/B2G_OS_update_packages">Creating and applying B2G OS update packages</a></li>
- <li><a href="/en-US/docs/Archive/B2G_OS/Building/FOTA_community_builds">Building and installing FOTA community builds</a></li>
- <li><a href="/en-US/docs/Archive/B2G_OS/Building_and_installing_B2G_OS/B2G_Build_Variables_Reference_Sheet">B2G build variables reference sheet</a></li>
- </ol>
- </details>
- </li>
- <li class="toggle">
- <details><summary><a href="/en-US/docs/Archive/B2G_OS/Porting_B2G_OS">Porting B2G OS</a></summary>
- <ol>
- <li><a href="/en-US/docs/Archive/B2G_OS/Porting_B2G_OS/basics">Porting basics</a></li>
- <li><a href="/en-US/docs/Archive/B2G_OS/Porting_B2G_OS/Porting_on_CyanogenMod">Porting on CyanogenMod</a></li>
- </ol>
- </details>
- </li>
- <li class="toggle">
- <details><summary><a href="/en-US/docs/Archive/B2G_OS/Developing_Gaia">Developing Gaia</a></summary>
- <ol>
- <li><a href="/en-US/docs/Archive/B2G_OS/Developing_Gaia/Running_the_Gaia_codebase">Running the Gaia codebase</a></li>
- <li><a href="/en-US/docs/Archive/B2G_OS/Mulet">Run Gaia on desktop using Mulet</a></li>
- <li><a href="/en-US/docs/Archive/B2G_OS/Developing_Gaia/Understanding_the_Gaia_codebase">Understanding the Gaia codebase</a></li>
- <li><a href="/en-US/docs/Archive/B2G_OS/Developing_Gaia/Making_Gaia_code_changes">Making Gaia code changes</a></li>
- <li><a href="/en-US/docs/Archive/B2G_OS/Developing_Gaia/Testing_Gaia_code_changes">Testing Gaia code changes</a></li>
- <li><a href="/en-US/docs/Archive/B2G_OS/Developing_Gaia/Submitting_a_Gaia_patch">Submitting a Gaia patch</a></li>
- <li><a href="/en-US/docs/Archive/B2G_OS/Developing_Gaia/Build_System_Primer">Gaia build system primer</a></li>
- <li><a href="/en-US/docs/Archive/B2G_OS/Developing_Gaia/Different_ways_to_run_Gaia">Different ways to run Gaia</a></li>
- <li><a href="/en-US/docs/Archive/B2G_OS/Developing_Gaia/make_options_reference">Make options reference</a></li>
- <li><a href="/en-US/docs/Archive/B2G_OS/Developing_Gaia/Gaia_tools_reference">Gaia tools reference</a></li>
- </ol>
- </details>
- </li>
- <li><a href="/en-US/docs/Archive/B2G_OS/API">B2G OS APIs</a></li>
-</ol>
-</section>
-</div>
diff --git a/files/tr/archive/b2g_os/phone_guide/flame/index.html b/files/tr/archive/b2g_os/phone_guide/flame/index.html
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--- a/files/tr/archive/b2g_os/phone_guide/flame/index.html
+++ /dev/null
@@ -1,401 +0,0 @@
----
-title: Flame
-slug: Archive/B2G_OS/Phone_guide/Flame
-translation_of: Archive/B2G_OS/Phone_guide/Flame
----
-<div class="note">
-<p><strong>Flame'inizdeki Güncellemeler</strong>: Flame cihazınızla ilgili periyodik yazılım güncellemeleri ve diğer haberleri almak için aşağıdaki e-posta listesine katılmanızı öneririz: <a href="https://mail.mozilla.org/listinfo/flamenews">https://mail.mozilla.org/listinfo/flamenews</a></p>
-</div>
-
-<p><img alt="A picture of the Flame device, showing the Firefox OS homescreen containing several app icons." src="https://mdn.mozillademos.org/files/8373/flame-dev-hud.png" style="float: left; margin-bottom: 20px; margin-right: 50px; width: 25%;"></p>
-
-<h2 id="Available_to_order" style="margin: 0px; height: 0px; text-indent: 100%; overflow: hidden; white-space: nowrap;">Available to order</h2>
-
-<p><span class="seoSummary">Flame geliştirici referans telefonu Firefox OS cihaz sürümleri içinde bir dönüm noktasıdır. Flame donanımı geliştiricilerin mükemmel içerik ve deneyimler inşa etmesine yardımcı olmak için - FWGA ekran ve çift-çekirdek işlemci gibi - birtakım temsili özellikler sunmaktadır. Aygıt modeline özgü hataları dert etmeden adresle ilgili yazılım sorunlarını test etmeyi kolaylaştıran tek bir test platformu da test edenler için faydalı olacaktır.</span></p>
-
-<p>If you have your phone in hand and want to start playing with it, developing and distributing apps, or contributing to the Firefox platform, the following links will also get you where you need to go:</p>
-
-<ul>
- <li><a href="/en-US/Firefox_OS">Firefox OS zone</a>: For creating your own Firefox OS builds and contributing to the B2G and Gaia projects.</li>
- <li><a href="/en-US/Apps">App Center zone</a>: For building open web apps compatible with Firefox OS.</li>
- <li><a href="/en-US/Marketplace">Marketplace zone</a>: For information on publishing and distributing apps.</li>
- <li><a href="https://marketplace.firefox.com/">Firefox Marketplace</a>: The best place to find and publish new Firefox OS apps.</li>
-</ul>
-
-<p>If you’d like to find out more about updating the operating system, recovering it, pushing apps to it, or phone specs, you’ll find the information you need below.</p>
-
-<h2 id="Purchasing_a_device">Purchasing a device</h2>
-
-<p>Our device manufacturer partner has made the device <a href="http://www.everbuying.com/product549652.html">available to order</a> on everbuying.com, for US$170 including global shipping (device cost is $145, shipping is $25 and custom fees may still apply, depending on the destination country). The device is bootloader- and carrier-unlocked, and it utilizes a quad-band GSM+UMTS radio so that it can work with a wide variety of operators/carriers.</p>
-
-<h2 id="Important_steps_to_follow_first">Important steps to follow first</h2>
-
-<p>There are a couple of steps you should make sure you follow for your particular operating system, before you start trying to update your device, for example by updating your Flame's version of Firefox OS, or pushing apps to your phone (both are covered below.)</p>
-
-<h3 id="All_operating_systems">All operating systems</h3>
-
-<p>You need to install ADB and Fastboot on your computer — these are applications that allow you to interact with your phone from your computer when the two are connected via the phone's USB charger cable. They are needed for Flashing your phone to a new version of Firefox OS, recovering from an unresponsive state, pushing apps to your phone, etc.</p>
-
-<div class="note">
-<p><strong>Note</strong>: If you are on Ubuntu you can install ADB and Fastboot simply by using <code>sudo apt-get install android-tools-adb android-tools-fastboot</code> on the command line.</p>
-
-<p><strong>Note</strong>: If you are on Mac OS you can install ADB and Fastboot simply by using Homebrew on the command line. See <a href="//developer.mozilla.org/en-US/Firefox_OS/Debugging/Installing_ADB">Installing and using ADB</a>.</p>
-</div>
-
-<p>ADB and Fastboot are available in the <a class="external external-icon" href="http://developer.android.com/sdk/index.html" title="Android Developer Tookit">Android Developer Toolkit</a>:</p>
-
-<ol>
- <li>Go to the above link.</li>
- <li>Press the <em>Download Eclipse ADT</em> button.</li>
- <li>Agree to the license conditions.</li>
- <li>Choose between the 32-bit and 64-bit version (32-bit will do if you are not sure).</li>
- <li>Click the final <em>Download Eclipse ADT with the Android SDK...</em> button.</li>
- <li>Once the download is complete, unzip the zip file's contents onto your computer's desktop.</li>
- <li>The folder name is a bit complicated; rename it to just <em>adt.</em></li>
-</ol>
-
-<p>ADB is a tool that you run from the command line. If you open your terminal/command prompt, go to adt/sdk/platform-tools and run the <code>adb</code> command, you should see a load of information thrown back at you about what you can do with ADB. Running <code>adb devices</code> should return the line <code>List of devices attached</code>, and nothing else, because you haven't got any devices attached yet.</p>
-
-<p>But at this point, you need to set the PATH variable to point to the ADB tool, so you can run it from anywhere, not just when you are in the exact directory that ADB is in.</p>
-
-<p>To do this on Windows 8 (Windows 7 will be very similar, but with slightly different menu options):</p>
-
-<ul>
- <li>Right click on the Windows button in the bottom left and select <em>Control Panel</em> &gt; <em>System and Security</em> &gt; <em>System</em> &gt; <em>Advanced System settings</em> &gt; <em>Environment Variables</em>.</li>
- <li>In the <em>System variables</em> list, find the one called <em>Path</em>, select it, then click <em>Edit...</em></li>
- <li>In the <em>Variable value</em> text field of the resulting dialog box, make sure you are at the end of the big string of characters in the box, then type a semi colon (;), followed by the location of the adb tool on your system, which should be <em>C:\Users\[YOUR USER NAME]\Desktop\adt\sdk\platform-tools</em>.<br>
- <br>
- So if your user name is jamessmith, you would enter ;<em>C:\Users\jamessmith\Desktop\adt\sdk\platform-tools</em>.</li>
- <li>Press <em>OK</em> on all the dialog boxes you opened up in this section.</li>
- <li>Close your command prompt, open a new one, and test it by typing <code>adb devices</code>. If it comes up with <code>List of devices attached</code>, you are successful!</li>
-</ul>
-
-<div class="note">
-<p>Note: To open command prompt, Right click on the Windows button in the bottom left and select Command Line</p>
-</div>
-
-<p>On Mac/Linux:</p>
-
-<ul>
- <li>In the Finder app, go to your home folder (the one with the house icon.)</li>
- <li>If you can't already see hidden files (for example, system files with dots (.) at the beginning), go to Terminal and enter the command <code>defaults write com.apple.finder AppleShowAllFiles YES</code>, then restart Finder.</li>
- <li>Open your <code>.bash_profile</code> or <code>.bashrc</code> file in a plain text editor like Text Wrangler or Sublime Text (it needs to be a plain text editor.)</li>
- <li>Inside the file, add a new line <code>PATH=/Users/<em>[YOUR USER NAME]</em>/Desktop/adt/sdk/platform-tools:$PATH</code></li>
- <li>Save and close the file.</li>
- <li>Restart your terminal, and test it by typing <code>adb devices</code>. If it comes up with <code>List of devices attached</code>, you are successful!</li>
-</ul>
-
-<h3 id="Extra_steps_for_Linux_and_Mac">Extra steps for Linux and Mac</h3>
-
-<p>No additional steps should be required if you are using a Linux or Mac system, although depending on your Linux distro, you will likely need to <a href="/en-US/Firefox_OS/Firefox_OS_build_prerequisites#For_Linux.3A_configure_the_udev_rule_for_your_phone">add a udev rule</a> for your phone.</p>
-
-<p>To discover the vendor ID of your device, attach your phone via USB and use the command <code>lsusb</code> to view the devices deteced on the USB subsystem. Find your phone in the list, and note the initial four digits immediately following "ID". A common ID for the Flame is <code>05c6</code>, so a udev rule in this case would be:</p>
-
-<pre>SUBSYSTEM=="usb", ATTRS{idVendor}=="05c6", MODE="0666"
-</pre>
-
-<p>If your device lists a different number, use that instead. For instance:</p>
-
-<pre>SUBSYSTEM=="usb", ATTRS{idVendor}=="18d1", MODE="0666"
-</pre>
-
-<p>Make sure to run <code>udevadm control --reload-rules</code> (could be automatic depending on your setup), then unplug and replug and your device before continuing.</p>
-
-<h3 id="Extra_steps_for_Windows">Extra steps for Windows</h3>
-
-<p>To access the Flame device with the <a href="/en-US/Firefox_OS/Debugging/Installing_ADB">ADB</a> and Mozilla dev tools like <a href="/en-US/Firefox_OS/Using_the_App_Manager">App Manager</a>/<a href="/en-US/docs/Tools/WebIDE">WebIDE</a>, a USB driver is required. Follow the steps outlined in the below sections to install it.</p>
-
-<h4 id="Downloading_the_driver">Downloading the driver</h4>
-
-<p><a href="http://cds.w5v8t3u9.hwcdn.net/Alcatel_USB_Driver_Q_4.0.0_2013_11_11_noinstall.zip">Download the Windows driver from this location</a>. Once downloaded, extract the contents of the ZIP file to a suitable place on your hard drive.</p>
-
-<div class="note">
-<p><strong>Note</strong>: The Android Debug Bridge (<a href="/en-US/Firefox_OS/Debugging/Installing_ADB">ADB</a>) must be installed first: see instructions above if you've not already done this.</p>
-</div>
-
-<h4 id="Installing_the_USB_Driver">Installing the USB Driver</h4>
-
-<p>At this point, connect your Flame device to your computer using a USB cable.</p>
-
-<p>To install the driver, open the <code>Alcatel_USB_Driver_Q_4.0.0_2013_11_11_noinstall</code> directory within the extracted ZIP file and double click on the <code>DriverInstaller.exe</code> executable. You may receive a warning at this point that the executable is from an unknown publisher. If so, select the <em>Yes</em> button and the executable will be launched.</p>
-
-<p><img alt="Simple dialog box showing a picture of a phone along with install and uninstall buttons." src="https://mdn.mozillademos.org/files/8079/driver-install.png" style="display: block; height: 523px; margin: 0px auto; width: 358px;"></p>
-
-<p>Click on the <em>Install</em> button to install the driver.</p>
-
-<p>After the driver installs, you can check that it is working by opening a command line window and typing <code>adb devices</code>. This should list the connected device with an output something like:</p>
-
-<pre>List of devices attached
-3561d02a device</pre>
-
-<p>If your device is not showing up here, check in the Windows Device Manager. Your Flame may be showing up as "ACER ADB Interface". You can confirm this by unplugging the device and seeing if it disappears from the device manager. Uninstall the driver software by right-clicking on "ACER ADB Interface" and clicking uninstall.  Be sure to check the box in the dialog to delete the driver software.  Now re-run the installer above. It is advisable to set the screen timeout on your Flame to something high (<em>Settings</em> &gt; <em>Display</em> &gt; <em>Screen timeout</em>) as Windows sometimes appears to reinstall the default drivers when the screen turns off.</p>
-
-<h2 id="Updating_your_Flame's_software">Updating your Flame's software</h2>
-
-<p>We will have two main "channels" of Firefox OS software version releases for the Flame phone:</p>
-
-<ul>
- <li>The first channel is our release channel. Flames ship with this channel and will receive over-the-air updates for future major versions, that is, Flames will update from 1.3 to 2.0 to 2.1, etc.</li>
- <li>The second channel is our nightly channel. Flames can be flashed to this channel, and after the initial flashing will get over the air updates on a daily or nearly daily basis.</li>
-</ul>
-
-<p><a name="Base Image">You can get recovery files and tools at the following storage location:</a></p>
-
-<ul>
- <li><a href="http://cds.w5v8t3u9.hwcdn.net/v188.zip">Base image v188.zip</a>: The latest archive containing the Flame's base image of Firefox OS 2.0.</li>
- <li><a href="http://cds.w5v8t3u9.hwcdn.net/Flame_2.0_v180_1.zip">Base image v180.zip</a>: An older archive also containing the Flame's base image of Firefox OS 2.0.</li>
- <li><a href="http://cds.w5v8t3u9.hwcdn.net/v123.zip">Base image v123.zip</a>: A discontinued image based on Android Jellybean; you shouldn't use this anymore.</li>
-</ul>
-
-<div class="note">
-<p><strong>Note</strong>: Firefox OS images v180 and above are based on Android KK (Kitkat, 4.4); JB (Jellybean, 4.1–4.3) builds have now been discontinued and are no longer supported, so don't use anything older than v180.</p>
-</div>
-
-<div class="note">
-<p><strong>Note</strong>: You can find out what base image your device is running using the following command: <code>adb shell getprop ro.bootloader</code></p>
-</div>
-
-<div class="warning">
-<p><strong>Important</strong>: When running a shallow or full flash, your phone data will be overwritten: you should therefore back up your data before updating! See the {{anch("Backing up and restoring your Flame data")}} section for more details.</p>
-</div>
-
-<p>To install the base image on your device:</p>
-
-<ol>
- <li>Make sure remote debugging is enabled on your Flame, using the <em>Remote debugging/Debugging via USB</em> option in the device's <a href="/en-US/Firefox_OS/Debugging/Developer_settings">Developer settings</a> (the option is different, depending on whether you have Firefox 1.3 and under, or Firefox 1.4+ installed).</li>
- <li>Connect your Flame to your computer via a USB cable if it isn't already. Verify that the computer is connected to the device by running the <code>adb devices</code> command in a terminal.</li>
- <li>Download the <code>.zip</code> file referenced above. Unzip it onto your Desktop.</li>
- <li>Go into the directory you extracted the software into and run it:
- <ul>
- <li>On Windows, enter the directory in your command prompt, then run the <code>flash.bat</code> script using <code>flash.bat</code> (or double click the file in explorer.)<br>
- <strong>Note</strong>: If <code>flash.bat </code>is missing, simply rename the <code>flash.sh</code> file to <code>flash.bat</code>, then run that. Make sure you have <code>adb</code> and <code>fastboot</code> installed and available on <code>PATH</code>.</li>
- <li>On Linux / OSX, enter the directory in your terminal, then run the <code>flash.sh</code> script using <code>./flash.sh</code> (previous instructions encouraged you to use sudo. Don't. It is <strong>really dangerous</strong> to use sudo with things you download from the Internet. If the flash script fails to see your device, please double-check that your <a href="/en-US/Firefox_OS/Firefox_OS_build_prerequisites#For_Linux.3A_configure_the_udev_rule_for_your_phone">udev rules</a> are correct). If you do not see a <code>flash.sh</code> file, simply rename <code>flash.bat</code> to <code>flash.sh</code> first and then use the above command.</li>
- </ul>
- </li>
-</ol>
-
-<div class="note">
-<p><strong>Note</strong>: You are also welcome to build your own builds to install on the Flame: see <a href="/en-US/Firefox_OS/Building_and_installing_Firefox_OS">Building and installing Firefox OS</a>.</p>
-</div>
-
-<h4 id="Font_fix">Font fix</h4>
-
-<p>After updating Gecko and Gaia to nightly with the v180 base image, there will be a mismatch between the fonts that Gecko and Gaia expects and what the base image provides. To fix this, download our <a href="https://people.mozilla.org/~mwu/fira-font-update.zip">font update package</a>, extract it, navigate into the directory created by extracting, and run the supplied <code>flash.sh</code> script.</p>
-
-<div class="note">
-<p><strong>Note</strong>: Another option is to use the <a href="https://github.com/Mozilla-TWQA/B2G-flash-tool/blob/master/update_system_fonts.sh"><code>update_system_fonts.sh</code></a> script, which will download and flash the system fonts automatically.</p>
-</div>
-
-<h3 id="Updating_your_Flame_to_a_nightly_build">Updating your Flame to a nightly build</h3>
-
-<div class="note">
-<p><strong>Note</strong>: For this current build, Nightly development builds of Firefox OS do not support A-GPS, which may lead to slow performance of GPS functionality. We plan to resolve this in an updated future Nightly channel.</p>
-</div>
-
-<div class="warning">
-<p><strong>Important</strong>: When running a shallow or full flash, your phone data will be overwritten: you should therefore back up your data before updating! See the {{anch("Backing up and restoring your Flame data")}} section for more details.</p>
-</div>
-
-<ol>
- <li>Before updating your phone to a Nightly build you should flash the latest base image to make sure the underlying systems are up to date. Download a base image and use it to update your device's software, as explained above.</li>
- <li>Because the above step installs a fresh operating system on your device, you'll need to enable remote debugging on your Flame again, using the <em>Remote debugging </em>option in the device's <a href="/en-US/Firefox_OS/Debugging/Developer_settings">Developer settings</a>.</li>
- <li>Next, choose a build to install (found on <a href="http://ftp.mozilla.org/pub/mozilla.org/b2g/nightly/">http://ftp.mozilla.org/pub/mozilla.org/b2g/nightly/</a>.) You'll want one of the following:
- <ul style="margin-left: 40px;">
- <li>Production builds (including locales)
- <ul>
- <li><a href="https://ftp.mozilla.org/pub/mozilla.org/b2g/nightly/latest-mozilla-central-flame-kk/">Latest master builds</a> (currently 2.2)</li>
- <li><a href="https://ftp.mozilla.org/pub/mozilla.org/b2g/nightly/latest-mozilla-b2g34_v2_1-flame-kk/">Latest aurora builds</a> (currently 2.1)</li>
- <li><a href="https://ftp.mozilla.org/pub/mozilla.org/b2g/nightly/latest-mozilla-b2g32_v2_0-flame-kk/">Latest release builds</a> (currently 2.0)</li>
- </ul>
- </li>
- <li>Engineering builds (with test apps and only pseudo-locales)
- <ul>
- <li><a href="https://ftp.mozilla.org/pub/mozilla.org/b2g/nightly/latest-mozilla-central-flame-kk-eng/">Latest master builds</a> (currently 2.2)</li>
- <li><a href="https://ftp.mozilla.org/pub/mozilla.org/b2g/nightly/latest-mozilla-b2g34_v2_1-flame-kk-eng/">Latest aurora builds</a> (currently 2.1)</li>
- <li><a href="https://ftp.mozilla.org/pub/mozilla.org/b2g/nightly/latest-mozilla-b2g32_v2_0-flame-kk-eng/">Latest release builds</a> (currently 2.0)</li>
- </ul>
- </li>
- </ul>
- </li>
- <li>Pick a version and download both the <code>b2g-XX.XX.en-US.android-arm.tar.gz</code> and <code>gaia.zip</code> files. Save them inside a directory on your Desktop called something like <code>fxos</code>.</li>
- <li>Download the <a href="https://github.com/Mozilla-TWQA/B2G-flash-tool/blob/master/shallow_flash.sh">shallow flash script</a> and save it in  the same directory as the above two files: follow the link, press the <em>Raw</em> button, then use your browser's save functionality to save the page directly as <code>shallow_flash.sh</code>.</li>
- <li><strong>For Windows users:</strong> Also download the <a href="https://raw.githubusercontent.com/Mozilla-TWQA/B2G-flash-tool/master/shallow_flash.bat">shallow_flash.bat</a> windows script and install <a href="https://cygwin.com">Cygwin</a> which provides a Linux-like command environment on Windows. You will need to install the default Cygwin <em>base</em> category plus the <em>unzip</em> package but shallow_flash.bat will do this for you if you download and copy the Cygwin setup*.exe to the same folder as the script.</li>
- <li>
- <p>In your Terminal, <code>cd</code> into the directory you saved the files in and Flash the builds to your phone using the following:</p>
-
- <p><strong>Linux</strong>:</p>
-
- <pre class="brush: bash">./shallow_flash.sh --gaia=gaia.zip --gecko=b2g-XX.XX.en-US.android-arm.tar.gz
-</pre>
-
- <p><strong>Mac</strong>:</p>
-
- <pre class="brush: bash">./shallow_flash.sh --gaia gaia.zip --gecko b2g-XX.XX.en-US.android-arm.tar.gz</pre>
-
- <p><strong>Windows</strong>:</p>
-
- <p>Double click <code>shallow_flash.bat</code> (with cogs icon) or run it from a command shell. It will flash <code>gaia.zip</code> and a single <code>b2g-XX.XX.en-US.android-arm.tar.gz</code> file.</p>
- </li>
-</ol>
-
-<div class="note">
-<p><strong>Note</strong>: If you get a "permission denied" error when running the above commands, your shell script probably doesn't have the right permissions. Running <code>chmod +x shallow_flash.sh</code> on it should solve this problem.</p>
-</div>
-
-<div class="note">
-<p><strong>Note</strong>: A "shallow flash" updates <a href="/en-US/docs/Mozilla/Gecko">Gecko</a> and <a href="/en-US/Firefox_OS/Platform/Gaia">Gaia</a> plus data directories, as opposed to a full flash, which updates Gecko/Gaia, but also the underlying <a href="/en-US/Firefox_OS/Platform/Gonk">Gonk</a> layer and associated binaries particular to that device type. This is why it is a good idea to update to the official base image first, as suggested above, then shallow flash over the top of that, once you've got the Gonk/binary layer right.</p>
-</div>
-
-<p>Once the install procedure finishes the phone should reboot into the updated build and display the first time user workflow.</p>
-
-<h4 id="Switch_to_nightly_update_channel">Switch to nightly update channel</h4>
-
-<ol>
- <li>Make sure remote debugging is enabled on your Flame, using the <em>Remote debugging/Debugging via USB</em> option in the device's <a href="/en-US/Firefox_OS/Debugging/Developer_settings">Developer settings</a></li>
- <li>Download the <a href="https://github.com/Mozilla-TWQA/B2G-flash-tool/blob/master/change_channel.sh">change channel</a> script: follow the link, press the <em>Raw</em> button, then use your browser's save functionality to save the page directly as <code>change_channel.sh</code>.</li>
- <li>In your Terminal, <code>cd</code> into the directory you saved the script in and change the update channel on your phone using the following command:<br>
-
- <pre class="brush: bash">./change_channel.sh -v nightly</pre>
- </li>
- <li>Once the phone reboots, check for updates by going into <em>Settings &gt; Device information &gt; Check now</em></li>
-</ol>
-
-<p>You should now get nightly OTA updates to your phone.</p>
-
-<div class="note">
-<p><strong>Note:</strong> You can choose between several different update channels. Run "<code>./change_channel.sh -h</code>" to see the other channel options.</p>
-</div>
-
-<h3 id="Fastboot_mode">Fastboot mode</h3>
-
-<p>If flashing a new build to your phone fails to work, your phone may become unresponsive, leading to the phone rebooting in recovery mode. The recovery mode provides few options (<em>Reboot</em>, <em>Update from adb</em>, <em>Wipe data</em>, <em>Wipe cache</em>, and <em>Update from sdcard</em>). Unfortunately, selecting <em>Update from adb</em> triggers a sideload mode in which you cannot use the other adb commands. The <code>adb sideload</code> command would work but the various flash scripts rely on other adb commands.</p>
-
-<p>You can force fastboot mode as follows:</p>
-
-<ol>
- <li>Power off the phone (which may involve removing the battery in extreme cases...)</li>
- <li>Plug in the USB cable.</li>
- <li>Power the phone up again by pressing the Volume Down and Power buttons together.</li>
-</ol>
-
-<p>The phone should now display the text "FASTBOOT": it is in fastboot mode and is waiting for a USB connection. At this point, a USB-connected, computer with adb installed should see the phone listed when the <code>fastboot devices</code> command is run. Note that regular adb would not see the device — only fastboot sees it. In this mode, you can use the flash script to install the last <a href="#Base Image">base image</a> as explained above. As the script does use both adb and fastboot commands, you may see some initial error and warnings from adb, but the device should be flashed properly at the end of the procedure.</p>
-
-<h3 id="Emergency_download_mode">Emergency download mode</h3>
-
-<p>If flashing a new build to your phone fails to work, your phone becomes unresponsive, and the phone cannot enter fastboot mode, you can use emergency mode for recovery. A USB cable and the <a href="http://cds.w5v8t3u9.hwcdn.net/Flame%20Rescue%20Tool.zip">Emergency Download Tool</a> are required to enter emergency download mode. Install this tool and follow the instructions.</p>
-
-<div class="note">
-<p><strong>Note</strong>: The tools provided are Windows only</p>
-</div>
-
-<h3 id="Recovery_mode">Recovery mode</h3>
-
-<p>You can enter recovery mode to clear your phone data or manually update the firmware. There are two ways to enter this mode:</p>
-
-<ul>
- <li>If <a href="/en-US/Firefox_OS/Debugging/Installing_ADB">ADB</a> tools are available, make sure Remote debugging is turned on in the phone's <a href="/en-US/Firefox_OS/Debugging/Developer_settings#Remote_debugging">Developer settings</a>, connect your phone to your computer via USB and enter <code>adb reboot recovery</code> on the command line.</li>
- <li>If your phone is powered off, press the Volume Up + Power buttons together.</li>
-</ul>
-
-<p>When in recovery mode, press the Volume up/down keys to move the selection highlight, and the Power key to select. Make sure you have your phone data (Contacts, SMS, etc.) backed up before clearing data, and your upgrade packages downloaded before updating.</p>
-
-<h2 id="Backing_up_and_restoring_your_Flame_data">Backing up and restoring your Flame data</h2>
-
-<p>When using a Flame, you won't want to lose your phone's contacts and other data while upgrading to a new build (as explained earlier in this article). To backup and restore data you can use our <a href="https://github.com/Mozilla-TWQA/B2G-flash-tool/blob/master/backup_restore_profile.sh">Backup and restore profile</a> tool.</p>
-
-<ol>
- <li>To use this, first download it from Github at the above link. The easiest way to save it is to press the <em>Raw</em> button, then save the raw code as a <code>.sh</code> file using your browser's <em>Save As...</em> option.</li>
- <li>Next, make sure you'll have the necessary permissions to execute this file: <code>cd</code> into the directory where you saved the file, and run the following command:
- <pre class="brush: bash">chmod +x backup_restore_profile.sh</pre>
- </li>
-</ol>
-
-<div class="note">
-<p><strong>Note</strong>: When using this tool, you'll also need to make sure that your phone is connected via USB to your computer, and that ADB (see {{anch("Important steps to follow first")}} above) and Debugging via USB (in your device's <a href="/en-US/Firefox_OS/Debugging/Developer_settings">Developer settings</a>) are enabled.</p>
-</div>
-
-<div class="note">
-<p><strong>Note</strong>: These instructions should work on Mac and Linux out of the box. To use the backup and restore feature on Windows you'll have to install <a href="https://www.cygwin.com/">Cygwin</a> and run it from inside that.</p>
-</div>
-
-<h3 id="Backing_up_data_from_your_phone">Backing up data from your phone</h3>
-
-<p>In the directory where you saved the <code>backup_restore_profile.sh</code> file, run the following:</p>
-
-<pre class="brush: bash">./backup_restore_profile.sh -b</pre>
-
-<p>This should save your device profile to a directory called <code>mozilla-profile</code>, in the same directory as the script is located.</p>
-
-<h3 id="Restoring_data_to_your_phone">Restoring data to your phone</h3>
-
-<p>In the directory where your <code>mozilla-profile</code> directory is located (see above section), run the following:</p>
-
-<pre class="brush: bash">./backup_restore_profile.sh -r</pre>
-
-<h3 id="Other_options">Other options</h3>
-
-<p>The full list of options available for the <code>backup_restore_profile.sh</code> script is as follows:</p>
-
-<ul>
- <li><code>-b</code> or <code>--backup</code> — Backup user profile.</li>
- <li><code>-r</code> or <code>--restore</code> — Restore user profile.</li>
- <li><code>--sdcard</code> — Also backup/restore the SD card.</li>
- <li><code>--no-reboot</code> — Do not reboot B2G after backup/restore.</li>
- <li><code>-p</code> or <code>--profile-dir</code> — Specify the profile folder. The default is <code>./mozilla-profile</code>.</li>
- <li><code>-h</code> or <code>--help</code> — Display help.</li>
-</ul>
-
-<h2 id="Pushing_apps_to_your_Flame">Pushing apps to your Flame</h2>
-
-<p>The <a href="/en-US/Firefox_OS/Using_the_App_Manager">App Manager</a> and <a href="/en-US/docs/Tools/WebIDE">WebIDE</a> tools make it easy to push apps to your phone, for testing, etc.</p>
-
-<h2 id="RAM_adjustment">RAM adjustment</h2>
-
-<p>You can adjust the available RAM capacity to see how apps perform on Firefox OS phones with lower memory footprints.</p>
-
-<p>This is accomplished by entering fastboot mode (install fastboot first, which is available on the same SDK page as <a href="/en-US/Firefox_OS/Debugging/Installing_ADB">ADB</a>) and typing:</p>
-
-<pre class="brush: bash">adb reboot bootloader
-fastboot oem mem [0|256-1024]</pre>
-
-<p>“0” is the memory automatically detected and “256-1024” is the number of megabytes. For example, if you want to adjust device RAM capacity to 512M, enter <code>fastboot oem mem 512</code>.</p>
-
-<p>You'll need to then reboot your device for the settings to take effect. This can be done using:</p>
-
-<pre class="brush: bash">fastboot reboot</pre>
-
-<p>The current memory size can be returned by entering fastboot mode and typing:</p>
-
-<pre class="brush: bash">fastboot getvar mem
-</pre>
-
-<h2 id="Network_and_Device_specs">Network and Device specs</h2>
-
-<p><strong>Network</strong>:</p>
-
-<ul>
- <li>802.11b/g/n wireless internet</li>
- <li>GSM 850/900/1800/1900MHz</li>
- <li>UMTS 850/900/1900/2100MHz</li>
-</ul>
-
-<p><strong>Hardware</strong>: You can find more of the hardware features listed on our <a href="/en-US/Firefox_OS/Developer_phone_guide/Phone_specs">Phone and device specs page</a>.</p>
-
-<p>Additional features include:</p>
-
-<ul>
- <li>NFC</li>
- <li>Bluetooth 3.0</li>
- <li>Accelerometer</li>
- <li>FM radio</li>
- <li>Proximity Sensor</li>
- <li>GPS W / A-GPS support</li>
- <li>Ambient Light Sensor</li>
-</ul>
-
-<h2 id="See_also">See also</h2>
-
-<ul>
- <li><a href="https://hacks.mozilla.org/2014/08/videos-getting-started-with-your-flame-device/">Getting started with your Flame</a>: How-to videos by Chris Heilmann</li>
- <li><a href="http://mozilla.github.io/flame-on/">Flame On</a>: a great starting page for all Flame owners created at Mozilla Festival 2014</li>
-</ul>
diff --git a/files/tr/archive/b2g_os/phone_guide/index.html b/files/tr/archive/b2g_os/phone_guide/index.html
deleted file mode 100644
index c6d2c31ff5..0000000000
--- a/files/tr/archive/b2g_os/phone_guide/index.html
+++ /dev/null
@@ -1,57 +0,0 @@
----
-title: Firefox OS developer phone guide
-slug: Archive/B2G_OS/Phone_guide
-tags:
- - B2G
- - Firefox OS
- - Landing
- - NeedsTranslation
- - Phones
- - TopicStub
-translation_of: Archive/B2G_OS/Phone_guide
----
-<div class="summary">
- <p><span class="seoSummary">This section contains developer information relevant to specific phones that run Firefox OS.</span> We have general information available on <a href="/en-US/docs/Mozilla/Firefox_OS/Building_and_installing_Firefox_OS" title="Building and installing Firefox OS">Building and installing Firefox OS</a> and <a href="/en-US/docs/Mozilla/Firefox_OS/Hacking_Firefox_OS" title="/en-US/docs/Mozilla/Firefox_OS/Hacking_Firefox_OS">Hacking Firefox OS</a>, so please go there for information about building and installing the platform from scratch. Developers with specific phones in their possession may however find the following articles useful.</p>
-</div>
-<h2 id="Specific_device_information">Specific device information</h2>
-<dl>
- <dt>
- <a href="/en-US/docs/Mozilla/Firefox_OS/Phones">Firefox OS phone data</a></dt>
- <dd>
- In this article we list the various available Firefox OS phones along with information such as their code names, availability, and specific hardware features.</dd>
- <dt>
- <a href="/en-US/Firefox_OS/Developer_phone_guide/Flame">Flame</a></dt>
- <dd>
- Information on Mozilla's high-end Firefox OS reference phone, codenamed the Flame, and produced in partnership with T<sup>2</sup>Mobile.</dd>
- <dt>
- <a href="/en-US/Firefox_OS/Developer_phone_guide/Geeksphone">Geeksphone</a></dt>
- <dd>
- In this article we cover some basic tips on how to keep your Geeksphone up-to-date and how to tweak the system Gaia applications.</dd>
- <dt>
- <a href="/en-US/docs/Mozilla/Firefox_OS/Developer_phone_guide/ZTE_OPEN">ZTE OPEN</a></dt>
- <dd>
- This article contains information on the ZTE OPEN Firefox OS device.</dd>
- <dt>
- <a href="/en-US/Firefox_OS/Developer_phone_guide/ZTE_OPEN_C">ZTE OPEN C</a></dt>
- <dd>
- The ZTE Open C is an updated ZTE-produced Firefox OS device, with higher end hardware and newer software.</dd>
- <dt>
- <a href="/en-US/Firefox_OS/Developer_phone_guide/Symphony_GoFox_F15">Symphony GoFox F15</a></dt>
- <dd>
- The Symphony GoFox F15 is the first Firefox OS Device to come with 3G video calling capability, launched in Bangladesh.</dd>
-</dl>
-<h2 id="General_Firefox_OS_information">General Firefox OS information</h2>
-<dl>
- <dt>
- <a href="/en-US/Firefox_OS/Developer_phone_guide/Firefox_OS_device_features">General device features</a></dt>
- <dd>
- This page lists typical Firefox OS hardware features and minimum hardware requirements.</dd>
- <dt>
- <a href="/en-US/docs/Mozilla/Firefox_OS/Troubleshooting">Troubleshooting</a></dt>
- <dd>
- This article provides tips for resolving common problems you may have while using Firefox OS.</dd>
- <dt>
- <a href="/en-US/Firefox_OS/Developer_phone_guide/Best_practices_open_reference_devices">Best practices for open reference devices</a></dt>
- <dd>
- A set of best practices that we believe should come highly recommended for any widely available open reference devices. All of the recent Firefox OS reference devices have followed these practices.</dd>
-</dl>
diff --git a/files/tr/archive/b2g_os/quickstart/index.html b/files/tr/archive/b2g_os/quickstart/index.html
deleted file mode 100644
index c0424389d4..0000000000
--- a/files/tr/archive/b2g_os/quickstart/index.html
+++ /dev/null
@@ -1,49 +0,0 @@
----
-title: Build
-slug: Archive/B2G_OS/Quickstart
-tags:
- - NeedsTranslation
- - TopicStub
-translation_of: Archive/B2G_OS/Quickstart
----
-<div class="summary">
- <p><span class="seoSummary">Quickstart information on coding open web apps.</span></p>
-</div>
-<dl>
- <dt>
- <a href="/en-US/docs/Web/Apps/Quickstart/Build/Intro_to_open_web_apps">Introduction to open web apps</a></dt>
- <dd>
- What are open web apps? How they differ from regular web pages? Why is this significant? This article aims to answer these questions and more.</dd>
- <dt>
- <a href="/en-US/docs/Web/Apps/Quickstart/Build/Your_first_app">Your first app</a></dt>
- <dd>
- This article takes you through the basic steps and additional knowledge on top of regular web development required to create installable open web apps.</dd>
- <dt>
- <a href="/en-US/docs/Web/Apps/Quickstart/Build/Intro_to_Firefox_OS">Introduction to Firefox OS</a></dt>
- <dd>
- An introduction to Firefox OS, Mozilla's new open web app-based mobile platform.</dd>
- <dt>
- <a href="/en-US/docs/Web/Apps/Quickstart/Build/Intro_to_manifests">Introduction to manifests</a></dt>
- <dd>
- An FAQ designed to answer any questions you may have about manifests, hosting apps, origins, and other such topics.</dd>
- <dt>
- <a href="/en-US/docs/Web/Apps/Quickstart/Build/For_Web_developers">App development for web developers</a></dt>
- <dd>
- If you're a web developer, how do open web apps differ from what you're used to? This article explains all.</dd>
- <dt>
- <a href="/en-US/docs/Web/Apps/Quickstart/Build/For_mobile_developers">App development for mobile developers</a></dt>
- <dd>
- If you're a native mobile application developer, what advantages can open web apps bring to you, and how do they differ from what you are used to? Here are some ideas.</dd>
- <dt>
- <a href="/en-US/docs/Web/Apps/Quickstart/Build/Developing_app_functionality">Developing app functionality</a></dt>
- <dd>
- This page talks about the kinds of different functionality that you might want to build into your apps, with links to further information.</dd>
- <dt>
- <a href="/en-US/docs/Web/Apps/Quickstart/Build/Payments">Payments</a></dt>
- <dd>
- How do you build functionality to make people pay for installing your open web apps? Here is the lowdown.</dd>
- <dt>
- <a href="/en-US/docs/Web/Apps/Quickstart/Build/App_tools">App tools</a></dt>
- <dd>
- Last for this section, we provide some links to more information on the tools available to help you develop great open web apps.</dd>
-</dl>
diff --git a/files/tr/archive/b2g_os/quickstart/your_first_app/index.html b/files/tr/archive/b2g_os/quickstart/your_first_app/index.html
deleted file mode 100644
index 41acb6738b..0000000000
--- a/files/tr/archive/b2g_os/quickstart/your_first_app/index.html
+++ /dev/null
@@ -1,265 +0,0 @@
----
-title: Your first app
-slug: Archive/B2G_OS/Quickstart/Your_first_app
-translation_of: Archive/B2G_OS/Quickstart/Your_first_app
----
-<div class="note">
-<p>Not:Hızlı Başlangıç bölümü yeni ve daha fazla odaklanmış hızlı başlangıç makaleleri ile güncellendi.Umarız bu öncekine göre size daha kullanışlı,daha hızlı bir öğrenme deneyimi sunar.</p>
-</div>
-
-<article class="brush: js">
-<div class="summary">
-<p>Açık web uygulamaları geliştiricilerin yıllardır aradığını veriyor:sadece HTML,CSS ve JavaScript ile oluşturulmuş yüklenmeye adanmış çapraz uygulama platormu.Bunlarla birlikte Firefox OS açıp web uygulamarına adamış ilk açık web uygalaması platformu.Bu rehber ana mimariyi hızlıca öğrenmenizi ve böylece bir sonraki büyük uygulamanızı geliştirmeye başlamanızı amaçlıyor!</p>
-</div>
-
-<p>Eğer bu rehber ile devam etmek istiyorsanız, bizim <a href="https://github.com/chrisdavidmills/mdn-app-template">hızlı başlangıç şablonumuzu </a>indirebilirsiniz. Daha fazla bilgi almak için bizim <a href="https://developer.mozilla.org/en-US/docs/Project:MDN/Style_guide/Sample_app_coding_guidelines#Apps_template">Uygulama şablonları</a> rehberimizi okuyun.</p>
-
-<h2 id="Ugulama_Mimarisi">Ugulama Mimarisi</h2>
-
-<h3 id="Paketlenen_ve_Barındırılan_Uygulamalar">Paketlenen ve Barındırılan Uygulamalar</h3>
-
-<p>İki çeşit açık web uygulamarı vardır: paketlenen <code>ve barındırılan</code>. Paketlenmiş uygulamalar aslında bütün uygulama çeşitlerini (HTML, CSS, JavaScript, images, manifest, vb.) içeren zip dosyalarıdır. Barındılan uygulamar ise tıpkı standart web siteleri gibi alan adı bulunan bir sunucu üzerinden çalışır. Her iki uygulama çeşidininde açıkça belirtilmesi gerekir. Uygulamanızı Firefox uygulama marketinde yayınlama vakti geldiğinde, uygulamanızı zip dosyası olarak yüklemeli ya da uygulamanızın barındırıldığı linki belirtmelisiniz.</p>
-
-<div style="width: 480px; margin: 0 auto;">
-<p>{{EmbedYouTube("Q7x-B13y33Q")}}</p>
-
-<div class="video-caption">
-<p>Treehouse ile birlikte hazırlanmıştır: <a class="button" href="http://teamtreehouse.com/?cid=1154">Hemen ziyaret edin!</a></p>
-</div>
-</div>
-
-<p>Bu dokümanın amaçlarından biri, <code>lokal</code> ortamınızda barındırdığınız ve host ettiğiniz bir uygulama oluşturmaktır. Uygulamanız Firefox Marketplace'de listelemeye hazır olduğunda, bir paket uygulaması olarak ya da barındırılan bir uygulama olarak yayınlamak isteyebilirsiniz.</p>
-
-<h3 id="App_Manifests">App Manifests</h3>
-
-<p>Every Firefox app requires a manifest.webapp file at the app root. The <a href="/en-US/docs/Web/Apps/Manifest"><code>manifest.webapp</code></a> file provides important information about the app, such as version, name, description, icon location, locale strings, domains the app can be installed from, and much more. Only the name and description are required. The simple manifest included within the app template is similar to the following:</p>
-
-<pre class="brush: js">{
- "version": "0.1",
- "name": "Open Web App",
- "description": "Your new awesome Open Web App",
- "launch_path": "/app-template/index.html",
- "icons": {
- "16": "/app-template/app-icons/icon-16.png",
- "48": "/app-template/app-icons/icon-48.png",
- "128": "/app-template/app-icons/icon-128.png"
- },
- "developer": {
- "name": "Your Name",
- "url": "http://yourawesomeapp.com"
- },
- "locales": {
- "es": {
- "description": "Su nueva aplicación impresionante Open Web",
- "developer": {
- "url": "http://yourawesomeapp.com"
- }
- },
- "it": {
- "description": "La tua nuova fantastica Open Web App",
- "developer": {
- "url": "http://yourawesomeapp.com"
- }
- }
- },
- "default_locale": "en"
-}</pre>
-
-<div style="width: 480px; margin: 0 auto;">
-<p>{{EmbedYouTube("dgAUgHQOm8M")}}</p>
-
-<div class="video-caption">
-<p>Made in partnership with Treehouse: <a class="button" href="http://teamtreehouse.com/?cid=1154">Check them out!</a></p>
-</div>
-</div>
-
-<p> </p>
-
-<p>A basic manifest is all you need to get started. For more details about manifests, read <a href="/en-US/docs/Web/Apps/Manifest">App Manifest</a>.</p>
-
-<h2 id="App_Layout_Design">App Layout &amp; Design</h2>
-
-<p>Responsive design has become increasingly important as more screen resolutions become standard on different devices. Even if the main target of your app is mobile platforms such as Firefox OS, other devices will likely have access to it as well. <a href="//developer.mozilla.org/docs/CSS/Media_queries">CSS media queries</a> allow you to adapt layout to device, as shown in this skeleton CSS example:</p>
-
-<pre class="brush: css">/* The following are examples of different CSS media queries */
-
-/* Basic desktop/screen width sniff */
-@media only screen and (min-width : 1224px) {
- /* styles */
-}
-
-/* Traditional iPhone width */
-@media
- only screen and (-webkit-min-device-pixel-ratio : 1.5),
- only screen and (min-device-pixel-ratio : 1.5) {
- /* styles */
-}
-
-/* Device settings at different orientations */
-@media screen and (orientation:portrait) {
- /* styles */
-}
-@media screen and (orientation:landscape) {
- /* styles */
-}</pre>
-
-<p>There are many JavaScript and CSS frameworks available to aid in responsive design and mobile app development (<a href="http://twitter.github.com/bootstrap">Bootstrap</a>, etc.) Choose the framework(s) that best fit your app and development style.</p>
-
-<h2 id="Web_APIs">Web APIs</h2>
-
-<p>JavaScript APIs are being created and enhanced as quickly as devices are. Mozilla's <a href="https://wiki.mozilla.org/WebAPI">WebAPI</a> effort brings dozens of standard mobile features to JavaScript APIs. A list of device support and status is available on the <a href="https://wiki.mozilla.org/WebAPI">WebAPI</a> page. JavaScript feature detection is still the best practice, as shown in the following example:</p>
-
-<pre class="brush: js">// If this device supports the vibrate API...
-if('vibrate' in navigator) {
- // ... vibrate for a second
- navigator.vibrate(1000);
-}</pre>
-
-<p>In the following example, the display style of a <code>&lt;div&gt;</code> is modified based on changes in the battery state of the device:</p>
-
-<pre class="brush: javascript">// Create the battery indicator listeners
-(function() {
- var battery = navigator.battery || navigator.mozBattery || navigator.webkitBattery,
- indicator, indicatorPercentage;
-
- if(battery) {
- indicator = document.getElementById('indicator'),
- indicatorPercentage = document.getElementById('indicator-percentage');
-
- // Set listeners for changes
- battery.addEventListener('chargingchange', updateBattery);
- battery.addEventListener('levelchange', updateBattery);
-
- // Update immediately
- updateBattery();
- }
-
- function updateBattery() {
- // Update percentage width and text
- var level = (battery.level * 100) + '%';
- indicatorPercentage.style.width = level;
- indicatorPercentage.innerHTML = 'Battery: ' + level;
- // Update charging status
- indicator.className = battery.charging ? 'charging' : '';
- }
-})();</pre>
-
-<p>In the code sample above, once you confirm that the <a href="https://developer.mozilla.org/en-US/docs/DOM/window.navigator.battery">Battery API</a> is supported, you can add event listeners for <code>chargingchange</code> and <code>levelchange</code> to update the element's display. Try adding the following to the quickstart template, and see if you can get it working.</p>
-
-<p>Check the <a href="https://wiki.mozilla.org/WebAPI">WebAPI</a> page frequently to keep up to date with device API statuses.</p>
-
-<h3 id="Install_API_functionality">Install API functionality</h3>
-
-<p>In our sample quickstart app template, we've implemented an install button that you can click when viewing the app as a standard Web page, to install that site on Firefox OS as an app. The button markup is nothing special:</p>
-
-<pre class="brush: html">&lt;button id="install-btn"&gt;Install app&lt;/button&gt;</pre>
-
-<p>This button's functionality is implemented using the Install API (see install.js):</p>
-
-<pre class="brush: js">var manifest_url = location.href + 'manifest.webapp';
-
-function install(ev) {
-  ev.preventDefault();
-  // define the manifest URL
-  // install the app
-  var installLocFind = navigator.mozApps.install(manifest_url);
-  installLocFind.onsuccess = function(data) {
-    // App is installed, do something
-  };
-  installLocFind.onerror = function() {
-    // App wasn't installed, info is in
-    // installapp.error.name
-    alert(installLocFind.error.name);
-  };
-};
-
-// get a reference to the button and call install() on click if the app isn't already installed. If it is, hide the button.
-var button = document.getElementById('install-btn');
-
-var installCheck = navigator.mozApps.checkInstalled(manifest_url);
-
-installCheck.onsuccess = function() {
-  if(installCheck.result) {
-    button.style.display = "none";
-  } else {
-    button.addEventListener('click', install, false);
-  };
-};
-</pre>
-
-<p>Let's run through briefly what is going on:</p>
-
-<ol>
- <li>We get a reference to the install button and store it in the variable <code>button</code>.</li>
- <li>We use <code>navigator.mozApps.checkInstalled</code> to check whether the app defined by the manifest at <code>http://people.mozilla.com/~cmills/location-finder/manifest.webapp</code> is already installed on the device. This test is stored in the variable <code>installCheck</code>.</li>
- <li>When the test is successfully carried out, its success event is fired, therefore <code>installCheck.onsuccess = function() { ... }</code> is run.</li>
- <li>We then test for the existence of <code>installCheck.result</code> using an <code>if</code> statement. If it does exist, meaning that the app is installed, we hide the button. An install button isn't needed if it is already installed.</li>
- <li>If the app isn't installed, we add a click event listener to the button, so the <code>install()</code> function is run when the button is clicked.</li>
- <li>When the button is clicked and the <code>install()</code> function is run, we store the manifest file location in a variable called <code>manifest_url</code>, and then install the app using <code>navigator.mozApps.install(manifest_url)</code>, storing a reference to that installation in the <code>installLocFind</code> variable. You'll notice that this installation also fires success and error events, so you can run actions dependent on whether the install happened successfully or not.</li>
-</ol>
-
-<p>You may want to verify the <a href="/en-US/docs/Web/Apps/JavaScript_API">implementation state of the API</a> when first coming to Installable web apps.</p>
-
-<div class="note">
-<p>Note: Installable open web apps have a "single app per origin" security policy; basically, you can't host more than one installable app per origin. This makes testing a bit more tricky, but there are still ways around this, such as creating different sub-domains for apps, testing them using the Firefox OS Simulator, or testing the install functionality on Firefox Aurora/Nightly, which allows you to install installable web apps on the desktop. See <a href="/en-US/docs/Web/Apps/FAQs/About_app_manifests">FAQs about apps manifests</a> for more information on origins.</p>
-</div>
-
-<h2 id="WebRT_APIs_(Permissions-based_APIs)">WebRT APIs (Permissions-based APIs)</h2>
-
-<p>There are a number of WebAPIs that are available but require permissions for that specific feature to be enabled. Apps may register permission requests within the <code>manifest.webapp</code> file like so:</p>
-
-<pre class="brush: js">// New key in the manifest: "permissions"
-// Request access to any number of APIs
-// Here we request permissions to the systemXHR API
-"permissions": {
- "systemXHR": {}
-}</pre>
-
-<p>The three levels of permission are as follows:</p>
-
-<ul>
- <li>Normal — APIs that don't need any kind of special access permissions.</li>
- <li>Privileged — APIs available to developers to use in their applications, as long as they set access permissions in the app manifest files, and distribute them through a trusted source.</li>
- <li>Certified — APIs that control critical functions on a device, such as the call dialer and messaging services. These are generally not available for third party developers to use.</li>
-</ul>
-
-<p>For more information on app permission levels, read <a href="https://developer.mozilla.org/en-US/docs/Web/Apps/Packaged_apps#Types_of_packaged_apps" title="/en-US/docs/Web/Apps/Packaged_apps#Types_of_packaged_apps">Types of packaged apps</a>. You can find out more information about what APIs require permissions, and what permissions are required, at <a href="/en-US/docs/Web/Apps/App_permissions">App permissions</a>.</p>
-
-<div class="note">
-<p>It's important to note that not all Web APIs have been implemented within the Firefox OS Simulator.</p>
-</div>
-
-<h2 id="Tools_Testing">Tools &amp; Testing</h2>
-
-<p>Testing is incredibly important when supporting mobile devices. There are many options for testing installable open web apps.</p>
-
-<h3 id="Firefox_OS_Simulator">Firefox OS Simulator</h3>
-
-<p>Installing and using the <a href="https://marketplace.firefox.com/developers/docs/firefox_os_simulator">Firefox OS Simulator</a> is the easiest way to get up and running with your app. After you install the simulator, it is accessible from the Tools -&gt; Web Developer -&gt; Firefox OS Simulator menu. The simulator launches with a JavaScript console so you can debug your application from within the simulator.</p>
-
-<h3 id="App_Manager">App Manager</h3>
-
-<p>The new kid on the block with regards to testing tools is called the <a href="/en-US/docs/Mozilla/Firefox_OS/Using_the_App_Manager">App Manager</a>. This tool allows you to connect desktop Firefox to a compatible device via USB (or a Firefox OS simulator), push apps straight to the device, validate apps, and debug them as they run on the device.</p>
-
-<h3 id="Unit_Testing">Unit Testing</h3>
-
-<p>Unit tests are extremely valuable when testing on different devices and builds. jQuery's <a href="http://qunitjs.com">QUnit</a> is a popular client-side testing utility, but you can use any set of testing tools you'd like.</p>
-
-<h3 id="Installing_Firefox_OS_on_a_Device">Installing Firefox OS on a Device</h3>
-
-<p>Since Firefox OS is an open source platform, code and tools are available to build and install Firefox OS on your own device. Build and installation instructions, as well as notes on what devices it can be installed on, can be found on <a href="https://developer.mozilla.org/en-US/docs/Mozilla/Firefox_OS/Platform">MDN</a>.</p>
-
-<p>Dedicated Firefox OS developer preview devices are also available: read our <a href="https://marketplace.firefox.com/developers/dev_phone">Developer preview phone page</a> for more information.</p>
-
-<h2 id="App_Submission_and_Distribution">App Submission and Distribution</h2>
-
-<p>Once your app is complete, you can host it yourself like a standard web site or app (read <a href="/en-US/docs/Web/Apps/Publishing/Self-publishing_Apps">Self-publishing apps</a> for more information), or it can be <a href="https://marketplace.firefox.com/developers/submit/app/manifest">submitted</a> to the <a href="https://marketplace.firefox.com">Firefox Marketplace</a>. Your app's manifest will be validated and you may choose which devices your app will support (e.g. Firefox OS, Desktop Firefox, Firefox Mobile, Firefox Tablet). Once validated, you can add additional details about your app (screenshots, descriptions, price, etc.) and officially submit the app for listing within the Marketplace. Once approved, your app is available to the world for purchase and installation.</p>
-
-<h3 id="More_Marketplace_Listing_Information">More Marketplace &amp; Listing Information</h3>
-
-<ol>
- <li><a href="/en-US/docs/Web/Apps/Publishing/Submitting_an_app">Submitting an App to the Firefox OS Marketplace </a></li>
- <li><a href="/en-US/docs/Web/Apps/Publishing/Marketplace_review_criteria">Marketplace Review Criteria </a></li>
- <li><a href="http://s.vid.ly/embeded.html?link=8k2n4w&amp;autoplay=false">App Submission Video Walkthrough </a></li>
-</ol>
-</article>
diff --git a/files/tr/archive/b2g_os/simulator/index.html b/files/tr/archive/b2g_os/simulator/index.html
deleted file mode 100644
index 284aee7423..0000000000
--- a/files/tr/archive/b2g_os/simulator/index.html
+++ /dev/null
@@ -1,106 +0,0 @@
----
-title: Firefox OS Simülasyonu
-slug: Archive/B2G_OS/Simulator
-tags:
- - Araçlar
- - Firefox OS
- - Firefox os Simülatör
- - Firefox İşletim Sistemi
- - Uygulamalar
-translation_of: Archive/B2G_OS/Simulator
----
-<div class="note">
-<p>Firefox işletim sistemi için eklenti yazımı iki ana bölümden oluşmaktadır:</p>
-
-<ul>
- <li><strong>Simülatör </strong>: <span class="short_text" id="result_box" lang="tr"><span class="hps">Firefox</span> <span class="hps">OS</span> <span class="hps">masaüstü</span> <span class="hps">istemcisi içerir</span></span>, which is a version of the higher layers of <a href="/en-US/docs/Mozilla/Firefox_OS" title="/en-US/docs/Mozilla/Firefox_OS">Firefox OS</a> that runs on your desktop.  Simülatör ayrıca Firefox OS'da standart olmayan ek özellikler de içerir.</li>
- <li><strong>Yönetim Paneli </strong>: a tool hosted by the Firefox browser that enables you to start and stop the Simulator and to install, uninstall, and debug apps running in it. The Dashboard also helps you push apps to a real device, and checks app manifests for common problems.</li>
-</ul>
-
-<p>Now these two pieces have been split: the functions of the Dashboard are implemented by the Firefox OS <a href="/en-US/Firefox_OS/Using_the_App_Manager">App Manager</a>, which is built into Firefox. The Simulator add-on now only includes the Simulator part.</p>
-</div>
-
-<p>The Firefox OS Simulator add-on is a tool that enables you to test and debug your <a href="/en-US/docs/Apps" title="/en-US/docs/Apps">Firefox OS app</a> on the desktop. The code-test-debug cycle is much faster with the simulator than with a real device, and of course, you don't need a real device in order to use it. The Simulator add-on is a build of the <a href="/en-US/docs/Mozilla/Firefox_OS/Using_the_B2G_desktop_client" title="/en-US/docs/Mozilla/Firefox_OS/Using_the_B2G_desktop_client">Firefox OS desktop client</a>, which is a version of the higher layers of <a href="/en-US/docs/Mozilla/Firefox_OS" title="/en-US/docs/Mozilla/Firefox_OS">Firefox OS</a> that runs on your desktop.</p>
-
-<p>You start and stop the Simulator, and attach the developer tools to it, using the <a href="/en-US/Firefox_OS/Using_the_App_Manager">App Manager</a>, which is built into Firefox.</p>
-
-<h2 id="Yükleme"><span style="line-height: 1.5;">Yükleme</span></h2>
-
-<p><span style="line-height: 1.5;">Simülatörü yüklemek için <a href="/docs/Tools/WebIDE#Adding_a_Simulator">WebIDE's Manage Simulators panel</a> (Firefox 33 ve üstü versiyonlarda kullanılabilir) kullanmalısınız. Çoklu versiyonu kullanılabilir ve maksimum esneklik için tümünü kurmanızı tavsiye ediyoruz.</span></p>
-
-<p>To start the Simulator, you choose it from WebIDE's runtime list. For more details, see the <a href="/docs/Tools/WebIDE#Selecting_a_runtime" style="font-size: 14px; font-weight: normal; line-height: 1.5;">instructions in the WebIDE documentation</a>. Once the Simulator's running, you can push apps to it and debug them using the WebIDE, just as you can with a real device.</p>
-
-<p>If you are using the <a href="/Firefox_OS/Using_the_App_Manager">App Manager</a> (an older tool available prior to the WebIDE), you can install a simulator via the following button:</p>
-
-<p><a href="https://ftp.mozilla.org/pub/mozilla.org/labs/fxos-simulator/" style="margin-bottom: 20px; padding: 10px; color: white; text-align: center; border-top-left-radius: 4px; border-top-right-radius: 4px; border-bottom-right-radius: 4px; border-bottom-left-radius: 4px; display: inline-block; background-color: rgb(129, 188, 46); white-space: nowrap; text-shadow: rgba(0, 0, 0, 0.247059) 0px 1px 0px; box-shadow: rgba(0, 0, 0, 0.2) 0px 1px 0px 0px, rgba(0, 0, 0, 0.298039) 0px -1px 0px 0px inset;">Simülatörü Yükle</a></p>
-
-<h2 id="The_Simulator_UI" style="line-height: 30px;">The Simulator UI</h2>
-
-<p><span style="line-height: 22.00800132751465px;">The Simulator appears as a separate window, sized so the simulated screen area is 320x480 pixels. </span><span style="line-height: 22.00800132751465px;">To simulate touch events you can click the mouse button and drag while holding the button down. So by clicking and dragging right-to-left from the Home Screen, you'll see the built-in apps, as well as any apps you have added:</span></p>
-
-<p><img alt="" src="https://mdn.mozillademos.org/files/7173/simulator-1.2.png" style="width: 810px; height: 623px; display: block; margin: 0px auto;"></p>
-
-<p>The Simulator has two buttons in a toolbar at the bottom:</p>
-
-<ul>
- <li>the button on the left takes you to the Home screen, or switches the Simulator off if you hold it down</li>
- <li>the button on the right switches the Simulator between portrait and landscape orientation. This will generate the <a href="https://developer.mozilla.org/en-US/docs/WebAPI/Managing_screen_orientation#Listening_orientation_change" title="/en-US/docs/WebAPI/Detecting_device_orientation">orientationchange</a> event.</li>
-</ul>
-
-<h2 id="SD_card_emulation">SD card emulation</h2>
-
-<p>In the Simulator the device SD card is mapped to the "fake-sdcard" directory in the Simulator's profile, which is itself located inside the "extensions" directory under the Firefox profile in which the Simulator is installed. For example:</p>
-
-<pre>/path/to/Firefox/Profiles/Firefox-profile-name/extensions/fxos_2_2_simulator@mozilla.org/profile/fake-sdcard</pre>
-
-<p>Files read or written using the <code><a href="/en-US/docs/Web/API/Navigator.getDeviceStorage">getDeviceStorage</a></code> API will appear here.</p>
-
-<p>Before version 2.2 of the Simulator, you had to create the "fake-sdcard" directory manually for this to work. From 2.2 onwards, the "fake-sdcard" directory is created for you automatically.</p>
-
-<p>Also from version 2.2 onwards, if you're running the Simulator from the command line you can define a different directory by passing the <code>--storage-path</code> option.</p>
-
-<h2 id="Limitations_of_the_Simulator">Limitations of the Simulator</h2>
-
-<p>Note that the Firefox OS Simulator isn't a perfect simulation.</p>
-
-<h3 id="Hardware_limitations">Hardware limitations</h3>
-
-<p>Apart from screen size, the Simulator does not simulate the hardware limitations of a Firefox OS device such as available memory or CPU speed.</p>
-
-<h3 id="Audiovideo_codecs">Audio/video codecs</h3>
-
-<p>The following codecs depend on hardware-accelerated decoding and are therefore not yet supported:</p>
-
-<ul>
- <li>MP3</li>
- <li>AAC</li>
- <li>H.264 (MP4)</li>
- <li>WebM</li>
-</ul>
-
-<p>This means it isn't possible to use the Simulator to test video playback in apps and on websites like Youtube that rely on these codecs.</p>
-
-<h3 id="Desteklenmeyen_APİ'ler"><a name="Unsupported-APIs">Desteklenmeyen APİ'ler</a></h3>
-
-<p>Certain APIs that work on the device won't work on the Simulator, generally because the supporting hardware is not available on the desktop. We've implemented simulations for some APIs such as geolocation, and expect to add more in future releases. However, at the moment the following APIs are not supported. Using them might throw errors or just return incorrect results:</p>
-
-<ul>
- <li><a href="/en-US/WebAPI/WebTelephony" title="/en-US/WebAPI/WebTelephony">Telephony</a></li>
- <li><a href="/en-US/docs/WebAPI/WebSMS" title="/en-US/docs/WebAPI/WebSMS">WebSMS</a></li>
- <li><a href="/en-US/docs/WebAPI/WebBluetooth" title="/en-US/docs/WebAPI/WebBluetooth">WebBluetooth</a></li>
- <li><a href="/en-US/docs/WebAPI/Using_Light_Events" title="/en-US/docs/WebAPI/Using_Light_Events">Ambient Light</a></li>
- <li><a href="/en-US/docs/WebAPI/Proximity" title="/en-US/docs/WebAPI/Proximity">Proximity</a></li>
- <li><a href="/en-US/docs/WebAPI/Network_Information" title="/en-US/docs/WebAPI/Network_Information">Network Information</a></li>
- <li><a href="/en-US/docs/Online_and_offline_events" title="/en-US/docs/Online_and_offline_events">navigator.onLine and offline events</a></li>
- <li><a href="/en-US/docs/WebAPI/Vibration" title="/en-US/docs/WebAPI/Vibration">Vibration</a></li>
-</ul>
-
-<h2 id="Getting_help"><a name="Simulator-help"></a>Getting help</h2>
-
-<p>The Firefox OS Simulator is still at an early stage of development, and isn't yet as reliable and complete as we'd like it to be.</p>
-
-<p>If you find any bugs, please <a href="https://github.com/mozilla/r2d2b2g/issues?state=open">file them on GitHub</a>. If you have a question, try asking us on the <a href="https://lists.mozilla.org/listinfo/dev-developer-tools">dev-developer-tools mailing list</a> or on <a href="irc://irc.mozilla.org/#devtools">#devtools on irc.mozilla.org</a>.</p>
-
-<h3 id="How_to_enable_verbose_logging"><a name="Simulator-verbose-logging"></a>How to enable verbose logging</h3>
-
-<p>Use about:config to create the preference <a href="mailto:extensions.r2d2b2g@mozilla.org.sdk.console.logLevel">extensions.r2d2b2g@mozilla.org.sdk.console.logLevel</a>, set it to the integer value 0, and disable/reenable the addon. Additional messages about the Simulator's operation will appear in the Error Console (or Browser Console in newer versions of Firefox).</p>
diff --git a/files/tr/archive/css3/index.html b/files/tr/archive/css3/index.html
deleted file mode 100644
index 7892c2dae6..0000000000
--- a/files/tr/archive/css3/index.html
+++ /dev/null
@@ -1,975 +0,0 @@
----
-title: CSS3
-slug: Archive/CSS3
-tags:
- - CSS
- - CSS referansı
-translation_of: Archive/CSS3
----
-<p><span class="seoSummary"><strong>CSS3, </strong><em>Cascading Style Sheets'in(Basamaklı Stil Şablonları)</em> dilinin son evrimi ve CSS2.1'i evrimleştirmeyi amaçlayan en son sürümdür. Çok uzun süredir beklenen yuvarlatılmış köşeler, gölgeler, <a href="https://developer.mozilla.org/en-US/docs/Web/Guide/CSS/Using_CSS_gradients">gradyanlar</a>(aşamalı değişim), <a href="https://developer.mozilla.org/en-US/docs/Web/Guide/CSS/Using_CSS_transitions">geçişler</a> ve <a href="/en-US/docs/Web/Guide/CSS/Using_CSS_animations" title="CSS animations">animasyonlar</a>, ilaveten yeni yerleşimler; <a href="https://developer.mozilla.org/en-US/docs/Web/Guide/CSS/Using_multi-column_layouts">çok sütunluluk</a>, esnek kutular ve yerleşim kılavuzları gibi yenilikleri içerir.</span> Sağlayıcı öneki Deneysel bölümler Sağlayıcı öneklenmiştir ve ya üretim ortamlarından kaçınılmalı ya da  gelecekte değişebilecek sözdizimini ile anlamlarını aşırı dikkat ile kullanılmalıdır.</p>
-
-<h2 id="Modüller_ve_standartlaşma_süreci">Modüller ve standartlaşma süreci</h2>
-
-<p>CSS2'de önerilen duruma ulaşmak için 9 yıl gerekti, Ağustos 2002'den Haziran 2011'e kadar. This was due to the fact that a few secondary features hold back the whole specification. In order to accelerate the standardization of non-problematic features, the <a class="external" href="http://www.w3.org/blog/CSS/" title="http://www.w3.org/blog/CSS/">CSS Working Group</a> of the W3C, in a decision referred as the <a class="external" href="http://fantasai.inkedblade.net/weblog/2011/inside-csswg/modules" title="http://fantasai.inkedblade.net/weblog/2011/inside-csswg/modules">Beijing doctrine</a>, divided CSS in smaller components called <em>modules</em> . Each of these modules is now an independent part of the language and moves towards standardization at its own pace. While some modules are already W3C Recommendations, other still are early Working Drafts. New modules are also added when new needs are identified.</p>
-
-<p><a href="/@api/deki/files/6120/=CSS_Modules_and_Snapshots.png" title="CSS_Modules_and_Snapshots.png"><img alt="CSS Modules and Snapshots as defined since CSS3" class="internal lwrap" src="/files/3623/CSS_Modules_and_Snapshots.png" style="float: left; width: 550px;"> </a> Formally, there is no CSS3 standard <em>per se</em> . Each module being standardized independently, the standard CSS consists of CSS2.1 amended and extended by the completed modules, not necessary all with the same level number. At each point of time, a snapshot of the CSS standard can be defined, listing CSS2.1 and the mature modules.</p>
-
-<p>The W3 consortium periodically publishes such snapshots, like in <a class="external" href="http://www.w3.org/TR/css-beijing/" title="http://www.w3.org/TR/css-beijing/">2007</a> or <a class="external" href="http://www.w3.org/TR/css-2010/" title="http://www.w3.org/TR/css-2010/">2010.</a></p>
-
-<p>Though today no module with a level greater than 3 is standardized, this will change in the future. Some modules, like Selectors 4 or CSS Borders and Backgrounds Level 4 already have an Editor's Draft, though they haven't yet reached the First Published Working Draft status.</p>
-
-<h2 id="CSS_modülleri_durumu" style="">CSS modülleri durumu</h2>
-
-<h3 id="Kararlı_modüller">Kararlı modüller</h3>
-
-<p>A few CSS modules are already fairly stable and have reached one of the three recommendation level of the CSSWG: Candidate Recommendation, Proposed Recommendation or Recommendation. These can be used without prefix and are pretty stable, though a few features can still be dropped at the Candidate Recommendation stage.</p>
-
-<p>These modules extend and amend the CSS2.1 specification which build the core of the specification. Together with it, they are the current snapshot of the CSS specification.</p>
-
-<table class="fullwidth-table">
- <tbody>
- <tr>
- <td class="thirdColumn greenBg"><strong>{{ SpecName("CSS3 Colors", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Colors") }} since June 7th, 2011</td>
- </tr>
- <tr>
- <td colspan="2">
- <p>Adds the {{ cssxref("opacity") }} property, and the <code>hsl</code><code>()</code>, <code>hsla()</code>, <code>rgba()</code> and <code>rgb()</code> functions to create {{cssxref("&lt;color&gt;")}} values. It also defines the <code>currentColor</code> keyword as a valid color.</p>
-
- <p>The <code>transparent</code> color is now a real color (thanks to the support for the alpha channel) and is a now an alias for <code>rgba(0,0,0,0.0)</code> .</p>
-
- <p>It deprecates the <a href="http://www.w3.org/TR/CSS2/ui.html#system-colors">system-color keywords that shouldn't be used in a production environment anymore</a>.</p>
- </td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: rgb(128,255,128);"><strong>{{ SpecName("CSS3 Selectors", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Selectors") }} since September 29th, 2011</td>
- </tr>
- <tr>
- <td colspan="2">
- <p>Adds:</p>
-
- <ul>
- <li>Substring matching attribute selectors, <code>E[attribute^="value"]</code>, <code>E[attribute$="value"]</code>, <code>E[attribute*="value"]</code> .</li>
- <li>New pseudo-classes: {{ cssxref(":target") }}, {{ cssxref(":enabled") }} and {{ cssxref(":disabled") }}, {{ cssxref(":checked") }}, {{ cssxref(":indeterminate") }}, {{ cssxref(":root") }}, {{ cssxref(":nth-child") }} and {{ cssxref(":nth-last-child") }}, {{ cssxref(":nth-of-type") }} and {{ cssxref(":nth-last-of-type") }}, {{ cssxref(":last-child") }}, {{ cssxref(":first-of-type") }} and {{ cssxref(":last-of-type") }}, {{ cssxref(":only-child") }} and {{ cssxref(":only-of-type") }},{{ cssxref(":empty") }}, and {{ cssxref(":not") }}.</li>
- <li>Pseudo-elements are now characterized by two colons rather then one: <code>:after</code> becomes {{ cssxref("::after") }}, <code>:before</code> becomes {{ cssxref("::before") }}, <code>:first-letter</code> becomes {{ cssxref("::first-letter") }}, and <code>:first-line</code> becomes {{ cssxref("::first-line") }}.</li>
- <li>The new <em>general sibling combinator</em> ( <code>h1~pre</code> ).</li>
- </ul>
- </td>
- </tr>
- </tbody>
-</table>
-
-<p>The <a class="external" href="http://dev.w3.org/csswg/selectors4/" title="http://dev.w3.org/csswg/selectors4/">next iteration of the Selectors specification</a> is already in progress, though it still hasn't reached the First Public Working Draft stage.</p>
-
-<table class="fullwidth-table">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: rgb(128,255,128);"><strong>{{ SpecName("CSS3 Namespaces", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Namespaces") }} since September 29th, 2011</td>
- </tr>
- <tr>
- <td colspan="2">
- <p>Adds the support for the XML Namespaces by defining the notion of <em>CSS qualified name</em>, using the ' <code>|</code> ' syntax and adding the {{ cssxref("@namespace") }} CSS at-rule.</p>
- </td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: rgb(128,255,128);"><strong>{{ SpecName("CSS3 Media Queries", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Media Queries") }} since June 19th, 2012</td>
- </tr>
- <tr>
- <td colspan="2">
- <p>Extends the former media type ( <code>print</code>, <code>screen</code>, <code>…</code> ) to a full language allowing <a href="/en/CSS/Media_queries" title="en/CSS/Media_queries">queries on the device media capabilities</a> like <code>only screen and (color)</code> .</p>
-
- <p>Media queries are not only used in CSS document but also in some attributes of HTML Elements, like the {{ htmlattrxref("media","link") }} attribute of the {{ HTMLElement("link") }} element.</p>
- </td>
- </tr>
- </tbody>
-</table>
-
-<p>The <a href="http://dev.w3.org/csswg/mediaqueries4" title="http://dev.w3.org/csswg/mediaqueries4">next iteration of this specification</a> is in the work, allowing to tailor a Web site regarding the input methods available on the user agent, with new media features like <code>hover</code> or <code>pointer</code>. Detection of EcmaScript support, using the <code>script</code> media features is also proposed.</p>
-
-<table class="fullwidth-table">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: rgb(128,255,128);"><strong>{{ SpecName("CSS3 Style", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Style") }} since November 7th, 2013</td>
- </tr>
- <tr>
- <td colspan="2">Formally defines the syntax of the content of the HTML <a href="/en/HTML/Global_attributes#attr-style" title="en/HTML/Global_attributes#attr-style"> <code>style</code> </a> global attribute.</td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: rgb(220,255,220);"><strong>{{ SpecName("CSS3 Backgrounds", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Backgrounds") }}</td>
- </tr>
- <tr>
- <td colspan="2">
- <p>Adds:</p>
-
- <ul>
- <li>Support, on backgrounds, for any type of {{cssxref("&lt;image&gt;")}}, and not only for <code>uri()</code> defined ones.</li>
- <li>Support for multiple background images.</li>
- <li>The {{ cssxref("background-repeat") }} <code>space</code> and <code>round</code> values, and for the 2-value syntax of this CSS property.</li>
- <li>The {{ cssxref("background-attachment") }} <code>local</code> value.</li>
- <li>The CSS {{ cssxref("background-origin") }}, {{ cssxref("background-size") }}, and {{ cssxref("background-clip") }} properties.</li>
- <li>Support for curved border corners, with the CSS {{ cssxref("border-radius") }}, {{ cssxref("border-top-left-radius") }}, {{ cssxref("border-top-right-radius") }}, {{ cssxref("border-bottom-left-radius") }}, and {{ cssxref("border-bottom-right-radius") }} properties.</li>
- <li>Support for the use of an {{cssxref("&lt;image&gt;")}} as the border with the CSS {{ cssxref("border-image") }}, {{ cssxref("border-image-source") }}, {{ cssxref("border-image-slice") }}, {{ cssxref("border-image-width") }}, {{ cssxref("border-image-outset") }}, and {{ cssxref("border-image-repeat") }} properties.</li>
- <li>Support for shadows of the element with the CSS {{ cssxref("box-shadow") }} property.</li>
- </ul>
- </td>
- </tr>
- </tbody>
-</table>
-
-<p>The <a class="external" href="http://dev.w3.org/csswg/css4-background/" title="http://dev.w3.org/csswg/css4-background/">CSS4 iteration of the Backgrounds and Borders specification</a> is already in progress, though it still hasn't reached the First Public Working Draft stage, it plans to add the ability to clip a border (with the CSS {{ cssxref("border-clip") }}, {{ cssxref("border-clip-top") }}, {{ cssxref("border-clip-right") }}, {{ cssxref("border-clip-bottom") }}, and {{ cssxref("border-clip-left") }} properties) or to control the shape of the border in a corner (using the CSS {{ cssxref("border-corner-shape") }} property).</p>
-
-<table class="fullwidth-table">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: rgb(220,255,220);"><strong>{{ SpecName("CSS3 Multicol", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Multicol") }}</td>
- </tr>
- <tr>
- <td colspan="2">Adds support for easy multi-column layouts using the CSS {{ cssxref("columns") }}, {{ cssxref("column-count") }}, {{ cssxref("column-fill") }}, {{ cssxref("column-gap") }}, {{ cssxref("column-rule") }}, {{ cssxref("column-rule-color") }}, {{ cssxref("column-rule-style") }}, {{ cssxref("column-rule-width") }}, {{ cssxref("column-span") }}, {{ cssxref("column-width") }}, {{ cssxref("break-after") }}, {{ cssxref("break-before") }}, and {{ cssxref("break-inside") }}.</td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table" style="width: 100%;">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: rgb(220,255,220);"><strong>{{ SpecName("CSS3 Speech", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Speech") }}</td>
- </tr>
- <tr>
- <td colspan="2">Defines the <code>speech</code> media type, an aural formatting model and numerous properties specific for speech-rendering user agents.</td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: rgb(220,255,220);"><strong>{{ SpecName("CSS3 Images", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Images") }}</td>
- </tr>
- <tr>
- <td colspan="2">
- <p>Defines the {{cssxref("&lt;image&gt;")}} data type.</p>
-
- <p>Extends the <code>url()</code> syntax to support image slices using media fragments.</p>
-
- <p>Adds:</p>
-
- <ul>
- <li>The <code>dppx</code> unit to the {{cssxref("&lt;resolution&gt;")}} data type.</li>
- <li>The <code>image()</code> function as a more flexible alternative to <code>url()</code> to define an image from an url.<br>
- <em><strong>At risk</strong> </em> <strong> <em>:</em> </strong> <em> due to insufficient browser support, standardization of the <code>image()</code> function may be postponed to </em> <em>the next iteration of this module</em> <em>.</em></li>
- <li>Support for <code>linear-gradient()</code>, <code>repeating-linear-gradient()</code>, <code>radial-gradient()</code> and <code>repeating-radial-gradient()</code>.</li>
- <li>The ability to define how a replaced element should fit in its element, using the CSS {{ cssxref("object-fit") }} property.<br>
- <em><strong>At risk</strong> </em> <strong> <em>:</em> </strong> <em> due to insufficient browser support, standardization of the {{ cssxref("object-fit") }} and property may be postponed to </em> <em>the next iteration of this module</em> <em>.</em></li>
- <li>The ability to override the resolution and orientation of an external image using the CSS {{ cssxref("image-resolution") }} and {{ cssxref("image-orientation") }} properties.<br>
- <em><strong>At risk</strong> </em> <strong> <em>:</em> </strong> <em> due to insufficient browser support, standardization of the {{ cssxref("image-resolution") }} and {{ cssxref("image-orientation") }} properties may be postponed to </em> <em>the next iteration of this module</em> <em>.</em></li>
- </ul>
- </td>
- </tr>
- </tbody>
-</table>
-
-<p>The <a href="#Images_(Level_4)">CSS Image Values and Replaced Content Level 4</a> which will supersede CSS Image Level 3 is in development and is a {{Spec2("CSS4 Images")}}.</p>
-
-<table class="fullwidth-table">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: rgb(220, 255, 220);"><strong>{{ SpecName("CSS3 Values", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Values") }}</td>
- </tr>
- <tr>
- <td colspan="2">
- <p>Makes <code>initial</code> and <code>inherit</code> keywords usable on any CSS property.</p>
-
- <p>Formally defines the CSS data types of CSS 2.1, that were implicitely defined by their grammar token and some textual precisions.</p>
-
- <p>Adds:</p>
-
- <ul>
- <li>Definition for new font-relative length units: <code>rem</code> and <code>ch</code> .</li>
- <li>Definition for viewport-relative length units: <code>vw</code>, <code>vh</code>, <code>vmax</code>, and <code>vmin</code> .</li>
- <li>Precision about the real size of the absolute length units, which are not really absolute, but defined in relation with the <em>reference pixel</em> .</li>
- <li>Definition for {{ cssxref("&lt;angle&gt;") }}, {{cssxref("&lt;time&gt;")}}, {{cssxref("&lt;frequency&gt;")}}, {{cssxref("&lt;resolution&gt;")}}.</li>
- <li>Normative value to the definition of {{cssxref("&lt;color&gt;")}}, {{cssxref("&lt;image&gt;")}}, and {{ cssxref("&lt;position&gt;") }}.</li>
- <li>Definition for the {{ cssxref("calc", "calc()") }}, {{ cssxref("attr", "attr()")}}, and <code>toggle()</code> functional notations.<br>
- <em><strong>At risk:</strong> due to insufficient browser support, standardization of the <code>calc()</code>, <code>attr()</code>, and <code>toggle()</code> functional notations may be postponed to </em> <em>the next iteration of this module</em><em>.</em></li>
- </ul>
- </td>
- </tr>
- </tbody>
-</table>
-
-<p>Several types definition, like <code>&lt;ident&gt;</code> and <code>&lt;custom-ident&gt;</code>, have been deferred to CSS Values and Units Module Level 4.</p>
-
-<table class="fullwidth-table">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: rgb(220,255,220);"><strong>{{ SpecName("CSS3 Flexbox", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Flexbox") }}</td>
- </tr>
- <tr>
- <td colspan="2">Add a flexbox layout to the CSS {{ cssxref("display") }} property and several new CSS properties to control it: {{ cssxref("flex") }}, {{ cssxref("flex-align") }}, {{ cssxref("flex-direction") }}, {{ cssxref("flex-flow") }}, {{ cssxref("flex-item-align") }}, {{ cssxref("flex-line-pack") }}, {{ cssxref("flex-order") }}, {{ cssxref("flex-pack") }}, and {{ cssxref("flex-wrap") }}.</td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: rgb(220, 255, 220);"><strong>{{ SpecName("CSS3 Conditional", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Conditional") }}</td>
- </tr>
- <tr>
- <td colspan="2">Adds features for conditional processing of parts of style sheets, conditioned on capabilities of the browser or the document the style sheet is being applied to. It consists mainly in allowing nested at-rules inside {{ cssxref("@media") }} and the adding of a new CSS at-rule, {{ cssxref("@supports") }}, and a new DOM method {{domxref("CSS.supports()")}}.</td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: rgb(220, 255, 220);"><strong>{{ SpecName("CSS3 Text Decoration", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Text Decoration") }}</td>
- </tr>
- <tr>
- <td colspan="2">
- <p>Extends:</p>
-
- <ul>
- <li>the CSS {{ cssxref("text-decoration") }} property by making it a shorthand for the CSS {{ cssxref("text-decoration-line") }}, {{ cssxref("text-decoration-color") }}, and {{ cssxref("text-decoration-style") }} properties. And adds the {{ cssxref("text-decoration-skip") }}, and {{ cssxref("text-underline-position") }} properties.</li>
- </ul>
-
- <p>Adds:</p>
-
- <ul>
- <li>Support for East-Asian-script emphasis marks with the CSS {{ cssxref("text-emphasis") }}, {{ cssxref("text-emphasis-style") }}, {{ cssxref("text-emphasis-color") }}, and {{ cssxref("text-emphasis-position") }} properties.</li>
- <li>Support for script shadows with the CSS {{ cssxref("text-shadow") }} property.</li>
- </ul>
-
- <p>Precises:</p>
-
- <ul>
- <li>The paint order of the decorations.</li>
- </ul>
-
- <p><em><strong>At risk:</strong> due to insufficient browser support, standardization of the <code>text-decoration-skip</code>, line positioning rules and the ability to place both emphasis marks and ruby above the same base text may be postponed to </em> <em>the next iteration of this module</em><em>.</em></p>
- </td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: rgb(220,255,220);"><strong>{{ SpecName("CSS3 Fonts", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Fonts") }}</td>
- </tr>
- <tr>
- <td colspan="2">
- <p>Amends the CSS2.1 Font matching algorithm to be closer to what is really implemented.</p>
-
- <p>Adds:</p>
-
- <ul>
- <li>Support for downloadable fonts via the CSS {{ cssxref("@font-face") }} at-rule.</li>
- <li>The control of the contextual inter-glyph spacing via the CSS {{ cssxref("font-kerning") }} property.</li>
- <li>The choice of language-specific glyphs via the CSS {{ cssxref("font-language-override") }} property.</li>
- <li>The choice of glyphs with specific OpenType features via the CSS {{ cssxref("font-feature-settings") }} property.</li>
- <li>The control of the aspect ratio to use when fallback fonts are selected via the CSS {{ cssxref("font-size-adjust") }} property.</li>
- <li>The choice of alternative font faces using the CSS {{ cssxref("font-stretch") }}, {{ cssxref("font-variant-alternates") }}, {{ cssxref("font-variant-caps") }}, {{ cssxref("font-variant-east-asian") }}, {{ cssxref("font-variant-ligatures") }}, {{ cssxref("font-variant-numeric") }}, and {{ cssxref("font-variant-position") }} properties. It also extends the related CSS {{ cssxref("font-variant") }} shorthand property and introduces the {{ cssxref("@font-features-values") }} at-rule.</li>
- <li>The control of the automatic generation of an oblique or bold face when none are found via the CSS {{ cssxref("font-synthesis") }} property.</li>
- </ul>
- </td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: rgb(220,255,220);"><strong>{{ SpecName("CSS3 Cascade", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Cascade") }}</td>
- </tr>
- <tr>
- <td colspan="2">
- <p>Adds:</p>
-
- <ul>
- <li>The <code>initial</code>, <code>unset</code> values for properties.</li>
- <li>The CSS {{ cssxref("all") }} property.</li>
- <li>The scoping mechanism.</li>
- </ul>
-
- <p>Precises:</p>
-
- <ul>
- <li>Interaction of media-dependent @import statements and style sheet loading requirements.</li>
- </ul>
- </td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: rgb(220,255,220);"><strong>{{ SpecName("CSS3 Writing Modes", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Writing Modes") }}</td>
- </tr>
- <tr>
- <td colspan="2">Defines the writing modes of both horizontal and vertical scripts and precises how the CSS {{ cssxref("direction") }} and {{ cssxref("unicode-bidi") }} properties interact with the new CSS {{ cssxref("text-orientation") }} property, and extends them where needed.</td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: rgb(220,255,220);"><strong>{{ SpecName("CSS Shapes", "", "") }}</strong></td>
- <td>{{ Spec2("CSS Shapes") }}</td>
- </tr>
- <tr>
- <td colspan="2">Defines geometric shapes, which can be applied to floats. These shapes describe areas, around which inline content wraps instead of wrapping around the bounding box.</td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: rgb(220,255,220);"><strong>{{ SpecName("CSS Masks", "", "") }}</strong></td>
- <td>{{ Spec2("CSS Masks") }}</td>
- </tr>
- <tr>
- <td colspan="2">Defines a way for partially or fully hiding portions of visual elements. It describes how to use another graphical element or image as a luminance or alpha mask.</td>
- </tr>
- </tbody>
-</table>
-
-<h3 id="Arıtma_aşamasında_modüller">Arıtma aşamasında modüller</h3>
-
-<p>Specifications that are deemed to be in the <em>refining phase</em> are already fairly stable. Though changes are still expected, they shouldn't create incompatibilities with current implementations; they should mainly define behavior in edge cases.</p>
-
-<table class="fullwidth-table">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: rgb(255,255,220);"><strong>{{ SpecName("Web Animations", "", "") }}</strong></td>
- <td>{{ Spec2("Web Animations") }}</td>
- </tr>
- <tr>
- <td colspan="2"> </td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: rgb(255,255,220);"><strong>{{ SpecName("CSS3 Counter Styles", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Counter Styles") }}</td>
- </tr>
- <tr>
- <td colspan="2"> </td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: rgb(255,255,220);"><strong>{{ SpecName("Compositing", "", "") }}</strong></td>
- <td>{{ Spec2("Compositing") }}</td>
- </tr>
- <tr>
- <td colspan="2"> </td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: rgb(255,255,220);"><strong>{{ SpecName("CSS3 Syntax", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Syntax") }}</td>
- </tr>
- <tr>
- <td colspan="2">Precises how charsets are determined; minor changes in parsing and tokenization algorithms.</td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: rgb(255,255,220);"><strong>{{ SpecName("CSS Will Change", "", "") }}</strong></td>
- <td>{{ Spec2("CSS Will Change") }}</td>
- </tr>
- <tr>
- <td colspan="2"> </td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: rgb(255,255,220);"><strong>{{ SpecName("CSS3 Transitions", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Transitions") }}</td>
- </tr>
- <tr>
- <td colspan="2">Allows the definition of transitions effects between two properties values by adding the CSS {{ cssxref("transition") }}, {{ cssxref("transition-delay") }}, {{ cssxref("transition-duration") }}, {{ cssxref("transition-property") }}, and {{ cssxref("transition-timing-function") }} properties.</td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: rgb(255,255,220);"><strong>{{ SpecName("CSS3 Animations", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Animations") }}</td>
- </tr>
- <tr>
- <td colspan="2">Allows the definition of animations effects by adding the CSS {{ cssxref("animation") }}, {{ cssxref("animation-delay") }},{{ cssxref("animation-direction") }}, {{ cssxref("animation-duration") }}, {{ cssxref("animation-fill-mode") }}, {{ cssxref("animation-iteration-count") }}, {{ cssxref("animation-name") }}, {{ cssxref("animation-play-state") }}, and {{ cssxref("animation-timing-function") }} properties, as well as the {{ cssxref("@keyframes") }} at-rule.</td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: rgb(255,255,220);"><strong>{{ SpecName("CSS3 Transforms", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Transforms") }}</td>
- </tr>
- <tr>
- <td colspan="2">
- <p>Adds:</p>
-
- <ul>
- <li>the support of bi-dimensional transforms to be applied to any element using the CSS {{ cssxref("transform") }} and {{ cssxref("transform-origin") }} properties. The supported transforms are: <code>matrix</code><code>()</code>, <code>translate()</code>, <code>translateX()</code>, <code>translateY()</code>, <code>scale()</code>, <code>scaleX()</code>, <code>scaleY()</code>, <code>rotate()</code>, <code>skewX()</code>, and <code>skewY()</code>.</li>
- <li>the support of tri-dimensional transforms to be applied to any element by adding the CSS {{ cssxref("transform-style") }}, {{ cssxref("perspective") }}, {{ cssxref("perspective-origin") }}, and {{ cssxref("backface-visibility") }} properties and extended the {{ cssxref("transform") }} property with the following transforms are: <code>matrix</code> <code>3d()</code>, <code>translate3d()</code>, <code>translateZ()</code>,  <code>scale3d()</code>, <code>scaleZ()</code>, <code>rotate3d()</code>, <code>rotateX</code><code>()</code>, <code>rotateY</code><code>()</code>, <code>rotateZ()</code>, and <code>perspective()</code>.</li>
- </ul>
-
- <p><em><strong>Note:</strong> this specification is a merge of CSS 2D-Transforms, CSS 3D-Transforms and SVG transforms. </em></p>
- </td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: rgb(255, 255, 220);"><strong>{{ SpecName("CSS3 Fragmentation", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Fragmentation") }}</td>
- </tr>
- <tr>
- <td colspan="2">Defines how partitions of a Web page should happen, that is page, column breaks, and widows and orphans handling.
- <p>Adds:</p>
-
- <ul>
- <li>Support for defining the behavior of decorations, that is borders and background colors or images, when a box is breaked (at a page, column or line-break) with the CSS {{ cssxref("box-decoration-break") }} property.</li>
- </ul>
- </td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: rgb(255,255,220);"><strong>{{ SpecName("CSS3 Text", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Text") }}</td>
- </tr>
- <tr>
- <td colspan="2">
- <p>Extends:</p>
-
- <ul>
- <li>the CSS {{ cssxref("text-transform") }} property with the value <code>full-width</code>.</li>
- <li>the CSS {{ cssxref("text-align") }} property with the value <code>start</code>, <code>end</code>, <code>start end</code>, and <code>match-parent</code> for a better support of documents with multiple directionalities of text.</li>
- <li>the CSS {{ cssxref("text-align") }} property with a {{cssxref("&lt;string&gt;")}} value to align on that character. This is useful to align number on the decimal point.</li>
- <li>the CSS {{ cssxref("word-spacing") }} and {{ cssxref("letter-spacing") }} properties with range constraints to control flexibility in justification.</li>
- </ul>
-
- <p>Adds:</p>
-
- <ul>
- <li>Control on how whitespaces are displayed using the CSS {{ cssxref("text-space-collapse") }} and {{ cssxref("tab-size") }} properties.</li>
- <li>Control on line breaks and word boundaries using the CSS {{ cssxref("line-break") }}, {{ cssxref("word-break") }}, {{ cssxref("hyphens") }}, {{ cssxref("text-wrap") }}, {{ cssxref("overflow-wrap") }}, and {{ cssxref("text-align-last") }} properties.</li>
- <li>Control on how justification is happening, in order to support more type of scripts, using the CSS {{ cssxref("text-justify") }} property.</li>
- <li>Control on edge effect using the CSS {{ cssxref("text-indent") }} and {{ cssxref("hanging-punctuation") }} properties.</li>
- </ul>
- </td>
- </tr>
- </tbody>
-</table>
-
-<p>A few features present in early CSS Text Level 3 draft have being <a class="external" href="http://dev.w3.org/csswg/css3-text/#recent-changes" title="http://dev.w3.org/csswg/css3-text/#recent-changes">postponed to the next iteration of this module</a> .</p>
-
-<table class="fullwidth-table">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: rgb(255,255,220);"><strong>{{ SpecName("CSS3 Variables", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Variables") }}</td>
- </tr>
- <tr>
- <td colspan="2">Defines a mechanism allowing to define variables in CSS.</td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: rgb(255,255,220);"><strong>{{ SpecName("Compositing", "", "") }}</strong></td>
- <td>{{ Spec2("Compositing") }}</td>
- </tr>
- <tr>
- <td colspan="2"> </td>
- </tr>
- </tbody>
-</table>
-
-<h3 id="Gözden_geçirme_aşamasında_modüller">Gözden geçirme aşamasında modüller</h3>
-
-<p>Modules that are in the revising phase are much less stable than those in the refining phase. Often the syntax is still under scrutiny and may evolve a lot, in a non-compatible way. Alternative syntaxes are tested and often implemented.</p>
-
-<table class="fullwidth-table">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: rgb(255,160,100);"><strong>{{ SpecName("CSS3 Basic UI", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Basic UI") }}</td>
- </tr>
- <tr>
- <td colspan="2">
- <p>Adds:</p>
-
- <ul>
- <li>The ability to tweak the box model using the CSS {{ cssxref("box-sizing") }} property.<br>
- <strong><em>At risk:</em> </strong> <em> due to insufficient browser support, standardization of the <code>padding</code><code>-box</code> value may be postponed to </em> <em>the next iteration of this module</em> <em>.</em></li>
- <li>Allow the styling of forms according their content using the CSS {{ cssxref(":indeterminate") }}, {{ cssxref(":default") }}, {{ cssxref(":valid") }}, {{ cssxref(":invalid") }}, {{ cssxref(":in-range") }}, {{ cssxref(":out-of-range") }}, {{ cssxref(":required") }}, {{ cssxref(":optional") }}, {{ cssxref(":read-only") }}, and {{ cssxref(":read-write") }} pseudo-classes and the {{ cssxref("::value") }}, {{ cssxref("::choices") }}, {{ cssxref("::repeat-item") }}, and {{ cssxref("::repeat-index") }} pseudo-elements.<br>
- <em><strong>At risk:</strong> due to insufficient browser support, standardization of the pseudo-elements {{ cssxref("::value") }}, {{ cssxref("::choices") }}, {{ cssxref("::repeat-item") }}, and {{ cssxref("::repeat-index") }} may be postponed to </em> <em>the next iteration of this module</em> <em>.</em></li>
- <li>Support for icons, defined by the CSS {{ cssxref("icon") }} property simultaneously with the new <code>icon</code> value of the CSS {{ cssxref("content") }} property.<br>
- <em><strong>At risk:</strong> due to insufficient browser support, standardization of the {{ cssxref("icon") }} property and the <code>icon</code> value may be postponed to CSS4. </em></li>
- <li>Support for the CSS {{ cssxref("outline-offset") }} property giving more control on the position of the outline.</li>
- <li>Support for the CSS {{ cssxref("resize") }} property allowing Web authors to control if and how elements should be resized.</li>
- <li>Support for the CSS {{ cssxref("text-overflow") }} property defining how text overflows, if needed.<br>
- <em><strong>At risk:</strong> due to insufficient browser support, the 2-value syntax of this property as well as the support for {{cssxref("&lt;string&gt;")}} values may be postponed to </em> <em>the next iteration of this module</em> <em>.</em></li>
- <li>The ability to define the hotspot of a cursor as well as the new <code>none</code>, <code>context-menu</code>, <code>cell</code>, <code>vertical-text</code>, <code>alias</code>, <code>copy</code>, <code>no-drop</code>, <code>not-allowed</code>, <code>nesw-</code><code>resize</code>, <code>nwse-</code><code>resize</code>, <code>col-resize</code>, <code>row-resize</code>, <code>all-scroll</code>, <code>zoom-in</code>, <code>zoom-out</code>, extending the {{ cssxref("cursor") }} property.</li>
- <li>The ability to specify the sequential navigation order (that is the <em>tabbing order</em> ) using the CSS {{ cssxref("nav-index") }}, {{ cssxref("nav-up") }}, {{ cssxref("nav-right") }}, {{ cssxref("nav-left") }}, {{ cssxref("nav-down") }} properties.<br>
- <em><strong>At risk:</strong> due to insufficient browser support, standardization of the navigation properties may be postponed to </em> <em>the next iteration of this module</em> <em>.</em></li>
- <li>The ability to control the usage of an IME editor, using the CSS {{ cssxref("ime-mode") }} property.<br>
- <em><strong>At risk:</strong> due to insufficient browser support, standardization of the {{ cssxref("ime-mode") }} property may be postponed to </em> <em>the next iteration of this module</em> <em>.</em></li>
- </ul>
- </td>
- </tr>
- </tbody>
-</table>
-
-<p>An early list of what could be in the next iteration of the CSS Basic User Interface Module is <a class="external" href="http://wiki.csswg.org/spec/css4-ui" title="http://wiki.csswg.org/spec/css4-ui">available</a>.</p>
-
-<table class="fullwidth-table" style="width: 100%;">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: rgb(255,160,100);"><strong>{{ SpecName("CSS3 Grid", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Grid") }}</td>
- </tr>
- <tr>
- <td colspan="2">Add a grid layout to the CSS <a href="https://developer.mozilla.org/en-US/docs/Web/CSS/display" title=""><code>display</code></a> property and several new CSS properties to control it: {{cssxref("grid")}}, {{cssxref("grid-area")}}, {{cssxref("grid-auto-columns")}}, {{cssxref("grid-auto-flow")}}, {{cssxref("grid-auto-position")}}, {{cssxref("grid-auto-rows")}}, {{cssxref("grid-column")}}, {{cssxref("grid-column-start")}}, {{cssxref("grid-column-end")}}, {{cssxref("grid-row")}}, {{cssxref("grid-row-start")}}, {{cssxref("grid-row-end")}}, {{cssxref("grid-template")}}, {{cssxref("grid-template-areas")}}, {{cssxref("grid-template-rows")}}, and {{cssxref("grid-template-columns")}}.</td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table" style="width: 100%;">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: rgb(255,160,100);"><strong>{{ SpecName("CSS3 Box Alignment", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Box Alignment") }}</td>
- </tr>
- <tr>
- <td colspan="2"> </td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table" style="width: 100%;">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: rgb(255,160,100);"><strong>{{ SpecName("CSS3 Paged Media", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Paged Media") }}</td>
- </tr>
- <tr>
- <td colspan="2"> </td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table" style="width: 100%;">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: rgb(255,160,100);"><strong>{{ SpecName("CSSOM View", "", "") }}</strong></td>
- <td>{{ Spec2("CSSOM View") }}</td>
- </tr>
- <tr>
- <td colspan="2"> </td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table" style="width: 100%;">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: rgb(255,160,100);"><strong>{{ SpecName("CSS4 Selectors", "", "") }}</strong></td>
- <td>{{ Spec2("CSS4 Selectors") }}</td>
- </tr>
- <tr>
- <td colspan="2"> </td>
- </tr>
- </tbody>
-</table>
-
-<h3 id="Araştırma_aşamasında_modüller">Araştırma aşamasında modüller</h3>
-
-<table class="fullwidth-table">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: #F66;"><strong>{{ SpecName("CSS4 Images", "", "") }}</strong></td>
- <td>{{ Spec2("CSS4 Images") }}</td>
- </tr>
- <tr>
- <td colspan="2">
- <p>Extends:</p>
-
- <ul>
- <li>the <code>image()</code> functional notation to describe the directionality of the image (<code>rtl</code> or <code>ltr</code>), allowing for bidi-sensitive images.</li>
- <li>the {{ cssxref("image-orientation") }} property by adding the keyword <code>from-image</code>, allowing to follow EXIF data stored into images to be considered.</li>
- </ul>
-
- <p>Adds:</p>
-
- <ul>
- <li>the <code>image-set()</code> functional notation to allow the definition to equivalent images at different resolution allowing for resolution-negotiated selection of images.</li>
- <li>the <code>element()</code> functional notation allowing the use of part of the page as image.</li>
- <li>the <code>cross-fade()</code> functional notation allowing to refer to intermediate images when transitioning between two images and defines the interpolation between two images.</li>
- <li>the <code>conic-gradient()</code> and <code>repeating-conic-gradient()</code> functional notation describing a new type of gradient.</li>
- <li>the {{cssxref("image-rendering")}} property that allow to define how resize of the object should be handled.</li>
- </ul>
- </td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table" style="width: 100%;">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: #F66;"><strong>{{ SpecName("CSS3 Device", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Device") }}</td>
- </tr>
- <tr>
- <td colspan="2">Adds a new at-rule, {{ cssxref("@viewport") }}, allowing to specify the size, zoom factor, and orientation of the viewport that is used as the base for the initial containing block.</td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: #F66;"><strong>{{ SpecName("CSS3 GCPM", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 GCPM") }}</td>
- </tr>
- <tr>
- <td colspan="2">Adds the ability to tailor printed version of a document by allowing to control header, footer but also references tables like indexes or tables of content.</td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: #F66;"><strong>{{ SpecName("CSS Exclusions", "", "") }}</strong></td>
- <td>{{ Spec2("CSS Exclusions") }}</td>
- </tr>
- <tr>
- <td colspan="2">Extends the floats mechanism to define exclusion regions in any positioning scheme. Adds the notion of shapes, in which content must flows.</td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: #F66;"><strong>{{ SpecName("CSS3 Lists", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Lists") }}</td>
- </tr>
- <tr>
- <td colspan="2">Extends the list counter mechanism so that list markers can be styled and Web developers can define new list counter schemes.</td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: #F66;"><strong>{{ SpecName("CSS3 Regions", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Regions") }}</td>
- </tr>
- <tr>
- <td colspan="2">Defines a new mechanism allowing content to flow across, eventually non-contiguous, multiple areas called regions.</td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table" style="width: 100%;">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: #F66;"><strong>{{ SpecName("CSS3 Device", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Device") }}</td>
- </tr>
- <tr>
- <td colspan="2">Adds a new at-rule, {{ cssxref("@viewport") }}, allowing to specify the size, zoom factor, and orientation of the viewport that is used as the base for the initial containing block.</td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table" style="width: 100%;">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: #F66;"><strong>{{ SpecName("Filters 1.0", "", "") }}</strong></td>
- <td>{{ Spec2("Filters 1.0") }}</td>
- </tr>
- <tr>
- <td colspan="2"> </td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table" style="width: 100%;">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: #F66;"><strong>{{ SpecName("CSS3 Template", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Template") }}</td>
- </tr>
- <tr>
- <td colspan="2"> </td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table" style="width: 100%;">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: #F66;"><strong>{{ SpecName("CSS3 Sizing", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Sizing") }}</td>
- </tr>
- <tr>
- <td colspan="2"> </td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table" style="width: 100%;">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: #F66;"><strong>{{ SpecName("CSS Line Grid", "", "") }}</strong></td>
- <td>{{ Spec2("CSS Line Grid") }}</td>
- </tr>
- <tr>
- <td colspan="2"> </td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table" style="width: 100%;">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: #F66;"><strong>{{ SpecName("CSS3 Positioning", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Positioning") }}</td>
- </tr>
- <tr>
- <td colspan="2"> </td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table" style="width: 100%;">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: #F66;"><strong>{{ SpecName("CSS3 Ruby", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Ruby") }}</td>
- </tr>
- <tr>
- <td colspan="2"> </td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table" style="width: 100%;">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: #F66;"><strong>{{ SpecName("CSSOM", "", "") }}</strong></td>
- <td>{{ Spec2("CSSOM") }}</td>
- </tr>
- <tr>
- <td colspan="2"> </td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table" style="width: 100%;">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: #F66;"><strong>{{ SpecName("CSS3 Overflow", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Overflow") }}</td>
- </tr>
- <tr>
- <td colspan="2"> </td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table" style="width: 100%;">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: #F66;"><strong>{{ SpecName("CSS3 Font Loading", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Font Loading") }}</td>
- </tr>
- <tr>
- <td colspan="2"> </td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table" style="width: 100%;">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: #F66;"><strong>{{ SpecName("CSS3 Display", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Display") }}</td>
- </tr>
- <tr>
- <td colspan="2"> </td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table" style="width: 100%;">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: #F66;"><strong>{{ SpecName("CSS Scope", "", "") }}</strong></td>
- <td>{{ Spec2("CSS Scope") }}</td>
- </tr>
- <tr>
- <td colspan="2"> </td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table" style="width: 100%;">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: #F66;"><strong>{{ SpecName("CSS4 Media Queries", "", "") }}</strong></td>
- <td>{{ Spec2("CSS4 Media Queries") }}</td>
- </tr>
- <tr>
- <td colspan="2"> </td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table" style="width: 100%;">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: #F66;"><strong>{{ SpecName("CSS Non-element Selectors", "", "") }}</strong></td>
- <td>{{ Spec2("CSS Non-element Selectors") }}</td>
- </tr>
- <tr>
- <td colspan="2"> </td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table" style="width: 100%;">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: #F66;"><strong>{{ SpecName("Geometry Interfaces", "", "") }}</strong></td>
- <td>{{ Spec2("Geometry Interfaces") }}</td>
- </tr>
- <tr>
- <td colspan="2"> </td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table" style="width: 100%;">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: #F66;"><strong>{{ SpecName("CSS3 Inline", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Inline") }}</td>
- </tr>
- <tr>
- <td colspan="2"> </td>
- </tr>
- </tbody>
-</table>
-
-<h3 id="Yeniden_yazılma_aşamasında_modüller">Yeniden yazılma aşamasında modüller</h3>
-
-<p>Modules that are in the rewriting phase are outdated and require to be rewritten. The syntax is still under scrutiny and may evolve a lot, in a non-compatible way. Alternative syntaxes are tested and often implemented.</p>
-
-<table class="fullwidth-table" style="width: 100%;">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: #F33;"><strong>{{ SpecName("CSS3 Box", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Box") }}</td>
- </tr>
- <tr>
- <td colspan="2"> </td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table" style="width: 100%;">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: #F33;"><strong>{{ SpecName("CSS3 Content", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Content") }}</td>
- </tr>
- <tr>
- <td colspan="2"> </td>
- </tr>
- </tbody>
-</table>
-
-<table class="fullwidth-table" style="width: 100%;">
- <tbody>
- <tr>
- <td style="width: 30%; background-color: #F33;"><strong>{{ SpecName("CSS3 Inline Layout", "", "") }}</strong></td>
- <td>{{ Spec2("CSS3 Inline Layout") }}</td>
- </tr>
- <tr>
- <td colspan="2"> </td>
- </tr>
- </tbody>
-</table>
-
-<p> </p>
diff --git a/files/tr/archive/index.html b/files/tr/archive/index.html
deleted file mode 100644
index 56e172be27..0000000000
--- a/files/tr/archive/index.html
+++ /dev/null
@@ -1,20 +0,0 @@
----
-title: Archive of obsolete content
-slug: Archive
-translation_of: Archive
----
-<p>(tr translation)</p>
-
-<p>Here at MDN, we try to avoid outright deleting content that might be useful to people targeting legacy platforms, operating systems, and browsers. Perhaps your target audience is people that are using older hardware, for example, and can't upgrade to the latest and greatest browsers. Or for "reasons," your company is required to use very old software and you need to build Web content that runs on that software. Or perhaps you're just curious about the history of an obsolete feature or API, and how it worked.</p>
-
-<p>There are many reasons older documentation can be useful. So, we've established this area into which we can archive older documentation. Material in this Archived content zone should <strong>not</strong> be used for building new Web sites or apps for modern browsers. It's here for historical reference only.</p>
-
-<div class="note">
-<p><strong>Note to writers:</strong> We need to try to keep the subpages here organized instead of all dumped into one large folder. Try to create subtrees for categories of material. Also, only move pages here that are <strong>extremely</strong> obsolete. If anyone might realistically need the information in a living product, it may not be appropriate to move it here. In general, it may be best to discuss it in the <a href="https://chat.mozilla.org/#/room/#mdn:mozilla.org">MDN Web Docs chat room </a>before moving content here.</p>
-</div>
-
-<p>{{SubpagesWithSummaries}}</p>
-
-<h2 id="Subnav">Subnav</h2>
-
-<p>{{ListSubpages("/en-US/docs/Archive", 2, 0, 1)}}</p>
diff --git a/files/tr/gecko/index.html b/files/tr/gecko/index.html
deleted file mode 100644
index 1e8a844300..0000000000
--- a/files/tr/gecko/index.html
+++ /dev/null
@@ -1,58 +0,0 @@
----
-title: Gecko
-slug: Gecko
-translation_of: Mozilla/Gecko
----
-<p><strong>Gecko</strong>, Mozilla Project tarafından geliştirilen düzenleme motorunun ismidir. Başlangıçtaki ismi NGLayout'tu.</p>
-
-<p>Gecko'nun fonksiyonu web içeriğini okumak, <a href="/en-US/docs/HTML" title="en-US/docs/HTML">HTML</a>, <a href="/en-US/docs/CSS" title="en-US/docs/CSS">CSS</a>, <a href="/en-US/docs/XUL" title="en-US/docs/XUL">XUL</a>, <a href="/en-US/docs/JavaScript" title="en-US/docs/JavaScript">JavaScript</a> gibi kullanıcı ekranını yorumlamak ya da yazdırmaktır. XUL-tabanlı uygulamalarda, Gecko uygulamanın kullanıcı arayüzünü yorumlamak için de kullanılır.</p>
-
-<p>Gecko birkaç tarayıcı da dahil olmak üzere bir çok uygulamada kullanılır, örneğin Firefox, SeaMonkey, Camino, vb. (tüm liste için, lütfen <a class="external" href="http://en.wikipedia.org/wiki/Gecko_%28layout_engine%29#Web_browsers" rel="external" title="http://en.wikipedia.org/wiki/Gecko_(layout_engine)#Web_browsers">Wikipedia'daki Gecko maddesi</a>ne bakınız.) Gecko'nun aynı sürümünü kullanan ürünler aynı standartları desteklemektedir.</p>
-
-<table class="topicpage-table">
- <tbody>
- <tr>
- <td>
- <h2 class="Documentation" id="Belgeleme">Belgeleme</h2>
-
- <dl>
- <dt><a href="/en-US/docs/Gecko_FAQ" title="en-US/docs/Gecko_FAQ">Gecko SSS</a></dt>
- <dd>Gecko ile ilgili sıkça sorulan sorular.</dd>
- <dt><a href="/en-US/docs/Gecko_DOM_Reference" title="https://developer.mozilla.org/en-US/docs/Gecko_DOM_Reference">Gecko DOM referansı</a></dt>
- <dd>DOM'a referans.</dd>
- <dt><a href="/en-US/docs/Gecko-Specific_DOM_Events" title="en-US/docs/Gecko/Gecko event reference">Gecko event reference</a></dt>
- <dd>Reference to events used within Gecko and Mozilla applications; for web-standard DOM events, see the <a href="/en-US/docs/DOM/DOM_event_reference" title="en-US/docs/DOM/DOM event reference">DOM event reference</a>.</dd>
- <dt><a href="/en-US/docs/Gecko/Versions" title="/en-US/docs/Gecko/Versions">Gecko sürümleri ve uygulama sürümleri</a></dt>
- <dd>Gecko ve Gecko kullanan uygulamaların sürümleri.</dd>
- <dt><a class="external" href="/en-US/docs/Introduction_to_Layout_in_Mozilla" title="https://developer.mozilla.org/en-US/docs/Introduction_to_Layout_in_Mozilla">Introduction to Layout in Mozilla</a></dt>
- <dd>Tech Talk on layout.</dd>
- <dt><a href="/en-US/docs/Embedding_Mozilla" title="en-US/docs/Embedding_Mozilla">Embedding Mozilla</a></dt>
- <dd>Using Gecko in your own application.</dd>
- <dt><a href="/en-US/docs/Character_Sets_Supported_by_Gecko" title="en-US/docs/Character Sets Supported by Gecko">Character sets supported by Gecko</a></dt>
- <dd>A list of the character sets supported by Gecko.</dd>
- <dt><a href="/en-US/docs/Gecko/HTML_parser_threading" title="en-US/docs/Gecko/HTML_parser_threading">HTML parser threading</a></dt>
- <dd>Description of multithreading in the HTML parser.</dd>
- <dt>{{ interwiki('wikimo', 'Gecko:Home_Page', 'Gecko Home Page on MozillaWiki') }}</dt>
- <dd>Home for the active developers. Roadmaps and more up-to-date resources.</dd>
- </dl>
-
- <p><span class="alllinks"><a href="/en-US/docs/tag/Gecko" title="/en-US/docs/tag/Gecko">View All...</a></span></p>
- </td>
- <td>
- <h2 class="Community" id="Community">Community</h2>
-
- <ul>
- <li>View Mozilla forums... {{ DiscussionList("dev-tech-layout", "mozilla.dev.tech.layout") }}</li>
- </ul>
-
- <h2 class="Related_Topics" id="Related_Topics">Related Topics</h2>
-
- <dl>
- <dd><a href="/en-US/docs/Web_Standards" title="en-US/docs/Web_Standards">Web Standards</a>, <a href="/en-US/docs/XUL" title="en-US/docs/XUL">XUL</a>, <a href="/en-US/docs/Embedding_Mozilla" title="en-US/docs/Embedding_Mozilla">Embedding Mozilla</a>, <a href="/en-US/docs/Developer_Guide" title="en-US/docs/Developing_Mozilla">Developing Mozilla</a></dd>
- </dl>
- </td>
- </tr>
- </tbody>
-</table>
-
-<p> </p>
diff --git a/files/tr/mozilla/add-ons/sdk/index.html b/files/tr/mozilla/add-ons/sdk/index.html
deleted file mode 100644
index 0cfe0d7301..0000000000
--- a/files/tr/mozilla/add-ons/sdk/index.html
+++ /dev/null
@@ -1,81 +0,0 @@
----
-title: Add-on SDK
-slug: Mozilla/Add-ons/SDK
-translation_of: Archive/Add-ons/Add-on_SDK
----
-<p>Add-on SDK ile standart web teknolojilerini kullanarak Firefox eklentileri üretebilirsiniz. SDK, eklentileri yaratabileceğiniz JavaScript API'lerini ve eklentileri oluşturma, çalıştırma, test etme ve paketleme araçlarını içerir.</p>
-
-<hr>
-<h3 id="Öğreticiler">Öğreticiler</h3>
-
-<div class="column-container">
-<div class="column-half">
-<dl>
- <dt><a href="/en-US/Add-ons/SDK/Tutorials#getting-started">Başlarken</a></dt>
- <dd><a href="/en-US/Add-ons/SDK/Tutorials/Installation">SDK nasıl yüklenir </a>ve <a href="/en-US/Add-ons/SDK/Tutorials/Getting_Started_(jpm)">the jpm aracının kullanımı</a> , ve eklentileri paketleme.</dd>
- <dt><a href="/en-US/Add-ons/SDK/Tutorials#interact-with-the-browser">Tarayıcı ile etkileşşim</a></dt>
- <dd><a href="/en-US/Add-ons/SDK/Tutorials/Open_a_Web_Page">Open web pages</a>, <a href="/en-US/Add-ons/SDK/Tutorials/Listen_For_Page_Load">listen for pages loading</a>, and <a href="/en-US/Add-ons/SDK/Tutorials/List_Open_Tabs">list open pages</a>.</dd>
- <dt><a href="/en-US/Add-ons/SDK/Tutorials#development-techniques">Geliştirme teknikleri</a></dt>
- <dd>Alışılmış geliştirme yöntemlerini öğrenme, örneğin <a href="/en-US/Add-ons/SDK/Tutorials/Unit_testing">unit testing</a>, <a href="/en-US/Add-ons/SDK/Tutorials/Logging">logging</a>, <a href="/en-US/Add-ons/SDK/Tutorials/Creating_Reusable_Modules">creating reusable modules</a>, <a href="/en-US/Add-ons/SDK/Tutorials/l10n">localization</a>, ve <a href="/en-US/Add-ons/SDK/Tutorials/Mobile_development">mobile development</a>.</dd>
-</dl>
-</div>
-
-<div class="column-half">
-<dl>
- <dt><a href="/en-US/Add-ons/SDK/Tutorials#create-user-interfaces">Kullanıcı arayüzü üretme bileşenleri</a></dt>
- <dd>Kullanıcı arayüzü birimlerini yaratın. Mesela <a href="/en-US/Add-ons/SDK/Tutorials/Adding_a_Button_to_the_Toolbar"> araç çubuğu butonları</a>, <a href="/en-US/Add-ons/SDK/Tutorials/Add_a_Context_Menu_Item">içerik menüleri</a>, <a href="/en-US/Add-ons/SDK/Tutorials/Add_a_Menu_Item_to_Firefox">menü nesneleri</a> ve <a href="/en-US/Add-ons/SDK/Tutorials/Display_a_Popup">iletiler</a>.</dd>
- <dt><a href="/en-US/Add-ons/SDK/Tutorials#modify-web-pages">Web sayfalarını modifiye edin.</a></dt>
- <dd>Modify pages <a href="/en-US/Add-ons/SDK/Tutorials/Modifying_Web_Pages_Based_on_URL">matching a URL pattern</a> or dynamically <a href="/en-US/Add-ons/SDK/Tutorials/Modifying_the_Page_Hosted_by_a_Tab">modify a particular tab</a>.</dd>
- <dt><a href="/en-US/Add-ons/SDK/Tutorials/Annotator">Putting it together</a></dt>
- <dd>Walkthrough of the Annotator example add-on.</dd>
-</dl>
-</div>
-</div>
-
-<hr>
-<h3 id="Guides">Guides</h3>
-
-<div class="column-container">
-<div class="column-half">
-<dl>
- <dt><a href="/en-US/Add-ons/SDK/Guides#contributors-guide">Contributor's guide</a></dt>
- <dd>Learn <a href="/en-US/Add-ons/SDK/Guides/Getting_Started">how to start contributing</a> to the SDK, and about the most important idioms used in the SDK code, such as <a href="/en-US/Add-ons/SDK/Guides/Modules">modules</a>, <a href="/en-US/Add-ons/SDK/Guides/Classes_and_Inheritance">classes and inheritance</a>, <a href="/en-US/Add-ons/SDK/Guides/Private_Properties">private properties</a>, and <a href="/en-US/Add-ons/SDK/Guides/Content_Processes">content processes</a>.</dd>
- <dt><a href="/en-US/Add-ons/SDK/Guides#sdk-infrastructure">SDK infrastructure</a></dt>
- <dd>Aspects of the SDK's underlying technology: <a href="/en-US/Add-ons/SDK/Guides/Module_structure_of_the_SDK">modules</a>, the <a href="/en-US/Add-ons/SDK/Guides/Program_ID">Program ID</a>, and the rules defining <a href="/en-US/Add-ons/SDK/Guides/Firefox_Compatibility">Firefox compatibility</a>.</dd>
- <dt><a href="/en-US/Add-ons/SDK/Guides/Content_Scripts">Content scripts</a></dt>
- <dd>A detailed guide to working with content scripts.</dd>
-</dl>
-</div>
-
-<div class="column-half">
-<dl>
- <dt><a href="/en-US/Add-ons/SDK/Guides#sdk-idioms">SDK idioms</a></dt>
- <dd>The SDK's <a href="/en-US/Add-ons/SDK/Guides/Working_with_Events">event framework</a> and the <a href="/en-US/Add-ons/SDK/Guides/Two_Types_of_Scripts">distinction between add-on scripts and content scripts</a>.</dd>
- <dt><a href="/en-US/Add-ons/SDK/Guides/XUL_Migration_Guide">XUL migration</a></dt>
- <dd>A guide to <a href="/en-US/Add-ons/SDK/Guides/XUL_Migration_Guide">porting XUL add-ons to the SDK</a>. This guide includes a <a href="/en-US/Add-ons/SDK/Guides/XUL_vs_SDK">comparison of the two toolsets</a> and a <a href="/en-US/Add-ons/SDK/Guides/Porting_the_Library_Detector">working example</a> of porting a XUL add-on.</dd>
- <dt><a href="/en-US/Add-ons/SDK/Guides/Multiprocess_Firefox_and_the_SDK">Multiprocess Firefox and the SDK</a></dt>
- <dd>How to check whether your add-on is compatible with multiprocess Firefox, and fix it if it isn't.</dd>
-</dl>
-</div>
-</div>
-
-<hr>
-<h3 id="Reference">Reference</h3>
-
-<div class="column-container">
-<div class="column-half">
-<dl>
- <dt><a href="/en-US/Add-ons/SDK/High-Level_APIs">High-Level APIs</a></dt>
- <dd>Reference documentation for the high-level SDK APIs.</dd>
- <dt><a href="/en-US/Add-ons/SDK/Tools">Tools reference</a></dt>
- <dd>Reference documentation for the <a href="/en-US/Add-ons/SDK/Tools/jpm">jpm tool</a> used to develop, test, and package add-ons, the <a href="/en-US/Add-ons/SDK/Tools/console">console</a> global used for logging, and the <a href="/en-US/Add-ons/SDK/Tools/package_json">package.json</a> file.</dd>
-</dl>
-</div>
-
-<div class="column-half">
-<dl>
- <dt><a href="/en-US/Add-ons/SDK/Low-Level_APIs">Low-Level APIs</a></dt>
- <dd>Reference documentation for the low-level SDK APIs.</dd>
-</dl>
-</div>
-</div>
diff --git a/files/tr/mozilla/add-ons/sdk/tools/index.html b/files/tr/mozilla/add-ons/sdk/tools/index.html
deleted file mode 100644
index 8c67b4644e..0000000000
--- a/files/tr/mozilla/add-ons/sdk/tools/index.html
+++ /dev/null
@@ -1,14 +0,0 @@
----
-title: Tools
-slug: Mozilla/Add-ons/SDK/Tools
-tags:
- - Add-on SDK
- - CFX
- - JPM
- - NeedsTranslation
- - TopicStub
-translation_of: Archive/Add-ons/Add-on_SDK/Tools
----
-<p>Articles listed here provide a reference for the SDK's tools:</p>
-
-<p>{{ LandingPageListSubpages ("/en-US/Add-ons/SDK/Tools", 7) }}</p>
diff --git a/files/tr/mozilla/add-ons/sdk/tools/package_json/index.html b/files/tr/mozilla/add-ons/sdk/tools/package_json/index.html
deleted file mode 100644
index 7b395a2fa1..0000000000
--- a/files/tr/mozilla/add-ons/sdk/tools/package_json/index.html
+++ /dev/null
@@ -1,323 +0,0 @@
----
-title: package.json
-slug: Mozilla/Add-ons/SDK/Tools/package_json
-translation_of: Archive/Add-ons/Add-on_SDK/Tools/package_json
----
-<p>{{AddonSidebar}}</p>
-
-<p><span class="seoSummary"><code>package.json</code> dosyası eklentiniz için manifesto görevi görür, sadece Add-ons Manager'daki (Eklenti Yöneticisi) sunum için betimleyici bilgileri değil, eklentiniz için diğer gerekli meta bilgilerini de içerir.</span></p>
-
-<p>Some of its entries, such as <a href="/en-US/Add-ons/SDK/Tools/package_json#icon"><code>icon</code></a>, <a href="/en-US/Add-ons/SDK/Tools/package_json#name"><code>name</code></a>, and <a href="/en-US/Add-ons/SDK/Tools/package_json#description"><code>description</code></a>, have direct analogues in the <a href="https://developer.mozilla.org/en-US/docs/Install_Manifests">install manifest</a> format, and entries from <code>package.json</code> are written into the install manifest when the add-on is built using <a href="/en-US/Add-ons/SDK/Tools/jpm#jpm_xpi"><code>jpm xpi</code></a>.</p>
-
-<p>Others, such as <a href="/en-US/Add-ons/SDK/Tools/package_json#lib"><code>lib</code></a>, <a href="/en-US/Add-ons/SDK/Tools/package_json#permissions"><code>permissions</code></a>, and <a href="/en-US/Add-ons/SDK/Tools/package_json#preferences"><code>preferences</code></a>, represent instructions to the <a href="/en-US/Add-ons/SDK/Tools/jpm">jpm</a> tool itself to generate and include particular code and data structures in your add-on.</p>
-
-<h2 id="Manifest_oluşturma">Manifest oluşturma</h2>
-
-<p>The <code>package.json</code> file is initially generated in your add-on's root directory the first time you run <a href="/en-US/Add-ons/SDK/Tools/jpm#jpm_init"><code>jpm init</code></a>. It looks like this (assuming the add-on's directory is "my-addon"):</p>
-
-<pre class="brush: json">{
- "name": "my-addon",
- "title": "my-addon",
-  "id": "jid1-1FERGV45e4f4f",
- "description": "a basic add-on",
- "author": "",
- "license": "MPL-2.0",
- "version": "0.1"
-}</pre>
-
-<p>If you are using the new <a href="/en-US/Add-ons/SDK/Tools/jpm">jpm tool</a>, you can easily access manifest data from package.json by requiring it like any other module:</p>
-
-<pre class="brush: js" id="comment_text_1">var title = require("./package.json").title;</pre>
-
-<h2 id="Key_reference">Key reference</h2>
-
-<p><code>package.json</code> may contain the following keys:</p>
-
-<table class="standard-table">
- <tbody>
- <tr>
- <td id="author"><code>author</code></td>
- <td>
- <p>The name of the package's original author; this could be the name of a person or a company. Defaults to an empty string. It may include a optional URL in parentheses and an email address in angle brackets.</p>
-
- <p>This value will be used as the add-on's <a href="https://developer.mozilla.org/en-US/docs/Install_Manifests#creator"><code>em:creator</code></a> element in the <code>install.rdf</code> file generated by <code>cfx</code>.</p>
-
- <div class="note"><strong>Note:</strong> <a href="https://developer.mozilla.org/Add-ons/SDK/Tools/jpm">jpm</a> supports <a href="https://docs.npmjs.com/files/package.json#people-fields-author-contributors">NodeJS people fields</a>.</div>
- </td>
- </tr>
- <tr>
- <td id="contributors"><code>contributors</code></td>
- <td>
- <p>An array of additional <a href="/en-US/Add-ons/SDK/Tools/package_json#author"><code>author</code></a> strings, identifying other contributors to the add-on.</p>
-
- <p>These values will be used as the add-on's <a href="https://developer.mozilla.org/en-US/docs/Install_Manifests#contributor"><code>em:contributor</code></a> elements in its <code>install.rdf</code>.</p>
-
- <div class="note"><strong>Note:</strong> This is deprecated along with <code>cfx</code>; it's not available when using <a href="/en-US/Add-ons/SDK/Tools/jpm">jpm</a>.</div>
- </td>
- </tr>
- <tr>
- <td id="dependencies"><code>dependencies</code></td>
- <td>
- <p>A string or an array of strings specifying the names of packages that this add-on requires in order to function properly.</p>
- </td>
- </tr>
- <tr>
- <td id="description"><code>description</code></td>
- <td>
- <p>The add-on's description; this is a human-readable message describing what the add-on does. This defaults to the text "a basic add-on".</p>
-
- <p>This value will be used as the add-on's <a href="https://developer.mozilla.org/en-US/docs/Install_Manifests#description"><code>em:description</code></a> element in its <code>install.rdf</code>.</p>
- </td>
- </tr>
- <tr>
- <td id="engines"><code>engines</code></td>
- <td>
- <p>Object with supported applications (key) and required version numbers (value). The version number can both specify a minimum and maximum version separated by a space.</p>
-
- <ul>
- <li><code>firefox</code>: Firefox Desktop</li>
- <li><code>fennec</code>: Firefox for Android</li>
- <li><code>thunderbird</code>: Thunderbird</li>
- <li><code>seamonkey</code>: SeaMonkey</li>
- <li>Any application UUID</li>
- </ul>
-
- <p>Example:</p>
-
- <pre>
-<code> "engines": {
- "firefox": "&gt;=38.0a1",
- "fennec": "&gt;=38.0a1"
- }</code></pre>
- </td>
- </tr>
- <tr>
- <td id="fullName"><code>fullName</code> {{deprecated_inline}}</td>
- <td>
- <div class="note"><strong>Note:</strong> This is deprecated along with <code>cfx</code>; it's not available when using <a href="/en-US/Add-ons/SDK/Tools/jpm">jpm</a>.</div>
-
- <p>The full name of the package. It can contain spaces.</p>
-
- <p>If this key is present, its value will be used as the add-on's <a href="https://developer.mozilla.org/en-US/docs/Install_Manifests#name"><code>em:name</code></a> element in its <code>install.rdf</code>.</p>
- </td>
- </tr>
- <tr>
- <td id="harnessClassID"><code>harnessClassID</code> {{deprecated_inline}}</td>
- <td>
- <div class="note"><strong>Note:</strong> This is deprecated along with <code>cfx</code>; it's not available when using <a href="/en-US/Add-ons/SDK/Tools/jpm">jpm</a>.</div>
-
- <p>String in the <a href="https://developer.mozilla.org/en-US/docs/Generating_GUIDs">GUID format</a>.</p>
-
- <p>This is used as a <a href="https://developer.mozilla.org/en-US/docs/Creating_XPCOM_Components/An_Overview_of_XPCOM#CID"><code>classID</code></a> of the "harness service" XPCOM component. Defaults to a random GUID generated by <code>cfx</code>.</p>
- </td>
- </tr>
- <tr>
- <td id="homepage"><code>homepage</code></td>
- <td>
- <p>The URL of the add-on's website.</p>
-
- <p>This value will be used as the add-on's <a href="https://developer.mozilla.org/en-US/docs/Install_Manifests#homepageURL"><code>em:homepageURL</code></a> element in its <code>install.rdf</code>.</p>
- </td>
- </tr>
- <tr>
- <td id="icon"><code>icon</code></td>
- <td>
- <p>The path to an image file containing the icon for the add-on. Optional: you can have no icon field in package.json and put your icon named "icon.png" in the root directory of your add-on. If no icon is specified, the standard add-on icon will be used by default.</p>
-
- <div class="warning">
- <p>When using <a href="/en-US/Add-ons/SDK/Tools/jpm">jpm</a>, using a relative path to the data directory (to make it re-usable for add-on HTML content) does not work.</p>
-
- <p>You can generate the URL to your add-on icon in the data directory using the URL format below, where "your-addon-name" is the value in the name field of package.json.</p>
-
- <p>resource://@your-addon-name/data/your-icon-name.png</p>
- </div>
-
- <p>This value will be used as the add-on's <a href="https://developer.mozilla.org/en-US/docs/Install_Manifests#iconURL"><code>em:iconURL</code></a> element in its <code>install.rdf</code>.</p>
-
- <p>The icon may be up to 48x48 pixels in size. A larger icon is will work, but may either scaled and possibly distorted) or might break parts of Firefox UI. (If you test this, please add the result here.)</p>
-
- <p>This can also be an object with the image size as key and the (absolute) location of the image as value. JPM looks for the sizes 64, 48 and 32.</p>
- </td>
- </tr>
- <tr>
- <td id="icon64"><code>icon64</code> {{deprecated_inline}}</td>
- <td>
- <div class="note">
- <p><strong>Note:</strong> This is deprecated along with <code>cfx</code>; it's not available when using <a href="/en-US/Add-ons/SDK/Tools/jpm">jpm</a>.</p>
- </div>
-
- <p><span style="background-color: rgba(212, 221, 228, 0.14902);">The path to an image</span> containing the large icon for the add-on. Defaults to <code>icon64.png</code>. If you don't provide an icon here, the same icon as specified by <code>icon</code> will be used.</p>
-
- <p>This value will be used as the add-on's <a href="https://developer.mozilla.org/en-US/docs/Install_Manifests#icon64URL"><code>em:icon64URL</code></a> element in its <code>install.rdf</code>.</p>
-
- <p>The icon may be up to 64x64 pixels in size.</p>
- </td>
- </tr>
- <tr>
- <td><code>id</code></td>
- <td>
- <p>A globally unique identifier for the add-on.</p>
-
- <p>This value will be used as the add-on's <a href="https://developer.mozilla.org/en-US/docs/Install_Manifests#id"><code>em:id</code></a> element in its <code>install.rdf</code>.</p>
-
- <p>See the <a href="/en-US/Add-ons/SDK/Guides/Program_ID">Program ID documentation</a>.</p>
- </td>
- </tr>
- <tr>
- <td><code>lib</code></td>
- <td>
- <p>String representing the top-level module directory provided in this add-on. Defaults to "lib".</p>
-
- <div class="note">
- <p><strong>Note:</strong> This is deprecated along with <code>cfx</code> and is not available when using <a href="/en-US/Add-ons/SDK/Tools/jpm">jpm</a>.</p>
- </div>
- </td>
- </tr>
- <tr>
- <td id="license"><code>license</code></td>
- <td>
- <p>The name of the license under which the add-on is distributed, with an optional URL in parentheses. Defaults to <code>"MPL-2.0"</code>.</p>
-
- <div class="note">
- <p><strong>Note</strong>: It is recommended that you use an <a href="https://spdx.org/licenses/">SPDX license ID</a>.</p>
- </div>
- </td>
- </tr>
- <tr>
- <td><code>locales</code></td>
- <td>
- <p>An object holding <a href="/en-US/docs/Glossary/JSON">JSON</a> objects referenced by a <a href="https://wiki.mozilla.org/L10n:Locale_Codes">locale name</a> that use the following keys: <code>title</code>, <code>description</code> and <code>homepage</code>. These JSON objects will be used to localizations for the add-on's meta data shown within the Add-ons Manager.</p>
-
- <p>See the documentation for <a href="/en-US/Add-ons/SDK/Tutorials/l10n#Using_localized_strings_in_add-on_meta_data">how to localize the add-on's meta data</a>.</p>
- </td>
- </tr>
- <tr>
- <td id="main"><code>main</code></td>
- <td>
- <p>A string representing the name of a program module that is located in one of the top-level module directories specified by <a href="/en-US/Add-ons/SDK/Tools/package_json#lib"><code>lib</code></a>. Defaults to <code>"index.js"</code>.</p>
- </td>
- </tr>
- <tr>
- <td><code>name</code></td>
- <td>
- <p>The add-on's name. This name cannot contain spaces or periods, and defaults to the name of the parent directory.</p>
-
- <p>When the add-on is built as an XPI, if the <a href="/en-US/Add-ons/SDK/Tools/package_json#fullName"><code>fullName</code></a> and <a href="/en-US/Add-ons/SDK/Tools/package_json#title"><code>title</code></a> keys are not present, <code>name</code> is used as the add-on's <a href="https://developer.mozilla.org/en-US/docs/Install_Manifests#name"><code>em:name</code></a> element in its <code>install.rdf</code>.</p>
- </td>
- </tr>
- <tr>
- <td id="packages"><code>packages</code></td>
- <td>
- <div class="note">
- <p><strong>Note:</strong> This is deprecated along with <code>cfx</code> and is not available when using <a href="/en-US/Add-ons/SDK/Tools/jpm">jpm</a>.</p>
- </div>
-
- <p>A string pointing to a directory containing additional packages. Defaults to <code>"packages"</code>.</p>
- </td>
- </tr>
- <tr>
- <td id="permissions"><code>permissions</code></td>
- <td>
- <p>A set of permissions that the add-on needs.</p>
-
- <p><strong><code>private-browsing</code></strong>: a boolean indicating whether or not the add-on supports private browsing. If this value is not <code>true</code> or is omitted, then the add-on will not see any private windows or objects, such as tabs, that are associated with private windows. See the documentation for the <a href="/en-US/Add-ons/SDK/High-Level_APIs/private-browsing"><code>private-browsing</code> module</a>.</p>
-
- <p><strong><code>cross-domain-content</code></strong>: a list of domains for which content scripts are given cross-domain privileges to access content in iframes or to make XMLHTTPRequests. See the documentation for <a href="/en-US/Add-ons/SDK/Guides/Content_Scripts/Cross_Domain_Content_Scripts">enabling cross-domain content scripts</a>.</p>
-
- <p><strong><code>multiprocess</code></strong>: a Boolean value declaring whether this add-on is, or is not, compatible with <a href="/en-US/Add-ons/Working_with_multiprocess_Firefox">multiprocess Firefox</a>.</p>
-
- <div class="note">
- <p><strong>Note</strong> the <code>multiprocess</code> permission is not supported by <a href="/en-US/Add-ons/SDK/Tools/cfx">cfx</a>.</p>
- </div>
- </td>
- </tr>
- <tr>
- <td id="preferences"><code>preferences</code></td>
- <td>
- <p>An array of <a href="/en-US/docs/Glossary/JSON">JSON</a> objects that use the following keys: <code>name</code>,<code>type</code>, <code>value</code>, <code>title</code>, and <code>description</code>. These JSON objects will be used to create a preferences interface for the add-on in the Add-ons Manager.</p>
-
- <p>See the documentation for the <a href="/en-US/Add-ons/SDK/High-Level_APIs/simple-prefs"><code>simple-prefs</code> module</a>.</p>
- </td>
- </tr>
- <tr>
- <td id="preferences-branch"><code>preferences-branch</code></td>
- <td>Use this to specify an alternative branch for your add-on's simple-prefs. See <a href="/en-US/Add-ons/SDK/High-Level_APIs/simple-prefs#Simple-prefs_in_the_preferences_system">"Simple-prefs in the preferences system"</a> for more details.</td>
- </tr>
- <tr>
- <td><code>title</code></td>
- <td>
- <p>The human-readable title of the package; this can contain spaces.</p>
-
- <p>If this key is present, its value will be used as the add-on's <a href="https://developer.mozilla.org/en-US/docs/Install_Manifests#name"><code>em:name</code></a> element in its <code>install.rdf</code>.</p>
- </td>
- </tr>
- <tr>
- <td id="translators"><code>translators</code></td>
- <td>
- <p>An array of strings listing the people who contributed to the localization of this add-on.</p>
-
- <p>These values will be used as the add-on's <a href="https://developer.mozilla.org/en-US/docs/Install_Manifests#translator"><code>em:translator</code></a> elements in its <code>install.rdf</code>.</p>
-
- <div class="note"><strong>Note:</strong> <a href="https://developer.mozilla.org/Add-ons/SDK/Tools/jpm">jpm</a> supports <a href="https://docs.npmjs.com/files/package.json#people-fields-author-contributors">NodeJS people fields</a>.</div>
- </td>
- </tr>
- <tr>
- <td id="unpack"><code>unpack</code></td>
- <td>
- <p>Same as the <code><a href="/en-US/Add-ons/Install_Manifests#unpack">unpack</a></code> in an <code>install.rdf</code> file.</p>
-
- <p>Useful when the extension contains binaries.</p>
- </td>
- </tr>
- <tr>
- <td id="updateKey"><code>updateKey</code></td>
- <td>
- <p>Same as the <code><a href="/en-US/Add-ons/Install_Manifests#updateKey">updateKey</a></code> in an <code>install.rdf</code> file.</p>
-
- <p>See <a href="/en-US/Add-ons/SDK/Tools/jpm#Supporting_updates_for_self-hosted_add-ons">Supporting updates for self-hosted add-ons</a>.</p>
-
- <div class="note">
- <p><strong>Note:</strong> This key is only available with <a href="/en-US/Add-ons/SDK/Tools/jpm">jpm</a>.</p>
- </div>
- </td>
- </tr>
- <tr>
- <td id="updateLink"><code>updateLink</code></td>
- <td>
- <p>Same as the <code><a href="/en-US/docs/Extension_Versioning%2C_Update_and_Compatibility#Securing_Updates">updateLink</a></code> for an <code>update.rdf</code> file. Previously was <code><a href="/en-US/Add-ons/SDK/Tools/cfx#updateURL_and_updateLink">--update-link in cfx</a></code>.</p>
-
- <p>See <a href="/en-US/Add-ons/SDK/Tools/jpm#Supporting_updates_for_self-hosted_add-ons">Supporting updates for self-hosted add-ons</a>.</p>
-
- <div class="note">
- <p><strong>Note:</strong> This key is only available with <a href="/en-US/Add-ons/SDK/Tools/jpm">jpm</a>.</p>
- </div>
- </td>
- </tr>
- <tr>
- <td id="updateURL"><code>updateURL</code></td>
- <td>
- <p>Same as the <code><a href="/en-US/Add-ons/Install_Manifests#updateURL">updateURL</a></code> for an <code>install.rdf</code> file.</p>
-
- <p>See <a href="/en-US/Add-ons/SDK/Tools/jpm#Supporting_updates_for_self-hosted_add-ons">Supporting updates for self-hosted add-ons</a>.</p>
-
- <div class="note">
- <p><strong>Note:</strong> This key is only available with <a href="/en-US/Add-ons/SDK/Tools/jpm">jpm</a>.</p>
- </div>
- </td>
- </tr>
- <tr>
- <td id="version"><code>version</code></td>
- <td>
- <p>String representing the version of the add-on. Defaults to "0.0.1".</p>
-
- <p>This value is used as the add-on's <a href="https://developer.mozilla.org/en-US/docs/Install_Manifests#version"><code>em:version</code></a> element in its <code>install.rdf</code>.</p>
-
- <div class="note">
- <p><strong>Note:</strong> For <a href="/en-US/Add-ons/SDK/Tools/jpm">jpm</a> the version must be a valid <a href="http://semver.org/">semver</a>.</p>
- </div>
- </td>
- </tr>
- </tbody>
-</table>
-
-<p> </p>
diff --git a/files/tr/mozilla/add-ons/sdk/tutorials/getting_started_(jpm)/index.html b/files/tr/mozilla/add-ons/sdk/tutorials/getting_started_(jpm)/index.html
deleted file mode 100644
index 20e08ba28f..0000000000
--- a/files/tr/mozilla/add-ons/sdk/tutorials/getting_started_(jpm)/index.html
+++ /dev/null
@@ -1,174 +0,0 @@
----
-title: Başlarken(jpm)
-slug: Mozilla/Add-ons/SDK/Tutorials/Getting_Started_(jpm)
-translation_of: Archive/Add-ons/Add-on_SDK/Tutorials/Getting_Started_(jpm)
----
-<p>{{AddonSidebar}}</p>
-
-<div class="note">
-<p>The Add-on SDK includes a command-line tool that you use to initialize, run, test, and package add-ons. The current tool is called jpm, and is based on <a href="http://nodejs.org/">Node.js</a>. It replaces the old cfx tool.</p>
-
-<p>You can use jpm from Firefox 38 onwards.</p>
-
-<p>This article describes how to develop using jpm.</p>
-</div>
-
-<p>This tutorial walks through creating a simple add-on using the SDK.</p>
-
-<h2 id="Ön_koşullar">Ön koşullar</h2>
-
-<p>SDK kullanarak Firefox eklentisi oluşturmak için şu şartların sağlanması gerekir:</p>
-
-<ul>
- <li>Firefox'un 38 ve üs versiyonu. Eğer Firefox'un önceki bir versiyonu ile çalışmanız gerekirse, cfx aracını kullanmanız gerekecektir. <a href="/en-US/Add-ons/SDK/Tutorials/Getting_started_(cfx)">getting started with cfx</a>.</li>
- <li>the command-line jpm tool. See the instructions for <a href="/en-US/Add-ons/SDK/Tools/jpm#Installation">installing jpm</a>. Once you've done that, you'll be looking at a command prompt.</li>
-</ul>
-
-<h2 id="Boş_bir_eklenti_başlatma">Boş bir eklenti başlatma</h2>
-
-<p>Komut satırında, yeni bir dizin oluşturun. Dizine gidin<code>, jpm init </code>komutunu verin ve enter'a basın:</p>
-
-<div class="note">
-<p><code>mkdir </code>komutu yeni bir dizin oluşturur. <code>cd </code>komutu ise belirtilen dizine gider.</p>
-</div>
-
-<pre>mkdir eklentim
-cd eklentim
-jpm init
-</pre>
-
-<p> </p>
-
-<p>Sizden eklentiniz hakkındaki bilgileri sağlamanız istenecektir: bu bilgiler eklentinizin <a href="/en-US/Add-ons/SDK/Tools/package_json">package.json</a>  dosyasını oluşturmak için kullanılır. Enter'a basın ve varsayılan değerleri kabul edin (Daha sonra package.json dosyasından bu verileri değiştirebilirsiniz). <code>jpm init</code> hakkında daha fazla bilgi için <a href="/en-US/Add-ons/SDK/Tools/jpm#Command_reference">jpm komut referansı</a> adresine bakınız</p>
-
-<p>İstenilen değerleri girdikten veya varsayılan değerleri atadıktan hemen sonra, "package.json" dosyasındaki tüm içerik görüntülenir ve size eklentiniz hakkındaki bu bilgileri kabul edip etmediğiniz sorulur. Devam edebilmek için istenilen komut ile kabul edin.</p>
-
-<h2 id="Eklentiyi_hazır_hale_getirme">Eklentiyi hazır hale getirme</h2>
-
-<p>Şimdi eklentinizin kodunu yazabilirsiniz. Unless you've changed the value of "entry point" ("<a href="/en-US/Add-ons/SDK/Tools/package_json#main">main</a>" in package.json), this goes in "index.js" file in the root of your add-on. This file was created for you in the previous step. Open it and add the following code:</p>
-
-<pre class="brush: js">var buttons = require('sdk/ui/button/action');
-var tabs = require("sdk/tabs");
-
-var button = buttons.ActionButton({
- id: "mozilla-link",
- label: "Visit Mozilla",
- icon: {
- "16": "./icon-16.png",
- "32": "./icon-32.png",
- "64": "./icon-64.png"
- },
- onClick: handleClick
-});
-
-function handleClick(state) {
- tabs.open("http://www.mozilla.org/");
-}
-</pre>
-
-<div class="note">
-<p>Note that "entry point" defaults to "index.js" in jpm, meaning that your main file is "index.js", and it is found directly in your add-on's root.</p>
-
-<p>In cfx, the entry point defaults to "main.js", and is located in the "lib" directory under the add-on's root.</p>
-</div>
-
-<p>Kaydedin.</p>
-
-<p>Sonra, eklenti dizinine "<strong>data</strong>" isimli bir klasör oluşturun,</p>
-
-<pre>mkdir data
-</pre>
-
-<p>ve şu üç ikonu "data" klasörüne kaydedin:</p>
-
-<table class="standard-table">
- <tbody>
- <tr>
- <td><img alt="" src="https://mdn.mozillademos.org/files/7635/icon-16.png" style="height: 16px; width: 16px;"></td>
- <td>icon-16.png</td>
- </tr>
- <tr>
- <td><img alt="" src="https://mdn.mozillademos.org/files/7637/icon-32.png" style="height: 32px; width: 32px;"></td>
- <td>icon-32.png</td>
- </tr>
- <tr>
- <td><img alt="" src="https://mdn.mozillademos.org/files/7639/icon-64.png" style="height: 64px; width: 64px;"></td>
- <td>icon-64.png</td>
- </tr>
- </tbody>
-</table>
-
-<p>Komut satırıne geri dönün ve şu komutu verin:</p>
-
-<pre>jpm run</pre>
-
-<p>Bu jpm komutu, yaptığınız bu temel eklentinin hazır bir örneğini Firefox tarayıcınızda açacaktır.</p>
-
-<p>If Firefox can not be located, you may need to provide the path to it (example in Ubuntu):</p>
-
-
-<pre>jpm run -b /usr/bin/firefox</pre>
-
-<p>Firefox açıldığında, tarayıcının sağ üst köşesinde Firefox logosu görülecektir. Logoya tıkladığınızda, tarayıcıda <a href="http://www.mozilla.org/" rel="noreferrer">http://www.mozilla.org/</a> adresine giden yeni bir sekme açılır ve eklenti hazırdır.</p>
-
-<p>It uses two SDK modules: the <a href="/en-US/Add-ons/SDK/Low-Level_APIs/ui_button_action">action button</a> module, which enables you to add buttons to the browser, and the <a href="/en-US/Add-ons/SDK/High-Level_APIs/tabs" rel="noreferrer">tabs</a> module, which enables you to perform basic operations with tabs. In this case, we've created a button whose icon is the Firefox icon, and added a click handler that loads the Mozilla home page in a new tab.</p>
-
-<p><img alt="" src="https://mdn.mozillademos.org/files/7643/mozilla-button.png" style="display: block; height: 221px; margin-left: auto; margin-right: auto; width: 382px;">Try editing this file. For example, we could change the page that gets loaded:</p>
-
-<pre class="brush: js">var buttons = require('sdk/ui/button/action');
-var tabs = require("sdk/tabs");
-
-var button = buttons.ActionButton({
- id: "mozilla-link",
- label: "Visit Mozilla",
- icon: {
- "16": "./icon-16.png",
- "32": "./icon-32.png",
- "64": "./icon-64.png"
- },
- onClick: handleClick
-});
-
-function handleClick(state) {
- tabs.open("https://developer.mozilla.org/");
-}</pre>
-
-<p>At the command prompt, execute <code>jpm run</code> again. This time clicking it takes you to <a href="https://developer.mozilla.org/">https://developer.mozilla.org/</a>.</p>
-
-<h2 id="Packaging_the_add-on">Packaging the add-on</h2>
-
-<p>When you've finished the add-on and are ready to distribute it, you'll need to package it as an XPI file. This is the installable file format for Firefox add-ons. You can distribute XPI files yourself or publish them to <a href="https://addons.mozilla.org" rel="noreferrer">https://addons.mozilla.org</a> so other users can download and install them.</p>
-
-<p>To build an XPI, just execute the command <code>jpm xpi</code> from the add-on's directory:</p>
-
-<pre>jpm xpi
-</pre>
-
-<p>You should see a message like:</p>
-
-<pre>JPM info Successfully created xpi at /path/to/my-addon/@my-addon-0.0.1.xpi
-</pre>
-
-<p>To test that this worked, try installing the XPI file in your own Firefox installation. You can do this by pressing the Ctrl+O key combination (Cmd+O on Mac) from within Firefox, or selecting the "Open" item from Firefox's "File" menu. This will bring up a file selection dialog: navigate to the "@my-addon.xpi" file, open it and follow the prompts to install the add-on.</p>
-
-<p>Note that Firefox by default requires add-ons, even locally developed ones, to be signed. After installation they'll show up disabled in the list of installed add-ons, noting the missing signature. During development, or if you don't plan to distribute, you can open <a>about:config</a> and set <em>xpinstall.signatures.required</em> to <em>false</em> to run it unsigned. This setting applies to any add-on, so take extra care to not accidently install a malicious one from elsewhere.</p>
-
-<p>To distribute your add-on, <a href="https://addons.mozilla.org/en-US/developers/addon/submit/2">submit the XPI file to addons.mozilla.org</a> or run <a href="https://developer.mozilla.org/en-US/Add-ons/SDK/Tools/jpm#jpm_sign">jpm sign</a> if you wish to distribute the add-on on your own server.</p>
-
-<h2 id="Özet">Özet</h2>
-
-<p>In this tutorial we've built and packaged an add-on using three commands:</p>
-
-<ul>
- <li><code>jpm init</code> to initialize an empty add-on template</li>
- <li><code>jpm run</code> to run a new instance of Firefox with the add-on installed, so we can try it out</li>
- <li><code>jpm xpi</code> to package the add-on into an XPI file for distribution</li>
-</ul>
-
-<p>These are the three main commands you'll use when developing SDK add-ons. There's comprehensive <a href="/en-US/Add-ons/SDK/Tools/jpm" rel="noreferrer">reference documentation</a> covering all the commands you can use and all the options they take.</p>
-
-<p>The add-on code itself uses two SDK modules, <a href="/en-US/Add-ons/SDK/Low-Level_APIs/ui_button_action">action button</a> and <a href="/en-US/Add-ons/SDK/High-Level_APIs/tabs" rel="noreferrer">tabs</a>. There's reference documentation for all the <a href="/en-US/Add-ons/SDK/High-Level_APIs" rel="noreferrer">high-level</a> and <a href="/en-US/Add-ons/SDK/Low-Level_APIs" rel="noreferrer">low-level</a> APIs in the SDK.</p>
-
-<h2 id="What's_next">What's next?</h2>
-
-<p>To get a feel for some of the things you can do with the SDK APIs, try working through some of the <a href="/en-US/Add-ons/SDK/Tutorials" rel="noreferrer">tutorials</a>.</p>
diff --git a/files/tr/mozilla/add-ons/sdk/tutorials/index.html b/files/tr/mozilla/add-ons/sdk/tutorials/index.html
deleted file mode 100644
index 56ae76c9d4..0000000000
--- a/files/tr/mozilla/add-ons/sdk/tutorials/index.html
+++ /dev/null
@@ -1,158 +0,0 @@
----
-title: Tutorials
-slug: Mozilla/Add-ons/SDK/Tutorials
-translation_of: Archive/Add-ons/Add-on_SDK/Tutorials
----
-<div class="warning">
-<p>Support for extensions using XUL/XPCOM or the Add-on SDK was removed in Firefox 57, released November 2017. As there is no supported version of Firefox enabling these technologies, this page will be removed by December 2020.</p>
-
-<p>Add-ons using the techniques described in this document are considered a legacy technology in Firefox. Don't use these techniques to develop new add-ons. Use <a href="/en-US/Add-ons/WebExtensions">WebExtensions</a> instead. If you maintain an add-on which uses the techniques described here, consider migrating it to use WebExtensions.</p>
-
-<p><strong>Starting from <a href="https://wiki.mozilla.org/RapidRelease/Calendar">Firefox 53</a>, no new legacy add-ons will be accepted on addons.mozilla.org (AMO) for desktop Firefox and Firefox for Android.</strong></p>
-
-<p><strong>Starting from <a href="https://wiki.mozilla.org/RapidRelease/Calendar">Firefox 57</a>, only extensions developed using WebExtensions APIs will be supported on Desktop Firefox and Firefox for Android. </strong></p>
-
-<p>Even before Firefox 57, changes coming up in the Firefox platform will break many legacy extensions. These changes include multiprocess Firefox (e10s), sandboxing, and multiple content processes. Legacy extensions that are affected by these changes should migrate to use WebExtensions APIs if they can. See the <a href="https://blog.mozilla.org/addons/2017/02/16/the-road-to-firefox-57-compatibility-milestones/">"Compatibility Milestones" document</a> for more information.</p>
-
-<p>A wiki page containing <a href="https://wiki.mozilla.org/Add-ons/developer/communication">resources, migration paths, office hours, and more</a>, is available to help developers transition to the new technologies.</p>
-</div>
-
-<p>This page lists practical hands-on articles about how to accomplish specific tasks using the SDK.</p>
-
-<hr>
-<h3 id="Başlarken">Başlarken</h3>
-
-<div class="column-container">
-<div class="column-half">
-<dl>
- <dt><a href="/en-US/Add-ons/SDK/Tools/jpm#Installation">Yükleme </a></dt>
- <dd>Eklentileri geliştirmek için kullanacağınız jpm aracı nasıl yüklenir.</dd>
-</dl>
-
-<dl>
- <dt><a href="/en-US/Add-ons/SDK/Tutorials/Troubleshooting">Sorun giderme</a></dt>
- <dd>
- <div id="gt-src-tools">
- <div dir="ltr" style="zoom: 1;"><span id="result_box" lang="tr"><span class="hps">Ortak sorunları</span> <span class="hps">tespit etmek</span> <span class="hps">ve</span> <span class="hps">daha fazla</span> <span class="hps">yardım almak</span> <span class="hps">için bazı</span> <span class="hps">göstericiler</span><span>.</span></span></div>
- </div>
- </dd>
-</dl>
-</div>
-
-<div class="column-half">
-<dl>
- <dt><a href="/en-US/Add-ons/SDK/Tutorials/Getting_Started_(jpm)">Başlarken</a></dt>
- <dd>jpm kullanarak, SDK ile basit bir eklenti yaratmanın gidiş yolu.</dd>
-</dl>
-</div>
-</div>
-
-<hr>
-<h3 id="Kullanıcı_Arayüzü_Yaratma">Kullanıcı Arayüzü Yaratma</h3>
-
-<div class="column-container">
-<div class="column-half">
-<dl>
- <dt><a href="/en-US/Add-ons/SDK/Tutorials/Adding_a_Button_to_the_Toolbar">Araç çubuğu butonu ekleme</a></dt>
- <dd>Attach a button to the Firefox Add-on toolbar.</dd>
- <dt><a href="/en-US/Add-ons/SDK/Tutorials/Add_a_Menu_Item_to_Firefox">Firefox'a bir menü nesnesi ekleme</a></dt>
- <dd>Add items to Firefox's main menus.</dd>
-</dl>
-</div>
-
-<div class="column-half">
-<dl>
- <dt><a href="/en-US/Add-ons/SDK/Tutorials/Display_a_Popup">Bir açılır pencere gösterme</a></dt>
- <dd>Display a popup dialog implemented with HTML and JavaScript.</dd>
- <dt><a href="/en-US/Add-ons/SDK/Tutorials/Add_a_Context_Menu_Item">Bir içerik menüsü nesnesi ekleme</a></dt>
- <dd>Add items to Firefox's context menu.</dd>
-</dl>
-</div>
-</div>
-
-<hr>
-<h3 id="Interact_with_the_browser"><a name="interact-with-the-browser">Interact with the browser</a></h3>
-
-<div class="column-container">
-<div class="column-half">
-<dl>
- <dt><a href="/en-US/Add-ons/SDK/Tutorials/Open_a_Web_Page">Open a web page </a></dt>
- <dd>Open a web page in a new browser tab or window using the tabs module, and access its content.</dd>
- <dt><a href="/en-US/Add-ons/SDK/Tutorials/Listen_for_Page_Load">Listen for page load </a></dt>
- <dd>Use the tabs module to get notified when new web pages are loaded, and access their content.</dd>
-</dl>
-</div>
-
-<div class="column-half">
-<dl>
- <dt><a href="/en-US/Add-ons/SDK/Tutorials/List_Open_Tabs">Get the list of open tabs </a></dt>
- <dd>Use the tabs module to iterate through the currently open tabs, and access their content.</dd>
-</dl>
-</div>
-</div>
-
-<hr>
-<h3 id="Modify_web_pages"><a name="modify-web-pages">Modify web pages</a></h3>
-
-<div class="column-container">
-<div class="column-half">
-<dl>
- <dt><a href="/en-US/Add-ons/SDK/Tutorials/Modifying_Web_Pages_Based_on_URL">Modify web pages based on URL </a></dt>
- <dd>Create filters for web pages based on their URL: whenever a web page whose URL matches the filter is loaded, execute a specified script in it.</dd>
-</dl>
-</div>
-
-<div class="column-half">
-<dl>
- <dt><a href="/en-US/Add-ons/SDK/Tutorials/Modifying_the_Page_Hosted_by_a_Tab">Modify the active web page </a></dt>
- <dd>Dynamically load a script into the currently active web page.</dd>
-</dl>
-</div>
-</div>
-
-<hr>
-<h3 id="Development_techniques"><a name="development-techniques">Development techniques</a></h3>
-
-<div class="column-container">
-<div class="column-half">
-<dl>
- <dt><a href="/en-US/Add-ons/SDK/Tutorials/Logging">Logging </a></dt>
- <dd>Log messages to the console for diagnostic purposes.</dd>
- <dt><a href="/en-US/Add-ons/SDK/Tutorials/Creating_reusable_modules">Creating reusable modules </a></dt>
- <dd>Structure your add-on in separate modules to make it easier to develop, debug, and maintain. Create reusable packages containing your modules, so other add-on developers can use them too.</dd>
- <dt><a href="/en-US/Add-ons/SDK/Tutorials/Unit_testing">Unit testing </a></dt>
- <dd>Writing and running unit tests using the SDK's test framework.</dd>
- <dt><a href="/en-US/Add-ons/SDK/Tutorials/Chrome_authority">Chrome authority </a></dt>
- <dd>Get access to the Components object, enabling your add-on to load and use any XPCOM object.</dd>
- <dt><a href="/en-US/Add-ons/SDK/Tutorials/Creating_event_targets">Creating event targets </a></dt>
- <dd>Enable the objects you define to emit their own events.</dd>
-</dl>
-</div>
-
-<div class="column-half">
-<dl>
- <dt><a href="/en-US/Add-ons/SDK/Tutorials/Listening_for_load_and_unload">Listen for load and unload </a></dt>
- <dd>Get notifications when your add-on is loaded or unloaded by Firefox, and pass arguments into your add-on from the command line.</dd>
- <dt><a href="/en-US/Add-ons/SDK/Tutorials/Using_third-party_modules_(jpm)">Using third-party modules (jpm)</a></dt>
- <dd>Install and use additional modules which don't ship with the SDK itself.</dd>
- <dt><a href="/en-US/Add-ons/SDK/Tutorials/l10n">Localization </a></dt>
- <dd>Writing localizable code.</dd>
- <dt><a href="/en-US/Add-ons/SDK/Tutorials/Mobile_development">Mobile development </a></dt>
- <dd>Develop add-ons for Firefox Mobile on Android.</dd>
- <dt><a href="/en-US/Add-ons/Add-on_Debugger">Add-on Debugger</a></dt>
- <dd>Debug your add-on's JavaScript.</dd>
-</dl>
-</div>
-</div>
-
-<hr>
-<h3 id="Putting_it_together"><a name="putting-it-together">Putting it together</a></h3>
-
-<div class="column-container">
-<div class="column-half">
-<dl>
- <dt><a href="/en-US/Add-ons/SDK/Tutorials/Annotator">Annotator add-on </a></dt>
- <dd>A walkthrough of a relatively complex add-on.</dd>
-</dl>
-</div>
-</div>
diff --git a/files/tr/mozilla/participating_in_the_mozilla_project/index.html b/files/tr/mozilla/participating_in_the_mozilla_project/index.html
deleted file mode 100644
index 7d32612744..0000000000
--- a/files/tr/mozilla/participating_in_the_mozilla_project/index.html
+++ /dev/null
@@ -1,64 +0,0 @@
----
-title: Participating in the Mozilla project
-slug: Mozilla/Participating_in_the_Mozilla_project
-translation_of: Mozilla/Participating_in_the_Mozilla_project
----
-<p>Hataları düzeltmeye ve Mozilla platformunun arkasındaki kod üzerinde çalışmaya yardımcı olmakla ilgileniyorsanız, sizi doğru yönde yönlendirecek belgeleri bulmak için en uygun yer burasıdır.</p>
-
-<table>
- <tbody>
- <tr>
- <td style="vertical-align: top;">
- <h2 id="Genel_başlıklar">Genel başlıklar</h2>
-
- <dl>
- <dt><a href="/en-US/docs/Mozilla/Developer_guide">Mozilla geliştirici kılavuzu</a></dt>
- <dd>Mozilla kod tabanına katkıda bulunmak için geliştirme ipuçları ve kılavuzlar.</dd>
- <dt><a href="/en-US/docs/Mozilla/Developer_guide/Source_Code">Mozilla kaynak kodu</a></dt>
- <dd>Mozilla kodunu indirerek veya sürüm kontrolü yoluyla nasıl edineceğiniz ve kodunuzu ağaca nasıl alacağınız hakkında bilgiler.</dd>
- <dt><a href="/en-US/docs/Mozilla/Developer_guide/Build_Instructions">Belge Oluşturma</a></dt>
- <dd>Firefox ve Thunderbird dahil olmak üzere Mozilla projelerinin nasıl oluşturulacağı hakkında bilgiler. <em>Bu sayfanın temizlenmesi gerekiyor.</em></dd>
- <dt><a class="internal" href="/en-US/docs/Mozilla/The_Mozilla_platform" title="En/The Mozilla platform">The Mozilla platform</a></dt>
- <dd>Tüm API'leri ve teknolojileri dahil olmak üzere Mozilla platformu hakkında ve bunları kendi projelerinizde nasıl kullanacağınız hakkında bilgiler.</dd>
- <dt><a class="internal" href="/en-US/docs/MDN/Getting_started">Documenting Mozilla</a></dt>
- <dd>Mozilla ve açık Web için belgelerimizi oluşturmamıza ve geliştirmemize yardımcı olun.</dd>
- <dt><a class="internal" href="/en-US/docs/Mozilla/Debugging">Debugging</a></dt>
- <dd>Mozilla kodunda hata ayıklarken izlenecek faydalı ipuçları ve yönergeler.</dd>
- <dt><a class="internal" href="/en-US/docs/Mozilla/QA">Quality assurance</a></dt>
- <dd>Test ve hata izleme hakkında bilgiler.</dd>
- <dt><a class="internal" href="/en-US/docs/Glossary/Localization" title="En/Localization">Localization</a></dt>
- <dd>Mozilla projelerini, belgelerini ve diğer içeriği birden çok dile çevirmeye ilişkin belgeler.</dd>
- <dt><a class="internal" href="/en-US/docs/Glossary" title="En/Glossary">Glossary</a></dt>
- <dd>Mozilla hackerları tarafından kullanılan terimler ve tanımlar.</dd>
- </dl>
-
- <h2 id="Proje_sayfaları">Proje sayfaları</h2>
-
- <dl>
- <dt><a class="internal" href="/en-US/docs/Mozilla/Thunderbird">Thunderbird</a></dt>
- <dd>Mozilla'nın e-posta istemcisi</dd>
- <dt><a class="internal" href="/en-US/docs/Mozilla/Calendar">Calendar</a></dt>
- <dd>Mozilla takvim projesi.</dd>
- </dl>
- </td>
- <td style="vertical-align: top;">
- <h2 id="Araçlar">Araçlar</h2>
-
- <dl>
- <dt><a class="external" href="https://bugzilla.mozilla.org/">Bugzilla</a></dt>
- <dd>Bugzilla veritabanı, Mozilla projeleriyle ilgili sorunları izlemek için kullanılır.</dd>
- <dt><a class="external" href="https://dxr.mozilla.org/">DXR</a></dt>
- <dd>Web'deki Mozilla kaynak kodu deposuna göz atın ve arayın.</dd>
- <dt><a class="external" href="http://bonsai.mozilla.org/cvsqueryform.cgi">Bonsai</a></dt>
- <dd>Bonsai aracı, depodaki hangi dosyayı kimin değiştirdiğini ve ne zaman yaptığını bulmanızı sağlar. (Bu, Firefox 3.0 ve daha eski sürümler içindir.)</dd>
- <dt><a class="external" href="http://tinderbox.mozilla.org/showbuilds.cgi" title="http://tinderbox.mozilla.org/showbuilds.cgi">Tinderbox</a></dt>
- <dd><a class="internal" href="/en/Tinderbox" title="En/Tinderbox">Tinderbox</a> ağacın durumunu gösterir (şu anda başarıyla oluşturulmuş olsun ya da olmasın). Çalışan bir ağaçla çalıştığınızdan emin olmak için giriş ve çıkış yapmadan önce bunu kontrol edin.</dd>
- <dt><a class="internal" href="/en-US/docs/Mozilla/Projects/Crash_reporting" title="en/Crash reporting">Crash tracking</a></dt>
- <dd>Socorro kaza raporlama sistemi hakkında bilgiler.</dd>
- <dt><a class="external" href="http://www.mozilla.org/community/developer-forums.html">Developer forums</a></dt>
- <dd>Mozilla geliştirme sorunları hakkında konuşabileceğiniz konuya özgü tartışma forumları listesi.</dd>
- </dl>
- </td>
- </tr>
- </tbody>
-</table>
diff --git a/files/tr/mozilla/persona/index.html b/files/tr/mozilla/persona/index.html
deleted file mode 100644
index 2e1b435922..0000000000
--- a/files/tr/mozilla/persona/index.html
+++ /dev/null
@@ -1,159 +0,0 @@
----
-title: Persona
-slug: Mozilla/Persona
-translation_of: Archive/Mozilla/Persona
----
-<div class="boxed translate-display">
-<div class="summary"><font><font>Basit, gizlilik-duyarlı tek oturum açma: Kullanıcıların e-posta adresi ile web sitenize oturum izin ve şifre yönetimi kendinizi özgür.</font></font></div>
-
-<div class="column-container">
-<div class="callout-box">
-<p><strong><font><font>Koparmayın veya yardım almak!</font></font></strong></p>
-
-<p><font><font>Takip </font></font><a class="external" href="http://identity.mozilla.com/"><font><font>eden blog</font></font></a><font><font> katılmak, </font></font><a class="link-https" href="https://lists.mozilla.org/listinfo/dev-identity"><font><font>posta listesi</font></font></a><font><font> , bizi bulmak </font></font><a class="link-irc" href="irc://irc.mozilla.org/identity"><font><font>#identity</font></font></a><font><font> üzerindeki </font></font><a class="link-https" href="https://wiki.mozilla.org/IRC"><font><font>IRC</font></font></a><font><font> veya </font></font><a class="link-https" href="https://github.com/mozilla/browserid/issues/new"><font><font>bir hatayı bildirmek</font></font></a><font><font> .</font></font></p>
-</div>
-
-<p><a href="https://login.persona.org/"><font><font>Mozilla Persona</font></font></a><font><font> kullanımı kolay ve dağıtmak için kolay Web için bir çapraz tarayıcı giriş sistemidir. </font><font>Bu çalışır </font></font><a href="https://developer.mozilla.org/en-US/docs/persona/Browser_compatibility"><font><font>, tüm büyük tarayıcılar</font></font></a><font><font> ve yapabilirsiniz </font></font><a href="https://developer.mozilla.org/en-US/docs/Persona/Quick_Setup"><font><font>bugün başlamak</font></font></a><font><font> .</font></font></p>
-
-<p><font><font>Neden web sitenizde Persona kullanmalıyım?</font></font></p>
-
-<ol>
- <li><strong><font><font>Persona tamamen siteye özgü şifreleri ortadan kaldırır</font></font></strong><font><font> , yaratma yönetmek ve güvenli şifreler depolama yükünden kullanıcıları ve web sitelerini serbest.</font></font></li>
- <li><strong><font><font>Persona. Kullanımı kolay</font></font></strong><font><font> bir Persona kullanıcı gibi yeni bir siteye oturum açabilirsiniz sadece iki tıklama ile </font></font><a href="http://voo.st"><font><font>Voost</font></font></a><font><font> hesap oluşturma ile ilişkili sürtünme atlayarak.</font></font></li>
- <li><strong><font><font>Persona uygulanması kolaydır </font></font></strong><strong><font><font>.</font></font></strong><font><font> Geliştiriciler, tek bir öğleden sonra bir siteye Persona ekleyebilirsiniz.</font></font></li>
- <li><strong><font><font>Hiçbir kilit-var</font></font></strong><font><font> . </font><font>Geliştiriciler kendi tüm kullanıcılar için doğrulanmış e-posta adresi almak ve kullanıcılar Persona ile herhangi bir e-posta adresini kullanabilirsiniz.</font></font></li>
-</ol>
-
-<p><font><font>Ayrıca, Persona sadece daha iyi gidiyor: bir inşa var </font></font><strong><font><font>, açık, ademi merkeziyetçi protokol</font></font></strong><font><font> sağlamak için tasarlanmıştır </font></font><strong><font><font>tarayıcılar içine doğrudan entegrasyon</font></font></strong><font><font> ve </font></font><strong><font><font>e-posta sağlayıcıları tarafından doğal destek </font></font></strong><strong><font><font>.</font></font></strong><font><font> otomatik olarak bu gelişmeler yaşayacaksınız bugün Persona uygulamak Siteleri, herhangi bir kodu değiştirmek zorunda kalmadan .</font></font></p>
-</div>
-
-<hr>
-<div class="column-container">
-<h2 id="Sitenizde_Persona_kullanma"><font><font>Sitenizde Persona kullanma</font></font></h2>
-
-
-<div class="column-third">
-<h3 id="Başlarken"><font><font>Başlarken</font></font></h3>
-
-<dl>
- <dt><a href="https://developer.mozilla.org/en-US/docs/Persona/Why_Persona"><font><font>Neden Persona?</font></font></a></dt>
- <dd><font><font>Diğer kimlik ve kimlik doğrulama sistemlerine kıyasla Persona hakkında özel nedir.</font></font></dd>
- <dt><a href="https://developer.mozilla.org/en-US/docs/Persona/Quick_Setup"><font><font>Hızlı kurulum</font></font></a></dt>
- <dd><font><font>Web Persona eklemek nasıl gösteren bir örneklerde.</font></font></dd>
-</dl>
-
-<h3 id="API_başvuru"><font><font>API başvuru</font></font></h3>
-
-<dl>
- <dt><a href="https://developer.mozilla.org/en-US/Persona/The_navigator.id_API"><font><font>navigator.id API</font></font></a></dt>
- <dd><font><font>Tarayıcı API.</font></font></dd>
- <dt><a href="https://developer.mozilla.org/en-US/docs/Persona/Remote_Verification_API"><font><font>Doğrulama API başvuru</font></font></a></dt>
- <dd><font><font>Uzaktan doğrulama API.</font></font></dd>
-</dl>
-</div>
-
-<div class="column-third">
-<h3 id="Kılavuzlar"><font><font>Kılavuzlar</font></font></h3>
-
-<dl>
- <dt><a href="https://developer.mozilla.org/en-US/docs/Persona/Security_Considerations"><font><font>Güvenlik noktaları</font></font></a></dt>
- <dd><font><font>Uygulamaları ve teknikler Persona dağıtım güvenli olduğundan emin olmak için.</font></font></dd>
- <dt><a href="https://developer.mozilla.org/en-US/docs/Persona/Browser_compatibility"><font><font>Tarayıcı uyumluluğu</font></font></a></dt>
- <dd><font><font>Bilgi tam olarak hangi tarayıcıları Persona destek.</font></font></dd>
- <dt><a href="https://developer.mozilla.org/en-US/docs/Persona/Internationalization"><font><font>Uluslararasılaşma</font></font></a></dt>
- <dd><font><font>Persona farklı dilleri nasıl işleyeceğini öğrenin.</font></font></dd>
- <dt><a href="https://developer.mozilla.org/en-US/docs/Persona/The_implementor_s_guide"><font><font>implementor kılavuzu</font></font></a></dt>
- <dd><font><font>Persona için destek ekledik sitelerden ipuçları.</font></font></dd>
-</dl>
-</div>
-
-<div class="column-third">
-<h3 id="Kaynaklar"><font><font>Kaynaklar</font></font></h3>
-
-<dl>
- <dt><a href="https://developer.mozilla.org/en-US/docs/Persona/Libraries_and_plugins"><font><font>Kütüphaneler ve eklentileri</font></font></a></dt>
- <dd><font><font>Sevdiğiniz programlama dili, web çerçeve, blog, ya da içerik yönetim sistemi için bir damla-kütüphane bulun.</font></font></dd>
- <dt><a class="link-https" href="https://github.com/mozilla/browserid-cookbook"><font><font>Persona yemek kitabı</font></font></a></dt>
- <dd><font><font>Persona siteleri için örnek kaynak kodu. </font><font>C # parçacıkları (MVC3), PHP, node.js, ve daha fazlasını içerir.</font></font></dd>
- <dt><a href="https://developer.mozilla.org/en-US/docs/Persona/branding"><font><font>Markalaşma kaynakları</font></font></a></dt>
- <dd><font><font>Düğmeleri ve diğer grafik giriş yap kullanıcılara mevcut Persona yardımcı olur.</font></font></dd>
-</dl>
-</div>
-</div>
-
-<hr>
-<div class="column-container">
-<h2 id="Kimlik_Sağlayıcı_Olmak"><font><font>Kimlik Sağlayıcı Olmak</font></font></h2>
-
-<p><font><font>Eğer bir e-posta sağlayıcısı veya başka bir kimlik-sağlayan hizmet iseniz, bir Persona Kimlik Sağlayıcı olma hakkında bilgi edinmek için aşağıdaki bağlantıları kontrol edin.</font></font></p>
-
-<dl>
- <dt><a href="https://developer.mozilla.org/en-US/docs/Persona/Identity_Provider_Overview"><font><font>IdP Genel Bakış</font></font></a></dt>
- <dd><font><font>Persona Kimlik Sağlayıcıları bir üst düzey görünümü.</font></font></dd>
- <dt><a href="https://developer.mozilla.org/en-US/docs/Persona/Implementing_a_Persona_IdP"><font><font>IDP Uygulamak</font></font></a></dt>
- <dd><font><font>Yerinden Olmuş Kişiler olma teknik detaylar ayrıntılı bir rehber.</font></font></dd>
- <dt><a href="https://developer.mozilla.org/en-US/docs/Persona/.well-known-browserid"><font><font>.well bilinen / browserid</font></font></a></dt>
- <dd><font><font>Yapısı ve amacı genel bir bakış </font></font><code><font><font>.well bilinen / browserid</font></font></code><font><font> yerinden edilmiş kişilerin protokol için onların desteğini tanıtımı için kullanmak dosyaya.</font></font></dd>
-</dl>
-</div>
-
-<hr>
-<div class="column-container">
-<h2 id="Persona_Projesi"><font><font>Persona Projesi</font></font></h2>
-
-<dl>
- <dt><a href="https://developer.mozilla.org/en-US/docs/Persona/Glossary"><font><font>Sözlük</font></font></a></dt>
- <dd><font><font>BrowserID ve Persona terminoloji tanımlanır.</font></font></dd>
- <dt><a href="https://developer.mozilla.org/en-US/docs/Persona/FAQ"><font><font>SSS</font></font></a></dt>
- <dd><font><font>Sık sorulan soruların yanıtları.</font></font></dd>
- <dt><a href="https://developer.mozilla.org/en-US/docs/Persona/Protocol_Overview"><font><font>Protokol genel bakış</font></font></a></dt>
- <dd><font><font>Altta yatan BrowserID protokolünün bir orta düzey teknik bakış.</font></font></dd>
- <dt><a href="https://developer.mozilla.org/en-US/docs/persona/Crypto"><font><font>Kripto</font></font></a></dt>
- <dd><font><font>Persona ve BrowserID arkasında şifreleme kavramlar bir bakış.</font></font></dd>
- <dt><a class="link-https" href="https://github.com/mozilla/id-specs/blob/prod/browserid/index.md"><font><font>Spec</font></font></a></dt>
- <dd><font><font>Derin teknik detaylar burada yaşıyor.</font></font></dd>
- <dt><a href="https://developer.mozilla.org/en-US/docs/Persona/Bootstrapping_Persona"><font><font>Persona web sitesi</font></font></a></dt>
- <dd><font><font>Persona gidiyor almak için, biz de üç barındırma hizmetleri konum </font></font><a class="link-https" href="https://login.persona.org" rel="freelink"><font><font>https://login.persona.org</font></font></a><font><font> : bir geri dönüş Kimlik Sağlayıcı, {{domxref ("navigator.id")}} API'leri taşınabilir uygulanmasını ve bir kimlik belirtilme doğrulama hizmeti.</font></font></dd>
- <dt><a href="https://github.com/mozilla/browserid"><font><font>Persona kaynak kodu</font></font></a></dt>
- <dd><font><font>Persona web sitesi arkasında kod GitHub üzerinde bir depo yaşıyor. </font><font>Istekleri hoş geldiniz çekin!</font></font></dd>
-</dl>
-</div>
-
-<h2 id="Subnav"><font><font>Subnav</font></font></h2>
-
-<ol>
- <li><a href="https://developer.mozilla.org/tr/docs/Persona$edit#"><font><font>Bir web sitesinde Persona kullanma</font></font></a>
-
- <ol>
- <li><a href="https://developer.mozilla.org/en-US/docs/Persona/Why_Persona" title="Neden Persona?"><font><font>Neden Persona kullanmanız gerekir?</font></font></a></li>
- <li><a href="https://developer.mozilla.org/en-US/docs/Persona/Quick_setup" title="Hızlı Başlangıç"><font><font>Başlamak</font></font></a></li>
- <li><a href="https://developer.mozilla.org/en-US/docs/Persona/The_implementor_s_guide" title="Implementor Kılavuzu"><font><font>Persona uygulanması için ipuçları</font></font></a></li>
- <li><a href="https://developer.mozilla.org/en-US/docs/Persona/Security_Considerations" title="Güvenlik Kaygıları"><font><font>Güvenlik noktaları</font></font></a></li>
- <li><a href="https://developer.mozilla.org/en-US/docs/Persona/Browser_compatibility" title="Tarayıcı uyumluluğu"><font><font>Tarayıcı uyumluluğu</font></font></a></li>
- <li><a href="https://developer.mozilla.org/en-US/docs/Persona/Internationalization" title="Uluslararasılaşma"><font><font>Uluslararasılaşma</font></font></a></li>
- <li><a href="https://developer.mozilla.org/en-US/Persona/The_navigator.id_API" title="navigator.id API"><font><font>navigator.id API</font></font></a></li>
- <li><a href="https://developer.mozilla.org/en-US/docs/Persona/Remote_Verification_API" title="Uzaktan Doğrulama API"><font><font>Uzaktan doğrulama API</font></font></a></li>
- <li><a href="https://developer.mozilla.org/en-US/docs/Persona/Libraries_and_plugins" title="Kütüphaneler ve eklentileri"><font><font>Kütüphaneler ve eklentileri</font></font></a></li>
- <li><a href="https://developer.mozilla.org/en-US/docs/Persona/branding" title="Markalaşma kaynakları"><font><font>Markalaşma kaynakları</font></font></a></li>
- </ol>
- </li>
- <li><a href="https://developer.mozilla.org/tr/docs/Persona$edit#"><font><font>Kimlik Sağlayıcı Olmak</font></font></a>
- <ol>
- <li><a href="https://developer.mozilla.org/en-US/docs/Persona/Identity_Provider_Overview" title="IdP Genel Bakış"><font><font>IdP Genel Bakış</font></font></a></li>
- <li><a href="https://developer.mozilla.org/en-US/docs/Persona/Implementing_a_Persona_IdP" title="IDP Uygulamak"><font><font>IDP Uygulamak</font></font></a></li>
- <li><a href="https://developer.mozilla.org/en-us/docs/Persona/.well-known-browserid" title=".well bilinen en browserid biçimi"><font><font>.well bilinen en browserid biçimi</font></font></a></li>
- </ol>
- </li>
- <li><a href="https://developer.mozilla.org/tr/docs/Persona$edit#"><font><font>Persona projesi</font></font></a>
- <ol>
- <li><a href="https://developer.mozilla.org/en-US/docs/Persona/Glossary" title="Sözlük"><font><font>Sözlük</font></font></a></li>
- <li><a href="https://developer.mozilla.org/en-us/docs/Persona/FAQ" title="SSS"><font><font>SSS</font></font></a></li>
- <li><a href="https://developer.mozilla.org/en-us/docs/Persona/Bootstrapping_Persona" title="Persona barındırılan hizmetler"><font><font>Persona barındırılan hizmetler</font></font></a></li>
- <li><a href="https://developer.mozilla.org/en-US/docs/Persona/Protocol_Overview" title="Protokol genel bakış"><font><font>Protokol genel bakış</font></font></a></li>
- <li><a href="https://developer.mozilla.org/en-US/docs/persona/Crypto" title="Kripto"><font><font>Kriptografi</font></font></a></li>
- </ol>
- </li>
-</ol>
-</div>
-
-<p> </p>
diff --git a/files/tr/mozilla/projects/index.html b/files/tr/mozilla/projects/index.html
deleted file mode 100644
index d7e62c6882..0000000000
--- a/files/tr/mozilla/projects/index.html
+++ /dev/null
@@ -1,15 +0,0 @@
----
-title: Projects
-slug: Mozilla/Projects
-tags:
- - Landing
- - Mozilla
- - NeedsContent
- - NeedsTranslation
- - Projects
- - TopicStub
-translation_of: Mozilla/Projects
----
-<p>Here you'll find links to documentation about various Mozilla projects; these are often parts of Firefox or other products, but may also be used in other projects as well.</p>
-
-<p>{{ LandingPageListSubpages() }}</p>
diff --git a/files/tr/mozilla/projects/necko/index.html b/files/tr/mozilla/projects/necko/index.html
deleted file mode 100644
index 950d678543..0000000000
--- a/files/tr/mozilla/projects/necko/index.html
+++ /dev/null
@@ -1,29 +0,0 @@
----
-title: Necko
-slug: Mozilla/Projects/Necko
-translation_of: Mozilla/Projects/Necko
----
-<p><strong>Necko bir internet kütüphanesidir ve bu kütüphane platform-alıcısı API'sını bağlantı , protocol ayarlamak için kullanılır.</strong></p>
-
-<p>Şu anda bu sistem sadece Mozilla Distribution'un yapı parçasıdır. Bunun denemesini <a href="https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Build_Instructions/Simple_Firefox_build">Yapı Dosyaları</a>ndan bulunabilir. Bunu heryere taşıyarak Mozilla'nın emeğini yani paylaşmayı gösteririz.</p>
-
-<p>Kodu en son sürümünde şuradan izleyin: {{Kaynak("netwerk/")}}</p>
-
-<h2 id="Documents">Documents</h2>
-
-<ul>
- <li><a href="/en-US/docs/Mozilla/Projects/Necko/Necko_walkthrough">A necko code walkthrough</a></li>
- <li><a href="/en-US/docs/Mozilla/Projects/Necko/Architecture">Necko Architecture</a></li>
- <li><a href="/en-US/docs/Mozilla/Projects/Necko/Multithreading">Necko multithreading</a></li>
- <li><a href="/en-US/docs/Mozilla/Projects/Necko/FAQ">Necko FAQ</a></li>
- <li><a href="/en-US/docs/Mozilla/Projects/Necko/Interfaces_overview">Necko Interfaces overview</a></li>
- <li><a href="/en-US/docs/Mozilla/Projects/Necko/HTTP_module">The Necko HTTP module</a></li>
- <li><a href="/en-US/docs/Mozilla/Projects/Necko/Proxies_in_Necko">Proxies in Necko</a></li>
- <li><a href="/en-US/docs/Mozilla/Projects/Necko/Proxy_Auto-Configuration_(PAC)_file">PAC files</a></li>
-</ul>
-
-<h2 id="Community">Community</h2>
-
-<ul>
- <li>View Mozilla forums... {{ DiscussionList("dev-tech-network", "mozilla.dev.tech.network") }}</li>
-</ul>
diff --git a/files/tr/mozilla/qa/bug_writing_guidelines/index.html b/files/tr/mozilla/qa/bug_writing_guidelines/index.html
deleted file mode 100644
index c317b057fa..0000000000
--- a/files/tr/mozilla/qa/bug_writing_guidelines/index.html
+++ /dev/null
@@ -1,237 +0,0 @@
----
-title: Bug report writing guidelines
-slug: Mozilla/QA/Bug_writing_guidelines
-translation_of: Mozilla/QA/Bug_writing_guidelines
----
-<div class="note">
-<p><strong>If you need help with Mozilla software (for example with Firefox, Seamonkey or Thunderbird), use one of the available <a href="http://www.mozilla.org/support/">support options</a>.</strong> Do not edit this page!</p>
-</div>
-
-<p><span class="seoSummary">This page assumes you'd like to contribute to the Mozilla project by collecting enough information to enter a useful bug report in Bugzilla, the Mozilla bug tracking system.</span> Thank you!</p>
-
-<p>If you're new to reporting bugs, you may want to try getting help from the more experienced contributors. See the Community section on the <a href="/en-US/docs/QA">QA</a> page for pointers. If you're going to report a Firefox bug, you can also get assistance in the <span style="font-family: monospace;">#firefox</span> channel on <a href="irc://irc.mozilla.org/firefox">irc.mozilla.org</a>. For other projects (e.g., Thunderbird, SeaMonkey)  you can find the appropriate channel on <a href="https://wiki.mozilla.org/IRC">IRC</a>.</p>
-
-<h2 id="How_to_report_a_bug">How to report a bug</h2>
-
-<h3 id="Open_a_new_bug_report_for_each_issue!">Open a new bug report for each issue!</h3>
-
-<p>So an effective bugfix workflow will be completed for each issue.</p>
-
-<h3 id="Other_details_you_should_heed">Other details you should heed</h3>
-
-<ol>
- <li>Figure out the <strong>steps to reproduce a bug</strong>:
-
- <ul>
- <li>If you have <a href="#Writing_precise_steps_to_reproduce">precise steps to reproduce</a> — great! — you're on your way to reporting a useful bug report.</li>
- <li>If you can reproduce occasionally, but not after following specific steps, you must provide <a href="#specific-types">additional information</a> for the bug to be useful.</li>
- <li>If you can't reproduce the problem, there's probably no use in reporting it, unless you provide unique information about its occurrence.</li>
- </ul>
- </li>
- <li>Make sure your software is up to date. Ideally, test an in-development version to see whether your bug has already been fixed (e.g. <a href="http://www.mozilla.com/en-US/firefox/channel/">Firefox Beta, Aurora</a>, or bleeding-edge <a class="link-https" href="https://nightly.mozilla.org/">Nightly</a>).</li>
- <li>When reporting a Firefox bug, first check if you can reproduce the bug in a <a href="https://support.mozilla.org/en-US/kb/profile-manager-create-and-remove-firefox-profiles">new Firefox profile</a>. If the bug only happens in your existing profile, try to figure out what <a href="https://support.mozilla.org/en-US/kb/troubleshoot-extensions-themes-to-fix-problems">settings, extensions</a>, or <a href="https://support.mozilla.org/en-US/kb/profiles-where-firefox-stores-user-data">files in your profile</a> are needed to reproduce the bug.
- <ul>
- <li>If the bug seems egregious (i.e. obviously affecting a large portion of users), there's probably something unusual about your setup that's a necessary part of the steps to reproduce the bug. You have much better chances of figuring it out than a developer who does not have access to your system.</li>
- <li>If the bug falls into one of <a href="#specific-types">specific types of bugs listed in a section below</a>, it may still be useful even if you can't reproduce it in a new Firefox profile.</li>
- </ul>
- </li>
- <li>Open the <a class="link-https" href="https://bugzilla.mozilla.org/enter_bug.cgi?format=guided">Enter a new bug</a> form, which will guide you through most of the bug reporting process:
- <ul>
- <li>Create a Bugzilla account if you don't have one already, select the product having the bug.</li>
- <li>Enter a <strong>clear unique summary</strong> as <a href="#Writing_a_clear_summary">described below</a>; check if the bug has already been reported (if you want to be more thorough, there's an advanced guide on <a href="/en-US/docs/Screening_duplicate_bugs">screening duplicate bugs</a>).</li>
- <li>Provide <strong>precise steps to reproduce</strong>, <strong>expected results</strong> and <strong>actual results</strong> as <a href="#Writing_precise_steps_to_reproduce">described in the following section</a>.</li>
- <li>Provide additional information (also <a href="#Providing_additional_information">described below</a>), especially if you can't reproduce the bug in a new profile; and/or by reporting a <strong>crash</strong>, <strong>memory usage</strong>, <strong>performance</strong>, <strong>regression</strong> bug; or if the problem is with a specific web site.</li>
- </ul>
- </li>
- <li>If you have multiple issues, please file separate bug reports.</li>
-</ol>
-
-<h2 id="Writing_a_clear_summary">Writing a clear summary</h2>
-
-<p>How would you describe the bug using approximately 10 words? This is the first part of your bug report a triager or developer will see.</p>
-
-<p>A good summary should quickly and uniquely identify a bug report. It should explain the problem, not your suggested solution.</p>
-
-<ul>
- <li>Good: "Cancelling a File Copy dialog crashes File Manager"</li>
- <li>Bad: "Software crashes"</li>
-</ul>
-
-<ul>
- <li>Good: "Down-arrow scrolling doesn't work in &lt;textarea&gt; styled with overflow:hidden"</li>
- <li>Bad: "Browser should work with my web site"</li>
-</ul>
-
-<h2 id="Writing_precise_steps_to_reproduce">Writing precise steps to reproduce</h2>
-
-<p>How can a developer reproduce the bug on his or her own computer?</p>
-
-<p>Steps to reproduce are the <strong>most important part of any bug report</strong>. If a developer is able to reproduce the bug, the bug is very likely to be fixed. If the steps are unclear, it might not even be possible to know whether the bug has been fixed.</p>
-
-<table class="standard-table">
- <tbody>
- <tr>
- <th>What should you include in a bug report?</th>
- <th>Good (precise) example</th>
- <th>Bad (imprecise)</th>
- </tr>
- <tr>
- <td>Indicate whether you can reproduce the bug at will, occasionally, or not at all.</td>
- <td>I can reproduce by following these steps:</td>
- <td></td>
- </tr>
- <tr>
- <td>
- <p>Describe your method of interacting with Firefox in addition to the intent of each step.</p>
- </td>
- <td>
- <p>1. Start Firefox by clicking on the desktop icon<br>
- 2. Press Cmd+N (or Ctrl+N for Windows users) to open a new browser window<br>
- 3. Paste <a class="link-https" href="https://mail.google.com/" rel="freelink">https://mail.google.com/</a> in the address bar and press Enter</p>
- </td>
- <td>Open Gmail in another window</td>
- </tr>
- <tr>
- <td>
- <p>After your steps, precisely describe the <strong>observed (actual) result</strong> and the <strong>expected result</strong>. Clearly separate facts (observations) from speculations.</p>
- </td>
- <td><strong>Expected results</strong>: My Inbox displays correctly.<br>
- <strong>Actual results</strong>: My inbox displays the message 'Your browser does not support cookies (error -91)'.</td>
- <td>
- <p>"It doesn't work"</p>
-
- <p>"Page displays incorrectly"</p>
- </td>
- </tr>
- </tbody>
-</table>
-
-<h2 id="Providing_additional_information">Providing additional information</h2>
-
-<p>The following information is requested for most bug reports. You can save time by providing this information below the Expected results. If you need to attach multiple files, you can do so after submitting the report.</p>
-
-<h3 id="For_specific_types_of_bugs"><a name="specific-types">For specific types of bugs</a></h3>
-
-<p>If you are reporting a <strong>crash bug</strong>, please <a href="/en-US/docs/How_to_get_a_stacktrace_for_a_bug_report">include a Breakpad ID or attach stack trace</a>, and include the crash signature in the bug summary as well as in the <strong>Crash Signature</strong> field.</p>
-
-<p>If you are reporting a <strong>memory use or leak bug</strong>, please <a href="/en-US/docs/Mozilla/Performance/about:memory">attach the output of about:memory</a>. Ideally, find steps to reproduce an increase in what is shown in about:memory (even after clicking the "Minimize memory usage" button at the bottom). If you have trouble finding steps to reproduce, try the Firefox Support page titled <a href="https://support.mozilla.org/en-US/kb/firefox-uses-too-much-memory-ram">Firefox Uses Too Much Memory (Ram) - How to Fix</a>. If you are a C++ developer, <a class="link-https" href="https://developer.mozilla.org/en-US/docs/Mozilla/Performance">more precise tools are available</a>.</p>
-
-<p>If you are reporting a <strong>bug about slowness or high CPU usage</strong>, please <a href="/en-US/docs/Mozilla/Performance/Reporting_a_Performance_Problem">provide a link to the performance profile in the bug</a>.</p>
-
-<p>If you are reporting a <strong>hang</strong> (beachball on macOS or "not responding" on Windows), please follow the instructions in <a href="/en-US/docs/How_to_Report_a_Hung_Firefox">How to Report a Hung Firefox</a>.</p>
-
-<p>If you are reporting a bug involving a <strong>Flash hang</strong>, please visit <a href="https://wiki.mozilla.org/Flash/Hang_Debugging">https://wiki.mozilla.org/Flash/Hang_Debugging</a> to learn how to provide useful information for developers.</p>
-
-<p>If you are reporting a <strong>bug involving a specific web page</strong>, please try to make a <a href="/en-US/docs/Reducing_testcases">reduced testcase</a> and attach it to the bug report. If you don't have time or expertise, please report the issue to <a href="https://webcompat.com/">webcompat.com</a> instead, where our volunteers will do this for you.</p>
-
-<p>If the bug was <strong>recently introduced</strong>, finding a <a href="http://mozilla.github.io/mozregression/quickstart.html">regression window</a> can help identify the cause of the bug.</p>
-
-<p><a href="http://www.chiark.greenend.org.uk/~sgtatham/bugs.html#intermittent">What if my bug seems "random" or "intermittent"?</a></p>
-
-<h3 id="For_most_Firefox_bugs">For most Firefox bugs</h3>
-
-<p>You should provide the following information for most Firefox bugs.</p>
-
-<table class="standard-table">
- <tbody>
- <tr>
- <th>What should you include in a bug report?</th>
- <th>Example</th>
- </tr>
- <tr>
- <td>Indicate if the problem can be reproduced using a <a href="https://support.mozilla.org/en-US/kb/profile-manager-create-and-remove-firefox-profiles">new Firefox profile</a> and any changes you need to make in order to reproduce.</td>
- <td>The problem can be reproduced in a new profile, but only if Preferences -&gt; Privacy &amp; Security -&gt; Tracking Protection is selected.</td>
- </tr>
- <tr>
- <td>If you can only reproduce with an existing profile try to figure out what <a href="https://support.mozilla.org/en-US/kb/troubleshoot-extensions-themes-to-fix-problems">settings, extensions</a>, or <a href="https://support.mozilla.org/en-US/kb/profiles-where-firefox-stores-user-data">files in your profile</a> are needed to reproduce the bug. If you skip the step, <a href="https://support.mozilla.org/en-US/kb/use-troubleshooting-information-page-fix-firefox">save the troubleshooting information from about:support</a> to a file and attach it to the bug report.</td>
- <td>I can't reproduce in a new profile, about:support information from the offending profile is attached.</td>
- </tr>
- <tr>
- <td>
- <p>Indicate if the problem can be reproduced using the <a href="https://nightly.mozilla.org/">latest Nightly build</a>. Include the <strong>Build ID</strong> from <a href="https://support.mozilla.org/en-US/kb/use-troubleshooting-information-page-fix-firefox">about:support</a>.</p>
-
- <p>If possible, test using the new Firefox profile you created. If you need to test the Nightly build with your regular profile, you might want to <a href="https://support.mozilla.org/en-US/kb/back-and-restore-information-firefox-profiles">back up the profile</a> first, since the pre-release build may corrupt your data.</p>
- </td>
- <td>The problem can be reproduced on the latest Nightly (Build ID 20170416100136).</td>
- </tr>
- </tbody>
-</table>
-
-
-
-<div class="originaldocinfo">
-<h2 id="Original_document_information">Original document information</h2>
-
-<ul>
- <li>Author(s): Jesse Ruderman, Gervase Markham</li>
- <li>Other Contributors: Eli Goldberg, Claudius Gayle, Jan Leger, Felix Miata, Peter Mock, Chris Pratt, Chris Yeh, and others.</li>
-</ul>
-</div>
-
-
-
-<hr>
-<h2 id="Advanced">Advanced</h2>
-
-<h3 id="Finding_the_correct_product_and_component" name="Finding_the_correct_product_and_component"><strong style="font-weight: bold;">Finding the correct product and component</strong></h3>
-
-<p>You will be asked to categorize your bug into a "product" and a "component" within that product, in order to direct your report to the correct developers.</p>
-
-<p>If you're using Firefox, the bug is most likely in "Firefox", "Toolkit", or "Core".</p>
-
-<ul>
- <li><a class="link-https" href="https://bugzilla.mozilla.org/describecomponents.cgi?product=Firefox">List of components in the "Firefox" product</a> - Most parts of Firefox that you interact with directly</li>
- <li><a class="link-https" href="https://bugzilla.mozilla.org/describecomponents.cgi?product=Toolkit">List of components in the "Toolkit" product</a> - Interface widgets and some frontend features</li>
- <li><a class="link-https" href="https://bugzilla.mozilla.org/describecomponents.cgi?product=Core">List of components in the "Core" product</a> - Web page rendering, networking, etc.</li>
-</ul>
-
-<p>When in doubt, search for similar bugs and see which component they are in.</p>
-
-<p>If none of the components seem appropriate, look for a "General" component in the most appropriate product.</p>
-
-<h3 id="General_Outline_of_a_Bug_Report">General Outline of a Bug Report</h3>
-
-<div class="note">
-<p>Most of the following article has been merged into this page from QMO: How to write a proper bug</p>
-</div>
-
-<ul>
- <li><strong>Summary</strong>: How would you describe the bug in less than 60 characters? It should quickly and uniquely identify a bug report as well as explain the problem, not your suggested solution. Good: "Canceling a File Copy dialog crashes File Manager" Bad: "Software crashes" Bad: "Browser should work with my web site"</li>
- <li><strong>Component</strong>: In which sub-part of the software does it exist? This field is a requirement to submit any bug report. Click the word "Component" to see a description of each component. If none seems appropriate, highlight the "General" component.</li>
- <li><a name="version"> </a><strong>Version</strong>: select the earliest Version with what the problem can be reproduced:
- <ul>
- <li>Developers will use that information to narrow down the commit what introduced a regression</li>
- <li>QA staff needs that information to distinguish bugs with similar symptoms, but different roots.
- <ul>
- <li>Bugs that definitively appeared in different <em>Product</em> <em>Versions</em> probably will have different roots</li>
- <li>But Bugs that started with the same <em>Product</em> <em>Version</em> probably are DUPLICATEs</li>
- </ul>
- </li>
- <li><em>Trunk</em> does not allow any useful query. We have <em>Trunk</em> version bugs from beginning of the project until today, no common characteristics at all what can be tagged with this version. Avoid Trunk, replace it by precise information with what version the problem appeared if you can.</li>
- </ul>
- </li>
- <li><strong>OS</strong>: On which operating system (OS) did you find it? (E.g. Linux, Windows, and Mac.) Example: "<em>If you know the bug happens on more than one type of operating system, choose "All". If your OS isn't listed, choose Other".</em></li>
- <li><strong>Description</strong>: The details of your problem report, including:
- <ul>
- <li><u>Overview</u>: This is a larger detailed restatement of the summary. An example would be: <em>"Drag-selecting any page crashes Mac builds in the NSGetFactory function"</em>.</li>
- <li><u>Build Id</u>: To find this either go to the "about:support" page via the location bar or, if you have MozQA's <a href="https://addons.mozilla.org/en-US/firefox/addon/nightly-tester-tools/">Nightly Tester Tools</a> extension, then go to Tools | Nightly Tester Tools and select the option that contains the output of the build Id. It should look something like this: <em>"Mozilla/5.0 (Macintosh; Intel Mac OS X 10.10; rv:38.0) Gecko/20100101 Firefox/38.0 ID:20150330004006 CSet: 9e57e9776571"</em>.</li>
- <li><u>Additional Builds and Platforms</u>: Whether or not the bug takes place on other platforms (or browsers, if applicable). It should look something like this: <em>"Doesn't Occur On Mozilla/5.0 (Macintosh; Intel Mac OS X 10.10; rv:38.0) Gecko/20100101 Firefox/38.0 ID:20150330004006 CSet: 9e57e9776571"</em>.</li>
- </ul>
- </li>
- <li><strong>Steps to Reproduce</strong>: Minimized, easy-to-follow steps that will trigger the bug. If they're necessary, make sure to include any special setup steps. A good example of this would look like the following:<br>
- 1) View any web page. (I used the default sample page, http://www.google.com/).<br>
- 2) Drag-select the page. Specifically, while holding down the mouse button, drag the mouse pointer downwards from any point in the browser's content region to the bottom of the browser's content region.</li>
- <li><strong>Actual Results</strong>: What the application did after performing the above steps. An example would be: <em>The application crashed.</em></li>
- <li><strong>Expected Results</strong>: What the application should have done, were the bug not present. An example would be: <em>The window should scroll downwards. Scrolled content should be selected. Or, at least, the application should not crash.</em></li>
-</ul>
-
-
-
-<div class="originaldocinfo">
-<h4 id="Original_document_information_2">Original document information</h4>
-
-<ul>
- <li>Author(s): Aakash Desai</li>
- <li>Date last modified: June 3, 2013 at 2:41 am PST</li>
-</ul>
-</div>
diff --git a/files/tr/mozilla/qa/index.html b/files/tr/mozilla/qa/index.html
deleted file mode 100644
index 81412404dc..0000000000
--- a/files/tr/mozilla/qa/index.html
+++ /dev/null
@@ -1,251 +0,0 @@
----
-title: 'QA: Quality assurance at Mozilla'
-slug: Mozilla/QA
-tags:
- - Landing
- - NeedsTranslation
- - QA
- - Testing
- - TopicStub
-translation_of: Mozilla/QA
----
-<p>The Mozilla Quality Assurance (QA) team drives software quality assurance activities across Mozilla and plays a key role in releasing a diverse range of software products on schedule. Within each project in Mozilla, we work to explore new features, write and execute tests, uncover and file bugs, build and maintain tools, collect and analyze metrics, and support the release world-class products that promote the open Web.</p>
-
-<p><span class="seoSummary">Here you'll find articles and tools to help you gear up to join the QA team testing Firefox to ensure that each release is as good as it can be.</span></p>
-
-<h2 id="Get_started">Get started</h2>
-
-<ul class="card-grid">
- <li><span>How can I help test?</span>
-
- <p>There are lots of ways for you to become a <a href="/en-US/docs/Mozilla/QA/How_can_I_help_test_">community contributor</a> to the Mozilla quality team.</p>
- </li>
- <li><span>Bugs</span>
- <p>All Mozilla projects use <a href="https://bugzilla.mozilla.org/">Bugzilla</a> to track bugs. Learn how to <a href="/en-US/docs/Mozilla/QA/Bug_writing_guidelines" title="/en-US/docs/Mozilla/QA/Bug_writing_guidelines">report a bug</a> and get familiar with <a href="/en-US/docs/What_to_do_and_what_not_to_do_in_Bugzilla">what to do in Bugzilla</a>.</p>
- </li>
- <li><span>Events</span>
- <p>Get involved in our weekly <a href="/en-US/docs/Mozilla/QA/Bug_Verification_Day">Bug Verification Day</a> or <a href="/en-US/docs/Mozilla/QA/Bug_Triage_Day">Bug Triage Day</a>. You may even <a href="/en-US/docs/Mozilla/QA/Organizing_a_Testday">organize a testday</a> for your local community!</p>
- </li>
- <li><span>IRC</span>
- <p><a href="/en-US/docs/Mozilla/QA/Getting_Started_with_IRC">Get started with IRC</a>, the primary form of communication for members of the Mozilla community.</p>
- </li>
-</ul>
-
-<h2 id="Bugs">Bugs</h2>
-
-<div class="row topicpage-table">
-<div class="section">
-<h3 id="Reporting_bugs">Reporting bugs</h3>
-
-<dl>
- <dt><a href="/en-US/docs/Mozilla/Bugzilla">Bugzilla</a></dt>
- <dd>All Mozilla projects use <a href="https://bugzilla.mozilla.org/">Bugzilla</a> to track bugs. You will need to <a href="https://bugzilla.mozilla.org/createaccount.cgi">create an account with Bugzilla</a> in order to report bugs and triage them.</dd>
- <dt><a href="/en-US/docs/Mozilla/QA/Bug_writing_guidelines" title="/en-US/docs/Mozilla/QA/Bug_writing_guidelines">Bug writing guidelines</a></dt>
- <dd>The more effectively a bug is reported, the more likely that an engineer will actually fix it. By following these guidelines, you can help ensure that your bugs stay at the top of the Mozilla engineers' heap, and get fixed.</dd>
- <dt><a href="/en-US/docs/Mozilla/QA/A_Bugs_Life" title="/en-US/docs/Mozilla/QA/A_Bugs_Life">A Bug's Life</a></dt>
- <dd>This tutorial will give an overview of what happens in the states that a bug will go through as well as how it will go from one to the next within its total life. It also explains the meaning of flags/keywords used in QA.</dd>
- <dt><a href="/en-US/docs/Mozilla/QA/Filing_Crash_Bugs">Filing Crash Bugs</a></dt>
- <dd>This document lists guidelines and tips on how to file bug reports for crashes in a way that helps in debugging and fixing the reported issue.</dd>
-</dl>
-</div>
-
-<div class="section">
-<h3 id="Triaging_bugs">Triaging bugs</h3>
-
-<dl>
- <dt><a href="/en-US/docs/Mozilla/QA/Confirming_unconfirmed_bugs" title="en-US/docs/Confirming unconfirmed bugs">Confirming unconfirmed bugs</a></dt>
- <dd>Identify useful bug reports and close the rest.</dd>
- <dt><a href="/en-US/docs/Mozilla/QA/Triaging_Bugs_for_Firefox" title="/en-US/docs/Mozilla/QA/Triaging_Bugs_for_Firefox">Triaging Bugs for Firefox</a></dt>
- <dd>Information about the entire bug triaging process – from processing incoming bugs to narrowing down the steps to reproducing bugs.</dd>
- <dt><a href="/en-US/docs/Screening_duplicate_bugs">Screening duplicate bugs</a></dt>
- <dd>Help get bugs fixed faster by screening incoming reports for duplicates.</dd>
- <dt><a href="/en-US/docs/What_to_do_and_what_not_to_do_in_Bugzilla">General Guidelines</a></dt>
- <dd>What to do and what not to do in Bugzilla.</dd>
-</dl>
-</div>
-</div>
-
-<hr>
-<h2 id="Manual_testing">Manual testing</h2>
-
-<div class="row topicpage-table">
-<div class="section">
-<dl>
- <dt><a href="/en-US/docs/Mozilla/QA/Test_Case_Writing_Primer">Manual Test Case Writing Primer</a></dt>
- <dd>How to write proper manual test cases</dd>
-</dl>
-</div>
-
-<div class="section">
-<dl>
- <dt><a href="https://testrail.stage.mozaws.net/">TestRail</a></dt>
- <dd>Mozilla QA's manual test cases reside in TestRail. You will need an LDAP account in order to login and execute test cases. Learn more on the <a href="https://wiki.mozilla.org/TestEngineering/Testrail">TestRail wiki page</a>.</dd>
-</dl>
-</div>
-</div>
-
-<hr>
-<h2 id="Automated_testing">Automated testing</h2>
-
-<div class="row topicpage-table">
-<div class="section">
-<dl>
- <dt><a href="/en-US/docs/Mozilla/QA/Automated_testing" title="/en-US/docs/Mozilla/QA/Automated_testing">Automated testing at Mozilla</a></dt>
- <dd>Documentation about creating and using automated tests for Mozilla code.</dd>
- <dt><a href="/en-US/docs/Mozilla/QA/Running_automated_tests">Running automated tests</a></dt>
- <dd>
- <p>This page lists the steps required to run Mozilla's automated test suites.</p>
- </dd>
- <dt><a href="/en-US/docs/Mozilla/QA/Developing_tests" title="en-US/docs/Developing_Tests">Developing tests</a></dt>
- <dd>Ensure that future changes to Mozilla don't break things that currently work correctly.</dd>
- <dt><a href="/en-US/docs/Mozilla/QA/Avoiding_intermittent_oranges" title="en-US/docs/QA/Avoiding intermittent oranges">Avoiding intermittent test failures</a></dt>
- <dd>Suggestions for ways to make your tests more reliable, thereby helping to avoid random, intermittent test failures.</dd>
- <dt><a href="/en-US/docs/Mozilla/QA/Test_Verification">Test Verification</a></dt>
- <dd>When a changeset adds a new test, or modifies an existing test, the test verification (TV) test suite performs additional testing to help find intermittent failures in the modified test as quickly as possible.</dd>
- <dt><a href="/en-US/docs/Mozilla/QA/Mozharness_FAQ">Mozharness FAQ</a></dt>
- <dd>Answers to common questions about Mozharness.</dd>
-</dl>
-</div>
-
-<div class="section">
-<dl>
- <dt><a href="/en-US/docs/Mozilla/QA/Robocop" title="/en-US/docs/Mozilla/QA/Robocop">Robocop</a></dt>
- <dd>Robocop is the automated testing system used for Firefox for Android. Learn its <a href="/en-US/docs/Mozilla/QA/Robocop/Code_style_guidelines">code style guidelines</a></dd>
- <dt><a href="/en-US/docs/Mozilla/QA/Marionette">Marionette</a></dt>
- <dd>Get started with Marionette UI testing.</dd>
- <dt><a href="/en-US/docs/Mozilla/QA/web-platform-tests">web-platform-tests</a></dt>
- <dd>Learn how to use the industry standard, cross-browser, cross-platform <a href="http://testthewebforward.org/docs/">Web runtime testing system</a> from the <a href="https://www.w3.org/">W3C</a> used by Mozilla and others to ensure browser interoperability.</dd>
- <dt><a href="/en-US/docs/Mozilla/QA/external-media-tests">External Media Tests</a></dt>
- <dd>Get started testing HTML5-based video elements using VideoPuppeteer, a <a href="/en-US/docs/Mozilla/QA/Marionette">Marionette</a>- -based test suite used to test sites like YouTube and Netflix.</dd>
- <dt><a href="/en-US/docs/Mozilla/QA/Chrome_tests">Chrome tests</a></dt>
- <dd>A chrome test is basically a <a href="https://developer.mozilla.org/en-US/docs/Mochitest" title="en/Mochitest">Mochitest</a> running with chrome privileges.</dd>
-</dl>
-</div>
-</div>
-
-<hr>
-<h2 id="Firefox_QE">Firefox QE</h2>
-
-<div class="row topicpage-table">
-<div class="section">
-<dl>
- <dt><a href="/en-US/docs/Mozilla/QA/Triaging_Bugs_for_Firefox" title="/en-US/docs/Mozilla/QA/Triaging_Bugs_for_Firefox">Triaging Bugs for Firefox</a></dt>
- <dd>Information about the entire bug triaging process – from processing incoming bugs to narrowing down the steps to reproduce a bug.</dd>
-</dl>
-
-<dl>
- <dt><a href="/en-US/docs/Mozilla/QA/Tips_and_Tricks">Tips and Tricks</a></dt>
- <dd>These tips and tricks will make your life easier when you are testing.</dd>
-</dl>
-<a href="/en-US/docs/Downloading_Nightly_or_Trunk_Builds">Downloading Nightly or Trunk Builds</a>
-
-<dl>
- <dd>Every 24 hours, a "nightly" build is created that testers all over the world download and test, reporting as they go along on any bugs that hit them. </dd>
-</dl>
-</div>
-
-<div class="section">
-<dl>
- <dt><a href="/en-US/docs/Mozilla/Command_Line_Options">Command Line Options</a></dt>
- <dd>Command line options are used to specify various startup options for Firefox.</dd>
- <dt><a href="/en-US/docs/Mozilla/Performance/Reporting_a_Performance_Problem">Reporting a Performance Problem</a></dt>
- <dd>This article will guide you in reporting a performance problem using the <a href="https://developer.mozilla.org/en-US/docs/Mozilla/Performance/Profiling_with_the_Built-in_Profiler">Gecko Profiler extension</a>.</dd>
- <dt><a href="/en-US/docs/Mozilla/Projects/Crash_reporting">Crash reporting</a></dt>
- <dd>Firefox ships with an open-source crash reporting system.</dd>
-</dl>
-</div>
-</div>
-
-<hr>
-<h2 id="Firefox_for_Android">Firefox for Android</h2>
-
-<div class="row topicpage-table">
-<div class="section">
-<dl>
- <dt><a href="/en-US/docs/Mozilla/QA/Mobile_Firefox">Mobile Firefox</a></dt>
- <dd>Firefox for Android is the mobile version of Firefox with a native Android look and feel.</dd>
- <dt><a href="/en-US/Firefox_for_Android/Compatibility_Testing">Compatibility Testing</a></dt>
- <dd>Help us identify websites that do not work well in Firefox by reporting the specific issues that you find in your investigation.</dd>
-</dl>
-</div>
-
-<div class="section">
-<dl>
- <dt><a href="/en-US/docs/Mozilla/QA/Fennec_Android:_Logging_with_the_Android_Debug_and_Logcat">Logging with the Android Debug Bridge and Logcat</a></dt>
- <dd>This article will provide a walkthrough in downloading and setting up an environment to which one can gain access to and view Android system logs.</dd>
- <dt><a href="/en-US/docs/Mozilla/QA/Firefox_Mobile:_Enabling_the_Error_Console">Enabling the Error Console</a></dt>
- <dd>See the Mozilla Hacks article on <a class="external external-icon" href="https://hacks.mozilla.org/2012/08/remote-debugging-on-firefox-for-android/">Remote Debugging on Firefox for Android</a> for web content. If you need to debug the Firefox browser itself use Android's <a class="external external-icon" href="http://developer.android.com/tools/help/logcat.html">adb logcat</a>.</dd>
-</dl>
-</div>
-</div>
-
-<hr>
-<h2 id="Firefox_OS">Firefox OS</h2>
-
-<div class="row topicpage-table">
-<div class="section">
-<h3 id="Manual_testing_2">Manual testing</h3>
-
-<dl>
- <dt><a href="/en-US/Firefox_OS/Simulator_vs_Emulator_vs_Device">Simulator vs Emulator vs Device</a></dt>
- <dd>These are three basic options when it comes to getting a Firefox OS environment in order to work on, or developing for, Firefox OS.</dd>
- <dt><a href="/en-US/Firefox_OS/Debugging">Debugging</a></dt>
- <dd>Discover the different tools at your disposal to debug your Firefox OS code.</dd>
- <dt><a href="/en-US/Firefox_OS/Developing_Firefox_OS/Filing_bugs_against_Firefox_OS">Reporting Bugs</a></dt>
- <dd>This article provides a guide to filing bugs against the Firefox OS project, including Gaia and B2G.</dd>
-</dl>
-</div>
-
-<div class="section">
-<h3 id="Platform_Gecko">Platform (Gecko)</h3>
-
-<dl>
- <dt><a href="/en-US/Firefox_OS/Platform/Automated_testing">Automated Testing</a></dt>
- <dd>Learn various aspects of testing Firefox OS, including running different tests, automation, and result reporting and tracking.</dd>
- <dt><a href="/en-US/Firefox_OS/Platform/Automated_testing/Gaia_performance_tests">Gaia Performance Tests</a></dt>
- <dd>This article provides information about running performance tests on Gaia, as well as how to create new tests.</dd>
- <dt><a href="/en-US/Firefox_OS/Platform/Feature_support_chart">Feature Support Chart</a></dt>
- <dd>There are several different builds of Firefox OS you can download or build for yourself, and there are some differences between the types of features available on each device.</dd>
-</dl>
-</div>
-</div>
-
-<hr>
-<h2 id="Web_QA">Web QA</h2>
-
-<div class="row topicpage-table">
-<div class="section">
-<dl>
- <dt><a href="/en-US/docs/Mozilla/QA/Reducing_testcases" title="en-US/docs/Reducing testcases">Reducing testcases</a></dt>
- <dd>Improve bug reports by turning broken web pages into simple testcases, which can help developers understand the bug and can also be used for creating automated tests.</dd>
- <dt><a href="/en-US/docs/Mozilla/QA/Managing_Web_QA_XFails">Managing XFails</a></dt>
- <dd>One of the ongoing tasks of the Web QA department is managing xfails. This document will explain what xfails are, and describe the steps one can take to investigate and update them.</dd>
-</dl>
-</div>
-
-<div class="section">
-<dl>
- <dt><a href="/en-US/docs/Mozilla/QA/Running_Web_QA_automated_tests">Running Automated Tests</a></dt>
- <dd>So you’re interested in contributing to Mozilla Web QA automation projects but don’t know where to start? This doc will help you get up and running a set of tests locally.</dd>
-</dl>
-</div>
-</div>
-
-<hr>
-<h2 id="Glossary">Glossary</h2>
-
-<div class="section">
-<dl>
- <dt><a href="/en-US/docs/Glossary/Smoke_Test">Smoke Test</a></dt>
- <dd></dd>
-</dl>
-</div>
-
-<h2 id="See_also">See also</h2>
-
-<ul>
- <li><a href="https://lists.mozilla.org/listinfo/dev-quality">Mailing list</a></li>
- <li><a href="https://quality.mozilla.org/">Blog</a></li>
- <li><a href="/en-US/docs/tag/QA" title="en-US/docs/tag/QA">View all documents tagged QA</a></li>
- <li><a href="/en-US/docs/tag/QA:Tools" title="en-US/docs/tag/QA:Tools">View all documents tagged QA:Tools</a></li>
-</ul>
diff --git a/files/tr/tools/webide/index.html b/files/tr/tools/webide/index.html
deleted file mode 100644
index 3f419478bf..0000000000
--- a/files/tr/tools/webide/index.html
+++ /dev/null
@@ -1,457 +0,0 @@
----
-title: WebIDE
-slug: Tools/WebIDE
-tags:
- - Apps
- - B2G
- - Debugging
- - Firefox OS
- - NeedsTranslation
- - TopicStub
- - WebIDE
- - tool
-translation_of: Archive/WebIDE
----
-<div class="geckoVersionNote">
-<p>WebIDE is available from Firefox 34 onwards.</p>
-</div>
-
-<div class="summary">
-<p>WebIDE is the replacement for the <a href="/en-US/Firefox_OS/Using_the_App_Manager">App Manager</a>. Like the App Manager, it enables you to run and debug <a href="/en-US/Firefox_OS">Firefox OS</a> apps using the <a href="/en-US/docs/Tools/Firefox_OS_Simulator">Firefox OS Simulator</a> or a real Firefox OS device.</p>
-
-<p>However, it also provides an editing environment for you to create and develop Firefox OS apps, including a tree view of all the files in your app with the ability to edit and save them, and two app templates to help you get started.</p>
-
-<p>Finally, WebIDE enables you to connect the <a href="/en-US/docs/Tools">Firefox Developer Tools</a> to a number of other browsers, including Firefox for Android, Chrome on Android, and Safari on iOS. See the <a href="/en-US/docs/Tools/Remote_Debugging">Remote Debugging</a> page for instructions on how to connect to a specific browser.</p>
-</div>
-
-<p>With WebIDE, you first <a href="/en-US/docs/Tools/WebIDE#Setting_up_runtimes">set up one or more runtimes</a>. A runtime is an environment in which you'll run and debug the app. A runtime could be a Firefox OS device connected to the desktop over USB, or it could be a Firefox OS Simulator installed on the desktop itself.</p>
-
-<p>Next, you <a href="/en-US/docs/Tools/WebIDE#Creating_and_opening_apps">create an app, or open an existing app</a>. If you're creating a new app you start with a template that includes the directory structure and the minimum boilerplate you need to get started, or a more complete template that shows how to use a privileged API. WebIDE shows your app's files in a tree, and you can edit and save them using a built-in source editor. Of course, you don't have to use the built-in editor: you can develop your app entirely outside WebIDE, and only use it for debugging.</p>
-
-<p>Finally, you can <a href="https://developer.mozilla.org/en-US/docs/Tools/WebIDE#Running_and_debugging_apps">install the app in one of the runtimes and run it</a>. You can then open the usual suite of developer tools - the <a href="/en-US/docs/Tools/Page_Inspector">Inspector</a>, <a href="/en-US/docs/Tools/Web_Console">Console</a>, <a href="/en-US/docs/Tools/Debugger">JavaScript Debugger</a> and so on - to examine and modify the running app.</p>
-
-<h2 id="System_requirements">System requirements</h2>
-
-<p>To develop and debug apps using WebIDE, all you need is Firefox version 33 or later. To test on a real Firefox OS device, you need a device running Firefox OS 1.2 or later, and a USB cable.</p>
-
-<p>You can only use WebIDE for Firefox OS if you're targeting Firefox OS 1.2 or later.</p>
-
-<h2 id="Opening_WebIDE">Opening WebIDE</h2>
-
-<p>There are three ways to open WebIDE:</p>
-
-<ul>
- <li>In the Web Developer menu, click on the "WebIDE" entry and WebIDE opens.</li>
- <li>Use the keybinding Shift-F8.</li>
- <li>A dedicated icon in the Firefox toolbar. This is always present if you're using <a href="/en-US/Firefox/Developer_Edition">Firefox Developer Edition</a>, and with any Firefox from version 36 onwards it appears after you've opened the WebIDE once:</li>
-</ul>
-
-<p><img alt="" src="https://mdn.mozillademos.org/files/9437/webide-icon.png" style="width: 897px; display: block; margin-left: auto; margin-right: auto;"></p>
-
-<p>Here's what the WebIDE looks like:<img alt="" src="https://mdn.mozillademos.org/files/8033/webide-initial.png" style="width: 720px; height: 560px; display: block; margin-left: auto; margin-right: auto;">The dropdown on the left labeled "Open App" lets you open existing apps or create new ones. The dropdown on the right labeled "Select Runtime" lets you select a runtime or set up a new runtime.</p>
-
-<p>The buttons in the middle run, stop, and debug the app: they are only enabled when you have opened an app and selected a runtime.</p>
-
-<p>From Firefox 36, you can change the font size throughout WebIDE using the standard keyboard shortcuts (use <code>Command</code> instead of <code>Control</code> on OS X):</p>
-
-<ul>
- <li><code>Ctrl +</code> increases font size</li>
- <li><code>Ctrl -</code> decreases font size</li>
- <li><code>Ctrl 0</code> resets the font size to the default</li>
-</ul>
-
-<h2 id="Setting_up_runtimes">Setting up runtimes</h2>
-
-<p>Under the "Select Runtime" dropdown, runtimes are grouped into three types:</p>
-
-<ul>
- <li><a href="https://developer.mozilla.org/en-US/docs/Tools/WebIDE#Connecting_a_Firefox_OS_device">USB devices</a>: Firefox OS devices connected over USB. From Firefox 36 this also gets you connected to <a href="/en-US/docs/Tools/Remote_Debugging/Debugging_Firefox_for_Android_with_WebIDE">Firefox for Android over USB</a>.</li>
- <li><a href="/en-US/docs/Tools/WebIDE#Adding_a_Simulator">Simulators</a>: instances of the Firefox OS Simulator that you've installed</li>
- <li><a href="/en-US/docs/Tools/WebIDE#Custom_runtimes">Custom</a>: use this to connect a runtime to WebIDE using an arbitrary name and port. From Firefox 36, this runtime type is renamed "Other". If you have the <a href="/en-US/docs/Tools/Valence">Valence</a> add-on installed, this section will also list the <a href="/en-US/docs/Tools/WebIDE#Valence-enabled_runtimes">additional runtimes it enables</a>.</li>
-</ul>
-
-<p>The first time you click the dropdown, you might not see any runtimes here:</p>
-
-<p><img alt="" src="https://mdn.mozillademos.org/files/8043/webide-no-runtimes.png" style="width: 723px; height: 564px; display: block; margin-left: auto; margin-right: auto;">The rest of this section describes how you can add some runtimes.</p>
-
-<h3 id="Connecting_a_Firefox_OS_device">Connecting a Firefox OS device</h3>
-
-<p>Before you can connect a Firefox OS device, there's some setup you have to go through:</p>
-
-<ul>
- <li><strong>check your Firefox OS version: </strong>make sure your device is running Firefox OS 1.2/Boot2Gecko 1.2 or higher. To check the version, go to the Settings app on the device, then <code>Device Information &gt; Software</code>. If you don't have a high enough version, find your device in the <a href="/en-US/Firefox_OS/Developer_phone_guide">developer phone guide</a> and follow the instructions for upgrading.</li>
- <li><strong>enable remote debugging: </strong>in the Settings app on the device, go to <code>Device information &gt; More information &gt; Developer</code>.
- <ul>
- </ul>
-
- <ul>
- <li>Firefox OS 1.3 and earlier: "Remote Debugging" is just a simple checkbox. Check it.</li>
- <li>Firefox OS 1.4 and later: "Remote Debugging" asks you to enable for just ADB, or for ADB and DevTools. Select "ADB and DevTools".</li>
- </ul>
- </li>
- <li><strong>disable Screen lock on your device:</strong> in the Settings app on the device, go to <code>Screen Lock</code> and unchecking the <code>Lock Screen</code> checkbox. This is a good idea because when the screen gets locked, the phone connection gets lost, meaning it is no longer available for debugging.</li>
- <li><strong>if you want unrestricted debugging privileges, including certified apps, built-in apps, and apps already installed on a real device</strong>: see the section on <a href="/en-US/docs/Tools/WebIDE#Unrestricted_app_debugging_%28including_certified_apps.2C_main_process.2C_etc.%29">Unrestricted app debugging (including certified apps, main process, etc.)</a>.</li>
-</ul>
-
-<div class="note">
-<p><strong>Linux only:</strong></p>
-
-<ul>
- <li>add a <code>udev</code> rules file, as documented in step 3 of this guide to <a href="http://developer.android.com/tools/device.html#setting-up">setting up an Android device</a>. The <code>idVendor</code> attribute to use for the Geeksphone is "05c6", and <a href="http://developer.android.com/tools/device.html#VendorIds">this page</a> lists other <code>idVendor</code> values.</li>
-</ul>
-</div>
-
-<div class="note">
-<p><strong>Windows only:</strong></p>
-
-<ul>
- <li>you need to install drivers, as documented in step 3 of this guide to <a href="http://developer.android.com/tools/device.html#setting-up">setting up an Android device</a>. You can find drivers for Geeksphone devices on the <a href="http://downloads.geeksphone.com/">Geeksphone web site</a>. Windows 8 by default will not let you install unsigned drivers. See this tutorial on <a class="external external-icon" href="http://www.craftedge.com/tutorials/driver_install_windows8/driver_install_win8.html" title="http://www.craftedge.com/tutorials/driver_install_windows8/driver_install_win8.html">"How to install an unsigned driver on Windows 8"</a>.</li>
- <li>if WebIDE can't see your device after following all the steps, you may have to <a class="external external-icon" href="http://blog.fh-kaernten.at/wehr/?p=1182">edit adb_usb.ini</a>.</li>
-</ul>
-</div>
-
-<p>If there are any other Android devices connected to your computer, disconnect them. Now connect the device to the computer using USB. You should see the device appear under "USB DEVICES":</p>
-
-<p><img alt="" src="https://mdn.mozillademos.org/files/8045/webide-select-runtime-keon.png" style="width: 710px; height: 562px; display: block; margin-left: auto; margin-right: auto;"></p>
-
-<p>If you don't see your device, see the <a href="/en-US/docs/Tools/WebIDE/Troubleshooting">Troubleshooting</a> page.</p>
-
-<h3 id="Connecting_to_Firefox_for_Android">Connecting to Firefox for Android</h3>
-
-<p>From Firefox 36 onwards Android devices connected over USB and running Firefox for Android appear as a runtime under "USB devices". See the article on <a href="/en-US/docs/Tools/Remote_Debugging/Debugging_Firefox_for_Android_with_WebIDE">connecting to Firefox for Android from WebIDE</a>.</p>
-
-<p>Before Firefox 36, you can <a href="/en-US/docs/Tools/Remote_Debugging/Firefox_for_Android">connect to Firefox for Android without using WebIDE at all</a>, or can use WebIDE by setting up a <a href="/en-US/docs/Tools/WebIDE#Remote_runtime">custom remote runtime</a>.</p>
-
-<h3 id="Adding_a_Simulator">Adding a Simulator</h3>
-
-<p><span style="line-height: 1.5;">The <a href="/en-US/docs/Tools/Firefox_OS_Simulator">Firefox OS Simulator</a> is <span style="line-height: 1.5;">a version of the higher layers of Firefox OS</span> that simulates a Firefox OS device, but runs on the desktop</span><span style="line-height: 1.5;">. </span><span style="line-height: 1.5;">It runs in a window the same size as a Firefox OS device, includes the Firefox OS user interface and built-in apps, and simulates many of the Firefox OS device APIs.</span></p>
-
-<p><span style="line-height: 1.5;">This means that in many cases, you don't need a real device to test and debug your app. </span></p>
-
-<p>The Simulator is big, so it doesn't ship inside Firefox but as a Firefox <a href="/en-US/Add-ons">add-on</a>. If you click "Install Simulator" in the Runtimes dropdown menu, you will go to a page from which you can install Simulators for various versions of Firefox OS.</p>
-
-<p><img alt="" src="https://mdn.mozillademos.org/files/8039/webide-install-simulator.png" style="width: 720px; height: 560px; display: block; margin-left: auto; margin-right: auto;">You can install as many as you like. Be patient, though: the Simulator is large and may take a few minutes to download. Once you've installed some Simulators you can close this "Extra Components" window, and the Simulators you've installed appear as options in the Runtimes dropdown menu:</p>
-
-<p><img alt="" src="https://mdn.mozillademos.org/files/8047/webide-select-runtime-keon-simulator.png" style="width: 712px; height: 559px; display: block; margin-left: auto; margin-right: auto;">To learn more about the Simulator, see its <a href="/en-US/docs/Tools/Firefox_OS_Simulator">documentation page</a>.</p>
-
-<h3 id="Custom_runtimes">Custom runtimes</h3>
-
-<h4 id="Remote_runtime">Remote runtime</h4>
-
-<p>With a custom remote runtime you can use an arbitrary hostname and port to connect to the remote device.</p>
-
-<p>Under the hood, Firefox OS devices and Android devices connect to the desktop using a program called the Android Debug Bridge, or <a href="http://developer.android.com/tools/help/adb.html">ADB</a>. By default, WebIDE uses an add-on called the ADB Helper: this simplifies the process for you by installing ADB and setting up port forwarding so the Firefox desktop tools can exchange messages with the device.</p>
-
-<p>This is convenient in most cases, but sometimes you might want to use ADB outside of WebIDE: for example, you might be running ADB directly from the command line. In that case you'll connect to the device by specifying a host and port using the <a href="http://developer.android.com/tools/help/adb.html#forwardports"><code>adb forward</code></a> command (example: <code>adb forward tcp:6000 localfilesystem:/data/local/debugger-socket</code>).<br>
- <br>
- If you then want to use WebIDE to connect as well, you should <a href="https://support.mozilla.org/en-US/kb/disable-or-remove-add-ons#w_how-to-disable-extensions-and-themes">disable the ADB Helper add-on</a> and connect WebIDE using the Custom runtime option, entering the host and port that you passed to <code>adb forward</code> (example: <code>localhost:6000</code>).</p>
-
-<p>Also, before Firefox 36, the ADB Helper does not yet support connecting to Firefox for Android, so if you want to connect WebIDE to Firefox for Android, you'll need to set up your own port forwarding and use a custom runtime. <a href="/en-US/docs/Tools/Remote_Debugging/Firefox_for_Android">See more about connecting to Firefox for Android using ADB prior to Firefox 36</a>.</p>
-
-<h4 id="Valence-enabled_runtimes">Valence-enabled runtimes</h4>
-
-<p>If you have the <a href="/en-US/docs/Tools/Valence">Valence</a> add-on installed, you'll see three additional runtimes:</p>
-
-<ul>
- <li>Chrome on Android</li>
- <li>Safari on iOS</li>
- <li>Chrome Desktop</li>
-</ul>
-
-<p>For instructions on how to connect to these runtimes, see the relevant entry in the <a href="/en-US/docs/Tools/Remote_Debugging">Remote Debugging</a> page.</p>
-
-<h2 id="Selecting_a_runtime">Selecting a runtime</h2>
-
-<p>Once you've set up a runtime you can select it using the "Select Runtime" menu.</p>
-
-<ul>
- <li>If you select a Simulator, WebIDE launches the Simulator.</li>
- <li>If you select a Firefox OS device WebIDE connects to the device. On the device a dialog will ask you to confirm that you wish to connect: press "OK".</li>
-</ul>
-
-<p>Now the "play" button in the center of the WebIDE toolbar is enabled: click it to install and run the app in the selected runtime.</p>
-
-<h3 id="Runtime_actions">Runtime actions</h3>
-
-<p>When a runtime is selected, the Runtimes dropdown menu has three extra items:</p>
-
-<ul>
- <li><strong>Runtime Info</strong>: information on the current runtime</li>
- <li><strong>Permissions Table</strong>: a table summarising <a href="/en-US/Apps/Build/App_permissions">app permissions</a> for the current runtime, indicating, for each API and each <a href="/en-US/Marketplace/Options/Packaged_apps#Types_of_packaged_apps">app type</a>, whether access is allowed (✓), denied (✗), or whether the user is prompted (!)</li>
- <li><strong>Screenshot</strong>: a command to take a screenshot from the runtime</li>
-</ul>
-
-<p><img alt="" src="https://mdn.mozillademos.org/files/8147/webide-runtimes-menu.png" style="width: 789px; height: 596px; display: block; margin-left: auto; margin-right: auto;"></p>
-
-<p><img alt="" src="https://mdn.mozillademos.org/files/8145/webide-runtimeinfo.png" style="width: 753px; height: 593px; display: block; margin-left: auto; margin-right: auto;"><img alt="" src="https://mdn.mozillademos.org/files/8149/webide-permissions.png" style="width: 753px; height: 593px; display: block; margin-left: auto; margin-right: auto;"></p>
-
-<h2 id="Creating_and_opening_apps">Creating and opening apps</h2>
-
-<p>Under the "Open App" menu you get three options: create a new app, open a packaged app, and open a hosted app:</p>
-
-<p><img alt="" src="https://mdn.mozillademos.org/files/8049/webide-open-app-empty.png" style="width: 723px; height: 562px; display: block; margin-left: auto; margin-right: auto;"></p>
-
-<h3 id="Create_a_new_app">Create a new app</h3>
-
-<p>Select "New App..." to create a new app. You'll see a dialog offering you a choice between two templates, "Privileged Empty App" and "Privileged App".</p>
-
-<p><img alt="" src="https://mdn.mozillademos.org/files/8053/webide-new-app.png" style="width: 739px; height: 591px; display: block; margin-left: auto; margin-right: auto;"></p>
-
-<p>Both templates are from Mozilla's <a href="https://github.com/mozilla/mortar">app template collection</a>, and provide you with the basic structure you need to get started. The "Privileged App" shows how an app can use permissions to load cross-origin content.</p>
-
-<p>Once you've selected a template you'll be asked to name the app and select a directory to store the files, and then the new app is opened in the <a href="https://developer.mozilla.org/en-US/docs/Tools/WebIDE#Editing_apps">project editor</a>.</p>
-
-<h3 id="Open_a_packaged_app">Open a packaged app</h3>
-
-<p>Select "Open Packaged App..." to open a <a href="/en-US/Marketplace/Options/Packaged_apps">packaged app</a>. You'll be asked to select a directory containing the app's <a href="/en-US/Apps/Build/Manifest">manifest</a>, and the app will be opened in the <a href="https://developer.mozilla.org/en-US/docs/Tools/WebIDE#Editing_apps">project editor</a>.</p>
-
-<h3 id="Open_a_hosted_app">Open a hosted app</h3>
-
-<p>Select "Open Hosted App..." to open a <a href="/en-US/Marketplace/Options/Hosted_apps">hosted app</a>. You'll be asked to enter a URL pointing to the app's <a href="/en-US/Apps/Build/Manifest">manifest</a>, and the app will be opened in the <a href="https://developer.mozilla.org/en-US/docs/Tools/WebIDE#Editing_apps">project editor</a>.</p>
-
-<h2 id="Editing_apps">Editing apps</h2>
-
-<p>The project editor provides an environment for editing apps. There's a tree view on the left of all the files in the app: you can add and delete files here using a context menu. There's an editor pane on the right.</p>
-
-<h3 id="The_app_summary_page">The app summary page</h3>
-
-<p>When you first open or create an app, the editor pane is occupied by the app summary page, which is shown below:</p>
-
-<p><img alt="" src="https://mdn.mozillademos.org/files/8055/webide-new-app-editor.png" style="width: 846px; height: 625px; display: block; margin-left: auto; margin-right: auto;"></p>
-
-<p>You can always get back to the app summary page by clicking on the root of the tree on the left.</p>
-
-<h3 id="Manifest_validation">Manifest validation</h3>
-
-<p>WebIDE automatically checks the manifest for certain common problems. If it finds a problem it indicates that the app is invalid and describes the problem in the app's summary:</p>
-
-<p><img alt="" src="https://mdn.mozillademos.org/files/8063/webide-invalid-manifest.png" style="width: 847px; height: 626px; display: block; margin-left: auto; margin-right: auto;"></p>
-
-<p>Of course, you can edit the <a href="/en-US/Apps/Build/Manifest">manifest.webapp</a> file right in the project editor as well.</p>
-
-<h3 id="The_source_editor">The source editor</h3>
-
-<p>WebIDE uses the <a href="http://codemirror.net/">CodeMirror</a> source editor.</p>
-
-<h4 id="Source_editor_shortcuts">Source editor shortcuts</h4>
-
-<p>{{ Page ("en-US/docs/tools/Keyboard_shortcuts", "source-editor") }}</p>
-
-<h4 id="Code_completion">Code completion</h4>
-
-<p>When editing CSS and JavaScript, the editor provides autocomplete suggestions. CSS autocompletion is always enabled:</p>
-
-<p><img alt="" src="https://mdn.mozillademos.org/files/8057/webide-css-autocomplete.png" style="width: 849px; height: 628px; display: block; margin-left: auto; margin-right: auto;">To display autocomplete suggestions in JavaScript press Control + Space:</p>
-
-<p><img alt="" src="https://mdn.mozillademos.org/files/8059/webide-js-autocomplete.png" style="width: 867px; height: 653px; display: block; margin-left: auto; margin-right: auto;"></p>
-
-<h4 id="Inline_documentation">Inline documentation</h4>
-
-<p>The editor also shows inline documentation for JavaScript. Press Shift + Space to see a popup containing documentation for the symbol your cursor is on:</p>
-
-<p><img alt="" src="https://mdn.mozillademos.org/files/8061/webide-js-inline-docs.png" style="width: 872px; height: 652px; display: block; margin-left: auto; margin-right: auto;"></p>
-
-<p>Clicking the <code>[docs]</code> link in the popup will take you to the MDN page for the symbol.</p>
-
-<h4 id="Saving_files">Saving files</h4>
-
-<p>For changes to your files to take effect you need to save them. Files with unsaved changes get an asterisk next to their name in the tree view, and you can save files using the menu or Control+S (Command+S on Mac OS X).</p>
-
-<h3 id="Removing_projects">Removing projects</h3>
-
-<p>To remove an app from WebIDE, go to the <a href="/en-US/docs/Tools/WebIDE#The_app_summary_page">app summary page</a> and click "Remove Project".</p>
-
-<h2 id="Running_a_custom_build_step">Running a custom build step</h2>
-
-<div class="geckoVersionNote">
-<p>New in Firefox 37.</p>
-</div>
-
-<p>For some use cases you need to run a custom command before pushing your app to the device. For example, you might want to satisfy JavaScript dependencies or minify CSS, or use WebIDE to develop Gaia apps or Cordova apps, both of which require a custom build step.</p>
-
-<p>From Firefox 37 you can do this by including a file called "package.json" in the root of your app. This is the same file that's used to <a href="https://docs.npmjs.com/files/package.json">package a node.js library</a>, so you might already have one in the root of your project. If you don't, you can create one for this purpose.</p>
-
-<p>Inside package.json, WebIDE looks for a property called "webide". The table below summarises the syntax of "webide":</p>
-
-<table class="standard-table">
- <tbody>
- <tr>
- <td style="width: 10%;"><code>webide</code></td>
- <td style="width: 10%;"> </td>
- <td style="width: 10%;"> </td>
- <td style="width: 70%;">
- <p>Object containing instructions for WebIDE.</p>
-
- <p>This may contain two properties, both optional: "<code>prepackage</code>" and "<code>packageDir</code>".</p>
- </td>
- </tr>
- <tr>
- <td> </td>
- <td><code>prepackage</code></td>
- <td> </td>
- <td>
- <p>Specifies a command-line command for WebIDE to run before pushing the app to the runtime.</p>
-
- <p>This may be a string, in which case the command is just executed as-is, or may be an object which must contain "<code>command</code>", and may contain any of "<code>env</code>", "<code>args</code>", and "<code>cwd</code>".</p>
- </td>
- </tr>
- <tr>
- <td> </td>
- <td> </td>
- <td><code>command</code></td>
- <td>
- <p>The command to execute in the command shell.</p>
-
- <p>For example: "<code>echo</code>".</p>
- </td>
- </tr>
- <tr>
- <td> </td>
- <td> </td>
- <td><code>env</code></td>
- <td>
- <p>Any environment variables to set.</p>
-
- <p>This is specified as an array of strings in the form "NAME=value". For example: <code>["NAME=world"]</code></p>
- </td>
- </tr>
- <tr>
- <td> </td>
- <td> </td>
- <td><code>args</code></td>
- <td>
- <p>Any arguments to pass along with the command.</p>
-
- <p>This is specified as an array of strings.</p>
- </td>
- </tr>
- <tr>
- <td> </td>
- <td> </td>
- <td><code>cwd</code></td>
- <td>
- <p>The directory from which to run the command.</p>
-
- <p>This may be absolute or relative to the current directory.</p>
- </td>
- </tr>
- <tr>
- <td> </td>
- <td><code>packageDir</code></td>
- <td> </td>
- <td>
- <p>The directory from which WebIDE should look for the app to push to the runtime.</p>
-
- <p>Use this if you want the project in WebIDE to be the source from which to build a packaged app. The build step specified in <code>prepackage</code> would place the built app in an output directory, you will specify the output directory in <code>packageDir</code>, and WebIDE will install the app from that output directory rather than the project directory.</p>
-
- <p>This property is optional, and if it's omitted WebIDE will package the app from the project root, just as if package.json was omitted.</p>
- </td>
- </tr>
- </tbody>
-</table>
-
-<h3 id="Examples">Examples</h3>
-
-<p>A "package.json" to build a Gaia app:</p>
-
-<pre class="brush: json">{
- "webide": {
- "prepackage": {
- "command": "make",
- "env": ["APP=settings"],
- "cwd": "../.."
- },
- "packageDir": "../../build_stage/settings/"
- }
-}</pre>
-
-<p>A "package.json" for working with Cordova:</p>
-
-<pre class="brush: json">{
- "webide": {
- "prepackage": "cordova prepare",
- "packageDir": "./platforms/firefoxos/www"
- }
-}</pre>
-
-<h2 id="Running_and_debugging_apps">Running and debugging apps</h2>
-
-<p>When you're ready to run the app, you need to <a href="/en-US/docs/Tools/WebIDE#Selecting_a_runtime">select a runtime from the "Select Runtime" dropdown menu</a>. If you don't have any available runtimes here, find out how to add some in <a href="/en-US/docs/Tools/WebIDE#Setting_up_runtimes">Setting up runtimes</a>.</p>
-
-<p>The "play" button in the center of the WebIDE toolbar is now enabled: click it to install and run the app in the selected runtime:</p>
-
-<p><img alt="" src="https://mdn.mozillademos.org/files/8065/webide-running.png" style="width: 1314px; height: 718px; display: block; margin-left: auto; margin-right: auto;">To debug the app, click the "Pause" button and the Developer Tools <a href="/en-US/docs/Tools/Tools_Toolbox">Toolbox</a> appears, connected to your app:</p>
-
-<p><img alt="" src="https://mdn.mozillademos.org/files/8067/webide-debugging.png" style="width: 1310px; height: 688px; display: block; margin-left: auto; margin-right: auto;"></p>
-
-<div class="geckoVersionNote">
-<p>From Firefox 36 onwards, the "Pause" button is replaced with a wrench icon.</p>
-</div>
-
-<p>Exactly which tools you'll have available depends on the runtime, but you will at least have the basics: the <a href="/en-US/docs/Tools/Page_Inspector">Inspector</a>, <a href="/en-US/docs/Tools/Web_Console">Console</a>, <a href="/en-US/docs/Tools/Debugger">JavaScript Debugger</a>, <a href="/en-US/docs/Tools/Style_Editor">Style Editor</a>, <a href="/en-US/docs/Tools/Profiler">Profiler</a> and <a href="/en-US/docs/Tools/Scratchpad">Scratchpad</a>. Just as in a web page, any changes you make in the tools are visible immediately in the app, but are not persistent. Conversely, any changes you make in the editor pane can be saved straight back to disk, but are not visible without restarting the app.</p>
-
-<h3 id="Unrestricted_app_debugging_(including_certified_apps_main_process_etc.)">Unrestricted app debugging (including certified apps, main process, etc.)</h3>
-
-<p>You can run the debugger against the simulator, b2g desktop, or a real device.</p>
-
-<p>With the Simulator, if you click on the app dropdown menu while the runtime is selected, you can see and debug not only your app but all apps running in that runtime, including <a href="/en-US/Marketplace/Options/Packaged_apps#Certified_app">certified apps</a>:</p>
-
-<p><img alt="" src="https://mdn.mozillademos.org/files/8069/webide-debugging-builtin.png" style="width: 1302px; height: 681px; display: block; margin-left: auto; margin-right: auto;"></p>
-
-<p><br>
- However, when connecting to a real device we have a security policy in force:</p>
-
-<ul>
- <li>On devices running Firefox OS versions up to 2.1, all installed apps on device that are <strong>not</strong> certified apps (so privileged and web / regular apps) appear in "Runtime Apps" by default.</li>
- <li>On Firefox 2.1 and above, we changed this so that only apps installed via DevTools / WebIDE appear in "Runtime Apps", regardless of app type. We did this to protect potentially sensitive data that could be present in apps.</li>
-</ul>
-
-<p>To remove this restriction:</p>
-
-<ul>
- <li>The device must be running a development build of Firefox OS 1.2+</li>
- <li>You must disable the <code>DevTools restricted privileges</code> setting.</li>
-</ul>
-
-<p>To disable <code>DevTools restricted privileges</code>, connect to the runtime, and then, in the menu, go to <code>Runtime &gt; Runtime Info</code>. The path then differs depending on what you are debugging against:</p>
-
-<ul>
- <li>Real device
- <ul>
- <li>If it can be rooted, clicking <code>"request higher privileges"</code> will enable unrestricted app debugging (Firefox OS will restart). You may need to select your device again in the 'Select Runtime' drop down.</li>
- </ul>
- </li>
- <li>Simulator
- <ul>
- <li>The simulators come with unrestricted app debugging enabled by default.</li>
- </ul>
- </li>
- <li>B2G desktop
- <ul>
- <li>Manually edit the B2G desktop client <a href="https://developer.mozilla.org/en-US/Firefox_OS/Using_the_App_Manager#Using_the_B2G_desktop_client">preferences</a> before connecting to enable unrestricted app debugging.</li>
- </ul>
- </li>
-</ul>
-
-<p>Now (or after a restart of the B2G desktop client) in WebIDE you should see all the apps on the device.</p>
-
-<div class="note">
-<p><strong>Note</strong>: As indicated above, to enable unrestricted privileges on a real device through WebIDE you'll need a rooted device. There is however a developer setting available in Firefox OS 2.2 onwards called <a href="/en-US/Firefox_OS/Debugging/Developer_settings#Reset_and_enable_full_DevTools">Reset and enable full DevTools</a> — when activated this will wipe all user data (for security reasons), reset the device, and enable unrestricted priviledges on <em>any</em> device.</p>
-</div>
-
-<h2 id="Monitoring_performance">Monitoring performance</h2>
-
-<p>If you're interested in the performance of your apps, there are a few ways to measure their impact on the runtime in WebIDE:</p>
-
-<ul>
- <li>The <a href="/docs/Tools/WebIDE/Monitor">Monitor</a> panel offers a good overview of a device's performance. This can help you detect problems, e.g. a sudden, excessive increase in an app's memory usage (leak).</li>
- <li>The <a href="/docs/Tools/Profiler">Profiler</a> tool gives you a way to analyze a single app's footprint in great detail. This is especially useful when investigating a known performance problem.</li>
-</ul>
-
-<h2 id="Troubleshooting">Troubleshooting</h2>
-
-<p>If you have any problems working with WebIDE, see the <a href="/en-US/docs/Tools/WebIDE/Troubleshooting">Troubleshooting</a> page.</p>
-
-<p> </p>
-
-<p> </p>
diff --git a/files/tr/tools/webide/troubleshooting/index.html b/files/tr/tools/webide/troubleshooting/index.html
deleted file mode 100644
index 4a1c382f36..0000000000
--- a/files/tr/tools/webide/troubleshooting/index.html
+++ /dev/null
@@ -1,107 +0,0 @@
----
-title: WebIDE Troubleshooting
-slug: Tools/WebIDE/Troubleshooting
-translation_of: Archive/WebIDE/Troubleshooting
----
-<h5 id="Connecting_a_Firefox_OS_device">Connecting a Firefox OS device</h5>
-
-<p>If you're trying to connect a Firefox OS device to WebIDE and it doesn't show up, here are some things you can try:</p>
-
-<ul>
- <li>Check your Firefox OS version: make sure your device is running<strong> Firefox OS 1.2/Boot2Gecko 1.2 or higher</strong>. To check the version, go to the Settings app on the device, then <code>Device Information &gt; Software</code>. If you don't have a high enough version, find your device in the <a href="/en-US/Firefox_OS/Developer_phone_guide">developer phone guide</a> and follow the instructions for upgrading.</li>
- <li>Enable remote debugging: in the Settings app on the device, go to <code>Device information &gt; More information &gt; Developer</code>.
- <ul>
- <li>Firefox OS 1.3 and earlier: "Remote Debugging" is just a simple checkbox. Check the box.</li>
- <li>Firefox OS 1.4 and later: "Remote Debugging" asks you to enable for just ADB, or for ADB and DevTools. Select "ADB and DevTools".</li>
- </ul>
- </li>
- <li>Disable screen lock on your device: in the Settings app on the device, go to <code>Screen Lock</code> and unchecking the <code>Lock Screen</code> checkbox. This is a good idea because when the screen gets locked, the phone connection gets lost, meaning it is no longer available for debugging.</li>
- <li>Make sure you haven't connected an Android phone at the same time as the Firefox OS phone to your computer.</li>
- <li>Check the USB cable you are using:
- <ul>
- <li>Try unplugging and replugging in the USB cable.</li>
- <li>Try plugging the USB cable into a different port on your computer. You may have to alternate between ports.</li>
- <li>Try a different USB cable. The cables that come with phones are often of poor quality and fail often.</li>
- <li>Try a shorter USB cable. Long USB cables have been known to not work so well.</li>
- </ul>
- </li>
- <li>Try disabling and re-enabling Remote Debugging in the Settings app on the device.</li>
- <li>If <a href="/en-US/docs/Tools/WebIDE#Custom_runtimes">you disabled the ADB Addon Helper</a>, did you successfully run the <code>adb forward</code> command?</li>
- <li>If you use Linux:
- <ul>
- <li>Make sure you added add a <code>udev</code> rules file, as documented in step 3 of this guide to <a class="external external-icon" href="http://developer.android.com/tools/device.html#setting-up">setting up an Android device</a>. The <code>idVendor</code> attribute to use for the Geeksphone is "05c6", and <a class="external external-icon" href="http://developer.android.com/tools/device.html#VendorIds">this page</a> lists other <code>idVendor</code> values.</li>
- </ul>
- </li>
- <li>If you use Windows:
- <ul>
- <li>You need to install drivers, as documented in step 3 of this guide to <a class="external external-icon" href="http://developer.android.com/tools/device.html#setting-up">setting up an Android device</a>. You can find drivers for Geeksphone devices on the <a class="external external-icon" href="http://downloads.geeksphone.com/">Geeksphone web site</a> and drivers for Google devices on <a href="http://developer.android.com/sdk/win-usb.htm">Google web site</a>. Windows 8 by default will not let you install unsigned drivers. See this tutorial on <a class="external-icon external" href="http://www.craftedge.com/tutorials/driver_install_windows8/driver_install_win8.html" title="http://www.craftedge.com/tutorials/driver_install_windows8/driver_install_win8.html">"How to install an unsigned driver on Windows 8"</a>.</li>
- <li>If WebIDE can't see your device after following all the steps, you may have to <a class="external-icon external" href="http://blog.fh-kaernten.at/wehr/?p=1182">edit adb_usb.ini</a>.</li>
- </ul>
- </li>
- <li>If you use Mac OS X:
- <ul>
- <li>If you're getting timeout errors connecting to both simulators and real devices, you may be unable to connect to localhost due to an empty /etc/hosts file. You can solve the problem by populating the file and flushing DNS cache <a href="https://discussions.apple.com/thread/2729411?tstart=0">as described here</a>.</li>
- <li>If you're an EasyTether user, you will need to uninstall or disable EasyTether: <code>sudo kextunload /System/Library/Extensions/EasyTetherUSBEthernet.kext</code></li>
- </ul>
- </li>
-</ul>
-
-<h3 id="Unrestricted_debugging_(including_certified_apps_built-in_apps_apps_already_installed_on_a_device)">Unrestricted debugging (including certified apps, built-in apps, apps already installed on a device)</h3>
-
-<p>If you are finding that you can't debug certified apps, built-in apps, or apps already installed on a real device, then you may be coming across WebIDE's restricted privileges security policy. To find out more, see the section on <a href="/en-US/docs/Tools/WebIDE#Unrestricted_app_debugging_%28including_certified_apps.2C_main_process.2C_etc.%29">Unrestricted app debugging (including certified apps, main process, etc.)</a>.</p>
-
-<h2 id="Connecting_to_Firefox_for_Android">Connecting to Firefox for Android</h2>
-
-<p>If you're trying to connect to a Firefox instance running on the Android OS and it doesn't show up, here are some things you can try:</p>
-
-<ul>
- <li>Check your Firefox version: make sure your device is running<strong> Firefox 36 or higher</strong>. WebIDE will not detect older versions automatically, so you need to enable port forwarding and connect to the device port - follow the instructions <a class="external external-icon" href="https://developer.mozilla.org/en-US/docs/Tools/Remote_Debugging/Firefox_for_Android">here</a>.</li>
- <li>Make sure you have enabled remote debugging in Firefox: open Firefox for Android, open its menu, select <code>Settings</code>, and then check the checkbox at <code>Developer Tools &gt; Remote debugging</code>.</li>
- <li>Make sure that USB debugging is allowed in the device's developer settings</li>
- <li>If you still do not see your device in the WebIDE window, try toggling <code>Remote debugging</code> on the phone.
- <ul>
- <li>Disconnect your device from your computer and turn off <code>Remote debugging</code> on the phone.</li>
- <li>Reconnect the device and turn on <code>Remote debugging</code> - this restarts the debugger instance on the phone.</li>
- <li>Try connecting via WebIDE again.</li>
- </ul>
- </li>
-</ul>
-
-<h2 id="Connecting_to_other_browsers_(Chrome_Safari)">Connecting to other browsers (Chrome, Safari)</h2>
-
-<p><a class="here" href="https://developer.mozilla.org/en-US/docs/Tools/Remote_Debugging/Firefox_for_Android">WebIDE makes use of </a><a href="/en-US/docs/Tools/Firefox_Tools_Adapter">Valence (formerly Firefox Tools Adapter)</a> to reach other browsers, like Chrome and Safari. </p>
-
-<p>If you are having trouble connecting to these other browsers, check the setup steps and other notes for those browsers on the <a href="/en-US/docs/Tools/Firefox_Tools_Adapter">Valence page</a>.</p>
-
-<h2 id="Unable_to_load_project_list">Unable to load project list</h2>
-
-<p>If you open WebIDE in one version of Firefox, and then downgrade to a previous Firefox version with the same profile, you may see the error "Unable to load project list" when opening WebIDE in the earlier Firefox version.</p>
-
-<p>This can occur when the storage system that WebIDE uses (<a href="/en-US/docs/Web/API/IndexedDB_API">IndexedDB</a>) needs to move or restructure its internal files for the newer Firefox version. The project list then becomes effectively inaccessible to older versions of Firefox.</p>
-
-<p>No data has been lost, but you will need to keep using the newest version of Firefox that was used with your profile to get the project list back.</p>
-
-<p>If really want to use the older version of Firefox, you can attempt to delete just the project list in the following way, but this is unsupported and could result in the further problems or additional data loss:</p>
-
-<ol>
- <li>Close Firefox</li>
- <li>Find your Firefox profile directory</li>
- <li>Find the <code>storage</code> folder inside the profile directory</li>
- <li>Under some part of this file tree, there should be files and/or directories that start with <code>4268914080AsptpcPerjo</code> (a hashed name of the database)</li>
- <li>Remove any such files and directories</li>
- <li>Start Firefox and WebIDE again</li>
-</ol>
-
-<h2 id="Enable_logging">Enable logging</h2>
-
-<p>You can also enable verbose logging to gather diagnostics:</p>
-
-<ol start="1" style="list-style-type: decimal;">
- <li>Open <a class="external external-icon" href="http://kb.mozillazine.org/About:config">about:config</a>, and add a new preference called <code>extensions.adbhelper@mozilla.org.sdk.console.logLevel</code>, with the string value <code>all</code>, and set <code>extensions.adbhelper@mozilla.org.debug</code> to <code>true</code>.</li>
- <li>In the <a class="external external-icon" href="https://support.mozilla.org/en-US/kb/disable-or-remove-add-ons">Add-ons Manager</a>, disable and then re-enable the ADB Helper add-on.</li>
- <li>Open the <a href="https://developer.mozilla.org/en-US/docs/Tools/Browser_Console">Browser Console</a> and you'll now see console messages prefixed with <code>adb</code>. If the messages don't mean anything to you, <a href="/en-US/docs/Tools/WebIDE/Troubleshooting#Get_help">ask for help</a>.</li>
-</ol>
-
-<h2 id="Get_help">Get help</h2>
-
-<p>Go to the <a class="external external-icon" href="https://wiki.mozilla.org/DevTools/GetInvolved#Communication">#devtools room on IRC</a> and we will try to help.</p>
diff --git a/files/tr/web/javascript/new_in_javascript/ecmascript_6_support_in_mozilla/index.html b/files/tr/web/javascript/new_in_javascript/ecmascript_6_support_in_mozilla/index.html
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--- a/files/tr/web/javascript/new_in_javascript/ecmascript_6_support_in_mozilla/index.html
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@@ -1,283 +0,0 @@
----
-title: Mozilla ECMAScript 6 Destegi
-slug: Web/JavaScript/New_in_JavaScript/ECMAScript_6_support_in_Mozilla
-translation_of: Archive/Web/JavaScript/New_in_JavaScript/ECMAScript_2015_support_in_Mozilla
----
-<div>{{jsSidebar("New_in_JS")}}</div>
-
-<p>ECMAScript 2015 (6. version), ECMAScript Dili standartlarinin su an gecerli olan versiyonudur. ECMAScript 2015,  Firefox ve diger Mozilla uygulamalarinda kullanilan JavaScript yoneticisi <a href="/en-US/docs/Mozilla/Projects/SpiderMonkey"><u><font color="#0066cc">SpiderMonkey</font></u></a> de uygulanan <a href="/en-US/docs/Web/JavaScript"><u><font color="#0066cc">JavaScript</font></u></a> standardlarini tanimlamaktadir. </p>
-
-<p><a href="/en-US/docs/Web/JavaScript/New_in_JavaScript/ECMAScript_5_support_in_Mozilla"><u><font color="#0066cc">ECMAScript 5.1</font></u></a> taban alinarak hazirlanan ve "ES.next", "Harmony" kod isimleri ile hazirlanan ilk calisir taslak 12 Temmuz 2011 de "ES.next" adi ile yayinlanmistir. ECMAScript 2015 nin ozellikleri Agustos 2014 te son sekline getirilip bu asamadan sonra hatalarin ve iyilestirilmelerin yapildigi periyoda girilmistir. ECMA-262 Version 6, ECMA General Assembly tarafindan 17 Haziran 2015 de resmi standart olarak onaylanmis ve yayinlanmistir. Bu standartlar, ayni zamanda uluslararasi endustri standartlari ISO/IEC 16252:2016 da yerini almistir.    </p>
-
-<p>Soz konusu stardartlarin <a href="http://www.ecma-international.org/publications/files/ECMA-ST/Ecma-262.pdf">PDF</a> ve <a href="http://www.ecma-international.org/ecma-262/6.0/index.html">HTML</a> versiyonlari ucresitsiz olarak <a href="http://www.ecma-international.org/publications/standards/Ecma-262.htm">ecma-international.org</a> sitesinden indirilebilir.</p>
-
-<p>ECMAScript standartlari ile dusunce ve izlenimler <a href="https://mail.mozilla.org/listinfo/es-discuss">es-discuss</a> uzerinden yapilabilinir.</p>
-
-<h2 id="Firefox_tarafindan_desteklenen_ozellikler">Firefox tarafindan desteklenen ozellikler</h2>
-
-<p>Listelenen tum ozellikler hala hazirda Firefox tarafindan destekleniyor olup, her ozelligin hangi versiondan itibaren dekteklendigi de ayrica belirtilmistir.</p>
-
-<p>Standart kutuphane</p>
-
-<h4 id="Array_nesnesine_yapilan_eklemeler"><code>Array</code> nesnesine yapilan eklemeler:</h4>
-
-<ul>
- <li>{{jsxref("Array")}} iteration with <code>for...of</code> (<a href="/en-US/Firefox/Releases/13">Firefox 13</a>)</li>
- <li>{{jsxref("Array.from()")}} (<a href="/en-US/Firefox/Releases/32">Firefox 32</a>)</li>
- <li>{{jsxref("Array.of()")}} (<a href="/en-US/Firefox/Releases/25">Firefox 25</a>)</li>
- <li>{{jsxref("Array.prototype.fill()")}} (<a href="/en-US/Firefox/Releases/31">Firefox 31</a>)</li>
- <li>{{jsxref("Array.prototype.find()")}}, {{jsxref("Array.prototype.findIndex()")}} (<a href="/en-US/Firefox/Releases/25">Firefox 25</a>)</li>
- <li>{{jsxref("Array.prototype.entries()")}},<br>
- {{jsxref("Array.prototype.keys()")}} (<a href="/en-US/Firefox/Releases/28">Firefox 28</a>)</li>
- <li>{{jsxref("Array.prototype.copyWithin()")}} (<a href="/en-US/Firefox/Releases/32">Firefox 32</a>)</li>
-</ul>
-
-<h4 id="Yeni_Map_ve_Set_nesneleri">Yeni <code>Map</code> ve <code>Set</code> nesneleri</h4>
-
-<ul>
- <li>{{jsxref("Map")}} (<a href="/en-US/Firefox/Releases/13">Firefox 13</a>)
-
- <ul>
- <li>{{jsxref("Map")}} iteration with <code>for...of</code> (<a href="/en-US/Firefox/Releases/17">Firefox 17</a>)</li>
- <li>{{jsxref("Map.prototype.forEach()")}} (<a href="/en-US/Firefox/Releases/25">Firefox 25</a>)</li>
- <li>{{jsxref("Map.prototype.entries()")}},<br>
- {{jsxref("Map.prototype.keys()")}},<br>
- {{jsxref("Map.prototype.values()")}} (<a href="/en-US/Firefox/Releases/20">Firefox 20</a>)</li>
- <li>Constructor degiskeni: <code>new {{jsxref("Map")}}(null)</code> (<a href="/en-US/Firefox/Releases/37">Firefox 37</a>)</li>
- <li>Monkey-patched <code>set()</code> in Constructor (<a href="/en-US/Firefox/Releases/37">Firefox 37</a>)</li>
- <li>{{jsxref("Map.@@species", "get Map[@@species]")}} (<a href="/en-US/Firefox/Releases/41">Firefox 41</a>)</li>
- </ul>
- </li>
- <li>{{jsxref("Set")}} (<a href="/en-US/Firefox/Releases/13">Firefox 13</a>)
- <ul>
- <li>{{jsxref("Set")}} iteration with <code>for...of</code> (<a href="/en-US/Firefox/Releases/17">Firefox 17</a>)</li>
- <li>{{jsxref("Set.prototype.forEach()")}} (<a href="/en-US/Firefox/Releases/25">Firefox 25</a>)</li>
- <li>{{jsxref("Set.prototype.entries()")}},<br>
- {{jsxref("Set.prototype.keys()")}},<br>
- {{jsxref("Set.prototype.values()")}} (<a href="/en-US/Firefox/Releases/24">Firefox 24</a>)</li>
- <li>Constructor degiskeni: <code>new {{jsxref("Set")}}(null)</code> (<a href="/en-US/Firefox/Releases/37">Firefox 37</a>)</li>
- <li>Constructor da Monkey-patched <code>add()</code> (<a href="/en-US/Firefox/Releases/37">Firefox 37</a>)</li>
- <li>{{jsxref("Set.@@species", "get Set[@@species]")}} (<a href="/en-US/Firefox/Releases/41">Firefox 41</a>)</li>
- </ul>
- </li>
- <li>{{jsxref("WeakMap")}} (<a href="/en-US/Firefox/Releases/6">Firefox 6</a>)
- <ul>
- <li>{{jsxref("WeakMap.clear()")}} (<a href="/en-US/Firefox/Releases/20">Firefox 20</a>)</li>
- <li>{{jsxref("WeakMap")}} constructor da opsiyonel iterable degiskeni (<a href="/en-US/Firefox/Releases/36">Firefox 36</a>)</li>
- <li>Constructor degiskeni <code>new {{jsxref("WeakMap")}}(null)</code> (<a href="/en-US/Firefox/Releases/37">Firefox 37</a>)</li>
- <li>Constructor da Monkey-patched <code>set()</code> (<a href="/en-US/Firefox/Releases/37">Firefox 37</a>)</li>
- </ul>
- </li>
- <li>{{jsxref("WeakSet")}} (<a href="/en-US/Firefox/Releases/34">Firefox 34</a>)
- <ul>
- <li>Constructor degiskeni: <code>new {{jsxref("WeakSet")}}(null)</code> (<a href="/en-US/Firefox/Releases/37">Firefox 37</a>)</li>
- <li>Monkey-patched <code>add()</code> in Constructor (<a href="/en-US/Firefox/Releases/37">Firefox 37</a>)</li>
- </ul>
- </li>
-</ul>
-
-<h4 id="Yeni_Math_fonksiyonlari">Yeni <code>Math</code> fonksiyonlari</h4>
-
-<ul>
- <li>{{jsxref("Math.imul()")}} (<a href="/en-US/Firefox/Releases/20">Firefox 20</a>)</li>
- <li>{{jsxref("Math.clz32()")}} (<a href="/en-US/Firefox/Releases/31">Firefox 31</a>)</li>
- <li>{{jsxref("Math.fround()")}} (<a href="/en-US/Firefox/Releases/26">Firefox 26</a>)</li>
- <li>{{jsxref("Math.log10()")}}, {{jsxref("Math.log2()")}}, {{jsxref("Math.log1p()")}}, {{jsxref("Math.expm1()")}}, {{jsxref("Math.cosh()")}}, {{jsxref("Math.sinh()")}}, {{jsxref("Math.tanh()")}}, {{jsxref("Math.acosh()")}}, {{jsxref("Math.asinh()")}}, {{jsxref("Math.atanh()")}}, {{jsxref("Math.hypot()")}}, {{jsxref("Math.trunc()")}}, {{jsxref("Math.sign()")}}, {{jsxref("Math.cbrt()")}} (<a href="/en-US/Firefox/Releases/25">Firefox 25</a>)</li>
-</ul>
-
-<h4 id="Number_nesnesine_yapilan_eklemeler"><code>Number</code> nesnesine yapilan eklemeler</h4>
-
-<ul>
- <li>{{jsxref("Number.isNaN()")}} (<a href="/en-US/Firefox/Releases/16">Firefox 16</a>)</li>
- <li>{{jsxref("Number.isFinite()")}} (<a href="/en-US/Firefox/Releases/16">Firefox 16</a>)</li>
- <li>{{jsxref("Number.isInteger()")}} (<a href="/en-US/Firefox/Releases/16">Firefox 16</a>)</li>
- <li>{{jsxref("Number.parseInt()")}} (<a href="/en-US/Firefox/Releases/25">Firefox 25</a>)</li>
- <li>{{jsxref("Number.parseFloat()")}} (<a href="/en-US/Firefox/Releases/25">Firefox 25</a>)</li>
- <li>{{jsxref("Number.EPSILON")}} (<a href="/en-US/Firefox/Releases/25">Firefox 25</a>)</li>
- <li>{{jsxref("Number.MAX_SAFE_INTEGER")}}, {{jsxref("Number.MIN_SAFE_INTEGER")}} (<a href="/en-US/Firefox/Releases/31">Firefox 31</a>)</li>
- <li>{{jsxref("Number.isSafeInteger()")}} (<a href="/en-US/Firefox/Releases/32">Firefox 32</a>)</li>
-</ul>
-
-<h4 id="Object_nesnesine_yapilan_eklemeler"><code>Object</code> nesnesine yapilan eklemeler</h4>
-
-<ul>
- <li>{{jsxref("Object.prototype.__proto__")}} standartlastirildi</li>
- <li>{{jsxref("Object.is()")}} (<a href="/en-US/Firefox/Releases/22">Firefox 22</a>)</li>
- <li>{{jsxref("Object.setPrototypeOf()")}} (<a href="/en-US/Firefox/Releases/31">Firefox 31</a>)</li>
- <li>{{jsxref("Object.assign()")}} (<a href="/en-US/Firefox/Releases/34">Firefox 34</a>)</li>
- <li>{{jsxref("Object.getOwnPropertySymbols()")}} (<a href="/en-US/Firefox/Releases/33">Firefox 33</a>)</li>
-</ul>
-
-<h4 id="Date_nesnesine_yapilan_eklemeler"><code>Date</code> nesnesine yapilan eklemeler</h4>
-
-<ul>
- <li>{{jsxref("Date.prototype")}} is an ordinary object (<a href="/en-US/Firefox/Releases/41">Firefox 41</a>)</li>
- <li>generic {{jsxref("Date.prototype.toString")}} (<a href="/en-US/Firefox/Releases/41">Firefox 41</a>)</li>
-</ul>
-
-<h4 id="Yeni_Promise_nesnesi">Yeni  <code>Promise</code> nesnesi</h4>
-
-<ul>
- <li>{{jsxref("Promise")}} (<a href="/en-US/Firefox/Releases/24">Firefox 24</a>,  <a href="/en-US/Firefox/Releases/29">Firefox 29</a> de standart olarak kullanima sunuldu)</li>
-</ul>
-
-<h4 id="RegExp_nesnesine_yapilan_eklemeler"><code>RegExp</code> nesnesine yapilan eklemeler</h4>
-
-<ul>
- <li>{{jsxref("RegExp")}} sticky (y) flag (<a href="/en-US/Firefox/Releases/3">Firefox 3</a>)</li>
- <li>generic {{jsxref("RegExp.prototype.toString")}} (<a href="/en-US/Firefox/Releases/39">Firefox 39</a>)</li>
-</ul>
-
-<h4 id="String_nesnesine_yapilan_eklemeler"><code>String</code> nesnesine yapilan eklemeler</h4>
-
-<ul>
- <li>{{jsxref("String.fromCodePoint()")}} (<a href="/en-US/Firefox/Releases/29">Firefox 29</a>)</li>
- <li>{{jsxref("String.prototype.codePointAt()")}} (<a href="/en-US/Firefox/Releases/29">Firefox 29</a>)</li>
- <li>{{jsxref("String.prototype.startsWith()")}}, {{jsxref("String.prototype.endsWith()")}} (<a href="/en-US/Firefox/Releases/17">Firefox 17</a>)</li>
- <li>{{jsxref("String.prototype.includes()")}} (<a href="/en-US/Firefox/Releases/40">Firefox 40</a>) (formerly <code>String.prototype.contains()</code> (<a href="/en-US/Firefox/Releases/17">Firefox 17</a>))</li>
- <li>{{jsxref("String.prototype.repeat()")}} (<a href="/en-US/Firefox/Releases/24">Firefox 24</a>)</li>
- <li>{{jsxref("String.prototype.normalize()")}} (<a href="/en-US/Firefox/Releases/31">Firefox 31</a>)</li>
- <li>{{jsxref("String.raw()")}} (<a href="/en-US/Firefox/Releases/34">Firefox 34</a>)</li>
- <li><a href="/en-US/docs/Web/JavaScript/Reference/Lexical_grammar#Unicode_code_point_escapes">\u{XXXXXX}</a> Unicode code point escapes (<a href="/en-US/Firefox/Releases/40">Firefox 40</a>)</li>
-</ul>
-
-<h4 id="Yeni_Symbol_nesnesi">Yeni <code>Symbol</code> nesnesi</h4>
-
-<ul>
- <li>{{jsxref("Symbol")}} (<a href="/en-US/Firefox/Releases/36">Firefox 36</a>)</li>
- <li>{{jsxref("Symbol.iterator")}} (<a href="/en-US/Firefox/Releases/36">Firefox 36</a>)</li>
- <li>{{jsxref("Symbol.for()")}} - global Symbol registry (<a href="/en-US/Firefox/Releases/36">Firefox 36</a>)</li>
- <li>{{jsxref("Symbol.match")}} (<a href="/en-US/Firefox/Releases/40">Firefox 40</a>)</li>
- <li>{{jsxref("Symbol.species")}} (<a href="/en-US/Firefox/Releases/41">Firefox 41</a>)</li>
-</ul>
-
-<h4 id="Tur_Dizileri">Tur Dizileri</h4>
-
-<p>Tur Dizileri, eskiden oldugu gibi kendi <a href="https://www.khronos.org/registry/typedarray/specs/latest/">stardarlarina </a>sahip olmak yeni, ECMAScript 2015 bir parcasi olarak standart halne getirildi</p>
-
-<ul>
- <li>{{jsxref("ArrayBuffer")}}</li>
- <li>{{jsxref("DataView")}}</li>
- <li>{{jsxref("Int8Array")}}</li>
- <li>{{jsxref("Uint8Array")}}</li>
- <li>{{jsxref("Uint8ClampedArray")}}</li>
- <li>{{jsxref("Int16Array")}}</li>
- <li>{{jsxref("Uint16Array")}}</li>
- <li>{{jsxref("Int32Array")}}</li>
- <li>{{jsxref("Uint32Array")}}</li>
- <li>{{jsxref("Float32Array")}}</li>
- <li>{{jsxref("Float64Array")}}</li>
-</ul>
-
-<h3 id="Ifadeler_ve_Islecler">Ifadeler ve Islecler</h3>
-
-<ul>
- <li><a href="/en-US/docs/Web/JavaScript/Reference/Operators/Spread_operator">Diziler icin Spread isleci</a> (<a href="/en-US/Firefox/Releases/16">Firefox 16</a>)
-
- <ul>
- <li>use <code>Symbol.iterator</code> property (<a href="/en-US/Firefox/Releases/36">Firefox 36</a>)</li>
- </ul>
- </li>
- <li><a href="/tr/docs/">Fonksiyon cagrilari icin Spread isleci</a> (<a href="/en-US/Firefox/Releases/27">Firefox 27</a>)
- <ul>
- <li>use <code>Symbol.iterator</code> property (<a href="/en-US/Firefox/Releases/36">Firefox 36</a>)</li>
- </ul>
- </li>
-</ul>
-
-<h3 id="Bildiriler">Bildiriler</h3>
-
-<ul>
- <li><a href="/en-US/docs/Web/JavaScript/Reference/Statements/for...of"><code>for...of</code></a> (<a href="/en-US/Firefox/Releases/13">Firefox 13</a>)
-
- <ul>
- <li>works in terms of <code>.iterator()</code> and <code>.next()</code> (<a href="/en-US/Firefox/Releases/17">Firefox 17</a>)</li>
- <li>use <code>"@@iterator"</code> property (<a href="/en-US/Firefox/Releases/27">Firefox 27</a>)</li>
- <li>use <code>Symbol.iterator</code> property (<a href="/en-US/Firefox/Releases/36">Firefox 36</a>)</li>
- </ul>
- </li>
-</ul>
-
-<h3 id="Fonksiyonlar">Fonksiyonlar</h3>
-
-<ul>
- <li><a href="/en-US/docs/Web/JavaScript/Reference/Functions_and_function_scope/rest_parameters">Rest parameters</a> (<a href="/en-US/Firefox/Releases/15">Firefox 15</a>)</li>
- <li><a href="/en-US/docs/Web/JavaScript/Reference/default_parameters">Default parameters</a> (<a href="/en-US/Firefox/Releases/15">Firefox 15</a>)
- <ul>
- <li>Parameters without defaults after default parameters (<a href="/en-US/Firefox/Releases/26">Firefox 26</a>)</li>
- <li><a href="https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Functions/Default_parameters#Destructured_parameter_with_default_value_assignment" title="Default function parameters allow formal parameters to be initialized with default values if no value or undefined is passed.">Destructured parameters with default value assignment</a> (<a href="/en-US/Firefox/Releases/41">Firefox 41</a>)</li>
- </ul>
- </li>
- <li><a href="/en-US/docs/Web/JavaScript/Reference/arrow_functions">Arrow functions</a> (<a href="/en-US/Firefox/Releases/22">Firefox 22</a>)</li>
- <li>{{jsxref("Statements/function*", "Generator function")}} (<a href="/en-US/Firefox/Releases/26">Firefox 26</a>)
- <ul>
- <li>{{jsxref("Operators/yield", "yield")}} (<a href="/en-US/Firefox/Releases/26">Firefox 26</a>)</li>
- <li>{{jsxref("Operators/yield*", "yield*")}} (<a href="/en-US/Firefox/Releases/27">Firefox 27</a>)</li>
- </ul>
- </li>
-</ul>
-
-<h3 id="Diger_Ozellikler">Diger Ozellikler</h3>
-
-<ul>
- <li><a href="https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Lexical_grammar#Numeric_literals">Binary and octal numeric literals</a> (<a href="/en-US/Firefox/Releases/25">Firefox 25</a>)</li>
- <li><a href="/en-US/docs/Web/JavaScript/Reference/template_strings">Template strings</a> (<a href="/en-US/Firefox/Releases/34">Firefox 34</a>)</li>
- <li><a href="/en-US/docs/Web/JavaScript/Reference/Operators/Object_initializer#Property_definitions">Nesne tanimlayicilari: Ozellik isimleri kisayollari</a> (<a href="/en-US/Firefox/Releases/33">Firefox 33</a>)</li>
- <li><a href="/en-US/docs/Web/JavaScript/Reference/Operators/Object_initializer#Computed_property_names">Nesne tanimlayicilari: Hesaplanmis Ozellik Isimleri</a> (<a href="/en-US/Firefox/Releases/34">Firefox 34</a>)</li>
- <li><a href="/en-US/docs/Web/JavaScript/Reference/Operators/Object_initializer#Method_definitions">Nesne tanimlayicilari: Ozellik isimleri kisayollari</a> (<a href="/en-US/Firefox/Releases/34">Firefox 34</a>)</li>
-</ul>
-
-<h2 id="ES2015_ile_tam_uyumlu_olmayan_ozellikler">ES2015 ile tam uyumlu olmayan ozellikler</h2>
-
-<p>Asagida belirtilen ozellikler Firefox da kismi olarak uyarlanmis olup, ES2015 standartlari ile tam uyum gostermemektedirler. Bunun sebebi Firefox' da ki uygulamalarin ES2015 in daha eski olan taslaklarini taban olrak kullanmis  olmasi ya da Firefox' un soz konusu ozelligi, bu ozeligin ES2015 standartlarindan daha once deneme amacli olarak uygulamaya konulmasindan kaynakli olabilir.</p>
-
-<ul>
- <li><a href="/en-US/docs/Web/JavaScript/Guide/Iterators_and_Generators">Legacy iterators and generators</a> (<a href="/en-US/docs/Web/JavaScript/New_in_JavaScript/1.7">JS 1.7</a>, <a href="/en-US/Firefox/Releases/2">Firefox 2</a>)
-
- <ul>
- <li>ES2015 iterators and generators Firefox 26+ da uygulamaya kondu.</li>
- </ul>
- </li>
- <li><a href="/en-US/docs/Web/JavaScript/Reference/Operators/Destructuring_assignment">Destructuring assignment</a> (<a href="/en-US/docs/Web/JavaScript/New_in_JavaScript/1.7">JS 1.7</a>, <a href="/en-US/Firefox/Releases/2">Firefox 2</a>) (ES2015 compliance {{bug("950547")}})</li>
- <li>{{jsxref("Statements/const", "const")}} (<a href="/en-US/docs/Web/JavaScript/New_in_JavaScript/1.5">JS 1.5</a>, Firefox 1.0) (ES2015 compliance {{bug("950547")}})</li>
- <li>{{jsxref("Statements/let", "let")}} (<a href="/en-US/docs/Web/JavaScript/New_in_JavaScript/1.7">JS 1.7</a>, <a href="/en-US/Firefox/Releases/2">Firefox 2</a>) (ES2015 compliance {{bug("950547")}})</li>
- <li>{{jsxref("Proxy")}} (<a href="/en-US/Firefox/Releases/18">Firefox 18</a>) (ES2015 compliance {{bug("978228")}})</li>
-</ul>
-
-<h2 id="Firefox_tarafindan_kismi_olarak_desteklenen_ozellikler">Firefox tarafindan kismi olarak desteklenen ozellikler</h2>
-
-<p>Bu ozellikler ES2015' in parcasi olmasina ragmen sadece bir kismi FireFox da desteklenmis ve su an itibari ile sadece <a href="https://nightly.mozilla.org/">nightly builds</a> vasitasiyla kullanima sunulmustur.</p>
-
-<h3 id="Yeni_class_yapisi">Yeni <code>class</code> yapisi</h3>
-
-<ul>
- <li>Temel destek</li>
- <li><code><a href="/en-US/docs/Web/JavaScript/Reference/Classes/extends">extends</a></code> destegi</li>
- <li><code><a href="/en-US/docs/Web/JavaScript/Reference/Classes/static">static</a></code> methot tanimlamalari</li>
-</ul>
-
-<h2 id="Firefox_tarafindan_henuz_desteklenmeyen_ozellikler">Firefox tarafindan henuz desteklenmeyen ozellikler</h2>
-
-<p>Asagidaki ozellikler ECMAScript 2015 standartlarinda yer almasina ragmen henuz Firefox tarafindan uygulanmaya konulmamistir..</p>
-
-<ul>
- <li>Moduller(<a href="https://bugzilla.mozilla.org/show_bug.cgi?id=568953">bug 568953</a>)
-
- <ul>
- <li><code>import</code> syntax</li>
- <li><code>export</code> syntax</li>
- </ul>
- </li>
- <li>{{jsxref("Array.prototype.values()")}} ({{bug("875433")}})</li>
- <li><a href="/en-US/docs/Web/JavaScript/Reference/Global_Objects/Reflect"><code>Reflect</code></a> ({{bug("987514")}})</li>
- <li>Bilinen semboller ({{bug("1119779")}})</li>
- <li>RegExp "u" flag ({{bug("1135377")}})</li>
-</ul>
-
-<h2 id="Ayrica_bkz">Ayrica bkz</h2>
-
-<ul>
- <li><a href="http://wiki.ecmascript.org/doku.php?id=harmony:specification_drafts">ECMAScript 2015 ozellikleri taslaklari</a></li>
- <li><a href="https://bugzilla.mozilla.org/show_bug.cgi?id=694100">Mozilla ES2015 tracking bug</a></li>
- <li><a href="https://kangax.github.io/compat-table/es6/">Tarayicilarin ECMAScript 2015 destegi</a> </li>
-</ul>
diff --git a/files/tr/web/javascript/new_in_javascript/index.html b/files/tr/web/javascript/new_in_javascript/index.html
deleted file mode 100644
index ca3aac6ced..0000000000
--- a/files/tr/web/javascript/new_in_javascript/index.html
+++ /dev/null
@@ -1,82 +0,0 @@
----
-title: New in JavaScript
-slug: Web/JavaScript/New_in_JavaScript
-tags:
- - JavaScript
- - NeedsTranslation
- - TopicStub
- - Versions
-translation_of: Archive/Web/JavaScript/New_in_JavaScript
----
-<div>{{jsSidebar("New_in_JS")}}</div>
-
-<p>This chapter contains information about JavaScript's version history and implementation status for Mozilla/SpiderMonkey-based JavaScript applications, such as Firefox.</p>
-
-<h2 id="ECMAScript_versions">ECMAScript versions</h2>
-
-<dl>
- <dt><a href="/en-US/docs/Web/JavaScript/Language_Resources">Language resources</a></dt>
- <dd>Learn more about the ECMAScript standards on which the JavaScript language is based on.</dd>
- <dt><a href="/en-US/docs/Web/JavaScript/New_in_JavaScript/ECMAScript_5_support_in_Mozilla">ECMAScript 5 support</a></dt>
- <dd>Implementation status for the current standard ECMA-262 Edition 5.1 in Mozilla-based engines and products.</dd>
- <dt><a href="/en-US/docs/Web/JavaScript/New_in_JavaScript/ECMAScript_6_support_in_Mozilla">ECMAScript 6 support</a></dt>
- <dd>Implementation status for the draft ECMA-262 Edition 6 in Mozilla-based engines and products.</dd>
- <dt><a href="/en-US/docs/Web/JavaScript/New_in_JavaScript/ECMAScript_7_support_in_Mozilla">ECMAScript 7 support</a></dt>
- <dd>Implementation status for the upcoming ECMA-262 Edition 7 in Mozilla-based engines and products.</dd>
-</dl>
-
-<h2 id="JavaScript_release_notes">JavaScript release notes</h2>
-
-<dl>
- <dt><a href="/en-US/docs/Web/JavaScript/New_in_JavaScript/Firefox_JavaScript_changelog">Firefox JavaScript changelog</a></dt>
- <dd>See this changelog for JavaScript features implemented in Firefox 5 and later.</dd>
- <dt>Chrome JavaScript changelog</dt>
- <dd>(TODO). See this changelog for JavaScript features implemented in Chrome releases.</dd>
-</dl>
-
-<h2 id="JavaScript_versions">JavaScript versions</h2>
-
-<p><strong>Deprecated</strong> ({{deprecated_inline()}}). The explicit versioning and opt-in of language features was Mozilla-specific and <a href="https://bugzilla.mozilla.org/show_bug.cgi?id=867609">is in process of being removed</a>. Firefox 4 was the last version which referred to an JavaScript version (1.8.5). With new ECMA standards, JavaScript language features are now often mentioned with their initial definition in ECMA-262 Editions such as Edition 6 (ES6).</p>
-
-<p>JavaScript was released as version 1.0 in March 1996 in Netscape Navigator 2.0 and Internet Explorer 2.0.</p>
-
-<dl>
- <dt><a href="/en-US/docs/Web/JavaScript/New_in_JavaScript/1.1">JavaScript 1.1</a></dt>
- <dd>Version shipped in Netscape Navigator 3.0. Released on August 19, 1996.</dd>
- <dt><a href="/en-US/docs/Web/JavaScript/New_in_JavaScript/1.2">JavaScript 1.2</a></dt>
- <dd>Version shipped in Netscape Navigator 4.0-4.05. Released on June 11, 1997.</dd>
- <dt><a href="/en-US/docs/Web/JavaScript/New_in_JavaScript/1.3">JavaScript 1.3</a></dt>
- <dd>Version shipped in Netscape Navigator 4.06-4.7x. Released on October 19, 1998.<br>
- Standardization work to be compliant with ECMA-262 1st and 2nd Edition.</dd>
- <dt><a href="/en-US/docs/Web/JavaScript/New_in_JavaScript/1.4">JavaScript 1.4</a></dt>
- <dd>Version shipped in Netscape's server side JavaScript. Released in 1999.</dd>
- <dt><a href="/en-US/docs/Web/JavaScript/New_in_JavaScript/1.5">JavaScript 1.5</a></dt>
- <dd>Version shipped in Netscape Navigator 6.0 and Firefox 1.0. Release on November 14, 2000.<br>
- Standardization work to be compliant with ECMA-262 3rd Edition.</dd>
- <dt><a href="/en-US/docs/Web/JavaScript/New_in_JavaScript/1.6">JavaScript 1.6</a></dt>
- <dd>Version shipped in Firefox 1.5. Released in November 2005.<br>
- Includes ECMAScript for XML (E4X), new <code>Array</code> methods plus <code>String</code> and <code>Array</code> generics.</dd>
- <dt><a href="/en-US/docs/Web/JavaScript/New_in_JavaScript/1.7">JavaScript 1.7</a></dt>
- <dd>Version shipped in Firefox 2. Released in October 2006.<br>
- Includes generators, iterators, array comprehensions, <code>let</code> expressions, and destructuring assignment.</dd>
- <dt><a href="/en-US/docs/Web/JavaScript/New_in_JavaScript/1.8">JavaScript 1.8</a></dt>
- <dd>Version shipped in Firefox 3. Released in June 2008.<br>
- Includes expression closures, generator expressions and <code>Array.reduce()</code></dd>
- <dt><a href="/en-US/docs/Web/JavaScript/New_in_JavaScript/1.8.1">JavaScript 1.8.1</a></dt>
- <dd>Version shipped in Firefox 3.5. Released on <span class="st">June 30, 2009.<br>
- Includes the TraceMonkey JIT and supports native JSON.</span></dd>
- <dt>JavaScript 1.8.2</dt>
- <dd>Version shipped in Firefox 3.6. Released June 22, 2009.<br>
- Includes only minor changes.</dd>
- <dt><a href="/en-US/docs/Web/JavaScript/New_in_JavaScript/1.8.5">JavaScript 1.8.5</a></dt>
- <dd>Version shipped in Firefox 4. Released July 27, 2010.<br>
- Includes many new features for ECMA-262 Edition 5 compliance.<br>
- This is the last JavaScript version.</dd>
-</dl>
-
-<h2 id="Features_still_requiring_version_opt-in">Features still requiring version opt-in</h2>
-
-<dl>
- <dt><a href="/en-US/docs/Web/JavaScript/Reference/Statements/let"><code>let</code> statement</a></dt>
- <dd>The <code>let</code> statement requires the JavaScript version 1.7 (or higher) opt-in. See {{bug(932517)}} and {{bug(932513)}}.</dd>
-</dl>
diff --git a/files/tr/web/javascript/reference/global_objects/object/observe/index.html b/files/tr/web/javascript/reference/global_objects/object/observe/index.html
deleted file mode 100644
index bf46ed0504..0000000000
--- a/files/tr/web/javascript/reference/global_objects/object/observe/index.html
+++ /dev/null
@@ -1,194 +0,0 @@
----
-title: Object.observe()
-slug: Web/JavaScript/Reference/Global_Objects/Object/observe
-tags:
- - Değişim İzle
- - Obje
- - Obje Gözlem
- - Obje İzle
-translation_of: Archive/Web/JavaScript/Object.observe
----
-<div>{{JSRef("Global_Objects", "Object")}}</div>
-
-<h2 id="Özet">Özet</h2>
-
-<p><strong><code>Object.observe()</code></strong> methodu bir objedeki değişimleri izlemenizi sağlar. Geri dönüş için belirlediğiniz fonksiyona, obje üzerinde gerçeklenen değişikleri, oluşma sırasına göre gönderir.</p>
-
-<h2 id="Söz_Dizimi">Söz Dizimi</h2>
-
-<pre><code>Object.observe(<var>obj</var>, <var>callback</var>[, <var>acceptList</var>])</code></pre>
-
-<h3 id="Parametreler">Parametreler</h3>
-
-<dl>
- <dt><code>obj</code></dt>
- <dd>İzlenecek Obje.</dd>
- <dt>callback</dt>
- <dd>Değişiklikler her gerçekleştiğinde çağırılacak fonksiyon. Aşağıdaki argümanlar ile çağırılır,
- <dl>
- <dt><code>changes</code></dt>
- <dd>Her bir değişikliği temsilen bir objenin bulunduğu bir dizi döner. Objenin elemanları;
- <ul>
- <li><strong><code>name</code></strong>:  Değişen elemanın adı.</li>
- <li><strong><code>object</code></strong>: Objenin yeni hali.</li>
- <li><strong><code>type</code></strong>: Metin türünde değişim. Bu metin <code>"add"</code>, <code>"update"</code>, ve <code>"delete" </code>olabilir<code>.</code></li>
- <li><strong><code>oldValue</code></strong>: Eğer değiştirme ve ya silme işlemi gerçekleşti ise değişimden önceki değeri içerir.</li>
- </ul>
- </dd>
- </dl>
- </dd>
- <dt><code>acceptList</code></dt>
- <dd>The list of types of changes to be observed on the given object for the given callback. If omitted, the array <code>["add", "update", "delete", "reconfigure", "setPrototype", "preventExtensions"]</code> will be used.</dd>
-</dl>
-
-<h2 id="Açıklama">Açıklama</h2>
-
-<p><code>callback</code> fonksiyonu objede gerçekleşen her değişimde çağırılır. Bir dizi içerisinde değişiklikleri içeren objeler bulunur.</p>
-
-<h2 id="Örnekler">Örnekler</h2>
-
-<h3 id="Örnelk_6_farklı_tipi_kayıt_altına_alma">Örnelk: 6 farklı tipi kayıt altına alma</h3>
-
-<pre class="brush: js">var obj = {
- foo: 0,
- bar: 1
-};
-
-Object.observe(obj, function(changes) {
- console.log(changes);
-});
-
-obj.baz = 2;
-// [{name: 'baz', object: &lt;obj&gt;, type: 'add'}]
-
-obj.foo = 'hello';
-// [{name: 'foo', object: &lt;obj&gt;, type: 'update', oldValue: 0}]
-
-delete obj.baz;
-// [{name: 'baz', object: &lt;obj&gt;, type: 'delete', oldValue: 2}]
-
-Object.defineProperty(obj, 'foo', {writable: false});
-// [{name: 'foo', object: &lt;obj&gt;, type: 'reconfigure'}]
-
-Object.setPrototypeOf(obj, {});
-// [{name: '__proto__', object: &lt;obj&gt;, type: 'setPrototype', oldValue: &lt;prototype&gt;}]
-
-Object.seal(obj);
-// [
-// {name: 'foo', object: &lt;obj&gt;, type: 'reconfigure'},
-// {name: 'bar', object: &lt;obj&gt;, type: 'reconfigure'},
-// {object: &lt;obj&gt;, type: 'preventExtensions'}
-// ]
-</pre>
-
-<h3 id="Örnek_Veri_bağlama">Örnek: Veri bağlama</h3>
-
-<pre class="brush: js">// bir kullanıcı sınıfı
-var user = {
- id: 0,
- name: 'Brendan Eich',
- title: 'Mr.'
-};
-
-// Kullanıcı için bir selemlama oluştur.
-function updateGreeting() {
- user.greeting = 'Merhaba, ' + user.title + ' ' + user.name + '!';
-}
-updateGreeting();
-
-Object.observe(user, function(changes) {
- changes.forEach(function(change) {
- // isim yada soyisim her değiştiğinde oluşturulan selamlayı düzenle.
- if (change.name === 'name' || change.name === 'title') {
- updateGreeting();
- }
- });
-});
-</pre>
-
-<h3 id="Örnek_Özel_değişim_türü">Örnek: Özel değişim türü</h3>
-
-<pre class="brush: js">// 2 boyutlu düzlemde bir nokta
-var point = {x: 0, y: 0, distance: 0};
-
-function setPosition(pt, x, y) {
- // özel bir değişim gerçekleştir.
- Object.getNotifier(pt).performChange('reposition', function() {
- var oldDistance = pt.distance;
- pt.x = x;
- pt.y = y;
- pt.distance = Math.sqrt(x * x + y * y);
- return {oldDistance: oldDistance};
- });
-}
-
-Object.observe(point, function(changes) {
- console.log('Distance change: ' + (point.distance - changes[0].oldDistance));
-}, ['reposition']);
-
-setPosition(point, 3, 4);
-// Mesafe değişimi: 5
-</pre>
-
-<h2 id="Specifications" name="Specifications">Özellikler</h2>
-
-<p><a href="https://github.com/arv/ecmascript-object-observe">Strawman proposal for ECMAScript 7</a>.</p>
-
-<h2 id="Browser_compatibility" name="Browser_compatibility">Tarayıcılar Arası Uyumluluk</h2>
-
-<div>{{CompatibilityTable}}</div>
-
-<div id="compat-desktop">
-<table class="compat-table">
- <tbody>
- <tr>
- <th>Özellik</th>
- <th>Chrome</th>
- <th>Firefox (Gecko)</th>
- <th>Internet Explorer</th>
- <th>Opera</th>
- <th>Safari</th>
- </tr>
- <tr>
- <td>Temel Destek</td>
- <td>{{CompatChrome("36")}}</td>
- <td>{{CompatNo}}</td>
- <td>{{CompatNo}}</td>
- <td>{{CompatOpera("23")}}</td>
- <td>{{CompatNo}}</td>
- </tr>
- </tbody>
-</table>
-</div>
-
-<div id="compat-mobile">
-<table class="compat-table">
- <tbody>
- <tr>
- <th>Özellik</th>
- <th>Android</th>
- <th>Chrome for Android</th>
- <th>Firefox Mobile (Gecko)</th>
- <th>IE Mobile</th>
- <th>Opera Mobile</th>
- <th>Safari Mobile</th>
- </tr>
- <tr>
- <td>Temel Destek</td>
- <td>{{CompatNo}}</td>
- <td>{{CompatChrome("36")}}</td>
- <td>{{CompatNo}}</td>
- <td>{{CompatNo}}</td>
- <td>{{CompatOpera("23")}}</td>
- <td>{{CompatNo}}</td>
- </tr>
- </tbody>
-</table>
-</div>
-
-<h2 id="See_also" name="See_also">Ayrıca bakınız</h2>
-
-<ul>
- <li>{{jsxref("Object.unobserve()")}} {{experimental_inline}}</li>
- <li>{{jsxref("Array.observe()")}} {{experimental_inline}}</li>
-</ul>
diff --git a/files/tr/zones/index.html b/files/tr/zones/index.html
deleted file mode 100644
index c0850d4653..0000000000
--- a/files/tr/zones/index.html
+++ /dev/null
@@ -1,73 +0,0 @@
----
-title: Zones
-slug: Zones
-tags:
- - Developer
- - zones
-translation_of: Zones
----
-<p>MDN zones provide you one-stop access to information about specific topic areas or products. Here's a list of all the zones available to you.</p>
-<div class="row topicpage-table">
- <div class="section">
- <h2 id="Web_ve_uygulama_geliştirme">Web ve uygulama geliştirme</h2>
- <dl>
- <dt>
- <a href="/en-US/Apps">Uygulama Merkezi</a></dt>
- <dd>
- Learn how to create open Web apps—rich experiences that run across multiple devices and form factors—using the same Web standards and open technologies you already know.</dd>
- <dt>
- <a href="/en-US/docs/Learn">Öğrenin</a></dt>
- <dd>
- This zone is all about articles to help newcomers to Web development get started in this exciting new world.</dd>
- <dt>
- <a href="/en-US/docs/Tools">Geliştirici araçları</a></dt>
- <dd>
- Learn how to use the Firefox developer tools to debug, test, and optimize your Web apps and sites.</dd>
- <dt>
- <a href="/en-US/Marketplace">Firefox Mağaza</a></dt>
- <dd>
- An open, non-proprietary online marketplace for Web applications built using HTML, CSS, and JavaScript. Submit apps to the Firefox Marketplace or use the code to build your own marketplace.</dd>
- <dt>
- <a href="/en-US/docs/Games">Oyun geliştirmek</a></dt>
- <dd>
- Learn how to develop games for the Web, how to port existing games to Web technologies, and how to turn your games into Web apps.</dd>
- </dl>
- </div>
- <h2 class="section" id="Products" name="Products">Products and projects</h2>
- <div class="section">
- <dl>
- <dt>
- <a href="/en-US/docs/Emscripten">Emscripten</a></dt>
- <dd>
- An LLVM to JavaScript compiler; this lets you compile, for example, C++ code into JavaScript code which can be run in any Web browser.</dd>
- <dt>
- <a href="/en-US/docs/L20n">L20n</a></dt>
- <dd>
- A JavaScript localization framework for unleashing your natural language's power with simple code.</dd>
- <dt>
- <a href="/en-US/docs/Project:MDN">The MDN project</a></dt>
- <dd>
- The Mozilla Developer Network (this site) relies on its community of readers and contributors to grow and improve. You can learn here how to help use, contribute to, and build the code behind MDN!</dd>
- <dt>
- <a href="/en-US/Persona">Persona</a></dt>
- <dd>
- A new simple, privacy-sensitive single-sign in system developed by Mozilla which lets users log into your Web site using their email address, freeing you from password management.</dd>
- </dl>
- </div>
- <h2 id="Mozilla_teknolojileri">Mozilla teknolojileri</h2>
- <dl>
- <dt>
- <a href="/en-US/Add-ons">Eklentiler</a></dt>
- <dd>
- Popüler Firefox Web tarayıcısı dahil Mozilla tabanlı yazılımlar için eklentileri ve temeları, nasıl yapacağınızı ve yükleyeceğinizi öğrenin.</dd>
- <dt>
- <a href="/en-US/Firefox">Firefox</a></dt>
- <dd>
- Learn all about Firefox, from how to build and revise it to how to build add-ons specifically for it.</dd>
- <dt>
- <a href="/en-US/Firefox_OS">Firefox OS</a></dt>
- <dd>
- A new mobile operating system developed by Mozilla which lets users install and run open Web applications created using HTML, CSS, and JavaScript.</dd>
- </dl>
-</div>
-<p> </p>